Rompa Hip Hop Activity Box User manual

Hip Hop Activity Box™ 22875, March 2018
Copyright ROMPA®Ltd
Hip Hop Activity Box™
Instruction Manual

2
Contents
3
At a Glance
Panel Overview
Colour
Description
Contents
Technical Specification
What’s in the Box
Compatible Rompa® Products
8
Operation
Modes
Touch Screen
Illuminated Push Buttons
External Switches
Microphone Input
Themes
Rompa® Wireless Operation
20
Installation
Installing Wall Mount Brackets &
Panel
26
Safety
27
Care and Maintenance
27
Troubleshooting

3
At a Glance
Panel Overview

4

5
Colour
The Panel is available in 4 colours:
Black, White, Cream and Blue
Description
Play games, create music and trigger shows of light and colour all
using the soft play floor pad. The panel is packed with games, music
and sound effects for endless hours of fun and learning. Encourage
movement, creativity and composition, listening skills, meaningful
activity and an understanding of cause and effect.
Technical Specification
Weight: 14kg
Input: 100-240V 50/60Hz
Output: 5V DC 10A
Material: ABS (Phthalate-Free)

6
Dimensions
(All dimensions in mm)

7
Contents
x1 Hip Hop Activity Box™Panel
x1 Hip Hop Activity Box™ Floor Pad
x2 Wall Mounting Bracket
x4 M4 Screws
x1 UK Mains Lead
x1 US Mains Lead
x1 EU Mains Lead

8
Compatible Rompa® Products
20848 Sensory Magic®
21098 Sensory Magic Portable®
19847 Deluxe 8 Colour Wirefree Controller
21006 8 Colour Wirefree Switch
19847 WiFi Interactive Carpet Switch Set
18870 Talking Cube
20402 Mini Talking Cube
21917 WiFi Microphone
22871 Colour Command Centre™
21918 WiFi Override Transmitter
21728 WiFi App Control Box
Operation
Modes
The mode dictates how the panel behaves. The Hip Hop Activity Box™
has 8 modes which can be selected via the touch screen or by plugging
in a microphone into the ¼” microphone input:
Mode 1: One Light/ One Note
When a colour on the floor pad is selected the entire panel screen will
light up the same colour and play an associated sound effect. The
sound effect played is determined by the theme selected via the
illuminated push button and colour on the floor pad.
The user must wait until the sound effect finishes before they can
trigger a new colour/ sound effect. To trigger the same colour and

9
sound effect twice in a row the user must step off and back onto the
floor pad.
Mode 2: Multiple Lights/ Multiple Notes
When a colour on the floor pad is selected the corresponding square
on panel screen will light up the same colour and play an associated
sound effect. The sound effect played is determined by the theme
selected via the illuminated push button and colour on the floor pad.
The user does not have to wait until the sound effect finishes before
they can trigger a new colour/ sound effect. To trigger the same colour
and sound effect twice in a row the user must step off and back onto
the floor pad.
Mode 3: Lights Out
A game is started by pressing any button on the floor pad which will
trigger a 3 second auditory countdown. The panel will illuminate a
random number of squares (dependant on difficulty selected) and the
user has to press the corresponding colours on the floor pad to
extinguish the lights and score points. The user must score as many
points in possible before the time runs out. An auditory and visual
reward is played when the game ends and the score is displayed via
the touch screen.
To trigger the same colour twice in a row the user must step off and
back onto the floor pad.
Mode 4: Colour Memory
A game is started by pressing any button on the floor pad which will
trigger a 3 second auditory countdown. The panel will illuminate a
random square which will then extinguish. The user has to press the
corresponding colours on the floor pad to score a point. The panel will
then display the same colour again but add a second colour to the
sequence. This will continue until user incorrectly repeats the sequence

