Daktronics All Sport 5100 User manual

All Sport®5100 Timer
Operations Manual
ED-12501 Rev 8 – 02 December 2003


ED-12501
P-1196
Rev 8 – 02 December 2003
DAKTRONICS, INC.
Copyright ©2003
All rights reserved. While every precaution has been taken in the preparation of this manual,
the publisher assumes no responsibility for errors or omissions. No part of this book covered by
the copyrights hereon may be reproduced or copied in any form or by any means – graphic,
electronic, or mechanical, including photocopying, taping, or information storage and retrieval
systems – without written permission of the publisher.
All Sport®, Chrondek®, CompuLinkTM, PanaView®, Venus®are trademarks of Daktronics, Inc. Windows®is
a registered trademark of its owner.
Please fill in the information below for your display; use it for reference
when calling Daktronics for assistance.
Display Serial No. ______________________________________
Display Model No. ______________________________________
Date Installed __________________________________________

Reproduction Reference
ED-12501 – P1196
All Sport 5100 Auto Racing
1. This page is for reproduction reference only and will not be included in the
manual.
2. This manual is to be copied on FRONT AND BACK PAGES -8 ½ x 11 paper.
Note: The cover page is blank on back. Section heading pages always start on a
new page; never on the back of another page.
3. The following drawings are to be inserted in alphanumeric order in Appendix A:
Reference Drawings.
Print both A and B Drawings full size; print A drawings back-to-back.
A Drawings
A-115078 A-143770
A-124632 A-164750
A-124690 A-180514
A-125290 A-180521
A-139243 A-180566
A-139244 A-180922
A-139347 A-180923
A-139399 A-181729
A-143444 A-195690
A-143453
B Drawings
B-123256 B-145382
B-139666 B-145433
B-144445 B-164173
4. Materials to be inserted in this manual include the following:
Note 1: Appendices B, C, D, E, F and H are permanent, and materials are in
place.
Note 2: In Appendix G: Sport Code Labels, insert All Sport 5000 Sport Code
Labels (LL-2458)
Note 3: In Appendix I: Auto Racing Sport Codes, insert Drawing A-115078:
Address Table, 1-128.Insert drawing after the first page of this appendix.
Note: This drawing is also in Appendix A.
4. Use a blue window cover and a blue back.
5. Punch all pages, window cover and back cover along the left edge and bind.
6. Please direct questions and suggestions to Engineering Support.

Table of Contents i
Table of Contents
Section 1: All Sport 5100 Operation ..............................................................1-1
1.1 How To Use This Manual .........................................................................1-1
1.2 Introduction...............................................................................................1-1
1.3 Console Overview.....................................................................................1-2
Inspect for Damage ............................................................................1-3
1.4 Console Connectors...................................................................................1-3
1.5 Basic Console Operation...........................................................................1-3
1.6 Sport Inserts...............................................................................................1-3
1.7 Racing Insert Operation.............................................................................1-4
1.8 Startup .......................................................................................................1-6
1.9 Setting Radio Channels .............................................................................1-7
Radio Channel Setting: Single Controller Systems............................1-9
Radio Channel Setting: Multiple Controller with Single
Broadcast Group........................................................................1-10
Radio Channel Setting: Multiple Controller with Multiple
Broadcast Systems.....................................................................1-11
Section 2: Transponder Interface Operation ................................................2-1
2.1 Transponder Interface Overview and Operation.......................................2-1
Basic Operation for Transponder Interface........................................2-2
2.2 Menu..........................................................................................................2-3
New Race ...........................................................................................2-3
New Code........................................................................................... 2-4
Race/Qualify Mode ............................................................................2-5
2.3 Edit Settings...............................................................................................2-5
Blank with 1st Position.......................................................................2-6
Show Passing Lap Time..................................................................... 2-6
Show First Pass ..................................................................................2-7
Starting Position Displayed................................................................2-7
Maximum Position Displayed............................................................2-8
Position Display Time........................................................................2-8
Restart Position Display Cycle...........................................................2-8
2.4 Manual and Automatic Mode Keys...........................................................2-9
Current Position.................................................................................. 2-9
Position -1, Position +1...................................................................... 2-9
Red, Yellow, Green Status.................................................................2-9
Black Flag ..........................................................................................2-9
Display Laps....................................................................................... 2-9
Display Time....................................................................................2-10
2.5 Manual Mode Keys .................................................................................2-10
Lap....................................................................................................2-10
Current Lap Time.............................................................................2-10
Car Number......................................................................................2-10
Lap Number......................................................................................2-11
Time .................................................................................................2-11
2.6 Default Settings.......................................................................................2-11

