Fairplay MP-70/50 Series User manual

MP-70/50 Series
Scoreboard Controller
User Guide
Document No.: 98-0002-29
Document Version: 1709.13
Effective with Firmware Version: 3.08g

Hockey
44 MP-70/50 •MP-72/52 •MP-73/53 •PN 98-0002-29 •REV 1709.13
TIMEOUT TIMER SET TO
On the numeric keypad, enter the number of seconds
per timeout and then press ENTER .
NUMBER OF TIMEOUTS LEFT
Enter the number of timeouts allowed, either per game
or per half. When you press SHIFT + NEW GAME ,
this value resets automatically. If you are tracking timeouts by half, you must
manually reset the number of timeouts left at half time.
GOAL LIGHTS
Enter YES if you want the goal lights operated from
outputs 3 & 4. If NO , outputs 3 & 4 defaults to the usual timer data output.
VIDEO CHARACTER GENERATOR
Enter YES to enable data out on the RS-232
connector for use with the VideoStamp+ character generator.
Responding NO will default to ProLine data on the RS-232 connector for most
sports.
OPERATING THE CONTROL IN A HOCKEY GAME
Before continuing with this chapter, be sure the letters HK appear in the upper-
left corner of the LCD display. This indicates that hockey is the sport currently
selected. If you see a different code, select hockey as instructed at SELECTING
AND CHANGING SPORTS on page 151. You may want to adjust the sport-specific
settings for hockey as instructed earlier in this chapter.
You should also be familiar with the information in the chapter titled COMMON
FUNCTIONS on page 13 before continuing with this chapter. This chapter
discusses several functions of the MP-70/50 that are important to its operation in
a hockey game, such as operating the clock and updating the score.
DISPLAYING SHOTS ON GOAL
The HOME S.O.G. or VISITOR S.O.G. keys work much like the SCORE keys.
Follow these steps to use them.
1. Press HOME S.O.G. or VISITOR S.O.G.
2. Press one of the following keys to adjust the
shots on goal value by the increment
indicated: +1 , +2 , +3 or -1 .
- CHANGE SPORT -
# OF TOLS,1TO9?
- CHANGE SPORT -
T.O.TIMER TO? 00
HK 30 10:02.
H. S.O.GOAL 4
- CHANGE SPORT -
GL @ CONN3&4?Y/N
- CHANGE SPORT -
VIDEO CHAR? Y/N

Hockey
MP-70/50 •MP-72/52 •MP-73/53 •PN 98-0002-29 •REV 1709.13 45
Or
1. Press HOME S.O.G. or VISITOR S.O.G. .
2. On the numeric keypad, enter the new shots on goal value and then
press ENTER .
MANUALLY CONTROLLING GOAL INDICATORS
The HOME GOAL and VISITOR GOAL keys provide manual control of the
goal indicator lights. Pressing either of these keys will turn the corresponding
goal indicators on or off.
ENTERING PENALTIES
By default, the MP-70/50 allows you enter penalty times in two-minute five-
minute, and 10-minute increments using the +1 , +2 and +3 keys
respectively.
ENTERING SINGLE PENALTIES
Follow these steps to enter a penalty time for single penalties:
1. Press HOME PENALTY or VISITOR PENALTY
2. Press +1 , +2 or +3 keys to assign a penalty time for a single
player. These keys will assign penalties according to the following pre-
set times:
+1 = 2 minutes.
+2 = 5 minutes.
+3 = 10 minutes.
-1 = other (multiple) penalties (see ENTERING MULTIPLE PENALTIES
on page 46).
If a player receives two back-to-back penalties, you can press another of
the + keys to add two penalty times together.
Note: If a player receives two back-to-back penalties, follow the sequence titled
ENTERING MULTIPLE PENALTIES on page 46.
3. At the ENTER PLY.NO. prompt, enter the player number on the numeric
keypad and then press ENTER .
4. The player number and penalty time now appears on the LCD.

