ColorKey MobileCon 192 User manual



DMX 512 CONTROLLER SERIES
1.BEFORE YOU BEGIN
1.1 What is included
1) DMX-512 Controller
2) DC 9-12V 500mA, 90V~240V Power Adapter
3) Manual
4) Antenna
1.2 Unpacking Instructions
Immediately upon receiving a fixture, carefully unpack the carton, check the
contents to ensure that all parts are present, and have been received in good
condition. Notify the shipper immediately and retain packing material for ins-
pection if any parts appear damaged from shipping or the carton itself shows signs
of mishandling. Save the carton and all packing materials. In the event that a
fixture must be returned to the factory, it is important that the fixture be returned
in the original factory box and packing.
1.3 Safety Instructions
Please read these instructions carefully, which includes important
information about the installation, usage and maintenance .
* Please keep this User Guide for future consultation. If you sell the unit to another user,
be sure that they also receive this instruction booklet.
*Always make sure that you are connecting to the proper voltage and that the line
voltage you are connecting to is not higher than that stated on decal or rear panel of
the fixture.
* This product is intended for indoor use only!
* To prevent risk of fire or shock, do not expose fixture to rain or moisture. Make sure
there are no flammable materials close to the unit while operating.
* The unit must be installed in a location with adequate ventilation, at least 50cm
from adjacent surfaces. Be sure that no ventilation slots are blocked.
*Always disconnect from power source before servicing or replacing lamp or fuse
and be sure to replace with same lamp source.
* In the event of serious operating problem, stop using the unit immediately. Never try to
repair the unit by yourself. Repairs carried out by unskilled people can lead to damage or
malfunction. Please contact the nearest authorized technical assistance center.
Always use the same type spare parts.
* Don’t connect the device to a dimmer pack.
* Make sure power cord is never crimped or damaged.
* Never disconnect power cord by pulling or tugging on the cord.
* Do not operate this device under 113°F ambient temperature conditions.
USER MANUAL

2/21
DMX
512
C
O
N
T
R
O
LL
E
R
S
E
R
I
E
S
2
2.
.INTRODUCTION
2
2
2.
.
.1
1
1Features
* DMX512/1990 Standard
* Controls 12 intelligent lights of up to 16 channels, totally 192 channels
* 23 banks, each with 8 scenes; 6 chase, each with up to 184 scenes
* Record up to 6 chases with fade time and speeds
* 16 sliders for direct control of channels
* MIDI control over banks, chases and blackout
* Built-in microphone for music mode
*Black out
* 4 digital LED display. 1st chases, 2nd scenes, 3rd & 4th banks
* Auto mode program controlled by fade time sliders
* DMX in/out: 3 pin XRL
* Plastic end housing
* Auto-save last running program when switch off/power off and continue to run last
running program while switch ON or power ON again.
2
2
2.
.
.2
2
2General Overview
* The Controller is a universal intelligent lighting controller. It allows to
control 12 fixtures composed of 16 channels each and up to 184
programmable scenes. Six chase banks can contain up to 184 steps composed
of the saved scenes and in any order. Programs can be triggered by music,
midi,automatically or manually. All chases can be executed at the same time.
* On the surface you will find various programming tools such as 8 universal
channel sliders, quick access scanner and scene buttons, and an LED display
indicator for easier navigation of controls and menu functions.
2
2
2.
.
.3
3
3Product Overview (front)
USER MANUAL
3/21