ii Table of Contents
Section 3: Oval Track Posting ....................................................................... 3-1
3.1 Oval Track Posting Keys...........................................................................3-1
Lap 3-1
Red, Yellow, Green Status .................................................................3-1
Black Flag...........................................................................................3-2
Display Black Flag .............................................................................3-2
Display Laps.......................................................................................3-2
Display Time......................................................................................3-2
Count Up/Down .................................................................................3-2
Set Main Clock...................................................................................3-2
Start/Stop............................................................................................3-3
Swap Keys..........................................................................................3-3
Place Keys..........................................................................................3-3
Set Car Position..................................................................................3-3
Section 4: Oval and Lane Track Photocell Timing Operation .................... 4-1
4.1 Common Keys...........................................................................................4-2
Swap Keys..........................................................................................4-2
Place Keys..........................................................................................4-2
Reset All Places..................................................................................4-2
4.2 Oval Track Timing Keys...........................................................................4-2
Red, Yellow, Green Status .................................................................4-3
Black Flag...........................................................................................4-3
Display Black Flag .............................................................................4-3
Reset...................................................................................................4-3
Display Best Lap Time.......................................................................4-3
Display Running Time........................................................................4-3
Display Time of Day..........................................................................4-3
Set Time..............................................................................................4-4
Start Enable, Lap Enable, Stop Enable...............................................4-4
Laps....................................................................................................4-4
4.3 Lane Track Timing Keys...........................................................................4-5
Start ....................................................................................................4-5
Stop.....................................................................................................4-5
Reset...................................................................................................4-5
4.4 Menu..........................................................................................................4-5
New Race ...........................................................................................4-5
New Code...........................................................................................4-6
Dimming Level...................................................................................4-6
Separate Photocell Lanes....................................................................4-7
Time of Day........................................................................................4-7
4.5 Photocell Timing Interface........................................................................4-8
Photocell Inputs..................................................................................4-8
Switch Outputs ...................................................................................4-8
Power Connections.............................................................................4-8
Section 5: Lane Timing/Water Slide Timing ................................................. 5-1
5.1 Timer Information .....................................................................................5-1
Water Slide Timer Information ..........................................................5-1
Lane Timing Information ...................................................................5-2
5.2 Timing Keys ..............................................................................................5-2
Start Timer..........................................................................................5-2

Table of Contents iii
Stop timer...........................................................................................5-2
Toggle Lane View on LCD................................................................5-2
Reset Timer (Lane Timing Mode)......................................................5-3
Reset Timer (Water Slide Mode) .......................................................5-3
Timer Photocell Status ....................................................................... 5-3
Set Best Time .....................................................................................5-4
D.Q. Lane (Lane Timing Mode Only)................................................5-4
5.3 Menu..........................................................................................................5-5
New Game..........................................................................................5-5
New Code........................................................................................... 5-5
Dimming Level................................................................................... 5-5
Edit Settings .......................................................................................5-6
5.4 Settings...................................................................................................... 5-6
Set Arming Delay...............................................................................5-7
Reset Clock Time...............................................................................5-7
Set Hold Time ....................................................................................5-8
Timing Mode......................................................................................5-8
Timer Precision ..................................................................................5-8
Select Best Time................................................................................. 5-9
5.5 Default Settings.........................................................................................5-9
Section 6: Track Timing..................................................................................6-1
6.1 Track Keys ................................................................................................ 6-2
Reset................................................................................................... 6-2
Lane Mode..........................................................................................6-2
Place Mode.........................................................................................6-3
Non–Lane Mode.................................................................................6-3
Home and Guest 1, 2 and 3 Score...................................................... 6-3
Event and Heat...................................................................................6-4
Lane ON/OFF.....................................................................................6-4
Lane Status......................................................................................... 6-4
Lane Place Order................................................................................6-4
Edit6-4
6.2 Menu..........................................................................................................6-4
New Game..........................................................................................6-5
New Code........................................................................................... 6-5
Dim6-5
Home Roster, Guest Roster................................................................6-6
Display Menu.....................................................................................6-6
Edit Settings .......................................................................................6-7
Time of Day........................................................................................6-7
6.3 Settings...................................................................................................... 6-8
Guest 2 and Guest 3 ...........................................................................6-8
Lanes Used.........................................................................................6-9
Timer Precision ..................................................................................6-9
Cycle Hold Time................................................................................6-9
Default Settings..................................................................................6-9
Section 7: Drag Racing Interface ...................................................................7-1
7.1 CompuLink™ Interface.............................................................................7-2
7.2 Chrondek C-33 Portatree Interface............................................................ 7-2
7.3 Test Mode..................................................................................................7-3
7.4 Keys and LCD Function............................................................................7-4
Score Test Keys.................................................................................. 7-4

