Mighty Mule MM136 User manual

MM136
Wireless Gate Entry Intercom
Wireless and Wired
Installation Instructions

2
Table of Contents
Wireless Gate Entry Intercom .......................................................................... 3
Features of the Intercom/Keypad ....................................................................... 4
Keypad Description.................................................................................. 5
Wireless Installation of the Keypad ..................................................................... 6
Learning an MM136 to an MM371, MM372, MM571 or MM572 Automatic Gate Opener............................ 6
Wireless Installation Using the DIP Switches .............................................................. 7
Wired Installation of the Keypad ....................................................................... 8
Control Board Connections ........................................................................... 10
Programming the Keypad............................................................................ 11
Programming Interface ............................................................................ 11
Program New Master Code......................................................................... 11
Program (Add) New Entry Code...................................................................... 11
Program (Add) New Temporary Entry Code ............................................................. 11
Delete An Entry Code ............................................................................. 11
Delete ALL Entry Codes: ........................................................................... 12
Intercom Description ............................................................................... 12
Intercom - Face ................................................................................. 12
Intercom - Bottom ............................................................................... 12
Normal Keypad operation:.......................................................................... 12
Intercom Base Unit Installation........................................................................ 13
Connecting the Battery ............................................................................ 13
Connecting the Transformer .......................................................................... 13
Intercom ID Codes ................................................................................. 14
Adding Additional Base Units ......................................................................... 14
Test the System ................................................................................... 15
Troubleshooting ................................................................................... 15
Keypad Specications .............................................................................. 16
FCC WARNING ..................................................................................... 16
Limited One Year Warranty ........................................................................... 16

3
10’
10’
10’
10’
Driveway
Crystal clear two-way communication up to 500 feet wireless.
Thank you for purchasing the Mighty Mule Wireless Gate Entry Intercom.
Please read the directions carefully and completely before installing.
SAFETY NOTE: Never install the keypad portion of this
unit where a person can reach through the gate to
activate it, or where a person can touch the gate while
activating the keypad. The recommended minimum
distance between the gate and keypad is 10 ft.
IMPORTANT: Allow the
intercom base unit’s battery
to charge for 12 hours before
using the system for the rst
time. See page 6 for details.
Keypad Unit
Base Unit
Wireless Gate Entry Intercom

4
The INTERCOM has two separate units. The KEYPAD (outside unit) should be mounted outside the gate allowing the driver of the
vehicle approaching the property to press the CALL button from their vehicle. The BASE (inside unit), with it’s rechargeable battery,
can be plugged into any 110 Volt AC outlet for use while charging. It can also be disconnected from the charger allowing it to go any
where within range for convenience. Up to three additional BASES can be added for convenience in different locations throughout
the house.
When someone without an access code approaches the gate, they can press the CALL button on the keypad which will ring the
BASE unit inside the house. To answer the CALL, the person inside presses and holds the ANSWER button to talk to the person
at the gate, releasing the ANSWER button to listen. To allow the person calling to open the gate, the GRANT PERMISSION button
must be pressed. Then the person at the gate can press any number key on the KEYPAD to open the gate. The “END CALL” button
terminates the calls and the “ON/OFF” switch can be used to conserve power when using unit on battery.
Up to 25 different personal entry codes may be programmed into the KEYPAD, allowing you to give different temporary and
permanent entry codes to different users. For example, you can give a delivery person their own temporary entry code, which you
can easily change after he has made the delivery. This will prevent him from being able to regain access, while still allowing those to
whom you gave permanent entry codes full access.
After entering a valid code, pressing any key on the KEYPAD while the gate is opening will stop the gate; pressing any key while
the gate is stopped will cause the gate to reverse direction. The KEYPAD will not affect the auto-close setting of your gate opener
system.
The KEYPAD number pad will light up and the unit will beep at the press of any key. The KEYPAD memory will recognize your
entry code in a string of up to 20 digits. If it nds the correct sequence, it will activate the gate opener. As a security feature, the
keypad will shut down for 40 seconds if it does not nd the correct code sequence within a 20 digit string. This will discourage an
unauthorized person from trying to use random numbers to access your property.
Your entry codes will remain stored in memory even when the batteries go dead. The KEYPAD will remember your entry codes as
long as you don’t press the RESET button.
Features of the Intercom/Keypad
IMPORTANT: In areas of high radio frequency (RF) interference, the KEYPAD may need to be connected (hard wired) directly to the
gate opener using 16 gauge (AWG) stranded, direct burial, low voltage wire (part no. RB509 not included).
Also in areas of high radio frequency (RF) interference, the BASE unit may not communicate with the KEYPAD and will require
extending the antenna from the KEYPAD closer to the house co-ax cable (RG59 or RG6 which is not included). See page 8 for
details.

