
LOADING MEMORIES
Each of the 4 memories can be loaded with up to approximately 100 characters and 2 pauses. The
pauses are used to insert a stop during memory play to enable the operator to manually insert
variable information such as call signs or signal reports. First select the memory to be loaded using
STEP then press RECOR the LE will flash quicker. Enter your message from the key, momenta-
rily pressing STEP to insert a pause if needed, up to 2 pauses per memory.
PLAYING MEMORIES
Select the to be played using STEP then press PLAY, while playing the speed can be altered by
using the speed control. The play sequence will continue to the end of the recorded message or
until a pre-programmed pause is reached indicated by the memory LE together with the memory
detect LE flashing. The key is operational during a pause to enable manual insertion of variable
information and then resume playing the memory by pressing PLAY. At any time when the memory
is playing pressing the dot paddle on the key will cancel the play sequence.
LOOP
To loop the memory press PLAY then RECOR . The loop function enables a selected memory to be
played continuously pausing for a pre-programmed time delay at the end before starting to repeat
the message. The time delay programmed in from the key at the time of recording the message
can be altered without having to rerecord the message. This is done by pressing RECOR , waiting
for the fast flashing LE then without pressing the key press RECOR again and wait till the LE is
on constantly. At this point enter the new time delay from the dot paddle of the key, remembering
each press represents 1-second delay. When complete press RECOR again and the memory LE
returns to a slow flash.
Specifications:
Power: 9 V to 15 V external supply
Output: Relay switched
Speed: 5 to 40 WPM
Weighting: +75 % on length
Side Tone: Adjustable volume and pitch
Tune: Gives key down for 10 seconds or until cancelled
Memory: 4 × reprogrammable with 2 pauses per memory
Case: 90 × 140 × 40 mm Steel case