Triumph AL7100F User manual

1
For Customer Service Call 1-888-996-2729
© 2019 Escalade Sports
1-888-996-2729
FAX: 1-866-873-3535
gameroom@escaladesports.com
We strive to ensure that our products are of the highest quality
and free of manufacturing defects or missing parts. However, if
you have any problems with your new product,
DO NOT RETURN IT TO THE STORE,
please contact us toll free @:
When contacting Escalade Sports please provide your model number, date code (if
applicable), and part number if requesting a replacement part. These numbers are
located on the product, packaging, and in this owners manual.
Your Model Number:
Please have your model number when inquiring about parts.
Date Code:
All Rights Reserved
Purchase Date:
PLEASE RETAIN THIS INSTRUCTION MANUAL FOR FUTURE REFERENCE
AL7100F
2-AL7100F- -JL
Mailing Address: (Correspondence Only)
Escalade Sports
PO Box 889
Evansville, Indiana 47706-0889
Physical Location:
Escalade Sports
817 Maxwell Ave.
Evansville, Indiana 47711

IMPORTANT! READ EACH STEP
IN THIS MANUAL BEFORE YOU
BEGIN THE ASSEMBLY.
TWO (2) ADULTS ARE REQUIRED TO ASSEMBLE
THIS AMERICAN LEGEND ARCADE BASKETBALL
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Tools Needed:
Make sure you understand the following tips before you begin to assemble your
basketball shootout.
1.This game (with Mechanical Scoring Arm) can be played outdoors in dry weather
- but must be stored indoors.
2.Tighten hardware as instructed.
3.Do not over tighten hardware,as you could crush the tubing.
4.Some drawings or images in this manual may not look exactly like your product.
5.To prevent damage to the electronics or to your wall, do not place this unit any closer
than six inches from the wall.
!
T1 Allen Wrench (provided)
Phillips Screwdriver
Plyers
READ AND FOLLOW ALL ASSEMBLY, OPERATION, AND
SAFETY INSTRUCTIONS CAREFULLY. AT LEAST TWO
ADULTS ARE REQUIRED TO ASSEMBLE THIS GAME TABLE.
ATTENTION:

H1 - M6 x 35mm
Allen Head Bolt
(1 pc)
H4 - M6 x 15mm
Flat Washer
(3 pcs)
H5 - M6
Wing Nut
(19 pcs)
H6 - Plastic
Bushing
(2 pcs)
H2 - M6 x 90mm
Allen Head Bolt
(2 pcs)
H3 - M6 x 25mm
Allen Head Bolt
(16 pcs)
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HARDWARE IDENTIFIER
(To Scale)
H7 - M6
Lock Washer
(16 pcs)
(Not to Scale)
T1 - Allen Wrench
(1 pc)
H8 - Plastic
Wing Bolt to
attach P17
Control Box
(1 pc)

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PARTS IDENTIFIER (Not to Scale)
P1 - Left Lower
Tube Assembly
(1 pc)
P2 - Right Lower
Tube Assembly
(1 pc)
P3 - Left Middle
Tube Assembly
(1 pc)
P4 - Right Middle
Tube Assembly
(1 pc)
P5 - Front
Tube Assembly
(1 pc)
P6 - Upper
Tube (2 pcs)
P7 - Backboard
with Tubes Assembly
(1 pc) P8 - Ramp
Chute (1 pc)

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PARTS IDENTIFIER (Not to Scale)
P11 - Mechanical
Scoring Arm
(2 pcs)
P12 - Rim (2 pcs)
P13 - Rim Net
(2 pcs)
P14 - Rim Support
Plate (2 pcs)
P18 - Mechanical Scoring
Arm Support Plate (2 pcs)
ACCESORY IDENTIFIER (Not to Scale)
A1 - Air Pump
with Needle
(1 pc)
A2 - Basketball (4 pcs) A3 - A/C Adapter (1 pc)
P15 - Locking Pin
(2 pcs)
Note: This is a special rim net
designed to avoid entanglement
3 pcs AA Batteries Required ,
Not Supplied
with the mechanical scoring arm.
Note: This is a special rim
designed to avoid entanglement
with the mechanical scoring arm.
