Code PHANTOM 1024 User manual

Lighting Console
User’s Manual
Ver. 2.023
CODE ELECTRONIC CO., LTD.
http://www.codelight.com


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Content
1. Welcome to Use the Phantom 1024......................................................................................................................................1
1.1. Setting up Phantom 1024 .........................................................................................................................................1
1.2. The Front Panel of Phantom 1024..........................................................................................................................1
1.2.1. Unit.............................................................................................................................................................2
1.2.2. Preset..........................................................................................................................................................2
1.2.3. Playback.....................................................................................................................................................3
1.2.4. Master.........................................................................................................................................................3
1.2.5. Attributes....................................................................................................................................................3
1.2.6. Function......................................................................................................................................................4
1.2.7. LCD Screen................................................................................................................................................4
1.2.8. Control wheels............................................................................................................................................4
1.2.9. Menu Soft-keys ..........................................................................................................................................4
1.2.10. Numeric keypad .........................................................................................................................................4
1.2.11. Action keys.................................................................................................................................................5
1.2.12. Other Devices.............................................................................................................................................5
1.3. The Rear Panel of Phantom 1024...........................................................................................................................5
1.3.1. DMX Output...............................................................................................................................................5
1.3.2. Audio Signal Input .....................................................................................................................................6
1.3.3. MIDI Output and Input...............................................................................................................................6
1.3.4. USB jack ....................................................................................................................................................6
1.3.5. Electrical Outlet and Power Switch............................................................................................................6
1.4. Clear All Data...........................................................................................................................................................6
2. Patch.....................................................................................................................................................................................7
2.1. Patch the Unit Address .............................................................................................................................................7
2.2. Patch Dimmer Channels...........................................................................................................................................7
2.3. Patch Fixtures...........................................................................................................................................................8
2.4. Setting up the Fixture Channels .............................................................................................................................10
2.5. View the Patching...................................................................................................................................................10
3. Manual Control of Dimmer Channels and Fixtures............................................................................................................11
3.1. View the output of the Console ..............................................................................................................................11
3.2. Live Show Mode....................................................................................................................................................11
3.3. Manual Control of Dimmer Channels ....................................................................................................................12
3.4. Manual Control of Fixtures....................................................................................................................................12
3.5. Run Macro..............................................................................................................................................................12
3.6. Change the Attribute Values of Fixtures.................................................................................................................13
3.7. Fixture Location and Fan Mode .............................................................................................................................13
3.8. Manual Clear..........................................................................................................................................................13
3.9. Using Group...........................................................................................................................................................14
3.10.Examples................................................................................................................................................................14

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Content
4. Preset..................................................................................................................................................................................15
4.1. Using the Preset Value of the Preset Buttons..........................................................................................................15
4.2. View the Preset Buttons .........................................................................................................................................15
4.3. Edit Preset ..............................................................................................................................................................16
5. Effect..................................................................................................................................................................................17
5.1. How Effect Generator Works .................................................................................................................................17
5.2. Select an Effect.......................................................................................................................................................17
5.3. Change Size and Speed of Effect ...........................................................................................................................18
5.4. Change Position of Effect.......................................................................................................................................18
5.5. Effect Spread..........................................................................................................................................................18
6. Playback .............................................................................................................................................................................19
6.1. What is HTP and LTP.............................................................................................................................................19
6.2. Program Playback ..................................................................................................................................................19
6.3. View the Playback..................................................................................................................................................20
6.4. Cue.........................................................................................................................................................................20
6.4.1. Two Record Modes of Cue.......................................................................................................................20
6.4.2. Three Run modes of Cue..........................................................................................................................20
6.4.3. Save Cue...................................................................................................................................................20
6.5. Chase......................................................................................................................................................................21
6.5.1. Create a new Chase ..................................................................................................................................21
6.5.2. Edit Chase ................................................................................................................................................22
6.5.3. Speed of Chase.........................................................................................................................................23
6.6. Change Playback Page ...........................................................................................................................................23
6.7. Run Playback .........................................................................................................................................................23
6.8. Pre-position the LTP...............................................................................................................................................24
6.9. Playback Parameter................................................................................................................................................24
6.9.1. Change the Direction of Chase.................................................................................................................24
6.9.2. Change Link mode ...................................................................................................................................24
6.10.Runtime Parameter of Program..............................................................................................................................25
6.11.Change the Runtime Parameter Load Mode of the First Chase Step......................................................................25
7. Advanced Function.............................................................................................................................................................26
7.1. COPY.....................................................................................................................................................................26
7.1.1. Copy Preset ..............................................................................................................................................26
7.1.2. Copy Playback..........................................................................................................................................26
7.1.3. Copy Unit Attribute..................................................................................................................................26
7.2. Delete.....................................................................................................................................................................27
7.2.1. Delete Preset.............................................................................................................................................27
7.2.2. Delete Playback........................................................................................................................................27
7.2.3. Delete Unit ...............................................................................................................................................28
7.3. Off..........................................................................................................................................................................28
7.4. Rapid Select ...........................................................................................................................................................28
7.5. Lock the Console....................................................................................................................................................28

