Yamaha VL70-m Product guide


CONTENTS
PRESET 1 VOICE LIST ................................................. 1
PRESET 2 VOICE LIST ................................................. 5
PRESET, CUSTOM, INTERNAL VOICE LIST ................... 9
VL-XG VOICE LIST .................................................... 10
EFFECT TYPE LIST ..................................................... 12
EFFECT TYPE MAP ..................................................... 14
EFFECT PARAMETER LIST .......................................... 17
EFFECT DATA VALUE ASSIGN TABLE .......................... 21
EFFECT DEFAULT DATA .............................................. 24
MIDI DATA FORMAT .................................................. 26
MIDI IMPLEMENTATION CHART ................................ 44

1
PRESET 1 VOICE LIST
■ Preset 1
No. Voice Name Note Range Comment
001 Mad Tube C1 - B4 An extremely aggressive sound that lies between synth lead and distortion
guitar.
002 VintgLd B-1 - C6 Multi-oscillator type synth lead.
003 SpaceZoo *** Try moving PB, MW, and AT in various ways.
004 GuitHero G0 - C5 A distortion guitar.Controlling the feedback with AT is particularly effective.
005 StoneHng F0 - G6 MW produces a sustained sound.
006 Whizzer G#0 - F#5 Long sustaining synth tone similar to bass guitar harmonics.
007 SimpleBa C0 - C6 Straight ahead synth bass with some distortion.
008 ClavBass C0 - E3 Bass sound with both electric/acoustic and synthesizer qualities. If you use FC
(CC#4) you can get “clavinet” style overtones.
009 SuperBas C0 - F#3 DX7 style slapped bass.
010 New Slap C0 - D5 New type slap bass with punchy power.
011 RockPigs C0 - E4 Organ-type synth lead sound. AT produces a neighing effect.
012 Igneous C0 - C5 Feedbacked synth lead sound.
013 50 / 50 C0 - F5 Simple Square wave synth lead.
014 Cybastrg C-1 - C6 Metallic driller killer sound.
015 Wynth A-1 - G5 Filter wind synth with control from BC and velocity.
016 BuzzSaw E-1 - C6 Play with lots of MW filter control.
017 ZubZub B-1 - C6 Biting analog synth sound.MW controls filter.
018 Blue G0 - D3 Fizzy synthesiser sound.
019 OsciLead C0 - G5 Octave synth lead sound.
020 SqrLead D#0 - C6 Nice Square lead tone. Lowering FC (CC#4) closes filter.
021 Bigger C-1 - C6 Big analog synth sound - velocity controls filter and volume.
022 AnaSquid G-1 - C6 Analog synth type sound with MW filter control.
023 SharpSyn G0 - C6 Slightly mode unstable velocity sensitive sound.
024 AnaWave C0 - E4 Analog synth type sound with MW filter control.
025 AnaWurl C0 - C6 Velocity sensitive sound somewhat like a Vintage EP passed through a
resonant filter.
026 Babalog C0 - C6 Velocity controlled synth wind sound.
027 FngerBass B-1 - C4 Vigorous finger bass sound.
028 Upright B-1 - C4 Simulation of accoustic bass.
029 Fnground A-1 - C4 Finger bass with particular sound of rear pick up.
030 Birdland A-1 - C4 Midway between an analog synth and an electric bass sound.The high range
produces harmonics.
031 FlageoBs G0 - C4 Harmonics of a fingerd electric bass.
032 DampBass G-1 - C3 Damped Pluck-Bass with a dry speaker sound.
033 Fretles! E-1 - C4 Fretless bass usable for either rhythm or melody.
034 Frtles!2 B-1 - C#4 Another fretless bass, good for melody play.
Recommended

2
Recommended
PRESET 1 VOICE LIST
No. Voice Name Note Range Comment
035 ThumBass C0 - C3 Thumped Bass.
036 RockBass G-1 - C4 Heavy overdrive rock bass sound.
037 SmooBass B-1 - A#3 Expressive synth bass sound with filter control by velocity and “vintage
analog” character.
038 WarmBass B-1 - C4 Warm electric Precision bass sound. Use FC (CC#4) to make sound brighter
or darker.
039 YamaBass A-1 - C4 Yamaha 5-string electric bass with brand new strings and “studio EQ”.
040 Box Bass C0 - C4 Similar to FM synth bass with filter control on MW.Uses resonator for “boxy”
effect.
041 BassCab B-1 - G#4 Slightly distorted electric bass with Resonator simulation of speaker cabinet
tone.
042 FruitBas C0 - C4 Fruity electric bass sound.
043 AcidBas! B-1 - C5 Bass sound for acid jazz.
044 SqrBass! B-1 - G4 Square wave synth bass.
045 PulsClav A-1 - G5 Synth-Clavinet for funky licks.
046 MogueBas B-1 - C#7 A classic synth bass sound.
047 BoppaBas B-1 - C4 Synth bass with sub-octave undertone.
048 BuzzrBas D0 - E4 FM style, bright and buzzy electronic keyboard bass. For fast tempo trance,
acid, house, and techno style sequenced basslines.
049 MuteHrBs C0 - C5 Upper register bass harmonic sound, with accentuated fingering “pop” similar
to playing muted guitar style with the palm of the picking hand on the bridge.
050 TekBass B-1 - C4 Synth bass with sub-octave undertone.
051 TranzBas C0 - F#4 TB303 style synth bass. For fast tempo trance, acid, house, and techno style
sequenced basslines.
052 Chamlion C0 - B4 Dry Synthbass.
053 ParaSyn A-1 - C4 Strong, up-front synth bass, ideal for 70’s Jazz-Funk.If you like that sort of
thing.
054 SteamBas C0 - C#7 Use lots of PB (Embouchure) for finger slides. Gives greater tonal variety.
055 BooBass B-1 - C5 MW controls filter and gives sharper attack.
056 WhelkBas E-1 - C#5 Synth bass. MW controls filter as does velocity.
057 AtackSyn G0 - B4 Synth bass sound with strong attack.
058 Q.Klav A-1 - C#4 Deeply funky clav sound.Try with Phasing on in Chorus section, or alter low
and upper mid with Equaliser in modifier section. Altering the Aural Exciter
parameters will also have a big effect.
059 Sitar! G0 - E4 Simulation of Sitar.
060 India F#0 - C6 Sitar-type ethnic sound.
061 YamSteel A2 - C6 Steel drum-type ethnic sound.
062 StungSt F#0 - B5 FM style, metallic overtone synth. Can use as lead or bass .
063 Mu *** MW brings in noise. CC#13 can be used to modify the character of the noise.
064 Waterphn *** Mysterious percussion instrument. Attack is softened with MW. Squeakiness
(embouchure) on CC#13. Violent SCRAPE sound with AT.
* Aural Exciter® is a registered trademark and is manufactured under license from Aphex Systems, Ltd.

