NAMCO GOAL LINE RUSH User manual

.1.
GOALLINERUSH
Toensuresafeoperationofthegamemachine,besuretoreadthisOperation
Manualbeforeuse.
KeepthisOperationManualinasafeplaceforquickaccesswheneverneeded
Theactualproductyouhavereceivedmaydifferslightlyfromtheillustration.
WARNING
GOALLINERUSHOPERATIONMANUAL NAMCOBANDAIGamesInc.
OPERATIONMANUAL
©NAMCOBANDAIGamesInc.
FirstEditionPublishedinDecember 2013
Thespecificationsofthemachineandthecontentsofthisoperationmanual
aresubjecttochangewithoutpriornoticeduetoproductimprovements.
NAMCO AMERICA INC.
951 Cambridge Drive
Elk Grove Village, IL 60007
+1 (847) 264-5610
www.namcoamerica.com
Technical Support (USA)
Technical Service:
+1 (847) 264-5614
Parts:
+1 (847) 264-5612
www.namcoparts.com
Fax:
+1 (847) 264-5613
Copies of the manual can be downloaded
from our website:
www.namcoamerica.com/manuals.php
NAMCO EUROPE LTD.
NAMCO House
Units 7-8, Acton Park Estate,
The Vale, London. W3 7QE
+44 (0) 20 8324 6101
www.namco.co.uk
Technical Support (Europe)
Technical Service/Warranty
Advance Replacement Parts:
+44 (0) 20 8324 6120
Consumable Parts:
+44 (0) 20 8324 6102
Fax:
+44 (0) 20 8324 6126
Copies of the manual can be ownloaded
from our website:
www.namco.co.uk/brentelectronic/
technical-manuals/namco.html

.2.
INTRODUCTION
Thankyouforpurchasingthe“GoalLineRush”gamemachine(hereafterreferredtoas
the“machine”)
Thisoperationmanualdescribes
Howtoinstall,operate,transport,maintainanddiscardthemachinesafely
andproperly
Howtooperatethemachinecorrectlyandmakeuseofitsfullfeatures
Howtoensuresafetyofplayersandbystanders
Inquiriesregardingthismachineanditsrepair
Forfurtherinformationaboutthemachineanditsrepair,contactyourdistributor

.3.
CONTENTS
1. SAFETYPRECAUTIONS…………………………………………………… 4
2. SPECIFICATIONS …………………………………………………………………5
3. TEARDOWNFORTRANSPORTATION ……………………………………………7
3.1 BallPushUnit
3.2 TeardownBALL
3.3 TitlePanel
4. INSTALLATION…………………………………………………………………10
5. PlayZoneofInstalledMachine…………………………………………………11
6. ACCESSORIESLIST…………………………………………………………………12
7. AdjustingtheLevelAdjusters ………………………………………………………12
8. PowerSwitch and Ball ………………………………………………………………13
9. Howtoplay ……………………………………………………………………………14
10. CHANGEOFSETTINGS&CONFIRMATIONOFDATA…………………………………15
11. ErrorMessages …………………………………………………………………………27
12. DISCARDINGTHEMACHINE……………………………………………………………31
13. Assemblydescription
13.1 ・ Cabinet(Unit) …………………………………………………………32
13.2 ・・Cabinet(parts)………………………………………………………33
13.3 ・・・TicketScoreUnit ……………………………………………………37
13.4 ・・・JackpotScoreUnit ………………………………………………37
13.5 ・・・BallPushUnit ………………………………………………………38
13.6・・・FieldUnit………………………………………………………40
13.7・・・TouchdownUnit ………………………………………………………42
13.8・・・ CreditExpressionUnit………………………………………………44
13.9・・・CoinDoorUnitforU.S.A……………………………………………45
13.10・・・CoinDoorUnitforEU ……………………………………………46
13.11・・・Redemption DoorUnitforEU&U.S.A …………………………47
13.12・・・SettingDoorUnit…………………………………………………48
13.13・・・PowerSupplyUnit…………………………………………………49
13.14・・・PCBoxUnit ………………………………………………………50
14. Wireharnessdiagram ………………………………………………………………51

