Zero88 Frog User manual

FROG - BOX
OPERATING MANUAL


If a portable or temporary three phase
mains supply is used to power this unit,
we recommend that the unit mains
plug is removed before connecting or
disconnecting the supply. Serious
damage will occur if the unit is
connected across two phases.
This equipment is designed for use as
a lighting controller only, and is
unsuitable for any other purpose. It
should only be used by, or under the
supervision of, an appropriately
qualified or trained person.
Zero 88 Lighting Ltd. reserves the right
to make changes to the equipment
described in this manual without prior
notice. E & OE.
Federal Communications Commission
This equipment has been tested and
found to comply with the limits for a
Class A digital device, pursuant to part
15 of the FCC rules. These limits are
designed to provide reasonable
protection against harmful interference
when the equipment is operated in a
commercial environment. This
equipment generates, uses, and can
radiate radio frequency energy and, if
not installed and used in accordance
with the instruction manual, may cause
harmful interference to radio
communications. Operation of this
equipment in a residential area is likely
to cause harmful interference in which
case the user will be required to
correct the interference at his own
expense.
Issue 4 - December 2003
Manual Stock No. 73 - 749 - 00
Software Version 8.2
© Zero 88 Lighting Ltd. 2003
Tel: +44 (0)1633 838088 *
Fax: +44 (0)1633 867880
e-mail: [email protected]
Web: www.vari-lite.com
* 24 hour answerphone
Frog Box 73-749-00 Issue 4 i
FROG - BOX
OPERATING MANUAL

1. Introduction
This Manual 1-1
Conventions 1-1
Frog-Box Overview 1-2
Front Panel Controls 1-3
Main LCD User Interface 1-3
2. Quickstart Tutorial
Introduction 2-1
Turning on the Frog-Box 2-1
Loading a Show 2-2
Editing the Show 2-2
Playing Back the Show 2-2
3. Memories & Playback
Introduction 3-1
Memory Numbers 3-1
Memory Zero 3-1
Memory Types 3-2
Common Memory Data 3-2
Scene Memories 3-2
Chase Memories 3-2
Chase Modifiers 3-2
Movement Effects 3-2
LCD Display – Memories 3-2
Memories Screen Data 3-2
Editing Memories 3-3
The Memory Stack 3-3
Jumps 3-3
Playback of Memories 3-4
Playback - Front Panel 3-4
Playback - Remote Switches 3-4
Playback - Frog Screen 3-4
Playback - SMPTE & MIDI 3-4
Playback - Chillinet 3-4
Playback - iCANnet 3-4
4. Super User
Introduction 4-1
Entering Super User 4-1
Desk Setup 4-2
Floppy Disk Functions 4-3
Clear/Reset Functions 4-4
Illumination 4-4
Set Date & Time 4-4
Desk Information 4-4
Reset DMX Outputs 4-4
Set CAN Mode 4-4
Exiting Super User 4-4
5. Other Features
Introduction 5-1
Monitor Screens 5-1
External Keyboard 5-3
Lock Function 5-3
Upgrading Software 5-3
6. Technical Specification
Introduction 6-1
Power Supply 6-1
Parallel Port 6-1
Video Output 6-1
Keyboard 6-1
Mouse 6-1
Audio Input 6-2
SMPTE 6-2
MIDI 6-2
Remote Switches 6-2
DMX Output 6-2
Network 6-2
ii Frog Box 73-749-00 Issue 4
Contents

Introduction This Manual
This manual describes the operation of
the Frog-Box replay unit.
This chapter contains a general
overview of the unit followed by a brief
description of the front panel controls
and displays, and details of the main
LCD user interface.
The quickstart tutorial chapter is
provided to help you get the unit up
and running quickly and lead you
through the basic load and playback
functions.
For detailed descriptions of the main
functions of the unit refer to the
relevant chapter(s) in the manual.
The manual concludes with chapters
on the Super User functions, other
features (eg locking the unit, monitor
screens) and technical specification.
Conventions
Throughout this manual the following
conventions are used.
References to front panel controls,
appear in capital letters, for example:
GO/ENTER button.
References to the LCD screen are
shown as follows:
Current: 1 s
Next: <2 *>
Fade Up: <00:03.0>
Fade Down:<00:03.0>v
References to fields which appear on
the LCD screen are shown in italics, for
example:
Current, Next, Fade Up, Fade Down.
Frog Box 73-749-00 Issue 4 1- 1
Figure 1- 1: The Frog-Box Replay Unit
For news, views and
latest software visit
our dedicated Frog
web site at
www.frogsupport.com

