Casio VZ-10M User manual

CASIO
DIGITAL
SYNTHESIZER
OPERATION
MANUAL
---------:
MANUAL
DE
OPERACION.--
“168
Bt
Seu
Dou
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FATEZ=S5

_
CASIO
VZ
“10M
DIGITAL
SYNTHESIZER
‘Thank
you
for
purchasing
the
Casio
VZ-10M
Digital
Synthesizer
Module,
The
VZ-10M
is
highly
innovative
digital
"Synthesizer
which
features
Casio's
newly-developed
“IPD”
(Interactive
Phase
Distortion)
Modular
Sound
Source
sys-
tem,
To
obtain
optimum
performance
and
assure
long-term
reliability
from
your
new
VZ-10M,
be
sure
to
read
this
‘manual
earefully
and
store
it
in
a
safe
place
so
you
ean
refer
to
it
often.
AN
emo
/'\
CAUTION:
To
REDUCE
THE
RISK
OF
ELECTRIC
SHOCK,
DO
NOT
REMOVE
COVER
(OR
BACK).
NO
USER-SERVICEABLE
PARTS
INSIDE.
REFER
SERVICING
TO
QUALIFIED
SERVICE
PERSONNEL.

The
lightning
flash
with
arrowhead
symbol,
within
an
equilateral
triangle,
is
intended
to
alert
the
user
to
the
presence
of
unin-
sulated
"dangerous
voltage"
within
the
product's
enclosure
that
may
be
of
sufficient
magnitude
to
constitute
a
risk
of
electric
shock
to
persons.
The
exclamation
point
within
an
equilateral
triangle
is
intended
to
alert
the
user
to
the
presence
of
important operating
and
maintenance
(servicing)
instructions
in
the
literature
accom-
panying
the
product.

CONTENTS
5
Main
Features
7
About
this
Manual
8
VZ-10M
Important
Terms
9
VZ-10M
Theory:
Flow
of
Operations
12
VZ-10M
Theory:
IPD
Modular
Sound
System
16
Operating
System
Controls
18
Menus
and
Functions
19
About
Function
Indexes
20
Function
Index
Practice
Exercise
25
VZ-10M
Graphic
Editing
26
Graphic
Editing
Examples
33
Function
Index
33
Menu
32
Menu
71
Menu
3:
79
Performance/Editing
in
the
Normal
Mode
81
Performance/Editing
in
the
Combination
Mode
84
Performance/Editing
in
the
Operation
Memory
Mode
86
Performance/Editing
in
the
Multi
Channel
Mode
88
MIDI-Musical
Instrument
Digital
Interface
90
Initializing
the
VZ-10M_
92
VZ-10M
Sound
Seminar:
The
elements
of
sound
syn-
thesis
106
Care
of
Your
Unit
107
Features
and
Functions
111
Specifications

Main
Features
1
Armazing
Synthesis
Versatility
Thanks
to
Casio's
All-new
iPD
Sound
Source
Casio's all-new
“Interactive
Phase
Distortion”
(iPD)
sound
source
system
actually
consists
of
8
independent
“mod-
ules”
(MI
to
M8).
Each
of
these
modules
contains
a
DCO
and
a
DCA,
and
is
capable
of
generating
independent
waveforms.
In
the
iPD
system,
the
wave
generated
by
any
module
can
be
used
in
either
of
two
ways;
10
produce
audible
sounds
or
to
modify
waves
generated
by
other
modules.
The
8
iPD
sound
source
modules
work
in
associated
pairs
that
are
called
“Internal
Lines,”
or
simply
“lines.”
There
‘are
4
internal
lines
-
A,
B,
C
and
D,
‘The
waveforms
generated
by
both
modules
in
any
line
can
be
used
together
in
three
different
ways.
They
can
be
mixed,
‘or
one
of
the
waveforms
can
be
used
to
modulate
the
other
for
RING
modulation
or
as
the
PHASE
of
a
suoceeding
line,
2
instant
Recall
of
up
to
256
Sounds
and
256
Operation
Memories
(64
presets
give
you
a
wide
range
of
vocal
versatility.
And
with
the
use
of
a
standard
ROM
card,
the
VZ-10M
you
incredible
tonal
expansion
potential
-
up
to
128
patches
and
128
keyboard
setups
are
literally
at
your
fingertips,
‘What's
more,
you
can
store
up
to
64
sounds
and
64
operation
memories
on an
optional
RAM
card,
for
even
greater
freedom
of
timbral
expression.
3
“Player-friendly”
Menus
and
Functions
Virtually
all
of
the
VZ-10M’s
editing
and
programming
operations
are
organized
into
three basic
sub-modes
-
Menu
1,
Menu
2
and
Menu
3
that
feature
a
variety
of
“functions.”
Each
of
these
functions
is
further
broken
down
into
“parameters,”
which
are
constants
that
have
changeable
values
or
setings.
To
alter
VZ-10M
sounds
or
programming,
you
simply
alter
the
value
of
these
parameters
using
a
value
slider
or
value
keys.
4
Wie
Bacisit
LCD
Graphic
Display
‘The
VZ-10M's
wide
graphic
LCD
features
a
hierarchical,
“player
friendly”
menu
structure,
which
allows
speedy
and
‘accurate
operations.
Sound
source
configuration,
patch
editing,
multi-patch
setup
creation,
output
channel
and
MIDI
specifications
-
in
fact,
virtually
all
VZ-10M
operations
are
controlled
by
interacting
with
various
functions
that
are
found
in
the
three
VZ-IOM
menus.
And
a
number
of
VZ-10M
functions
feature
“graphic
editing”
capabilites.
5
combination
Mode
Provides
Layered
and
Split
Voicing
‘The
VZ-10M's
“Combination”
mode
lets
you
mix
together
up
to
4
different
patches
in
any
of
8
different
patch
mix
‘or
patch
split
configurations.
You
can
set
effect
and
amp
levels
independently
for
each
patch,
and
output
them
together
through
the
MIX
OUT
channel.
Or
output
the
4
patches
through
the
VZ-0M's
L/R
LINE
OUT
channels.
6
Muttichannet
MuDI
Performance
‘The
VZ-10M
features
Casio’s
exclusive
multi-channel
mode
which
can
accept
up
to
8
timbres
from
separate
MIDI
sound
sources.
These
can
then
be
divided
into
constituent
polyphonics
and
ensembled
in
any
format
you
desire.
Multi-
timbral
MIDI
expansion,
monophonic
MIDI
performance,
or
total
16-note
MIDI
polyphony
can
be
selected,