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46 MP-70/50 •MP-72/52 •MP-73/53 •PN 98-0002-29 •REV 1709.13
If you hit the ENTER key before you enter in the player number, the control will
not accept the penalty. Instead, you will see a screen
similar to the one shown, stating “NO PENALTY
FOUND.” Re-enter the penalty and player number using
the correct sequence.
When you enter a penalty, the penalty indication arrow for the appropriate time
lights for 12 seconds.
Note: Depending upon the type of scoreboard, penalty indication arrows may
not be present.
There are two penalty clocks per team, and the MP-70/50 can store up to three
additional penalties per team in memory. This means only the first two penalties
in memory for each team will count down. When there are three or more
penalties in memory at once, the third penalty begins to count down when one of
the first two expires.
Penalty timers count down only when the game clock is running during a regular
game period; they do not count down during break periods.
If you correct the game clock during a game period
when penalty times are entered, the above prompt
appears.
Press SHIFT + NO to accept the current times.
Press SHIFT + YES if you want to correct the penalties that are
actively counting. If you press SHIFT + YES ,the MP-70/50 prompts
you to enter new times for each counting penalty. Enter the new time for
each penalty as prompted, pressing ENTER after each.
ENTERING MULTIPLE PENALTIES
If a player receives more than one penalty time, such as two 2-minute penalties,
or a 2-minute plus a 5-minute penalty, these multiple penalty times can be
entered into the control by two different methods, explained on the following
pages.
In the first method, ENTERING TWO PENALTIES WITH PLUS KEYS on page 47,
you can hit a sequence of two different plus (+) keys which automatically
enter penalties according to a pre-set time. These two penalties will then
be added up and displayed as one totaled penalty time.
In the second method, ENTERING OTHER PENALTIES on page 47, you can
use the OTHER key to enter a pre-set combination of two (or in one
case, three) penalty times. These two (or three) penalties then will be
timed in sequence by the penalty clock.
HK 30 10:02.
NO PENALTY FOUND
HK 30 10:02.
CORR.PENALTY?Y/N

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MP-70/50 •MP-72/52 •MP-73/53 •PN 98-0002-29 •REV 1709.13 47
Note: If, after entering the player penalties, you decide to cancel a player
penalty (see CANCEL INDIVIDUAL PENALTIES on page 48), it is possible to
cancel the penalties you entered using the plus + keys. However, it is
NOT possible to cancel a multiple penalty that was entered using the
OTHER key. You can only cancel penalties in the queue that are to be
counted by the penalty clock.
ENTERING TWO PENALTIES WITH PLUS KEYS
1. Press the HOME PENALTY or VISITOR PENALTY keys.
2. Press +1 , +2 or +3 keys to assign a penalty time for a single
player. Each of these three keys automatically enters the amount of
penalty time(s) you specified in Program Mode’s sport-specific settings
for hockey (see SPORT-SPECIFIC SETTINGS FOR HOCKEY on page 41). (This
first penalty time will not display on the LCD until you enter in the player
number in Step 4).
3. Press the +1 , +2 or +3 keys to assign a second penalty time for
that single player. The penalty clock will then automatically add up these
two penalty times. (Likewise, this second penalty time also will not
display on the LCD until you enter in the player number in Step 4).
4. At the ENTER PLY.NO. prompt, enter the player number on the numeric
keypad and then press ENTER .
5. The player number and tallied penalty time now appears on the LCD.
Example:
Player #23 receives a two-minute plus a five-minute penalty. The MP-
70/50 user presses the +1 and +2 keys on the control, then enters
in 23 for the player number, thus giving player
#23 a total of seven (2+5) minutes in penalties.
This tally of seven minutes is displayed on the
LCD.
If you hit the ENTER key before you enter in
the player number, the control will not accept
the penalty. Instead, you will see a screen
similar stating “NO PENALTY FOUND.” Re-
enter the penalty and player number using the correct sequence.
ENTERING OTHER PENALTIES
1. Press HOME PENALTY or VISITOR PENALTY .
HK 30 10:02.
V.# 23 7:00
HK 30 10:02.
NO PENALTY FOUND

