Avolites Tiger Touch User manual

Tiger Touch
Operator’s Manual
Version 3.0

Copyright Avolites Limited 2010
TigerTouch_Man_v3-0.doc 30/03/2010 12:17:00

Copyright Avolites Limited 2010
TigerTouch_Man_v3-0.doc 30/03/2010 12:17:00
Useful Avolites phone numbers:-
Avolites England
Sales and service* (+44) (0) 20 8965 8522
Service out of hours* (+44) (0) 831 17 8888
Fax (+44) (0) 20 8965 0290
Email name@avolites.com
Website http://www.avolites.com
*Before contacting Avolites for service enquiry please ensure that you have
the product serial number and the Software version. The serial number can
be found on the back of the desk; the software version is displayed on the
menu prompt when the console is switched to System mode.
The latest version of this manual and Tiger Touch Software can be
downloaded from the Avolites website.
The small print :
No Liability for Consequential Damages
Avolites has a policy of continuous product and documentation improvement. As such
the detail within this manual may not match the operation of the Tiger Touch.
In no event shall Avolites be liable for any direct, indirect, special, incidental, or
consequential damages or loss whatsoever (including, without limitation, damages for
loss of profits, business interruption, or other pecuniary loss) arising out of the use or
inability to use the Tiger Touch even if Avolites Ltd. has been advised of the possibility
of such damages. Because some jurisdictions do not allow the exclusion or limitation of
liability for consequential or incidental damages, the above limitation may not apply to
you.
Avolites Ltd recognise that all trademarks within the manual are the property of their
respective owners.
Reprint and revision history:
First produced October 2009
Revised for v3 March 2010 by TM

Copyright Avolites Limited 2010
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This manual was written by Tim Mitchell, Sabre Technology Ltd
http://www.sabretechnology.co.uk

Copyright Avolites Limited 2010
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SECTIONS
1. SETTING UP THE CONSOLE 13
2. PATCHING 27
3. CONTROLLING DIMMERS AND FIXTURES 37
4. PALETTES 49
5. SHAPES 57
6. CUES 63
7. CHASES 75
8. CUE LISTS 85
9. RUNNING THE SHOW 97
10. REMOTE CONTROL 101
11. USER SETTINGS AND OTHER OPTIONS 107
12. WORKING WITH FIXTURE PERSONALITIES 125
13. NETWORKING 129
14. TIGER TOUCH FOR AVOLITES USERS 141
15. RELEASE NOTES 145
16. GLOSSARY OF TERMS 155

