QTX Light DM-X10 User manual

DM-X10
192 Channel DMX Controller
USER MANUAL
154. 091UK
Version 1.0

U S E R M A N U A L
1
Content
1.
.......................................................1.1
1.2
Before you begin
What is included..................................
Unpacking instructions
Safety instructions
...............................................................................
1.3....................................................................................
2.
2.1 ...................................................................................................
2.2
2
Installation
Features
General overview
Product overview ...........
Common terms
.......................................................................................
..............................................................................3.
2.5 ...........................................................................................
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6
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3. Operating instructions
3.1 SETUP
3.1.1 Setting up the System.......................................................................
3.1.2 Fixture Addressing..........................................................................
3.1.3 Fade Time Assign.............................................................................
3.2OPERATION
3.2.1 Manual Mode...................................................................................
3.2.2 Review Scene or Chase..................................................................
3.3 PROGRAMMING
3.3.1 Entering program mode....................................................................
3.3.2 Create a scene................................................................................
3.3.3 Running a Program..........................................................................
3.3.4 Check Program...............................................................................
3.3.5 Editing a Program.............................................................................
3.3.6 Copy a Program................................................................................
3.4CHASE PROGRAMMING
3.4.1 Create a chase...............................................................................
3.4.2 Running a Chase.............................................................................
3.4.3 Checking a Chase............................................................................
3.4.4 Edit Chase (Copy Bank Into Chase)...................................................
3.4.5 Edit Chase (Copy Scene Into Chase).................................................
3.4.6 Edit Chase (Insert Scene Into a Chase)..............................................
3.4.7 Delete a scene in a Chase.................................................................
3.4.8 Delete a Chase.................................................................................
3.4.9 Delete all Chase Programs...............................................................
3.5 SCENE PROGRAMMING (STEPS)
3.5.1 Insert a scene...................................................................................
3.5.2 Copy a scene...................................................................................
3.5.3 Delete a scene................................................................................
3.5.4 Delete all scenes.............................................................................
3.6 PLAYBACK
3.6.1Running in Sound-Mode....................................................................
3.6.2 Running in Auto-Mode......................................................................
3.6.3 Run multiple chases simultaneously..................................................
3.6.4 Blackout...........................................................................................
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4APPENDIX
DMX Primer
Fixture Linking..........................................................................................
4.3 DMX dipswitch quick reference chart...........................................................
4.4 Technical specifications ............................................................................
4.1 ...............................................................................................
4.2
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8
10
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1.1 What is included
1) DM-X10 controller
2) DC 9-12V 500mA, 90V~240V Power Adapter
3) Manual
1.2Unpacking Instructions
Immediately upon receiving a fixture, carefully unpack the carton, check the
contents to ensure that
all parts are present, and have been received in good condition. Notify the
shipper immediately and
retain packing material for inspection if any parts appear damaged from
shipping or the carton itself
shows signs of mishandling. Save the carton and all packing materials. In the
event that a fixture
must be returned to the factory, it is important that the fixture be returned in the
original factory box and packing.
1.3Safety Instructions
Please read these instructions carefully, which includes important
information about the installation, usage and maintenance?
* Please keep this User Guide for future consultation. If you sell the unit to another user, be sure that
they also receive this instruction booklet.
* Always make sure that you are connecting to the proper voltage and that the line voltage you are
connecting to is not higher than that stated on decal or rear panel of the fixture.
* This product is intended for indoor use only!
* To prevent risk of fire or shock, do not expose fixture to rain or moisture. Make sure there are no
flammable materials close to the unit while operating.
* The unit must be installed in a location with adequate ventilation, at least 50cm from adjacent
surfaces. Be sure that no ventilation slots are blocked.
* Always disconnect from power source before servicing or replacing lamp or fuse and be sure to
replace with same lamp source.
* In the event of serious operating problem, stop using the unit immediately. Never try to repair the unit
by yourself. Repairs carried out by unskilled people can lead to damage or malfunction. Please
contact the nearest authorized technical assistance center. Always use the same type spare parts.
