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HP HP-65 User manual

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.
Y-(
-
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.
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.
:
*
EEEEEEEEEEEEEEE
Quick
Reference
€10](e
=
This
booklet
is
primarily
intended
for
reference
use
after
you
read
the
HP-65
Owner’s
Hand-
book.
The
Procedures
section
(f1-110)
is
a
brief
digest
for the
user
who
needs
a
quick
re-
view
of
the
more
important
operating
proce-
dures.
The
Key
Dictionary
(11-67)
provides
easy
access
to
the
details
of
the
individual
key
operations
and
switches.
All
symbols
on
the
HP-65
keyboard
are
presented
in
alphabetic
order
in
the
dictionary;
non
alphabetic
symbols
(c.g.,
®
,[7])
are
at
the
front
(f11-714).
A
genceral
Index
is
provided
at
the
end.
Procedures
(11-110)
1.
W/PRGM-RUN
Switch
Set
to:
mmm
RUN
position
to
calculate,
to
run
a
program,
to
read
a
pre-programmed
card.
=
Set
to:
W/
PRGM
mmm
position
to
clear
program
memory,
to
key
in
a
program,
to edit a
program,
to
write
a
program
on
a
magnetic
card.
2.
Doing
Arithmetic
in
the
Stack
Compute
By
Pressing
8—-2=6
8
ENTER#
2
8+-2=4
8
[ENTER%
2
-Io
(4X35)
(2+43)
shown
below.
Compute:
—6
—
—2
using
the
keys
Contents
of
Stack
Registers
20|
20
4
4
200
2|
2
|
20
X
4/
4
5/
20
223
5
4
Key
(4]
¥
[5)
™
[2]
&
(3]
#
NOTE:
ENTER%
s
here
abbreviated
as
#
<
N
-
-2
4
6
@_
3.
Data
Entry
Entering
Negative
Numbers.
=
Press
[CHS
(change
sign)
after
keying
in
the
positive
value.
Example:
to
key
in
—12,
press
12
[CHS
.
Entering
Big
and
Small
Numbers
(Scientific
Format).
Method:
@
Key
in
mantissa
@
Press
CHS
if
ncgative
number
®
Press
[EEX
@
Key
in
exponent
®
Press
[GHS
if
exponent
is
nega-
tive.
®
Example:
To
key
in
5
X
1075,
press
5
EEX
8
CHS
.
Correcting
Mistakes.
Press
[€LX
and
rcenter
the
number.
PRINTED
IN
U.S.A
©
HEWLETT-PACKARD
COMPANY,
1974
Procedures
4.
Display
Controlling
Display.
To
display
x,
rounded
to
n
fixed
decimal
places,
press
BRg
[+
[n]
(where
n—=20,1,...,9).
To
display
x
in
scientific
notation,
rounded
to
n
places,
press
BEg
[n].
=
Display
can
also
be
set
by
a
program.
Blinking
Display.
=
Blinking
display
occurs
when
an
illegal
operation
is
attempted
(Example:
5
—
0).
Depressing
any
key
stops
the
blinking
without
doing
the
key
function.
=
Blinking
occurs
when
a
program
card
is
misread
(or
blank).
=
See
the
Key
Dictionary
for
the
limitations
on
the
follow-
ing:
[n],
[Lod),
(],
[sw],
[cog],
[oms+
],
(cowms],
[=oct],
[,
5],
B
.
Multiple
Decimal
Points.
The
display
also
indicates
low
battery
power
(all
decimal
points
light
up).
5.
Prefix
Operations
Performing
‘“Gold”
Functions
(Upshift).
Rule:
Prefix
gold
function
keys
by
il
to
do
the
func-
tion
or
[
to
do
the
inverse.
=
Example:
Cal-
culate
log
(100)
=
2
by
pressing
100
[l
.
=
Example:
Calculate
antilog
(2)
=
100
(the
inverse)
by
pressing
[
[LOc].
Performing
“Blue”
Functions
(downshift).
=
Prefix
blue
function
keys
by
[@l.
=
Example:
Calculate
5!
=
120
by
pressing
5
@
[]]
.
Correcting
or
Cancelling
a
Prefix.
=
To
correct
a
wrong
prefix,
merely
press
the
correct
prefix.
=
To
cancel
a
prefix,
press
[f
[PREr0C]
.
=
Other
prefix
keys
are
BEg,
(€5
.
S0
,
We
.
[N
.
16.
Angular
Mode
Operations
involving
angles
(namely,
,
[SIv],
,[72N],[F=7])
assume
the
angles
to
be
in
the
units
(degrees,
radians,
or
grads)
of
the
prevailing
angular
mode
as
sct
by
(or
power
on),
[RAD],
or
[GRD].
=
360
degrees
—2r
ra-
dians
=
400
grads.
*
Converting
from
One
Angular
Mode
to
Another:
DEG DEG
W
GO
WG
GO
o)
/7.
Storage
Register
Operations
Storing
a
Number
in
Addressable
Register
R,.
®
Key
in
number
to
be
stored.
@
Press
[§§@
[n]
(where
n
is
a
digit
1,
. .
.,
9).
Recalling
a
Num-
ber
from
R,.
Press
[B8E
[n]
(where
n
is
a
digit
1,
»
9).
Procedures
Doing
Storage
Register
Arithmetic.
Subtraction.
(r,
—
x
—
R,):
810
=
[n].