Frog-Box Overview
The Frog-Box is a 19” rack mountable
unit designed to play back a show
recorded on any of the Frog series of
lighting control desks (Frog, Fat Frog,
Leap Frog, Bull Frog or Mambo Frog).
The following sections provide a
summary of the main functions of the
Frog-Box replay unit.
User Interface
The unit provides feedback for all
operations via the front panel mounted
LCD screen.
Four navigation buttons and a
GO/ENTER button allow all operator
functions to be carried out.
The Frog-Box uses the same LCD and
navigation buttons as the Frog Series
of lighting control desks, to provide a
consistent and simple interface for
setting up and operation of the unit.
Show Files
Show files are transferred to and from
the Frog-Box via an integral 3.5” floppy
disk drive on the front panel.
Memory Editing
Once a show has been loaded into the
Frog-Box, the fade times, LTP actions,
dwell time and trigger may be edited as
required using the front panel controls.
Memory triggers may be set to real,
SMPTE or MIDI times, or to automatic,
so that a show may run automatically
without further operator intervention.
Jumps may be programmed into the
memory stack allowing sections of the
stack to be repeated, or skipped over,
as required.
Playback
The loaded show may be played back
manually using the front panel controls,
remote switches or Frog Screen
control panel; automatically by utilising
timed and automatic triggers, using
SMPTE or MIDI timecode, or by
messages via Chillinet or iCANnet.
Super User
Super User functions are provided for
setting up the unit, saving and loading
shows via floppy disk, resetting the
unit, LCD illumination, setting the date
and time, display of information,
resetting the DMX outputs and setting
CAN mode.
Lock Function
A front panel key switch is provided to
prevent unauthorised editing of show
data.
Output Channels
The Frog-Box can control up to 1024
separate channels, over two DMX
universes.
The channels are output via DMX 512.
Monitor Displays
The Frog-Box can also provide visual
feedback of its operation via an
external monitor, if connected.
External Keyboard
An external keyboard may be
connected to the unit via the mini DIN
connector on the rear panel.
This allows numeric data to be entered
in the appropriate fields on the main
LCD screen (see chapter 5for details).
1- 2Frog Box 73-749-00 Issue 4
Introduction
Figure 1- 2: LCD and Front Panel Controls

Front Panel Controls
This section describes the controls and
displays on the front panel of the
Frog-Box replay unit.
•LCD DISPLAY
The LCD display, together with the
navigation and GO/ENTER buttons,
provides the main user interface to the
unit for setting up, editing and running
the show.
The brightness and contrast of the
LCD display can be adjusted as
required in Super User (see chapter 4).
•UP / DOWN CURSOR BUTTONS
These 2 buttons are used to move the
cursor up and down the LCD display.
•+ / - BUTTONS
These 2 buttons are used to adjust the
value in the selected field on the LCD
display.
•GO/ENTER BUTTON
This button is used as a GO button
when playing back a show manually,
and as an ENTER button when
selecting menu options and soft
buttons on the LCD screens.
•LOCK SWITCH
The key switch is used to lock and
unlock the Frog-Box replay unit.
•DMX INPUT
The function of the DMX input still has
to be defined.
•FLOPPY DISK DRIVE
This is used for transferring show files
to and from the Frog-Box unit and also
for operating software upgrades.
Main LCD User Interface
The LCD display, together with the
front panel buttons, provides the main
user interface to the unit and is used in
setup, editing and running the show.
The size of the main LCD is 4 x 20
characters.
Most of the LCD screens consist of a
title, editable fields and soft buttons.
Some LCD screens contain error
messages, warnings, instructions or
information.
Editable Fields
On the LCD display, editable fields are
indicated by angled brackets (<…>).
The value of a field can only be edited,
using the + and - keys, when it is
highlighted (ie. the angled brackets are
displayed as flashing).
In this manual, the highlighted field on
the LCD is shown in bold text.
The up and down arrow keys are used
to move through the editable fields,
options and soft buttons on the LCD.
It is possible to move from the last item
on the LCD screen to the first and vice
versa using the up and down arrow
keys.
Example - Memories screen:
Current: 1 s
Next: < 2 s>
Fade Up: <00:03.0>
Fade Down:<00:03.0>v
The Current field is not editable. The
Next, Fade Up and Fade Down fields
are editable.
The Next field is highlighted (flashing),
so the + and - keys will adjust the next
memory number.
Pressing the down arrow key will move
the cursor to the Fade Up field.
Editing Fade Times
Fade times are displayed on the LCD
in minutes, seconds and tenths
(mm:ss.t).
Each field within the fade time is
editable using the + and - keys, or
using an external keyboard, if fitted.
The minutes and seconds fields
rollover automatically when adjusting
the seconds and tenths.
The up and down arrow keys move the
flashing cursor between the fields.
For example, the flashing cursor is on
the minutes field of the Fade Up time:
Current: 1 s
Next: < 2 s>
Fade Up: <00:03.0>
Fade Down:<00:03.0>v
Press the down arrow key to select the
seconds field in the Fade Up time:
Current: 1 s
Next: < 2 s>
Fade Up: <00:03.0>
Fade Down:<00:03.0>v
Press the down arrow key to select the
tenths field in the Fade Up time:
Current: 1 s
Next: < 2 s>
Fade Up: <00:03.0>
Fade Down:<00:03.0>v
NOTE
External Keyboard
Numeric data may also be entered directly
via an external keyboard (see chapter 5).
Frog Box 73-749-00 Issue 4 1- 3
Introduction