* Don t connect the device to a dimmer pack.
* Make sure power cord is never crimped or damaged.
* Never disconnect power cord by pulling or tugging on the cord.
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2. INTRODUCTION
2.1Features
* Universal DMX-512 Controller
* Controls 12 intelligent lights of up to 16 channels
* 30 banks of 8 scenes, 240 scenes total
* 6 sets of chases containing 240 scenes
* Execute multiple chases simultaneously
* Beat-activation, tap sync, auto run
* Polarity selector
2.2General Overview
* The DM-X10 is a universal intelligent lighting controller. It allows the control of
12 fixtures composed of 16 channels each and up to 240 programmable scenes.
Six chase banks can contain up to 240 steps composed of the saved scenes and
in any order. Programs can be triggered by music, automatically or manually.
All chases can be executed at the same time.
* On the surface you will find various programming tools such as 8 universal channel
sliders and LED display indicators for easier navigation of controls and
menu functions.
2.3Product Overview (front)
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1 2 3 5 6 9 10 11 12
1715 14 13874 16

ItemButton or FaderFunction
selected
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Fixture select buttonsFixture selection
Fixture indicator LEDSIndicates the fixtures currently
Universal bump buttons representing scene
selection
Scene select buttonslocation for storage and
Channel faders
For adjusting DMX values, Ch 1~8 can be adjusted
immediately after pressing the respective scanner
select button, Ch 9~16 after pressing the Page
select button
Page select button
In manual mode, press to toggle between pages
of control or to select both pages simultaneously.
Both LEDS on will allow control of both lower and
upper range channel.
Program buttonUsed to enter programming mode
Music/Bank Copy buttonUsed to activate Music mode and as the copy
command during programming
LCD display windowStatus window displays pertinent operational data
Bank Up buttonFunction button to traverse Scene/Steps in banks or chases
Incremental DMX values whileFINEbutton is active.
Bank Down buttonFunction button to traverse Scene/Steps in banks or chases
Decremental DMX values whileFINEbutton is active.
Tap Display button
This is a Tap-Sync during playback and during programming
changes the DMX value displayed in the LCD panel to percentages
Blackout button
Sets the shutter or dimmer value of all fixtures to 0 causing
all light output to cease
Rec button
Activates externa lcontrol and also used to confirm the
record/save process
Auto/Del button
Used to activate Auto mode and as the delete function key
during programming
Speed faderThis will adjust the hold time of a scene or a step
within a chase
Fade-Time faderAlso considered a cross-fade, sets the interval
Chaser buttons
Chase memory 1 ~ 6

2.5 Common Terms
The following are common terms used in intelligent light programming.
Blackoutis a state by where all lighting fixtures light output are set to 0 or off, usually on a temporary
basis.
DMX-512is an industry standard digital communication protocol used in entertainment lighting
equipment. For more information read SectionsDMX Primer and DMX Control Mode in the
Appendix.
Fixturerefers to your lighting instrument or other device such as a fogger or dimmer of which you can
control.
Programsare a bunch of scenes stacked one after another. It can be programmed as either a single
scene or multiple scenes in sequence.
Scenesare static lighting states.
Slidersalso known as faders.
Chasescan also be called programs. A chase consists of a bunch of scenes stacked one after
another.
Scannerrefers to a lighting instrument with a pan and tilt mirror; however, in the controller it
can be used to control any DMX-512 compatible device as a generic fixture.
Stand Alonerefers to a fixtures ability to function independently of an external controller and usually
in sync to music, due to a built in microphone.
Fadeslider is used to adjust the time between scenes within a chase.
Speedslider affects the amount of time a scene will hold its state. It is also considered a wait time.
Shutteris a mechanical device in the lighting fixture that allows you to block the lights path. It is often
used to lessen the intensity of the light output and to strobe.
Patchingrefers to the process of assigning fixtures a DMX channel or..