P16 - Scoring
Control Box
Wire (1 pc)
P9 - Electronic
Scorer (1 pc)
P10 - Electronic
Scorer Face Plate
(1 pc)
P17 - Control Box
(1 pc)

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STEP 1
PARTS REQUIRED:
1 pc - P1 Left Lower Tubes Assembly
1 pc - P2 Right Lower Tubes Assembly
Connect P2 - Right Lower Tubes Assembly to
P1 - Left Lower Tubes Assembly using Spring
Lock as shown in FIGURE 1.
NOTE: STEP 1, 2 and 3 requires
a second adult to help “hold” the
assemblies as being assembled.
Remove all the parts from the box and verify that you have all of the listed parts as shown on the Parts List.
NOTE: STEP 1, 2 AND 3 requires a second adult to help “hold” the assemblies as being assembled
NOTE: When unfolding assemblies, be careful not to bend any parts.
Spring Lock
Spring Lock
face backside
STEP 2
PARTS REQUIRED:
1 pc - P3 Left Middle Tubes Assembly
1 pc - P4 Right Middle Tubes Assembly
Connect P4 - Right Middle Tubes Assembly to
P3 - Left Middle Tubes Assembly using Spring
Lock as shown in FIGURE 2.
NOTE: The only assembly in this step is
connecting this spring lock.
FIGURE 1 P2
P1
Spring Lock
P4
P3
FIGURE 2
WARNING / PINCH HAZARD!
Keep hands and fingers away from
hinge until STEP 3 is complete and
the hinge is in a controlled position.
Spring Lock
face backside
Spring Lock
face backside

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STEP 3
PARTS REQUIRED:
1 pc - H1 M6 x 35 mm
Allen
Head Bolt
1 pc - H4 Flat Washer
1 pc - H5 Wing Nut
Connect Middle Tubes Assembly from STEP 2 to
Lower Tubes Assembly from STEP 1 using Spring
Locks. Next, using H1 Bolt, H4 Washer and H5 Wing
Nut connect frame braces as shown in FIGURE 3
and DETAIL A.
NOTE: Lastly, these six points can now
be tightened using a phillips screwdriver
or Phillips Allen Wrench (T1) provided
and plyers.
FIGURE 3
Spring Lock
Spring Lock
H5
H4
H1
DETAIL A
H4
H5
H1
ASSEMBLY FRAME
FROM STEP 2
ASSEMBLY FRAME
FROM STEP 1

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STEP 4
PARTS REQUIRED:
2 pcs - H2 M6 x 90 mm
Allen
Head Bolt 2 pcs -H6 Plastic Bushing
2 pcs - H4 Flat Washer 1 pc - P5 Front Tube Assembly
2 pcs - H5 Wing Nut 2 pcs - P15 Locking Pin
Connect P5 Front Tube Assembly using Spring Lock
as shown in FIGURE 4.
NOTE: Bungee Cord is an assembly aide and stays in place.
FIGURE 4
Spring Lock
Bungee
Cord
Spring Lock
Bungee
Cord
STEP 5
Connect P5 Front Tube Assembly to P1 - Left Lower Tube Assembly
and P2 - Right Lower Tube Assembly using H2 Bolts, H4 Washers,
H6 Bushing and H5 Wing Nuts as shown in FIGURE 5 and DETAIL B.
Note: This is a pivot point. “Snug” tighten H5 Wing Nuts only.
Make sure this assembly pivots freely.
P5
P5
P2
P1
P5
P1
H2
H4 H5
P15
H6
FIGURE 5
DETAIL B
NOTE: Use “bottom” hole
for this assembly.
NOTE: Push H2 Bolts
around the inner bungee
cord.

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STEP 6
PARTS REQUIRED:
16 pcs -
16 pcs -
16 pcs -
H3 M6 x 25 mm Allen Head Bolt 1 pc - P7 Backboard
H5 Wing Nut 2 pcs - P11 Mechanical Scoring Arm
H7 Lock Washer 2 pcs - P12 Rim
1 pc - T1
Allen Wrench 2 pcs -
2 pcs -P18 Mechanical Scoring Arm Support Plate
P14 Rim Support Plate
Attach
Attach P11 Mechanical Scoring Arms and P18
Mechanical Scoring Arm Support Plates to the
P7 Backboard using H3 Bolts, H7 Lock washers
and H5 Wing nuts as shown in FIGURE 6.
