Leprecon LPC 48 User manual

LPC Users Manual
www.leprecon.com

LPC 48 / 96 Users Manual
Page 2
Publication 28-0721
Document Revision: E
14 Aug 2013
For LPC software versions 3.1.0 and above
Copyright © 2010 -2013 by Leprecon L.L.C.
This document contains proprietary information. No part of this work may be
reproduced or transmitted in any form or by any means, electronic or mechanical,
including photocopying and recording, or by any information storage or retrieval
system without the prior written permission of Leprecon Lighting L.L.C. unless
such copying is expressly permitted by federal copyright law.

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Contents
INTRODUCTION ........................................................................................................................................ 6
LPC CONSOLE LAYOUT ............................................................................................................................. 7
................................................................................................................................................................ 7
................................................................................................................................................................ 7
VIDEO INTERFACE LAYOUT ....................................................................................................................... 8
1
SPECIFICATIONS .............................................................................................................................. 9
1.1
CHANNEL CAPACITY ............................................................................................................................... 9
1.2
DMX CAPACITY .................................................................................................................................... 9
1.3
POWER SUPPLY..................................................................................................................................... 9
1.4
PERIPHERALS ........................................................................................................................................ 9
1.5
SHOW STORAGE ................................................................................................................................. 10
1.6
WORK LIGHTS .................................................................................................................................... 10
1.7
ACCESSORIES ...................................................................................................................................... 10
2
STARTUP ....................................................................................................................................... 11
2.1
CONNECTING TO YOUR SYSTEM .............................................................................................................. 11
2.2
ACK PANEL CONNECTIONS .................................................................................................................. 11
2.3
OOT SEQUENCE ................................................................................................................................. 12
2.4
POWER-OFF ....................................................................................................................................... 12
3
SETUP ........................................................................................................................................... 13
3.1
TOUCH SCREEN CALI RATION ................................................................................................................ 13
3.2
REAL TIME CLOCK ............................................................................................................................... 14
3.3
ON-SCREEN KEYPAD ............................................................................................................................ 14
3.4
PATCH .............................................................................................................................................. 15
3.5
CREATING A CUSTOM PATCH. ................................................................................................................ 16
3.6
EDIT THE CUSTOM PATCH ..................................................................................................................... 17
3.7
PATCH Y MAPPING CHANNELS ............................................................................................................. 18
3.8
ARTNET CONFIGURATION ..................................................................................................................... 20
3.9
DMX ASSIGNMENT ............................................................................................................................. 22
3.9.1
Adding conventional dimmers .............................................................................................. 23
3.9.2
Modifying existing assignments ........................................................................................... 24
3.10
CONTROL FEATURES........................................................................................................................ 26
3.11
SETTINGS ...................................................................................................................................... 28
3.12
MANUAL MODE ............................................................................................................................. 28
3.13
DMX MODE ................................................................................................................................. 29
3.14
LITTLELITE® INTENSITY ..................................................................................................................... 29
3.15
LACKOUT ENA LE / DISA LE ........................................................................................................... 29
3.16
LITTLITE® INTENSITY SHORTCUT......................................................................................................... 29
3.17
DEFAULTS ..................................................................................................................................... 31
3.18
CLEAR .......................................................................................................................................... 32
3.19
PARK............................................................................................................................................ 32
3.20
SHOW .......................................................................................................................................... 34
3.21
UPDATES ...................................................................................................................................... 36