3.OPERATING INSTRUCTIONS
3.1 Setup
3.1.1 SETTING UP THE SYSTEM
1) Plug the AC to DC power supply to the system back panel and to the mains outlet.
2) Plug in your DMX cable(s) to your intelligent lighting as described in the fixtures respective
manual. For a quick Primer on DMX see the •DMX Primer•section in the Appendix of this
manual.
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3.1.2FIXTURE ADDRESSING
The DM-X10 is programmed to control 16 channels of DMX per fixture, therefore the fixtures you
wish to control with the corresponding FIXTURE buttons on the unit, must be spaced 16 channels
apart.
FIXTURE OR
SCANNER #
DEFAULT DMX STARTING
ADDRESS
BINARY DIPSWITCH SETTINGS
SWITCH TO THE ON POSITION
1
2
3
4
5
6
7
8
9
10
11
12
1
17
33
49
65
81
97
113
129
145
161
177
1
1 , 5
1 , 6
1 ,5 ,6
1 , 7
1 , 5 , 7
1 , 6 , 7
1 , 5 , 6 ,7
1 , 8
1 , 5 , 8
1 , 6 , 8
1 ,5 ,6 , 8
Please refer to your individualfixture s manual for DMX addressing instructions. The table above
refers to a standard 9 dipswitch binary configurable device.
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3.1.3 FADE TIME ASSIGN
You can choose whether the board s fade time during scene execution is implemented broadly to all
output channels or only to the Pan & Tilt movement channels. This is relevant because often you will
want gobos and colors to change quickly while not affecting the movement of the light.
Action :
2) Hold theMODEandTAP DISPLAYbuttons
simultaneously.
1) Turn OFF the controller.
3) Turn ON the controller.
Notes :
4) Press theTAP DISPLAY button to toggle between
the two modes. Either ALL CH (all channels)
5) PressMODEandTAP DISPLAY to save settings.
All LEDS will blink to confirm.
ALL CH: All channels ONLY X/Y: Only Pan & Tilt
3.2 Operation
3.2.1 MANUAL MODE
The manual mode allows direct control of all fixtures. You are able to move them and change
attributes by using the channel faders and wheel.
Action :
2) Select a FIXTURE button.
1) Press theAUTO DELbutton repeatedly until the
MANUAL LED is lit.
3) Movewheeland faders to change fixture attributes.
Notes :
All changes made while in Manual Mode are
temporary and will not be recorded.
PAGE/SELECT A/B button:
Use to switch between fader control of (A: Ch1~8),
(B: Ch 9~16)
TAP DISPLAY button:
Press to toggle the output indicator on the LCD display
between DMX values (0-255) and percentage (0-100)
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Action : (SCENE Review)
2) Select a SCENEbutton (1~8) to review.
1) Select any one of the 30 banks by pressing the
BANK UP/DOWNbuttons.
3) Move faders to change fixture attributes.
Notes :
Make sure you are still in MANUAL Mode.
3.3 Programming
A program (bank) is a sequence of different scenes (or steps) that will be called up one after another.
In the DM-X10 30 programs can be created of 8 scenes in each.
3.3.2CREATE A SCENE :
1) Press theProgrambutton until the LED blinks.
3.2.2 REVIEW SCENE OR CHASE
Action :
2) PositionSPEEDandFADE TIMEsliders all the
way down.
1) Press thePROGRAMbutton until the LED blinks.
3) Select the FIXTURES you wish to include in your
scene.
Notes :
Deselect Blackout if LED is lit.
This instruction assumes that you have already recorded scenes and chases on the controller. Other
wise skip section and go to programming.
Action : (CHASE Review)
2) Press theTAP DISPLAYbutton to view the step
number on the display.
1) Press any one of the 6 CHASEbuttons.
3) Press the BANK UP/DOWN buttons review all scenes
in the chase.
3.3.1ENTERING PROGRAM MODE
A scene is a static lighting state. Scenes are stored in banks. There are 30 bank memories on the
controller and each bank can hold 8 scene memories. The DM-X10 can save 240 scenes total.