3
PRESET 1 VOICE LIST
No. Voice Name Note Range Comment
065 DinoPerc *** Use with different combinations of MW and PB to produce complex noise
percussion.
066 Formula *** Engine-like sound effect.
067 Jurassic *** Use PB, MW, and CC#13 to produce the cries of various dinosaurs.
068 Devil *** A sound effect using extreme oscillation.Try moving PB, MW, and CC#13 in
various ways.
069 SpcHorse *** While applying MW, add AT to create a neighing sound.
070 Jason *** Use the MW to turn this into a strongly noisy sound effect.
071 Suedhead F-1 - C6 Sound effect. Make liberal use of Pitch and MWs.
072 Spanish F-1 - E4 Spanish type acoustic guitar.
073 JazzGtr! B-1 - A4 Electric guitar suitable mainly for jazz.
074 JazzyGtr A-1 - C6 Velocity dynamic jazz style sustaining guitar lead.
075 L7 Pluck B-1 - E4 A classic pluck sound.
076 WetPluck B-1 - E4 A guitar sound that readily accepts effects such as flanging.
077 Comp Gtr B-1 - A4 Compressed, clean electric strat guitar sound.
078 FunkyGtr B-1 - D5 Snappy “70’s style” funk guitar, for rhythm and comping.
079 Thin Gtr B-1 - G5
Clean uncompressed electric guitar with “thin gauge” new strings, good for country,
R&B, lead solos etc. Using a high velocity input results in a continuous sound.
080 Carlos B-1 - G4 Overdrive guitar, front pick up type.
081 Destiny C0 - C5 Distortion guitar made from a sustained sound with strong attack. CC#13 for
feedback effect.
082 Gonzo B-1 - G5 Velocity controlled. PB down controls noise effect.
083 Grunge C0 - B6 Dirty synth lead.
084 Ossyncro B-1 - G5 Cross modulation-type synth lead.
085 Talk Box F#0 - E7 Voicy Lead, somehow like a guitar-Talkbox.
086 SyncLed B-1 - E6 Sync type lead tone. Use with Exp or BC - with no pressure sound has
stacatto muted tone. Increase for full tone. FC (CC#4) at full produces wide
open tone. Lowering darkens timbre. Try striking at hard velocity with no BC,
pitchbend up, and slowly.
087 Old Mini A-1 - A5 A classic analog synth solo sound.
088 Fat Mini G-1 - A5 A classic analog synth solo sound with fatter timbre.
089 Parlopho B-1 - C5 If it was possible to mix an accordion with a trumpet it might sound like this.
090 SimpleSy B-1 - E5 Breath controlled filter synth sound.
091 Choronic C0 - G5 Synth brass solo sound.
092 SlitMinu F0 - C6 AT control of Rotor Speed of FX.
093 SynHarmo B-1 - G6 Filter changed by velocity.
094 Flaggoot C0 - D4 Vibrato will cause sound to drop an octave except in lower range.
095 SynSkex C0 - A#5 Analog/acoustic hybrid lead sound with resonant filter.
096 ResoSqr A-1 - D5 Lowering FC (CC#4) opens filter.
097 WurliLd B-1 - C6 Dark, reed electric piano style synth lead.
098 FlatLead G#1 - G5 Analog / digital lead with thick, fat non-dynamic character.
Recommended

4
PRESET 1 VOICE LIST
No. Voice Name Note Range Comment
099 PhilTur B-1 - C6 Bright, resonant synth brass lead with accentuated filter dynamic range.
100 ChalPuls B-1 - C6 Synth lead with an indefinably “acoustic” atmosphere.
101 Pluck Ld B-1 - C6 Speedy Synthlead with Guitarlike attack.
102 Brassyn B-1 - C6 Bright analog synthbrass.
103 AcoSynLd A-1 - C6 Analog synth lead-type sound with an acoustic flavor.
104 Moby G-1 - F5 A strange sound in which gradual application of AT increases the fundamental.
The key lies in how you use AT.
105 Digitrn C0 - C6 Digital wavetable style wind controller synth lead.
106 LyricOff B-1 - C6 Pulse wave style analog wind controller synth lead.
107 Rezzawi B-1 - G5 Bright, resonant sawtooth style analog wind controller synth lead.
108 Macro B-1 - C6 Assignable Controller(CC#16) control of harmonic enhancer gives a variety of
timbres.
109 Claribo G#-1 - G5 AT controls brightness
110 Binaphon C0 - C6 New acoustic model. Clarinet style voice.
111 MokoPipe C0 - C6 Somewhere around Uillean pipes.
112 AliBaba B-1 - C6 Play with lots of PB.Try controlling vibrato from Pitch Wheel.
113 Persinet B-1 - G5 Single reed new acoustic model.
114 PicoPipe G#0 - C6 Try using lots of PB embouchure control.
115 Gertrude C0 - C6 Ethnic wood wind sound.
116 Xynth G-1 - C6 Woodwind guitar synth thing.
117 Duality G-1 - C6 Synth wind instrument.
118 AltKwek G#1 - C7 New hybrid, double reed driven cynlindrical metal woodwind (oboe reed and a
piccolo body).
119 Softblow C0 - C6 Gentle sax type sound.
120 AlbaPipe C0 - C6 Boxy sounding double reed with additional lower octave undertone.
121 Electrum C0 - C6 Expressive brass like sound.
122 Edgeopho B-1 - F5 Somewhere between a ’30s saxophone and distorted blues harmonica. PB
control of embouchure is inverted.
123 BassCla! C0 - C6 A simulation of Bass Clarinet.
124 WX Clari C1 - C6 Clarinet sound suitable for performance with a wind controller.
125 WX Oboe C0 - B5 Oboe sound suitable for performance with a wind controller.
126 WX J Gtr C0 - A4 Jazz guitar sound suitable for performance with a wind controller. Breath
character simulates string muting.
127 Shakuha! C1 - C6 A shakuhachi simulation. Moving CC#13 produces the upper (falsetto)
register.
128 LipClari F-1 - C6 LipClari Imaginary instrument simulating a trumpet mouthpiece blown through
a clarinet body.
Recommended