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Content
7.6. Rename Preset, Playback and Group......................................................................................................................29
7.7. Set up the Channel Level........................................................................................................................................29
7.7.1. Control the designated Unit Channel........................................................................................................29
7.7.2. Control Group of Dimmer Channels ........................................................................................................29
8. Fixture Library Supervise...................................................................................................................................................30
8.1. View System Fixture Library .................................................................................................................................30
8.2. User Fixture Library...............................................................................................................................................30
8.2.1. User Fixture Supervise .............................................................................................................................30
8.2.2. Load R20 File...........................................................................................................................................33
8.3. Update the Library .................................................................................................................................................33
9. Setup...................................................................................................................................................................................34
9.1. Archive Menu Backup............................................................................................................................................34
9.1.1. Upload the Data........................................................................................................................................34
9.1.2. Backup the Data .......................................................................................................................................34
9.1.3. Utilities of USB Flash Driver...................................................................................................................35
9.2. Set up the System Parameters.................................................................................................................................36
9.2.1. Upgrade the Software...............................................................................................................................36
9.2.2. Clear Internal Data ...................................................................................................................................36
9.3. User Setup..............................................................................................................................................................37
9.3.1. Set Up Language ......................................................................................................................................37
9.3.2. Set Up MIDI.............................................................................................................................................37
10.Technological Specification................................................................................................................................................39


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1. Welcome to Use the Phantom 1024
The Phantom 1024 is a special console for intelligent lights and dimmer packs.
For your convenient usage, the manual is divided into 10 chapters. Important contents are highlighted by shading
and example explanations are added when necessary for the sake of your better understanding.
In the manual, a square symbolizes a button, e.g. Enter,while a square brackets symbolizes a menu item
(corresponding 6 buttons on the right of LCD Screen) shown on the LCD Screen, e.g. [FileSystem].
1.1. Setting up Phantom 1024
You need to prepare the following connection before using Phantom 1024:
Connect Phantom 1024 with AC power supply;
Note: Check whether the local power supply is within the range of 100V-240V.
Connect the fixtures with DMX cables.
There are 2 groups with 4 optically isolate DMX output jacks in Phantom 1024, thus A, B ports.
DMX512 protocol regulates that there are 512 channels. That means actually, Phantom 1024 use two
groups of output ports with 512 channels each.
1.2. The Front Panel of Phantom 1024