Soft Buttons
Soft buttons are indicated on the LCD
using square brackets ([…]) and curly
brackets ({…}).
Where a display contains more than
one soft button (egOK andCANCEL),
the default button is indicated by
square brackets. A selected button is
highlighted (ie flashing).
The up and down arrow keys are used
to select the required soft button.
The selected soft button on the LCD is
actioned by pressing the GO/ENTER
button on the front panel.
Example - a warning message with two
soft buttons (OK andCANCEL):
***** WARNING ******
Setup modified
Save changes ?
[OK] {CANCEL}
The OK button is the default button
and also the currently selected button.
Pressing the GO/ENTER key on the
front panel will activate the OK button.
***** WARNING ******
Setup modified
Save changes ?
[OK] {CANCEL}
In the above display, theCANCEL
button is selected. Pressing the
GO/ENTER key will activate the
CANCEL button.
Long Lists
On several of the LCD screens, there
are more editable options and/or soft
buttons than will fit on the four lines of
the LCD display.
In these situations, up and down arrow
characters are displayed on the right
hand side of the LCD screen to show
there are further options available.
The up and down arrow characters are
shown as ‘^’ and ‘v’ respectively in this
manual.
When the up and down arrow keys are
used to scroll up and down the list of
options and buttons, the screen title
remains displayed on line 1 of the LCD
and Lines 2 – 4 on the LCD will change
accordingly.
For example - The LCD screen below
contains a title, six editable options and
anExit button.
*** SCREEN TITLE ***
Option 1: <100%>
Option 2: <100%>
Option 3: <100%> v
The ‘v’ indicates that there are one or
more options below Option 3.
Pressing the down arrow key 3 times
will select Option 4 and the LCD will
show the following:
*** SCREEN TITLE ***
Option 2: <100%> ^
Option 3: <100%>
Option 4: <100%> v
The ‘^’ indicates that there is one or
more options above Option 2. The ‘v’
indicates that there are one or more
options below Option 4.
Pressing the down arrow key 3 times
will select the Exit button and the LCD
will show the following:
*** SCREEN TITLE ***
Option 5: <100%> ^
Option 6: <100%>
[Exit]
The ‘^’ indicates that there is one or
more options above Option 5. The Exit
button is the last option in the list.
1- 4Frog Box 73-749-00 Issue 4
Introduction
Figure 1- 3: LCD, Navigation and Go/Enter Buttons

Quickstart Tutorial Introduction
This chapter enables you to get the
Frog-Box unit up and running quickly,
and to load and playback a show.
This tutorial assumes that a suitable
show has been programmed on one of
the Frog series of lighting desks and
saved onto a floppy disk .
It also assumes that a lighting rig has
been set up with dimmers, luminaires
and moving light fixtures (if applicable),
which are controlled by a standard
DMX signal.
Turning on the Frog-Box
Connect the DMX cable(s) to the
socket(s) on the rear panel of the unit.
Connect the power supply to the unit
and switch on at the mains.
Frog Box 73-749-00 Issue 4 2- 1
Figure 2- 1: The Frog-Box Replay Unit
For news, views and
latest software visit
our dedicated Frog
web site at
www.frogsupport.com

Loading a Show
Insert a floppy disk containing a show
file into the floppy disk drive
Press and hold down the + and - keys
on the front panel together, and then
press the GO/ENTER key. The LCD
shows the Super User screen:
**** SUPER USER ****
{Desk Setup}
{Floppy Disk}
{Clear/Reset} v
Select the Floppy Diskoption and
press the GO/ENTER key. The Floppy
Disk screen is shown on the LCD:
**** FLOPPY DISK ***
{Load Show}
{Save Show}
{Format Disk}v
Select the Load Show option and press
the GO/ENTER key. The unit reads the
floppy disk. The LCD shows:
***** LOAD SHOW ****
< Show01.isf >
< 10KB 5/2/2001 >
[Load[ {Cancel}
If the floppy disk contains several show
files, use the + and - keys to select the
required show.
Press the GO/ENTER key to load the
selected show onto the unit. While the
show is loading, the LCD shows:
Loading Show01
Please Wait …
xx% Done.
[Cancel]
When the show is loaded successfully,
the LCD shows:
show01 Loaded
[OK]
Press the GO/ENTER key to return to
the Floppy Disk screen.
Select the Exit option from the Floppy
Disk screen. Press the GO/ENTER
key. The LCD returns to the Super
User screen.
Select the Exit Super User option from
the Super User screen. Press the
GO/ENTER key. The LCD returns to
the Memories screen.
Editing the Show
Any of the editable parameters on the
Memories screen (eg. Fade Up time)
may be adjusted, if required.
Editing a Memory
Use the up and down arrow keys to
select the Next memory field
(if not already selected).
Use the + and - keys to select the
required memory to edit.
Use the up or down arrow keys to
select the Fade Up or Fade Down time
on the Memories screen.
Current: 1 s
Next: < 2 s>
Fade Up: <00:03.0>
Fade Down:<00:03.0>v
Use the + and - keys to adjust the fade
time, as required.
Use the up and down arrow keys to
select the LTP Fade time. Use the +
and - keys to adjust the time.
Use the up and down arrow keys to
select one of the LTP actions (Colour,
Beamshape or Position). Use the +
and - keys to adjust the value.
Use the up and down arrow keys to
select the Dwell time field. Use the +
and - keys to adjust the time.
Use the up and down arrow keys to
select the Trigger field. Use the + and -
keys to adjust the value as required.
If the memoryTrigger is set to Real
Time or Timecode, use the up and
down keys to select the Time field.
Use the + and - keys to adjust the time
or timecode as required.
Programming Jumps
To program, edit or delete jumps in the
memory stack - refer to chapter 3.
Playing Back the Show
The programmed memories in the
show are played back in numerical
order using the GO/ENTER button on
the front panel. The Memories screen
is displayed on the LCD.
Current: 1 s
Next: <2 >
Fade Up: <00:03.0>
Fade Down:<00:03.0>v
Select memory number 1 or the first
programmed memory using the + and -
keys on the front panel.
Press the GO/ENTER button. The
outputs will fade from their current
levels to those programmed into the
selected memory, using the transition
times for that memory.
The Current and Next memories are
incremented automatically.
To output the next programmed
memory, press the GO/ENTER button.
Repeat until the end of the memory
stack is reached. Pressing the
GO/ENTER button will then return to
the first programmed memory.
Remote Switches
To play back the show using remote
switches refer to chapter 3. To enable
and configure the remote switches
refer to chapter 4.
Frog Screen Control Panel
To play back the show using a Frog
Screen refer to chapter 3. To enable
and configure the Frog Screen refer to
chapter 4.
SMPTE & MIDI Timecode
To play back the show using SMPTE
or MIDI timecode refer to chapter 3. To
setup the Frog Box to process SMPTE
or MIDI timecode refer to chapter 4.
Chillinet & iCANnet
To play back the show using network
messages via Chillinet or iCANnet
refer to chapter 3. To setup the Frog
Box to process network messages
refer to chapter 4.
2- 2Frog Box 73-749-00 Issue 4
Quickstart Tutorial