DMX
512
C
O
N
T
R
O
LL
E
R
S
E
R
I
E
S
ITEM
Button or Fader
Function
1
Scanner select buttons
Fixture selection
2
Scanner indicator
LEDS
Indicates the fixtures currently selected
3
Scene select buttons
Universal bump buttons representing scene location for
storage and selection
4
Channel faders
For adjusting DMX values, Ch 1~8 can be adjusted
immediately after pressing the respective scanner select
button, CHL 9-16 after pressing the Page select button
5
Program button
Used to enter programming mode
6
Music/Bank Copy
button
Used to activate Music mode and as the copy command
during programming
7
LED display window
Status window displays pertinent operation data
8
Mode Indicator LEDS
Provides operating mode status, (manual, music or auto)
9
Bank Up button
Function button to traverse Scene/Steps in banks or chases
10
Bank Down button
Function button to traverse Scene/Steps in banks or chases
11
Tap Display button
Sets the chase speed by tapping, and toggles between
values and percentages.
12
Blackout button
Sets the shutter or dimmer value of all fixtures to“0”0 causing
Causing all light output to cease
13
Midi/ADD button
Activates MIDI external control and also used to confirm
the record/save process
14
Auto/Del button
Used to activate Auto mode and as the delete function key
during programming
15
Chaser buttons
Chase memory 1 ~ 6
16
Speed fader
This will adjust the hold time of a scene or a step within a
chase
17
Fade-Time fader
Also considered a cross-fade, sets the interval time
between two scenes in a chase
18
Page A Indicator LED
Represents Ch 1~8 range selected,
19
Page B Indicator
LED
Represents Ch 9~16 range selected
20
Page select button
In manual mode, press to toggle between pages of
control.

USER MANUAL 4/21
DMX
512
C
O
N
T
R
O
LL
E
R
S
E
R
I
E
S
2
2
2.
.
.4
4
4Product Overview (rear panel)
Item
Button or Fader
Function
21
MIDI input port
For external triggering of Banks and
Chases using a MIDI device
22
DMX output connector
DMX control signal
23
DC Input jack
Main power feed
24
USB Lamp socket
25
ON/OFF power switch
Turns the controller on and off
26
Antenna
receiver/transmitter transmits
standard DMX512 protocol data by
wireless way
27
SET Key
Please refer to the Page 17-18
28
ID/Status
29
power switch of transmitter
Turns the DMX Wireless on and off
USER
MANUAL

5/21

DMX
512
C
O
N
T
R
O
LL
E
R
S
E
R
I
E
S
2.5 Common Terms
The following are common terms used in intelligent light programming.
Blackout is a state by where all lighting fixtures light output are set to 0 or off,
usually on a temporary basis
DMX-512 is an industry standard digital communication protocol used in
entertainment lighting equipment. For more information read Sections“DMX
Primer”and “DMX Control Mode”in the Appendix.
Fixture refers to your lighting instrument or other device such as a fogger or
dimmer of which you can control.
Programs are a bunch of scenes stacked one after another. It can be programmed as
either a single scene or multiple scenes in sequence
Scenes are static lighting states.
Sliders also known as faders
Chases can also be called programs. A chase consists of a bunch of scenes
stacked one after another.
USER
MANUAL

6/21
DMX
512
C
O
N
T
R
O
LL
E
R
S
E
R
I
E
S
Scanner refers to a lighting instrument with a pan and tilt mirror; however, in the
ILS-CON controller it can be used to control any DMX-512 compatible device as
a generic fixture.
MIDI is a standard for representing musical information in a digital format. A
MIDI input would provide external triggering of scenes using midi device such as
a midi keyboard.
Stand Alone refers to a fixture’s ability to function independently of an
external controller and usually in sync to music, due to a built in microphone.
Fade slider is used to adjust the time between scenes within a chase.
Speed slider affects the amount of time a scene will hold its state. It is also
considered a wait time.
Shutter is a mechanical device in the lighting fixture that allows you to block the
lights path. It is often used to lessen the intensity of the light output and to strobe.
Patching refers to the process of assigning fixtures a DMX channel or.
Playbacks can be either scenes or chases that are directly called to execution by
the user. A playback can also be considered program memory that can be recalled
during a show.
3.OPERATING
I
NSTRUCT
I
ONS
3.1 Setup
3.1.1 SETTING UP THE SYSTEM
1) Plug the AC to DC power supply to the system back panel and to the
mains outlet.
2) Plug in your DMX cable(s) to your intelligent lighting as described in
the fixtures respective manual. For a quick Primer on DMX see
the“DMX Primer” section in the Appendix of this manual.
3
3
3.
.
.1
1
1.
.
.2
2
2FIXTURE ADDRESSING
The Controller is programmed to control 16 channels of DMX per fixture, therefore
the f ixtures you wish to control with the correspondin“SCANNER”buttons on
the unit, must be spaced 16 channels apart.