5
PRESET 2 VOICE LIST
■ Preset 2
No. Voice Name Note Range Comment
001 Vento C0 - C6 High noise content in this flute type sound.
002 Floboe C0 - C6 Imaginary instrument combining a flute and oboe.
003 Sintax F0 - C5 Synthetic sax type sound.
004 Eastern E0 - C6 In conjunction with mode shift from PB can be used for “classic” Shakuhachi
sample effect.
005 Trumpet! C0 - C6 Simulation of Trumpet.
006 SoprSax! C0 - C6 Simulation of Soprano sax.
007 LiteAlto E0 - C6 Light-feeling alto sax with significant noise component.
008 Trmbone! C0 - C6 Simulation of a trombone.
009 BtlFlute C0 - C6 Flute sound similar to a softly blown bottle.
010 Air Sax G0 - C6 A sax-type instrument that could not exist in reality, produceable only by the
VL.
011 TenrSax! C0 - C6 Simulation of Tenor sax.
012 Coca C1 - C6 Pan flute sort of thing.Vibrato using pressure (BC) is particularly effective.
013 JetLpBow A-1 - C6 A subtle sound with a violin-like attack, combining a reed (oboe type) and
flute-type instrument.
014 Viol Inn C0 - C6 A new acoustic sound based on bowed string instruments. Quite usable as a
violin.
015 MuteCone G0 - C6 Muted trumpet with PB “mode” effect.
016 BrethBow B-1 - C6 A sound somewhere between strings and a blown feel.
017 Trumpt!2 C0 - C6 Trumpet sound.
018 FluglHr! C0 - C6 Simulation of Flugelhorn
019 Cornet C0 - C6 Cornet sound suitable for classical music.
020 JzTrump F#2 - C6 Trumpet sound suitable for jazz.
021 JzTrump2 G#1 - C6 Bright trumpet. PB can be used to imitate a lip slur.
022 Flumpet D0 - C6 Resonant trumpet/flugely thing. PB controlls embouchure and pitch. Legato
playing creates different tone.
023 WXTrumpt C0 - C6 Trumpet sound suitable for performance with a wind controller.
024 MuteTp! E0 - C6 Simulation of Mute trumpet.
025 MuteTp!2 C0 - C6 Another Mute trumpet.
026 Melwbone C0 - C6 Mellow Trombone sound.
027 NerzoBr E0 - C6 Bright synthetic brass with PB “shake” effect.
028 Horn! B-1 - C6 Simulation of Horn.
029 Horn!2 C0 - C6 Another Horn.
030 NuHorne B-1 - C6 Mellow french horn with PB “shake” effect.
031 WX Horn B-1 - C6 Horn sound suitable for performance with a wind controller.
032 Tuba! C0 - C6 Tuba simulation.
033 NuViolin C0 - C6 A light violin sound.
034 C Violin C0 - C6 Violin sound suitable for classical music.
Recommended

6
PRESET 2 VOICE LIST
No. Voice Name Note Range Comment
035 BrtVioln C0 - C6 A bright violin sound.
036 MuteViol C0 - C6 The sound of a violin with an attached mute.
037 BrtViola C0 - C6 A bright viola sound, extending from cello range to violin range.
038 ViolOutt C0 - C6 Bowed-string sound with a sliding feel to the bow.
039 Cello! C0 - C5 Cello simulation.
040 Eleanor C0 - C5 The sound of a cello being played in the center of the string. Becomes a wind
instrument-like sound in the high register.
041 Nu Cello B-1 - C6 Cello variation sound.
042 Contrair A-1 - C5 String bass simulation.
043 DoublBow A-1 - C5 A string bass that is fairly close to a wind instrument.
044 Piccolo! C0 - C7 Simulaton of piccolo.
045 Piccol!2 C0 - C7 Another piccolo.
046 BowPicol C0 - G6 A piccolo flute sound with a bowed string flavor.
047 C Flute C0 - C6 Flute simulation. Editing the controller settings to increase the breath noise
depth will change the nuance of the sound.
048 C Flute2 C0 - C6 Another flute simulation.
049 JazFlute B-1 - C6 Flute sound suitable for jazz.
050 OakFlute E0 - C6 Flute sound with hard wooden resonance.
051 BtlFlut2 C0 - C6 Flute-type bottle sound.
052 RzdeFlt E0 - C6 Expressive resonant flutey sound.
053 Flutuen G1 - C6 Heavily filtered, synth flute/woodwind lead.
054 Nz Flute C0 - C6 Flute sound with large noise component.
055 WX Shaku C1 - C6 Shakuhachi sound suitable for performance with a wind controller.
056 Pan Pipe E0 - G5 Pan flute simulation. It is effective to edit the controller settings so that growl
can be applied.
057 PanPicol C0 - G6 Another pan flute sound with a beautiful high register.
058 Bamboo C0 - C6 The sound of a bamboo pipe.
059 Andean C0 - C6 The sound of a wooden or bamboo flute such as the quena.
060 Flurinet F0 - C6 Clarinet with flute mouthpiece.
061 SoftReed C0 - C6 A sound that mixes oboe with soprano sax, but having a unique feel pos-
sessed by neither instrument.
062 Flurmod F0 - B5 New hybrid, woody reed flute. Keep high breath pressure and hard tonguing
when playing in upper mode (with PB = max).
063 Jhopali G0 - C5 New accordion/hurdy gurdy hybrid with unique AT controlled fifth’s undertone.
Play ethnic style melodies, playing with hard finger pressure to bounce off the
aftertouch sensor to emphasize selected notes with the fifth undertone.
064 Baroquen C0 - C6 A nostalgic sound combining a flute and reed instrument.Try a slow build-up
of breath for refined elegance.
065 SquealAT C0 - C6 Pipe-type synth-lead sound.Try using AT to create extreme performance
effects!
Recommended