Copyright Avolites Limited 2010
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CONTENTS
1. Setting up the console 13
1.1 Guide to the console .............................................................. 13
1.2 Connecting up.......................................................................16
1.2.1 Connecting mains power...................................................................... 16
1.2.2 Starting up and shutting down.............................................................. 16
1.2.3 Connecting DMX lines.......................................................................... 16
1.2.4 Connecting a VDU monitor ................................................................... 17
1.2.5 Other connections............................................................................... 17
1.3 Using the touch screen and VDU.............................................. 18
1.3.1 Workspace windows ............................................................................ 18
1.3.2 The menu area of the touch screen ....................................................... 20
1.3.3 The toolbar ........................................................................................ 21
1.3.4 The Heads-Up Display (HUD)................................................................ 23
1.3.5 Visualiser........................................................................................... 23
1.3.6 Key profiles........................................................................................ 24
1.3.7 Key macro buttons.............................................................................. 24
1.3.8 The Tiger Touch Titan application.......................................................... 24
1.4 Loading and saving shows ...................................................... 25
1.4.1 Manual save and load.......................................................................... 25
1.4.2 Autosave ........................................................................................... 26
1.4.3 Backing up existing show files to USB pen drive...................................... 26
1.5 Clearing the console............................................................... 26
2. Patching 27
2.1 Create .................................................................................27
2.1.1 Fixture select buttons .......................................................................... 27
2.1.2 Patching dimmers ............................................................................... 28
2.1.3 Patching moving light fixtures............................................................... 28
2.1.4 Visualiser Auto Patch........................................................................... 30
2.2 Edit .....................................................................................31
2.2.1 Changing the DMX address of a fixture .................................................. 31
2.2.2 Setting legends................................................................................... 31
2.2.3 View Fixture Patch .............................................................................. 32
2.2.4 Fixture Exchange ................................................................................ 32
2.2.5 Update personalities............................................................................ 33
2.3 Copy and Move ..................................................................... 34
2.3.1 Copying or moving a patched fixture ..................................................... 34
2.3.2 Using copied fixtures........................................................................... 34
2.4 Delete.................................................................................. 34
2.4.1 Deleting a patched fixture.................................................................... 34
2.5 Advanced options ..................................................................35
2.5.1 Swap pan and tilt................................................................................ 35
2.5.2 Invert attributes ................................................................................. 35
3. Controlling dimmers and fixtures 37
3.1 Create .................................................................................37
3.1.1 Selecting fixtures and dimmers for control ............................................. 37
3.1.2 Setting fixtures to a start position ......................................................... 38
3.1.3 Clearing selection................................................................................ 38
3.1.4 Changing attributes using the wheels .................................................... 39
3.1.5 Setting attributes using the touch screen ............................................... 41
3.1.6 Setting attributes by number................................................................ 42
3.1.7 Selecting fixtures and dimmers by number (Channel).............................. 42
3.1.8 Selecting using a pattern ..................................................................... 43
3.1.9 Attribute groups - IPCGBES.................................................................. 44
3.1.10 Using fixture groups .......................................................................... 44
3.1.11 Stepping through selected fixtures one at a time................................... 45
3.1.12 Highlighting the selected fixture.......................................................... 45
3.1.13 Align fixtures .................................................................................... 46
3.1.14 Flip.................................................................................................. 46
3.1.15 Fan mode......................................................................................... 46
3.2 Edit .....................................................................................47
3.2.1 The Channel Grid window..................................................................... 47
3.3 Advanced options ..................................................................48
3.3.1 The Fixture Tools / Menu Latch button................................................... 48

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4. Palettes 49
4.1 Create .................................................................................49
4.1.1 Palette values stored as a reference ...................................................... 49
4.1.2 Which attributes are stored in palettes................................................... 49
4.1.3 Storing a palette................................................................................. 50
4.1.4 Quick record....................................................................................... 51
4.2 Playback ..............................................................................51
4.2.1 Recalling a palette value ...................................................................... 51
4.2.2 Palette pages ..................................................................................... 52
4.2.3 Quick palettes with no fixtures selected ................................................. 52
4.2.4 Setting palettes to fixtures in a playback................................................ 52
4.3 Edit .....................................................................................52
4.3.1 Editing palettes................................................................................... 52
4.3.2 Setting legends for palettes.................................................................. 53
4.4 Copy and Move ..................................................................... 53
4.4.1 Copying or moving a palette................................................................. 53
4.5 Delete.................................................................................. 54
4.5.1 Deleting palettes................................................................................. 54
4.6 Timing ................................................................................. 54
4.6.1 Fading a palette and fixture overlap ...................................................... 54
4.6.2 Master Time for palettes ...................................................................... 54
5. Shapes 57
5.1 Playback ..............................................................................58
5.1.1 Creating a shape................................................................................. 58
5.1.2 Changing size and speed of a shape...................................................... 59
5.1.3 Changing the phase of a shape across multiple fixtures............................ 59
5.2 Edit .....................................................................................60
5.2.1 Editing shapes which are running.......................................................... 60
5.2.2 Reversing a shape............................................................................... 61
5.3 Delete.................................................................................. 61
5.3.1 Deleting shapes .................................................................................. 61
5.4 Advanced options ..................................................................61
5.4.1 Shape fade mode................................................................................ 61
6. Cues 63
6.1 Create .................................................................................63
6.1.1 How the Tiger Touch works when programming...................................... 63
6.1.2 Creating a cue.................................................................................... 64
6.1.3 Using shapes in cues ........................................................................... 64
6.2 Playback ..............................................................................65
6.2.1 HTP and LTP....................................................................................... 65
6.2.2 Playing back a cue .............................................................................. 65
6.2.3 Changing playback pages..................................................................... 66
6.2.4 Releasing running playbacks................................................................. 66
6.3 Edit .....................................................................................66
6.3.1 Editing a cue ...................................................................................... 66
6.3.2 Playback and Cue view ........................................................................ 67
6.3.3 The Include function............................................................................ 68
6.3.4 Removing attributes from cues using “Off” ............................................. 69
6.4 Copy, Move and Link.............................................................. 69
6.4.1 Copying or moving a cue ..................................................................... 69
6.5 Delete.................................................................................. 70
6.5.1 Deleting a cue .................................................................................... 70
6.6 Timing ................................................................................. 70
6.6.1 Setting fade times and Overlap for a cue ............................................... 70
6.6.2 Changing fixture order......................................................................... 72
6.6.3 Setting attribute fade times for a cue .................................................... 73
6.7 Advanced options ..................................................................73
6.7.1 Release mask ..................................................................................... 74
6.7.2 Shape size/speed on fader ................................................................... 74
6.7.3 Curve................................................................................................ 74
6.7.4 Handle Paging .................................................................................... 74
6.7.5 Playback priority................................................................................. 74
6.7.6 Key Profile ......................................................................................... 74
7. Chases 75