!
USER MANUAL
7/21
DMX
512
C
O
N
T
R
O
LL
E
R
S
E
R
I
E
S
FIXTURE
OR
SCANNER #
DEFAULT DMX
STARTING ADDRESS
BINARY DIPSWITCH SETTINGS
SWITCH TO THE “ON
POSITION”
1
1
1
2
17
1,5
3
33
1,6
4
49
1,5,6
5
65
1,7
6
81
1,5,7
7
97
1,6,7
8
113
1,5,6,7
9
129
1,8
10
145
1,5,8
11
161
1,6,8
12
177
1,5,6,8
Please refer to your individual fixture ’s manual for DMX addressing instructions.
The table above refers to a standard 9 dipswitch binary configurable device.
3
3
3.
.
.1
1
1.
.
.3
3
3PAN AND TILT CHANNELS ASSIGNMENT
Because not all intelligent lighting fixtures are alike or share the same control attributes, the
Controller allows the user to assign the wheel the correct pan and tilt channel for every
individual fixture
Action :
1) Press and hold PROGRAM
&TAPSYNC/DISPLAY button at the
same time to access the number and are
labeled on the surface of the channel
assignment mode.
2) Press a SCANNER button that represents
the fixture whose faders you would like to
re-assign.
3) Press the TAPSYNC DISPLAY button
to select pan / tilt.
4) Move one fader of 1-8 or 9-16 channel at
different page to select the target PAN/ tilt
channel you wish be assigned to. LED
display 1st & 2nd show X channel number
and 3rd & 4th indicate Y channel number you
set
5) Press and hold PROGRAM &
TAPSYNC DISPLY buttons to exit and
save setting. All LEDs will blink.
Notes :
All pan/tilt can be reassigned to
output on a different DMX channel.
Press AUTO/DEL buttons to delete
the channel assignment mode.

USER MANUAL
8/21
DMX
512
C
O
N
T
R
O
LL
E
R
S
E
R
I
E
S
6) Press page button to choose channel
you need at different page)
3.1.4 RESETTING THE SYSTEM
Warning:
This will reset the controller to its factory
defaults.
This will erase all programs and settings.
Action :
1) Turn off the unit.
2) Press and holdBANK UP and
AUTO/DEL.
3) Turn on power to the unit (while still
holding BANK UP and AUTO/DEL).
3.1.5 COPY SCANNER
Example: Copying Scanner 1 into Scanner 2
Action :
1) Press and hold SCANNER button # 1.
2) While holding button # 1 pressSCANNER
button # 2.
3) Release SCANNER button # 1 first
before releasingSCANNER button # 2.
4) All SCANNER LED indicators will
flash to confirm successful copy.
Notes :
Notes :
To save time, you can copy the settings
of oneScanner button to another.
3.1.6 FADE TIME ASSIGN
You can choose whether the fade time during scene execution is implemented broadly
to all output channels or only to the Pan & Tilt movement channels. This is relevant
because often you will want gobos and colors to change quickly while not affecting
the movement of the light.
Action :
1) Turn OFF the controller.
2) Hold the BLACKOUT and TAPSYNC
DISPLAY buttons simultaneously.
3) Turn ON the controller.
4) Press the TAPSYNC DISPLAY button to
toggle between the two modes. Either all
channels(A) or select channel Pan & Tilt
only (P)
Notes :
A: All channels P: Only Pan & Tilt
5) Press BLACKOUT and TAPSYNC
DISPLAY to save settings. All LEDs will
blink to confirm.
3.2 Operation
3.2.1 MANUAL MODE
The manual mode allows direct control of all scanners. You are able to move them and
change attributes by using the channel faders.