5
Keypad Description
Front
1. CALLING Light: LED is RED when calling and turns GREEN when call is answered.
2. GRANTED Light: LED turns GREEN when access permission is granted.
3. Program button: Used to program access codes.
4. Status Light: This led will blink once when any key is pressed and provides visual feedback during access code programming.
5. DIP Switches: Match these switches to your remote transmitter to program the keypad.
6. Power Input: Used to connect keypad to gate opener for continuous power supply.
7. Relay output: Used to connect Keypad to gate opener in hard-wired applications.
8. ID SET button: This button is used only when there is another pair of Mighty Mule wireless.
9. Reset button: Pressing this button for 2 seconds will reprogram key pad to factory settings. All codes are deleted. Default
master code is 1234.
10. Battery Holder: Use 4 AA batteries if hard-wired power supply is not used. If external power source is used the 4 AA batteries
will provide a back-up power source.
11. Installing Batteries
NOTE: Four (4) AA batteries (not included) are required to power the keypad (if being used wirelessly). If an external DC power
supply such as the gate opener’s power source is used, the AA batteries will act as a back up (although they are not required).
Low voltage wire from the gate opener battery must be connected to the POWER IN terminals on the keypad control board.
Step 1: Remove the two screws from the bottom of the keypad and separate the keypad from its housing.
Step 2: Install four (4) AA batteries as necessary (not included).
1 2
ABC
3
DEF
4
GHI
5
JKL
6
MNO
7
PRS
8
TUV
9
WXY
0
CALL
STATUS
PROGRAM
CALLING GRANTED
RELAY
OUTPUT
AC/DC
POWER IN
123456789
+
0
–
ID SET
+
––
–+
+
–
+
RESET
JUMPER
Inside
11