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48 MP-70/50 •MP-72/52 •MP-73/53 •PN 98-0002-29 •REV 1709.13
2. Press the OTHER key, which is located on the top right-hand side of
your Hockey overlay keypad of the Rev. A keypad version.
(This OTHER key does not appear on hockey keypads issued earlier
than April 3, 2006).
3. A screen appears, as shown. The bottom row of
text represents the penalty times that a player
will be assigned. If you choose the first prompt,
as shown below, the player will be given two 2-
minute penalties, which will be timed in sequence by the penalty clock.
You can scroll through several different penalty combinations by
pressing the OTHER key multiple times. Other penalty time options
are listed in the following sequence:
2 mins + 2 min
5 min + 2 min
5 min + 5 min
2 min + 10 min
5 min + 10 min
2 min + 2 min + 10 min
1 minute
3 min
4. After selecting the correct other penalty times, enter the player number,
and then press ENTER .
Note: When using the OTHER key to enter a penalty, you will not be prompted
to enter a player number. However, you must enter a player number after
selecting the penalty time in order to enter the penalty in the control.
5. The player’s number and that player’s current penalty in memory
appears on the LCD display, as shown. In this
instance, the Home Team Player #36 has
received two 2-minute penalties, which will be
counted down separately, in sequence, by the
penalty clock.
Note: As explained in the note in ENTERING MULTIPLE PENALTIES on page 46,
it is NOT possible to cancel a multiple penalty that was entered using the
OTHER key. You can only cancel penalties in the queue that are to be
counted by the penalty clock.
CANCEL INDIVIDUAL PENALTIES
Follow these steps to correct or cancel an individual penalty:
1. Press HOME PENALTY or VISITOR PENALTY .
2. Enter the player number, and then press ENTER .
3. The current penalty in memory appears on the LCD display.
HK 30 10:02.
PEN= 2:+ 2:
HK 30 10:02.
H.#36 2:+2:

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MP-70/50 •MP-72/52 •MP-73/53 •PN 98-0002-29 •REV 1709.13 49
4. Press ENTER to cancel the penalty. To correct the penalty time, enter
the new time on the numeric key pad and then press ENTER .
EDIT OR CLEAR PENALTIES
1. Press HOME PENALTY or VISITOR PENALTY .
2. Press the CLR key and the control prompts you for a player number.
3. Enter the player number and press ENTER . The control then displays
the time of penalty in memory.
4. To clear the penalty, press ENTER .
To edit the penalty, use the numeric keypad to key in a different amount
of time, then press ENTER .
TRACKING PENALTIES
To view, or track existing team penalties, hold down the SHIFT key and hit
the HOME PENALTY or VISITOR PENALTY keys.
This will show the player number and the initial penalty
assigned that player.
Scroll through all home team or visitor team penalties by pressing
the HOME PENALTY or VISITOR PENALTY keys while continuing to press
down on the SHIFT key at the same time.
The tracking penalties feature only shows the total penalty times
assessed to an individual player. It does not show the player’s remaining
penalty times on the MP-70/50 LCD screen. Refer to the scoreboard for
the players’ remaining penalty time information.
Players appearing in the 10-minute penalty spots indicator lights (see 10’
Penalty Spots on page 42), will appear on the LCD screen with other
players appearing in the player/penalty digits. Similar to above, the total
penalty time (in this case, 10 minutes) of the player indicated by the 10-
minute penalty lights appears as you scroll through the LCD screen.
Although the penalty clock is counting down that
player’s 10-minute penalty, you will not be able
to view the amount of time remaining for that
player’s 10-minute penalty.
HK 30 10:02.
H#14 2:+ 2:+10:
HK 30 10:02.
H#14 2:+ 2:+10:

Hockey
50 MP-70/50 •MP-72/52 •MP-73/53 •PN 98-0002-29 •REV 1709.13
USING THE INTERVAL TIMER
While the interval timer settings are usually adjusted in PROGRAM mode, you
can also start, stop or change the duration of the interval timer during a hockey
game if necessary. For more information on the interval timer setting available in
PROGRAM mode, see INTERVAL TIMER ON on page 42.
Follow these steps to start or stop the interval timer during a game:
1. With the game clock stopped
press SHIFT + SET INTERVAL ON/OFF .
One of the prompts shown above will appear on
the LCD display.
2. Press YES .
HK 30 10:02.
INT.TIMER ON?Y/N
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