Radio Shack TRS-80 User manual


pM!llYi_fi_
!I
LIMITED WARRANTY
~
1~
For a period of 90 days from the date
of
delivery. Radio Shack warrants to the
~(
Q..~
ong1nal
purchaser that the computerhardware umt shall be free from manufac-
~;,
~
tunng defects. This warranty
1s
only applicable to the original purchaser who
~
1~
purchased the unn from Radio Shack company-owned retail outlets
or
duly
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authonzed Radio Shack franchisees anddealers. This warranty
1s
voided if the
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urnt
1s
sold
or
transferred
by
purchaser to a third pany. This warranty shall be
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void
1f
this
units
case or cabinet
1s
opened.
1f
the
un11
has been subjected to
~
I improper or abnormaluse.
or
ifthe unit
is
altered
or
modified
If
a defectoccurs
~f
during the warranty period. the unit must be returned to a Radio Shack store.
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franchisee, or dealer for repair, along with the sales ticket
or
lease agreement.
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Purchaser's sole and exclusive remedy in the event of defect is hmited to the I
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correction of the defect
by
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or
complete refund
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at Radio Shack's election and sole expense Radio Shack shall have no obli-
gation
10
replace
or
repair expendable items.
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Any statements made by Radio Shack and
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employees.including but not
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~
rted
to. statements regarding capacity,
suitab1hty
for use,
or
performance ofthe
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unit shall
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or
representation by Radio Shack for any
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purpose nor give rise
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any habdrty
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obhga11on
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SE
QUENTIAL
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SIMILAR
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ARISING
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OF
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BREACH OF THIS WARRANTY
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2IBllllml~lli~l..W..M

Table
of
Contents
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
0 Special features 0 Equipment needed
Connections (Controller to Computer) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Loading the Operating Program (
Ca
ssette Systems) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
O Model
U~
1
odel
lll
. Level 1Machines 0 Model I and Model
111.
Level
11Machines0
Color
Computers
Loading the Operating Program (Disk
Sy~tem
)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
0 Model I0 Model lll
Operation .
..........
.
..................
. . . . .
............
.
0 Direct
Command
Mode 0 Programrrnng Mode 9
Special Applications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
...
....
.
..
.....
20
0 Using the Controller Progr.un
wuh
Other
BASIC
Program
~
0 Savmg the Program on Disk
0
Shonened
Controller Program
Module Installation
and
Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
..........
.
..
.
....
28
0 Lamp
Dimmer
and
Appliance Modules 0 Wall Module 0 Operational Notes 0 Local
Control
Commo
n-Sen
se
Troublesh
oo
ti
ng
...
..
. .
................
..
.
...
..
......
........
.
.....
..
34
0 Intermittent or Occasional Difficulties 0 P
owe
r Interruptions 0 Inter
co
m Systems

2
Plug
'n
Power Controller Owner's Manual:
Copyright«:>
1981
Tandy
CorporJtion,
Fon Wonh.
Tcita
s
76102.
U.S.A.
All rights n:servcd.
Reproduction
or
use,
without
eitpress written permission
from
l'dndy Corporation,
of
any
por1ion
of
this
manual,
is
prohibited. While reasonable effons have been rakcn
in
the
preparation
of
the
manual
to assure its accuracy,
Tundy
Corporation assumes
no
liability resulting
from
any errors
or
omissions
in
this rnanua.I
or
from
the use
of
the infor·
mation obtained herein.
Printed
in
the United States
of
America
JO
9 8 7 6 5 4 3 2

