
12
Disconnect the (3) (green, red and black wires) single
mate lock connectors from the gray sensor cable be-
hind the backboard. Remove the gray wire feeding
through the backboard harness hole. Remove the
sensor assembly. Note how the sensor cable feeds
through the basket net loops.
Remove the sensor(s). The two sensors are held onto
the sensor bracket by (4) #6-32 X 1/2” hex spacers.
Replace with new sensor assembly using the previ-
ous directions in reverse.
MECHANICAL MAINTENANCE
IMPORTANT: FOLLOW THE SUGGESTED MAINTE-
NANCE TO ENSURE THE BEST OPERATION POSSI-
BLE FOR YOUR GAME.
GENERAL CLEANING
Clean the surfaces of the cabinet and decals with a com-
mercial cleaner such as 409™ or Fantastic™. Do NOT
use cleaners such as Wildcat pinball cleaner or alcohol. It
can take the finish off of the decals. Use Pledge™ on all
plastic and painted surfaces. This product works
especially well on clear plastics. Please note that other
spray polishes do not work as well.
BASKETBALLS
The basketballs should be checked every week for proper
inflation. A bicycle tire pump and inflating needle can be
purchased at any sporting goods store and most large
discount stores.
Keeping the balls properly inflated will make it more diffi-
cult to pull them past the ball gate. It will also create more
realistic basketball action when interacting with the hoop.
Any 8” basketball will work with this game.
NOTE: DO NOT OVER-INFLATE THE BASKETBALLS.
THIS CAN CAUSE DAMAGE TO THE BALL AND
SHORTEN THE LIFE OF THE BALLS.
ELECTRONIC AND
ELECTRICAL REPAIR
The following section will describe repair procedures and
trouble shooting hints for the game electronics.
Please read the section “Operational Background” in the
beginning of Maintenance and Trouble Shooting to get a
good understanding of the game’s basic operating pa-
rameters.
WARNING: EXERCISE CAUTION WHENEVER WORK-
ING WITH ELECTRONICS, THEY CAN BE VERY SUS-
CEPTIBLE TO DAMAGE FROM SHORT CIRCUITING,
OR PHYSICAL ABUSE. ALWAYS UNPLUG THE GAME
WHEN WORKING ON HIGH VOLTAGE AREAS OF THE
GAME, SUCH AS THE TRANSFORMER.
USE EXTREME CAUTION WHEN USING VOLTME-
TERS TO DO CIRCUIT CHECKS IF THE GAME POWER
HAS BEEN LEFT ON.
ALWAYS REMOVE THE BATTERY BACK-UP POWER
WHEN WORKING ON THE GAME. THIS IS NECES-
SARY AS SOME CIRCUITS ARE CONSTANTLY UN-
DER POWER FROM THE BATTERY.
WHEN USING A VOLTMETER, BE SURE IS SET TO
THE CORRECT VOLTAGE OR RESISTANCE RANGE
BEFORE USING. THIS CAN PREVENT POSSIBLE
DAMAGE TO THE PC BOARD OR MISDIAGNOSIS.
ALWAYS REMOVE POWER TO THE GAME WHEN
PLUGGING OR UNPLUGGING PC BOARDS.
IT IS NECESSARY TO USE ICE REPLACEMENT
PARTS TO CONTINUE WARRANTY COVERAGE. USE
OF NON-ICE APPROVED PARTS WILL NOT ONLY
VOID YOUR WARRANTY, BUT COULD CAUSE SERI-
OUS HARM TO THE GAME, OR CAUSE SERIOUS
BODILY INJURY.
IF YOU HAVE ANY QUESTIONS REGARDING REPAIR
AFTER READING THIS SECTION, CALL OUR SERVICE
DEPARTMENT BEFORE PROCEEDING AT:
I.C.E. SERVICE DEPARTMENT
716-759-0360
NORMAL BUSINESS HOURS ARE:
MONDAY – FRIDAY, 9:00 AM TO 6:00 PM EST
FUSES
Fuses are the first items that should be checked when the
game is inoperable or works incorrectly.
There are 4 fuses in the game. Two fuses are located in
the electronics control panel on a fuse block to the right of
the fan, above the transformer.
To check or service the fuses, FIRST REMOVE THE
POWER CORD. FAILURE TO DO SO COULD RESULT
IN SERIOUS INJURY OR DEATH. Using a small flat
blade screwdriver, pry the fuse from the fuse block. Pull
the fuse from the fuse block and test the fuses. Be sure to
replace the fuses with the same type and value.
MAINTENANCE & TROUBLESHOOTING