.4.
Thisindicatesriskthatcanleadtopersonalinjuryand/orpropertydamage
1. SAFETYPRECAUTIONS
Beforeusingthisgame,readthefollowingsafetyprecautionsthoroughlyandusethegame
correctly.
Besuretoobservethesafetyinstructionsastheyareimportantforensuringsafeoperation
ofthegame.
Thisapplianceisnotintendedforusebypersons(includingchildren)withreduced
physical,sensoryormentalcapabilities,orlackofexperienceandknowledge,unlessthey
havebeengivensupervisionorinstructionregardingtheuseoftheappliancebyaperson
responsiblefortheirsafety.
Childrenshouldbesupervisedwhileplayingthisgame.
Changes or modifications not expressly approved by the party responsible for compliance could void
the user's authority to operate the equipment.
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device,
pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable
protection against harmful interference in a residential installation. This equipment
generates, uses and can radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio
communications. However, there is no guarantee that interference will not occur in a
particular installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off and on, the
user is encouraged to try to correct the interference by one or more of the following
measures:
-- Reorient or relocate the receiving antenna.
-- Increase the separation between the equipment and receiver.
-- Connect the equipment into an outlet on a circuit different from that to
which the receiver is connected.
-- Consult the dealer or an experienced radio/TV technician for help.
Whenopeningorclosingtheglassdoor,supporttheglasswithonehandandavoid
applyingpressuretothedoorduringopeningorclosing.Carelesshandlingofthe
glass
doorcanresultinthepinchingofyourhandorthebreakageoftheglasscausing
possibleinjury.
Whenmovingthemachine,exercisecautionanddonotpushtheglasssection.
Theglassusedonthegameistemperedsafetyglass,butitcanbreakifexcessive
forceisapplied,thuscausingpossibledangertoyourselfandpeoplearoundthe
machine.

.5.
Donotallowplayerstotilt,liftordropthemachine,orconductanyotherimproper
action.Suchactionmaycausethemachinetotipoverortheglasstobreak,causing
dangertopeoplearoundthemachine.
Wheninstallingthemachine,usetheleglevelerstoensurethatmachinedoesnot
moveeasily.lftheleglevelersarenotadjustedproperly,themachinecanmoveifa
lightpushisapplied,causingpossibledangertopeoplearoundthemachine.
Becarefulnottopinchyourfingerswhenadjustingtheleglevelers.
Themachineisveryheavy.Donotplaceyourhandunderthemachine.
Thismachineisforindooruseonly.Neverusethemachineoutdoorsasrainordust
cancauseashortcircuitorelectricshock.
Topreventpossibleelectricshockduetofailure,thisequipmentMUSTbefittedwith
asecurelyconnectedGROUNDEDplug.
Installthepowercordsothatpeoplecannotsteponitorinsuchawaythatcould
presentatriphazard.Routeitunderothermachinesorwhereitcouldbecrushed.
Donotunplugthepowercordbypullingthecord,ascouldbreakinternalwiresand
causeelectricshock.
Donotusepowercordifitbecomesdamaged.
Ifinternalwiresareexposed,replacethecordimmediately;otherwise,ashortcircuit
orelectricshockcanoccur.
● ifyouhavetoleavethemachineunattendedduringmaintenanceorservice,be
suretocloseandlockthetheglassdoor,coindoor,andrearcompartmentdoorto
preventpeoplefromgettinginjuredbytouchingtheinsideofthemachine.
● Nevertouchtheslideunitorotherdrivesystemduringoperation.Movingparts
canpinchorinjureyourfingers.
● Whenremovingtherearcompartmentdoor,holditcarefullywithbothhandsasit
islargeandheavy.Becarefulnottodropitonyourfeet.
2. SPECIFICATIONS
POWERSUPPLY:Ratedvoltage:AC120/240V
Ratedfrequency:50/60Hz
Ratedpowerconsumption:400W(forindooruseonly)
AMBIENTOPERATING+5゜Cto+35゜C(41F-95F)
TEMPERATURE
DIMENSIONS:1000mm(w)x1600mm(d)x2578mm(h)
40”x63”x101.5”
WEIGHT:213kg
469lbs
ACCESSORIES:OperationManual;