7
PRESET 2 VOICE LIST
No. Voice Name Note Range Comment
066 NuSopSax C0 - G5 Mellow pop/fusion style soprano sax. Use (-) PB for “scoop” effect and (+) PB
for “growl” effect.
067 CvSopSax A-1 - C6 Simulation of a curved body-type soprano sax.
068 SoprPipe F0 - C6 Soprano sax sound close to a clarinet.
069 LiteSopr E0 - C6 Light feeling sax sound in the soprano-alto range.
070 AnaSoprn F0 - C6 Mid-way between a graceful analog synth sound and a soprano sax.
071 NuAltSax C0 - C5 Bright pop/rock/fusion style alto sax. Use (-) PB for “scoop” effect and (+) PB
for “growl” effect.
072 SweetAlt F#0 - E5 Sweet-sounding alto sax simulation.
073 AltoSax! E0 - C6 Simulation of a conventional alto sax.
074 HarpAlto G0 - C6 Strongly processed sax sound, with harmonica-like formants.
075 HarpAlt2 G0 - C6 Sax sound with different processing.
076 GlassAlt C0 - C6 Alto sax sound with emphasized glass-like resonance.
077 AcidSax C0 - C6 Distorted acid sax - use BC for attack, FC (CC#4) controlls Tonguing...normal
playing with FC (CC#4) at full. Lowering softens tonguing.
078 WackSax G#0 - E5 Bizarre tenor sax - BC heavily affects characteristics of tone. PB controls
pitch and embouchure slightly. AT controls throat and scream.
079 NuTenrSx D0 - E5 Bright pop/rock/fusion style breathy tenor sax. Use (-) PB for “scoop” effect
and (+) PB for “growl” effect.
080 MildTenr C0 - C6 A conventional tenor sax sound.
081 Jazz Sax A#0 - E5 Sax sound suitable for jazz.
082 TenorSub A#0 - A5 Sax sound with a sub-tone, suitable for blues.
083 BellMike C0 - C5 The sound of a sax recorded by a mic near the bell.
084 GlasTenr G0 - E5 Tenor sax sound with emphasized glass-like resonance.
085 FnkyTenr C0 - G5 An unstable tenor sax sound suitable for funky solos. Assign the Throat
Formant to a suitable controller, and try adding a throat effect when appropri-
ate.
086 OldTenor C0 - A5 The kind of tenor sax sound heard on old jazz records.
087 BrtTenor C0 - C6 Bright and tight tenor sax sound. Suitable for performance with a wind
controller.
088 BariSax! C0 - C5 Simulation of Baritone sax
089 VoxoSaxo C0 - C5 Breathy, vocal character, synthetic saxophone-like woodwind.
090 Oboe! F0 - C6 Simulation of Oboe.
091 Oboe!2 C0 - C6 Another oboe.
092 Noboe C0 - G5 New hybrid/synthetic double reed.
093 OboeWhi G1 - G6 Oboe/whistle mix. PB up raises embouchure - all the way up is one octave
above the fundamental. PB down decreases the embouchure and pitch.
094 DblReedy C0 - A5 Mysterious sound mixing a double-reed instrument with a “kokyu” (classical
Asian bowed string instrument).
095 TripleRd C0 - C6 New syncoustic reed, with hybrid Oboe and Harmonica character.
096 EngHorn! C0 - C6 Simulation of English horn
Recommended

8
PRESET 2 VOICE LIST
No. Voice Name Note Range Comment
097 Loboe C0 - C6 New double reed — a contrabass oboe !
098 Bassoon! C0 - C5 Simulation of Bassoon.
099 Clarint! A0 - C6 Simulation of Clarinet.
100 LitePipe C0 - C6 Light-feeling synth lead sound close to a sax or clarinet
101 HyperCla C0 - C6 A sound combining characteristics of synth lead, clarinet, sax, etc.
102 Clarint2 F0 - C6 Jazz / big band solo clarinet with AT “scoop” effect.
103 IslePipe C1 - C5 New wooden ethnic flute.
104 Chanter D1 - C6 A simulation of a bagpipe’s melodic note.
105 ThaiReed C0 - C5 A simulation of a south-east Asian (mainly Thai) flute.
106 Recordr! C0 - A5 Recorder simulation.
107 Claricrd C0 - C5 Basically the sound of a medieval reed instrument (like the clarinet’s ances-
tor). As you play into the higher register, it takes on more of a recorder-like
character.
108 SoftPipe G0 - C5 A soft-toned recorder.
109 BowdSaw C0 - C5 The sound of a bowed saw, with a character like the Ondes Martenot or
Theremin (both early electronic instruments).
110 Ocarina! F0 - C7 Ocarina simulation.
111 Lonely C#2 - E6 Synth lead-like woodwind instrument with few overtones.
112 Ophelia C0 - C6 Gentle synth lead with mellow sound. Suitable for performance with a wind
controller.
113 Maysbe? D#0 - A5 Synth lead with brass character in the attack.
114 MizuHorn C0 - C6 Synth lead sound with brass character.
115 PicoStrg G#0 - C5 Stringy pipe sound.
116 Sylophon C0 - C5 Bright, nasal sound with Eastern influences.
117 BowLead C0 - C6 Violinesque lead sound - velocity controls embouchure and damping. FC
(CC#4) controls filter and tonguing. For strongest attack, FC (CC#4) at full.
Lowering softens tonguing and closes filter.
118 Squeeze C0 - C6 Accordion simulation.
119 MouthKey C0 - C6 Simulation of a reed-type wind instrument with a keyboard.
120 AmpdHarp C0 - C6 Simulation of a miked blues harp played through a guitar amp.
121 CromHarp A-1 - C6 Chromatic harmonica simulation.
122 WahUpHp B-1 - C6 Funky harmonica with breath control wah.
123 YamaBotl A#1 - C6 Bottle-type sound with metallic resonance.
124 Blowsoo G-1 - C5 Bright, resonant synth brass lead with accentuated filter dynamic range.
125 Brappo C0 - C5 The sound of playing a tuba mouthpiece.
126 Crumbon E0 - G5 Mellow and warm new hybrid double reed (blend of crumhorm, trombone and
oboe).
127 Klarina E0 - B5 New hybrid single reed driven pan pipes. Use (-) PB for “scoop” effect and (+)
PB for “growl” effect.
128 ReedWin E0 - C6 New hybrid jet lip driven cylindrical woodwind (a flute mouthpiece on a clarinet
body).
Recommended

9
PRESET, CUSTOM, INTERNAL VOICE LIST
Program
Change No. Bank0=
Preset1 Bank1=
Preset2 Bank2=
Custom Bank3=
Internal
Bank Select MSB=33
1 ~ 128 1 ~ 128 1 ~ 128 1 ~ 6 1 ~ 64
* For more information on Preset 1 and Preset 2 Voices refer to page 1 –8.