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1.2.1. Unit
Unit section comprises of Unit page, Unit faders and Unit buttons.
One unit can be patched to a fixture, or a channel which can compose of one or more dimmers.
Unit page: Phantom 1024 has 8 Unit pages, each of which can be patched to 30 Units. Thus, 8 pages can
totally control 240 Units. Pressing or can change the page, led number display the present Unit page.
Each fader can control the light level of a fixture or a channel. Fade in or out will change the brightness of
the fixture or channel that had been patched.
The buttons under the Unit faders are the selecting button for the Units. Two functions of them are:
1. Select the Units;
2. Fast enter English letters and symbols.
1.2.2. Preset
Preset section comprises of Preset pages and Preset buttons.
Phantom 1024 has 7 Preset pages, each of which has 30 Preset buttons. Therefore, there are totally 210
Preset buttons. Pressing or can change the page, led number display the present Unit page.
There are 30 Preset buttons on the Front panel, divided into 3 rows, distinguished each other by A, B and
C. After finishing the Unit patching, the 30 Preset buttons of the 1st preset page are patched to the value of
attributes of the Units. For instance, the 1st row A is controlling the colours, the 2nd row B is controlling
the gobos and the 3rd row C is controlling the locations. The 10 buttons in each row are preset as different
attribute values. For example, if you press A1, all the patched fixtures will show white light beam. You
can set up the Preset buttons of other pages.

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1.2.3. Playback
Cue/Playback section contains Playback pages, Playback faders and Playback buttons.
Phantom 1024 contain 40 Playback pages, each of which contains 15 playback faders. So, it can memorize
600 Effects. Pressing or can change the page, led number display the present Unit page.
All the preset Cue and Chase need to be saved in the Playback. You can use faders to playback the
programmed Effects.
There are 15 playback buttons which above Playback faders, has three functions:
1. The Flash function of Playback. When you don’t fade in the Playback faders, you can press and
hold still the button to run the program, which as the same as you fade in the Playback fader. The
program will be turned off as soon as you release the button.
2. The manual function of Playback. After fade in the fader, the button is used for manual operation,
to run one-step of the playback. (Notice: you must set the steps of the playback to Link Off, or set
the link mode of playback to manual when it is running).
3. Press Shift + Playback buttons to switch the present effective Playback. (You can use the control
wheels to change the speed of the present Playback program.)
1.2.4. Master
There are 3 faders in the Master section.
Grand – controlling the general output level;
Unit – generally controlling the faders in the Unit section;
Playback – generally controlling the Playback..
1.2.5. Attributes
In the Attributes section, there are 10 Attribute buttons and one 11-20 switch button. Usually, the ten
attribute buttons stand for the 10 attributes printed on the board; after press the switch button, they
symbolize another 10 attributes, that’s the 11-20 attributes. After you select the units, using these attribute
buttons with control wheels, you can set up the assigned attributes of the Units.
According to the differences between various fixtures, the LCD screen will display the name of the
attribute after you press the Attribute buttons. Each Attribute button can carry 2 attributes, and the LCD
screen also shows you which attribute will be controlled by wheelAor B.

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1.2.6. Function
There are 8 buttons in the Function section:
Save to Cue --- save the Playback program of Cue;
Edit Playback --- establish and setup Playback;
Edit Preset --- edit the Preset;
Patch --- patch the Units;
Off --- close some Units;
Copy --- copy function;
Delete --- delete function;
Setup --- setup the Console.
1.2.7. LCD Screen
Display diversified information under various circumstances.
1.2.8. Control wheels
The wheel A and B are used to setup all the attributes
values of the Units, as well as all the controlling
parameters of the Effects.
1.2.9. Menu Soft-keys
On the right of the LCD screen, there are 6 Soft-keys, the
functions of which depend on the present state of the
console. Under different situations, the enabled functions of the keys are displayed on the corresponding
place of the LCD screen. For convenient, keys from the top down we use S1 – S6 instead.
1.2.10.Numeric keypad
There are 24 buttons in the Numeric keypad. Their functions will be illustrated in the following chapter.