Memories &
Playback Introduction
This chapter begins by describing the
format of the memory data stored in
shows produced by the Frog series of
lighting desks.
It then continues by showing how the
memories are displayed on the LCD,
and the memory parameters that may
be edited on the Frog-Box.
Finally, it describes how the memories
may be played back using the front
panel controls, remote switches, Frog
Screen control panel, SMPTE or MIDI
timecode or network messages via
Chillinet or iCANnet.
Memory Numbers
Memory numbers can be whole
numbers (1, 2, 3..) or numbers with a
decimal point (eg 1.1, 1.2).
The possible range of memory
numbers in the show is 0.1 to 999.9.
Memory Zero
Memory Zero is a special programmed
scene memory. It is displayed on the
Memories screen as memory “—”.
All generic channels are set to zero.
All fixture brightness channels are set
to zero.
All fixture colour, beamshape and
position channels are set to their home
(default) values.
Memory Zero can be selected and
output like any other memory, but it
cannot be edited.
Frog Box 73-749-00 Issue 4 3- 1
Figure 3- 1:Front Panel Controls
For news, views and
latest software visit
our dedicated Frog
web site at
www.frogsupport.com

Memory Types
The Frog series of lighting desks
provide two types of memories -
scenes and chases.
Common Memory Data
All memories have a memory number,
memory type, fade up, fade down and
dwell times which is stored as part of
the memory data.
All memories have an LTP fade time,
and Colour, Beamshape and Position
actions (snap or fade) which determine
how the fixture parameters behave
when the memory is played back.
All memories have a Trigger which can
be set to Go, Auto, Real Time or
Timecode.
All fade and dwell times are in the
range 00:00.0 to 99:59.9 with a
resolution to 1/10 second.
The fade times and actions define the
transition from the current memory to
the incoming memory.
The Fade Up and Fade Down times
affect the generic channels and the
fixture brightness channels.
The LTP Fade time affects the fixture
colour, beamshape and position
channels, if applicable.
The Dwell Time determines how long
the current memory is output for, after
completing its fade.
The Trigger determines if the memory
requires a GO button press, runs
automatically, or is triggered at a
specific real time or SMPTE or MIDI
timecode.
All memories also have a Jump
parameter (normally set toNone),
which allows the user to repeat
sections of the memory stack, or skip
memories, if required.
Scene Memories
A scene memory contains a set of
channel data for all 96 generic
channels and all assigned fixtures.
The fixture channel data includes
brightness, colour, beamshape and
position data.
Chase Memories
A chase memory consists of a number
of steps (maximum 99).
Each step contains a set of channel
data for all 96 generic channels and all
assigned fixtures.
The fixture channel data includes
brightness, colour, beamshape and
position data.
Chase Modifiers
A chase memory also contains the
following modifiers:
Direction – the order in which the
chase steps are output - Forwards (>),
Backwards (<), or Bounce (<>).
Attack – the transition between steps -
Snap, Slow Attack, Slow Decay or
Crossfade. This applies to generic and
fixture brightness channels only.
Colour Action - the transition between
steps of the colour fixture channels -
Snap or Fade.
Beamshape Action - the transition
between steps of the beamshape
fixture channels -Snap or Fade.
Position Action - the transition
between steps of the fixture position
channels -Snap or Fade.
Drive – the method by which the steps
are triggered when the chase is output
(Auto, Bass, Vari or Manual).
Speed – defines the basic speed of the
chase (approx. 1 - 600 beats/minute).
Movement Effects
Memories that have been programmed
on the Fat Frog, Leap Frog, Bull Frog
or Mambo Frog desks may also
contain movement effect data.
LCD Display – Memories
When a show has been loaded into the
Frog-Box, the Memories screen is
displayed on the LCD. For example:
Current: 1 s
Next: < 2 s>
Fade Up: <00:03.0>
Fade Down:<00:03.0>v
The up and down arrow keys move the
flashing cursor (< >) through the
editable fields on the screen.
The + and - keys are used to modify
the data in the field indicated by the
flashing cursor.
Memories Screen Data
Current - The current memory on the
Playback X, together with a status
character (s = scene, c = chase).
This field is noteditable.
Next - The next memory on the
Playback X, together with a status
character (s = scene, c = chase).
Fade Up - the fade up time for the
Next memory.
Fade Down - the fade down time for
the Next memory.
LTP Fade - The LTP fade time for the
Next memory.
Colour - The action of the colour
fixture channels for the Next memory.
Beamshape - The action of the
beamshape fixture channels for the
Next memory.
Position - The action of the position
fixture channels for the Next memory.
Dwell - The dwell time for the Next
memory.
Trigger - The trigger for the Next
memory (Go, Auto, Real Time or
Timecode).
Time - The time at which the Next
memory will be triggered. (This field
only applies if the memory Trigger is
set to Real Time or Timecode).
Jump - The memory number to jump
to on completion of the Next memory.
This is normally set to None.
3- 2Frog Box 73-749-00 Issue 4
Memories & Playback