4) Compose a look by moving the slidersand wheel.
5) TapMIDI/RECbutton.
6) Choose a BANK(01~30) to change if necessary.
7) Select a SCENESbutton to store.
8) Repeat steps 3 through 7 as necessary. 8 scenes
can be recordedin a Program.
9) To exit program mode, hold thePROGRAM button.
You can select more than one fixture.
You can access channels 9~16 by pressing the Page
Select button. This is necessary for fixtures that use
more than 8 channels of control.
There are 8 scenes available in every bank.
All LEDs willflash to confirm. The LED display will now
indicate the Scene number and Bank number used.
Shortcut:Press [PROGRAM] [FIXTURES ] Adjust [Faders] [BANK]
[SCENE] Press [PROGRAM] to store.
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Action :
2) Press theAUTO DELbutton repeatedly until the
AUTOLED turns on.
1) Use BANK UP/DOWNbuttons to changeProgram
banks if necessary.
3) Adjust thePROGRAM speed via theSPEEDfader
and the loop rate via theFADE TIME fader.
Notes :
Deselect Blackout if LED is lit.
3.3.3 RUNNING A PROGRAM
Action :
2) UseBANK UP/DOWNbuttons to change Program
banks if necessary.
1) Press and hold thePROGRAMbutton until the
LED blinks.
3) Select the desired fixture via theFIXTURES button.
Notes :
Deselect Blackout if LED is lit.
4) Adjust and change fixture attributes using the channel
faders and wheel.
6)Select the desiredSCENESbutton to save.
4) Alternatively you can tap theTAP DISPLAY button
twice. The time between two taps sets the time
between SCENES (up to 10 minutes).
Also called a Tap-Sync.
3.3.4 CHECK PROGRAM
Action :
2) Use theBANK UP/DOWNbuttons to select
the PROGRAMbank to review.
1) Press and hold the PROGRAMbutton until the
LED blinks.
3) Press theSCENESbuttons to review each
scene individually.
Notes :
3.3.5 EDITING A PROGRAM
Scenes will need to be modified manually.
5) PresstheRECbutton to prepare the save.
Action :
2) UseBANK UP/DOWNbuttons to select the
PROGRAMbank you will copy.
1) Press and hold the PROGRAMbutton until the
LED blinks.
3) Press the REC button to prepare the copy.
Notes :
All 8 scenes in a Program bank will be copied.
4) UseBANK UP/DOWN buttons to select the
destination PROGRAM bank.
3.3.6 COPY A PROGRAM
5) PresstheMUSIC BANK COPYbutton to execute
the copy. All LEDs on the controller will blink.
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3.4Chase Programming
Action :
2) Adjust the Chase speed by tapping the TAP DISPLAY
button twice at a rate of your choosing.
1) Press a CHASEbutton then press the AUTO DEL
button.
Notes :
The time between 2 taps will set the chase speed (up
to 10 minutes)
3.4.1CREATE A CHASE
Action :
2) Press the CHASE(1~6) button you wish to program.
1) Press the PROGRAMbutton until the LED blinks.
3) ChangeBANKif necessary to locate a scene.
Notes :
3.4.2RUNNING A CHASE
Action :
2) Press the desired CHASEbutton.
1) Press and hold the PROGRAMbutton to enter
programming mode.
3) Select theBANK to be copied using the
BANK UP/DOWNbuttons.
Notes :
4) Press MUSIC/BANK COPY button to prepare copy.
3.4.4EDIT CHASE (COPY BANK INTO CHASE)
5) PressRECbutton to copy the bank. All LEDs
will blink.
A chase is created by using previously created scenes. Scenes become steps in a chase and can be
arranged in any order you choose. It is highly recommended that prior to programming chases for the
first time; you delete all chases from memory. See Delete AllChasesforinstructions.
A Chase can contain 240 scenes as steps. The term steps and scenes are used interchangeably.
4) Select theSCENEto insert.