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1.2.11.Action keys
There are 5 buttons with led in theAction section:
Locate --- if you press this button, the selected fixtures will display white light beam. The positions of
Pan/Tilt are preset in the middle, so you can easily find out the fixtures and locate them according to
your need.
Music Trigger --- music trigger of Chase.
Pause --- Chase pause.
Go + --- Chase in order.
Go - --- Chase in reverse order.
1.2.12.Other Devices
On the upper-left corner of the front panel, there is a jack for a 12V gooseneck working
light, under which is the dimmer of it.
on the upper-right corner, there are 2 knobs. The upper one is to adjust the brightness of
the LCD screen, while the lower one is to adjust the contrast of the LCD screen.
1.3. The Rear Panel of Phantom 1024
1.3.1. DMX Output
“DMX Output 1” exports the signals of 1 - 512
channels (A port);
“DMX Output 2” exports the signals of 1 - 512
channels (B port).
DMX512 protocol regulates that there are 512 channels. So, Phantom 1024 actually use two output ports
with 512 channels each, that’s to say, 1024 DMX output channels are composed of 1-512 channels from A
port and another 1-512 channels from B port.

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1.3.2. Audio Signal Input
Phantom 1024 can pick up the bass and rhythm of the audio signal to trigger Chase, so
that Chase can automatically follow the bass rhythm of the audio. There are two ways to
input the audio signals: one is through a 1/4 inch stereo plug; the other is by the
microphone of the console. After the stereo jack is plugged, the console will use the audio
signals from the stereo cable, otherwise, it will use the microphone to pick up the sound.
1.3.3. MIDI Output and Input
Console not only can be controlled by the MIDI signals, but also can send out MIDI
signals to control another Phantom 1024. Please refer to the relevant chapter for
further information about the controlling orders.
1.3.4. USB jack
You can use USB to backup the console data, update the light library, as well as
update the interior programs.
1.3.5. Electrical Outlet and Power Switch
Phantom 1024 can adjust itself to a very wide voltage
range (100-240VAC, 50-60Hz). Thus, it can be used
worldwide. If you need to change the fuse, please pull out
the power supply cable to insure a save operation.
1.4. Clear All Data
Note: All the data in the console, including all the fixture patch, preset and playback, will be cleared, except the
uploaded fixture library.
You’d better clear all data in the newly-bought console, so that you can avoid the unpredictable errors, caused by
disorder of the mixed patch.
Press Setup in Function section to enter the “User Supervise Menu”;
Press S4 [System Parameters] to enter “System Setup” menu;
Press S4 [Internal data Clear];
Press S5 [Clear All Data];
Press S1 [Confirm] to clear, it will return to “Live Show Mode” after finish cleared.

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2. Patch
We will introduce how to patch dimmer channels and fixtures in this chapter:
Patch DMX address of Units;
Patch dimmer channels;
Patch fixtures;
Setup the fixture channels;
Look over the Unit patch.
In order to make the Phantom 1024 to control your Units, you should first patch the Units. Each Unit fader can be
patched to a channel or a fixture.
First of all, connect all the dimmers and fixtures by DMX cables. Then, patch every channel or fixture to each Unit
button. Phantom 1024 contain 8 Unit pages, each of which can be patched to 30 Units. So you can patch up to 240
Units by changing pages.
2.1. Patch the Unit Address
When you patched dimmer channels or fixtures, Phantom 1024 will automatically distribute the free DMX
addresses to avoid the overlap, discontinuity and waste of DMX addresses. You can also assign the DMX address
of fixtures and dimmers by manual patching to carry out your preconcerted design, but you must make sure the
DMX addresses don’t overlap with each other.
When patching dimmer channels and fixtures, LCD screen will list the present patched addresses of the Units and
those free DMX addresses, marked as Free.
2.2. Patch Dimmer Channels
Each Unit fader can be patched to a dimmer channel. After patching, you can control the brightness of the dimmer
channel. A dimmer channels comprise of one or more DMX addresses. If you change the level of a dimmer
channel, dimmers of the DMX addresses controlled by the channel will get the same brightness value.
Example: Use 1st-6th addresses of DMX output port B, to patch
a 6 channeled dimmer to the No. 21-26 Unit button of 1st page in
Unit section, so that each of the 6 Unit faders can individually
control 1 dimmer channel, thus each Unit button control a
dimmer channel.
Press Patch in the Function section to enter “Setup Patch”
menu;
Press S2 [Patch Dimmer] to enter the menu;
Use S2 to select [Select DMX Output = B] mode. Now the
LCD screen display the patching state of port B. “Free” means it’s not patched;
Press 001 by the Numeric keypad to set the DMX initial address as 1;