USER MANUAL
9/21

DMX
512
C
O
N
T
R
O
LL
E
R
S
E
R
I
E
S
Action :
1) Press the AUTO DEL button repeatedly
until the MANUAL LED is lit.
2) Select a SCANNER button.
3) Move faders to change fixture attributes.
TAPSYNC DISPLAY button:
Press to toggle the output indicator on the
LED display between DMX values (0-255)
and percentage (0-100)
3.2.2 REVIEW SCENE OR CHASE
Notes :
All changes made while in
Manual Mode are temporary and
will not be recorded.
This instruction assumes that you have already recorded scenes and chases on the
controller. Other wise skip section and go to programming.
Action : (SCENE Review)
1) Press the AUTO DEL button repeatedly
2) until the MANUAL LED is lit. All AUTO
Trigger led and Music Trigger led OFF.
Move all siders at bottom
3) Select any one of the 23 banks by pressing
the BANK UP/DOWN buttons.
4) Select a SCENE button (1~8) to review.
5) Move faders to change fixture attributes.
Action : (CHASE Review)
1) Keep pressing PROGRAM button 2
seconds to enter program mode and the
indicated led will lit..
2) Press any one of the 6 CHASE buttons.
3) Press the TAPSYNIC/DISPLAY button
to view the step number on the display.
4) Press the BANK UP/DOWN buttons
review all scenes in the chase.
3.3 Programming
Notes :
Make sure you are still in MANUAL Mode.
A program (bank) is a sequence of different scenes (or steps) that will be called up
one after another. In the controller 23 programs can be created of 8 scenes in each.
3.3.1ENTERING PROGRAM MODE
1) Press the Program button around 2 seconds until the LED blinks.
3.3.2CREATE A SCENE :
A scene is a static lighting state. Scenes are stored in banks. There are 23 bank
memories on the controller and each bank can hold 8 scene memories. The
controller can save 184 scenes total.
Action :
1) Press the PROGRAM button until the
LED blinks to enter program mode.
2) Select the SCANNERS you wish to
include in your scene.
3) Compose the effect by moving the sliders.
The relative DMX value will be displayed
on led display
4) Tap MIDI/ADD button to save setting.
5) Choose a bank by BANK UP/DOWN
(01~23) to save it to your target BANK.
Notes :
Deselect Blackout if LED is lit.
You can select more than one fixture.
There are 8 scenes available in every bank.
All LEDs will flash to confirm. The LED
display will now indicate the Scene
number and Bank number used.

USER MANUAL 10/21
DMX 512 CONTROLLER SERIES
6) Select a SCENES button to store. All LED blinks once data are saved.
7) Repeat steps 2 through 6 as need. 8 scenes can be recorded in a Program
8) Press the PROGRAM button until the LED OFF to quite program mode.
3.3.3 RUNNING A CHASE
Action :
1) Press AUTO/DEL to enter auto running
mode and AUTO indicated led ON.
2) Press target run CHASE number button
and tap the TAPSYNC DISPLAY button
twice to run it. Multi chases could be
selected at the same time to run in cycle.
3) Use BANK UP/DOWN buttons to
change Program banks if there is no
chase.
4) Adjust the PROGRAM speed via the
SPEED fader and the loop rate via the
FADE TIME fader. The time between
two taps sets the time between SCENES
(up to 10 minutes).
Notes :
Deselect Blackout if LED is lit.
Also called a Tap-Sync.
3.3.4 CHECK A BANK
Action :
1) Press and hold the PROGRAM button
until the LED blinks.
2) Use the BANK UP/DOWN buttons
to select the PROGRAM bank to
review.
3) Press the SCENES buttons to
review each scene individually.
3.3.5 EDITING A PROGRAM
Scenes will need to be modified manually.
Action :
1) Press and hold the PROGRAM button
until the LED blinks.
2) Use BANK UP/DOWN buttons to change
Program banks if need.
3) Select the targeted fixture via the
SCANNERS button .
4) Adjust and change fixture attributes using
the channel faders and wheel.
5) Press the MIDI/ADD button to prepare
the save.
6)Select the desired SCENES button to
save.
3.3.6 COPY A BANK
Action :
1) Press and hold the PROGRAM button
until the LED blinks.
2) Use BANK UP/DOWN buttons to select
the PROGRAM bank you will copy.
3) Press the MIDI/ADD button to prepare
the copy.
Notes :
Notes :
Deselect Blackout if LED is lit.
Notes :
All 8 scenes in a Program
Bank will be copied.
the copy.