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7.1 Create .................................................................................75
7.1.1 Programming a chase.......................................................................... 75
7.2 Playback ..............................................................................76
7.2.1 Playing back a chase ........................................................................... 76
7.2.2 Connecting a chase for control.............................................................. 76
7.2.3 Setting speed and crossfade for a Chase................................................ 77
7.2.4 Manually controlling the steps of a chase ............................................... 78
7.2.5 Changing chase direction ..................................................................... 78
7.2.6 Jumping to a step ............................................................................... 78
7.3 Edit .....................................................................................78
7.3.1 Opening a chase for editing.................................................................. 78
7.3.2 Editing a chase using Unfold................................................................. 79
7.4 Copy, Move and Link.............................................................. 80
7.4.1 Copying or moving a chase .................................................................. 80
7.5 Delete.................................................................................. 80
7.5.1 Deleting a chase ................................................................................. 80
7.5.2 Deleting a step from a chase ................................................................ 80
7.6 Timing ................................................................................. 81
7.6.1 Global timings for chases..................................................................... 81
7.6.2 Individual cue times in chases .............................................................. 82
7.6.3 Setting attribute fade times for a cue in a chase ..................................... 83
7.7 Advanced options ..................................................................84
7.7.1 Loop/Stop on Final Cue........................................................................ 84
7.7.2 Forwards/backwards/bounce/random .................................................... 84
7.7.3 Cue linking......................................................................................... 84
7.7.4 Renumber cues................................................................................... 84
8. Cue Lists 85
8.1 Create .................................................................................86
8.1.1 Programming a cue-list........................................................................ 86
8.1.2 Changing legends for cues in a cue list .................................................. 87
8.1.3 Autoloading a playback within a cue list................................................. 87
8.2 Playback ..............................................................................88
8.2.1 Running a cue list ............................................................................... 88
8.2.2 Killing a cue list .................................................................................. 88
8.3 Edit .....................................................................................89
8.3.1 Editing a cue list using Unfold............................................................... 89
8.3.2 Editing a cue list which is running ......................................................... 89
8.3.3 Editing a cue list while recording........................................................... 90
8.4 Copy, Move and Link.............................................................. 90
8.4.1 Copying or moving a cue list ................................................................ 90
8.5 Delete.................................................................................. 91
8.5.1 Deleting a cue list ............................................................................... 91
8.5.2 Deleting a cue from a cue list ............................................................... 91
8.6 Timing ................................................................................. 92
8.6.1 Time and fade options for Cue Lists....................................................... 92
8.6.2 Cue linking & Link Offset...................................................................... 92
8.6.3 Individual attribute fade times.............................................................. 93
8.6.4 Fixture overlap ................................................................................... 94
8.6.5 Running a cue list to timecode.............................................................. 95
8.7 Advanced options ..................................................................95
8.7.1 Release mask ..................................................................................... 95
8.7.2 Fader mode........................................................................................ 96
8.7.3 Handle Paging .................................................................................... 96
8.7.4 Cue Options ....................................................................................... 96
8.7.5 Autoload............................................................................................ 96
8.7.6 Key Profile ......................................................................................... 96
9. Running the show 97
9.1 Playback ..............................................................................97
9.1.1 Back up the show ............................................................................... 97
9.1.2 Operating modes ................................................................................ 97
9.1.3 Master faders ..................................................................................... 97
9.1.4 Flash and swop buttons ....................................................................... 97
9.1.5 Playback priority................................................................................. 98
9.1.6 Preset playbacks................................................................................. 98
9.1.7 Manual control during a show (“busking”) .............................................. 98
9.2 Workspaces on touch screen and VDU ...................................... 99