10
VL-XG VOICE LIST
Pch
#
Instrument
Group Bank
112 Bank
113 Bank
114 Bank
115 Bank
116 Bank
117 Bank
118 Bank
119
Bank Select MSB=81, 97
Organ 22 Squeeze <--- <--- <--- <--- <--- <--- <---
23 MouthKey AmpdHarp CromHarp <--- <--- <--- <--- <---
Guitar 25 Spanish <--- <--- <--- <--- <--- <--- <---
27 JazzGtr! Carlos Destiny <--- <--- <--- <--- <---
28 L7 Pluck WetPluck <--- <---- <--- <--- <--- <---
Bass 33 Upright <--- <--- <--- <--- <--- <--- <---
34 Fnground Birdland <--- <--- <--- <--- <--- <---
35 FlageoBs DampBass <--- <--- <--- <--- <--- <---
36 Fretles! Frtles!2 <--- <--- <--- <--- <--- <---
37 New Slap ThumBass <--- <--- <--- <--- <--- <---
39 AcidBas! SqrBass! <--- <--- <--- <--- <--- <---
40 PulsClav MogueBas <--- <--- <--- <--- <--- <---
Strings 41 NuViolin Viol Inn C Violin BrtVioln MuteViol <--- <--- <---
42 BrtViola ViolOutt <--- <--- <--- <--- <--- <---
43 Cello! Eleanor Nu Cello <--- <--- <--- <--- <---
44 Contrair DoublBow <--- <--- <--- <--- <--- <---
Brass 57 Trumpet! Trumpt!2 FluglHr! Cornet <--- <--- <--- <---
58 Trmbone! Melwbone <--- <--- <--- <--- <--- <---
59 Tuba! <--- <--- <---- <--- <--- <--- <---
60 MuteTp! MuteTp!2 <--- <--- <--- <--- <--- <---
61 Horn! Horn!2 <--- <--- <--- <--- <--- <---
Reed 65 SoprSax! CvopSax SoprPipe LiteSopr <--- <--- <--- <---
66 AltoSax! SweetAlt LiteAlto HarpAlto HarpAlt2 GlassAlt <--- <---
67 TenrSax! MildTenr Jazz Sax TenorSub BellMike GlasTenr FnkyTenr OldTenor
68 BariSax! VoxoSaxo <--- <--- <--- <--- <--- <---
69 Oboe! Oboe!2 DblReedy TripleRd <--- <--- <--- <---
70 EngHorn! Loboe <--- <--- <--- <--- <--- <---
71 Bassoon! Flurinet <--- <--- <--- <--- <--- <---
72 Clarint! LitePipe HyperCla BassCla! <--- <--- <--- <---
Pipe 73 Piccolo! Piccol!2 BowPicol <--- <--- <--- <--- <---
74 C Flute C Flute2 JazFlute OakFlute <--- <--- <--- <---
75 Recordr! Claricrd SoftPipe <--- <--- <--- <--- <---
76 Pan Pipe PanPicol <--- <--- <--- <--- <--- <---
77 YamaBotl Bamboo Andean BtlFlute BtlFlut2 <--- <--- <---
78 Shakuha! <--- <--- <---- <--- <--- <--- <---
79 BowedSaw <--- <--- <---- <--- <--- <--- <---
80 Ocarina! <--- <--- <---- <--- <--- <--- <---
Synth Lead 81 50 / 50 ChalPuls PluckLd <--- <--- <--- <--- <---
82 Brassyn AcoSynLd VintgLd <--- <--- <--- <--- <---
83 Maysbe? Air Sax Baroquen LipClari <--- <--- <--- <---
84 Grunge Ossyncro Talk Box <--- <--- <--- <--- <---
85 MizuHorn Floboe <--- <--- <--- <--- <--- <---
86 SoftReed BrethBow <--- <--- <--- <--- <--- <---
88 Chamlion Old Mini <--- <--- <--- <--- <--- <---
Ethnic 105 Sitar! India <--- <--- <--- <--- <--- <---
110 Chanter ThaiReed <--- <--- <--- <--- <--- <---
111 JetLpBow <--- <--- <---- <--- <--- <--- <---
Percussive 115 YamSteel <--- <--- <---- <--- <--- <--- <---
* “<––” indicates the content is the same as that of Bank 112.

11
VL-XG VOICE LIST
Pch
#
Instrument
Group Bank
112 Bank
113 Bank
114 Bank
115 Bank
116 Bank
117 Bank
118 Bank
119
Bank Select MSB=81
Synth Effects 97 Mad Tube <--- <--- <--- <--- <--- <--- <---
98 StoneHng <--- <--- <--- <--- <--- <--- <---
99 Mu <--- <--- <--- <--- <--- <--- <---
100 Moby <--- <--- <--- <--- <--- <--- <---
101 Igneous <--- <--- <--- <--- <--- <--- <---
102 SquealAT <--- <--- <--- <--- <--- <--- <---
Sound Effects 121 Jurassic <--- <--- <--- <--- <--- <--- <---
122 Formula <--- <--- <--- <--- <--- <--- <---
123 Waterphn <--- <--- <--- <--- <--- <--- <---
124 Devil <--- <--- <--- <--- <--- <--- <---
125 SpcHorse <--- <--- <--- <--- <--- <--- <---
126 DinoPerc <--- <--- <--- <--- <--- <--- <---
127 SpaceZoo <--- <--- <--- <--- <--- <--- <---
128 Jason <--- <--- <--- <--- <--- <--- <---
* “<––” indicates the content is the same as that of Bank 112.

12
EFFECT TYPE LIST
■REVERB
No. Exclusive Effect Type Description
MSB LSB
1 00 00 NO EFFECT Effect turned off.
2 01 00 HALL1 Reverb simulating the resonance of a hall.
3 01 01 HALL2 Reverb simulating the resonance of a hall.
4 02 00 ROOM1 Reverb simulating the resonance of a room.
5 02 01 ROOM2 Reverb simulating the resonance of a room.
6 02 02 ROOM3 Reverb simulating the resonance of a room.
7 03 00 STAGE1 Reverb appropriate for a solo instrument.
8 03 01 STAGE2 Reverb appropriate for a solo instrument.
9 04 00 PLATE Reverb simulating a metal plate reverb unit.
10 10 00 WHITE ROOM A unique short reverb with a bit of initial delay.
11 11 00 TUNNEL Simulation of a tunnel space expanding to left and right.
12 12 00 CANYON An imaginary sonic universe of unlimited expanse.
13 13 00 BASEMENT A bit of initial delay followed by reverb with a unique resonance.
■CHORUS
No. Exclusive Effect Type Description
MSB LSB
1 00 00 NO EFFECT Effect turned off.
2 41 00 CHORUS1 Conventional chorus program that adds natural spaciousness.
3 41 01 CHORUS2 Conventional chorus program that adds natural spaciousness.
4 41 02 CHORUS3 Conventional chorus program that adds natural spaciousness.
5 42 00 CELESTE1 A 3-phase LFO adds modulation and spaciousness to the sound.
6 42 01 CELESTE2 A 3-phase LFO adds modulation and spaciousness to the sound.
7 42 02 CELESTE3 A 3-phase LFO adds modulation and spaciousness to the sound.
8 43 00 FLANGER1 Adds a jet-airplane effect to the sound.
9 43 01 FLANGER2 Adds a jet-airplane effect to the sound.
10 44 00 SYMPHONIC A multi-phase version of CELESTE.
11 48 00 PHASER Cyclically changes the phase to add modulation to the sound.