iv Table of Contents
Loopback Test Keys...........................................................................7-4
Data Posting Keys ..............................................................................7-4
7.5 Menu..........................................................................................................7-5
New Game..........................................................................................7-5
New Code...........................................................................................7-5
Dimming Level...................................................................................7-6
Cycle Time .........................................................................................7-6
Monitor Port.......................................................................................7-7
Section 8: Getting Started/Troubleshooting – AMB Timing
Software Interface......................................................................... 8-1
8.1 Getting Started...........................................................................................8-1
8.2 Transponder Software Information............................................................8-1
RentiX Settings...................................................................................8-1
ChronX Settings .................................................................................8-2
8.3 Troubleshooting.........................................................................................8-2
Appendix A: Reference Drawings .....................................................................A-1
Appendix B: Transponder Reference Materials...............................................B-1
Appendix C: All Sport 5100................................................................................C-1
Appendix D: All Sport 5100 Racing RTD Items................................................D-1
Appendix E: Daktronics Racing Display Protocol...........................................E-1
Appendix F: Rmonitor-Supported Protocol Packets .....................................F-1
Appendix G: Sport Code Labels ........................................................................G-1
Appendix H: All Sport 5100 Quick Start Reference.........................................H-1
Appendix I: Auto Racing Sport Codes ............................................................. I-1

All Sport 5100 Operation 1-1
Section 1: All Sport 5100 Operation
This manual explains the setup and operation of the All Sport® 5100 Auto Racing
Control Console. For questions regarding the safety, installation, operation or
service of this system, please refer to the telephone numbers listed on the cover page
of this manual.
1.1 How To Use This Manual
Daktronics identifies manuals by their engineering document number, or ED
number, which is located on the cover page. Any supplemental manuals referenced
in this manual will be identified by their ED numbers. This manual, for example,
would be referred to as ED-12501.
Daktronics sales literature is identified by an SL number in one of the lower corners
of each page. Typically, the SL prefix, a zero and the last four digits of the number
are used for identification, as in SL02345.
The box at right illustrates the Daktronics drawing numbering system. The drawing
number is located
in the lower-right
corner of the drawing
label (in the example,
7087-P08A-69945).
Drawings in this
manual are referenced
by their last set of
digits and the letter
preceding them. In
Figure 1, the drawing
would be referred to as Drawing A-69945. Drawings are grouped and inserted in
alphanumerical order in Appendix A.
1.2 Introduction
This section explains the operation of the All Sport5100 Auto Racing Control
Console, which is part of the Daktronics All Sport 5000 Series family of display
controllers.
Important Safeguards
1. Read and understand these instructions before installing your console.
2. Do not drop the control console or allow it to get wet.
3. Do not let power cords touch hot surfaces or hang over the edge of a table
or other surface where they might be damaged or cut.
4. If an extension cord is necessary, use a three-prong, polarized cord.
Arrange the cord with care so that event personnel or spectators cannot trip
over it or pull it out.
Figure 1: Daktronics Drawing Label