Velocity
Split
&
Positional
Cross
Fade
‘VZ-10M
puts
powerful
mult-voice
performance
in
your
hands,
with
advanced
features
such
as
velocity
split
and
tional
cross
fade.
Set
up
multi-layered
voices
with
up
to
3
split
points,
and
“fade”
the
voices
into
one
another
there's
no
audible
“split
point”
with
the
cross
fade
function,
or
control
multiple
voices
through
keyboard
velocity
velocity
spit.
Optional
RAM
Card
(RA-500)
an
optional
RA-S00
RAM
card
for
expanded
sound
storage
and
recall
capabilities.
Each
RAM
card
holds
to
64
VZ-10M
patches
and
64
VZ-10M
operation
memories.

About
this
Manual
While
you
may
not
realize
it
quite
yet,
the
VZ-10M
is
an
incredibly
complex
digital
synthesizer
that
has
a
lot
more
in
common
with
a
personal
computer
than
it
does
an
“electronic”
musical
instrument.
This
manual
is
intended
only
as
a
reference
to
provide
instructions
on
the
most
basic
VZ-10M
operations,
‘When
you
take
the
VZ-10M
out
of
its
box
for
the
first
time,
you'll
probably
Want
to
connect
it
to
an
extemal
keyboard,
guitar
or
horn
equipped
with
MIDI
and
plug
it
in
immediately
to
see
how
it
sounds.
‘Once
you're
ready
to
begin
studying
the
true
power
of
the
VZ-10M,
you'll
need
to
have
a
basic
knowledge
of
its
{PD
modular
sound
source
system.
Read
the
section
beginning
on
page
12
thoroughly
~if
you're
not
familiar
with
basic
sound
synthesis
terms
and
theory,
be
sure
to
study
the
VZ-10M
Sound
Seminar
on
page
92
as
well.
Next,
you
should
familiarize
yourself
with
the
VZ-10M’s
operating
system
con-
trols
-
the
keys,
selectors
and
sliders
found
on
the
VZ-10M
front
panel.
Read
through
the
section
found
on
page
16
for
an
introduction
to
these
controls.
When
you're
ready
to
start
using
the
VZ-I0M's
advanced
editing
and
sound.
data
storage
capabilities,
you'll
need
to
learn
how
to
use
the
“FUNCTION
INDEXES"
beginning
on
page
20.
Be
sure
to
work
through
the
practice
exer-
cise
on
pages
20~24,
as
well
as
the
GRAPHIC
EDITING
examples.
These
will
give
you
a
fairly
solid
understanding
of
basic
VZ-10M
synthesis
operations.
‘The
FUNCTION
INDEXES
will
be
an
invaluable
aid
in
all
VZ-10M
editing
‘operations.
For
this
reason,
be
sure
to
keep
this
manual
handy
whenever
edit-
ing
sounds
Most
importantly,
remember
that
this
manual
is
meant
as
a
reference
only
-
you'll
only
be
able
to
realize
the
true
power
of
the
VZ-10M
as
you
apply
it
to
your
own
musical
performance.