13
EFFECT TYPE LIST
■VARIATION
No. Exclusive Effect Type Description
MSB LSB
1 00 00 NO EFFECT Effect turned off.
2 01 00 HALL1 Reverb simulating the resonance of a hall.
3 01 01 HALL2 Reverb simulating the resonance of a hall.
4 02 00 ROOM1 Reverb simulating the resonance of a room.
5 02 01 ROOM2 Reverb simulating the resonance of a room.
6 02 02 ROOM3 Reverb simulating the resonance of a room.
7 03 00 STAGE1 Reverb appropriate for a solo instrument.
8 03 01 STAGE2 Reverb appropriate for a solo instrument.
9 04 00 PLATE Reverb simulating a metal plate reverb unit.
10 05 00 DELAY L,C,R A program that creates three delay sounds; L, R, and C (center).
11 06 00 DELAY L,R A program that creates two delay sounds; L and R. Two feedback delays are provided.
12 07 00 ECHO Two delays (L and R) and independent feedback delays for L and R.
13 08 00 CROSS DELAY A program that crosses the feedback of two delays.
14 09 00 ER1 An effect that produces only the early reflection component of reverb.
15 09 01 ER2 An effect that produces only the early reflection component of reverb.
16 0A 00 GATE REVERB A simulation of gated reverb.
17 0B 00 REVERSE GATE A program that simulates gated reverb played backwards.
18 14 00 KARAOKE 1 A delay with feedback of the same type as used for karaoke reverb.
19 14 01 KARAOKE 2 A delay with feedback of the same type as used for karaoke reverb.
20 14 02 KARAOKE 3 A delay with feedback of the same type as used for karaoke reverb.
21 41 00 CHORUS1 A conventional chorus program, providing natural spaciousness.
22 41 01 CHORUS2 A conventional chorus program, providing natural spaciousness.
23 41 02 CHORUS3 A conventional chorus program, providing natural spaciousness.
24 42 00 CELESTE1 A 3-phase LFO adds modulation and spaciousness to the sound.
25 42 01 CELESTE2 A 3-phase LFO adds modulation and spaciousness to the sound.
26 42 02 CELESTE3 A 3-phase LFO adds modulation and spaciousness to the sound.
27 43 00 FLANGER1 Adds a jet-airplane effect to the sound.
28 43 01 FLANGER2 Adds a jet-airplane effect to the sound.
29 44 00 SYMPHONIC A multi-phase version of CELESTE.
30 45 00 ROTARY SPEAKER A simulation of a rotary speaker.
31 46 00 TREMOLO An effect that cyclically modulates the volume.
32 47 00 AUTO PAN A program that cyclically moves the sound image to left and right, front and back.
33 48 00 PHASER Cyclically changes the phase to add modulation to the sound.
34 49 00 DISTORTION Adds a sharp-edged distortion to the sound.
35 4A 00 OVERDRIVE Adds mild distortion to the sound.
36 4B 00 AMP SIMULATOR A simulation of a guitar amp.
37 4C 00 3-BAND EQ(MONO) A mono EQ with adjustable LOW, MID, and HIGH equalizing.
38 4D 00 2-BAND EQ(STEREO) A stereo EQ with adjustable LOW and HIGH.
39 4E 00 AUTO WAH(LFO) Cyclically modulates the center frequency of a wah filter.
40 50 00 PITCH CHANGE This program changes the pitch of the input signal.
41 51 00 AURAL EXCITER This effect adds new overtones to the input signal to make the sound stand out.
42 52 00 TOUCH WAH This program modifies the center frequency of a wah filter according to the input level.
43 52 01 TOUCH WAH+DIST This program adds distortion to the output of the Touch Wah effect.
44 53 00 COMPRESSOR This program restricts the output level when the input signal exceeds a specified level.
It can be used to reduce the sense of attack.
45 54 00 NOISE GATE This program gates the input when the input signal falls below a specified level.
46 40 00 THRU Bypass without applying an effect.
* Aural Exciter® is a registered trademark and is manufactured under license from Aphex Systems, Ltd.
■DISTORTION
No. Exclusive Effect Type Description
MSB LSB
1 40 00 THRU Bypass without applying an effect.
2 49 00 DISTORTION Adds a sharp-edged distortion to the sound.
3 4A 00 OVER DRIVE Adds mild distortion to the sound.
4 4C 00 3-BAND EQ(MONO) A mono EQ with adjustable LOW, MID, and HIGH equalizing.

14
EFFECT TYPE MAP
■REVERB EFFECTS
TYPE MSB TYPE LSB
DEC HEX 00 01 02 03~07 08
000 00 NO EFFECT
001 01 HALL 1 HALL 2
002 02 ROOM 1 ROOM 2 ROOM 3
003 03 STAGE 1 STAGE 2
004 04 PLATE
005 05 NO EFFECT
: : :
015 0F NO EFFECT
016 10 WHITE ROOM
017 11 TUNNEL
018 12 CANYON
019 13 BASEMENT
020 14 NO EFFECT
: : :
127 7F NO EFFECT
NO EFFECT Same as BASIC EFFECT (LSB=00)
■CHORUS EFFECTS
TYPE MSB TYPE LSB
DEC HEX 00 01 02 03~07
000 00 NO EFFECT
001 01 NO EFFECT
: : :
064 40 NO EFFECT
065 41 CHORUS 1 CHORUS 2 CHORUS 3
066 42 CELESTE 1 CELESTE 2 CELESTE 3
067 43 FLANGER 1 FLANGER 2
068 44 SYMPHONIC
069 45 NO EFFECT
: : :
071 47 NO EFFECT
072 48 PHASER
073 49 NO EFFECT
: : :
127 7F NO EFFECT
NO EFFECT Same as BASIC EFFECT (LSB=00)
08