P12 Rim and P14 Rim Support Plate
to the P7 Backboard using H3 Bolts, H7 Lock
Washers and H5 Wing Nuts as shown
in FIGURE 6.
Use T1 Allen Wrench and Plyers
(not provided) to tighten all Bolts.
FIGURE 7
P9 P7
PARTS REQUIRED:
1 pc - P9 Electronic Scorer
1 pc - P10 Electronic Scorer Face Plate
2 pcs - P13 Rim Net
STEP 7
Attach P9 Electronic Scorer and P10 Electronic
Scorer Face Plate to P7 Backboard as shown
in FIGURE 7.
NOTE: Place P10 Electronic Scorer Face Plate
into P7 Backboard first, then carefully “press”
P9 Electronic Scorer onto the four tabs on P10.
You should hear the four tabs “snap”
into place.
Loop the P13 Rim Net through the ram horns
on the P12 Rims as shown in FIGURE 7.
P13
P10
NOTE:
Remove Protective
Coating before
assembly.
P11
P18
P14
P12
P7
H3
H5 H7
FIGURE 6
NOTE:
P11 Mechanical Scoring
Arm
sensor plug must pass through
P7 Backboard and P18 Mechanical
Scoring Arm Support Plate.
Note: This is a special rim net
designed to avoid entanglement
with the mechanical scoring arm.`
Net does have a
top and bottom,
The long loops go
to the top.
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STEP 8
PARTS REQUIRED:
2 pcs - P6 Upper Tube
Attach Backboard assembly from STEP 7 to Frame assembly from STEP 5 as shown in FIGURE 8.
Attach P6 Upper Tubes to P7 Backboard assembly using Spring Lock as shown in FIGURE 8.
FIGURE 8
Spring Lock
NOTE :
IF BACKBOARD TUBES DO NOT
WANT TO ATTACH TO THE FRAME
ASSEMBLY -- SIMPLY LOOSEN THE
4 BOLTS AND NUTS AT THE ENDS
OF THE HORIZONTAL TUBES IN
THE BACKSIDE OF THE LOWER
FRAME TO CORRECTLY ADJUST
THE CONNECTING TUBES .
RETIGHTEN THE 4 BOLTS AND
NUTS WHEN BACKBOARD
ASSEMBLY IS CORRECTLY
ATTACHED .
P6
Spring Lock
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STEP 9
PARTS REQUIRED:
1 pc - P8 Ramp Chute
Slide elastic loops and the sleeve of P8 Ramp Chute onto P6 Upper Tubes as shown in FIGURE 9 and
DETAIL C.
At the front of P8 Ramp Chute, bring the ramp down and secure using Hook and Loop Straps as shown in FIGURE 9.
Secure all Hook and Loop Straps on the shootout as shown in FIGURE 9.
Elastic
Loop
Ramp Chute
Upper Sleeve
P8
P6
DETAIL C
Bring Ramp Chute
cross bottom tube and
front U-tube down and
secure Hook and
Loop Strap.
Connect Hook and Loop
Strap here
Connect Hook and Loop
Strap here
Connect Hook and Loop
Strap here
Connect Hook and Loop
Strap here
P8
FIGURE 9
NOTE: Bottom Tube.
Bottom
Tube
SIDE VIEW
Front U-Tube
Hook and Loop Strap
Ramp
Chute
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STEP 10
Connect P11 Mechanical Scoring Arm sensor wires to P9 Electronic Scorer as shown in FIGURE 10.
Secure Elastic Loops from P8 Ramp Chute to the back of P7 Backboard attached Wing Nuts as shown
in FIGURE 10.
Hook Elastic Loops over Wing Nuts in six locations as shown in FIGURE 10.
Connect
See” FIRST TIME BATTERY INSTALLATION AND NOTICE “ , before installing batteries, located on page 17
P16 Scoring Control Box Wire to P9 Electronic Scorer as shown in FIGURE 10 and DETAIL D.
Now attach P17 Control Box to the right corner of the front U-Tube P5 using H8 Wing Bolt as shown in
FIGURE 11. Run the rest of P16 Control Wire through the loops on P8 Ramp Chute.