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4
STAGE VIEW - MANUAL CHANNELS ............................................................................................... 37
4.1
USING CHANNEL FADERS ...................................................................................................................... 37
4.2
UMP UTTONS .................................................................................................................................. 38
4.3
USING THE KEYPAD .............................................................................................................................. 39
4.4
SETTING CHANNELS WITH VIDEO INTERFACE ............................................................................................. 40
4.5
INCREMENTAL LEVELS .......................................................................................................................... 41
4.6
GROUPS ............................................................................................................................................ 42
SUBMASTERS ................................................................................................................................ 44
5.1
SU MASTER PROPERTIES ...................................................................................................................... 44
5.2
MOVING A OUT THE SCREEN ................................................................................................................. 44
5.3
RECORDING SU MASTERS ..................................................................................................................... 44
5.4
SAVING SU MASTERS ........................................................................................................................... 45
5.5
SU MASTER PLAY ACK ......................................................................................................................... 47
5.6
SU MASTER PREVIEW .......................................................................................................................... 48
5.7
QUICK LOOKS ..................................................................................................................................... 49
5.8
COPY SCENE ....................................................................................................................................... 50
6
CUES ............................................................................................................................................. 2
6.1
CUE PROPERTIES ................................................................................................................................. 52
6.2
6.2. RECORDING CUES ......................................................................................................................... 52
6.3
CUE LIST ............................................................................................................................................ 54
6.4
CUE PLAY ACK ................................................................................................................................... 54
6.5
MANUAL CROSSFADE ........................................................................................................................... 55
6.6
CUE PROPERTIES ................................................................................................................................. 56
6.7
TAKING CONTROL WITH THE MANUAL CROSSFADER ................................................................................... 56
6.8
CUE OVERRIDE ................................................................................................................................... 58
6.9
CUE PREVIEW ..................................................................................................................................... 58
7
CHASE ........................................................................................................................................... 60
7.1
CHASE PROPERTIES .............................................................................................................................. 60
7.2
RECORDING CHASES ............................................................................................................................ 60
7.3
CHASE PLAY ACK ................................................................................................................................ 61
7.4
CHASE OVERRIDE ................................................................................................................................ 62
7.5
CHASE PREVIEW .................................................................................................................................. 62
8
INTELLIGENT FIXTURE PROGRAMMING ........................................................................................ 64
8.1
DMX LINE ASSIGNMENT ...................................................................................................................... 65
8.1.1
List View ................................................................................................................................ 6
8.1.2
Editing Fixture Types ............................................................................................................. 68
8.1.3
Creating New Fixture types ................................................................................................... 0
9
CONTROLLING LED AND INTELLIGENT FIXTURES ........................................................................... 73
9.1
SETTING INTENSITY FOR INTELLIGENT FIXTURES.......................................................................................... 75
9.1.1
Setting intensity - step by step ..............................................................................................
9.2
SETTING PROPERTIES FOR INTELLIGENT FIXTURES ....................................................................................... 78
............................................................................................................................................................ 9
9.2.1
More about the Details screen.............................................................................................. 80
9.3
INTELLIGENT FIXTURE PROGRAMMING ..................................................................................................... 82
9.3.1
Before starting ...................................................................................................................... 82
10
BUILDING SCENES ......................................................................................................................... 86

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10.1
RECORDING CUES OR SU MASTERS. ................................................................................................... 87
10.2
SELECT FIXTURES, SET INTENSITY LEVELS .............................................................................................. 88
10.3
SET PROPERTIES ............................................................................................................................. 89
10.3.1
Set Color ........................................................................................................................... 90
10.3.2
Creating new labels: ......................................................................................................... 91
10.3.3
Using the Color Mixer....................................................................................................... 93
10.3.4
Set Beam .......................................................................................................................... 94
10.3.5
Set Position ...................................................................................................................... 95
4.
CHANGE FIXTURE SELECTION .................................................................................................................. 98
10.4
SAVE SU MASTER OR CUE ................................................................................................................ 99
11
WORKING WITH EFFECTS ............................................................................................................ 101
11.1
COLOR EFFECTS ............................................................................................................................ 103
11.1.1
To create a new Label Chase: ......................................................................................... 104
11.1.2
To set the chase rate, click on the ‘parameters’ tab. ..................................................... 10
11.1.3
Sequencing ..................................................................................................................... 108
11.2
EAM EFFECTS ............................................................................................................................. 112
11.3
POSITION EFFECTS ........................................................................................................................ 113
11.3.1
To create a new Position Effect: ..................................................................................... 114
12
WIRELESS DMX OPTION .............................................................................................................. 118
12.1
WIRELESS DMX PROPERTIES .......................................................................................................... 118
13
SUPPORT AND CONTACT INFORMATION .................................................................................... 120
14
GLOSSARY OF CONSOLE RELATED TERMS ................................................................................... 121
1
INDEX.......................................................................................................................................... 124