nughout
this
manual
you
will
encounter
terms
(words)
which
you
may
-
or
may not
~
familiar
with.
Before
jumping
into
VZ-10M
operations,
it’s
important
to
make
sure
that
Qu
understand
the
basic usage
of
these
terms
in
this
manual.
Take
a
few
moments
to
read
ugh
these
words
and
become
familiar
with
them
-
you'll
find
it
will
enhance
your
overall
standing
of
the
VZ-10M.
‘A
displayed
list
of
the
various
FUNCTIONS
you
can
select
to
perform
on
the
\VZ-10M.
The
VZ-10M
features
three basic
Menus,
Any
of
the
items
listed
on
the
VZ-10M
menus.
Each
Function
contains
a
variety
‘of
PARAMETERS,
and
is
identified
by
a
two-digit
number.
For
example,
Func-
tion
02
in
Menu
1
contains
parameters
related
to
detuning.
‘A
constant
control
which
features
variable
levels.
These
parameters
control
not
only
data
that
affects
the
various
components
of
a
sound,
but
also
aspects
of
the
overall
setup.
The
level
or
setting
assigned
to
an
individual
parameter.
‘The
VZ-10M’s
iPD
sound
source
features
8
independent
“modules.”
These
can
be
thought
of
as
independent
-
but
interrelated
-
oscillators
with
controls.
IRNAL
LINE.
Sound
source
MODULES
work
together
in
“pairs.”
These
pairs
form
what
is
known
as
an
INTERNAL
LINE,
or
simply
“line.”
For
example,
Module
1
and
Module
2
(MI
and
M2)
form
Internal
Line
A
-
known
in
this
manual
as
LINE
A,
M3
and
Mé
form
LINE
B,
etc.
‘TERNAL
PHASE
In
addition
to
using
the
output
of
any
LINE
to
create
an
audible
sound,
the
VZ-10M_
lets
you
utilize
the
output
of
any
LINE
to
modulate
the
succeeding
line.
For
exam-
ple,
the
output
of
LINE
A
can
be
used
to
modulate
LINE
B.
This
configuration
is
known
as
an
“External
Phase.”
With
analog
synthesizers,
a
“patch”
literally
referred
to
the
way
in
which
various
synthesizer
blocks
or
modules
were
hard-wired
(hooked
up).
With
digital
synthesizers,
this
term
has
come
to
refer
to
completed
sound
data
which
can
be
output
by
the
synthesizer.
In
this
manual,
you
can
think
of
“patch”
as
referring
to
any
complet-
ed
sound
data
coming
from
modules
1
through
8.
‘TION
MEMORY
|
An
operation
memory
is
literally
a
full
setup,
including
specifications
for
multiple
patches
(when
desired),
keyboard
and
velocity
spit,
MIDI
specifications,
etc.
The
‘VZ-10M
features
64
operation
memories
which
allow
onboard
storage
of
up
to
64
different
multi-patch
setups.
‘A
voltage
which
changes
as
a
function
of
time.
Envelopes
are
generally
triggered.
bby
controllers,
and
are
used
to
shape
the
amplitude
(volume)
and
pitch
of
a
note.

VZ-10M
Theory:
Flow
of
Operations____/
Although
the
VZ-10M
features
an
extremely
complex
operating
system,
it
has
been
designed
so
that
actual
operations
are
quite
simple
~
after
a
few
hours
you'll
be
amazed
at
how
simple
the
VZ-10M
is
to
operate,
and
hhow
versatile
itis,
In
order
to
appreciate
the
beauty
of
the
VZ-10M,
its
insportant
to
have
€
clear
initial
understanding
of
its
basic
“flow
of
operations”
-
in
other
words
the
basic
order
of
operations
you
will
probably
want
to
follow
10
make
the
most
of
the
VZ-10M.
‘Simply
speaking,
VZ-10M
operations
can
be
divided
imo
four
different
“modes”
-
which,
as
you
might
expect,
correspond
to
the
four
modes
listed
‘on
the
front
panel
of
the
VZ-10M
~
the
NORMAL
mode,
the
COMBI-
NATION
mode,
the
OPERATION
MEMORY
mode,
and
the
MULTI
CHANNEL
mode,
You
can
select
a
MODE
by
pressing
the
corresponding
mode
key,
and
then
select
any
MENU
(or
the
PLAY
sub-mode)
with
the
MENU
keys
(or
PLAY
key).
For
a
clear
understanding
of
each,
take
a
few
moments
(0
read
through
the
following
text.
NORMAL
MODE,
‘The
NORMAL
mode
is
what
you
might
think
of
if
you've
used
a
“nor-
mal”
single-patch
synthesizer
that
does
not
feature
the
extensive
sound.
layering
and
memory
capabilities
of
the
VZ-10M
‘The
NORMAL
mode
can
be
further
broken
down
into
1Wo
sub-modes
=
the
PLAY
mode
and
MENU
mode.
The
PLAY
mode
is
selected
for
nor-
ral
performance,
while
the
MENU
eode(s
is
select
for
Curther
editing
‘of
sound
and
effect
data.
In
the
PLAY
sub-mode,
you
can
freely
choose
any
one
of
the
VZ-10M’s
64
preset
sounds
or
RAM
card
sounds,
edit
it,
and
use
it
in
performance.
‘The
NORMAL
mode
isthe
basic
performance
mode,
where
“patches”
created
through
the
VZ-1OM's
modular
sound
source
system
can
be
selected
and
output
individually
for
L-patch
performance.
You
can
make
use
of
the
wide
range
of
VZ-10M
sound
effects
in
this
mode,
for
expanded
per-
formance
versatility.
‘You
can
also
use
the
NORMAL
mode
to
create
new
patches
by
altering
values
for
existing
patches
and
writing
them
in
either
the
internal
or
card
‘memory.
Or
create
entirely
new
sounds
by
initializing
a
memory
area
and
programming
values
from
“scratch”
(initialized
data).
‘Once
you've
created
sounds
you
want
fo
save,
you
can
write
them
to
one
of
64
internal
memory
areas
in
the
NORMAL
mode,
or
to
an
optional
RAM
card
which
holds
as
many
as
128
sounds,
‘One
importam
thing
to
remember
when
you
select
the
NORMAL
mode
is
that
you're
working
with
only
1
patch
at
a
time
-
you
can
recall
one
patch
at
a
time,
edit
one
patch
at
a
time,
perform
with
one
patch
at
a
time,
and
write
an
individual
patch
to
memory.
MOO)
Ea
WERDD
FO

