Skee Ball 920.822.3951 X 1101 User manual

1

2
FACTORY CONTACT INFORMATION
BAY TEK GAMES INC.
Pulaski Industrial Park
1077 East. Glenbrook Drive
Pulaski, WI 54162 USA
PARTS
P: 920.822.3951 X 1101
F: 920.822.1496
E: parts@baytekgames.com
MON - FRI
8 AM - 5 PM C.S.T.
SERVICE
P: 920.822.3951 X 1102
F: 920.822.1496
E: service@baytekgames.com
SALES
P: 920.822.3951
F: 920.822.8936
E: sales@baytekgames.com
All games are proudly manufactured at our factory in Pulaski, Wisconsin, USA
JOIN OUR SERVICE FIRST NETWORK!
This free service is intended to keep you up to date on the latest game
information, early notication of parts specials, pertinent technical
bulletins, updates on retro t parts, software upgrades, and much more.
Log on to: www.baytekgames.com/parts
then click on the Parts N’ Service tab, or scan the QR code below with
your Smartphone to jump straight to this game’s parts page!
Scan here!

3
TABLE OF CONTENTS
FACTORY CONTACT INFORMATION ..............................2
WELCOME TO: Skee-Ball........................................4
HOW TO PLAY ................................................5
SET UP GUIDE................................................6
SPECIFICATIONS..............................................7
SAFETY PRECAUTIONS ........................................7
MAIN MENU FUNCTIONS .......................................8
TICKET PATTERNS ......................................10
HOW TO: OPEN & CLOSE SHIELD...............................14
HOW TO: ACCESS CIRCUIT BOARDS ............................14
BOARD PINOUTS.............................................15
WIRING DIAGRAMS........................................16-21
TROUBLESHOOTING GUIDE ................................22-26
BILLACCEPTOR DIAGNOSTICS.................................27
MOTHERBOARD DIAGNOSTICS ................................28
MAINTENANCE LOG ..........................................29
TECHNICAL SUPPORT ........................................30
WARRANTY .................................................31

4
WELCOME TO: Skee-Ball
Congratulations on your Skee-Ball purchase!
Bay Tek’s latest alley bowler innovation, Skee-Ball, includes state-of-the-art lighting
and many visual and mechanical improvements over the models we’ve been building
for 20 years. This fusion of classic gameplay and modern technology is sure to power
your gameroom into the future!
Please take a moment to read through this manual and be sure to contact our factory if
you have any questions, or would like some more information.
Thank you for your purchase! Your business is important to us and we hope you enjoy
this game as much as we do!
Your Friends at Bay Tek Games
GAME INSPECTION
Inspect the game for any damaged, loose, or missing parts.
If damage is found, please contact your freight carrier rst.
Then, contact Bay Tek Games’ Service Department at 920.822.3951

5
HOW TO PLAY
Roll 9 balls up the ramp and into the playeld.
Win tickets according to your score.
Score a perfect game to win the Jackpot!

6
SET UP GUIDE
Place the target cabinet near its desired location.
Push the alley ramp near the target cabinet.
Plug in the two cables between them before
pushing them together.
Using the 5/16” allen wrench in the cashbox,
turn the latches on either side of the ramp into
the hasps on the target cabinet to secure them
together.
Plug the cabinet into a standard electrical outlet
and turn the power strip to ON.
Locate the box of balls and place them into the
playield. You’re ready to roll!

7
GAME SPECIFICATIONS
SAFETY PRECAUTIONS
WEIGHT
NET WEIGHT 475 LBS.
SHIP WEIGHT 500 LBS.
DIMENSIONS
WIDTH 29”
DEPTH 120”
HEIGHT 81.25”
(108-126” with marquee)
OPERATING TEMPERATURE
FAHRENHEIT 80-100
CELSIUS 26.7-37.8
POWER REQUIREMENTS
INPUT VOLTAGE
RANGE 100 to 120
VAC /220 to 240
VAC
INPUT FREQUENCY
RANGE 50 HZ / 60 HZ
MAX OPERATING
CURRENT
5.2 AMPS @ 115 VAC
2.6 AMPS @ 230 VAC
DANGER
DO NOT perform repairs or maintenance on this game with the power ON.
Unplug the unit from the wall outlet or shut off the power strip located inside the cabinet.
!!
NOTICE
Modications to the mechanical, electrical and structural components of this game
may void its compliance certications.
!!
WARNING
Use of ammable subtances can cause sever burns or serious injury.
Always use NON-FLAMMABLE solvents for cleaning. DO NOT use gasoline kerosene or thinners.
!!
CAUTION
Lifting heavy objects can cause back, neck or other injuries. Be sure adequate lifting and moving
devices are available when unloading, unpacking and moving this game.
!!
ATTENTION
Be sure the electrical power matches the game requirements. See the serial number located on the
back of the game cabinet. Always plug into a grounded circuit. If the supply cord is damaged, it must
be replaced by an approved cord or assembly provided by the manufacturer.
A shielded power cable must be used for the game to retain EU/EMC compliance.
!!
IN CASE OF EMERGENCY
UNPLUG THE POWER CORD.
The power cord must be accessible at all times in case of an emergency.
!!
This appliance is suitable for INDOOR, DRY locations only.