USER MANUAL
11/21
DMX
512
C
O
N
T
R
O
LL
E
R
S
E
R
I
E
S
4) Use BANK UP/DOWN buttons to select the destination PROGRAM bank.
5) Press the MUSIC BANK COPY button to execute the copy. All LEDs on the controller will
blink.
3.4 Chase Programming
A chase be created by using previously created scenes. Scenes become steps in a
chase and can be arranged in any order you choose. It is highly recommended that
prior to programming chases for the first time; you delete all chases from memory.
See“Delete All Chases”for instructions.
3.4.1 CREATE A CHASE
A Chase can contain 184 scenes as steps. The term steps and scenes are used
interchangeably.
Action :
1) Press the PROGRAM button until the
LED blinks.
2) Press the CHASE (1~6) button you wish to
program.
3) Change BANK if necessary to locate a
scene.
4) Select the SCENE to insert.
5) Tap the MIDI/ADD button to store.
6) Repeat steps 3 ~ 5 to add additional
steps in the chase. Up to 240 steps can
be recorded.
7) Press and hold the PROGRAM button
to save the chase.
3.4.2 RUNNING A CHASE
Action :
1) Press AUTO/DEL to enter auto running
mode and AUTO indicated led ON.
2) Press target run CHASE number button
and tap the TAPSYNC DISPLAY button
twice to run it. Multi chases could be
selected at the same time to run in cycle.
Notes :
Notes :
The time between 2 taps will set the
chase speed (up to 10 minutes)
3) Adjust the PROGRAM speed via the
SPEED fader and the loop rate via the
FADE TIME fader
3.4.3 CHECKING A CHASE
Action :
1) Press and hold the PROGRAM button
until the LED is light.
2) Select the target CHASE button.
3) Press the TAPSYNC/DISPLAY button
to check steps on display.
4) Review each scene/step individually by
using the BANK UP/DOWN buttons.
Notes :

USER MANUAL
12/21

DMX
512
C
O
N
T
R
O
LL
E
R
S
E
R
I
E
S
3.4.4 EDIT CHASE (COPY BANK INTO CHASE
Action:
1) Press and hold the PROGRAM button to enter Notes:
programming mode.
2) Press the desired CHASE button.
3) Select the BANK to be copied using the
BANK UP/DOWN button
4) Press MUSIC/BANK COPY button one time to
prepare copy.
5) Press MIDI/ADD button again to copy the bank.
All LEDs will blink.
3.4.5 EDIT CHASE (COPY SCENE INTO CHASE)
Action :
1) Press and hold the PROGRAM button
to enter programming mode.
2) Press the desired CHASE button.
3) Select the BANK that contains the scene to
be copied using the BANK UP/DOWN
buttons.
4) Press the SCENE button that
corresponds to the scene to be copied.
5) Press MIDI/ADD button to copy the
scene.
All LEDs will blink.
Notes :
3.4.6 EDIT CHASE (INSERT SCENE INTOACHASE)
Action :
1) Press and hold the PROGRAM
button to enter programming mode.
2) Press the desired CHASE button.
3) Press the TAPSYNC DISPLAY to switch
the LED display to steps view.
4) Use the BANK UP/DOWN buttons to
navigate steps and locate the insert point
of the new scene.The display will read
the step number.
5) Press MIDI/ADD button to prepare the
insert.
6) Use the BANK UP/DOWN button to
locate the SCENE.
7) Press the SCENE button that corresponds
to the scene to be inserted.
8) Press MIDI/ADD button to insert the
scene. All LEDs will blink.
Notes :
I.e. To insert a scene between Steps 05
and 06 navigate using BANK buttons
until the display reads STEP05.
The display will show STEP006 at this
time.
3.4.7 DELETE A SCENE IN A CHASE
Action :
1) Press and hold the PROGRAM
button to enter programming mode.
2) Press the desired CHASE button that
contains the scene to be delete
Notes :
3) Press the TAPSYNC DISPLAY button to
switch the LED display to steps
4) Select the scene/step to be deleted using the BANK UP/DOWN buttons