SOMBINATION
MODE
COMBINATION
mode
is
a
“buffer”
(for
those
with
computer
ex-
)-
oF
“work
area”
where
you
can
“combine”
the
patches
you've
in
the
NORMAL
mode
to
make
detailed,
multi-simbral
setups
ing
keyboard
split
point,
velocity
split
specifications,
and
individu
fications
for
each
patch
in
the
setup.
COMBINATION
mode
can
be
further
broken
down
into
two
sub-
es
-
the
PLAY
sub-mode
and
MENU
sub-modes.
PLAY
sub-mode
is
selected
for
normal
performance,
while
the
MENU
jodes
are
selected
for
further
editing
of
sound,
effect,
and
multi-
setup
data.
work
area,
you
can
select
up
to
4
different
patches
created
in
the
‘mode
(preset,
or
those
you've
created),
and
arrange
them
freely
ty
of
VZ-10M
functions
can
be
used
to
determine
keyboard
split
J,
a5
well
as
velocity
split
for
each
patch
in
the
sound.
‘can
also
be
set
individually
for
each
patch
in
this
mode.
What's
3
Felative
amplitude
levels
can
be
set
for
each
patch,
allowing
total
of
“balance”
within
the
multi-patch
sound.
:VZ-10M
is
designed
so
that
you can
quickly
and
conveniently
arrange
¢
you
use
in
the
multi-patch
sound
-
if
you
don't
like
what
you
f.
you
can
choose
a
replacement
patch
or
delete
it
from
the
sound
al-
‘important
thing
to
remember
when
you
select
the
COMBINATION
is
that
you're
working
with
up
t0
4
patches
at
a
time.
Another
im-
point
is
that
the
COMBINATION
mode
is
only
a
“work
area,’
you
can
“work”
on
one
“combined”
(multi-patch)
sound
ata
ERATION
MEMORY
MODE
{you've
created
a
sound
you
want
to
save
-
an
individual
patch
in
ORMAL
mode
(in
internal
or
card
memory)
or
a
combined
sound
COMBINATION
mode,
you
can
write
them
to
one
of
64
built-in
tion
Memories.
OPERATION
MEMORY
mode
is
used
to
memorize
and
recall
not
the
individual
patches
and
combined
sounds
created
in
the
first
two
it
also
holds
sound-related
details
of
effect
and
control
pane!
set-
This
is
where
you
“store”
the
multi-patch
setups
and
patches
you've
gated,
for
instant
recall
during
performance.
smode
is
actually
used
in
concurrence
with
the
NORMAL
and
COM-
‘TION
modes,
as
it
stores
and
recalls
data
which
have been
created
OPERATION
MEMORY
mode
can
be
further
broken
down
into
sub-
the
PLAY
sub-mode
and
MENU
sub-modes.
The
PLAY
mode
cd
for
normal
performance,
while
the
MENU
modes
are
selected
further
editing
of
sound
and
effect
data
in
the
selected
operation
SINTERNAL
A-1
INTERNAL
C-3
HCARDCL)
O-4
U2
EP
Bune
Te
cer
Bape
INTERNAL
F-8¥
NEM
RAGE
2
<1
£4)

MULTI
CHANNEL
MODE
‘The
MULTI
CHANNEL
mode
is
basically
a
performance
mode,
which
makes
advanced
use
of
MIDI
-
the
Musical
Instrument
Digital
Interface.
‘The
VZ-IOM
is
capable
of
receiving
MIDI
performance
messages
in
2
num-
ber
of
ways;
(1)
With
16-note
polyphony,
wherein
all
notes
and
perf
‘mance
data
transferred
using
the
same
MIDI
channel
(MIDI
mode
3-omni
off/poly),
and
(2)
With
8-note
polyphony,
wherein
each
of
the
MIDI
“Multi-Channel
Area
1-4
or
$8”
is
assigned
an
individual,
independent
timbre
with
2-note
polyphony.
Each
AREA
can
be
assigned
an
independent
sound,
a
polyphonic
value
(maximum
number
of
note
which
may
sound
at
one
time
for the
speci-
fied
area),
output
level,
and
the
MIDI
Send/Receive
channel
number.
‘Through
this
operation,
you can
freely
set
up
to
8
polyphonic
MIDI
chan-
nels,
however
it’s
important
to
remember
that
the
VZ-I0M
polyphony
re-
‘mains
unchanged
-
16
notes
maximum.
Because
ofthis,
the
sum
polyphonic
value
for
all
8
Multi
Areas
is
-
drum
roll
please
-
"16.
Now
that
you
understand
the
basic
theory
of
VZ-10M
operations,
the
“BIG”
picture
becomes
clearer;
1
—Write,
edit
and
recall
individual
patches
using
the
NORMAL
mode.
“Combine”
patches
to
make
multi-timbral
setups
(combined
sounds)
in
the
COMBINATION
mode.
(Remember
that
you
‘can
write
and
edit
patches
individually
as
in
the
NORMAL
mode
as
well.)
3
—Write
patches
and
combined
sounds
to
any
of 64
operation
memories
and
recall
them
for
performance
in
the
OPERA-
‘TION
MEMORY
mode.
‘4
—Create
up
to
8
polyphonic
MIDI
“Multi
Areas”
in
the
MUL-
TI
CHANNEL
mode.
i
fe
ne
Bie
Be
|i
genie
Foe
up
gP
|
|