8
MAIN MENU FUNCTIONS
Press the MENU button inside the front
ramp door to enter the game menu.
Scroll through the options with the
MENU button.
Make your selections with the
MENU SELECT button.
MENU DESCRIPTION
N1 Credits per Play
N2 Game Volume
N3 Ticket Patterns
N4 1/2 Ticket Dispense
N5 Fixed Tickets
N6 Game Timeout
N7 Game Mode
N8 Extra Last Ball
N9 Last Game Score Display
N10 Ring of Fire Gameplay
N11 Payout Display
N12 Statistics
N13 Clear Stats
N14 Sensor Test
N15 Solenoid Test
N16 Factory Settings

9
N1- COINS/CREDITS PER PLAY
N2- GAME VOLUME
012345678
Scroll through the N1 menu with the “MENU” button.
Make your selection with the “SELECT” button.
The factory settings are highlighted below.
Scroll through the N2 menu with the “MENU” button.
Make your selection with the “SELECT” button.
The factory settings are highlighted below.
01234567

10
N3- TICKET PATTERNS
TICKET
PATTERN
GAME SCORE (in thousands)
0
-
9
10
-
14
15
-
19
20
-
24
25
-
29
30
-
34
35
-
39
40
-
44
45
-
49
50
-
59
60
-
69
70
-
79
80
-
89
90
+
TICKETS
10 0 1 1 1 2 2 3 4 6 10 20 30 50
201122233345102050
31122334456789500
41 1 2 3 4 5 6 7 8 9 10 15 23 25
51 2 3 4 5 6 7 8 9 10 11 12 13 14
61 2 3 4 5 6 7 8 9 10 15 20 25 50
71 2 3 4 5 6 7 8 9 10 25 50 75 100
81 2 3 4 5 6 7 10 15 25 50 100 150 1000
92 3 4 5 6 7 8 9 10 11 12 15 20 1000
10 2 3 4 5 6 8 10 12 14 16 18 20 25 30
11 3 4 5 6 7 8 9 10 12 14 16 20 25 30
12 3 4 5 6 7 8 10 15 20 30 50 100 250 1000
13 4 5 6 7 8 9 10 15 20 25 35 50 100 1000
14 1 3 5 7 9 11 13 15 17 20 25 50 75 100
15 2 4 6 8 10 12 14 16 18 20 30 40 50 100
16 2 4 6 8 10 12 14 16 18 25 50 75 100 1000
17 6 8 10 12 14 16 20 30 40 60 100 200 500 1000
18 4 8 10 12 14 18 20 25 30 35 50 75 100 1000
19 8 10 12 14 16 18 20 22 24 26 28 30 50 250
20 8 10 12 14 18 22 30 35 40 50 60 70 80 100
21 6 8 12 16 20 22 24 26 30 35 50 100 120 1000
22 4 8 12 16 20 24 28 32 36 40 60 80 100 200
23 8 16 20 24 28 36 40 50 60 70 100 150 200 1000
24 10 15 20 25 30 40 50 60 70 100 200 300 500 1000
25 12 16 24 32 40 44 48 52 60 70 100 200 240 2000
Factory default pattern is highlighted in YELLOW.
The approximate average tickets per game are highlighted in GREEN.
Bonus value is overridden by the Grand Marquee when connected.