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9.2.1 View menu......................................................................................... 99
9.2.2 Tiger Touch Titan application window .................................................... 99
9.3 Organising the console ........................................................... 99
9.3.1 Using the Move function....................................................................... 99
10. Remote control 101
10.1 Setting up the remote.......................................................... 101
10.1.1 Network setup .................................................................................101
10.1.2 Console setup..................................................................................102
10.2 Operating the remote........................................................... 103
10.2.1 Keypad...........................................................................................103
10.2.2 Fixture List......................................................................................104
10.2.3 Playback List ...................................................................................104
10.2.4 Settings screen................................................................................105
10.3 Troubleshooting .................................................................. 105
11. User Settings and other options 107
11.1 Configuring the Workspace ................................................... 107
11.1.1 Opening workspace windows .............................................................107
11.1.2 Selecting and positioning workspace windows......................................107
11.1.3 Saving workspaces...........................................................................108
11.1.4 Compatibility view............................................................................108
11.1.5 Configuring an external monitor.........................................................109
11.2 Key Profiles ........................................................................ 111
11.2.1 Creating and editing key profiles........................................................111
11.2.2 Selecting a key profile ......................................................................112
11.2.3 Individual Key profiles for playbacks...................................................112
11.3 The System menu ............................................................... 112
11.3.1 Avotalk Security...............................................................................112
11.3.2 Network Settings .............................................................................112
11.3.3 User Settings...................................................................................112
11.3.4 Key Profiles .....................................................................................113
11.3.5 Wipe...............................................................................................113
11.3.6 Display Setup ..................................................................................114
11.4 VDU Tools menu.................................................................. 114
11.4.1 Virtual Panel....................................................................................114
11.4.2 Visualiser ........................................................................................114
11.4.3 VDU User settings ............................................................................114
11.4.4 Factory settings ...............................................................................116
11.4.5 Exchange fixture..............................................................................117
11.4.6 Setup DMX outputs ..........................................................................117
11.4.7 Hotkeys ..........................................................................................117
11.5 Curves............................................................................... 117
11.6 Upgrading the software ........................................................ 121
11.7 Recovering/reinstalling the system......................................... 121
11.7.1 Booting from USB recovery stick ........................................................121
11.7.2 Installation Instructions ....................................................................122
11.7.3 After Installation ..............................................................................122
11.7.4 Front panel button mapping for BIOS..................................................122
12. Working with Fixture Personalities 125
12.1.1 Downloading fixture personalities from Avolites....................................125
12.1.2 Updating the personality cache on the console.....................................126
12.1.3 Requesting a new fixture personality ..................................................126
12.1.4 Reporting a personality bug to Avolites ...............................................126
12.1.5 In an emergency..............................................................................126
13. Networking 129
13.1 Setting the Tiger Touch’s IP address....................................... 129
13.1.1 Setting IP address............................................................................129
13.2 Setting up DMX outputs........................................................ 129
13.2.1 Setup DMX outputs screen ................................................................130
13.3 ArtNet................................................................................ 131
13.3.1 A simple ArtNet system.....................................................................131
13.3.2 Setting up an ArtNet system..............................................................132
13.3.3 Additional ArtNet Resources...............................................................133
13.4 Connecting to a simulator with ACDI ...................................... 133
13.4.1 ACDI ..............................................................................................133

