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  9. Mania TAMAGOTCHI User manual

Mania TAMAGOTCHI User manual

INSTRUCTIONS
TAMAGOTCHI
COMPONENTS
•Egg shell
•Tamagotchi pet game toy
•Instructions
•Batteries included
TECHNICAL SPECIFICATIONS
•Material: plastic
•Size: 9cm (egg shell)
•Screen size: 2cm x 2cm
•Weight: 70g
•Power: 2 x 1,5V LR4G button batteries
(included)
HOW TO USE
(1) RESET: To reset the system to the initial
state
(2) (A key) SELECT: Switch between functions
(3) (B key) DECIDE: Confirm the selected
function
(4) (C key) CANCEL: Back to the current mode
OPERATIONAL INSTRUCTIONS
START:
Pull out the plastic tab, and the image of the small
pet will be displayed on the LCD. Press keys A and C
to choose one of the 49 pets which you wish to
breed then press key B to confirm.
TIME MODE:
In the breeding mode, press key B to enter time
mode. The time will be in 12-hour system, and the
starting time will be PM 12:00. To change the time
use key A, and key B to switch to minutes. Confirm
the time with B key.
GROWING PROCESS OF THE PET:
Pull out the plastic tab, and the image of the pet
will be displayed on the LCD. Press key A and key C
to select the pet and press B key to confirm. The
animated image of the pet being born will be
displayed, which will be accompanied with a
melody. In a period of time, the pet is born. The
birth status: the age will be 0, the feeding will be 0,
and the sleeping will be 0. After the pet is born, it
will have physiological and psychological needs. The
pet will grow up smoothly on condition that the
master has satisfied its needs in time. If the master
has carefully tended it, the pet can grow up to 20
years of age and it will in the end sorrowly say »Bye
Bye« to you.
1
3
2
4
FUNCTION
OFEED
Total 3 choices:
Staple food/Meal: 4 times a day at most
Snack: 10 times a day at most
Water: 10 times a day at most
For each feeding, after the pet having taken food,
the weight would increase 10 grams. The icons will
show if the pet refuses to eat because it has eaten
too much.
OPLAY GAME
Choose the game and press B key to enter the
game. One melody will be played. Press A key to
make a left movement and press B key to make a
right movement. Win the game, one high tune
happy melody will played, otherwise a low mood
melody will be played.
OLISTEN TO THE MUSIC
Enter this mode. Press B key for confirmation, one
melody will be played, following by flickering icon.
After finishing listening one song, the pet will
become happy, and the mood index will increase.
Press B key to listen the next song. There are four
songs in a cycle.
OSCISSOR/FIST/RAG
Press A key to choose the game, press B key for
confirmation. One song will be played. Press A key
to choose between scissor, fist and rag and than B
key for confirmation. The other player will
randomly choose between scissor, fist or rag. Press
C key to withdraw from game. The high tune
melody will be played if you win and a low mood
melody if you loose.
ODANCING
Enter this mode and press B key for confirmation.
The melody will be played, and the icon will flicker
up and down. After finish of the song, the pet will
become very happy, and the mood index will
increase. Continue dancing for 3 times, and the
index of mood will increase one level more. Press B
key to dance to next song, there are four songs in a
cycle.
Under hungry state (both the meal and snack show
zero), the pet will refuse to dance.
OCLEANING
After the pet has a bowel movement, the weight
would reduce 30 grams. Choose cleaning function.
Before you clean the excrement, Play Game and
Feed will not function, you can only check Progress,
Time, Sleeping. If there is no excrement and you
choose cleaning function, the pet will shake its head
to refuse.
OINJECTION
Take injection function to treat the pet when it got
sick. If you choose to treat the pet when pet is
healthy, the pet will shake head to refuse injection.
OPROGRESS
Press A key once, check the index of food and
health condition. Press A key twice to check the
sleep and work status. Press A key three times to
check age and weight. Press A key again to check
mood index.
OSLEEPING
Enter this mode. Press A key to change the
direction of the arrowhead, press B key to choose
the night and day. If you choose night, the pet will
go to sleep until you choose day function. Under
sleeping state, all other function will stop, except
Progress and Clock.
OSHOUTING ALERT
When your pet needs something, it will alarm you
by shouting. Check the status to see what it wants.
When index of healthiness is on half level, the pet
will get sick; if index drop to zero or the weight fall
under the 40g, the pet will die. Win the game, the
mood index will increase one level up, otherwise it
will decrease. Listen to the music and dancing will
increase mood index one level. Continue dancing 3
times, and the health index will increase for one
extra level. When the pet is hungry, it will refuse to
dance.
The increase of age will automatically add 300
grams to the pet weight.
WEEE disposal and recycling symbol.
The WEEE symbol is attached to the
product in compliance with the EU
directive 2012/19/EU on Waste
Electrical and Electronic Equipment
(WEEE). It is intended to deter the
improper disposal of this product
and to promote reuse and recycling.

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