Elation E-Node 8 User manual

X-NET 8
8 Universal DMX System
On
Ethernet DMX Trigger DMX 1 DMX 2 DMX 3 DMX 4 DMX 5 DMX 6 DMX 7 DMX 8
1=Ground
2=Data-
3=Data+
8 Universes Artnet / DMX Node
Sub-Net
Power
E-NODE 8
Universe
ArtNET
250k
Baud
rate
1000k
ArtNET
Instruction Manual
P/N: 24-004-1497-00
Rev1.2

Table of Contents
Part I: About E-NODE 8
(2) How to Map
(1) How to Setup
Part II: X-Soft-Net(Holding System) Operation
(4) X-Net Configure software Operation
(3) How to playback preset Scenes by running X-Software &
DMX Trigger Operation Incl.

Part I
About E-NODE 8

Customer Support:
About8Universal DMX System(E-NODE 8)
Introduction:
The has been thoroughly tested and shipped in perfect working condition. Please takeafew
minutes to carefully inspect the system carton for damage that may have occurred during shipping. If the
carton appears to be damaged, carefully inspect each system component for damage, in the case that
damage is found, please contact our customer support center, listed below, for further instructions.
E-NODE 8
Unpacking:
Part I: About 8 Universe DMX System( )
Part II: X-Soft-Net software operation guide
Part III: Botex Arkaos operation guide
E-NODE 8
Caution!
There are no user serviceable parts inside this unit. Do not attempt any repairs yourself, doing so will void your
manufactures warranty. In the unlikely event your unit may require service, please contact your nearest Elation
dealer.
Do not discard this carton in the trash, please recycle when ever possible.
Upon unpacking, carefully inspect your unit for any damage that may have occurred during shipping. If damage
may have occurred, do not plug the unit in, please contact your dealer as soon as possible.
Every effort has been made to design dependable and reliable products. New products are constantly being
designed to meet the needs of the entertainment lighting industry. Your comments regarding our products and
services are welcome. Elation will provide set up help and to answer any question should you encounter
problems during you set up or initial operation. You may also visit us on the web at
wonksuteldnaotliam-enasudnesesaelpdnA.snoitseggusrostnemmocynarof
how to improve to better serve you. It is bothaprivilege and a pleasure serving you.
www.elationlighting.com
Thank you for your purchasing the Elation8Universe DMX System(E-NODE 8). To optimize the performance
of this product, please read these operating instructions carefully to familiarize yourself with the basic operation
evahstnenopmocmetsysllA.8,esuotelpmissinoitalEehT.metsyssihtfo
been tested at the factory before being shipped to you.
lease backup them in your computer, then simply connect the LAN-cable(RJ 45) between your E-NODE 8
E-NODE 8 Universe DMX System
P
and your computer, then you're ready to go!
1
1 User Instruction
1 Quick Start Guide
E-NODE 8
The8Universal DMX system should include the following:
This instruction manual includes the following contents:
Main Technical Data:
Supporting DMX-512 and DMX-1000K(1M) protocol
DMX Output: (DMX-512 protocol control)
512 channels per connector,
total 8* 3-pin XLR DMX connector,
total 512 x8channels
Dimensions: 19''/1U(482 x 205x44 mm)
-4-
High Speed DMX-1000K(1M) protocol control
2048 channels per connector,
total 8
total 2048x8 channels
* 3-pin XLR DMX connector,
Main Features:
The newest Artnet, 8 Universe DMX System.
Standard DMX-512 and High Speed DMX-1000K(1M) protocol compatible.
With network control, supporting TCP/IP, Artnet and CL100M protocol.
Fixed built-in 128 memory CHIP allows to hold DMX data files.
Up to 32 Shows can be created, assigned and updated by configuring X-Net Configure Software on
PC platform.
With a real-time record function.
Astronomical time color schedule event table.
All output channels can be patched with any of input.
DMX trigger function available with DTC-512 or X-Trigger-USB.
Power input of AC100~240V, 50/60Hz.
Fuse protection with F3.15A 250V 5x20mm