6
Wireless Installation of the Keypad
NOTE: For wireless applications, the distance from the keypad to the opener’s receiver should not exceed 50 ft. Always test the
keypad range before permanently mounting it.
Learning an MM136 to an MM371, MM372, MM571 or MM572
Automatic Gate Opener
1. With the power on for your control box, press and hold the
gate opener's middle orange (S3) button ( ) located on the
control board until you hear a beep, then release it.
2. Next, enter the master code or an entry code, but continue
pressing the last digit until the control board beeps again. Any
programmed code will work.
a. Example: Press 1, 2, 3, and then hold down 4 until the
control board beeps.
3. Test the keypad code by pressing any single digit if the
keypad has not yet timed out.
4. Once functionality is veried, you can mount the keypad cover
with the screws provided and slide the keypad on the cover
using the small screws to secure it.
NOTE: If you hear three short beeps in succession, the
programming mode has timed out and you will need to repeat
steps 1 and 2.
To forget the MM136, simply follow steps 1 and 2 above then test
the keypad to verify that it no longer activates the Operator.
Learning an MM136 to an MM271 or MM272 Automatic Gate Opener (A dip-switch type
transmitter may be required)
1. Use the On/Off switch on the control box to power the system down.
2. Enter the master code or an entry code but continue pressing the last digit. Any programmed code will work.
a. Example: Press 1, 2, 3, and then hold down 4.
3. While still holding the last digit of the code, power the system on with the on/off switch.
4. After the startup beep, there will be a long silence for about 10 seconds, followed by a continuous beep. Keep holding the last
digit of the code on the keypad.
5. Release the button on the keypad.
6. Test the keypad code by pressing any single digit if the keypad has not yet timed out.
7. Once functionality is veried, you can mount the keypad cover with the screws provided and slide the keypad on the cover using
the small screws to secure it.
To forget the MM136, simply follow steps 1 through 5 above then test the keypad to verify that it no longer activates the Operator.
Note for MM271: The gate must be in the closed position with the arm extended to delete a PIN code. The gate can be in any
position to add a PIN code.
If programming fails on an MM271/MM272: You must use a dip-switch type transmitter (FM134/FM135, MM3BT, RB741/RB742)
to program the keypad. Simply match the dip-switch patterns between the transmitter and MM136 then learn the transmitter to the
system. Contact Tech Support for a complimentary dip-switch type transmitter to program the MM136 if you do not have one.
Alternatively, you can set the keypad DIP switches to match your entry transmitter’s DIP switches. See the following page for
instructions.
S4
S3
S2
LED1
LED2
LED3

7
Wireless Installation Using the DIP Switches
Step 1: Mount the keypad cover using the screws provided. Set the keypad DIP switches to match your entry transmitter’s DIP
switch settings.
NOTE: If you have not changed your opener’s transmitter code from the factory setting, see the “Setting Your Personal Transmitter
Code” section in the gate openers manual then set the keypad DIP switches to match the new transmitter DIP switch setting.
Step 2: Slide the keypad into the cover and secure with the small screws provided.
12
ABC 3
DEF
4
GHI
5
JKL 6
MNO
7
PRS
8
TUV 9
WXY
0
123456789
+
0
–

8
Wired Installation of the Keypad
NOTE: If you also plan to power the keypad with the gate opener’s power source, run two pairs of wires as described below. One
pair to hard-wire the keypad and the other pair to connect the keypad to the gate opener’s battery.
Step 1: Turn the gate opener’s power switch OFF. Use 16 gauge, stranded, direct burial low voltage wire (part no. RB509) to
connect the keypad to the opener control board. Run wire through PVC pipe from the ground to keypad and from the ground to the
opener control board to protect the wire from lawn mowers or grazing animals.
Determine how the wire will enter the keypad (i.e. from the back through a hole drilled in the mounting post or running the wire on
the surface of the post). Remove the small rectangular knock-out on the back of the keypad cover and pull the wire into the cover.
Then mount the cover to the post using the screws provided.
Step 2: For hard-wired communication between the keypad and gate opener, using 16 gauge (AWG) stranded, direct burial, low
voltage wire (part no. RB509) strip the wires back 3/16” and attach the wires to the terminal block marked RELAY OUTPUT on
the keypad control board as shown to the right. Connect the other end to the opener’s control board as shown in Control Board
Connections section below.
To wire the power supply to the keypad, attach the wires to the AC/DC POWER IN terminal on the keypad control board as shown to the right.
Connect the other end to the opener’s battery - one end to the POSITIVE (RED) pole and the other to the NEGATIVE (BLACK) pole.
NOTE: For a hard-wired application the jumper between the two terminals on the keypad control board must be connected (ON) as
shown. This will disable the 318 MHz RF transmitter.
Step 3: Slide the keypad into the cover and secure with the small screws provided.
Step 4: Turn the power to the opener OFF. Remove the opener control board cover and feed enough of the low voltage wire from
the keypad through a strain relief to reach the gate opener control board terminals.
Knock-out

