Rushworks Remo 48 User manual

VDESK and REMO
USER GUIDE Version 6.0 (2015)
REMOTEPTZProductionSystem
REMO 48 REMO LITE

Table of Contents
VDESK Hardware Overview...................................................................................................................... 1
REMO Hardware Overview ...................................................................................................................... 1
Using Multiple Monitors .......................................................................................................................... 1
Keyboard Shortcuts.................................................................................................................................. 3
Software Overview –the User Interface ................................................................................................. 4
Camera Windows................................................................................................................................. 4
Preview Window.................................................................................................................................. 5
DSK Window......................................................................................................................................... 5
Playlist Window.................................................................................................................................... 5
File Browser Window........................................................................................................................... 5
Program Window ................................................................................................................................. 6
Clock and Audio Windows ................................................................................................................... 6
Switcher Window................................................................................................................................. 6
Settings Window .................................................................................................................................. 6
1 –Camera Windows ............................................................................................................................... 7
2 –Preview Monitor & Control................................................................................................................ 7
3 –DSK Control Window.......................................................................................................................... 8
4 –Playlist Window.................................................................................................................................. 8
5 –File Browser Window ......................................................................................................................... 9
6 –Program Monitor ............................................................................................................................... 9
Bug On/Off ......................................................................................................................................... 10
Bug selection...................................................................................................................................... 10
Crawl 1 & 2 On/Off............................................................................................................................. 10
Enter Main Crawl…............................................................................................................................. 10
Displaying two crawls simultaneously ............................................................................................... 10
Text..................................................................................................................................................... 11
Using HOT AUTO, HOT TAKE, and HOT KEY buttons ......................................................................... 12
7 –Clock & Audio Window .................................................................................................................... 12
8 –Switcher Control Window ................................................................................................................ 12
Clip End Actions: ................................................................................................................................ 13
Transitions and Effects tabs:.............................................................................................................. 13
9 –Settings Panel - Info ......................................................................................................................... 13
9 –Settings Panel –Audio ..................................................................................................................... 13
9 –Settings Panel –Encode ................................................................................................................... 14
Preparing for a Production .................................................................................................................... 15
Setting and Saving PTZ Camera Presets................................................................................................. 15
Creating a Graphic ................................................................................................................................. 16
Linking a Graphic to a Camera Preset.................................................................................................... 16
Saving Your Layout................................................................................................................................. 17
Creating a Playlist................................................................................................................................... 17
Selecting Transitions .............................................................................................................................. 18
Selecting and Using EFFECTS ................................................................................................................. 18
To display a Picture in Picture … (PiP).................................................................................................... 18
To display a Double Box PiP … ............................................................................................................... 19

Working with Chroma Key ..................................................................................................................... 19
Setting up a Recording ........................................................................................................................... 20
Adjusting System Configuration ............................................................................................................ 20
Configure CRAWL parameters ............................................................................................................... 22
Monitoring & Controlling Audio Levels ................................................................................................. 22
Starting your Production........................................................................................................................ 23
................................................................................................................................................................ 23
Don’t forget to start recording! ............................................................................................................. 23
Adobe Elements and VDESK / REMO..................................................................................................... 25
PRODUCER Overview: Staging an Event ................................................................................................ 26
The STAGE tab........................................................................................................................................ 27
The CAST tab .......................................................................................................................................... 28
The PLACES tab ...................................................................................................................................... 29
Changing the SIZE of display picons................................................................................................... 29
Adding EXTRAS to the STAGE layout.................................................................................................. 29
The CAMERAS tab .................................................................................................................................. 30
The PRESETS tab..................................................................................................................................... 30
To create a preset for a CAST member or EXTRA … .......................................................................... 31
Enabling and Using DoubleTake™...................................................................................................... 31
Setting up the DoubleTake offset ...................................................................................................... 32
Saving PRESETS to the QUICKSHOT Button Bar ................................................................................. 33
Switcher Functions on the QUICKSHOT Button Bar .......................................................................... 33
Showing the SWITCHER and PREVIEW Windows .............................................................................. 33
Showing the AUDIO MIXER ................................................................................................................ 34
Using the DSK control ........................................................................................................................ 34
The following sections are included on pages in the CLASSIC section of the USER GUIDE:.............. 34
Selecting Transitions .......................................................................................................................... 34
RUSHWORKS Contact & Support Info................................................................................................ 35

