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SD card contents, Sound Banks and Slots
Sounds are stored in the WAV format ( 6 bits, 22050 samples per second). The
previously used RAW format is no longer supported.
WAV sound files must comply with the format above or they will be skipped
during the boot, leading to sound gaps or board failure.
Crystal Focus Version 5.0 has 6 sound banks. This allows storing different “style” in
the same saber. Each sound bank is stored on the SD card in the sub-directories (or
folders) bank1 to bank6. The contents of a bank is called a Sound Font
In the root directory of the SD card, you’ll find the sound bank selection menu files:
6 descriptive sounds of the sound banks (one – two – three – four –
five - six.wav)
a sound announcing the bank selection menu (menu.wav)
a sound announcing the selection of the audio player – iSaber (player.wav)
a background sound for the menu (menubgnd.wav)
The sounds played by the saber are stored into 6 sub-directories (folders). During the
selection of the sound bank (see further in this document), the latter is identified with
a descriptive sound (one – two – three – four – five - six.wav) which
can of course be customized. The user can record is own voice and describe the
contents of the sound font/bank from the simplest manner like saying “bank one” to
something really descriptive like “dark side configuration”, or by naming the weapon.
Each sound bank has 32 sound slots split as below :
a boot sound (boot.wav)
4 power on sounds (poweron.wav to poweron4.wav)
Power on Force (poweronf.wav)
2 power off sounds (poweroff.wav and pwroff2.wav)
continuous humming (hum.wav)
8 clash sounds (clash1.wav to clash8.wav)
8 swing sounds (swing1.wav to swing8.wav)
4 blaster blocking sound (blaster.wav to blaster4.wav)
blade lockup sound (lockup.wav)
2 force effect sounds (force.wav and force2.wav)
When the power supply voltage is applied to the board, our board “boots” and plays a
little logo sound to notify the user, just like a digital camera. This little logo makes
sure the Crystal Focus Saber Core started properly and it gives a special identity to the
saber and to the loaded sound font. This sound can be of course customized. If the
boot sound boot.wav is not on the SD card, a little beep is played instead. If you
don’t want any sound when powering the module, create a WAV sound file with 00
ms of silence.