9
Step 5: Attach the wires from the keypad to the opener control board terminal blocks as shown in wiring diagrams below.
Step 6: Replace the control board cover and turn the power switch ON. Test the keypad by entering 1 2 3 4.
Step 7: Program your “Personal Master Code” and any additional entry codes (for a total of 25 entry codes) you wish. See
Programming the Keypad section.
12
ABC 3
DEF
4
GHI
5
JKL 6
MNO
7
PRS
8
TUV 9
WXY
0
RELAY
OUTPUT
AC/DC
POWER IN
123456789
+
0
–
Jumper ON
Jumper OFF
Hard-wire from Gate Opener
Power Supply fr
om
Opener Battery
#1#2

10
Connect #2 wire from the RELAY
OUTPUT terminals on the keypad to
the COM terminal on the gate opener
control board.
Connect #1 wire from the
RELAY OUTPUT terminals
on the keypad to the
CYCLE terminal on the
gate opener control board.
#2 #1
Control Board Connections
NOTE: If your control board doesn’t look like any of these diagrams, please call Technical Service at 1-800-543-1236 or 850-575-4144 for
additional support.
Connect #2 wire from
the keypad to the COM
terminal on the gate
opener control board.
Connect #1 wire from the
RELAY OUTPUT terminals
on the keypad to the
CYCLE terminal on the
gate opener control board. #2
#1
POWER
ON OFF
K1
06
D1
C2
C7
C15
LED3
D15
R20
IC4
D16
D13
D14
K2
BATT- BATT+
EDGE
COM
LOCK+
LOCK - M_BLK
M_RED
VAR2
GRN
VAR3
VAR3
VAR1
VAR4
VAR5
PF1
VAR6
WHT
CYCLE
EXIT
SAFETY
COM
CHGR
CHGR
RECR
GRN
BLK
RED
EXIT
SAFETY
EDGE
CYCLE
COMMON
LINK
Connect #1 wire from the
RELAY OUTPUT terminals
on the keypad to CYCLE
terminal on the gate opener
control board.
Connect #2 wire from the RELAY
OUTPUT terminals on the keypad
to the COMMMON terminal on
the gate opener control board.
#1
#2
RECEIVER
COM COM
CYCLE
CLOSE
SAFETY
EXIT/
OPEN
SHADOW
LOOP
CLOSE
EDGE
OPEN
EDGE
BLKGRN RED
Connect the #1 wire from
RELAY OUTPUT terminals on the
keypad to the CYCLE terminal on
the opener control board.
Connect the #2 wire from
the RELAY OUTPUT
terminals on the keypad to
one of the COMMON
terminals on the opener
control board.
#1
#2
RECEIVER
ALM
RCVR.
COM
GRN
BLK
RED
CYCLE
SAFETY
EXIT
SHADOW
OPEN
EDGE
COM
CONTROL INPUTS
CLOSE
EDGE
Connect #1 wire from
the RELAY OUTPUT terminals on
the keypad to CYCLE terminal on
the gate opener control board.
Connect #2 wire from the
RELAY OUTPUT terminals
on the keypad to the COM
terminal on the gate opener
control board. #1
#2
Connect #1 wire from the
RELAY OUTPUT terminals
on the keypad to CYCLE
terminal on the gate opener
control board.
Connect #2 wire from the
keypad to the COMMON
terminal on the gate opener
control board.
#1 #2
VAR5
K1
PF1
K2
BATT +
K3
K4
VAR4
VAR3
VAR2
VAR1
PWR.
SFTY.
EXIT
CYCLE
EDGE
SENSOR
COMMON
LOCK+
LOCK–
WHT
GRN
RED
BLK
WHT
GRN
SECOND OPR.FIRST OPR.
RED
BLK
14 VAC
OR
SOLAR
Mighty Mule MM371, MM372, MM571,
MM572 and TS 571 Control Boards
Mighty Mule 500 & 502 Control Boards
MM271 Control Boards
Mighty Mule 360 Control Board
MM560, MM562, MM660, PRO3000XLS Series,
and PRO4000XLS Series Control Boards
MM262, MM362, MM462, FM202,
PRO-SW2000XLS Series Control Boards