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Press No. 21-26 Unit buttons in the Unit section in turn to finish the patching of DMX address 1-6 to Unit
21-26;
Press Patch to exit patching and return to “Live Show Mode”.
Example: Use DMX address 7th-12th of DMX output port B to patch a 6 channeled dimmer to Unit 30, that’s one
Unit button control 6 dimmer channels.
Press Patch in the Function section to enter “Setup Patch”
menu;
Press S2 [Patch Dimmer] to enter the menu;
Use S2 to select [Select DMX Output = B], then the LCD
screen will display the patching information of Port B,
“Free” means the channel is not patched;
Press 007 by the Numeric keypad to set the DMX initial
address as 7
Press Unit button 30 for 6 times to complete the patching of DMX address 7-12 to Unit 30;
Press Patch to exit the patching and return to “Live Show Mode”.
2.3. Patch Fixtures
Fixture patching is a little bit different from dimmer channel patching. Dimmer channels have only one attribute,
brightness, while fixtures have many attributes. After the patching of fixtures, you can use the faders to change the
brightness, but other attributes not.
There are two types of Libraries in the console:
1. System fixture Library. The console has been uploaded the latest light library when it’s on sale. You can
visit our website to download the newest library and upload it to your console.
2. User fixture Library. When you can’t find the model of your fixtures in the System Fixture Library, you can
build one yourself.
When choosing the fixture, you can look over the details of the fixture, to make sure your choice correctly.
Example: Patch a Martin Mac2000 Profile fixture with 24 channels to Unit button 1 of the 1st page, using port A
of DMX output, DMX initial address =1.
Press Patch to enter “Setup Patch” menu;
Press S3 [Patch Fixtures] to enter “Select a Library”
menu;
Press S1 [System Fix. Library];
Select the sort order mode with S5. Here, we search by
Manufacturer;
Use Unit buttons (with English letters) to fast skip to
the initial letter of the Manufacturer. Here, we press
Unit 13 (the letter M);
Use S3 [Page Up], S4 [Page Down] to switch the pages, use the or button to select Martin. Then
press S1 [Confirm], it will display all fixture models of Martin;
Use Unit buttons (with English letters) to fast skip to the initial letter of the fixture model. Here, we press
Unit 13 (the letter M);

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Use S3 [Page Up], S4 [Page Down] to switch the pages, use the or button to select Mac2000
Profile 24CH;
Here, press S3 to check up the channel details of the fixture, press S6 to return;
Press S1 [Confirm];
Use S2 to Select DMX Output = A;
Console will automatically patch the DMX initial address. You can patch manually by using the Numeric
keypad if necessary;
Select page 1 of Unit section and press Unit button 1;
Press S6 to return;
Press Patch to exit.
Example: Patch 9 Martin Mac2000 Profiles with 24 channels to Unit buttons 2 - 10 in the 1st page and use DMX
output port A.
Press Patch to enter “Setup Patch” menu;
Press S3 [Patch Fixtures] to enter “Select a Library”
menu;
Press S1 [System Fix. Library];
Select the sort order mode with S5. Here, we search by
Manufacturer;
Use Unit buttons (with English letters) to fast skip to
the initial letter of the Manufacturer. Here, we press
Unit 13 (the letter M);
Use S3 [Page Up], S4 [Page Down] to switch the pages, use the or button to select Martin. Then
press S1 [Confirm], it will display all fixture models of Martin;
Use Unit buttons (with English letters) to fast skip to the initial letter of the fixture model. Here, we press
Unit 13 (the letter M);
Use S3 [Page Up], S4 [Page Down] to switch the pages, use the or button to select Mac2000
Profile 24CH;
Here, press S3 to check up the channel details of the fixture, press S6 to return;
Press S1 [Confirm];
Use S2 to Select DMX Output = A;
Console will automatically patch the DMX initial address. You can patch manually by using the Numeric
keypad if necessary;
Select Unit page 1, press Unit button 2 and hold still until press Unit button 10, which can quickly patch
the selected fixtures to Unit button 2-10;
Press S6 to return;
Press Patch to exit.
Use S1 [Select another Fix.] can patch other different model of fixtures; S3 [Page Up] and S4 [Page Down] can
be used to view the patching.