VDESK / REMO - User Guide Version 6.0 - 2015 Page 1
VDESK & REMO Touch Screen Production Systems
USER GUIDE Version 6.0 (2015)
Features and functions are being added continually, and this Guide will be updated frequently.
As a result, the content herein may not reflect the current feature set and behavior of the application.
Your RUSHWORKS Integrated Television Production System is designed specifically to enable a single operator to
produce a highly professional, multi-camera show … with NO CAMERA OPERATORS REQUIRED! Name and save PTZ
presets; create and display graphics and playlists; use multiple layers of crawls, logos and animation; use Chroma-key for
virtual sets and backgrounds; encode to internal storage, stream LIVE, and much more. This Guide will cover all the
components and controls included with your VDESK or REMO system.
VDESK Hardware Overview
Your VDESK Touch Screen Production System includes several components:
STANDARD
1. 17" touch screen monitor
2. Keyboard with shortcut key overlay
3. Mouse
4. Joystick
5. Computer
OPTIONAL (depending on PTZ camera model)
6. MUX box –serial camera control and power*
7. DEMUX breakouts –one for each PTZ camera when MUX is provided*
8. Camera cable –CAT5 and SDI-rated RG6 coax
REMO Hardware Overview
Your REMO Touch Screen Remote Production System includes several components:
REMO LITE
1. “Lunchbox” ruggedized portable computer with drop-down keyboard/touchpad
and integrated 17” touch screen monitor
2. Joystick
REMO 48
3. “Lunchbox” ruggedized portable computer with drop-down keyboard/touchpad
and integrated 17” touch screen monitor
4. Joystick
OPTIONAL (depending on PTZ camera model)
5. MUX box –serial camera control and power*
6. DEMUXs –one for each PTZ camera when MUX is provided*
7. Camera cable –Siamese bonded RG6 & CAT5 for DC power and RS422
Using Multiple Monitors
On VDESK and REMO systems you can connect a second monitor to display additional camera controls … or for working
with parallel applications like the included Adobe Photoshop Elements for immediate creation or editing of on-screen
graphics. You can also use the included Adobe Premiere Elements to edit your productions after they’re encoded.

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Keyboard Shortcuts
The keyboard overlay is a soft rubber membrane designed specifically for an Apple low-profile keyboard that’s provided
with your VDESK system (not REMO). For an overview we’ll start at the top left and move down the main keyboard, then
over to the arrow keys and number pad.
Program Keys: The PGM1 –PGM8 keys correspond to the PROGRAM
bus of the switcher. Pressing any one of these will take that input to
air. BLK selects an opaque black background.
Home: TILT PTZ camera UP.
Preview Keys: The 1-8 keys correspond to the PREVIEW bus of the
switcher. Pressing any one of these will take that input to the preview
bus. If that input is a PTZ camera then your camera control keys will
now display that camera.
Page Up: ZOOM PTZ camera OUT. Hold Shift+Page Up to ZOOM IN.
MVIEW: This is currently not active.
Delete: PAN PTZ camera LEFT.
Q: Skip back to previous clip (or beginning of current clip)
End: TILT preview camera DOWN.
W: Skip ahead to next clip
Page Down: Pan preview camera left.
Ctrl+R: Start recording with current settings
Up Arrow: Move selection up 1 item (Playlist or File Browser)
U: Jump to in point
Down Arrow: Move selection down 1 item (Playlist or File Browser)
I: Set IN point
Left Arrow: DSK AUTO (fade ON or OFF current DSK selection)
O: Set OUT point
Right Arrow: DSK TAKE (cut ON or OFF current DSK selection)
P: Jump to OUT point
CAM 1/5 –4/8: Click once to select the corresponding camera input on
the Preview panel.
S: STOP playback
Number Pad (1-9): Select the corresponding preset for the currently
selected Preview camera.
D: Clear IN point
Number Pad 0 (zero): Select Playlist window for use with arrow keys.
F: Clear OUT point
Number Pad. (period): Select Playlist window for use with arrow keys.
G: Clear both IN and OUT
Number Pad 0: Select File Browser window for use with arrow keys.
J: Play reverse
+ (plus): PGM AUTO (uses currently selected effect for transition).
K: Pause playback
Enter: PGM TAKE cuts to the current selection on the Preview panel.
L: Play forward
Return: Program TAKE
Shift: Hold Shift to switch number pad camera shortcuts
from 1-4 to 5-8
Space: Play/Pause