Introduction
Th
e
TR
S-
80
Plu
g 'n Powdr"
Co
ntro
ll
er is u
co
nveni
e
nt
a
nd
easy-t
o-
use system w
hi
ch
co
nn
ec
ts to
yo
ur
TRS-80 computer and
ca
n
be
progra
mm
ed
to co
nt
rol
lig
ht
s and
app
li
ances in
your
home or office.
The
re
is
no
special
wi
rin
g. Comma
nd
signals a
re
se
nt
over t
he
ex
is
tin
g el
ec
t
rical
w
ire
s.
Sp
ecial Features
• Controls lights
and
small appliances
by
computer while
you
arc
home
oraway
•
Turns
lights
on
or off
•
Dims
or brigh
tens
lig
h
ts
•
Tums
on or offsuch appliances
as
fons, coffee pots. radios.
and
TV
sets.
Equipment Needed
This TRS-80 Plug 'n Power system includes
the
Plug
·n
Power
Controller
and
cassette tapes containing
the
necessary software.
To
operate this system.
you
will
need
any
Model
I.
Model
Ill, or Color
Computer,
and
one or more
of
the
following (see Figure I
):
Ap
pl
ia
nce
M
od
ul
e (R
ad
io Shack
Ca
tal
og
Number 61-2681)
La
mp
Di
mm
er
Mo
dule
(C
at. N
o.
61-2682)
Wa
ll
Modul
e (Cat.
No.
61-2683)
The
abo
ve
it
ems arc not
in
c
lud
ed
in t
his
pac
kage and
mu
st
be
pu
rchased
separat
ely.
(l
ns
ta
ll
at
io
n
of
th
e Wa
ll
M
od
ul
e requires kn
ow
ledge
of
electrical
wi
rin
g p
rac
ti
ces.)
3

\'Vall
Module
C•t
No. 26-2683
Figure
1.
Plug 'n Power Control Modules
Lamp
01mme1
Modula
Cu
. N
o.61
·2682
Connections (Controller to Computer)
Refer to Figure 2.
I. Connect
th
e
CO
MPt.:T
ER
cable on back of the Controller to
the
Cas
se
tt
e or
Tape
co
nn
ector
on
the
rear ofyour Computer.
2.
Connect a casse
tt
e player
(CTJ<-80
or eq
ui
valent) to t
he
CASSETTE co
nn
ector on b
ac
k of
th
e
Controller.
3.
Connect t
he
POWER cord from
th
e Controller to an elec
tri
cal
AC
outlet.
Refer to the Module Installation sec
ti
on
for
hook-
up
and
in
stallation notes
fo
r the control modules.
4

Figu
re
2. Controller Connections
5

Loading the Operating Program
(Cassette Systems)
Model I/Model III, Level I Machin
es
I.
Position
t.
he swit
ch
on
top
of
t
he
Contro
ll
er
to
CASS. This allows nomial
use
of
the
cassette port
for
loading programs
from
cassettes.
2.
Insert
the
Level
I/Color
cassette into
the
recorder with
the
Level
Is
ide
up.
Rewind
the
tape
and
prepare the recorder
to
be
played.
Be
sure t
he
recorder's
volume
control
is
properly adjusted.
3.
Power
up
or
res
et the syst
em
to
BAS
I
C.
4.
To
load
the
cont.roller
program type
CLOAD
(EHil]D.
After
the
program
is
loaded,
place
the
Cont.roller's switch
to
C01'T. A clock
format
should appear
on
the
screen: 00 :00. Refer
to
the
Operati
on section before continuing.
Model I/Model III, Level
Il
Machines.
I.
Position t
he
swi
tch
on
top of
the
Contro
ll
er
to
CASS. Th
is
will
allow cassette programs
to
be loaded
in
the
usual
manner.
2.
lnsert
the
Level
II
casseue
into
the
recorder. For 16K
RAM
computers, u
se
the
16K side; with
32K
or
48K
of
RAM
use
the
32K
side. Rewind
the
tape and prepare t
he
recorder.
Be
sure
the
reco
r
de
r's
vo
lum
e
co
n
tro
l is
pr
ope
rl
y
adj
ust
ed
.
3.
Power up or reset t
he
compu
ter.
Set
th
e approp
ri
ate memory
si1
.e for
th
e program being u
sed
:
l
6K
RAM
-28670
32K
RAM-45055
48
K
RAM-45055
If
us
in
g a Model
rn
comp
ut
er. t
ype
L when
CASS?
appears on
th
e screen.
6