Controls & Functions:
Front Panel View
ArtNet encoder:
To activate and set SubNet and Universe of ArtNet. And use Universe encode to set the starting number of the
existing node's Universe.
Power Indicator:
Ethernet port:
Link/Data Indicator:
Link/Data Indicator:
250K/1000K indicator:
Work Mode Selector(SW1~2):
To indicate the work status of the unit.
With RJ 45 standard network port.
To indicate the status of network linking and data linking.
To indicate the status of network linking and signal/data linking.
To indicate the signal output of 8 Universe DMX uses standard DMX-512 protocol or high speed DMX-1000K.
To select and activate the Control Protocol as you desire;
SW1 SW2 Control Protocol
OFF X
ON X
ArtNet Protocol
CL100M Protocol
SW1
OFF
SW2
ON
Special Note:
1.Under ArtNet protocol, you MUST firstly set your PC's IP address of "2.16.0.3", and Subnet mask addressing
of "255.0.0.0"
2.Under CL100M protocol, the X-Net Configuration software from Elation will be available. You MUST firstly
set your PC's IP address of "172.16.0.3", and Sub mask addressing of "255.255.255.0".
.
(How to set your PC's IP addressing and Subnet mask addressing, please refer to "Configuring Ethernet card".)
3.Once you-reset Sw1 or Sw2 if you need, you MUST restart your E-NODE 8
DMX Trigger Interface(XLR male connector):
To feature DMX trigger function which is used to control Show by connecting DTC-512 or X-Trigger-USB.
(For further information, please refer to its accompanying user manual.)
DMX Channel Selection
Starting Channel
Starting Channel
+1
Starting Channel
+2
DMX Values & Functions
0~127 to Normal Output,
129~255, allow to Blackout.
0~85 to Pause;
86~170 to Play;
171~255 to allow to Stop.
0 ~2, select Scene_1;
3~5, select Scene_2;
6~8, select Scene_3;
........
252~254, select Scene_85
DMX Channel Selection, DMX Value & Functions Table
1. DMX starting Channel is available to be set by operating X-Net Configuration software.
2. For Downloading DMX data files, Editing Show and Event Triggering, please refer to user manual of
E-NODE 8 Configuration Software.
DMX Interface(1~8 DMX Universe):
To output DMX control signal
Back Panel View
Fuse Holder:
To mount the fuse of F3.15A, 250V 5*20mm
-5-

Set IP:
SW1 SW2 SW3
[0~255]=
A*100+B*10+C
A=0~2
B=0~9
C=0~9
0
1
2
3
4
5
6
7
8
9
0
1
2
3
4
5
6
7
8
9
0
1
2
3
4
5
6
7
8
9
IP Address Setting(SW1~3 Operation):
Before using the node, please set the existing E-NODE 8's IP addressing from 172.16.0.[0]~172.16.0.[255] by
using SW1~SW3 as you desired. As per E-NODE 8, 172.16.0.0, 172.16.0.3, 172.16.0.255 are not available.
-6-
1.
2.
3.
Special Notice:
When A*100+B*10+C exceeds 255, the IP address of the node will be set to 172.16.0.250 automatically.
After you change the protocol setting and IP address setting by using any dip-switch, please disconnect
the main power to confirm your setting. Then connect the main power and restart your device.
It is strongly recommended that the amount capacity of 200,000 pixels controlled over distributed by the
entire holding system of one computer is allowed.

Part II
X-Soft-Net Holding System
& Operation Guide

2. In the Control Panel, simply double-click on the ''Network Connection'' icon. A new dialog box will bring up;
1. These settings are adjusted in the Windows Network Settings Dialogue. To access this, select the Start
Menu -Settings- Control Panel menu.
To use E-NODE 8 to drive LED lightings from Elation as needed with X-Software software operation. Before
using X-Software software, it is advisable to firstly configure your computer Ethernet card. The process is very
simple and is described as the below instructions. It is necessary to set two parameters, the IP address and the
Subnet Mask.
3. Select the TCP/IP protocol line and then press the properties button. A new setup dialog box will bring up;
Configuring your computer Ethernet card before installing
-7-
5. Press the OK button to finish your setting, not need to restart the computer.
If you want to select E-NODE 8 to drive your LED fixtures, you must type the
number of 172.16.0.3 in the IP address blank bar. To type the number of
255.255.255.0 in the Subnet mask blank bar.
4. Set IP address and Subnet mask:
How To setup!