11
Programming Interface
• All codes are four (4) digits in length.
• Entry code is a four (4) digit code needed to activate the gate.
• Master Code is needed to add, remove or reset entry codes.
• Master Code also functions as the entry code under normal operation.
• Factory default Master Code is 1234.
• STATUS light should blink and beeper should beep (once) whenever
any button is pressed.
• If more than 10 seconds elapsed between key presses the unit returns
to normal (idle) operating mode.
• Keypad can only enter program mode from sleep mode (keypad is
turned OFF).
• Keypad will beep three times before going into sleep mode.
Program New Master Code
• Press and release PROGRAM button.
• Enter the old Master Code then press and release PROGRAM button.
• Enter 0, 6 then press and release PROGRAM button
• Enter the new Master Code then press and release PROGRAM button.
• Enter the new Master Code then press and release PROGRAM button
again for conrmation.
• Beeper beeps 3 times to conrm that the new Master Code is
accepted.
NOTE: If the Master Code is not a matched pair or error occurs, (i.e. if
the entry code is NOT a 4-digit code) the STATUS light will ash rapidly
and the beeper will sound for 2 seconds before returning to normal
operation with old Master Code.
Example: Key press sequence to change old Master Code from 1 2 3 4
to 3 1 2 1
1 2 3 4 0 6 3 1 2 1 3 1 2 1
The round black dot is the ‘PROGRAM’ button.
Program (Add) New Entry Code
• Press and release PROGRAM button.
• Enter the Master Code then press and release PROGRAM button.
• Enter 0, 2 then press and release PROGRAM button.
NOTE: If memory is full (all 25 locations are already programmed) the
STATUS light will ash rapidly and the beeper will sound for 2 seconds
before returning to normal operation without saving.
• Enter the new Entry Code then press and release PROGRAM button.
• Beeper beeps 3 times to conrm that the new Entry Code is
accepted.
NOTE: If the code is NOT 4-digits in length or an error condition has
occurred. The STATUS light will ash rapidly and the beeper will sound
for 2 seconds before returning to normal operation without saving.
Example: Key press sequence to add ‘3456’ as a new entry code.
(1234 is the Master Code)
The round black dot is the ‘PROGRAM’ button.
Program (Add) New Temporary
Entry Code
• Press and release PROGRAM button.
• Enter the Master Code then press and release PROGRAM button.
• Enter 8, and any number between 1 thru 7 then press and release
the PROGRAM button. The number 1 thru 7 indicates the number
of days after which the code will be automatically removed from
memory
NOTE: If memory is full (all 25 locations are already programmed)
or an invalid entry is detected, then an error condition has occurred.
The STATUS light will ash rapidly and the beeper will sound for 2
seconds before returning to normal operation without saving.
• Enter the new Entry Code then press and release PROGRAM
button.
• Beeper beeps 3 times to conrm that the new Entry Code is
accepted.
NOTE: If the code is NOT 4-digits in length or an error condition
has occurred, the STATUS light will ash rapidly and the beeper will
sound for 2 seconds before returning to normal operation without
saving.
Example: Key press sequence to add “3456” as a new entry code
that will remain valid for 2-days only. (1234 is the Master Code)
The round black dot is the ‘PROGRAM’ button.
Example: Key press sequence to add “3456” as a new entry code
that will remain valid for 7-days only. (1234 is the Master Code)
The round black dot is the ‘PROGRAM’ button.
Programming the Keypad
Delete An Entry Code
• Press and release PROGRAM button.
• Enter the Master Code then press and release PROGRAM button.
• Enter 0, 3 then press and release PROGRAM button.
• Enter the Entry Code to be deleted then press and release
PROGRAM button.
• Beeper beeps 3 times to conrm that the new Entry Code is
deleted.
NOTE: If no matching code is found or the code is NOT 4-digit in
length, then an error condition has occurred. The STATUS light will
ash rapidly and the beeper will sound for 2 seconds before returning
to normal operation without saving.
Example: Key press sequence to delete entry code ‘3456’ from
memory. (1234 is the Master Code)
The round black dot is the ‘PROGRAM’ button.
1 2 3 4 0 2 3 4 5 6
1 2 3 4 8 2 3 4 5 6
1 2 3 4 0 3 3 4 5 6
1 2 3 4 8 7 3 4 5 6