4.
Af
t
er
the system is
in
Level
II
OA
SIC or Model Ill BASIC. 1ype
SYSTEM
tElilEB).
•
?w
ill
then be
displayed. Type L
CEHIEID.
and the !ape will begin loading. When loading is complete another •?
will be displayed. Position
th
e switch on the Con1roller to CONT.
Type
I
(£HIEB)
to execute
th
e
program.
5. A clock format should appear on the screen:
00
:
00.
Refer to the Operation section before
continuing.
Color Computers
I. Position the sw
it
ch on top
of
the controller to CASS. This will allow
nom1ul
use
of
the cassette port
for loading cassette programs.
2 Insert the Level IJColor cassette into the recorder with the Color side
up
Re~md
the tape and
prepare the recorder. Be sure the recorder's volume control is properly adjusted.
3. To load the Controller program;
For 4K computers type: For
16K
computers type:
CLEAR
0
CEBlIID
CLOAOM
CEBlIID
After the program has been loaded.
OK
will appear on the screen.
CLOAOM
(IHIEJD
4. Posi
ti
on the controlle
r'
s switch to
CONT
and type
EXEC
tIHIE.ID
to execute the program.
5. Aclock format should appear on the crcen:
00
:
00.
Refer to
th
e Operation section before
continuing.
7

8
Loading the Operating Program (Disk Systems)
Model I
Use
the TAPEDISK program 10 l
ond
1h
e Conrroller program into memory and then copy
it
into a
specified
file
on
th
e
disk
.
To
use TAPEDISK. co
nn
ec1
the
recorder direcrly to the
TRS·80
tape jack. not
10
th
e
Expan
s
ion
l
ni
erface jack.
I. Pos
iti
on
th
e
sw
itch
on top
of
th
e Co
nt
ro
ll
er
to
CASS.
2. Insert
th
e Level acassette
tape
into
the
recorder. For
16K
RA
M computers. use
the
16K
'>idc
of
the
tape:
with
32
Kor48K of
RAM
use the
32K
s
id
e.
Rewind
1h
~
tape
and
prepare t
he
recorder to be
played.
3. To
load
a
nd
execute TAPEDISK. type
TAP
ED
ISKCUilm). TAl'hl>ISK
will
come
up
with
th
e prompt: ? .
To
load
the Controller program type C
CEHIEID.
4.
When
th
e tape
ha
s loaded.
yo
u arc
ready
to copy
th
e program from memory
on
to
di
sk. Type
in
the
following substituting
th
e dri\'e
u
~ed
for
d.
For 16K
ma
c
hines:
F LICHT
/C
MD
: d 7
100
7010
7
12BtEHllID
For
32K
and
48K machine
s:
F LICHT
/C
MD:
d B
l00
0010
Bl
28
CEHIEID
Now
type E
CERiml
to return
to
TRSDOS. After the Comroller pro
grn
rn
is loaded 0
111
0
di
sk,
th
e
program can
be
executed
fr
om
TR
Sl>OS by typing:
LI c
HT
CERIEID