Editing Memories
Any of the editable parameters on the
Memories screen (eg. Fade Up time)
can be adjusted, if required.
Editing a Memory
1. Use the up and down arrow keys
to select the Next memory field.
2. Use the + and - keys to select the
memory to be edited.
3. Use the up or down arrow keys to
select the Fade Up or Fade Down
time on the Memories screen.
Current: 1 s
Next: < 2 s>
Fade Up: <00:03.0>
Fade Down:<00:03.0>v
4. Use the + and - keys to adjust the
fade time, as required.
5. Use the up and down arrow keys
to select the LTP Fade Time or
one of the LTP actions (Colour,
Beamshape or Position). Use the
+ and - keys to adjust the value as
required.
6. Use the up and down arrow keys
to select the Dwell or Trigger field.
Use the + and - keys to adjust the
value as required.
7. If the Trigger field is set to Real
Time or Timecode, use the up
and down keys to select the Time
field. Use the + and - keys to
adjust the time as required.
The Memory Stack
The Memory Stack is defined as the
list of programmed memories in
increasing numerical order.
Normally, when the memory stack is
played back via the Go button, or
automatically, the memories are output
in numerical order.
Jumps
The Jump function provides the facility
to jump to a specific memory on
completion of the current memory.
Jumps can be backwards, enabling
sections of the memory stack to be
repeated, or forwards, enabling
memories to be skipped over.
The Frog-Box allows the user to
program, edit or delete jumps in the
memory stack.
Adding a Jump
1. Move the cursor to the Next
memory field on the Memories
screen.
2. Use the + and - keys to select the
memory to jump from.
3. Use the up or down arrow keys to
move the cursor to the Jumpfield.
4. Use the + and - keys to select the
memory number to jump to.
Editing a Jump
1. Move the cursor to the Next
memory field on the Memories
screen.
2. Use the + and - keys to select the
memory containing the jump.
3. Use the up or down arrow keys to
move the cursor to the Jump field.
4. Use the + and - keys to adjust the
memory number to jump to.
Removing a Jump
1. Move the cursor to the Next
memory field on the Memories
screen.
2. Use the + and - keys to select the
memory containing the jump.
3. Use the up or down arrow keys to
move the cursor to the Jump field.
4. Use the + and - keys to set the
field toNone.
Frog Box 73-749-00 Issue 4 3- 3
Memories & Playback

Playback of Memories
The following sections describe how to
play back the programmed memories
in the show using the front panel
controls, remote switches, SMPTE or
MIDI timecodes or network messages
via Chillinet or iCANnet.
Playback - Front Panel
The memories can be output in
ascending numerical order using the
GO/ENTER button, or a particular
memory can be selected and then
output, if required.
1. Use the up and down arrow keys
to move the flashing cursor (<>)
onto the Next memory field:
Current: 1 s
Next: <2 s>
Fade Up: <00:03.0>
Fade Down: <00:03.0>
2. Use the + and - keys to select the
first programmed memory in the
show.
3. Press the GO/ENTER button. The
outputs fade to the next memory
according to its programmed fade
times and LTP actions. The
Current and Next memories are
incremented automatically.
4. To output the Next memory, as
indicated on the Memories
screen, press the GO/ENTER
button again.
This initiates a crossfade to the
Next memory. The Current and
Next memories are incremented
automatically.
Playback - Remote Switches
The remote switches socket on the
rear panel allows up to six remote
switches to be connected to the unit.
The remote switches provide a method
of playing back the current show in the
Frog-Box remotely.
The remote switches are enabled and
configured in the Desk Setup section of
Super User - see chapter 4.
The default configuration of the remote
switches is as follows:
Switch 1 Go
Switch 2 Not Assigned
Switch 3 Not Assigned
Switch 4 Not Assigned
Switch 5 Not Assigned
Switch 6 Not Assigned
Playback - Frog Screen
The Frog Screen control panel
provides a method of playing back the
current show in the Frog-Box remotely.
The Frog Screen soft buttons are
enabled and configured in the Desk
Setup section of Super User.
(see chapter 4 for details)
Playback - SMPTE & MIDI
The SMPTE or MIDI input must be
enabled and the input frame rate set in
the Desk Setup section of Super User
(see chapter 4 for details).
Memories with Timecode triggers will
then be triggered when the incoming
SMPTE or MIDI timecode signal
passes the specified start time.
Memories with Timecode triggers may
also be triggered manually by selecting
the memory and pressing the
GO/ENTER button on the front panel.
Playback - Chillinet
The Frog Box must be set up to
receive Chillinet messages using the
Set CAN Mode function in Super User
(see chapter 4 for details).
The appropriate Chillinet messages
can then be used to trigger memory
numbers 0 - 15 inclusive.
Playback - iCANnet
The Frog Box must be set up to
receive iCANnet messages using the
Set CAN Mode function in Super User
(see chapter 4 for details).
The appropriate iCANnet messages
can then be used to trigger memory
numbers 0 - 128 inclusive.
NOTES
Memories Screen
The Memories screen on the LCD only shows
the programmed memories in the show.
Selecting Memories
When using the + and - keys to select the
Next memory, any unprogrammed memories
are automatically skipped over.
When the cursor is on the Next field on the
Memories screen, pressing the + and - keys
together will select the first programmed
memory in the show.
Remote Switches
If any of the remote switches are pressed,
and the corresponding switch is not assigned,
then no action is carried out.
Chillinet Messages
If the memory number specified in a Chillinet
message is not programmed in the show,
then no action is carried out.
The “All Off” button on a Chilli control panel
will result in Memory Zero being triggered.
Start sequence 1, 2 or 3 messages from a
Chilli control panel will result in memories
13, 14 or 15 being triggered respectively.
iCANnet Messages
If the memory number specified in an
iCANnet message is not programmed in the
show, then no action is carried out.
Any fade time specified in an iCAN message
is ignored by the Frog Box. Once the memory
has been triggered by the iCAN message, the
outputs will fade according to the fade times
and LTP actions programmed in the memory.
3- 4Frog Box 73-749-00 Issue 4
Memories & Playback