11
N4- 1/2 TICKET DISPENSE
N5- FIXED TICKET PAYOUT
Scroll through the N4 menu with the “MENU” button.
Make your selection with the “SELECT” button.
The factory settings are highlighted below.
Enabling 1/2 ticket dispense will make the game dispense 1 paper ticket for every 2 tickets won.
Scroll through the N5 menu with the “MENU” button.
Make your selection with the “SELECT” button.
The factory settings are highlighted below.
Fixed ticket payout sets all targets to the designated ticket value.
This setting will override any ticket pattern (n5) or mercy tickets (n6) selected.
0
(off) 1234567891011 12
DISABLED ENABLED
N6- GAME TIMEOUT
Scroll through the N6 menu with the “MENU” button.
Make your selection with the “SELECT” button.
The factory settings are highlighted below.
30
SEC 1
MIN 1.5
MIN 2
MIN 3
MIN 5
MIN NO
(OFF)
*N10 MUST BE SET TO NO(OFF) FOR WASHINGTON STATE COMPLIANCE
N7- GAME MODE
Scroll through the N7 menu with the “MENU” button.
Make your selection with the “SELECT” button.
The factory settings are highlighted below.
Show mode enables the game to be demonstrated without dispensing tickets.
NORMAL SHOW
(1 credit/no tickets) AMUSEMENT ONLY
(no tickets)

12
N8- EXTRA LAST BALL
N9- LAST GAME SCORE DISPLAY
N10- RING OF FIRE
N11- PAYOUT DISPLAY
Scroll through the N8 menu with the “MENU” button.
Make your selection with the “SELECT” button.
The factory settings are highlighted below.
Extra last ball will be dispensed if no score is read after 8 balls have been rolled.
Scroll through the N9 menu with the “MENU” button.
Make your selection with the “SELECT” button.
The factory settings are highlighted below.
Set how long the nal score displays on screen after the game is over.
Scroll through the N11 menu with the “MENU” button.
Make your selection with the “SELECT” button.
The factory settings are highlighted below.
Ring of Fire gameplay consists of individually lit targets that count for double points.
Scroll through the N11 menu with the “MENU” button.
Make your selection with the “SELECT” button.
The factory settings are highlighted below.
Change the payout terminology to t your location’s model.
OFF 10 SEC 20 SEC
5 SEC 10 SEC 15 SEC 20 SEC
OFF ON
TICKETS POINTS COUPONS

13
N12- STATISTICS
N13- CLEAR STATISTICS
N14- SENSOR TEST
N15- SOLENOID TEST
Scroll through the N12 menu with the “MENU” button.
The statistics menu shows the total number of games paid out in each ticket bucket
(described on page 10).
Press the MENU SELECT button 3 times to clear the game statistics.
Press the MENU SELECT button to enter Sensor Test mode.
Break the sensor beam in each target (with a ball or a hand) to verify sensors
are functioning correctly.
While in Solenoid Test mode, press the Menu Select button to activate the ball release solenoid.

14
Unlock each side of the shield and lift it up to
access the playeld. It will stay in place when
lifted fully.
To close, push up on the upper center of the
shield to release the catch mechanism. Slowly
lower it back into place and lock to secure.
Unlock the center front door of the ramp and pull
out the drawer to access the controlling circuit
boards and menu buttons.
HOW TO: OPEN & CLOSE TARGET SHIELD
HOW TO: ACCESS CIRCUIT BOARDS

15
CIRCUIT BOARD PINOUTS
Ball Solenoid
AACE3853
AC Power In
AACE3855
Alley LED
AACE3885 Alley LED
AACE3583 Alley LED
AACE3587 Alley LED
AACE3885
AACE3882-3
Com to Ramp
Display Com
AACE3888
Speaker
AACE3882-2
Power In
from Power
Supply
Rack Sensor
AACE3862
Rack Sensor
AACE3863
Rack Sensor
AACE3864
Rack Sensor
AACE3865
Rack Sensor
AACE3866
Rack Sensor
AACE3867
Rack Sensor
AACE3868
AAMB3852
Motherboard
Shield LED
AACE3889
AACE3888
Display Com
Power In
from Power
Supply
AACE3878
Ribbon
Cable to
Display
Vibration
Sensor
AACE3886
Power In
AACE3860 Ball Track Sensors
AACE3857
DBA In
AACE3859
Coin In
AACE3852
Ball Release &
Alley Edge Led
AACE3851
Power In
AACE3860-1
Counters &
Menu Buttons
AACE3861
Com
AACE3860
Tickets
AACE3850
AACE3851
Ball Release
Signal
AACB9503
Alley Chase
AACB3855
Aux I/O
AABD5029
A/C Driver Board
AACB3804
Display Driver