Model
ill
You
will use the
TAPh
program 10 1ran
<,fer
in
fo
m
1a
t
io
n from
tape
10
di~k.
I. Po\ition the Cont
rollcr\
'wi
tch
10
CASS.
2. Insert the diskeuc you wi'h
10
transfer the program
10
into Drive 0.
3. rypc
TAPE
<
S=
T •
D=D
l tE
RIEJD
. The
~crcen
will
di~play
the
prompt.
CASS?.
AllS\\er
the
prompt
by typing
L.
Do
nol
pre\\
an}
otherkey.
4 Now in crt the Le\
•e
l
II
ca\\elle tape into the recorder. For
16K
R.\\1
computers.
use
the
16K
side
of the tape:
''
ith 32K and 48K
ol
R
·\\I
u~e
the
32K
\ide. Rc"
ind
the tape and prepare
the
recorder.
When you arc ready
pre"
tE
NT
Eft).
5.
A'
the program i\
bc111g
loaded. the
file
name. LIGHT.
'""be
dl\played on the \crccn. Aflcrthe
Controller program
j,
loaded on the disk. the program can
be
executed
from
rnsoos by typing
LIG
HT
CEHIIiD.
Operation
Dir
ec
t C
omm
a
nd
Mo
de
Af
ter the Controller program
\lam
execution. a request
fo
r
you
to e
nt
er the prese
n1
t
ime
will be
made. All times should be entered
in
military time (24-hour
clocl..
fom1at
from
00:00 to 23:59).
l:.xamplcs:
12:22
am
= 00:22
I:00
am
= 01:00
8:00
am
= 08:00 9

12:()()
pm
= 12:00 (noon)
3:00
pm
= 15:00
8:00 pm = 20:00
12:00
am
= 00:00
(mid
nighl)
Af1
er
yo
u e
nl
er the
li
me,
lh
e program w
ill
a
ss
um
e l
he
direct command mode.
In
lh
is
mode, devices
may
be cont
ro
ll
ed
di
rec
tl
y
fr
om
lh
c keyboard.
No
t
e:
If
yo
u make a
mis
take entering t
he
lime
. the only
way
tu wrrccl
it
is
co
reload the program. If
the
clock docs not start counting, make sure that the Controller's switch
is
in
the corrr position.
The direcl command display
is
shown
in
Figure 3.
In
this mode ofcontrol. the commands
which
may be used are:
House Code
Leners A through Ps
clecc
and display the
house
code
of
the module you wish
to
control.
Uni1
Code
Numbers I through
16
select the individual control module whose house code was previously
entered. After a unit
is
selec1ed. a cursor >
will
appear
co
the left
of
chat
unic
number
un
t
il
another
unit code or a
CLR
command (see below)
is
cniered.
Un
i1
Commands
The
fo
ll
ow
in
g com
ma
n
ds
te
ll
1h
e selecled
mod
ul
e whacto do. Pr
ess
(EHilB)
a
ft
er each co
mm
and.
ON
Completely turns
on
t
he
selected module ifpreviously ·'off.''
O
FF
Compleccly
tum) uff c
he
selected module.
10

Figure 3. Direct Command Mode
DIM!
-DIMS
The level
of
int
ensity of a lamp connected to a Lamp Dimmer Module or
Wall
Module
may
be
reduced from
10
(''oN"
full
intensity)
to
(''ot
·F")
. If
th
e select
ed
m
od
ule
is on
at
th
e time of1
he
comma11d,
the level
of
in1ensi1y
will be
redu
ced by the value ofthe
OIM
command. If
the
li
g
ht
is
off
it
wi
ll
first be tumed on to
full
intensity (
10)
and then reduced
by
the
va
lu
e
of
the
DIM command. The
DIMI through Dl
M9
commands
will
n
ot
work with Appliance Modules. See Figure 4.
11

Figure 4. Typical display after the commands 2
~
oI Ma
cam.ID
.
BR
1-BR9
The level
of
imensity
of
a lamp connec1ed
10
a Dimmer or
Wall
Module may be increased
from
0
("
OF
F"
) 10
IO
("ON"
fu
ll
in1
ens
i1
y)
. If
lh
e selec1ed m
od
u
le
is
off
a1
1he
ti
me
of
1h
e co
mm
and.
1h
e
unit
will
be
1um
ed on 10 f
ull
in1en
si
1y
(1
0)
rega
rdl
ess of
lh
e
1rn
va
lu
e. If the selec1ed module
is
on a
nd
!h
e
in1en
si
1y
was
red
uced by a
DIM
comm
and
.
1he
level
wi
ll
be
increa
se
d by the value
of
1he
UR
command. See Figure 5.
12