15
EFFECT TYPE MAP
■VARIATION EFFECTS (0~63)
■VARIATION EFFECTS (64~127)
TYPE MSB TYPE LSB
DEC HEX 00 01 02
064 40 THRU
065 41 CHORUS 1 CHORUS 2 CHORUS 3
066 42 CELESTE 1 CELESTE 2 CELESTE 3
067 43 FLANGER 1 FLANGER 2
068 44 SYMPHONIC
069 45
ROTARY SPEAKER
070 46 TREMOLO
071 47 AUTO PAN
072 48 PHASER
073 49 DISTORTION
074 4A OVERDRIVE
075 4B
GUITAR AMP SIMULATOR
076 4C
3-BAND EQ(MONO)
077 4D
2-BAND EQ(STEREO)
078 4E AUTO WAH
079 4F THRU
080 50 PITCH CHANGE
081 51 AURAL EXCITER®
082 52 TOUCH WAH TOUCH WAH+DIST
083 53 COMPRESSOR
084 54 NOISE GATE
085 55 THRU
: : :
127 7F THRU
THRU Same as BASIC EFFECT (LSB=00)
03~07 08
* Aural Exciter® is a registered trademark and is manufactured under license fromAphex Systems, Ltd.
TYPE MSB TYPE LSB
000 00 NO EFFECT
001 01 HALL 1 HALL 2
002 02 ROOM 1 ROOM 2 ROOM 3
003 03 STAGE 1 STAGE 2
004 04 PLATE
005 05 DELAY L,C,R
006 06 DELAY L,R
007 07 ECHO
008 08 CROSS DELAY
009 09 EARLY REF1 EARLY REF2
010 0A GATE REVERB
011 0B REVERSE GATE
012 0C
NO EFFECT or THRU
: : :
019 13
NO EFFECT or THRU
020 14 KARAOKE 1 KARAOKE 2 KARAOKE 3
021 15
NO EFFECT or THRU
: : :
063 3F
NO EFFECT or THRU
NO EFFECT (for SYS) orTHRU (for INS) Same as BASIC EFFECT (LSB=00)
DEC HEX 00 01 02 03~07 08

16
EFFECT TYPE MAP
■DISTORTION EFFECTS
TYPE MSB TYPE LSB
DEC HEX 00 01 02 03~07
000 00 THRU
: : :
063 0F THRU
064 40 THRU
065 41 THRU
: : :
072 48 THRU
073 49 DISTORTION
074 4A OVERDRIVE
076 4C 3-BAND EQ(MONO)
077 4D THRU
: : :
127 7F THRU
THRU Same as BASIC EFFECT (LSB=00)
08

17
EFFECT PARAMETER LIST
* Use the “Effect Data Value Assign Tables”listed in the “See Table”column for relations of “data”and actual
parameter values.
* Parameters marked with a “●”in the “Control”column can be controlled by an assignable controller.
1 Reverb Time 0.3~30.0s 0-69 table#4
2 Diffusion 0~10 0-10
3 Initial Delay 0~63 0-63 table#5
4 HPF Cutoff Thru~8.0kHz 0-52 table#3
5 LPF Cutoff 1.0k~Thru 34-60 table#3
6 Width 0.5~10.2m 0-37 table#11
7 Heigt 0.5~20.2m 0-73 table#11
8 Depth 0.5~30.2m 0-104 table#11
9 Wall Vary 0~30 0-30
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127 ●
11 Rev Delay 0~63 0-63 table#5
12 Density 0~4 0-4
13 Er/ Rev Balance E63> R~ E=R ~ E<R63 1-127
14 High Damp 0.1~1.0 1-10
15 Feedback Level -63~+63 1-127
16
No. Parameter Display Value See Table Control
WHITE ROOM, TUNNEL, CANYON, BASEMENT
1 Lch Delay1 0.1~355.0ms 1-3550
2 Lch Feedback Level -63~+63 1-127
3 Rch Delay1 0.1~355.0ms 1-3550
4 Rch Feedback Level -63~+63 1-127
5 High Damp 0.1~1.0 1-10
6 Lch Delay2 0.1~355.0ms 1-3550
7 Rch Delay2 0.1~355.0ms 1-3550
8 Delay2 Level 0~127 0-127
9
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127 ●
11 HPF Cutoff Thru~8.0kHz 0-52 table#3
12 LPF Cutoff 1.0k~Thru 34-60 table#3
13
14
15
16
No. Parameter Display Value See Table Control
ECHO
1 Type S-H, L-H, Rdm, Rvs, Plt, Spr 0-5
2 Room Size 0.1~7.0 0-44 table#6
3 Diffusion 0~10 0-10
4 Initial Delay 0~63 0-63 table#5
5 Feedback Level -63~+63 1-127
6 HPF Cutoff Thru~8.0kHz 0-52
7 LPF Cutoff 1.0k~Thru 34-60
8
9
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127 ●
11 Liveness 0~10 0-10
12 Density 0~3 0-3
13 High Damp 0.1~1.0 1-10
14
15
16
No. Parameter Display Value See Table Control
EARLY REF1, EARLY REF2
1 L->R Delay 0.1~355.0ms 1-3550
2 R->L Delay 0.1~355.0ms 1-3550
3 Feedback Level -63~+63 1-127
4 Input Select L,R,L&R 0-2
5 High Damp 0.1~1.0 1-10
6
7
8
9
10 Dry/Wet D63>W ~ D=W - D<W63 1-127 ●
11 HPF Cutoff Thru~8.0kHz 0-52 table#3
12 LPF Cutoff 1.0k~Thru 34-60 table#3
13
14
15
16
No. Parameter Display Value See Table Control
CROSS DELAY
1 Type TypeA,TypeB 0-1
2 Room Size 0.1~7.0 0-44 table#6
3 Diffusion 0~10 0-10
4 Initial Delay 0~63 0-63 table#5
5 Feedback Level -63~+63 1-127
6 HPF Cutoff Thru~8.0kHz 0-52 table#3
7 LPF Cutoff 1.0k~Thru 34-60 table#3
8
9
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127 ●
11 Liveness 0~10 0-10
12 Density 0~3 0-3
13 High Damp 0.1~1.0 1-10
14
15
16
No. Parameter Display Value See Table Control
GATE REVERB, REVERSE GATE
1 Lch Delay 0.1~715.0ms 1-7150
2 Rch Delay 0.1~715.0ms 1-7150
3 Feedback Delay 1 0.1~715.0ms 1-7150
4 Feedback Delay 2 0.1~715.0ms 1-7150
5 Feedback Level -63~+63 1-127
6 High Damp 0.1~1.0 1-10
7
8
9
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127 ●
11 HPF Cutoff Thru~8.0kHz 0-52 table#3
12 LPF Cutoff 1.0k~Thru 34-60 table#3
13
14
15
16
No. Parameter Display Value See Table Control
DELAY L,R
1 Lch Delay 0.1~715.0ms 1-7150
2 Rch Delay 0.1~715.0ms 1-7150
3 Cch Delay 0.1~715.0ms 1-7150
4 Feedback Delay 0.1~715.0ms 1-7150
5 Feedback Level -63~+63 1-127
6 Cch Level 0~127 0-127
7 High Damp 0.1~1.0 1-10
8
9
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127 ●
11 HPF Cutoff Thru~8.0kHz 0-52 table#3
12 LPF Cutoff 1.0k~Thru 34-60 table#3
13
14
15
16
No. Parameter Display Value See Table Control
DELAY L,C,R
1 Reverb Time 0.3~30.0s 0-69 table#4
2 Diffusion 0~10 0-10
3 Initial Delay 0~63 0-63 table#5
4 HPF Cutoff Thru~8.0kHz 0-52 table#3
5 LPF Cutoff 1.0k~Thru 34-60 table#3
6
7
8
9
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127 ●
11 Rev Delay 0~63 0-63 table#5
12 Density 0~4 0-4
13 Er/ Rev Balance E63> R~ E=R ~ E<R63 1-127
14 High Damp 0.1~1.0 1-10
15
16
No. Parameter Display Value See Table Control
HALL1, HALL2, ROOM1, ROOM2, ROOM3, STAGE1, STAGE2, PLATE