.6.
Ball:(5pointsball(35pcs);15pointsball(8pcs);30points
ball(3pcs);50pointsball(2pcs);100pointsball(1pcs);
JPball(1pcs);)
powercord;
Keys:(FrontDoor)
(ServiceDoor)・CommonKey
・Cashboxkey
・Coindoorkey
・Ticketdoorkey
Title Panel
POP-BK-1
POP-SUPPORT-1
POP-SUPPORT-2

.7.
3.TEARDOWNFORTRANSPORTATION
3.1 BallPushUnit&FieldUnit
Teardownthisfoam
Teardownthisbracketandplate

.8.
3.2TeardownBALL
Teardown this bracket
Teardown this screw

.9.
3.3 TitlePanel
Screw
STEP1:Screw M4×15 4pcs
STEP2:Screw M4×15 2pcs

.10.
4.INSTALLATION
Installthemachineaccordingtotheinstructionsandproceduresspecifiedinthisoperation
manual.Failuretofollowthespecifiedproceduresmayresultinafire,electricshock,injury,or
machinemalfunction.
Insertthepowercordplugfirmlyintothepoweroutlet.Poorcontactmaycauseoverheatingthat
canleadtofireorburns.
Installthemachinesecurelybyusingtheleveladjusters.Unstablemachineinstallationcanresultin
accidentorinjury(See“AdjustingtheLevelAdjusters”)
InstallationConditions
Locationstoavoid
Themachineisdesignedforindooruse.Neverinstallthemachineoutdoorsor
atanyofthefollowinglocations:
●Placeindirectsunlight
●Placeexposedtorainorwaterleaks.
●Placewhereawaterjetcouldbeused.
●Dampplace.
●Dustyplace.
●Closetoheatingdevices.
●Hotplace.
●Extremelycoldplace.
●Placewheremoisturecondensationmayoccurduetotemperature
differences.
●Placewherethemachinemaybecomeanobstructioninemergencies(such
asclosetoemergencyexits)andplacewhereafireextinguisherorsimilar
equipmentisinstalled.
● Unstableplaceorlocationwherevibrationsoccur.
Thequalityofprizesmaydeteriorate,dependingoninstallationconditionsandprize
types.
* Thetemperatureinsidetheupperdoorscanbemuchhigherthanthetemperature
ofthesurroundingareasincetheupperdoorsblockventilationandfluorescentlamps
areusedtoilluminatetheprizes.Ifthemachineisinstalledwhereitisexposedtodirect
sunlight,thetemperatureinsidetheglassdoorsmaybecomeextremelyhigh

.11.
5.PlayZoneofInstalledMachine
●Setaplayzoneasshownbelowsothatplayerscanmoveawayfromthe
machinewithoutbumpingintoobserversorpassersby.
● Provideaspaceofatleast500mm(2feet) betweenthemachineand
wallorothermachines.Thisspaceisnecessaryformaintenanceand
service.

.12.
6.ACCESSORIESLIST
ITEM DESCRIPTION QY. PARTNo.
1 CommonKey 2
2 CashboxKey 1
3 CoindoorKey 1
4 TicketdoorKey 1
5 5pointball 35
6 15pointball 8
7 30pointball 3
8 50pointball 2
9 100pointball 1
10 JPball 1
11 Titlepanel1
12 POP-BK-11
13 POP-SUPPORT-12
14 POP-SUPPORT-22
15 Powercord 1
16 OperationManual 1
7.AdjustingtheLevelAdjusters
SetthemachineinthedesiredlocationandlowertheLevelAdjusters(twopositions)so
thatthecastersareraisedfromthefloorbyapproximately5mm(1/4”)..Makesurethatthe
machineislevelanddoesnotshake.

.13.
8.PowerswitchandBall
・Powerswitch
Therearetwopowerswitches,oneison
thebackandtheotherisinsideofthe
servicedoor.BothofthemneedtobeON
tooperatethegame.
・Abouttheballstouse
*Useonlyattachedballs.
*Operatethegamewithlessthan50balls.Toomany
ballsmay causeballjam.