the
VZ-10M's
amazing
sound
synthesis
capabilities
is
an
IPD”
(interactive
Phase
Distortion)
sound
source.
In
order
to
‘most
out
of
your
VZ-10M,
itis
vitally
important
that
you
under-
‘at
least
the
basic
theory
behind
this
new
sound
source.
‘module
contains
a
DCO and
a
DCA,
and
is
capable
of
generating
it
waveforms.
(D)
If
you're
familiar
with
analog
synthesis,
you
of
the
modules
as
oscillators
with
controls.
Inthe
IPD
system,
‘generated
by
any
module
can
be
used
in
either
of
two
ways;
1
~
to
produce
audible
sounds
2.-
to
modify
waves
generated
by
other
modules
speaking,
the
8
sound
source
modules
work
in
associated
pairs
‘called
“Internal
Lines,”
or
simply
“lines.”
There
are
4
internal
B,
C
and
D,
as
shown
to
the
right.
(2)
forms
generated
by
both
modules
in
any
line
can
be
used
together
different
ways.
The
waveforms
can
be
mixed,
or
one
of
the
wave-
scan
be
used
to
modulate
the
other
for
RING
modulation
or
PHASE,
red
at
the
right.
(@)
hhow
the
modules
in
each
line
are
interrelated,
let's
analyze
the
between
the
two
modules
which
make
up
LINE
A.
‘consists
of
two
different
modules
-
Ml
and
M2.
While
these
mod-
entirely
independent
and
generate
totally
independent
waveforms,
bbe
utilized
together
in
any
of
three
different
output
formats
-
‘output),
RING
(ring
modulation)
and
PHASE
(phase).
WAVEFORM
OUTPUT
MIX
is
selected,
the
waveforms
generated
by
M1
and
M2
are
out-
according
to
the
formula
given
below.
(®)
‘MIX:
MI
+
M2
ook
a
bit
complex
at
first,
but
it's
really
not.
It
may
be
easiest
‘of
MI
and
M2
as
individual
oscillators
(which
they
are).
In
the
format,
both
of
these
oscillators
sound
together.
MODULATION
two
waveforms
can
also
be
output
using
RING
MODULA-
Which
is
created
according
to
the
formula
shown
below.
())
RING
MOD:
M2
+
M2
x
MI
probably
heard
ring
modulation
-
even
if
you
don’t
recognize
the
_
Typically,
it
creates
a
“clangorous”
or
metallic
sound
and
is
often
“synthesizing
gongs,
bells
and
other
ringing
percussive
sounds.
®
oo
fx
spt
bea
-12-

PHASE,
according
to
the
formula
shown
below.
(©)
}
PHASE
..
|
®
Mi
‘The
2
waveforms
in
LINE
A
(MI
and
M2)
can
also
be
output
using
we
PHASE:
M2(M1)
|
©
Diagam
of
rtionsip
be
In
this
format,
only
one
oscillator
is
heard,
aS
one
oscillator
is
used
to
|
©
yea
oF
tions
between
‘modulate
the
other.
In
this
case,
M2
is
produced
using
MI
asthe
phase
y
to
“read”
the
M2
waveform.
CEN
Re
UU
Ch
ENE
‘The
degree
of
RING
and
PHASE
effect
is
dependent
on
the
amplifier
™
(CA)
envelope
of
related
modules.
(I
addition,
to
amp
envelope,
the
a
degree
of
changes
in
sound
(waveform)
ae
affected
by
amp
envelope-
ns
related
parameters
such
as
key
Follow,
Velocity,
etc.)
(D)
bail)
Natura,
the
same
fancions
and
formla
py
toa
mera
es
|
“A
~
LINE
A,
LINE
B,
LINE Cand LINE
D.
And
they
can
be
used
to
modi-
Wow.
fy
the
other
Internal
Lines
through
External
Phase
processing.
‘vo
;
a
«WAVEFORM
|
tema
=
1:16
=
SINE
External
Phase
‘When
the
External
Phase
format
is
selected,
the
line
output
of
the
wo
@
[a]
‘modules
(MI
and
M2
in
our
example)
is
used
as
the
phase
ofthe
second
ed
‘module
inthe
succeeding
internal
line
-
Ms
in
LINE
B,
in
our
example.
(®)
(un)
Now
that
you
have
a
basic
grasp
of
how
the
system
is
organized,
you
can
Start
to
imagine
just
how
versatile
the
VZ-10M
actually
is.
Because
of
the
relationships
between
the
sound
source
modules,
you
can
create
patches
hich
contain
independent
sounds
from
each
module,
or
use
modules
to
{_v3_]
fa
‘modulate
other
modules.
Theoretically,
you
can
actually
use
modules
1
through
7
to
modulate
module
8,
so
that
the
only
sound
you
actually
hear
Ta]
{is
output
through
module
To
illustrate
this
more
closely,
take
a
look
at
the
following
examples.
(EXAMPLE
1)
{In
this
state
the
internal
line
of
both
LINES
A
and
B
are
set
to
MIX
@
(agg
=
ke.
the
waveforms
of
both
modules
in
each
line
are
output
“mixed”
Pd
=
an
together,
as
shown
on
the
display.
(@)
(®
|e
Sees
|
o—,,|
__a—"J}
pewter
PERT
Gite
=i
||
BX
FretsesteF
If,
in
this
state,
EXTERNAL
PHASE
from
LINE
A
is
specified,
the
ol
display
changes
to
that
shown
on
the
right,
and
the
resulting
waveform
can
be
output
from
LINE
A.
()
ay
paneest
|
mn
Remember
that
LINEs
which
are
used
as
external
phase
do
not
sound
|
pe
-
they
simply
become
the
phase
of
the
succeeding
line.
In
our
example,
eS
LINE
A
does
not
sound,
but
becomes
the
phase
of
LINE
B.
-13-