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Software Overview – the User Interface
After powering up the system, run the VDESK software by clicking on the VDESK or REMO launch icons
on the desktop. After a few seconds the User Interface will appear.
The user interface has different windows for controlling different functions:
Camera Windows
On the left side of the screen you will find up to four CAMERA
CONTROL windows. The default number of camera windows
displayed is four (4), but can be customized by this entry in the
Config panel. The maximum number of inputs (PTZ or standalone
cameras or other devices) supported by the system is twelve (12).
The inputs can be configured for analog or SDI signals.
All camera windows function the same, but each controls a
different camera. The camera output image displays in the window
to the left of the presets.
Initial Setup:
If it is the first time you have run the
application … and you have PTZ cameras
connected … you will need to configure
your cameras. Just select your model
from the list on each port for the correct
number of cameras you have.

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Preview Window
DSK Window
Playlist Window
File Browser Window
To the right of the first camera window is the PREVIEW
window. This shows which camera (or clip) is currently on the
preview bus of the switcher. It also lets you preview and cue
up clips by using the motion controls.
Below the PREVIEW window is the DSK window, which displays
and controls images with transparency –usually PNG files.
This window has two sections, the DSK Preview and the DSK
Program. This allows you to preview images while having
another image on-the-air. When the DSK Program is illuminated
("ON AIR") the image in that monitor will display on the main
PROGRAM output monitor.
At the bottom of the screen is the PLAYLIST window. This is where
you save an ordered list of files for playback. Just drag and drop files
from the File Browser to create and Save as many lists as you wish.
Select and drag any item anywhere within a list to reorder the
contents. Buttons are provided to change from Text View to Icon
view.
To the right of the Playlist window is the FILE BROWSER window. This
window allows you to browse for media on your system and select it
for display. Quick access shortcuts are included for preset folders -
CGs, Clips, Pics, and All - to help keep your media organized. Clips and
Pics display in the PREVIEW window; CGs (typically ‘lower thirds’ with
transparency, i.e. PNG files) display in the DSK window.

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Program Window
Clock and Audio Windows
Switcher Window
Settings Window
On the upper right of the screen, next to the audio meters and
clock, is the PROGRAM window. This window displays the
main output of your system. On the left side of the video
display is an icon bar with one-touch display buttons for
monitoring Program or Preview audio; displaying a branding
logo (BUG); displaying TWO independent crawls; one animated
graphic (‘snipe’), currently loaded clip location and duration;
and HOT SHOT controls (toggle on/off) that automatically
TAKE or TRANSITION to a selected camera preset.
To the right of the Program window are the CLOCK and
AUDIO windows. They display the current time, a
counter, and the level of the system's audio output. The
slider is used to adjust the master volume. There is also
a mute button which will completely silence any audio
output.
Below the Program Monitor is the SWITCHER window, displaying four, eight or
twelve inputs based on your system configuration. This controls which input is
sent to the program output. It also has the controls for effects and transitions.
At the bottom right of the screen you will find the SETTINGS
window. It has multiple sections for changing various
settings of the system. There are tabs that open controls for
(a) encoding and streaming your output, and (b)
setting/mixing LIVE input level and clip playback levels.