This game has a Dual Power feature. You can insert 3 AA Batteries (not included) into the battery
compartment on the back of the Electronic Scorer P9--- OR --- use the A/C Adapter A3 (provided) when
your shootout is close to a power source. Please remove the batteries when you are using the A/C Adapter.
P11
Elastic
Loop
Elastic
Loop
Elastic
Loop
Elastic Loop Elastic Loop
FIGURE 10
NOTE: Plug the mechanical
scoring arm plug into
backside of the electronic
scoreboard.
PARTS REQUIRED:
1 pc - H8 Wing Bolt
A/C Adapter
1 pc - P17 Control Box
1 pc - P16 Scoring Control Box Wire
1 pc - A3
ON/ OFF
DETAIL G
Control
Wire
Mechanical
Scoring Arm
Sensor
Mechanical
Scoring
Arm
Sensor P16
A3
Elastic
Loop
H8
P16
P17
FIGURE 11
P5
Install P16 Control
Box Wire into Hook
and Loop Straps.
NOTE: ON/OFF switch
located bottom of
electronic scorer.
Small phillips screwdriver
to remove and reinstall
battery cover

CARE AND USE OF YOUR SHOOTOUT
Congratulations! You have now assembled your Double Shootout.
Please note the Care and Use instructions below.
1. Product can be used in the dry OUTDOORS - but must be stored INDOORS.
2. DO NOT sit, climb or lean on the unit.
3.
4. DO NOT place backside of this product against wall as during play, the backside
of product could become damaged or your wall could become damaged.
DO NOT drag the unit when moving it, This will damage the legs.
PRODUCT PARTS LIST AL7100W/F
KEY PARTS DESCRIPTIONS QTY
H1
H2
H3
H4
H5
H6
H7
H8
T1
P1
P2
P3
P4
P5
P6
P7
P8
P9
P10
P11
P12
P13
P14
P15
A1
A2
K1
M1
AL7100JLH1
AL7100JLH2
AL7100JLH3
AL7100JLH4
AL7100JLH5
AL7100JLH6
AL7100JLH7
AL7100JLH8
AL7100JLT1
AL7100JLP1
AL7100JLP2
AL7100JLP3
AL7100JLP4
AL7100JLP5
AL7100JLP6
AL7100JLP7
AL7100JLP8
AL7100JLP9
AL7100JLP10
AL7100JLP11
AL7100JLP12
AL7100JLP13
AL7100JLP14
AL7100JLP15
AL7100JLA1
AL7100JLA2
AL7100JLK1
AL7100JLM1
M6 x 35 mm Allen Head Bolt
M6 x 90 mm Allen Head Bolt
M6 x 25 mm Allen Head Bolt
M6 x 15 mm Flat Washer
M6 Wing Nut
Plastic Bushing
Lock Washer
Plastic Wing Bolt
Allen Wrench
Left Lower Tube Assembly
Right Lower Tube Assembly
Left Middle Tube Assembly
Right Middle Tube Assembly
Front Tube Assembly
Upper Tube
Backboard with Tubes Assembly
Ramp Chute
Electronic Scorer
Electronic Scorer Face Plate
Mechanical Scoring Arm
Rim
Rim Net
Rim Support Plate
Locking Pin
Air Pump with Needle
Basketball
Hardware Kit
Owner’s Manual
1
2
16
3
19
2
16
1
1
1
1
1
1
1
2
1
1
1
1
2
2
2
2
2
P16
P17
AL7100JLP16
AL7100JLP17
Scoring Control Box Wire
Control Box
1
1
P18 AL7100JLP18 Mechanical Scoring Arm Support Plate 2
1
4
A3 AL7100JLA3 A/C Adapter 1
1
1
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General Control Box Operation
Trouble Shooting:
Game won't turn on
1.Make sure switch on scorer is in the on position (located on back of backboard).
2.Make sure switch mechanical scoring arm wires are in the home and visitor slots on the scorer.
3.Make sure the control box wire is in the control slot on the scorer.
4.Press/hold down the on/off bottom on the scorer for 2 seconds to turn game on.
Game shuts off during play
1.Check the batteries. Make sure they are new batteries.