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13.5 Module Setup...................................................................... 135
13.5.1 Installing additional Modules..............................................................135
13.6 AvoTalk.............................................................................. 135
13.6.1 Example AvoTalk setup.....................................................................136
13.7 All about IP addressing......................................................... 137
13.7.1 Setting your IP address.....................................................................137
13.7.2 Subnet Masks..................................................................................138
13.7.3 Choosing an IP address and Subnet Mask............................................138
13.7.4 Automatically assigning IP addresses (DHCP).......................................139
13.7.5 Private IP address ranges..................................................................139
13.8 Repairing a Network Connection ............................................ 139
14. Tiger Touch for Avolites users 141
14.1 The controls and screen........................................................ 141
14.2 New programming features................................................... 142
15. Release notes 145
15.1 Version 3.0......................................................................... 145
15.1.1 Upgrading from: 2.0:........................................................................145
15.1.2 New features in v3.0 ........................................................................145
15.1.3 Improvements in v3.0 ......................................................................150
15.1.4 Changes in v3.0...............................................................................152
15.1.5 Bugs fixed in v3.0 ............................................................................153
16. Glossary of terms 155

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1. Setting up the console
This chapter contains: Connecting mains power, DMX lines, VDUs;
configuring the console and the various VDU windows; guide to where
everything is on the console; loading and saving shows.
Welcome to the Avolites Tiger Touch console. This manual is a
reference guide to all the functions of the console.
1.1 Guide to the console
The Tiger Touch has four main control areas:
The Touch screen contains fixture, palette and group select buttons.
It also shows legends for the playback faders and shows the current
menu page and softkey buttons on the top right of the screen.
The Playback faders select and control cues and programs
The Preset playbacks give you additional (unpaged) playbacks and
the macro buttons allow storage of frequent key sequences.
The Programming and setup controls configure and program the
console
Playback faders and master Programming and setup controls
Preset playbacks and macro buttons
Touch screen

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The main controls
•The Workspace windows on the touch screen contain touch buttons
for fixtures, palettes, groups, playbacks, macros and more. You can
also set fixture attributes and show information windows.
•The System display and menu area of the touch screen is the nerve
centre of the console and shows you what is going on. This part of the
display shows various screens of information depending on what you
are currently doing.
•The Menu Softkeys (labelled A – G) are used to select control
options. The display next to the buttons shows what each one will do.
The options for each key change depending on what the console is
doing. Softkey commands are shown in the manual with square
brackets like this: [Edit Times]
•The Preset Playbacks are used to store and play back cues or chases
that you need frequently. These playbacks are not changed by the
page select buttons.
•The Macro Buttons store frequently used sequences of keypresses
which can be replayed with a single button press. Playbacks can also
be stored here.
•The Master fader controls the overall output of the console. You will
normally have this set at Full. The DBO button allows you to blackout
the whole console.
Preset playbacks
Workspace windows with
touch buttons
Master fader
Power switch
Attribute
select buttons
Playback faders
Playback page
select buttons
Control
wheels Mode
switch
Function
buttons
Numeric
keypad and
controls
Chase control
buttons
System display
and menu softkeys Macro buttons
Playback legends
and info
Attribute display
Window scroll
button
DBO (blackout)
button