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1 – Camera Windows
With a four-input configuration there are four camera windows, typically connected to inputs 1-4 on the switcher. The
title bar indicates the camera number, and changes color based on the on air status of the camera. Red indicates the
camera is on Program. Green corresponds to the camera that is on Preview. Gray is any camera that isn't on Program or
Preview, and Black is a camera that is disconnected or doesn't have PTZ control.
Each window has an overlay of the video coming from the corresponding camera. Moving the cursor to the video will
highlight it with a border. This will allow you to manually control the pan and tilt of the camera with the mouse (or with
your finger on the touch screen if you wish). Below the video feed are controls for zoom and focus. The check box above
the focus controls allows you to quickly toggle between Auto Focus and Manual Focus.
The right half of the window contains the Preset Buttons. Each one can be programmed with a unique shot including any
of the controllable functions of the camera and stored with a descriptive name you enter. Below the 9 preset buttons is a
slider for controlling the speed at which the camera moves between presets.
The software will perform an "ON-AIR" move if you select a preset from the camera that is current in the PROGRAM
output. This will be a smooth move from the camera's current position to the selected preset. The bottom right of the
window has an expand/contract button to open the Manual Settings for the respective camera.
2 – Preview Monitor & Control
The Switcher Preview window shows a video preview of the source selected on the Preview output of the switcher. This
may be one of the PTZ cameras, another video input, or a preview of your clip playback or selected still graphic, if that
graphic has no transparency. Typically BMP and JPG files do not support transparency. PNG files are most commonly
used with transparency for ‘lower third’ titles and other instances where graphics are superimposed over a video source.

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When a clip is selected in the Playlist or File Browser it automatically appears in the Preview window and the appropriate
transport controls will activate. The audio speaker icon indicates whether or not the clip has audio present. Clicking the
icon will enable or disable the audio playback. The transport controls allow you to preview the clip, or cue the desired
spot from which to start playback when the clip is selected for display on the PROGRAM output. When a “LIVE” input is
selected the motion controls are disabled.
3 – DSK Control Window
The DSK window has controls for putting your graphics and video files on air. The monitor lets you preview graphics, and
then fade or cut them over the PROGRAM video. When you click a graphic to display it in the DSK PROGRAM section, you
can preview other graphics while the original is still on-the-air. Clicking "Auto to Air" or "Take to Air" will fade out the
graphic from the PROGRAM window then fade in the second graphic from PREVIEW. Whenever a graphic is being
displayed in the ON AIR DSK PGM window, ir you can FADE it off or TAKE it off using the respective buttons below the ON
AIR light in the PROGRAM section.
4 – Playlist Window
The Playlist window is used to create an ordered list of files for playback during your production. You can add files to the
Playlist by dragging them over from the File Browser or by clicking on the Add button and selecting them using the
Windows dialog. With a file selected, simply click the TAKE to AIR or AUTO to AIR button on the DSK window to display it
in the PROGRAM window.
As in the File Browser window, files can be displayed as a simple text list or as thumbnails using the Icon View. The
remaining buttons along the bottom (in order from left to right) Move a file (or files) up and down the list one step per
click, Add a file to the list, and Delete a file from the list. The bottom right features a button for creating a New playlist,
one to Open an existing playlist, another to Save the current playlist, and another to Save the current playlist under a
new name - Save As.

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5 – File Browser Window
The File Browser window can be used for searching your hard drive to locate files to add to your playlist. You can also
play and display files directly from the File Browser simply by clicking on them and then clicking the TAKE to AIR or AUTO
to AIR button on the DSK window.
Files can be displayed as a simple text list or as thumbnails using the Icon View. The buttons along the bottom control
that view, as well as allowing you to open a Windows dialog to browse for a different folder, move up to the parent
folder, and filter the current folder's contents. There are also four category buttons to take you to the default CGs, Clips,
Pics, and All folders.
6 – Program Monitor
The Program window shows the video output of the system. It is the final composited video signal that the system is
producing. This is also what will be captured by the encode function.
The PVW/PGM audio monitoring switch allows you to monitor either PROGRAM audio or PREVIEW audio. Clicking on it
will toggle between the options. GREEN headphones indicate you are monitoring PREVIEW through the computer audio
jack output … and RED headphones indicate you are monitoring PROGRAM audio output –the same that is being output
on the balanced XLR outputs or SDI embedded output of your system.