5) Tap the REC button to store.
6) Repeat steps 3 ~ 5 to add additional stepsin the
chase. Up to 240 steps can be recorded.
7) Press and hold thePROGRAM button to savethe
chase.
Action :
2) Select the desiredCHASE button.
1) Press and hold the PROGRAMbutton until the LED
is lit.
Notes :
3.4.3CHECKING A CHASE
3) Press the TAP DISPLAY button to switch the LCD
display to steps.
4) Review each scene/step individually by using the
BANK UP/DOWNbuttons.
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3.4.5EDIT CHASE (COPY SCENE INTO CHASE)
Action :
2) Press the desiredCHASE button.
1) Press and hold the PROGRAMbutton to enter
programmingmode.
Notes :
I.e. To insert a scene between Steps 05 and 06
navigate using BANK buttons until the display reads
STEP05.
Action :
2) Press the desiredCHASEbutton.
1) Press and hold the PROGRAMbutton to enter
programmingmode.
3) Select theBANK that contains the scene to be copied
using theBANK UP/DOWNbuttons.
Notes :
3.4.6EDIT CHASE (INSERT SCENE INTO A CHASE)
Action :
2) Press the desired CHASEbutton that contains
the scene to be deleted.
1) Press and hold the PROGRAMbutton to enter
programmingmode.
3) Press the TAP DISPLAY button to switch the LCD
display to steps.
Notes :
3.4.7DELETE A SCENE IN A CHASE
5) PressAUTO DELbutton to delete the step/scene.
All LEDs will blink.
4) Press theSCENEbutton that corresponds to the
scene to be copied.
5) PressREC button to copythescene.
All LEDs will blink.
3) Press the TAP DISPLAY to switch the LCD display
to steps view.
4) Use theBANK UP/DOWNbuttons to navigate steps
and locate the insert point of the new scene.
The display will read the step number.
5) Press button to prepare the insert.
6) Use theBANK UP/DOWN button to locate theSCENE.
7) Press the SCENE button that corresponds to the scene
to be inserted.
8) Press button to insert the scene. All LEDs
will blink.
4) Select the scene/step to be deleted using the
BANK UP/DOWNbuttons.
Action :
2) Press theCHASEbutton (1~6) to be deleted.
1) Press and hold the PROGRAMbutton to enter
programmingmode.
3) Press and holdAUTO DELbutton and the respective
CHASE button to delete the chase. All LEDs will blink.
Notes :
3.4.8DELETE A CHASE
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REC
REC

3.4.9DELETE ALL CHASE PROGRAMS
Action :
2) Press the desiredCHASE button.
1) Press and hold the PROGRAMbutton to enter
programmingmode.
Notes :
I.e. To insert a scene between Steps 05 and 06
navigate using BANK buttons until the display reads
STEP05.
Action :
2) Press and hold the BANK DOWNbutton and the
AUTO DELbutton while turning ON the controller.
1) Turn OFF controller.
3) All LEDs willblink.
Notes :
3.5Scene Programming (Steps)
Action :
2) Select theBANKthat contains the scene to be
copied using the BANK UP/DOWNbuttons.
1) Press and hold the PROGRAMbutton to enter
programmingmode.
3) Press the SCENE button that corresponds
to the scene to be copied.
Notes :
3.5.2COPY A SCENE
5) Select the destination BANK that contains the scene
memory to record onto using the BANK UP/DOWN
buttons.
3) Press the TAP DISPLAY to switch the LCD display
to steps view.
4) Use theBANK UP/DOWNbuttons to navigate steps
and locate the insert point of the new scene.
The display will read the step number.
5) Press RECbutton to prepare the insert.
6) Use theBANK UP/DOWN button to locate theSCENE.
7) Press the SCENE button that corresponds to the scene
to be inserted.
8) Press REC button to insert the scene. All LEDs
will blink.
4) Press REC button to copy the scene.
CAUTION!This procedure will result in irrevocableloss of chase step memory. The individual scenes
and program banks will be preserved.