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Introduction
The LPC console is perfect for users who desire a simple approach to lighting but
require the feature set that will grow along with their needs. Theatres, Houses of
Worship, Schools, Production, and Rental Houses can use this console and keep
it up-to-date with new expanding lighting technology.
Additional copies of this LPC manual can be downloaded from the Leprecon
website at www.leprecon.com.
This version of the manual includes updates related to the latest Version 3
software. If you are upgrading from an earlier version of LPC software, please
note the following changes:
1) Version 3 shows have a new file format. Show files from Version 2
consoles can be opened in Version 3, but will be automatically converted
to the new file format. Version 3 show files CANNOT be opened by
Version 2 consoles.
2) Upgrading a console from V2 to V3 may change the Ethernet port used for
ArtNet from #1 to #2.
3) The record features have been changed substantially. See section

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LPC Console Layout
Quick Looks
Chase
Level
Master
Section
Manual
Master
Numeric
Keypad
Cue
Stack
Navigation
Keys
Fader
Banks
Mode Controls

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Video Interface Layout

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1 Specifications
The following specifications may be changed at any time without notice. Future
software upgrades may affect these system specs.
1.1 Channel capacity
The LPC-48V and LPC-96V manages up to 512 conventional (dimmer) control
channels.
1.2 DMX Capacity
LPC models control 2 Universes of 512 DMX channels for a total of 1024 DMX
channels. Industry standard 5 pin XLR connectors are used. W-dmx Wireless
link is available as an option for the first Universe (512 channels) only. Starting
with software Version 3, Art-Net protocol can be used for 4 universes of DMX
over Ethernet.
1.3 Power Supply
LPC uses an internal power supply, operating over a voltage range of 85 to 260
VAC. No separate power adapter is used. Line cord connector is IEC type C12.
1.4 Peripherals
A standard VGA monitor and USB mouse are needed for operation. Minimum
monitor resolution is 1024 x 768, LPC will auto-detect monitor resolutions up to
1440 x 900. LPC can be used with any standard USB mouse and keyboard.
ELO touch screen monitors are supported by LPC, allowing easy touch control
instead of using a mouse. Contact Leprecon for order number and availability
information.

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1.5 Show Storage
All show data is stored on internal flash. The internal show can be backed up to
an external USB flash memory. Note: memory devices formatted for use with
Apple products may not work reliably for LPC shows storage.
1.6 Work Lights
The LPC has provisions for two 12 VDC work lights (Littlites®). The 4 pin XLR
connectors are located on the far left and right of the console’s back panel. The
internal work lamp dimmer supports lamps with incandescent or LED light
sources.
1.7 Accessories
An optional road case and dust cover can be ordered from your Leprecon dealer.

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2 Startup
2.1 Connecting to your system
1. Connect the monitor to the Video port. The LPC requires a minimum
monitor resolution of 1024 x 768 (Standard VGA)
2. Connect a USB mouse and keyboard, if needed.
3. If an ELO touch screen is being used, connect the monitor using a USB
(A to B) cable from touch screen monitor.
4. Connect 5 pin DMX data cable(s) to DMX A or B connector(s).
5. Connect the AC power cord.
6. Turn on the Power switch.
If using the optional wireless DMX transmitter see section 12
2.2 Back Panel Connections
Figure 1: Back Panel Connections
DMX Outputs line A & B
AC Power and Switch

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2.3 Boot sequence
When booting, LPC software will display a blank screen, then a Leprecon logo.
LPC fully boots in about 45 seconds.
2.4 Power-off
To turn off the LPC:
1. Click on the X in the upper right corner of the screen. A dialog box
appears asking ‘are you sure?’
2. Confirm the shutdown dialog box by clicking or touching Yes.
3. Wait for the applications to shut down, and then turn off the power switch.
Littlite
Connector
USB Connections
Touchscreen,
Keyboard, Mouse
Ethernet
Connections
( #1 for ArtNet)
Video Monitor
Connection

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3 Setup
The main setup screen shows the current software versions, and contains
submenus for all setup functions, (See Figure 3).
Three software components comprise the LPC system, and the revision level and
release date for each of the components is shown in the main Setup screen.
3.1 Touch Screen Calibration
LPC models include software drivers for certain models of ELO touch screen
monitors. The first time the monitor is used, the board may need to be calibrated
for proper touch control.
To calibrate the monitor, press and hold the ‘shamrock’ key. At the same time,
press the ‘setup’ key.
The calibration routine will display a bulls-eye target on the screen in three
different locations. Follow the on-screen prompts, and touch the targets when
instructed.
Once complete, the calibration values will be saved as part of the LPC
configuration. Changing to a different size monitor will require re-calibrating.