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•The Playback faders are used to store and play back cues or chases.
The Page Select buttons let you change to a different page of
playbacks. The touch screen above the faders shows information about
each playback.
•The Mode switch selects Programming, Run or System modes of
operation.
•The Control wheels are used to set control values (attributes) for the
fixtures, and to set chase speeds and fades. The touch screen above
the wheels shows information about the attributes being controlled.
Press the Window Scroll Button to switch the wheels into scroll
mode – this is used to move a selection box around the screen when
editing.
•The Numeric keypad and other control buttons are used to enter
values and change controls on the console.
•The blue Function buttons are used to carry out functions such as
storing cues, copying, saving to disk, etc. These buttons have lights on
to indicate when they are active.
•The Attribute select buttons are used to select which attributes of a
fixture (e.g. colour, gobo, pan, focus) are going to be controlled using
the Control wheels. The buttons have lights on to show you which
attributes are active. The bottom (red) button allows you to locate
fixtures, which sets them to a known start position while programming.
The back panel
All the connections required for the console are found on the back panel.
Most are self-explanatory.
•The Panel reset switch may be pressed to restart the front panel
electronics if something odd happens with the switches and faders. The
main board will continue running but the DMX output will be
interrupted until the restart is completed.
•The USB reserve socket and switches are for future expansion. The
switch should be set to “Normal operation”.
Desk lamp socket
VDU socket (blue)
Ethernet socket (top)
and 2x USB
Mains inlet VDU mounting
point DMX outputs (4)
USB reserve socket
and switch
MIDI in and out
Audio in (blue)
Panel reset switch

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1.2 Connecting up
1.2.1 Connecting mains power
You can safely connect the Tiger Touch to any voltage from 80 to
260V.
We recommend that you run the console from a computer UPS
(uninterruptible power supply) . If the console unexpectedly loses
power, you can lose data (up to the last Autosave) and the console
may want to check its disks on startup which can cause delays. The
UPS will protect you from most power problems and give you chance
to shut down the console normally.
1.2.2 Starting up and shutting down
The Tiger Touch runs a Windows-based operating system internally,
so you need to make sure it is shut down properly rather than just
turning off its power.
Start up the console by pressing and releasing the Power switch at
the left hand side of the touch screen. The console display and VDU
screen (if you are using one) should come alive. The Tiger Touch
takes about 1 min 30 seconds to start up.
Shut down the console by pressing and releasing the Power switch
again. The console will perform a controlled shutdown. Wait until the
Power light has gone off (about 30 seconds) before you disconnect
power from the console.
To carry out a Forced Shutdown of the console, if the normal shut
down does not work, hold down the power switch for 5 seconds. You
will lose any changes to your show since the last save.
Note: Do not use the power switch on the rear of the console to
switch off the console as this would not close down the
console properly and you will lose any changes to your show.
1.2.3 Connecting DMX lines
The Tiger Touch communicates with lighting fixtures using the
DMX512 system. It can produce 12 universes of DMX (each 512
control channels). It has 4 physical DMX outputs for direct connection
to fixtures and dimmers, and can also send DMX over Ethernet and
wireless Ethernet systems to allow connection to remote DMX
Ethernet nodes and to the Avolites Console DMX Interface (ACDI)
system which is used to connect visualiser applications.
When you patch a dimmer or fixture you tell the Tiger Touch which of
the 12 DMX universes it is on. Each universe can be configured to
come out of one or more of the 4 standard DMX outputs on the back
of the console, or over an Ethernet protocol (see section 13 on page
129.)
The 4 standard DMX outputs come out of the 5 pin XLR sockets on
the back of the console. They are wired like this:

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Pin 1 Earth
Pin 2 Data -
Pin 3 Data +
Pin 4 Not used
Pin 5 Not used
Each DMX line should pass through all the fixtures to be connected on
that line one after the other and have a DMX terminator fitted at the
end (120 ohm resistor between pins 2 and 3). You should not split
the DMX lines using passive splitters (Y-splits) as this can corrupt the
data.
1.2.4 Connecting a VDU monitor
You can optionally connect a computer VDU monitor to the Tiger
Touch, which plugs into the VGA port on the rear of the console. The
monitor gives you extra screen space if you’re running Visualiser on
the console and can also give additional information about what the
console is doing.
•The external VDU is disabled by default and will show a
“disabled” message. To enable it, switch to System mode and
select [Display Setup] then press [External Display
Disconnected]. The option will change to [External Display
Connected] and the display will be enabled.
•If you need to change the VDU resolution or settings, touch
“Tools” at the very top of the touch screen and select “Control
Panel”, then “External Monitor”, then select the option to match
the resolution of your monitor.
There are more details about setting up an external monitor,
including troubleshooting help, in section 11.1.5 on page 109.
1.2.5 Other connections
You can connect an external keyboard and mouse to the pc
connectors on the rear of the console if you don’t like the touch
keyboard which pops up on the touch screen. If you are using an
external VDU you will need to connect a mouse.
The console provides MIDI connections which can be used to connect
MIDI timecode to the console for timecode-controlled cue lists.
You can connect the console to a LAN (local area network) using the
RJ45 socket on the rear. This allows you to link to a DMX-over-
ethernet system.
A 3-pin XLR socket for a desk lamp is provided on the rear edge of
the console. Suitable lamps are available from Avolites. The lamps
are 12 volt, wired from pins 1 and 2 of the XLR.