Super User Introduction
In Super User mode, the unit provides
a number of functions for setting up,
loading and saving show data to disk,
clearing data etc.
Entering Super User
Press and hold down the + and - keys
on the front panel together, and then
press the GO/ENTER key. The LCD
shows the Super User screen:
**** SUPER USER ****
{Desk Setup}
{Floppy Disk}
{Clear/Reset} v
The Super User screen contains the
following options:
•Desk Setup
•Floppy Disk
•Clear/Reset
•Illumination
•Set Date & Time
•Desk Information
•Reset DMX Outputs
•Set CAN Mode
•Exit Super User
Use the up and down arrow keys to
select an option, then press the
GO/ENTER key to display the screen
for that option.
Frog Box 73-749-00 Issue 4 4- 1
Figure 4- 1: Frog-Box Front Panel Controls
For news, views and
latest software visit
our dedicated Frog
web site at
www.frogsupport.com

Desk Setup
Select the Desk Setup option from the
Super User screen and press the
GO/ENTER key. The Desk Setup
screen is shown on the LCD:
**** DESK SETUP ****
{Desk Defaults}
{Remote Switches}
{Frog Screen}
The Desk Setup options are:
•Desk Defaults
•Remote Switches
•Frog Screen
•Timecode Setup
•Exit Desk Setup
Use the up and down arrow keys to
select the required option, then press
the GO/ENTER key to activate that
option.
Each of the Desk Setup options are
described in the following sections.
Desk Defaults
This function allows the user to
enable/disable the remote switches.
1. Select the Desk Defaults option
from the Desk Setup screen and
press the GO/ENTER key. The
Desk Defaults screen is displayed
on the LCD, for example:
** DESK DEFAULTS ***
Remote Switch: <On >
[Exit]
2. Use the up and down arrow keys
to move the cursor through the
editable fields.
3. Use the + and - keys adjust the
value in the selected field.
4. Press the GO/ENTER key to exit
the Desk Defaults screen and
return to the Desk Setup screen.
Remote Switches
This function allows the user to
configure each of the remote switches.
Each remote switch may be configured
to be a Go button (Go), to Go to a
specified memory (Go Mem), or have
no action (None).
1. Select the Remote Switches
option from the Desk Setup
screen and press the GO/ENTER
key. The Remote Switches screen
is displayed on the LCD:
* REMOTE SWITCHES *
Switch No: < 2 >
Action: <Go Mem>
Memory: <123.4 >
2. Use the up and down arrow keys
to move the cursor through the
editable fields.
3. Use the + and - keys adjust the
value in the selected field.
4. Press the GO/ENTER key to exit
the Remote Switches screen and
return to the Desk Setup screen.
Frog Screen Buttons
This function allows the user to
configure each of the 130 soft buttons
on the Frog Screen control panel.
Each soft button may be configured to
be a Go button (Go), to Go to a
specified memory (Go Mem), or have
no action (None).
1. Select the Frog Screen option
from the Desk Setup screen and
press the GO/ENTER key. The
Frog Screen is displayed:
FROG SCREEN BUTTONS
Button No: < 1 >
Action: <Go Mem>
Memory: <123.4 >
2. Use the up and down arrow keys
to move the cursor through the
editable fields.
3. Use the + and - keys adjust the
value in the selected field.
4. Press the GO/ENTER key to exit
the Frog Screen Buttons screen
and return to the Desk Setup
screen.
Timecode Setup
This function allows the user to set up
the SMPTE or MIDI timecode source
and frame rate for the Frog Box.
1. Select the Timecode Setup option
from the Desk Setup screen and
press the GO/ENTER key. The
Timecode Setup screen is
displayed on the LCD:
** TIMECODE SETUP **
Status: <Enabled>
Source: < SMPTE >
Frames/Sec:< 25 >
2. Use the up and down arrow keys
to move the cursor through the
editable fields.
3. Use the + and - keys to select the
required options in the Status,
Source and Frames/Sec fields.
4. Press the GO/ENTER key to exit
the Timecode Setup screen and
return to the Desk Setup screen.
Exit Desk Setup
1. Select the Exit Desk Setup option
from the Desk Setup screen.
2. If any changes have been made
to the desk setup, a warning
message is displayed on the LCD:
***** WARNING ******
Desk Setup Modified
Save Changes ?
[OK] {Cancel}
3. Press the GO/ENTER key to save
the changes, or select the Cancel
button and press GO/ENTER to
lose the changes. The LCD
returns to the Super User screen.
If no changes have been made to
the desk setup, the LCD returns
straight to the Super User screen.
4- 2Frog Box 73-749-00 Issue 4
Super User