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3.2 Real Time Clock
The Real Time Clock can be used for real time or as a timer. This feature is
located at the top of each screen in the LPC title bar.
Clicking on the clock face will start, pause or reset the elapsed time display.
Figure 3: Setup Screen
3.3 On-screen Keypad
The On-screen Keypad allows quick access for entering numeric values in any
given field. It is an alternative to using the keypad on the console (See Figures 4
and 5). The on-screen keypad can be found next to any dialog box. This icon
follows the action when a dialog box is selected and highlighted in yellow.

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Figure 4: Keypad icon Figure 5: Opened Keypad
Example of use:
If the user wants to set the Cue Stack fade-up time value.
Select the Keypad icon
Select numeric value.
Close keypad select the Xlocated at the lower right corner.
The Backspace button will erase the entered numeric values.
3.4 Patch
Patch is a way to reassign the order of desk channels to DMX dimmer channels.
The default patch is set 1 to 1, which is to say desk channels 1 through 48 are
assigned to DMX dimmer channels 1 through 48. Dimmer to board channel
assignments are set in the patch screen. The LPC is set up to store numerous
custom patches. Each patch will have a unique name that is given by you, or the
patch will be assigned an ID default number.
All patches will be listed in the patch screen (See Figure 6). Only one patch can
be used at a time. Applying a patch makes it active, and the dimmer to channel
assignment changes at the time it is applied. Patches can be viewed by desk
Channel or by DMX Dimmer.

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3.5 Creating a Custom Patch.
1. Select the Set up tab; select the Patch tab.
2. The patch list window will open, and Default (System) (Active) is
highlighted in green.
3. Select the New tab in the left column. A window will open with the
message, “Enter name for the new patch”.
4. The icon to the right of the dialog box is an onscreen keyboard which can
be used to name the patch. If a name is not given, “Patch 01” is the
default.
5. Select Save and the new patch will appear in the Patch List window, (See
Figure 6).
6. Select the Newly named patch from the list; it should now be highlighted in
green.
7. To make the patch Active, select the Apply tab located on the left column.
Active will appear next to the name in the Patch list.

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Figure 6: Patch List Screen
3.6 Edit the Custom Patch
The Patch can now be edited in two ways; by Dimmer, or by Channel. The
choice can be made by selecting the tabs located on the left column, (See Figure
7). In this example we will create a patch by using the channel method.
1. Select the Edit tab on the left column
2. Select the Add tab on the left column and the control window opens.
3. By Channel (default), select desired Console channel the dialog box.
4. Enter desired light Level (default is 100%).
5. Choose DMX Line output A or B.
6. Enter desired dimmer DMX channel number(s) by selecting the Dim
Window which will highlight in yellow.
7. Use the command keys on console Dim, Thru, Except, And to enter a
patch string. Use the format example: Dim 1 Thru 12 And 22 Enter.

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8. Select Save and Exit to go back to the patch list screen.
Figure 7: Patch Edit Screen
Note: Multiple dimmer channels can be patched to a single desk channel, but
multiple desk channels cannot be patched to a single dimmer channel.
3.7 Patch by Mapping Channels
New mapping is a time saving way to patch a chain of DMX or dimmer channels
to desk channels, but starting the patch at a desired channel and given a range
(See Figure 8).
1. In the Patch screen, select the Edit tab in the left column.
2. Select the New Mapping tab in the left column.
3. The mapping window will appear where the patch information is entered.
4. The Start at Channel dialog box is where the starting desk channel is
entered.
5. Starting DMX line is where line A or B is entered.
6. Starting DMX Channel dialog box is where the dimmer DMX channel

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number will start.
7. The Number of Channels to Map dialog box is where the range of
channels will be entered.
8. Select Save and Exit.
Figure 8: Patch Mapping Screen
Note: A Warning message will appear if the patched channels are outside the
range.

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3.8 ArtNet configuration
LPC V3 software supports DMX over Ethernet using the ArtNet protocol. ArtNet
allows LPC to send DMX data a standard Ethernet network. ArtNet nodes are
used to receive data, and convert it back to standard DMX. The LPC and nodes
must be configured to communicate properly.
The Setup area of the LPC software provides the controls for setting up ArtNet.
From the Setup screen, click on ‘Settings’. The Art Net configuration is on the
right side of the setup screen.
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