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Bug On/Off
Bug selection
To select the graphic associated with the BUG, right-click on the BUG
icon. Choose Select Logo Bug … A browser window will open, revealing
the contents of the CGs folder. Select the desired graphic and click OK.
When you next left-click the Bug icon to activate it, the attached graphic
will fade on.
Reset Logo Bug … removes the current bug file association, so nothing
will be displayed with you click the Bug icon.
Open File … opens the currently associated Bug graphic for verification.
Crawl 1 & 2 On/Off
Enter Main Crawl…
To enter crawl text associated with Crawl 1 (Main Crawl), right-click on the Crawl 1 icon.
Select Edit Main Crawl … Enter the text you want to display in the Main Crawl … and
enter the number of repetitions of the crawl message you want to display (1-50) … or
enter 0 to crawl continuously until you manually click on the Crawl 1 icon on the
Program Display to deactivate it.
Choose the Reset Crawl option to clear the currently entered crawl text, and
then click OK.
Displaying two crawls simultaneously
Since the two crawls are
independent, when you left-click
either Crawl 1 or Crawl 2, the crawl
begins immediately, following the
repetition rule you create in the Main Crawl Properties.
Crawl set up properties include font, font size, font color, background color,
transparency, and speed.
You can display a BUG (usually a ‘branding graphic’)
at any time by left-clicking once on the BUG icon. It
will illuminate (glow RED) and the currently selected
graphic, usually a PNG file, will fade on. Click again
to deselect the BUG. The icon will be grayed out,
and the currently displayed graphic will fade off.
To display crawl text associated
with Crawl 1 (Main Crawl), left-click
on the Crawl 1 icon. Any text entry
currently stored for Crawl 1 will
immediately display on the Program
output.
Crawl 2 is a completely
independent crawl layer, so just
follow the procedures above for
Crawl 1. You can display either or
both Crawl 1 and Crawl 2 at any
time.

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Text
You can enter a text message directly for display by right clicking the Text icon
and selecting Edit Text …
The Edit TEXT Properties window will open. You can enter text directrly
in the text box, with your input displayed in real-time in the Video
Preview window.
You can also select a Background Image to use behind the text. If the
image supports transparency (PNG), the text will be composited over
the background, revealing the portions of the PGM image.
Another common use of the Text display is to put a Time and Date
identifier on the screen. Just check the Add Time and Date
checkbox and that information will automatically display on the
PGM output.
To set up all the display
parameters of the Text display,
click on Configure in the Edit
Menu (or on the VDESK info
screen in the lower right).
Here you’ll select the font,
style, size, alignment, and
color. Also select where you
want to display it on the
screen, as well as the format of
the Date and Time display.

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Using HOT AUTO, HOT TAKE, and HOT KEY buttons
The three HOT buttons provide enhanced automation of putting your selected preset shots on the Program
output … as well as fading on any graphics associated with PTZ camera preset selection. HOT KEY only applies
if you have created links to graphics for any of your presets (see “Linking a Graphic to a Camera Preset” on
page 15).
Toggle on/off either the AUTO or TAKE buttons. They will ‘illuminate’ when
active/on. Whenever you select a “linked” camera preset, the system will
automatically switch to that shot as soon as the camera reaches the preset
destination, “cutting” to the shot if TAKE is On/illuminated … or dissolving to
the shot if AUTO is on/illuminated.
With HOT KEY OFF, the system will automatically load the associated graphic
into the DSK PVW window, where you can manually use the Take to Air or
AUTO to Air to fade on that graphic over the PROGRAM video.
With HOT KEY ON, the associated graphic will automatically fade on after the
HOT AUTO or HOT TAKE is executed. Right-click the HOT KEY toggle to display
user-defined settings for how many seconds it’s delayed before it fades on …
and for how long it displays before it fades out.
7 – Clock & Audio Window
The clock window has an analog clock showing the
current time. It also includes a digital clock and
timer. To start the timer, simply click the button labeled "Click for Timer" and it will
start counting up seconds. To stop the timer, touch the display. To start again, touch
the display again. The "Reset" button will reset the display to zero.
The Audio Window shows the real time master levels of your VDESK or REMO
system. These levels reflect what the system is outputting on the master audio
output as well as what is being captured by the encode function. The Slider will
adjust the mixed output of all the audio sources. The Mute button will mute the
audio output of the system.
The Close and Minimize controls on the clock panel affect the entire program. You
can also exit VDESK by right-clicking any of the camera window title bars and
choosing "Exit".
8 – Switcher Control Window

