
5
Once you have entered the entire sequence, choose the ‘Jump’ command. This finishes the
sequence.
Within the ‘Jump’ command, specify to which sequence step control should be transferred. This
allows you to perform initialization steps at the beginning of a sequence, which are only carried out at
the outset and not as part of the endurance test. After this Jump command, you are returned to the
main menu and your command sequence is saved in the EEPROM of the hand switch’s
microcontroller.
2.5 Example Sequence
Step 1:
Bring up the menu by pressing the button combination: memory position button 1 + memory
position button 4 + Table downwards on the hand switch (hold them down for five
seconds). A menu appears on the display.
The choices are: Off , Edit and Play .
Step 2:
Press the button Table upwards or Table downwards until Edit appears
on the display.
Step 3:
Confirm the edit menu selection by pressing the memory button .
Now you can generate your desired sequence as shown in the following example. Possible commands
and their explanations can be found in Section 2.4 Creating an Automatic Sequence.
Step 4:
U1 appears on the display.
Select the required command using Table upwards or Table downwards .
Command 0: Upwards movement motor group 1
Step 5:
Press the memory button in order to confirm the selected command.
Flashing digits (time in seconds) are shown on the display.
Step 6:
Now you can choose the desired time period for which the command should be executed.
Each digit can be changed from zero to nine by using the Table upwards or Table
downwards buttons. To move the cursor on the display, you can use the memory position
button 1 for left and the memory position button 2 for right.