3.5.1 INSERT A SCENE
6) Press the desiredSCENE button to complete copy.
All LEDs willblink.
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3.5.3DELETE A SCENE
Action :
2) Turn the controller back on.
1) Press and hold the PROGRAMbutton and the
BANK DOWNbutton while turning off power to
the controller.
Notes :
CAUTION!
This process is irreversible. All scenes with data will
be set to 0.
Action :
2) Select the BANKthat contains the sceneto be
deleted by using the BANK UP/DOWNbuttons.
1) Press and hold the PROGRAMbutton to enter
programmingmode.
3) Press and hold theAUTO DELbutton.
Notes :
Action :
2) Select the program BANKto run in soundactive
mode using the BANK UP/DOWNbuttons.
1) Press theMUSIC BANK COPYbutton until the
MUSIC LEDturns on.
Notes :
3.6Playback
4) You can adjust the duration time using the
FADE TIME fader.
3.5.4 DELETE ALL SCENES
4) Press the SCENE button that corresponds to the
scene you want to delete. All LEDs willblink.
When deleting a scene the physical location is not
removed, however, all 192 DMX channels available
to the scene will be set to value 0.
3.6.1 RUNNING IN SOUND-MODE
3) Alternatively you can press a single CHASE button
(1~6) or severalCHASE buttons in sequence and all
selected chases will loop in the order selected.
In the Sound mode, programs will be triggered by the
sound using its built-in microphone.
Multiple chases selected will loop and run in the
order originally selected.
Action :
2) If a CHASEbutton is not pressed the controller
will automatically run a BANKprogram.
1) Press theAUTO DELbutton until the AUTO LED
turns on.
Notes :
4) Alternatively you can press a single CHASE button
(1~6) or severalCHASE buttons in sequence and all
selected chases will loop in the order selected.
3.6.2 RUNNING IN AUTO-MODE
3) ChangeBANK programs by usingBANK UP/DOWN
buttons.
In the Auto mode, programs will be triggered by
controllers fade and speed time as set on the faders.
Multiple chases selected will loop and run in the
order originally selected.
5) You can adjust the time between steps by moving the
SPEED fader and the duration of the step by moving
theFADE TIME fader.
Action :
2) While holding down AUTO DEL, in succession
press and release eachCHASEyou would like
to run simultaneously.
1) Press and holdAUTO DELbutton.
Notes :
3.6.3 RUN MULTIPLE CHASES SIMULTANEOUSLY
IMPORTANT! To avoid conflict between scenes
running simultaneously that control the same fixture
attributes consider creating individual color and gobo
chases.
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4APPENDIX
4.1DMX Primer
There are 512 channelsin a DMX-512 connection. Channelsmay be assigned in any manner. A
fixture capable of receiving DMX 512 will require one or a number of sequential channels. The user
must assign a starting address on the fixture that indicates the first channel reserved in the controller.
There are many different types of DMX controllable fixtures and they all may vary in the total number
of channels required. Choosing a startaddress should be planned in advance. Channelsshould
never overlap. If they do, thiswill result in erratic operationof the fixtures whose starting address is
setincorrectly. You can however, control multiple fixtures of the same type using the same starting
address as long as the intended result is that of unison movement or operation. In other words, the
fixtures will be slaved together and all respond exactly the same.
DMX fixtures are designed to receive data through a serial Daisy Chain. A Daisy Chain connection is
where the DATA OUT of one fixture connectsto the DATA IN of the nextfixture. The order in which
the fixtures are connected is not important and has no effect on how a controller communicates to
each fixture. Use an order that provides for the easiest and most direct cabling. Connect fixtures
using shielded two conductor twisted pair cable with three pin XLR male to female connectors. The
shield connection is pin 1, while pin 2 is Data Negative (S-) and pin 3 is Data positive (S+).