2.The batteries might be loose causing the game to shut off.Take off the battery cover on the scorer. Take
a piece of paper, fold it so it fits over the batteries. Put the battery cover back on. This should better
secure the batteries and prevent them from moving in any way.
To be used any time the game has been off and is turned back on.
Please make sure switch is in the “ON” position located at the bottom of the electronic
scorer on the back of the backboard.
Also, make sure batteries are good, located inside of the Electronic Scorer.
1. Press the ON/OFF button for 2 seconds to turn on.
2. Scoreboard will show “01” on the HOME side -- This is pre-set game #1 called “Beat The Time Clock”.
3. Press the “Select Up” or “Select Down” buttons to select games 1 thru 8.
4. Next -- Flow directly into the directions for games 1 thru 8 (Game Options) and follow those directions
step by step for correct electronic scoring and gaming operation.
Additional Electronic Scoring and Gaming Information:
A. Press “Sound” to switch sound ON/OFF during a game while the clock is running.
B. Press “Pause” to pause and then pause again to continue during a game while clock is running.
C. Press and hold the “ON/OFF” button for 3 seconds to turn off the Electronic Scorer.
D. Press and hold the “RESET” button for 3 seconds to return to Game Options.
E. NOTE: If no shot is made or no button is pressed in 15 minutes, scorer will turn off automatically.
CONTROL BOX DIAGRAM
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Game Options
1. Beat the time Clock
Press "PLAY" to enter game 1.
Press "UP or Down" to select single/multiple players (P1/P2/P3/P4).
Press "PLAY" after the number of player is selected.
Press "UP/Down" to select playing time, 30/45/60 seconds.
Press "PLAY" to begin the game.
Scoreboard "HOME" shows Player 1, 3; Scoreboard "VISITOR" shows Player 2, 4.
All shots worth 2 points until last 10 seconds, each score counts 3 points.
Countdown 5 seconds to next player's turn when one player finishes game.
Player with more points scored wins ( LED will flash on player with higher score).
P
To go to another game, turn game off and back on, follow steps 1 thru 4 in General Control Box Operation.
To go to another game, turn game off and back on, follow steps 1 thru 4 in General Control Box Operation.
To go to another game, turn game off and back on, follow steps 1 thru 4 in General Control Box Operation.
To go to another game, turn game off and back on, follow steps 1 thru 4 in General Control Box Operation.
ress "PLAY" to restart this game.
2. 3 Point Beat the Time Clock
Press "PLAY" to enter game 2.
Press "UP or Down" to select single/multiple players (P1/P2/P3/P4).
Press "PLAY" after the number of player is selected.
after the number of player is selected.
Press "UP/Down" to select playing time, 30/45/60 seconds.
Press "PLAY" to begin the game.
Scoreboard "HOME" shows Player 1, 3; Scoreboard "VISITOR" shows Player 2, 4.
All shots made count 3 points.
Countdown 5 seconds to next player's turn when one player finishes game.
Player with more points scored wins ( LED will flash on player with higher score).
Press "PLAY" to restart this game.
3. Battle Back
Press "PLAY" to enter game 3.
Press "UP or Down" to select 2 players / 4 players.
Press "PLAY"
Shot made in "HOME" frame, +2 points scored display on "HOME" board and -2 points for "VISITOR".
Shot made in "VISITOR" frame, +2 points scored display on "VISITOR" board and -2 points for "HOME".
Once a player scores 10 points who wins and game is finished.
Press "PLAY" to restart this game.
4. Horse
Press "PLAY" to enter game 4.
Press "UP or Down" to select multiple players (P2/P3/P4).
Press "PLAY" after the number of player is selected.
Player has to make a shot in 2 seconds.
First player is allowed to shoot at any hoop (Home or VISITOR). If first player scores in 2 seconds, no letter is
given. Game continues for next player. Scoreboard will display "next player(P2P3/P4)" and LED will flash twice
in a second. After flash, next player has to duplicate the shot in the same hoop selected by first player.
If player can't score in 2 seconds, player receives the first letter "H" which will display on scoreboard. Game
remains for the same player until the player scores. If player keeps missing, player receives "O" followed by "R",
"S", "E". The letter "E" is given, the player is out.
The first player to spell "horse" loses. Players stay in repeat step d.e.f. till game is finished.