USER MANUAL
13/21 DMX 512 CONTROLLER SERIES
5) Press AUTO DEL button to delete the step/scene. All LEDs will blink.
3.4.8 DELETE A CHASE
Action: Notes:
1) Press and hold the PROGRAM button to enter
program edit mode.
2) Press the CHASE button (1~6) to be deleted.
3) Press and hold AUTO DEL button and the
selected CHASE button to delete the chase.
All LEDs will blink
3.4.9 DELETE ALL CHASE PROGRAMS
CAUTION! This procedure will result in irrevocable loss of chase step memory.
The individual scenes and program banks will be preserved.
Action :
1) Turn OFF power of controller.
2) Press and hold the BANK DOWN
button and the AUTO DEL button while
turning ON the controller.
3) All LEDs will blink.
Notes :
3.5 Scene Programming (Steps)
3.5.1 INSERT A SCENE
Action :
1) Press and hold the PROGRAM
button to enter programming mode.
2) Press the desired CHASE button.
3) Press the TAPSYNC DISPLAY to switch
the LED display to steps view.
4) Use the BANK UP/DOWN buttons to
navigate steps and locate the insert point
of the new scene.The display will read
the step number.
5) Press MIDI/ADD button to prepare the
insert.
6) Use the BANK UP/DOWN button to
locate the SCENE.
7) Press the SCENE button that corresponds
to the scene to be inserted.
8) Press MIDI/ADD button to insert the
scene. All LEDs will blink.
Notes :
I.e. To insert a scene between Steps 05
and 06 navigate using BANK buttons
until the display reads STEP05.
The display will show STEP006 at this
time.
3.5.2 COPY A SCENE
Action :
1) Press and hold the PROGRAM
button to enter programming mode.
2) Select the BANK that contains the
scene to be copied using the BANK
UP/DOWN buttons.
3) Press the SCENE button that
corresponds to the scene to be
5) Select the destination BANK that
contains the scene memory to record onto
using the BANK UP/DOWN buttons.
6) Press the desired SCENE button to
complete copy.All LEDs will blink.
Notes :
Copied.

USER MANUAL 14/21
DMX 512 CONTROLLER SERIES
4) Press MIDI/ADD button to copy the scene.
5) Select the destination BANK that contains the scene memory to record onto using the BANK
UP/DOWN buttons
6) Press the desired SCENE button to complete copy.All LEDs will blink
3.5.3 DELETE A SCENE
Action :
1)Press and hold the PROGRAM button
to enter programming mode.
2) Select the BANK that contains the
scene to be deleted by using the BANK
UP/DOWN buttons.
3) Press and hold the AUTO DEL button.
4)Press the SCENE button that
corresponds to the scene you want to
delete. All LEDs will blink.
3.5.4 DELETE ALL SCENES
Action :
1) Press and hold the PROGRAM button
and the BANK DOWN button while
switching off power to the controller.
2) Turn the controller back on.
Notes :
When deleting a scene the physical
location is not removed, however, all 384
DMX channels available to the scene will
be set to value 0.
Notes :
CAUTION!
This process is irreversible. All scenes
with data will be set to 0.
3.6 Playback
3.6.1 RUNNING IN SOUND-MODE
Action :
1) Press the MUSIC BANK COPY button
until the MUSIC LED turns on.
2) Select the program BANK to run in
sound active mode using the BANK
UP/DOWN buttons.
3) Alternatively you can press a single
CHASE button(1~6) or several CHASE
buttons in sequence and all selected
chases will loop in the order selected.
4) You can adjust the duration time using
the FADE TIME fader.
Notes :
In the Sound mode, programs will be
triggered by the sound using its built-in
microphone.
Multiple chases selected will loop and
run in the order originally selected.
3.6.2 RUNNING IN AUTO-MODE
Action :
1) Press the AUTO DEL button until the
AUTO LED turns on.
2) If a CHASE button is not pressed the
controller will automatically run a
BANK program.
3) Change BANK programs by using BANK
UP/DOWN buttons.
4) Alternatively you can press a single
CHASE button(1~6) or several CHASE
buttons in sequence and all selected
loopin the order selected.
Notes :
In the Auto mode, programs will be
triggered by controllers fade and speed
time as set on the faders.
Multiple chases selected will loop and
run in the order originally selected.

USER MANUAL 15/21
This manual suits for next models
1
Table of contents
Popular Controllers manuals by other brands

VNS
VNS GeoBox G406Lite Quick user guide

Waterway
Waterway Oasis 770-1004-PSW instruction manual

Siemens
Siemens 3RT2.1.-1 Original operating instructions

National Instruments
National Instruments PCI-7330 user manual

Nortek
Nortek WRC2 Installation instructions & owner's manual

Parker
Parker AC30V Series product manual