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2.4. Setting up the Fixture Channels
By setting up the swap of Pan and Tilt, you can control fixtures, which is installed against the stage, to swap
Pan/Tilt axis, Invert Pan and/or Tilt, so that the mirror movement makes the control more direct and easier.
Dimming channel can be inverted too.
Note: The setup should be done before you program the show. Otherwise, errors of moving direction will occur in
running the program.
The dimming channel of the same fixtures will be inverted if you invert the dimming value.
Press Patch to enter “Setup Patch” menu;
Press S5 [Fixture Alignment];
Use or button to select the fixture you needed;
S1 for swap Tilt/Pan, S2 for Pan Invert and S3 for Tilt
Invert, S4 to invert the dimming channel of current
type of fixture;
Press S6 [Quit this Menu];
Press Patch to exit patching.
2.5. View the Patching
Use the button View in the Numeric keypad to view the Patch of Unit, Preset and Playback. By pressing button
View and holding still, then press Unit button, you can view the DMX address and the special setup of Pan/Tilt
channel.
The LCD screen when pressing the button View + Unit button 1 shown as follows:

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3. Manual Control of Dimmer Channels and Fixtures
We will introduce how to manually control dimmer channels and fixtures in this chapter.
Control dimmer channels and fixtures
Change attributes
Locate fixtures and Fan Mode
Group
View the output of the console
You can manually control all the dimmer channels and fixtures after finished patching them.
Choose the Unit (select the Page number in the Unit section and press the correlative Unit button);
Change their attribute value.
Shortcut: If you need to select Unit button 1-10, you only need to press Unit button 1 and hold still until you
press Unit button 10.
Note: If the Unit buttons have not been patched to any fixtures or dimmers, you can not choose Units and the
led of the Unit buttons will not be turned on.
3.1. View the output of the Console
In the “Live Show Mode”, the LCD displays the present attributes’value (depends on the present Attribute button)
of the patched Units on the present page. It displays as follows:
Unit No. Mark + nnn
There are 3 kinds of marks: M = manual setup data, P = preset data, L = locate data;
nnn shows the attribute value of the present Unit, 0 = minimum, 255 = maximum.
If the present Attribute button has 2 attributes, the LCD screen will show the output value of these two attribute
simultaneously.
3.2. Live Show Mode
You can manually control the dimmer channels and fixtures in the “Live Show Mode”.
After patching the dimmers and fixture as the previous examples, if you fade in the faders of Unit button 1-10,
21-26 and 30, the LCD screen of “Live Show Mode” will be shown as follows:

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3.3. Manual Control of Dimmer Channels
It’s very easy to control dimmer Channels manually. You only need to fade in the patched Unit fader, then the
patched DMX channels will sent out the brightness signals to the dimmer.
If you need to control more than one dimmer channels at one time, you select the Unit buttons and press Attribute
button of the dimmer first, then use the control wheels to adjust the level.
3.4. Manual Control of Fixtures
It’s also very easy to control fixtures manually. Firstly, you choose the fixture, one or more at one time.
Select the fixtures in the Unit section;
Press the button Locate to enter “Fixture Locate” menu;
Press S1 [Locate Fixture] to open white beam, central position for the unit of selected.;
Press S2 [Locate Fixture no PAN/TILT] to open white beam without change the fixture's PAN/TILT.
Select Attribute button in the Attribute section and use control wheel A or B to control the attributes of the
fixtures.
The preset attribute values of some fixtures are saved in Preset section. When the fixtures are turned on, you can
press A1-A10, B1-B10, C1-C10 in the Preset section to use various Attribute values you need. (e.g. Colour, Gobo
and Location)
After adjusting attributes values of the fixtures, like the Location, colour or gobo, you can run the selected
fixtures with the internal Effects of the console.
3.5. Run Macro
Macro is a sequence of fixtures program, which run with time parameter. Some of the fixtures can run the special
operation, such as Reset, Lamp On/Off. After patched, the macro function of the fixtures which is patched from
system library, will be set to the console automatic. If you want to check whether the fixtures have macro or to
run the macro, please operate as follow;
Select the fixtures in Unit section;
Press Locate to enter “Fixture Locate” menu;
Press S5 [Macro Function], the LCD screen will display the macro function if the fixtures have;

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Press the corresponding button to run macro. Run a macro needs time. When it’s running, the
corresponding macro function will display in white, it will resume to normal display after finish running.
Press S6 [Cancel] to exit Macro menu.
3.6. Change the Attribute Values of Fixtures
After select the fixtures and theAttribute button, you can change the attributes by control wheels.
Example: Use control wheels to change the Pan and Tilt positions.
Select fixtures;
Press the button Tilt/Pan in the Attribute section;
Use control wheel A to change the Tilt value, and use control wheel B to change the Pan value.
3.7. Fixture Location and Fan Mode
If you choose a row of fixtures and turn them on by locating, you will see a line of white light beams. Fan mode
can produce a Fan of light beams, like rays of sunlight. The Fan Mode, while normally used on Pan or Tilt
attribute, can be applied to any attributes; if the fixtures can mix colours, and Fan Mode can produce colourful
effect. We kindly suggest you using no less than 4 fixtures to achieve a better effect.
Select some fixtures in line;
Press Locate;
Press S1 [Locate Fixture] and the selected fixtures show a row of white light beams;
Press Locate;
Press S3 [Fan mode];
Press Attribute button Tilt/Pan;
Use control wheel to control the horizontal or vertical Fan effect;
Press S6 [Cancel] to return to “Live Show Mode” when finish adjusting, and the Fan effect of the fixtures
continues.
Now you can carry on setting up the Tilt/Pan attribute of these fixtures, so that they will move to the proper
location of the stage.
3.8. Manual Clear
Manually-controlled dimmer channels and fixtures can be
cleared by pressing Clear , especially when you editing Cue
and Chase, you can quickly clear those unneeded effects.
The LCD screen of “Live Show Mode” after clearing shows as
follows:

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3.9. Using Group
You can collect the same type fixtures into a Group, so that you can easily control them all together.
Example: Set Unit button 1-10 as Group 1
In the “Live Show Mode”, select Unit button 1-10;
Press S5 [Group];
Enter No. 1 in the Numeric keypad or roll the control wheel A to No. 1;
Press S4 [Save Group].
Once you create the group, you can rapid select fixtures or dimmer channels.
Example: Choose Group 1.
In the “Live Show Mode”, press S5 [Group];
Enter No. 1 in the Numeric keypad or roll the control wheel A to No. 1;
Press S1 [Load Group].
An easier way to select a group:
In the “Live Show Mode”, press button No.1;
Press S3 [Recall a Group].
3.10.Examples
How to set Martin Mac2000 Profile on the Unit button 10 to go yellow and change its position?
In the “Live Show Mode”, Press Unit 10;
Press Locate;
Press S1 [Locate Fixture];
Press A4 button in the Preset section, and set it as yellow;
Press Tilt/Pan button in the Attribute section, and change the position of fixtures by using control wheel A
and B.
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