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The Switcher controls what input is on the Preview and Program bus. You can change inputs one of 3 ways:
1. Use the AUTO button - this will change between the Program input and the Preview input using currently
selected transition and duration.
2. Use the TAKE button - This will cut from the Program input to the Preview input.
3. Direct selection - Click any of the input buttons on either bus to switch the corresponding bus to that input.
Clip End Actions:
These allow you to control what happens when a clip on program reaches the end. The control is located above the CLIP1
and CLIP2 buttons on the switcher. When you click on the text it will cycle though the four choices, and when you click on
the down arrow it will display a menu:
Black at Clip End - Once the clip runs out you will see black until you choose another input on the switcher.
Take at Clip End - Upon reaching the end of the clip the system will perform a TAKE command, switching to the preview
input.
Auto at Clip End - At the end of the clip the system will perform a dip to black transition.
Repeat at Clip End - The clip will repeat until another input is selected. This option lights up RED as a reminder - the clip
will keep looping endlessly unless you stop it!
Transitions and Effects tabs:
The Transitions and Effects tabs are where you select the type of transition,
duration of that transition, and effect options. Not all effects and transitions have
the same options so each selection will look different.
For more information on how these work, jump ahead to Choosing Transitions
& Effects.
9 – Settings Panel - Info
9 – Settings Panel – Audio
Another panel available from the Settings window is the Audio
panel. This allows individual adjustment of the LIVE input, CLIP1,
CLIP2 and Snipe audio playback levels. When you select a video
clip for playback it appears in the Preview window and the
corresponding channel is indicated in GREEN. When a clip is on
Program the corresponding channel shows in RED. The buttons
on the switcher will correspond in color to the CLIP1 and CLIP2
indications on the audio panel.
The Settings window defaults to the VDESK panel.
This displays the product logo, Help File button, and
software version. It also has tabs to access the
other settings panels –Audio and Encode.

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9 – Settings Panel – Encode
You can encode two (2) independent file formats. The
default format is MPEG-2, with options for H.264 and
AVI. When you click the RECORD button, you’ll see the
status of the recording on the left, displaying the
format and the amount of time it has been encoding.
You can click the PAUSE button at any time. The RECORD button will indicate
the encoding is paused. Click the yellow RESUME button whenever you’re
ready to resume encoding. The resulting files will be contiguous, with
seamless splicing at the pause/resume point(s).
If recording space drops below one hour you will see a box pop up alerting
you. A warning will show again at 5 minutes remaining. Recording will STOP
AUTOMATICALLY when no more space is available. Please keep this in mind
when starting a recording.
The Encode panel displays the settings for recording. The first
is the Encoding Path which where your files will be stored. By
default this is set to D:\Recordings. If you wish to change this
use the Browse button to select the desired folder. Below that
is the optional File Name which will be used as the prefix to
your file name. The file name will always be created in this
format: filename yyyy_mmss hhmmss.

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Preparing for a Production
Now that you have had a brief overview of each window that makes up the user interface, we’ll show you how to set up
for production.
The “How To” steps we will cover are:
1. Create and name your camera presets.
2. Create graphics for your production.
3. Link a camera preset to a graphic.
4. Create a playlist.
5. Set up a recording.
6. Adjust the system settings.
Once these things are done you are ready to start your production.
Setting and Saving PTZ Camera Presets
There are a few different ways to control the
PTZ cameras. The joystick and touch pads
are the most fluid, but you can also use the
keys above the arrow keys to adjust camera
positions. The joystick and keyboard
controls will always apply to the camera
currently selected on PREVIEW. This allows you to move
the camera to the position or preset you desire without a
rapid on-air move.
Use the joystick to position the shot using Pan, Tilt and Zoom - then right-click the desired preset button on the
corresponding camera window. This will open a context menu for managing presets.
These include:
Zoom Out
Zoom In
Tilt Up
Tilt Down
Pan Left
Pan Right
Rename and Store Preset...
Opens a dialog to edit the name of the preset and save all the
camera parameters that have been set
Store Preset
Saves the current camera state to that preset (does not
change name)
Rename Preset...
Opens a dialog to edit the name of the preset
Link Preset to DSK Overlay
Opens a dialog that allows you to select a
graphic (PNG file) to link with the preset. Each
time you go to that preset the linked file will be
loaded in the DSK window
Go To Preset
Moves the camera to that preset
Clear Preset
Clears all data from the preset