16
WIRING DIAGRAMS
COIN DOOR, TICKET DISPENSER, MENU BUTTONS
To Ticket Dispenser
Part # A5TD1
Notch Signal
Com Ground
Enable Signal
12 Volt Power
Ticket
Counter
Game
Counter
AACO1000
From Ticket
Dispenser
Cable
AACE3850
Low Ticket Switch
Wired Normally Open
AASW200
1/4” Spacer A5SENY020
AACE3850
To Bill Acceptor (Part # A5AC9091)
A5PL4200 (Mounting Plate) needed to
install DBA.
AACE3879
AAMB3855
Aux I/O Board
To Coin Door
Cable
AACE3852
AACE3861
Menu Select
Button
AAPB2700
Menu
Button
AAPB2700
AACE3861
AACE3850
To Game Ground
AACE3859
AACE3859
Green & Orange
is DBA coin signal
UCL Connector
Card Swipe system cable
would be plugged into this
connector.
AACE3852
AACE3852

17
TARGET SENSORS & LED LIGHTS
WIRING DIAGRAMS
AACB3851 AACB3851 AACB3851
AACB3851
AACB3851
AACB3851
AACB3851
The lights on this
diagram are inside
the playfield around
the scoring holes,
locations provided.
AACE3868 AACE3866 AACE3867
AACE3862
AACE3863
AACE3864
AACE3865
AACE3870
AACE3874
AACE3875
AACE3876
AACE3877
AACE3873
AACE3869 AACE3871
The AACB3851 Sensor
Boards plug into the
motherboard as shown
AACE3872
Rack Sensor
AACE3862
Rack Sensor
AACE3863
Rack Sensor
AACE3864
Rack Sensor
AACE3865
Rack Sensor
AACE3866
Rack Sensor
AACE3867
Rack Sensor
AACE3868
AAMB3852
Motherboard

18
BALL RELEASE, BALL TRACK SENSORS & LED LIGHTING
WIRING DIAGRAMS
AACE3855
AC In from
Power Supply
Left Alley
Window LED
AACE3885
Left Ball
Chase LED
AACE3883 Right Alley
Window LED
AACE3885
Right Ball
Chase LED
AACE3887
Ball Count Sensor
AACB3850
Ball Release Sensor
AACB3850
AACE3857
AACE3884
Front Bumper
LED’s
AACE3851
Ball Release
AABR3850 (110 Volt Games)
AABR3851 (220 Volt Games)
AABD5029
AC Driver Board
A5FUSE3
2 Amp Fuse
Ball Release is controlled
by signal to AC Driver
Board. There is a 2 amp
fuse in black box on board.
Green LED will be ON
when ball release activates
AACE3853
Cable to Ball
Release
AACE3851
Ball Release
Signal
AAMB3855
Aux I/O Board
AACE3857
AACE3857
AACE3860
Thick Red & Black
to back of ramp
AACB9503
Alley Chase
AACE3886
AAce3906
Alley Proximity
Sensor

19
A/C POWER IN & 12 VOLTS
WIRING DIAGRAMS
AACE3889
Shield Plexi LED’s
AAMB3852
Motherboard
AACE3860
Power IN
Bottom of Head
Front of Game
Back of Ramp
Power Supply
AAPS1008-FF
AACE3881
Power In Cord
A5CORD5
A5FI9222
AACE3880-1 AACE3880-3
Power Strip
A5OU1000
To AC Driver
Board
AACE3855
To DBA
AACE3859
AACE3858-1
AACE3858-2
Speaker
AACE8811
Thick Red &
Black Wires from
AACB9503 Board
43 1
2
AACE3882
43 1
2
AACE3882
Cable from top of
head to ramp
AACE3860
AACE3882
Comm Cable to
Aux Board
AAMB3855
Aux I/O Board
AACB3804
Display Driver
AACE3888
AACE3860
Com to
Motherboard
AACE3860
Power In
Power In
To Display
LED Lighting
To Display
Boards

20
GAME DISPLAY
WIRING DIAGRAMS
AACE3893
LED Light Strips
LED Light Strip
LED Light Strip
From
Power
Supply
AACE3890
12 V Jumper
AACB3804
Display Driver
From
Power
Supply
43 1
2
AACE3891
A5LD1052
Display Modules
2 per game
AACE3891 A5LD1052
Display Modules
2 per game
AACE3892
AACE3878
Ribbon Cable
to Display
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