12
Intercom Description
Normal Keypad operation:
• If the user enters a 4-digit code that is matched to one of the 25
stored codes, the STATUS light should blink twice and the beeper
should beep twice to conrm that a matched code is entered.
• No more than 20 key presses are allowed to obtain the 4-digit
entry code.
Example: 1234 is one of the codes stored in one of the memory
location.
The user can enter ‘x1234’ or ‘xxxxxxxxxxxxxxxx1234’ and the gate
should be activated (x is any key). If more than 20 key presses is
entered without matching one of the codes, then the STATUS light
should be ashing rapidly and no entry will be accepted for the
next 40 seconds. The user must not enter any code for at least 40
seconds before the unit returns to normal operation. Otherwise it
remains in this ‘lock-down’ mode. Once the user enters a matched
code, any subsequent key press within the next 40 seconds will re-
activate the keypad.
Delete ALL Entry Codes:
• Press and release PROGRAM button.
• Enter the Master Code then press and release PROGRAM button.
• Enter 0, 7 then press and release PROGRAM button.
• Beeper beeps 3 times to conrm that the All Entry Codes are deleted.
Example: Key press sequence to delete all entry codes from memory.
(1234 is the Master Code)
1 2 3 4 0 7
The round black dot is the ‘PROGRAM’ button.
GRANT ACCESS Button:
The GRANT PERMISSION button must be pressed then the
person at the keypad can press any key to open the gate.
Intercom - Face
PUSH TO ANSWER/TALK Button:
Used to answer CALL from keypad.
HOLD to talk - RELEASE to listen.
POWER
Keypad
Batt Low
Grant Permission
Push To Answer/Talk
End Call
DV 9V
POWER Light:
LED is GREEN when charging on AC power source and RED during battery power
mode. Blinking RED indicates low battery on Base unit.
KEYPAD BATTERY INDICATOR Light:
LED turns ON when keypad battery is low.
9 Vdc Transformer Plug:
Transformer plugs here to charge the base unit battery.
ID SET
VOLUME
POWER
OFF ON
Intercom - Bottom
ON/OFF Switch:
Turn OFF to conserver power when battery operated.
VOLUME Control:
Controls volume level of speaker.
ID SET button:
This button is used only when there is another pair of wireless
intercom units nearby causing interference.
END CALL Button:
Allows user to terminate the call.
BATTERY ACCESS Cover:
Rechargeable 3.6 Volt Ni-MH battery included.

13
Intercom Base Unit Installation
Find a convenient location near an approved outlet to mount
or place the intercom. Plug the transformer into the AC outlet
and connect it to the intercom’s power jack marked DC 9V.
If you are mounting the intercom on the wall, use the
template on the last page of this manual to place screws.
The intercom can be disconnected from the transformer
and used as a battery powered unit. It can be moved to any
convenient location, i.e. bedroom, patio, or garden area.
IMPORTANT: When the Intercom unit is ON it is in the
receive mode. When plugged into the transformer it is
constantly charging the battery. The battery will last
approximately four (4) hours when unplugged from the
transformer. You can turn the unit OFF to conserve battery
power but it will not receive a signal when OFF.
Remove the battery access cover using a small
phillips head screwdriver. Plug the rechargeable
Ni-MH battery into the receptacle inside the battery
compartment. See diagram to the right. When this is
done, replace the battery access cover.
Connecting the Battery
Connecting the Transformer
ID SET
Battery Plug
Battery
POWER
Keypad
Batt Low
Grant Permission
Push To Answer/Talk
End Call
DV 9V
Transformer
Approved 110 Vac outlet
IMPORTANT: Once connected, allow the intercom base
unit’s battery to charge for 12 hours before using the system
for the rst time.
IMPORTANT: Allow the
intercom base unit’s battery
to charge for 12 hours before
using the system for the rst
time. See page 7 for details.