18
EFFECT PARAMETER LIST
1 Delay Time 0~127 0-127 table#7
2 Feedback Level -63~+63 1-127
3 HPF Cutoff Thru~8.0kHz 0-52
4 LPF Cutoff 1.0k~Thru 34-60
5
6
7
8
9
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127 ●
11
12
13
14
15
16
No. Parameter Display Value See Table Control
KARAOKE1, KARAOKE2, KARAOKE3
1 LFO Frequency 0.00~39.7Hz 0-127 table#1
2 LFO PM Depth 0~63 0-63
3 Feedback Level -63~+63 1-127
4 Delay Offset 0~127 0-127 table#2
5
6 EQ Low Frequency 32Hz~2.0kHz 4-40 table#3
7 EQ Low Gain -12~+12dB 52-76
8 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
9 EQ High Gain -12~+12dB 52-76
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127 ●
11 EQ Mid Frequency 100Hz~10.0kHz 14-54 table#3
12 EQ Mid Gain -12~+12dB 52-76
13 EQ Mid Width 1.0~12.0 10-120
14 LFO AM Depth 0~127 0-127
15
16
No. Parameter Display Value See Table Control
CHORUS1, CHORUS2, CHORUS3, CELESTE1, CELESTE2, CELESTE3
1 LFO Frequency 0.00~39.7Hz 0-127 table#1
2 LFO Depth 0~127 0-127
3 Feedback Level -63~+63 1-127
4 Delay Offset 0~63 0-63 table#2
5
6 EQ Low Frequency 32Hz~2.0kHz 4-40 table#3
7 EQ Low Gain -12~+12dB 52-76
8 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
9 EQ High Gain -12~+12dB 52-76
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127 ●
11 EQ Mid Frequency 100Hz~10.0kHz 14-54 table#3
12 EQ Mid Gain -12~+12dB 52-76
13 EQ Mid Width 1.0~12.0 10-120
14 LFO Phase Difference -180~+180deg 4-124
15
16
No. Parameter Display Value See Table Control
FLANGER1, FLANGER2
1 LFO Frequency 0.00~39.7Hz 0-127 table#1
2 LFO Depth 0~127 0-127
3 Delay Offset 0~127 0-127 table#2
4
5
6 EQ Low Frequency 32Hz~2.0kHz 4-40 table#3
7 EQ Low Gain -12~+12dB 52-76
8 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
9 EQ High Gain -12~+12dB 52-76
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127 ●
11 EQ Mid Frequency 100Hz~10.0kHz 14-54 table#3
12 EQ Mid Gain -12~+12dB 52-76
13 EQ Mid Width 1.0~12.0 10-120
14
15
16
No. Parameter Display Value See Table Control
SYMPHONIC
1 LFO Frequency 0.00~39.7Hz 0-127 table#1 ●
2 LFO Depth 0~127 0-127
3
4
5
6 EQ Low Frequency 32Hz~2.0kHz 4-40 table#3
7 EQ Low Gain -12~+12dB 52-76
8 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
9 EQ High Gain -12~+12dB 52-76
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127
11 EQ Mid Frequency 100Hz~10.0kHz 14-54 table#3
12 EQ Mid Gain -12~+12dB 52-76
13 EQ Mid Width 1.0~12.0 10-120
14
15
16
No. Parameter Display Value See Table Control
ROTARY SPEAKER
1 LFO Frequency 0.00~39.7Hz 0-127 table#1 ●
2 AM Depth 0~127 0-127
3 PM Depth 0~127 0-127
4
5
6 EQ Low Frequency 32Hz~2.0kHz 4-40 table#3
7 EQ Low Gain -12~+12dB 52-76
8 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
9 EQ High Gain -12~+12dB 52-76
10
11 EQ Mid Frequency 100Hz~10.0kHz 14-54 table#3
12 EQ Mid Gain -12~+12dB 52-76
13 EQ Mid Width 1.0~12.0 10-120
14 LFO Phase Difference -180~+180deg 4-124
15
16
No. Parameter Display Value See Table Control
TREMOLO
1 LFO Frequency 0.00~39.7Hz 0-127 table#1
2 LFO Depth 0~127 0-127
3 Phase Shift Offset 0~127 0-127
4 Feedback Level -63~+63 1-127
5
6 EQ Low Frequency 32Hz~2.0kHz 4-40 table#3
7 EQ Low Gain -12~+12dB 52-76
8 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
9 EQ High Gain -12~+12dB 52-76
10 Dry/Wet D63>W ~ D=W ~ D<W63 1-127 ●
11 Stage 4,6,8, 4-8
12 Diffusion Mono/Stereo 0-1
13
14
15
16
No. Parameter Display Value See Table Control
PHASER
1 LFO Frequency 0.00~39.7Hz 0-127 table#1 ●
2 L/R Depth 0~127 0-127
3 F/R Depth 0~127 0-127
4 PAN Direction L<->R,L->R,L<-R,Lturn,Rturn,L/R 0-5
5
6 EQ Low Frequency 32Hz~2.0kHz 4-40 table#3
7 EQ Low Gain -12~+12dB 52-76
8 EQ High Frequency 500Hz~16.0kHz 28-58 table#3
9 EQ High Gain -12~+12dB 52-76
10
11 EQ Mid Frequency 100Hz~10.0kHz 14-54 table#3
12 EQ Mid Gain -12~+12dB 52-76
13 EQ Mid Width 1.0~12.0 10-120
14
15
16
No. Parameter Display Value See Table Control
AUTO PAN
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