4.2 FIXTURE LINKING
DMX-OUTPUTDMX-OUTPUT
Caution: At the last fixture, the DMX-cable has to be terminated with a terminator. Solder
a 120 resistor between Signal (-) and Signal (+) into a 3-pin XLR-plug and plug it in the
DMX-output of the last fixture.
In the Controller mode, at the last fixture in the chain, the DMX output has to be connected with a DMX
terminator. This prevents electrical noise from disturbing and corrupting the DMX control signals.
The DMX terminator is simply an XLR connector with a 120W (ohm) resistor connected across pins 2
and 3, which is then plugged into the output socket on the last projector in the chain.
The connections are illustrated below.
Occupation of the XLR-connection:
XLR mounting-socket:
1- Ground
2- Signal (-)
3- Signal (+)
XLR mounting-plug:
1- Ground
2- Signal (-)
3- Signal (+)
The transform of the controller line of 3 pins and 5 pins (plug and socket)
120 ohm
PI N3
PIN2
If you wish to connect DMX-controllers with other
XLR-outputs, you need to use adapter-cables.
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3.6.4BLACKOUT
TheBlackout button brings all lighting output to 0 or off.

4.3 DMX Dipswitch Quick Reference Chart
DMXAddress Quick Reference Chart
#1 #2 #3 #4 #5
#6
#7
#8
#9 0
0
0
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31 63
62
61
60
59
58
57
56
55
54
53
52
51
50
49
42
43
44
45
46
47
48
41
40
39
38
37
36
35
34
33
32
95
94
93
92
91
90
89
88
87
86
85
84
83
82
81
80
79
78
77
76
75
74
73
72
71
70
69
68 100132164196228260292324356388420452484
131163195227259291323355387419451483
130162194226258290322354386418450482
129161193225257289321353385417449481
128160192224256288320352384416448480
101133165197229261293325357389421453485
102134166198230262294326358390422454486
103135167199231263295327359391423455487
104136168200232264296328360392424456488
105137169201233265297329361393425457489
106138170202234266298330362394426458490
107139171203235267299331363395427459491
108140172204236268300332364396428460492
109141173205237269301333365397429461493
110142174206238270302334366398430462494
111143175207239271303335367399431463495
112144176208240272304336368400432464496
113145177209241273305337369401433465497
114146178210242274306338370402434466498
115147179211243275307339371403435467499
116148180212244276308340372404436468500
117149181213245277309341373405437469501
118150182214246278310342374406438470502
119151183215247279311343375407439471503
120152184216248280312344376408440472504
121153185217249281313345377409441473505
122154186218250282314346378410442474506
123155187219251283315347379411443475507
124156188220252284316348380412444476508
125157189221253285317349381413445477509
126158190222254286318350382414446478510
127159191223255287319351383415447479511
67 99
66 98
65 97
64 96
0
0
0
1
0
0
1
0
0
0
1
1
0
0
0
111
1
0
1
1
1
0
0
0
0
0
1
001
0
0
1
0
1
1
1
0
1
1
1
0
0
1
00111
1
0
1
1
1
1111
DMX DIP SWITCH SET
0=OFF
1=ON
X=OFF or ON
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
1
1
0
0
0
0
1
1
1
1
0
0
0
0
1
1
1
1
0
0
0
0
1
1
1
1
0
0
0
0
1
1
1
1
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Dip Switch Position
Dip Switch PositionDMX Address
15
D M X 5 1 2 C O N T R O L L E R S E R I E S
U S E R M A N U A L

4.4 Technical Specifications
Weight........................................................................................................................... 3.5 Kg
Operating Range.....................................................................................DC 9V-12V 500mA min
Maximum ambient temperature.......................................................................................45 C
Data input .................................................................................. locking 3-pin XLR male socket
Data output ............................................................................. locking 3-pin XLR female socket
Data pin configuration ..................................................................pin 1 shield, pin 2 (-), pin 3 (+)
Protocols........................................................................................................DMX-512 USITT
16
D M X 5 1 2 C O N T R O L L E R S E R I E S
U S E R M A N U A L
70mm
130mm
482mm
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