1-2 All Sport 5100 Operation
5. Always turn off and/or unplug the control equipment when it is not in use.
Never yank a power cord to pull a plug from an outlet. To disconnect, grasp
the plug firmly and pull.
6. To avoid electrical shock, do not disassemble the control equipment.
Incorrect reassembly can cause electric shock to the operator, faulty
operation, or permanent damage to the controller and display circuits.
1.3 Console Overview
The All Sport 5100 Auto Racing Controller is a state-of-the-art scoring and timing
system.
The anodized aluminum console features a sealed, "snap-action" keyboard with
changeable keyboard inserts to input race information and/or control the
scoreboards. A 32-character, two-line liquid crystal display (LCD) prompts the user
through the operation of the controller and provides vital feedback of race data.
The console operates on 120 V AC power (60 Hz, 6 watts maximum), and an
internal battery backup assures that the event will be timed even if there is a power
failure in the arena. (The console's auto-memory feature stores current event
information in case of power
failure, even without a
battery.)
The LCD screen of the 5100
is backlit to provide optimum
viewing of current event
information, even in low-light
areas, and an audible beep
sounds to indicate when a
command has been received.
Operation of the All Sport 5100 is simple. The user enters a four-digit code on
power-up to indicate the operating mode for the race. Basic choices include Manual
mode, which uses infrared photocells for timing, or Automatic mode, with AMB
transponders for timing. The type of information that can be displayed is determined
by the capabilities of the scoreboard. The All Sport can be used with numeric (digit-
only) scoreboards, full matrix displays with alphanumeric character capabilities, or a
combination of both.
The controller features timing settings from 1/10th to 1/100th of a second, and
photocell timing permits selectable timing to 1/1000th of a second.
The console case is approximately 16.25" (413mm) long by 9" deep (229mm). Its
maximum top height is 4.25" (114mm). The controller weighs 7.5 pounds.
As a safety feature, this product has a three-wire, ground-type plug equipped with a
third (grounding) pin. This plug only fits into a grounding-type power outlet. (If you
are unable to insert the plug into the outlet, contact a qualified electrician to replace
the obsolete outlet.) Refer to the table on the following page for specific model
descriptions.
Figure 2: All Sport 5000 Series Console

All Sport 5100 Operation 1-3
Model Description
5100 120 volt, standard programming
5120 230 volt, standard programming
Console event data may be transmitted through standard wire signal cabling or fiber-
optic cable. A radio-control wireless model is also available.
The All Sport 5100 is ETL-listed to UL standards and is CSA-tested.
Inspect for Damage
When you first open your console packages, inspect for shipping damage such as
dents or rattles. Verify that all equipment is included as itemized on the packing slip.
Immediately report any deficiencies to Daktronics. Save all packing materials for
shipping in case warranty repair or exchange becomes necessary.
1.4 Console Connectors
Reference Drawing:
Rear View, A/S 5100 Connector Assignments............Drawing A-124632
Refer to Drawing A-124632 in Appendix A.
1.5 Basic Console Operation
The console face consists of a two-line by 16-character LCD screen, sport-specific
keyboard insert, numeric keypad, operation keys, main clock keys, and LEDs for
status.
Throughout this manual the names or letters of keys on the keyboard are enclosed in
angle brackets such as <ENTER>. All of the keys pertaining to a specific sport code
insert are explained in detail in the section of the manual devoted to that specific
application.
In addition, Quick Start References for keyboard operation are provided in
Appendix H.
1.6 Sport Inserts
Sport inserts, sometimes called keypad inserts, are used to allow a single console to
control multiple sports or different applications of the same sport. Select the proper
insert from the chart in Section 1.7, and slide it into the insert opening on the left
side of the console until it stops. To remove a sport insert, pull on the tab that
extends from the left side of the console. The insert will slide out easily.
If an insert is lost or damaged, a copy of the insert drawing in Appendix A can be
used until a replacement can be ordered.

1-4 All Sport 5100 Operation
Use the labels provided in Appendix G to attach the correct code number to each
sport insert. Write the code number in the space provided in each section of this
manual.
If you do not know the code number for your scoreboard, refer to Appendix I. If
you do not know the model number of your scoreboard, refer to the installation and
maintenance manual provided with the display.
1.7 Racing Insert Operation
A keypad insert identifies the action keys required in the normal course of a race or
other sporting event. Each insert has a corresponding list of code numbers and
display models. The code numbers configure the console to control the display
specified by the model number. For example, Code 301 enables the console to
control a CH-2001 display.
Code numbers also configure the console for a specific sport mode as shown on the
sport insert. This enables the console to control the display as specified by the keys
on the insert. The following table lists the codes available:
Code Mode of
Operation Displays Insert
300 Photocell
All Sport 5100
Console Only
Oval track photocell code
(CHTS-300 replacement) 0G-139347
301 Transponder
interface CH-2001, CH-2002, CH-700,
positions 1-12 0G-139243
303 Photocell
All Sport 5100
Console Only
Lane track photocell code
CHTS-300 replacement 0G-139399
310 Photocell
All Sport 5100
Console Only
Multiple-lane track timing code
lane order 0G-143770
311 Photocell
All Sport 5100
Console Only
Multiple-lane track timing code
place order 0G-143770
320 Photocell All Sport
5100 Console
Only Water slide timing 0G-143770
333 Transponder
interface
CH-14XX, CH-10XX, CH-8XX,
CH- 16XX, pylon positions 1-45
for AR-XX scoreboards 0G-139243
336 Transponder
interface
Alphanumeric car number RTD
w/fixed-digit time (no fixed-digit
car numbers) 0G-139243
401 Manual posting CH-2001, CH-2002, CH-7001,
positions 1-12 0G-139243
433 Manual posting CH-14XX, CH-10XX, CH-8XX,
CH- 16XX, pylon positions 1-45
for AR-XX scoreboards 0G-139243
(Continued on following page)