E2
state,
the
internal
line
of
LINE
A
is
set
to
MIX,
while
LINE
B
PHASE
-
i.e.
M3
becomes
the
phase
of
M4.
(@)
‘this
state,
EXTERNAL
PHASE
from
LINE
A
is
specified,
the
‘changes
to
that
shown
on
the
right,
and
the
resulting
waveform
‘output
through
LINE
B.
Once
again,
LINE
A
does
not
sound,
only
as
the
phase
of
LINE
B.
(®)
this
abit
clearer,
think
of
how
a
guitar
player
uses
preamp
stages
distortion,
With
only
one
volume
control,
the
guitarist
must
LOUD
to
overdrive
his
amp and
get
a
warm,
distorted
sound.
If
he
adds
a
preamp
or
has
a
master
volume
control,
he
can
hhis
amp
and
still
maintain
a
reasonable
volume
level.
(1)
‘more
amplifiers,
the
guitarist
could
theoretically
create
an
in-
‘buzz”,
as
the
distortion
can
be
compounded
with
each
rol.
(@)
‘modules
work
much
inthe
same
way
-
with
only
one
oscil
«can
produce
only
one
sound.
But
with
8
independent
oscilla
«an
create
patches
with
varying
degrees
of
complexity
-
using
together
to
create
a
“fat”
layered
patch
consisting
of
sounds
‘modulators,
oF to
create
an
individual
sound
output
{rom
a
with
a
chain”
of
modulation
stretching
from
MB
all
the
10
M1.
In
essence,
the
modules
used
to
create
modulation
are
{"
the
output
modules.
(®)

‘The
VZ-10M
lets
you
use
all
§
modules
entirely
independently
-
using
com-
binations
of
MIX,
RING
and
PHASE
output
from each
LINE
to
create
‘complex
sonic
matrix
which
is
called
a
“patch”.
Once
again,
remember
that
a
“patch”
is
simply
the
completed
tone
data
coming
from
modules
1
through
8.
Or,
in
simpler
terms,
an
individual
“sound”
being
output
from
the
VZ-10M.
‘The
number
of
possible
combinations
used
to
create
a
patch
boggles
the
‘mind,
when
you
consider
the
versatility
of
the
control
parameters
which
‘are
used
to
shape
the
waveform
being
output
from each
module.
()
@
ext
lint
mooie]
ONT
UNE
A~D
Mik
|
A=witw2
ms
Fang
|
ASMe
DRM
PHASE)
_A=Me(wn)
Mik
|
B=Ms+Ma
ore
[TRING
|
B=M«tMaxMe
Ms
PHASE
|
_B=Ma(Ms)
Me
Mik
|
B=Ma-+Ma(A)
on
[RING
|
B=Ma(al+maxmatay
PHASE
|
8=Ma(Ma+A)
Mix]
C=M5-+Me
ore
[ane
|
c=Metmsxme
Ms
PHASE
|
_C=MB(ws)
M6
mx
|
C=Ms-+Me(6)
on
[RING
|
c=Me(e)-+MsxMe(B)
PHASE
|
C=M0(ME+B)
mx
|
O=M7-+Me
ore
[ANG
|
D=MetMrxme
wr
PHASE
|
_D=Ma(M7)
Me
mix_|D=M7-+Ma(C)
on
[rg
|
D=Ma(c)
+7
xMa(C)
PHASE
|_O=Ma(wr-+o)
a=