Figure 5. Typical display after the commands z
C£HITID
6R2
CtfITEID.
The
llRt
through
RR<i
commands can only
be
u..cd with
Dimmer
and
Wall
Modules. These
command~
will
not
work with Appliance Module'
CLR
Tums offall modutcs
in
the displayed house code and
remove~
the
cursor. deselecting the previously
~clec
r
ccl
cnnrrol
module
.
13

ALL
Turn
s
on
a
ll
Dimm
er
and
Wall
M
od
ul
es
in
th
e
di
splayed house code which were
prcviou~ly
"ol'F."
The
sta
tu
s
uf
mo<lules
previously
on
at any intensity (i.e. ON. I through 9)
will
not
be
affected. The
ALL
command cannot
be
used
witJ1
Appliance Modules.
@
To e
nt
er
the
programming
mode
orgo back
to
th
e direct command mode. type
(i1
(ERIEJD.
0
T
ype
O
tEHIIID
to
exit from the
Con
troller program
and
go
back
to
Level
II
or
Model
Ill BASIC.
Disk
BASIC
nnd/orrnsoo~.
Th
is command
will
work with Model I/Model Ill.
Leve
l
JI
computers
only.
(
See
"Special Applications" for information
on
use.)
HE
LP
Di
sp
la
ys
a
li
st of a
ll
unit
co
mm
an
ds.
This command
will
work
with
Model
I/Model
Ill.
Level
I/
II
computers only. A
li
st
of
comm!lnds
will
also
be
displayed
on
these computers if
an
invalid command
is
emered.
Programming Mode
In the programming mode. modules
may
be programmed
to
execute
unit
command~
at
a
predetermined time.
Up
to
32 command lines may be entered
in
advance
on
Level
I computers.
up
to
45
command lines
on
Level
II
computers.
and
up
to
30 lines
on
the Color Computer.
To
enter the
programming mode type @
cmIEJD.
The programming mode displ
ay
i~
~
hown
in
Figure 6.
· This display will differ slightly
on
the Color Computer. The commands
used
in
the programming
mode
arc listed and defined
as
follows:
14

Fi
gure 6. Programming Mode
I (Insert Command Line)
To
enter a command line
1ypc
I
(EHilB).
A cur..or will
1hen
prompl
1he
entry of
lime
(h/J:mm)
.
hou
se
code (A-P). unil code (1-16). and command code
(o~
.
oFr.
DIM
1·9.
llR
1·9.
ALL.
or
ct
.
R).
Press
CEHIE1D
afler
1yping
in
each entry. Afler
1he
la~I
column has
been
entered. anolher cursor 1
will
appear
on
1he
nexl
lin
e.
'fypc I
CEHIEID
10 add anoihcr command line.
lo
insert a
co
mmand
line
so
mewhere
15

in
th
e seq
uen
ce o
th
er
1h
an after the last line e
ni
ered,
cype
I line
CEHIEID
(where line = line number
at which
th
e
lin
e is
to
be
in
se
rted
).
As
before,
lh
c c
ur
sor >
wi
ll
prompt
for
th
e com
mand
lin
e
information.
The computer
will
resequence
th
e command
lin
e numbers
in
the
form
of
1,2,3 e
tc.
Each command
in
the programming
mode
is exec
uted
in
order of
it
s
line
number. After
th
e last
lin
e number is excc
ut1.:J
the sequence
wi
ll
repeat.
R line (Replace Command Line)
This command
is
similar to
th
e t line command except the
new
command line replaces
th
e
line
indicated.
E line (Execute Command Line)
This comma
nd
changes the
"NEXT
LINE
TO
llE
F.XECUTF.D' •
to
the line indicated
by
line.
D line (Delete Command Line)
Will
dclcie the indicated command line.
L (List)
Type
L
CfilITilD
to
li
st
th
e co
mmand
code
lin
es
;11
page one.
P (Page)
Type
P
CffiiIID
to list
th
e next
page
of
command code lines.
To
return lO the
first
page. type L
CEHI.m>.
@
To
return to the direct com
mand
mod
e. type @
mllEJD.
16