All Sport 5100 Operation 1-5
(Continued from previous page)
Code Mode of
Operation Displays Insert
555 Compulink
Startrak Compulink timer/display
configuration 0G-164750
556 Chrondek C38/
Portatree Chrondek C38/Portatree
timer/display configuration 0G-164750
995 Manual posting CH-14XX, CH-10XX, CH-8XX,
CH- 16XX, pylon positions 1-45
for AR-XX scoreboards 0G-139244
In most cases, pressing a key immediately changes the display. Some control actions
require pressing additional keys. Keys that require additional information are marked
with a dot, "•". The additional information required is usually a number followed by
the <ENTER> key.
Some keys contain a +1 symbol. Pressing one of these keys once increments
(increases) the value of the corresponding field by one. A key with a –1 symbol
decrements (decreases) by one.
Certain keys have been grouped together under the heading "Manual." These keys,
in addition to the keys used in transponder mode, are used only when operating in
Manual mode.
Other keys on the console include:
<CLEAR>Clears the LCD of numeric information. Serves as <NO> for
input prompts.
<ENTER*>Completes an action. The asterisk is a reminder that this key
must be pressed when an asterisk appears on the LCD.
Serves as <YES> for input prompts.
<MENU>Invokes sport-specific menu options.

1-6 All Sport 5100 Operation
1.8 Startup
When the LCD screen message appears as shown, the following actions may be
selected:
LCD Display Action
AS-5100 v1.4.1
ED-11544
The console performs a self-test when it is
powered on. During the self-test, a message
displays the version of the standard software
loaded in the console.
V = version number and revision number
O = standard software number
PREV CODE nnnn
RESUME GAME?
nnnn = last code selected
When the self-test completes, a prompt
displays the code number for the last event
run. This is useful when power to the console
is lost during an event.
Press <YES>to resume the last event stored
in memory. The console is now ready for
operation.
Press <NO> to start a new event or change to
a different sport. The console will prompt for
a new code number as shown below.
SELECT CODE
CODE nnnn
nnnn = last code selected
The Select Code prompt allows you to accept
the last code selected (displayed on the second
line) or enter a new code.
To accept the code shown, press <ENTER>.
To select a new sport code:
1. Get the code number from the sport
insert or the section of the manual for
that event.
2. Use the number keys to enter the new
four-digit code. Press <ENTER>.
Radio chan nn
Enter or change
nn = last radio channel used
If a new code is selected and the radio option
is installed, the console prompts for a channel.
When Resume Game is used, the last channel
selected is used.
Press <ENTER> to accept the channel number
or enter a new channel number.