Setup Information
This isasetup software in the X-Software which is used to set all information as needed. It
features mainly;
To set Node IP Address
To edit/Create Events(trigger time setup)
Events(Flash files-*swf, *GVI, Video Files-*AVI,*WMV, MPEG Files-*mpeg,*mpg,*mlv, *mp2,*mp3)
Backup/Load
Create GVI
DMX Control Mode Setup
Getting Started
For the setup software working correctly, all events MUST be firstly placed in the scene library called "Scene_lib"
of the X-Soft main folder. To add scenes as needed, the user can simply follow two ways to process;
Manually copy these selected scenes(swf, MPEG Files, AVI Files) which you wish to the "Scene_lib"
main folder with the mouse action.
Automatically load these events(swf, MPEG Files, AVI Files) which you wish to he "Scene_lib"
main folder by operating "Event(swf, MPEG Files,AVI Files) Backup/Load" .
(For further information, please see Section_3: "Events Backup/Load" for events loading.
Section_1: Node IP Address Setup
For these connected Nodes controlling the fixtures correctly, all nodes which are used to control the fixtures
MUST be set up individual IP address in this Setup software.
Overview (menu options)
To add IP address of nodes which will be used in the
system as needed
To create events as needed.
To copy files as needed.
To create Gvi as needed.
To set DMX control/trigger as needed.
N/C
Exit from the software
The illustration below shows the main features and main sub menus options in the menu.
Click the "Setproj" icon ( ) to open this software in the main folder.Adialog box will bring up as following;
Source Components
Presentation List
All events(Flash files, Video Files, MPEG Files)
which have been copied to the "Scene_lib" folder
will automatically be listed and display in the
Source Components Presentation List.
-8-

1a. Click the ''Show IP set Form'' icon, a IP setup dialog box will bring up to add IP address of nodes which will
be used as needed.
1b. Enter a valid integer value of node quantity which will be used as needed in the entire system.
Node quantity IP address of each node
1c. Enter an actual IP address of each node in IP Address bar. The actual IP address of each node is provided
by us and labeled on the back of the node.
1d. After clicking the ''Save Set'' icon, all settings will be saved automatically.
NOTE:
All nodes IP addresses MUST be kept
consistent with ones, which are set by
using SW1~3 operation. And 172.16.0.0,
172.16.0.3 and 172.16.0.255 are not
available.
-9-
172.16.0.1

Section_2: Events Editing/Creating(Events Trigger Time Setup)
2a. Events Edit/Create mode enables.
2b. Double-click the selected Event file which you wish as a scene as needed till its file name appears in the
below Active Window.
Source Components
Presentation List
All events(Flash files, Video Files, MPEG Files)
which have been copied to the "Scene_lib"
folder will automatically be listed and display
in the Source Components Presentation List.
Calendar
Start Time
End Time
Trigger mode
PC time(real-time clock)
Active Window
2c. Select trigger mode which you wish to trigger existing event, consisting Day mode and Weekly mode.
2d. Click the "StartTime" icon to set Start time for the existing event as well as the "EndTime" icon to set End
time.
2e. Once you've been satisfied with the existing setting, you can save the existing setting by clicking the "Save
Event" icon.
2f. To repeat Step2b~Step2e to create more events as needed.
-10-

2g. Clicking the "Display Events" icon allows the user to preview these events which have been completed,
and they will appear with individual start time and end time in the destination component list.
Destination Components
Presentation List
All events(Flash files, Video Files, MPAG Files)
which have been edited completely will be listed
and appear with individual start time and end time
in the Destination Components Presentation List.
2h. Click the "Exit" icon to exit the existing mode.
Section_3: Events(Flash les, Video Files, MPEG Files) Backup/Load
3a. Events(Flash files, Video Files, MPAG Files) Backup/Load mode enables.
3b. In the option, the main program folder isadrop down menu, consists of the
folder. And point the main folder, then click the "Scene-lib" folder.
enecS(bil_enecSeliFypoC
library)
Main Program Folder
1.Click the "Backup File" icon to backup these Flash files, Video Files, MPAG Files which are existing in the
"Scene_lib" folder.
2.In this option, it allows the user to load more Flash files, Video Files, MPEG Files from other places to the
"scene_lib" folder for events use. For adding more Flash files, Video Files, MPEG Files, simple follow these
steps;
-11-

2.1.Firstly, select the "Scene_lib" folder asadestination which the user load more Flash files, Video Files,
MPEG Files to, and click the "Load File" icon.
2.2 Define the folder with more Flash files, Video Files, MPEG Files which you wish to load, then secondly
click the "load File" icon. Do this, all Flash files, Video Files, MPEG Files in this folder can be loaded to the
Setup software together and saved in the "Scene _lib" folder for events use.
NOTE : It is advisable not to load these Flash files, Video Files, MPEG Files owning the same name with existing
Flash files, Video Files, MPEG Files in the "Scene_lib" folder. Otherwise, it is easy to be in fault.
Additional Flash les,
Video Files, or
MPEG Files folder
3c. Click the "Cancel" to exit the existing mode.
Section_4: Create GVI
In this option, it allows the user to prefabricate, compress, or compose several different events as one GVI
to play as needed.
Source Components
Presentation List
In this option, All events(Flash files,
Video Files, MPEG Files) which have
been copied to the "Scene_lib" folder
will automatically be listed and appear
in the Source Components Presentation
List.
Preview Area
-12-