14
Adding Additional Base Units
Batteries must be installed and the units turned ON.
1. Press and release the “ID SET” button on the Keypad.
2. Press the number on the Keypad that corresponds to the
Intercom you are adding or changing. You will hear the
number of beeps corresponding to the number you pressed.
For Example: If you are adding a third base unit to the
system PRESS #3. The keypad will beep THREE times.
3. Press the “ID SET” button on the base unit until it beeps
then release. You will hear beeps from the base unit and
beeps from the keypad, which means the ID Codes are set.
IMPORTANT: Place Intercoms through the home or ofce with
at least 10 feet between them to prevent interference.
RELAY
OUTPUT
AC/DC
POWER IN
123456789
+
0
–
ID SET
+
––
–+
+
–
+
RESET
JUMPER
ID SET button
ID SET
VOLUME
POWER
OFF ON
Keypad - Inside
Intercom - Bottom
1 2
ABC
3
DEF
4
GHI
5
JKL
6
MNO
7
PRS
8
TUV
9
WXY
0
CALL
STATUS
PROGRAM
CALLING GRANTED
Keypad - Front
ID SET button
Intercom ID Codes
The Base and Keypad that came in this kit are programmed at the factory to communicate with each other, and do not need the ID
Codes programmed. This Base is the MASTER or #1 unit.
If you have purchased additional Base units to enhance your
system, each additional unit’s ID Code must be programmed into
the Keypad so they can communicate. Follow the steps below to
set the ID codes.

15
Test the System
IMPORTANT: The Base unit and the Keypad can not be within 30 feet of each other when operating. If units are closer than 30
feet the signal will be inconsistent as well as emit speaker feed back. Also, multiple Base units must be no closer than 10 feet
from each other to prevent interference.
Have someone press the CALL button on the keypad at the gate. When the base unit inside the house rings, press the ANSWER
button and talk to the person at the gate to check the connection and range. Then press the GRANT PERMISSION button and
have the person at the gate press any key on the keypad to activate the gate.
Troubleshooting
Make sure all connections are secure and correct.
Other electronic devices in the same area may interfere with the factory ID code. If the system does not communicate at all,
reset the intercom/keypad ID code as follows.
RESET ID: This will require two (2) people.
1. Open the keypad and locate the “ID SET” button above the batteries.
2. Locate the “ID SET” button on the bottom of the intercom base unit.
3. Make sure the “antenna-to-antenna” distance between the keypad and the base unit is at least 30 feet.
4. Reset the MASTER Intercom base unit’s ID Code.
Batteries must be installed and the units turned ON.
A. Press the “ID SET” button on the Keypad until you hear a beep, then release. This erases all stored ID Codes.
B. Press the “ID SET” button on the MASTER Intercom for approximately 2 seconds then release. You will hear ONE beep from
the Intercom and TWO from the Keypad, which means the ID Codes are reset.
C. Test the system by pressing the CALL button on the Keypad to see if the Intercom receives the signal.
NOTE: If the system is now working you will need to reset any additional Intercom you have installed. See “Adding Additional Intercoms”.
IMPORTANT: Base units must be no closer than 10 feet from each other to prevent interference.
RELAY
OUTPUT
AC/DC
POWER IN
123456789
+
0
–
ID SET
+
––
–+
+
–
+
RESET
JUMPER
ID SET buttons
ID SET
VOLUME
POWER
OFF ON
Keypad - Inside
Intercom - Bottom
If all connections are correct and the ID SET change didn’t solve the communication problem, please call our Technical
Service Department at 1-800-543-1236 Monday - Friday 8:00 am to 7:00 p.m. (ET).