All Sport 5100 Operation 1-7
1.9 Setting Radio Channels
Reference Drawings:
Installation: Outdoor,
Gen IV Radio Receiver..........................................Drawing A-180514
Installation: Indoor,
Gen IV Radio Receiver..........................................Drawing A-180521
Channel Selection;
Single Control Console, Gen IV ............................Drawing A-180566
Channel Selection;
Single Broadcast Group, Gen IV...........................Drawing A-180922
Channel Selection;
Multiple Broadcast Group, Gen IV.........................Drawing A-180923
Indoor LED Driver Update
For Gen IV Radio Receiver...................................Drawing A-181729
Refer to Appendix A for the Reference Drawings listed here.
The radio receiver units used in the scoreboards have a channel setting switch that
can be set from 1 to 8 (channels 0, and 9-15 are not used.) A radio receiver will
accept data from a console transmitter with the same channel (and broadcast group)
setting.
The receivers also have a jumper that can be used to select broadcast group 1 or
broadcast group 2. A “Broadcast Group” defines a group of radio receivers that in
addition to “listening” to the channel selected on the channel switch will also
“listen” for data broadcast on their broadcast channel. There are a total of two
broadcast groups available.
Each radio receiver will accept data sent from the broadcast channel of its respective
broadcast group. This is selected by setting the transmitter (console) radio to
channel 0. Every radio receiver will also accept data sent from the “Master
Broadcast” channel. This is selected when a transmitter (console) radio is set to
Broadcast Group 0 (BCAST 0) and Channel 0.
The channel number and broadcast group set on the radio installed in each
scoreboard can be verified by cycling power to the scoreboard. Approximately
seven seconds after power up, the scoreboard will show the current channel in the
scoreboard clock digits. A CXX will first be shown where XX is the current radio
channel number. This will be followed by BXCY where X is the current broadcast
group and Y is the current channel number within this broadcast group.
There are three different radio scenarios that can be accommodated.
1. Single Controller System:
In a Single Controller system, all radio receivers and all scoreboards receive
signal from the same All Sport console at all times. The default channel
and broadcast group settings on the receiver are not typically modified. An
example of this type of system is a typical high school football installation.
2. Multiple Controller System With a Single Broadcast Group:
In a Multiple Controller system with a single broadcast group, there are
additional All Sport Controllers for controlling multiple scoreboards.

1-8 All Sport 5100 Operation
There is never a scenario where groups of scoreboards that were run by
individual controllers need to be run by a single controller. An example of
this type of system is a softball complex with multiple fields and a
scoreboard on each field.
3. Multiple Controller with Multiple Broadcast Groups:
In a Multiple Controller with Multiple Broadcast (Split Court Operation)
system, there are additional All Sport Controllers that can control multiple
scoreboards. The broadcast group jumper is used to select broadcast group
1 or 2. By changing All Sport settings to a Broadcast address, a single All
Sport Controller can control all scoreboards or specific groups of
scoreboards (defined by the broadcast group.) One example of this scenario
is split court operation in Basketball installations, where scoreboards are
used to score multiple games at once, but can be grouped together to show
one game if necessary. Refer to drawings listed on the previous page for
more information.
The All Sport Console will automatically detect when a radio transmitter is installed
and will prompt the user for transmitter settings.
The All Sport Console will show the current transmitter radio status on the LCD
when a code is entered. An overview of radio settings is shown below.
LCD Display Action
The LCD will toggle
these screens
* = current edit item
The bottom line shows the
current setting
The default setting is
Broadcast 1 Channel 1
RADIO SETTINGS
BCAST Y CHAN XX
Enter to accept
clear to modify
bcast group 1
radio chan 01
The LCD shows the current radio settings along
with a prompt to accept or modify these values.
If the radio settings are correct, press <ENTER>.
If these values are incorrect, press <CLEAR>
If <CLEAR> is pressed to modify the radio
settings, the LCD at the left is shown, allowing
edit of the Channel or Broadcast group setting.
Edit the Broadcast Setting. Use the number keys
to enter the desired broadcast group and press
<ENTER> to accept.
Broadcast Group Setting
0- Master Broadcast – All Receivers
1- Broadcast Group 1
2- Broadcast Group 2
The asterisk will move to the channel setting. Use
the number keys to edit this value and press
<ENTER> to accept. Edit the channel number to
the desired value and press <ENTER> to accept.
(Continued on following page)

All Sport 5100 Operation 1-9
(Continued from previous page)
LCD Display Action
Channel Setting
0- Broadcast Channel for this Broadcast Group
BCAST = 0 – Master Broadcast (all radios)
BCAST = 1 – Broadcast Group 1
BCAST = 2 – Broadcast Group 2
1-4 Channels that may be used within Broadcast
groups 1 or 2 (BCAST = 1 or BCAST = 2.)
5-8 Channels that may be used within Broadcast
group 1 only (BCAST = 1.)
Radio Channel Setting: Single Controller Systems
Typically all Single Controller systems will use the default setting BCAST = 1,
CHAN = 1. All radio receivers must be set with a switch setting of 1 with the
Broadcast 1 (BCAST 1) jumper set.
If you suspect interference from a nearby Daktronics system, press <CLEAR> at the
“RADIO SETTINGS” prompt to change the channel number.
Typically all Multiple Controller systems will use channel 1 for the first controller.
All other controllers will use sequential channel settings (2-8)
LCD Display Action
The LCD will toggle
these screens
The bottom line shows
default settings.
RADIO SETTINGS
BCAST Y CHAN XX
Enter to accept
clear to modify
bcast group 1
radio chan 01
The LCD shows the current radio settings along
with a prompt to accept or modify these values.
If the radio settings are correct, press <ENTER>.
If these values are incorrect, press <CLEAR>
If <CLEAR> is pressed to modify the radio
settings, the LCD at the left is shown, allowing
edit of the Channel or Broadcast group setting.
Edit the Broadcast Setting. Use the number keys
to enter the desired broadcast group and press
<ENTER> to accept.
(Continued on following page)