CLEAR
Pressing~
will
cancel a command line
if
1hc
line has
nol
been eompleiely
typed
and entered.
Note: If
an
l,
l
/i11e,
D
li11e.
or R
li11e
command is e!llcred,
lh
e
"NEXT
LINETO
BE
EXECUTED"
will
be
se1
to
OI. Use
1h
e E line command
to
cha11gc
the Execu
tion
I
inc
to
the desired
line
number.
IL
is important
to
understand that the programming mode
will
function only
when
in
th
e program
mode display. If
you
go
bm;k
to
thi.::
direct couummd
moui.::,
lhc
duck
will
kccp "licking"
bu1
no
command lines
wi
ll
be
executed and
the
"NEXT
LINE
TO oE EXECUTED' '
will
1101
change.
IL
is possible
to
e
xe
cute commands
for
approximately
18
different modules at
the
same time. This
number will vary. depending upon commands entered.
ON,
OFF,
O.R
and ALL execute
in
approximately 0.5 seco
nd
s; the DIM and
OR
commands. 0.5
to
2 seconds, depending
upon
value
given.
An
example
of
three modules to be executed
ai
the same time
is
shown
in
Figure 7. The
program lines arc executed
in
numeri
cal
orde
r.
therefore.
the
program lines
to
be
executed
at
the
same time
mu
st
be
grouped together and placed in the desired
~c
quence.
You
can program your control modules
for
several days at a
lim
e.
(Note:
In
this
case.
tum
your
display's bright11ess control all
the
way
down.
TI1is
will pre\'
Cnt
permanent
·'
shadows"
from
forming on the screen.)
If
you
want
th
e same routine al the sarnc time everyday, just
type
in
the order of commands once.
Remember that
the
Controlleronly understands military
tim
e.
See
example
in
Figure 8. This routine
will
start every morning at 7:00 a.m.
and
end every night
at
IU:OO
p.m. Aflcr
line
06
is
executed.
the
next
lin
e
to
be executed will
be
line 01.
You
can program several
<lay
s at a time with different routine
s.
An
example ofa three-day cycle
is
shown
in
Fig
ur
e
9.
In
the example.
the
first day starts at line
01
at 7:00 a.m.
and
ends at line
04
that
same day at 10:30p.m. Linc 05 starts the next dily at 6:00
p.111.
and ends
1hc
day at 10:00 p.m.
The
third day starts
at
lin
e 07 al 7:00 a.m. and line 08 ends
the
day's
rou
tin
e
at
8:00 a.m. The routine
starts over again m line
01
the next time the
cloc'.k
reads 07:00. 17

Figure 7. To Activate Three Modules Simultaneously
Sec
Fi
gure
10
for o
ne
more examp
le
of
a three day cycle, but
th
is
time
no modules
will
be opera
ted
the
seco
nd
day.
Le
t's say you're going out of town the morning of the
firs
t day and do not
want
any
li
ghts on
un
til
the
third
ni
g
ht
when
you
arrive home. Figure
10
shows h
ow
you
would do that.
The
fir
st d
ay
sta
rt
s at l
in
e
01
and ends
at
lin
e 03 with a
ll
modules off. The next lines
to
b1:
1:xcc
ut
ed
are
04 and 05.
Be
cau
se
we don't
wa
nt
any lights on
th
e seco
nd
day.
we
must put
in
"dummy"
commands, that is. commands
that
don't rel.ult
in
any action but take
up
space
in
th
e controller's
18
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46
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