10
of lights shown by the panel. An auditory and visual reward is played
when the game ends and the score is displayed via the touch screen.
To trigger the same colour twice in a row the user must step off and
back onto the floor pad.
Mode 5: Song and Lights
A song and light pattern is linked to each colour of the floor pad.
Selecting a colour on the floor pad will trigger the pattern and song to
start playing. At any time the user can select a different song and
pattern by stepping on another colour.
To trigger the same colour twice in a row and start the song from the
beginning the user must step off and back onto the floor pad.
The ‘Theme’ illuminated push button is inactive in this mode.
Mode 6: Create a Song
The user must first select a song by stepping on a colour of the floor
pad (a different song is associated with each colour). This will trigger a
3 second auditory countdown. The panel will then illuminate a random
number of squares. The user must select the corresponding colour on
the floor pad to extinguish the light and play the first note or segment
of the song (depending on difficulty will determine the number of steps
required to finish the song). The user must continue to extinguish the
lights to finish the song. An auditory and visual reward is played when
the song is complete.
To trigger the same colour twice in a row and start the song from the
beginning the user must step off and back onto the floor pad.
The ‘Theme’ illuminated push button is inactive in this mode.
Microphone Mode
This mode cannot be accessed via the touch screen. To access this
mode plug a microphone into the ¼” microphone input. The panel will
automatically change to microphone mode once a microphone has

11
been detected. The mode and brightness of the panel cannot be
adjusted via the touchscreen whilst a microphone is plugged in.
Use the floor pad to change the colour of the panel. The brightness of
the panel is then controlled by the volume of sounds made. The louder
the sound the brighter the panel will go.
All Modes: Passive Colour
When the panel has been inactive for more than 5 minutes the panel
will fade through colours creating a relaxing passive effect.
Touch Screen
The touch screen is intended for the supervisor of the session not the
primary user of the panel. The touch screen allows you to control in
detail how the panel behaves as well as view statistics of panel usage.
Upon booting the panel up it will revert to its default settings:
Mode 1: Interactive
Volume: 2
Screen Brightness: 100%
Panel Brightness: 6
Sound Effects: On
WiFi: On
Lock: Off

12
Mode
Pressing the light blue mode button to
cycle through the modes of the panel.
Press the Red forward or back buttons
to cycle through the other menu
options.
Volume
Pressing the ‘+’ will increase the
volume and pressing ‘-‘ will reduce the
volume.
Press the Red forward or back buttons
to cycle through the other menu
options.
Media
Pressing the ‘play/ pause’ button to
play or pause music. Press the ‘skip
forward’ to play the next track or ‘skip
back’ to play the previous.
Press the Red forward or back buttons
to cycle through the other menu
options.
*An SD Card with compatible mp3
files must be inserted to use the
media functionality.

13
Screen Brightness
Pressing the light green screen
brightness button will cycle the panel
through 6 levels of brightness.
Press the Red forward or back buttons
to cycle through the other menu
options.
Touch Screen Brightness
Pressing the yellow touch screen
brightness button will cycle the touch
screen through 3 levels of brightness.
Press the Red forward or back buttons
to cycle through the other menu
options.
Sound Effects
Pressing the light green sound effect
button will cycle the sound effects on
or off. Sound effect refers to the
sounds made when the user activates
the illuminated push buttons.
Press the Red forward or back buttons
to cycle through the other menu
options.
Wireless
Pressing the purple Wireless button
will cycle the panel Wireless on or off.
With Wireless turned on the panel will
respond to other Rompa® compatible
wireless products. With wireless
turned off it will ignore Rompa®
compatible wireless products.