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All camera data is saved to a preset. If Auto is the selection on the individual camera control, then that camera will be in
the automatic focus and exposure mode for that preset. If you desire to set focus, exposure, and white balance
manually, all these can be saved to each preset as well.
Select Rename and Store Preset … and enter a descriptive name for that shot, e.g. MAYOR, PASTOR, DRUMS, PIANO, etc.
Now that you’ve named and saved your first preset, follow the same procedure to name and save up to nine (9) presets
per camera. It's a good idea to get multiple angles of the shots that will be used most so that you can easily switch to
another if there is an obstruction. That is accomplished by creating similar presets on other cameras, so it’s OK to have a
preset called MAYOR on more than one camera. Use manual focus or iris if you have certain shots where focus and
lighting don’t produce good results using the default AUTO settings for a preset.
Creating a Graphic
To speed up the creation of “lower thirds”
and title screens for your productions we
have included Adobe Photoshop Elements
and Adobe Premiere Elements on your
system. To start the desired program either
click the pse or pre icon on the desktop, or
the corresponding icon on the quick launch
bar. Photoshop is for creating static images
and overlays, Premiere is used to create
animated full screen graphics and edit your
captured footage if you wish. We’ll begin by
creating a PNG to use as a lower third. Launch
Photoshop Elements.
Note: if you chose to create your own graphics they must be 720x486 pixels with a 0.9 pixel aspect ratio. (NTSC D1)
Once the program is running go to File > Open and then browse to D:\Media\CGs\Templates and chose one to work
with. Shown above is the file named DarkBar_Lower3rd_template.psd. It has a shape layer and a text layer. To edit the
text select the T(Text Tool) from the tool bar on the left side of the screen and move it over the text you wish to change.
The shape layer has a gradient effect and a drop shadow. To edit these, double-click on the fx icon in the Layers pallet on
the right side of the screen. There are many effects you can use to create depth or stylize your images. The templates are
all write-protected, so experiment and have some fun! The originals will be there to work with if you don't like what you
have changed.
After you have edited the text and created something you wish to use, click File > Save As... and chose.png from the file
type pull down. If you save the file in the D:\Media\CGs folder you will have fast access to it with the CGs shortcut button
in the File Browser window. Name the file something that will help you remember what it contains, and click Save.
Linking a Graphic to a Camera Preset
Once you have a camera position
saved to a preset button you have
the option to link an overlay to it.
These can be created in Photoshop
Elements or another graphics program you may have. Once these
files are saved as.PNGs you can link them. All you have to do is
DRAG your PNG from the File Browser onto the preset you want it
linked to and then DROP it. It's that easy! If you want to do it the
hard way, you can right-click the desired preset and select Link
Preset to DSK Overlay from the list.

VDESK / REMO - User Guide Version 6.0 - 2015 Page 17
HINT: If you hover over the link icon on a preset the tool tip will show you the name of
the overlay linked to that preset.
When this method is selected, an entry
window will appear:
Check the box next to Link Preset to DSK Overlay and then the Link...
button and browse to the graphic. Select it and hit Open, then hit OK on
the previous window. You should now see the Chain Link icon. There are 3
states of this icon:
This link icon means that the preset is linked to a PNG and it is enabled. It will be loaded every time the shot is
selected.
This link icon means that the preset is linked to a PNG and it is disabled. It will NOT be loaded when the shot is
selected.
This link icon means that the preset is linked to a PNG but the PNG can't be found.
Saving Your Layout
Creating a Playlist
Creating a playlist for use
during a production is drag
and drop simple! Browse for
the desired files using the File
Browser window and drag
them over to the Playlist
window. You can use the provided buttons
to move items up and down the list, or you
can just drag them to change the order. If
you want to save the playlist for later use,
click the Save As button at the bottom.
Playlists can also be created by importing
an agenda from CGPrep.
You can create and save as many Playlists as you wish. Examples include City Council (date), P&Z (date), 7AM Service
(date), 11AM Service (date), etc.
Once you have linked everything
you want be sure to save the
layout. To do this, right-click on
the camera title bar and select
Save Layout from the list.
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