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1.3 Using the touch screen and VDU
The Tiger Touch has many useful features on its onboard display and
on the VDU.
1.3.1 Workspace windows
The main area of the touchscreen contains the workspace windows.
These contain touch buttons for selecting fixtures, groups, palettes,
playbacks and so on. Information windows such as Playback View and
the integrated Visualiser application can also appear as a workspace
window.
Up to 4 windows can be shown on the touch screen in a 2x2 grid, but
if you need a larger view, you can make a window twice as big, or it
can take up the whole area. You can also move windows to the
external VDU screen which can show a further 4 windows. Some
possible window sizes/positions are shown below.
Quarter size
Double wide
Double height
Maximised
Some windows have associated control buttons, these are positioned in
the “context buttons” area as shown in the picture.
Selecting and positioning workspace windows
You select which workspace windows you want to see using the
[Open Workspace Window] menu command on the root menu, or by
pressing the Window Selection buttons just to the right of the touch
screen.
4 window positions Context buttons

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You can change the positions
and sizes of the windows by
using the Window Control
buttons above the numeric
keypad. The min/max button
swaps the active window
between full screen and
quarter size. The size/position
button moves the active
window around the possible
positions. You make a window
active by touching its header
bar.
You can move the active
window to the external VDU
monitor by pressing Avo and
the Size/Position button, or
View then [Window Options]
then [Move Screen]. If the
window contains touch
buttons, you can click them
using the mouse trackpad on
the keyboard.
Saving workspaces
You can save different workspace setups to the Workspaces touch
buttons (to the left of the menu) by pressing View then [Record
Workspace], then touching one of the Workspaces buttons. This
allows you to reconfigure the workspace at the touch of a button.
Workspaces are saved with the show.
Setting up and recording workspaces is described in more detail in
section 11.1 on page 107.
Quick record
Some windows – Groups, Workspaces, Playbacks, and
all the Palette windows - have a Quick Record function.
Set up what you want to record, then touch or click the
button once. The button will light up red with a + sign.
At this point you can enter a legend. Touch or click again to store the
item.
The Quick Record function can be disabled using Key Profiles (see
section 11.2.1 on page 111).
Window control
buttons
Window selection
buttons
AVO shift button

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1.3.2 The menu area of the touch screen
The right hand side of the touch screen is used for the operating
menu display.
Down the right hand side of the screen, the functions of the A-G
menu softkeys are listed. If there are more functions than will fit on
one screen, [Previous] and [Next] buttons are provided to page
through the functions. You can either press the real button or touch
the key on screen.
The vertical bar to the left of the softkeys shows you which menu you
are currently in. You can “latch” the menu (so that you don’t have to
keep reselecting it) by pressing the Menu Latch button below G. The
menu bar turns red when latched.
At the bottom of the screen, the current function of the wheels is
shown. If fixture attributes are being set, this shows the possible
settings which are available on the fixtures. Above the roller image a
legend shows which attributes are being controlled by each wheel and
Attribute
groups
Menu
softkeys
Current
menu name
Information
window
Wheel
attributes
Current
selection
Touch to
change up
or down
Workspace
selection
buttons
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3
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