4a. Select one Event(Flash files, Video Files, MPEG Files) in the Source Component Presentation List, and click
the "Add" icon for dummy GVI.
4b. To repeat the above step to add more events for dummy GVI as needed.
4c. Input a new GVI name in the file name bar, and click the "Save" icon to save the existing setting.
In this option, click the "Insert" icon to insert events between two events as needed.
Click the "DEL" icon to delete events which you want to cancel.
4d. To repeat to Step4a~Step4c to create more GVI for use.
In this option, double-click the GVI file in the GVI presentation list to select GVI till its name appears in the "
FileName" bar, all events in the selected GVI
Click the "Exit" icon to exit from the existing mode.
Destination Components
Presentation List
All events(Flash files, Video Files, MPEG Files)
which have added will be listed and appear
in the Destination Components Presentation List.
GVI Presentation List
All GVI which have created will
be listed and appears in the GVI
presentation list.
-13-

Section_4: DMX Control Mode Setup
In this mode, all scenes/Events(Flash files, Video Files, MPEG Files) are available to be controlled and playback
by addressing DMX address. And user may use DMX values to control the desired scenes. For further information,
please refer to the accompanying table:
Destination Components
Presentation List
All events(Flash files, Video Files,
MPEG Files) which have added will
be listed and appear in the
Destination Components Presentation
List.
Set Starting Address
Source Components
Presentation List
In this option, All events(Flash files,
Video Files, MPEG Files) which have
been copied to the "Scene_lib" folder
will automatically be listed and
appear in the Source Components
Presentation List.
Preview Area
1a. Firstly add all events(Flash files, Video Files, MPEG Files) in the Source Components Presentation List to the
Destination Components Presentation List which you wish to control by DMX. The user can follow these below
simply processes to add.
1.1 Select one event(Flash files, Video Files, MPEG Files) in the Source Components Presentation List which
you wish, and click the "Add" icon to add. The desired one will automatically appear in the Destination
Components Presentation List.
1.2 To repeat the above step to add more events for DMX control.
In this option, it allows up to 85 scenes can be added and controlled.
1.3 Enter an integer number from 1~512 in the "DMX Address" bar to set DMX starting address.
1.4 After your confirmation with these settings, click the "Save" icon to store them.
DMX Channel Selection
Starting Channel
Starting Channel
+1
Starting Channel
+2
DMX Values & Functions
0~127 to Normal Output,
129~255, allow to Blackout.
0~85 to Pause;
86~170 to Play;
171~255 to allow to Stop.
0 ~2, select Scene_1;
3~5, select Scene_2;
6~8, select Scene_3;
........
252~254, select Scene_85
In this option, it allows up to 85 scenes can be added and controlled. Click the "Insert" icon to add the
selected event between two events.
Click the "DEL" icon to delete the selected event.
DMX Channel Selection, DMX Value&Functions Table
Each event is deemed as one scene.
-14-
DMX Trigger function available

1. Welcome!
2. Installation
Create a mock map which defines the relationship between pixels on your computer screen and the
actual device panels, bars, dots, chips or strips. After creating a map in X-Mapping, allows it to download
and store in your computer.
Configure the Art-net devices parameters as needed, i.e. from Elation (For further
information, please refer to their accompanying manual).
Creating LED mapping patterns for use with X-software operation.
E-NODE 8
Thank you for your choosing X-Mapping of an innovative LED mapping software. X-Mapping has following
functions:
To install the X-Mapping program, simply double-click on the ''SETUP.EXE'' file and follow its installation
process.
The X-Mapping can be uninstalled via the ''Add or Remove Programs'' in the Control Panel.
All files ''LED Mapping Document'' which are created newly are ONLY located in the main
folder for the X-Mapping to work correctly. NEVER remove these new files from their folder location.
Important Note:
The File menu options included New, Open, Save, Save As, and Exit. The three commonly used menu
commands for opening and saving files are duplicated as buttons in tool bar;
The X-Mapping has four menus, three of which are always available: , and , but, Edit is not
available at present.
File View Help
View Menu allows to display/hide the Toolbar and the Status bar, or move the Work Grid.
3. Overview(Menu & Toolbar)
The illustration below shows the main features of the menu and toolbar while programming a pixel map.
File Menu:
View Menu:
Menus
Tool bar Zoom
New Open Save,,
How To Map!
-15-