16
Limited One Year Warranty
Nortek Security & Control (NSC) gate opener accessories are warranted by the manufacturer against defects in workmanship for a period of one (1) year from the date of purchase, provided
recommended installation procedures have been followed.
In the case of product failure due to defective material or manufacturer workmanship within the one (1) year warranty period, the accessory will be repaired or replaced (at the manufacturer’s option) at
no charge to the customer, if returned freight prepaid to Nortek Security & Control. IMPORTANT: Call 850/575-4144 or fax 850/575-8950 for a Return Goods Authorization (RGA) number before returning
goods to factory. Products received at the factory without an RGA will not be accepted. Replacement or repaired parts are covered by this warranty for the remainder of the one (1) year warranty period.
NSC will pay the shipping charges for return to the owner of items repaired.
The manufacturer will not be responsible for any charges or damages incurred in the removal of the defective parts for repair, or for the re-installation of those parts after repair. This warranty shall be
considered void if damage to the product(s) was due to improper installation or use, connection to an improper power source, tampering, or if damage was caused by lightning, wind, re, ood, insects,
or other natural agent.
This warranty gives you specic legal rights, and you may also have other rights which may vary from state to state. This warranty is in lieu of all other warranties, expressed or implied. NOTE: Verication
of the warranty period requires copies of receipts or other proof of purchase. Please retain those records.
Hole Template for Mounting the Base Unit
FCC WARNING
Changes or modications to this unit not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.
NOTICE: This device complies with part 15 of the FCC rules and with Industry Canada license-exempt RSS standard(s). Operation is subject to the following two conditions: (1) this device may not cause
interference, and (2) this device must accept any interference, including interference that may cause undesired operationof the device.
Le présent appareil est conforme aux CNR d’Industrie Canada applicables aux appareils radio exempts de licence. L’exploitation est autorisée aux deux conditions suivantes : (1) l’appareil ne doit pas
produire de brouillage, et (2) l’utilisateur de l’appareil doit accepter tout brouillage radioélectrique subi, même si le brouillage est susceptible d’en compromettre le fonctionnement.
However, there is no guarantee that interference will not occur in particular installations. If this equipment does cause harmful interference to radio or television reception, which can be determined by
turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or replace the receiver antenna.
• Increase the separation between the equipment and the receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV technician for help.
©2021 Nortek Security & Control LLC. All rights reserved.
Mighty Mule is a registered trademark of Nortek Security & Control LLC.
Mighty Mule Sales: 800-543-4283 | Mighty Mule Technical Support: 800-543-1236 • Mon-Fri 8am - 7pm EST • Saturday 10am - 6:30pm EST
5919 Sea Otter Place, Carlsbad, CA, 92010
www.mightymule.com
Keypad Specications
Frequency 318MHz from keypad to gate opener
900MHz from keypad to base station
Memory - Keypad Stores up to 25 four digit entry codes
Power Consumption – Keypad 60 ma when relay is closed
Power Supply – Keypad 8-24vdc or four AA batteries
Power Supply – Base Station 9 vdc 300ma transformer; 3.6V Ni-MH 800ma rechargeable battery pack
Range from keypad to base station 500’ wireless
Range from keypad to gate opener 50’ wireless 100’ wired using 16 awg wire
Relay Output – Keypad Momentary, dry, normally open contact closes for 2 seconds upon activation
Relay Output Rating – Keypad 12 or 24vdc 100ma
Wiring – Base & Keypad Antennas RG6 or RG59 Coaxial Cable
Wiring – Keypad Power & Relay Output 16 awg stranded low voltage direct burial wire
10022727 Rev-B
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