14
Press the Red forward or back buttons
to cycle through the other menu
options.
Lock
Pressing the red lock button will lock
and unlock the illuminated push
buttons. When locked the push
buttons will dim and be unresponsive.
Press the Red forward or back buttons
to cycle through the other menu
options.
Stats
Pressing the blue stats will open the
stats screen.
From the stats screen you can see real
time the amount of button presses
have been made on the panel and the
duration the panel has been used for.
To return to the main page
Press the Red forward or back buttons
to cycle through the other menu
options.
Illuminated Push Buttons
The Hip Hop Activity Box™has 1 illuminated push button so the user
can control select the theme of SFX associated with the panel. When
pressed each button will flash and a unique sound effect will be

15
triggered. Sound effects can be turned off via the touch screen.
Illuminated buttons can also be locked via the touch screen if required.
The brightness of the illuminated buttons is reduced and the buttons
are unresponsive when locked.
Theme
The panel has 7 themes which
can be selected via the ‘Theme’
illuminated push button or an
external switch plugged into the
‘Theme’ input jack.
Theme dictates the sound
effects which are triggered
when interacting with the floor
pad.
External Switches
The panel has 1 external switch input each located underneath their
associated illuminated push button. To connect the external switch
simply plug into the 3.5mm jack and remove when finished (external
switches without a 3.5mm jack may need an adapter fitting).

16
Microphone Input
The panel has 1 microphone input. To use a microphone with the panel
simply plug a microphone into the ¼” jack located in the bottom right
of the panel. When the microphone is inserted the panel will
automatically detect its presence and turn to ‘Microphone Mode’. The
panel also acts as a karaoke and sounds spoken through the
microphone can be heard through the integrated speaker. Simply
remove the microphone from the panel when finished and the panel
will automatically revert back to its previous mode.

17
Themes
The panel has 7 themes which can be selected via the ‘Theme’
illuminated push button or an external switch plugged into the ‘Theme’
input jack:
1
Piano
2
Guitar
3
Various Instruments
4
Space
5
Music
6
Carnival
7
Animals

18
Rompa® Wireless Operation
The Hip Hop Activity Box™ is compatible with a range of Rompa®
wireless products (see Compatible Rompa® Products).
The panel has two unique modes of operation with wireless products
which are Colour Mode and Game Mode. The panel will always start in
Colour Mode and Game Mode can only be selected using either an 8
Colour Wireless Controller Simple (21006) or Deluxe (19847) by
selecting the central ‘Function Button’:
Colour Mode
8 Colour Wireless Controller Simple and Deluxe
Pressing the colour buttons turns the all the panel the corresponding
colour selected. The panel will remain this colour unless a new colour
is selected via the panel or a Rompa® wireless controller or the panel
will return to its normal operation by using the floor pad or timing out
after 60 seconds.
Pressing the central ‘function button’ acts will switch the panel to the
Game Mode.
Other Wireless Products
Selecting a colour turns the panel the corresponding colour selected.
The panel will remain this colour unless a new colour is selected via
the panel or a Rompa® wireless controller or the panel will return to its
normal operation by using the floor pad or timing out after 60 seconds.

19
Game Mode
It is recommended that only an 8 colour controller is used with game
mode as the 8 colours on the controller match the 8 colours on the
floor pad.
8 Colour Wireless Controller Simple and Deluxe
Pressing the colour buttons acts as pressing the corresponding colour
on the floor pad. This means games and songs can be played via the
wireless controller instead of the floor pad. The panel works as normal
in this mode.
Pressing the central ‘function button’ acts will switch the panel back to
Colour Mode.
Other Wireless Products
Selecting a colour acts as pressing the corresponding colour on the
floor pad. This means games and songs can be played via the wireless
controller instead of the floor pad. The panel works as normal in this
mode.
*The panel will ignore any colour which is not present on the floor pad
e.g. shades of green which are not same as the green on the floor pad
or 8 colour controllers will be ignored.
*Some games require the user to be able to select all 8 colours of the
floor pad or 8 colour controller. This means some wireless controllers
will be poorly suited to Game Mode e.g. Talking Cube (18870) you can
only select 6 colours.

20
Installation
Installing Wall Mount Brackets &
Panel
Due to the size of the product it is recommended that two people are
required to install the product.
Recommended Tools
Drill
Spirit Level
Pencil
Tape Measure
Appropriate Fixings
(All dimensions in mm)
Table of contents
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