Help Menu will bring up a dialog box that includes the existing version number of the software.
Zoom drop down menu can be used to move from 20% to 100% within the work grid.
Help Menu:
4. Customizing Work Grid and Device Setup
Directly click ''X-Mapping'' icon to get started, and the X-Mapping main setup dialog will show as following
for you.
4.1. Before building a pixel map, it is advisable to check how many pixels all devices will occupy when placed
to customize Work Grid. The Work Grid is large grey area to built a pixel map. The Width is horizontal pixel,
the Height is vertical pixel. And entering the Width and Height values are to customize Work Grid size,
respectively.
4.2. In this option, there are several optional features: , and .
To add a new device, simply follow these step;
1) Click the "Add Node" icon.
2) Enter Device Name, Output Port Number and Channel Number.
3) Click the "Save Node" icon to save the existing setting.
Node used Select Node Add New Node
NOTE: the Width is an integer number from 1 to 800, the Height is an integer number from 1 to 600.
-16-
Work Grid
Node Used features to
enter a value of the nodes
quantity which is possible
to be used as needed.
(If you just want to use four
E-NODE 8, you MUST
enter "4" in the blank.)
Select Node is a drop down
menu that selects a desired.
The existing selected node
information will display in the
"Add New Node" option.
Add New Node is an option that is
used to add new node as needed,
respectively entering its name, total
output ports and total channels per
port.
*
For conveniently working, all nodes
have been added and set up by
default.
NOTE:

5. Customizing Dummy Devices
In the option, it allows the user to choose, create or modify devices library list as neededEdit/Add...
Device Select is a drop down menu that displays existing device or Edit/Add option.
Click the "Edit/Add" icon, a new dialog will show as following;
5.1. Click the " " icon, bring up a setup dialog box. The number of horizontal pixels and vertical
pixels must be entered, same with the actual device's pixels.
Add Device
Name can be modified for different groups or unique device designs as needed.
Horizontal Vertical Pixelsand define the overall number of pixels in the existing device.
Horizonta Vertical Skipl and define the offset between adjacent pixels in the device, can be used to
skip a pixel within the device when it's placed on the Work Grid. Instead of having 5 consecutive pixels
in a standard 5x5, you can have 5 pixels skipping one pixel in between.
Scan Order is a drop down that displays device scan order, defines the direction and order in which
the pixels are connected. A specific scan order may reflect the requirements of actual connection order.
Examples of standard scan orders...
Left->Right->Top(X-Panel),
Right->Left->Top,
Top->Bottom->Left,
Bottom->Top->Left,
Left->Right->Left,
Bottom->Top->Bottom,
Top->Bottom->Top.
Adds a new dummy device
Modifies an existing device which
you wish to
Deletes an existing device which
you wish to
-17-
Fixture Library List

Total Pixels show the device pixels's information.
After clicking , You can save your existing settings. And created device will be existing in the device
library list.
OK
5.2. If you're not satisfied these created devices's setting, or something else wrong happens, it allows the
user to modify these settings.
Click the "Modify" icon, bring up a setup dialog box. The number of horizontal pixels and vertical pixels,
horizontal and vertical skips can be re-entered, as well as its scanning order can be re-selected as needed.
After clicking , You can confirm and save your modification.OK
-18-

6. Create a Pixel Map
After all devices and fixtures settings are finished, access to built a pixel map as needed.
Device Select is a drop down menu that displays existing device which you wish to assign the device
to the Pixel Map.
Node Address is a drop down menu that displays existing nodes which you wish to use to control
your devices actually.
Select Output is a drop down menu that displays existing output port of selected node which you
wish to use to control your devices actually.
To create a Pixel Map, simply follow these steps;
6.1. Select an existing device which you wish to create a pixel map.
6.2. Select an existing node which you to use to control device.
6.3. Select an existing output port of selected node to control device.
6.4. Click the grey area in Work Grid till Arrow( )turn red, Grid( )turn green in Toolbar.
6.5. Then click the Grid( ) to array device's pixels and create the pixel map.
6.6. After placing the pixel map as needed, click Arrow( ) then click the pixel map assign devices pixels
direction according to the scan order which has been set up.
Existing Device Info Tab
Toolbar
-19-
Table of contents
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