The last player to spell "horse" wins. Press "PLAY" to restart this game.
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5. Check Point
Press "PLAY" to enter game 5.
Press "UP or Down" to select single/multiple players (P1/P2/P3/P4).
Press "PLAY" to begin the game.
"HOME" displays "player", "VISITOR" displays "24" points, pre-set 40 seconds playing time.
Points scored will display on scoreboard "HOME"
Before time is out, once 24/52/68/86 points is scored, playing time increases 10/20/10/20 seconds respectively.
Countdown 5 seconds to next player's turn when one player finishes game.
Player with more points scored wins ( LED will flash on player with higher score).
Game is finished when a player scores 99 points. Press "PLAY" to restart this game
6. Around the World
Use tape to mark the shooting lines. Press "PLAY" to enter game 6.
Press "UP or Down" to select single/multiple players (P1/P2/P3/P4).
Press "PLAY" after the number of player is selected.
Scoreboard "HOME" displays Player 1/2/3/4, "VISITOR" displays scored points.
Once score comes to 10 points or time comes to 99 seconds countdown 5 seconds to next player's turn when one
player finishes game.
Player who finishes the game first wins (LED will flash on winner). Press "PLAY" to restart this game.
7. Left and Right Shoot
Press "PLAY" to enter game 7.
Press "UP or Down" to select single/multiple players (P1/P2/P3/P4).
Press "UP or Down" to select single/multiple players (P1/P2/P3/P4).
Press "PLAY" after the number of player is selected.
Press "PLAY" after the number of player is selected.
Press "UP or Down" to select playing time, 30/45/60 seconds.
Press "PLAY" to begin the game.
Scoreboard "HOME" displays Player, "VISITOR" displays points.
Make a shot in "HOME" frame when LED is flashing on "HOME", 2 points scored display on "HOME".
Make a shot in "VISITOR" frame when LED is flashing on "VISITOR", 2 points scored display on " VISITOR".
Countdown 5 seconds to next player's turn when one player finishes game.
Player with more points scored wins ( LED will flash on player with higher score). Press "PLAY" to restart this
game.
8. One on One
Press "PLAY" to enter game 8.
Shot made in "HOME" frame, 2 points scored for "HOME", all shots count 3 points in last 10 seconds.
Shot made in "VISITOR" frame, 2 points scored for "VISITOR", all shots count 3 points in last 10 seconds.
Player with more points scored wins when time is out.
Press "PLAY" to restart this game.
To go to another game, turn game off and back on, follow steps 1 thru 4 in General Control Box Operation.
To go to another game, turn game off and back on, follow steps 1 thru 4 in General Control Box Operation.
To go to another game, turn game off and back on, follow steps 1 thru 4 in General Control Box Operation.
To go to another game, turn game off and back on, follow steps 1 thru 4 in General Control Box Operation.
Note: This equipment has been tested and found to comply with the limits for a Class B digital device,
pursuant to part 15 of the FCC Rules. These limits are designed to provide reasonable protection against
harmful interference in a residential installation. This equipment generates, uses and can radiate radio
frequency energy and, if not installed and used in accordance with the instructions, may cause harmful
interference to radio communications. However, there is no guarantee that interference will not occur in
a particular installation. If this equipment does cause harmful interference to radio or television reception,
which can be determined by turning the equipment off and on, the user is encouraged to try to correct the
interference by one or more of the following measures:
- Reorient or relocate the receiving antenna.
- Increase the separation between the equipment and receiver.
- Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
- Consult the dealer or an experienced radio/TV technician for help.
This device complies with part 15 of the FCC Rules. Operation is subject to the following two conditions:
(1) This device may not cause harmful interference, and (2) this device must accept any interference
received, including interference that may cause undesired operation."
"CAUTION: Changes or modifications not expressly approved by the party responsible for compliance
could void the user's authority to operate the equipment."
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First Time Battery Installation:
Locate battery compartment for this product .
Use alkaline batteries for maximum performance .
Using a small Phillips head screwdriver – loosen and remove the battery compartment cover
screw(s).
Remove battery compartment cover .
Install new batteries only after reading the “ Battery Information NOTICE“ !
Replace compartment cover and secure cover with the cover screw . Do not over tighten and
strip out the screw .