.14.
9.HowtoPlay
・ ExplanationofPlaying
① Insertcoins.Playcanbestartedafterreachedset-upcoinquantity.
② Thereareballsmarkedwithitsnumbersontheturningtable.Afigurinestandinginthe
middleofthetablemovesforwardafterpressabutton.Trytomovethefigurineatthe
righttimetopushhighscoreballswell.Ifthebuttonisnotpressedwithin60seconds,
thefigurinewillbeautomaticallymovedforwardaftersoundingthewarning.
③ Pressthebutton,thedollwillmoveforwardandpushtheballtothefrontenclosed
space.
Figurine
Field
Ball
EnclosedSpace
Button

.15.
④ Aftertheballdropsintothespace,ticketswillbeissuedaccordingtonumbersmarked
ontheball.IfsucceededindroppingJPball,playercangetscoresmentionedonJP7
SEG.
10.CHANGEOFSETTINGS&CONFIRMATIONOFDATA
●PAYOUTSETTING
TheJACKPOTticketsnumberandfigurinesectioncanbeset.
ThepointsofJACKPOTcanchangebytestmode.
e.g.150 200 250 300 400 500 600 700 800 900 999
※Thedatawhichwrittenonthebelowissuppositionticketsaveragenumberofeach
game.
※Figurinepositioncanchangetofivesections,justlikepicture.
※Theshipmentsettingis"sectionBorC JACKPOT300tickets".
A B CD E

.16.
JACJPOT
( pieces )
position A
( pieces )
position B
( pieces )
position C
( pieces )
position D
( pieces )
position E
( pieces )
150 16 12 9 8 7
200 20 14 11 10 9
250 24 17 13 11 10
default 300 27 19 14 13 11
400 35 24 18 16 13
500 43 29 22 20 16
600 50 34 26 23 19
700 58 38 30 26 22
800 66 43 33 30 25
900 73 48 37 33 28
999 81 53 41 36 31
●TESTMODE
Push[ENTER]ontestmode,eachunitwillstarttestmode.changecontentwith「←」「→」
whichontheinteroperationboard,push「ENTER」 cangotomodedecision,and
starttest.
returnwithpush 「BACK」.backtogamemodewithclick 「ENTER」atthetopof
testmodescreen

.17.
・testmode・flowchart
Credit/ticketshowingnumberofcreditsandpayouttickets
ROMVERSIONshowingROMvision
METERINCOMEDATACREDITCOUNTshowingcreditnumber
GAMECOUNTshowinggamenumber
TICKETCOUNTshowingpaidouttickets
TICKET/CREDIT[TICKETCOUNT]÷[CREDITCOUNT]thenumberofticketbyeachcredit
AVE.GAMETIMEaveragegametime
INDIVIDUALBALLDATA5&15therespectivelynumberofdetectedball
BALL DATA30&50
BALL DATA100&JP
INCOMECLEARresettheincomedata
ERRORDATAshowingthelaste10errorhistory
LASTPLAYshowingthelast10buyinghistory
SETTINGCOINSETsetthecostofoneplay【default】 2coins1play
JACKPOTsetthepointsofJACKPOT【default】 300
ATTRACTsettheATTRACT【default】 ON
TILTsettheTILT【default】 AUTO
MERCYTICKETsetmercyticketnumber【default】 1
SOUNDVOLUMEsetsoftwarevalueofsound【default】128/128/128
T-DISPENSERsettypeofticketdispenser 【default】 USA/EU
TICKETOUTPUTsetthemethodofticketpayout【default】NORMAL
I/OTESTPUSHERTESTplayingpusherunit‘smovementtest
RELEASETEST playingballrelease’smovementtest
SHAKETEST playingflapunit‘smovementtest
TICKETTEST playingticketvendor‘smovementtest
COININTEST playinginputunit‘smovementtest
SWITCHTEST playingswitch‘smovementtest
LAMP&LEDTESTplayinglamp&LEDlightingtest
SOUNDTEST playingsoundregenerationtest
RFIDREADTEST playingICtag’srecognizetest
AGING playingmovementtest
MECHACNTTESTplayingcoinandticketcounter’smovementtest.(usuallynotappear/changeofDIPswitch)
GAMECLEARdeletealltheadvancinggamedata
METERCLEARdeleteall“METER”data
ALLDATACLEARdeleteallthedata,makebasis formatting
←/→switch
ENTERswitch
・BACKswitchcanbacktostageonebefore