sways,
your
VZ-10M
is
very
similar
to
a
computer,
asit
is
capable
‘and
generating
a
large
amount
of
digital
sound
data.
This
“data
"is
maintained
by
the
VZ-10M
“Operating
System,”
which
you
‘f
as
a
collection
of
system
programs
that
control
the
overall
Of
the
VZ-10M.
interface
with
the
VZ-10M
operating system
can
be
found
in
functions
which
can
be
called
up
on
the
VZ-10M's
builtin
graphic
These
functions
contain
a
number
of
parameters,
which
deter-
various
characteristics
of
VZ-10M
sounds.
In
fact,
sound
syn-
the
VZ-10M
basically
consists
of
inputting
values
for
these
jcomputer,
you
generally
enter
a
certain
program,
and use
a
cursor
t0
different
positions
in
the
displayed
page,
and
use
the
keyboard
Pcommands,
values,
text,
etc.
(this
is,
of
course
a
simplified
ex-
)
‘works
much
in
the
same
way,
and
it
features
a
number
of
‘System
Controls”
which
are
used
to
perform
the
same
‘8
computer
keyboard
or
mouse
would
perform.
fat
the
MENUs
listed
on
the
front
panel
of
the
VZ-10M
-
this
rchy””
gives
you
a
bird's-eye
view
of
how
VZ-10M
MENUs
the
VZ-10M
operating
system,
you
first
choose
what
MODE
to
work
in,
by
pressing
one
of
the
MODE
keys.
ve
selected
the
mode,
you
must
specify
what
MENU
you
want
by
pressing
one
of
the
MENU
keys.
‘you've
specified
the
MODE
and
MENU,
choose
the
FUNC-
the
parameters
that
you
want
to
access
by
using
the
‘controls
-
either
the
Value
Slider
or
the
Value
(YES/NO)
keys.
functions,
you'll
notice
a
module
indicator
at
the
top
right-
‘ofthe
display.
These
indicators
appear
only
when
the
select-
is
set
for
each
sound
source
module.
To
select
the
module
0
edit,
you
simply
press
the
corresponding
MODULE
~16-

‘When
you've
moved
to
the
desired
function
and
selected
the
module
you
‘want
to
edit,
you
can
access
the
parameters
by
pressing
the
related
MENU
key
once
again.
With
this,
you've
“accessed”
the
parameters
contained
in
the
function,
and
are
now
free
to
move
through
them
with
the
cursor
‘keys.
In
cases
where
functions
feature graphic editing
capabilites,
you
can
‘move
automaticaly
into
graphic
editing
without
pressing
the
MENU
key
by
pressing
the
DISPLAY
key
(see
page
28),
‘To
move
through
the
various
PARAMETERS
contained
in
any
function,
{you
use
the
CURSOR
keys.
These
keys
let
you
move
up
or
down,
and
right
or
left
in
the
lower
section
of
the
menu.
‘Once
you've
moved
to
a
parameter
which
you
want
to
set
or
edit
with
the
cursor,
you
can
use
the
VALUE
controls
to
input
values.
Use
the
slider
to
input
approximate
values,
and
the
value
keys
to
make
more
exact
value
specifications,
When
you
want
to
exit
from
any
function,
menu
or
mode,
you
can
sim-
ply
press
any
of
the
MODE
or
MENU
keys.
Notice
that
when
you
reselect
‘
particular
MENU
(MENU
1,
for
example),
the
function
you
last
select-
ed
in
that
MENU
is
automatically
recalled.
Difficult?
Not
at
allt
IF
it's
not
entirely
lear,
try
going
through
the
prac-
tice
exercise
found
on
page
20.
It
will
familiarize
you
with
the
“Operating
System
Controls”
«the
controls
used
to
“communicate”
with
the
VZ-10M.
‘operating
system.
~~
Cee
Se
a,

each
VZ-10M
Menu
you
will
find
a
number
of
“Functions.”
Each
functions
is
further
broken
down
into
“parameters,”
which
are
that
have
changeable
values
or
settings.
in
MENU
1,
you can
select
from
a
variety
of
functions
which
characteristics
of
the
sound
produced
by
each
individual
mod-
5).
To
alter
the
characteristics
of
the
sound,
you
simply
alter
(of
the
various
parameters
contained
in
each
MENU
1
function.
2,
you
can
select
from
a
variety
of
functions
which
control
the
built-in
sound
effects.
To
alter
the
way
that
sounds
are
affect-
effects,
you
simply
alter
the
values
of
the
various
parameters
fn
each
MENU
2
function.
3,
you
can
select
from
a
variety
of
functions
which
control
ance.
These
are
known
as
“total
control”
functions,
and
Parameters
as
tuning,
MIDI
settings,
etc.
fat
the
MENUs
equipped
with
the
VZ-10M
manual
-this
“menu
ives
you
a
clear
view
of
how
VZ-10M
MENUs
and
FUNC-
‘organized.
SOUND
EDITING
FUNCTIONS
EFFECT-RELATED
FUNCTIONS
—
TOTAL
CONTROL
FUNCTIONS
{to
remember
that
not
all
FUNCTIONS
can
be
accessed
in
notice
that
the
menus
are
divided
into
sections,
with
the
listed
on
the
left.
Remember
that
when
you
choose
a
par-
the
related
operational
mode
must
first
be
specified.
You'll
that
each
FUNCTION
INDEX
lists
the
operational
modes
in
fenus
and
Functions___
SS
[er
won
pwovect