1-10 All Sport 5100 Operation
(Continue from previous page)
LCD Display Action
Broadcast Group Setting
1- Use this setting for all single controller
systems.
The asterisk will move to the channel
setting. Use the number keys to edit this
value and press <ENTER> to accept. Edit
the channel number to the desired value
and press <ENTER> to accept.
Channel Setting
1-8 Channels that may be used with broadcast
channel 1. The channel switch on the
receiver must match this value and the
Broadcast 2 (BCAST2) jumper must be
removed.
Radio Channel Setting: Multiple Controller with Single
Broadcast Group
Typically all multi-controller systems will use Broadcast 1 and Channel 1 for the
first controller and Channels 2-8 for all remaining controllers. All radio receivers
must be set with a switch setting corresponding to the console controlling the
scoreboard and a Broadcast 1 (BCAST 1) jumper set.
If you suspect interference from a nearby Daktronics system, press <CLEAR> at the
“RADIO SETTINGS” prompt to change the channel number.
Typically all Multiple Controller systems will use channel 1 for the first controller.
All other controllers will use sequential channel settings (2-8)

All Sport 5100 Operation 1-11
LCD Display Action
The LCD will toggle
these screens
* = current edit item
The bottom line shows
default settings.
RADIO SETTINGS
BCAST Y CHAN XX
Enter to accept
clear to modify
bcast group 1
radio chan 01
The LCD shows the current radio settings along
with a prompt to accept or modify these values.
If the radio settings are correct, press <ENTER>
If these values are incorrect, press <CLEAR>
If <CLEAR> is pressed to modify the radio
settings, the LCD at the left is shown, allowing
edit of the Channel or Broadcast group setting.
Edit the Broadcast Setting. Use the number keys
to enter the desired broadcast group and press
<ENTER> to accept.
Broadcast Group Setting
1- Use this setting for all multiple controller
with single broadcast group setups.
The asterisk will move to the channel
setting. Use the number keys to edit this
value and press <ENTER> to accept.
Edit the channel number to the desired
value and press <ENTER> to accept.
Channel Setting
1-8 Channels that may be used with broadcast
channel 1. The channel switch on the
receiver must match this value and the
Broadcast 2 (BCAST2) jumper must be
removed.
Radio Channel Setting: Multiple Controller with Multiple
Broadcast Systems
Typically all multiple controller systems will use Broadcast Group 1 Channel 1 for
the first controller in Broadcast Group 1 and Broadcast Group 2 Channel 1 for the
first controller in Broadcast Group 2. All other consoles in each group are added
sequentially, using channels 2-4.

1-12 All Sport 5100 Operation
LCD Display Action
The LCD will toggle
these screens
* = current edit item
The bottom line shows
default settings.
RADIO SETTINGS
BCAST Y CHAN XX
Enter to accept
clear to modify
bcast group 1
radio chan 01
The LCD shows the current radio settings along
with a prompt to accept or modify these values.
If the radio settings are correct, press <ENTER>
If these values are incorrect, press <CLEAR>
If <CLEAR> is pressed to modify the radio
settings, the LCD at the left is shown, allowing
edit of the Channel or Broadcast group setting.
Edit the Broadcast Setting. Use the number keys
to enter the desired broadcast group and press
<ENTER> to accept.
Broadcast Group Setting
0- Master Group – All receivers
1- Broadcast Group 1
2- Broadcast Group 2
The asterisk will move to the channel setting. Use
the number keys to edit this value and press
<ENTER> to accept. Edit the channel number to
the desired value and press <ENTER> to accept.
Channel Setting
0- Broadcast Channel for this Broadcast
Group.
BCAST = 0 – Master Broadcast (all
radios)
BCAST = 1 – Broadcast Group 1
BCAST = 2 – Broadcast Group 2
1-5 Individual Channel within
Broadcast Group 1 or 2
.
Table of contents
Other Daktronics Timer manuals