Addition,
(r,
+
x
>
R,):
%0
¥
[n].
Multiplication.
(r,
X
x
—>
R,):
§%0
¥
[n].
Division.
(r,
—
x
>
R,):
§%0
&
[n].
where
[n]is
a
digit
1,
. .
.,
9.
x
is
unchanged
in
these
operations.
8.
Clearing
Registers
=
Press
X
to
clear
X
register.
=
Press
[
[57¢]
to
clear
entire
stack
(X,
Y,
Z,
and
T)
= Press
E
to
clear
all
storage
registers
(R,,...,Ry)
=
Power
on
clears
all
registers.
9.
Programming
Program
Memory.
=
Used
to
contain
user’s
stored
program.
Capacity:
100
locations
=
Top
is
above
1st
location.
=
Bottom
is
last
location
=
The
Pointer,
an
internal
part
of
the
calculator,
determines
which
memory
location
is
executed
or
displayed.
In
W/PRGM
Mode,
keystrokes
are
stored
in
memory
as
codes:
The
address
for
top
of
memory
is
00
00.
The
codes
for
keys
0-9,
are
00
—
09.
For
other
keys,
the
code
denotes
row
and
column.
Example:
Code
for
(row
8,
column
4)
is
84.
User
Defined
Functions.
The
top
row
keys
are
used
to
call
a
user
defined
function.
When
the
calculator
is
turned
on,
default
functions
are
de-
fined
as
shown
in
the
window
above
the
top
row.
Alternate
functions
may
be
keyed
in
or
read
from
a
magnetic
program
card.
Pressing
a
top
row
key
finds
the
function
and
executes
it.
To
Write
a
Function:
identify
the
beginning
by
followed
by
the
top
row
key
that
is
to
call
it.
End
the
function
with
GI].
Example:
3
((ENTERY
ENTER®
¢
%))
The
keys
in
parentheses
calculate
x*,
Keying
in
a
function:
®
Set
W/PRGM-RUN
switch
to
W/PRGM.
®
Press
'f|
"7V
to
clear
program
memory.
®
Press
the
keys
in
the
order
shown
([ERA
.
.
in
the
sample
case).
If
you
make
a
mistake,
press
&
(to
delete
the
error)
and
press
the
correct
key.
To
execute
the
function
(from
key-
board):
®
Set
W/PRGM-RUN
switch
to
RUN.
®
Press
the
appropriate
top
row
key.
For
the
sample
case,
to
compute
2*
—
8,
press
2[@;
to
compute
3*
—
27, press
3
@;
etc.
A
user
defined
function
can
also
be
executed
from
a
program
by
merely
including
the
corresponding
top
row
key
in
the
program.
Revising
(Editing)
a
Program.
To
move
the
pointer
to
the
top
of
memory,
press
LRl
in
RUN
mode.
To
move
the
pointer
to
a
label,
press
(in
RUN
mode)
[f]]
[n]
where
n
is
the
same
digit
or
top
row
key
as
in [n]
(the
label).
To
step
through
your
program,
use
in
W/PRGM
mode
(See
156).
You
will
see
the
successive
pro-
gram
codes
in
the
display.
=
To
insert
a
step
below
the
currently
displayed
step,
just
key
in
the
new
operation
in
W/PRGM
mode.
(See
132).
To
delete a
step
or
correct
a
mistake,
press
8
in
W/PRGM
mode
(See
121).
Both
overflow
and
underflow
of
a
register
will
stop
a
program.
1110.
Using
Magnetic
Cards
Reading
a
Pre-recorded
Card.
=
Set
W/PRGM-RUN
switch
to
RUN.
=
Insert
the
card
in
the
right
lower
slot,
=
If
the
card
does
not
read
properly,
display
will
flash
and
program
memory
will
be
cleared
(but,
with
no
effect
on
registers).
Press
and
reinsert
the
card.
Recording
(Writing)
on
a
Program
Card.
=
Set
W/PRGM-RUN
switch
to
W/PRGM.
=
Insert
unprotected
(unclipped)
card
in
right
lower
slot.
=
Protect
the
card
by
clipping
the
notched
corner.
Key
Dictionary
(711-167)
This
section
contains
reference
entries
for
all
keys
with
their
associated
symbols.
In
addi-
tion,
the
following
entries
are
included.
Insert,
1132.
Last
X,
934.
Merged
Codes,
739.
OFF-ON
Switch,
§43.
Stack
Lift,
157.
W/PRGM-RUN
Switch,
162.
A
|
9
2osas
‘
2@oe2o
EE3A
&3
PR
ETA
)
“
=
STk
o
|
PREFIX
111
=,
¥,
X,
%
Arithmetic
Operations.
Calcu-
late
respectively:
(y
—x),
(y
+
x),
(y
X
X),
y
=x).
= =
Contents
l
Register
t
T
T
z
\z
y
Y
X
<result-X
Last
X
For
storage
register
arithmetic,
see
59.
112
[0]
.
. .
[9]
Digits.
Digits
are
used:
@
to
enter
data
(73),
@
to
specify
registers
(159,
1149),
®
to
label
program
steps
(135,
131),
@
to
specify
displayed
decimal
places
(124).
=
113
[+]
Decimal
Point.
The
(-]
key
is
also
used
to
specify
fixed
decimal
display
(724).
=
14
Inserts
=
(3.141592654)
into
the
stack
X
register.
= &
15
B.8.8.0
.3
Top
Row
Keys.
When
used