Floppy Disk Functions
Select the Floppy Disk option from the
Super User screen and press the
GO/ENTER key. The Floppy Disk
screen is shown on the LCD:
**** FLOPPY DISK ***
{Load Show}
{Save Show}
{Format Disk}v
The Floppy Disk options are:
•Load Show
•Save Show
•Format Disk
•Exit.
Use the up and down arrow keys to
select the required option. Press the
GO/ENTER key to activate that option.
Load Show
This function loads a show onto the
Frog-Box unit from a floppy disk.
1. Ensure that a disk containing
show files is inserted into the
floppy disk drive.
2. Select the Load Show option from
the Floppy Disk screen. The unit
reads the floppy disk for valid
show files. The LCD shows:
***** LOAD SHOW ****
< Show01.isf >
< 10KB 5/2/2001 >
[Load[ {Cancel}
If the disk contains several shows,
use the + and - keys to select the
required show.
3. Press the GO/ENTER key to load
the show onto the unit. While the
show is loading, the LCD shows:
Loading Show01
Please Wait …
xx% Done.
[Cancel]
4. When the show is loaded
successfully, the LCD shows:
show01 Loaded
[OK]
5. Press the GO/ENTER key to
return to the Floppy Disk screen.
Save Show
This function allows the user to save
the current show onto a floppy disk.
The shows are identified by number
only and are stored on the floppy disk
as “Show01”, “Show02” etc..
1. Ensure that a formatted disk is
inserted into the floppy disk drive.
2. Select the Save Show option from
the Floppy Disk screen. The LCD
shows the following:
***** SAVE SHOW ****
Show No: < 1*>
[SAVE] {Cancel}
An asterisk (*) is displayed next to
the show number if the file does
not exist on the floppy disk. The
Show No defaults to the first
available show on the disk.
3. Use the + and - keys to select the
required show number (01 - 99).
4. Press the GO/ENTER key to save
the show to floppy disk.
5. If the show already existson the
floppy disk, a warning is displayed
on the LCD:
Show already exists
Overwrite file ?
[OK] {Cancel}
6. Press the GO/ENTER key to
overwrite the file.
7. While the unit is saving the show
to floppy disk the LCD shows:
Saving Show01
Please Wait …
xx% Done.
[Cancel]
8. When the show is loaded
successfully, the LCD shows:
Show01 Saved
[OK]
9. Press the GO/ENTER key to
return to the Floppy Disk screen.
Format Disk
1. Ensure that a floppy disk is
inserted into the disk drive.
2. Select the Format Disk option
from the Floppy Disk screen. The
LCD shows the following:
FORMAT DISK
Are you sure ?
[OK] {Cancel}
3. Press the GO/ENTER key. The
LCD shows:
Formatting Disk
Please Wait …
xx% Done.
[Cancel]
4. When the formatting is complete,
the LCD will show:
Disk Formatted.
[OK]
5. Press the GO/ENTER key to
return to the Floppy Disk screen.
Exit Floppy Disk Functions
1. Select the Exit option from the
Floppy Disk screen.
2. Press the Go/ENTER key. The
LCD returns to the Super User
screen.
NOTES
Load Show
If there is no disk in the drive, no showfiles on
the disk, or the load fails for any reason, an
error message is displayed on the LCD.
Save Show and Format Disk
If there is no disk in the drive, the disk is
write protected, or the operation fails, an
error message is displayed on the LCD.
Frog Box 73-749-00 Issue 4 4- 3
Super User