.18.
【presentcredit& payoutticketnumber】
ThenumberofpresentcreditisshowingonthefrontLCDscreen,ticketnumberis
showingbelow
【ROMVERSION】
ROMVERSIONatpresent.
(A40XXXX)MAINCPUVERSION
(J40XXXX)SUBCPUVERSION,(L40XXXX)SOUNDVERSION
【METER】
Itisthetopmenuofmeter
ChangetoDataselectmenuwithpushingENTERswitch
●INCOMEDATA
ItisthetopmenuofINCOMEDATA
ChangetoincomeinformationscreenwithpushingENTERswitch.
Whenalltypesofmeterscometothemaxvalue(99999999),themeterscannot
countanymore,pleasegotoINCOMECLEARtoclearthedata.
・CREDITCOUNT
Creditnumberexpression
Itiscannotcountthepointnumbersofserviceswitch
・GAMECOUNT(GAMENUMBER)
Showgamenumber
>METER
>INCOME DATA
CREDIT COUNT
00000000
VERSION A04XXXX
J04XXXX LO4XXXX
CREDIT 00000000
TICKET 00000000
Creditnumber.
Paidoutticketnumber.
METER
Present Credit & pay out ticket number
ROM VERSION

.19.
Itwillcountthenumberofserviceswitch
・TICKETCOUNT(cumulativetotalofpayoutticket)
thenumberofpayouttickets(thecumulativetotalofticketallotment)
・TICKET/CREDIT(theaverageticketnumberofeachcredit)
Thevalueof「TICKETCOUNT」÷「CREDITCOUNT」
・AVE.GAMETIME(averagegametime)
Theaveragetimefromgamestart(pushingbutton)untilfinish(scoredetermined)
・INDIVIDUAL(thecumulativetotalofalldetectedballs)
Showthecumulativetotalofeachdetectedball
ShowdatawithpushingswitchENTER.changeitwithpushingswitch ←→
ENTER:pushfivesecondsuntildatadeleted.
●ERRORDATA(errorhistory)
Showthelastedtenerror・warninghistory
ShowdatawithpushingswitchENTER,changeitwithpushingswitch←→
・ERROR-1&2
・ERROR-3&4
GAME COUNT
00000000
TICKET COUNT
00000000
>ERROR DATA
01:ERROR=XX
02:WARNING=XX
03:WARNING=XX
04:ERROR=XX
履歴番号:エラー番号
エラー発生日時
Historynumber:errornumber/warningnumber
TICKET/CREDIT
00000000
AVE. GAME TIME
00000000sec
005:00000000
015:00000000
100:00000000
JP :00000000
030:00000000
050:00000000
>INDIVIDUAL

.20.
:
・ERROR-9&10
●LASTPLAY(playhistory)
Showthelastedtenplayhistory
ShowdatawithpushingswitchENTER,changeitwithpushingswitch ←→
・LASTPLAY-1
・LASTPLAY-2
:
・LASTPLAY-10
【SETTING】
Thetopmenuofallsettingmode.
PushingENTERswitch,cangotoanysettingmodeofREFERENCE・CHANGE
●COINSET(gamenumberofeachcredit)
Setthecostofoneplay
○contentsetting
1COIN2PLAY/1COIN1PLAY/2COINS1PLAY/3COINS1PLAY/
4COINS1PLAY/5COINS1PLAY/6COINS1PLAY/7COINS1PLAY
09:ERROR=XX
10:ERROR=XX
>LAST PLAY
>SETTING
Totalofgainedtickets
XXX XXX XXX XXX
XXX XXX [01/01]
XXX XXX XXX XXX
XXX XXX [01/01]
Thescoreofeachfallenball,canshowmaxsix
dataineachpage
XXX XXX XXX XXX
XXX XXX [01/01]
COIN SET
[ 2COINS1PLAY]
SETTING
01:TICKET=XXX
02:TICKET=XXX
10:TICKET=XXX
>COIN SET
2COINS1PLAY
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