@Funetion
Number
This
number
corresponds
to
the
number
of
the
function
fon
the
menu
table
on
the
preceding
page.
Function
Name
This
name
corresponds
to
the
name
of
the
function
as
it
is
listed
the
menu
table
on
the
preceding
page.
Individual
parameters
and
value
range
‘This
lst
shows
all
the
parameters
contained
inthe
selected
Function,
as
well
asthe
range
of
values
or
settings
which
‘san
be
made
for
each
parameter.
For
example,
the
SEN-
SITIVITY
parameter
in
the
VELOCITY
RATE
func-
tion
can
be
set
at
any
level
between
0
and
31.
@Explanation
of
function/parameters
This
text
provides
a
brief
explanation
of
the
purpose
of
the
function,
as
well
as
its
individual
parameters.
©0/S
(Operating
System)
control
operation
Indicates
the
basic
keys
and
controls
used
to
select
the
function
and
move
through
the
display
hierarchy
to
edit
settings
for
each
parameter.
~19-
In
the
following
section,
you
will
find
information
on
each
“function”
for
all
three
'VZ-10M
menus.
The
function
“indexes”
listed
on
the
following
pages
contain
a
varie.
{1Y
of
important
information
on
the
function
and
its
parameters,
as
shown
below;
®No.
of
display
pages
Indicates
the
number
of
display
“pages”
which
are
for
the
Function.
tn
this
case,
the
VELOCITY
RA’
function
features
3
display pages
-
in
other
words,
so
Parameters
for
this
function
are
accessed
on
the
secor
‘and
third
display
pages.
Subsequent
pages
can
be
played
by
pressing
the
PAGE
key.
(See
“Display
Pages,
page
21.)
play.
When
“YES”
is
indicated,
you
can
access
gray
display
by
pressing
the
display
key.
(See
“Graphic
play,”
page
25.)
@Domain
Indicates
the
operational
“domain”
in
which
functi
settings
are
effective.
In
some
functions,
settings
“elobal,"in
which
case
the
setting
affects
the
entire
o
ating
system.
In
some
functions,
settings
can
be
ma
for
each
iPD
module,
in
which
case
the
domain
“modular.”
In
other
cass,
settings
are
“linear”
-
or
for
each
iPD
LINE,
per
“area”
-
of
valid
foreach
MIDI
‘area,
“layered”
~
oF
valid
for
layered
sounds
in
the
CO}
BINATION
mode,
etc,
Related
Functions
Lists
the
other
VZ-10M
functions
that
are
closely
int
‘elated
with
the
selected
function.
These
are
also
lis
‘on
the
VZ-10M
display
in
many
cases,
@Modes
Lists
all
ofthe
“operational
modes"
-
NORMAL,
CO}
BINATION,
etc.-
in
which
the
function
operates.
(
the
menu
table
on
the
preceding
page,
The
left
column
of
the
menu
hierarchy
shows
the
MODES
ed
to
the
FUNCTIONS
on
the
right,)
@Menw
List
the
menu
1~3,
and
it’s
useful
for
you
searchi
Index.
REMEMBER...
These
indexes
provide
only
basic
information
on
function
and
parameter.
Many
of
these
functions
and)
Parameters
are
interrelated,
and
it
would
take
literally

Function
Index
Practice
Exercise
is
an
example
of
how
you
can use
VZ-10M
Function
In-
guide
to
actual
editing
operations.
Be
sure
to
go
through
this
ly,
executing
VZ-10M
operations
as
you go.
This
will
not
de
you
with
an
understanding
of
how
you
can
utilize
the
index-
0
a
basic
understanding
of
VZ-10M
editing
operations.
Exercise:
How
to
use
the
VELOCITY
RATE
Function
Index
when
FZ-10M
Velocity
Rate
parameters.
ple,
let's
assume
that
you
want
to
“edit”
the
VELOCITY
the
DCA
envelope.
Take
a
look
at
the
MENUs
on
the
menu
ing
this
manual,
or
on
page
18.
Here
you'll
find
the
“VEL
ton
Indexes
are
arranged
in
three
main
sections,
correspond-
‘operational
MENU
sub-modes.
Notice
that
the
menu
num-
don
a
“tab”
at
the
upper
edge
of
the
page
(item
(®).
MODES
are
listed
at
the
bottom
edge
of
the
function
index
.@).
In
this
case,
MENU
1-17
(VELOCITY
RATE)
can
only
m
either
the
NORMAL
mode
or
COMBINATION
mode
is
Since
the
goa!
of
this
example
isto
edit
the
DCA
envelope
meters,
you'll
want
to
choose
a
patch
which
is
audibly
“de-
"on
these
settings.
Try
choosing
INTERNAL
patch
number
G-S
Play
some
notes
with
varying
degrees
of
key
velocity
nd
take
note
of
how
velocity
affects
this
sound.
Once
you've
0
on
to
procedure
1.
‘example,
we'll
work
in
the
NORMAL
mode,
so
first
press
RMAL
key.
at
item
@
on
the
function
index.
This
lists
the
Operating
that
are
used
in
editing
the
parameters
contained
in
this
You'll
find
this
handy
when
working
in
any
VZ-10M
function.
Ere
to
refer
to
this
lst
as
you
work
through
this
exercise
as
well.)
|
FINTERNAL
6-54
|
uz
ToucH
©
(O78
|
MENU
1
—
CURSOR
—
VALUE
—
PAGE
|
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