Clear/Reset Functions
Select the Clear/Reset option from the
Super User screen and press the
GO/ENTER key. The LCD shows:
** CLEAR/RESET FNS *
{Clear to Default}
{Exit}
Use the up and down arrow keys to
select the required option, then press
the ENTER key to activate that option.
Clear to Default
This function clears the current show in
the Frog Box and resets all the setup
options to their default settings.
1. Select the Clear to Default option
from the Clear/Reset screen, then
press the GO/ENTER key. The
LCD shows the following:
CLEAR TO DEFAULT
Are you sure ?
[OK] {Cancel}
2. Press the GO/ENTER key to
confirm the operation.
Exit Clear/Reset Functions
1. Select the Exit option from the
Clear/Reset screen, then press
the GO/ENTER key. The LCD
returns to the Super User screen.
Illumination
This function adjusts the brightness
and contrast of the main LCD.
1. Select the Illumination option from
the Super User screen and press
the GO/ENTER key. The LCD
screen shows the following:
*** ILLUMINATION ***
Main LCD B: <100%>
Main LCD C: <100%>
[Exit]
2. Use the up and down arrow keys
to select the required option.
3. Use the + and - keys to adjust the
level as required (0 – 100%).
4. To exit, press the GO/ENTER
key. The LCD returns to the
Super User screen.
Set Date & Time
This function allows the user to set the
date and time on the Frog-Box.
1. Select the Set Date & Time option
from the Super User screen, then
press the GO/ENTER key. The
LCD shows the following:
** SET DATE & TIME *
Date: <dd:mm:yyyy>
Time: <hh:mm:ss>
[SET] {CANCEL}
2. Use the up and down arrow keys
to select the field to adjust.
TheDate consists of three fields
(day, month, year).
TheTime consists of three fields
(hours, minutes, seconds).
3. Use the + and - keys to adjust the
selected field.
4. Press the GO/ENTER key to set
the date and time to the values
shown on the LCD. The LCD
returns to the Super User screen.
Desk Information
This Super User function provides the
following information on the LCD:
Serial Number - The full serial
number of the Frog-Box unit.
Software Version - The version of the
operating system software.
BIOS Version - The version number of
the BIOS in the unit.
Battery Status- The status of the
internal battery.
Current Show - The number and date
of the show loaded from floppy disk.
Reading the Information
1. Select the Information option from
the Super User screen and press
the GO/ENTER key. The LCD
shows the following:
* DESK INFORMATION *
Serial Number ^
xxxxxxx xxxxxxxx v
[EXIT]
2. Use the up or down arrow keys to
cycle through the various options.
3. Press the GO/ENTER key to exit
the Information screen and return
to the Super User screen.
Reset DMX Outputs
This function resets the DMX outputs
for a few seconds, then returns them to
their previous output values.
Resetting the DMX
1. Select the Reset DMX option from
the Super User screen and press
the GO/ENTER key. The LCD
shows the following:
***** RESET DMX ****
Do you wish to
reset the DMX?
{OK} {Cancel}
2. Press the GO/ENTER key to reset
the DMX, or select the Cancel
button and press the GO/ENTER
key to cancel. The LCD returns to
the Super User screen.
Set CAN Mode
This function allows the user to set up
the Frog Box to receive network
messages via Chillinet or iCANnet.
1. Select the Set CAN Mode option
from the Super User screen, then
press the GO/ENTER key. The
LCD shows the following:
*** SET CAN MODE ***
Mode: <Chillinet>
[EXIT]
2. Use the up and down arrow keys
to select the Mode field.
3. Use the + and - keys to set the
Mode toChillinet, iCANnet or
Disabled, as required.
4. Press the GO/ENTER key to
return to the Super User screen.
Exiting Super User
Select the Exit Super User option from
the Super User screen:
**** SUPER USER ****
{Illumination} ^
{Set Date & Time}
{Exit Super User}
Press the GO/ENTER key. The LCD
returns to the Memories screen.
4- 4Frog Box 73-749-00 Issue 4
Super User

Other Features Introduction
This chapter covers the following
features which are on the Frog-Box:
•Monitor Screens
•External Keyboard
•Lock Function
•Upgrading Software
Monitor Screens
The Frog-Box has a video output
socket fitted in the rear panel allowing
visual feedback of its operation via an
external monitor.
The monitor display is text only and
has a resolution of 80 characters wide
by 50 lines high.
The monitor is for the display of
information only; the operational
software is driven and controlled by the
controls on the front panel.
The default screen on the monitor
display is the Memories Screen.
Frog Box 73-749-00 Issue 4 5- 1
Figure 5- 1: Memories Screen (Monitor)
For news, views and
latest software visit
our dedicated Frog
web site at
www.frogsupport.com

Memories Screen
The Memories screen shows a section
of the memory stack (approximately 35
memories).
Each line of the monitor display shows
the data for a single memory (number,
name, type, fade times etc.).
The Current memory is highlighted in
green and theNext memory is
highlighted in yellow.
The Memories screen on the monitor
“follows” the Next memory as shown
on the front panel LCD.
Playback Status and
Information (PSI)
The bottom section of the monitor
screen is called Playback Status and
Information and shows the following:
Playback X - The Current and Next
memories, plus the fade times, dwell
time and trigger for the Next memory.
Lock Status - If the Frog Box is
locked, the text “LOCKED” is displayed
on the second line of the PSI.
Timecode Input - The SMPTE or MIDI
timecode and incoming frame rate.
If the timecode input isdisabled, this
field is displayed in red.
Grand Master - The current level of
the GRAND MASTER (fixed at 100%).
Clock - The current date and time.
Super User Screens
When the Frog Box is in Super User
mode, the monitor display ‘follows’ the
LCD on the front panel and displays
the corresponding information in a
popup window in the centre of the
screen.
Where a screen is notdefined for a
particular section within Super User,
the monitor screen displays the same
data as the LCD on the front panel.
Remote Switches Screen
This screen is displayed on the monitor
when in the Remote Switches section
of Desk Setup.
The screen shows the assignment of
each of the six remote switches.
Frog Screen Buttons Screen
This screen is displayed on the monitor
when in the Frog Screen section of
Desk Setup.
The screen shows the assignment of
each of the Frog Screen buttons.
Load Show Screen
This screen is displayed on the monitor
when doing a Load Show operation.
The screen shows a list of valid show
files found on the floppy disk, together
with their size (in kBytes) and dates.
Save Show Screen
This screen is displayed on the monitor
when doing a Save Show operation.
The screen shows a list of valid show
files found on the floppy disk, together
with their size (in kBytes) and dates.
Illumination Screen
This screen is displayed on the monitor
when the user is in the Illumination
section of Super User.
This screen shows the current
brightness and contrast levels of the
LCD on the front panel.
Information Screen
This screen is displayed on the monitor
when the user is in the Information
section of Super User.
This screen shows the serial number,
operating software and BIOS versions,
battery status and the current show
loaded on the Frog Box.
5- 2Frog Box 73-749-00 Issue 4
Other Features
Figure 5- 2: Memories Screen (Monitor)
Table of contents