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  9. Fundex Games Words User manual

Fundex Games Words User manual

1
INSTRUCTIONS
AGES: 8+
PLAYERS: 2 to 4
EQUIPMENT: 110 tiles, 4 tile trays, scorepad and game
board
OBJECT: Players use letter tiles to strategically form
intersecting words on the game board. The player with the
most points wins the game!
GAME SET-UP: Players turn tiles face down, and “shufe”
them around in a pile. Each player chooses 8 tiles and
arranges them in their tray so that no other players see the
tiles. Choose one player to act as score keeper during game
play.
GAME PLAY: The youngest player begins the game, by
forming a word from the tiles he/she has chosen. The word
must be made up of at least 2 letters and must be a whole,
existent word. Proper names and words (such as States,
Cities, People, or Product Names) may not be used. The
player then places the word on the game board so that at
least one of the tiles sits on the “START” square. Words may
be placed on the game board horizontally or vertically. When
placing tiles on the board, players should keep in mind the
bonus point areas on the game board. Tiles that are laid
on a bonus point square give the players additional points.
After the player has placed his/her word on the game board,
the points on the tiles plus any additional bonus points are
summed. This number is recorded in the player’s column on
the score sheet. The player then draws new tiles from the
tile pile, to bring his/her total number of tiles back to eight.
All players should have eight tiles at the beginning and end
of each turn.
SCORE SHEET NOTE: The total points for a player’s turn
is written in the white area of the score column, while the
running total can be placed in the gray area of the score
column.
Play continues with the player to the left of the rst player.
This player takes his/ her turn at forming a word and placing
it on the game board. The word must intersect (horizontally
or vertically) with the word that is already on the game
board. (The words will share one of the letters). This player
then calculates his/her score and replenishes his/her tiles.
Play continues clockwise in this way to all players. Each
word placed on the game board, should intersect another
word(s) already on the game board. Words must always be
separated by one empty square, (as in crossword puzzles)
unless they will form new words ( both horizontally and
vertically). A player may pass if he is unable to place any
letters on the game board.
SPECIAL TILES
BLUE TILES: These tile are standard play tiles.
ORANGE SWITCH TILES: These tiles may be switched
with a tile from another player. During his/her turn, a player
may give one of his/her orange tiles to another player in
exchange for any one of that player’s tiles. The player who
initiated the switch is allowed to choose the tile that he/she
switches to take from another player. (without looking at the
other player’s tiles)
PURPLE BONUS TILES: These tiles play the same as blue
tiles, but they have double the point value of a standard tile.
WILD TILES: These tiles are “wild” and may be used to
represent any letter in a player’s word. Once it is placed on
the game board, the letter that a “wild” tile represents cannot
change during the course of the game. Once a wild tile is
placed on the game board, it may not be moved.
SCORING: Points for each tile are indicated in the lower
right hand corner of that tile. A player calculates the sum of
these points each time he/she forms a word on the game
board. The point value of the “shared” letter tile of the word
that the player intersects is also be added to the player’s
score.
BONUS POINT SQUARES: A player may also earn bonus
points for any “Bonus Point Squares” on the game board
that the tile(s) of his/ her word covers. These points may only
be earned the rst time they are covered. “Shared” letter
tiles do not receive Bonus Points from the game board a
second time.
ADDING TO AN EXISTING WORD: If a player adds onto an
existing word on the game board to form a new word, he/she
receive points for all of the tiles in the newly formed word.
Ex: If a player adds the tiles “BASE” to the word “BALL” on
the game board, he/she receives the total point value of the
tiles for the complete word “BASEBALL.”
2
INSTRUCTIONS
EIGHT TILE BONUS: Any time that a player uses all eight of
his/her tiles in a turn, (forming an eight letter word), he/she
receives 50 additional bonus points.
ENDING THE GAME: If a player uses all of his tiles and
there are no more tiles to draw from the draw pile the game
ends. OR If no players are able to play any of their tiles on
the game board, and there are no more tiles to draw from
the pile, the game ends. The sum of all players’ scores are
tallied. The player with the highest score is the winner.
THINGS TO REMEMBER: Don’t hesitate to form two and
three-letter words. It is better to use even a couple of your
letters in a turn than none at all.
You may play one tile on a turn if it may be added to a word
on the game board to make a new word. Ex: You may add
an “S” tile to the word “PLAY” to form “PLAYS,” and you will
receive points for all 5 tiles in the word.
©2002 Fundex Games, Ltd. • P.O. Box 421309 • Indianapolis, IN 46242 • Questions or comments? Write to us at the address above,
call 1.800.486.9787 or email [email protected] • www.fundexgames.com

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