Notice:
1. Remove and replace batteries when the electrical features of this product work slowly or are not
functional .
2. Do not mix old and new batteries .
3. Do not mix different types of batteries : Alkaline , Standard ( Carbon-Zinc) , or rechargeable
( Nickel-Cadmium batteries ) .
4. Use Alkaline Batteries for maximum performance .
5. Do not use damaged batteries .
6. Use only batteries of the same or equivalent type as recommended.
7. Install new batteries as per matching the battery polarity guide ( + & - , positive and negative ) inside
of the battery compartment . Correct battery polarity installation is critical as to not damage the internal
electrical components as well as insuring the correct functionality of the product .
8. Do not short circuit the battery terminals .
9. Always remove exhausted , leaking, weak , and batteries from long periods of nonuse from the
product . Battery leakage and corrosion can cause damage .
10. Check the battery terminals are clean and bright before installing new batteries.
11. Dispose of old batteries safely and per local battery disposal codes .
12. Do not dispose of batteries into a fire as they may explode or leak.
13. If removable rechargeable batteries are used , they are to be charged under adult supervision .
14. Rechargeable batteries are to removed from the product before they are charged .
15. If you use a battery charger, it should be examined regularly for damage to the cord , plug, enclosure,
and other parts. Do not use a damaged or malfunctioning charger until it is properly repaired.
16. Non rechargeable batteries must not be recharged .
17. Always remove batteries from this product for extended storage and or non-use .
18. Should this product cause , or be affected by, local electrical interference , move it away from other
electrical equipment . Reset ( switching off and back on again and or removing and reinserting the
batteries ) if necessary .
IMPORTANT: BATTERY INFORMATION
Please retain this information for future reference. Batteries must be installed / replaced by an adult .
2019

18 For Customer Service Call 1-888-996-2729
© Escalade Sports
All Rights Reserved.
This consumer warranty extends to the original consumer purchase of any ESCALADESPORTS
Product (hereinafter referred as the "Product").
WARRANTY DURATION: This Product is warranted to the original consumer purchase of a pe-
riod of 90 days from the original purchase.
WARRANTY COVERAGE: ESCALADE SPORTS warrants to the original Consumer Purchaser
that any Product of its manufacture is free from defects in material and workmanship when used
for the intended purpose under normal use and conditions. THIS WARRANTY IS VOID IF THE
PRODUCT HAS BEEN DAMAGED BY ACCIDENT, UNREASONABLE USE, NEGLIGENCE,
IMPROPER SERVICE, FAILURE TO FOLLOW INSTRUCTIONS PROVIDED WITH THE PROD-
UCT OR OTHER CAUSES NOT ARISING OUT OF DEFECTS IN MATERIAL AND WORKMAN-
SHIP.
WARRANTY PERFORMANCE: During the above 90 day warranty period, ESCALADESPORTS
shall repair or replace with a comparable model, and Product, or component thereof, which may
prove defective under normal use and proper care, and which our examination shall disclose to
our satisfaction to be thus defective, please contact our Warranty Dept.
1-888-996-2729 / Warranty Dept.
Or Write us at:
Escalade® Sports, Inc. - P.O. Box 889, Evansville, IN 47706
Attn: Warranty Dept.
Or E-mail us at:
Other than shipping requirements no charge will be made for such repair or replacement of in-
warranty Products. ESCALADE SPORTS strongly recommends that the Product is insured for
value prior to mailing.
WARRANTY DISCLAIMERS: ANY IMPLIED WARRANTIES ARISING OUT OF
THIS SALE, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIM-
ITED IN DURATION TO THE ABOVE 90 DAY PERIOD. ESCALADE SPORTS
SHALL NOT BE LIABLE FOR LOSS OF USE OF THE PRODUCT OR OTHER
CONSEQUENTIAL OR INCIDENTAL COSTS, EXPENSES OR DAMAGES IN-
CURRED BY THE CONSUMER OF ANY OTHER USE.
Some states do not allow the exclusion or limitation of implied warranties or consequential or
incidental damages, so the above limitations or exclusions may not apply to you.
LEGAL REMEDIES: This warranty gives you specific legal rights and you may also have other
rights which may vary from state to state.
90 DAY LIMITED WARRANTY
2019
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