Sega Zombie Revenge User manual

SEGA ENTERPRISES, INC. USA
1ST PRINTING
MARCH 99
MANUAL NO. 4201-6470-01
TM

Warranty
Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies
that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workman-
ship or materials under normal operating conditions. This also certifies that all Interactive Control
Assemblies are to be free from defects in workmanship and materials under normal operating condi-
tions. No other product in this machine is hereby covered.
Sellers sole liability in the event a warranted part described above fails shall be, at its option, to
replace or repair the defective part during the warranty period. For Warranty claims, contact your
Sega Distributor.
Should the Seller determine, by inspection that the product was caused by Accident, Misuse, Ne-
glect, Alteration, Improper Repair, Installation or Testing, the warranty offered will be null and void.
Under no circumstances is the Seller responsible for any loss of profits, loss of use, or other dam-
ages.
This shall be the exclusive written Warranty of the original purchaser expressed in lieu of all other
warranties expressed or implied. Under no circumstance shall it extend beyond the period of time
listed above.

INTRODUCTION OF THE OWNERS MANUAL
GENERAL PRECAUTIONS
1. PRECAUTIONS TO BE HEEDED FOR OPERATION
2. NAME OF PARTS
3. ACCESSORIES
4. ASSEMBLYAND INSTALLATION
5. PRECAUTIONS TO BE HEEDED WHEN MOVING MACHINE
6. EXPLANATION OF TESTAND DATA DISPLAY
6-1 COIN METER SWITCH UNIT
6-2 TEST MODE
6-3 GAME TEST MODE
6-4 INPUT TEST
6-5 SOUND TEST
6-6 GAME ASSIGNMENTS
6-7 STICK SETTING
6-8 BOOKKEEPING
6-9 BACKUP DATA CLEAR
7. COIN SELECTOR
8. MONITOR
8-1 CAUTIONS CONCERNING SAFE HANDLING OF MONITOR
8-2 CLEANING THE CRT SURFACES
8-3 ADJUSTMENT METHOD
9. REPLACEMENT OF FLUORESCENT LAMP
9-1 REPLACEMENT OF FLUORESCENT LAMP
10. PERIODIC INSPECTION TABLE
11. TROUBLESHOOTING
12. GAME BOARD
12-1 REMOVING THE GAME BOARD
12-2 COMPOSITION OF THE GAME BOARD
13. DESIGN RELATED PARTS
14. PARTS LIST
15. WIRING DIAGRAMS
1
2~3
4
5
6
7~11
12
13~20
14
15
15
16
16
17
18
19~20
20
21~23
24~26
24~25
25
26
27
27
28
29
30~31
30
31
32
33~44
XXX
TABLE OF CONTENTS

1
SPECIFICATIONS
Installation space: 36 in.(L) x 28 in.(W)
Height: 71 in.
Weight: Approx. 400 lbs.
Power maximum current: 2.7 Amp AC 120V 60 Hz
MONITOR: 29” NANAO MONITOR
SEGA ENTERPRISES, LTD., has for more than 30 years been supplying various innovative and
popular amusement products to the world market. This Owners Manual is intended to provide
detailed descriptions together with all the necessary installation, game settings and parts ordering
information related to the ZOMBIE REVENGE, a new SEGA product.
This manual is intended for those who have knowledge of electricity and technical expertise, espe-
cially in ICs, CRTs, microprocessors, and circuit boards. Read this manual carefully to acquire
sufficient knowledge before working on the machine. Should there be a malfunction, non-technical
personnel should under no circumstances touch the interior system. Should the need arise, contact
our main office, or the closest branch office listed below.
SEGA ENTERPRISES, INC. (USA)
Customer Service
45133 Industrial Drive
Fremont, CA 94538
Phone 650-632-7580
Fax 650-632-7594
7:30 am - 4:00 pm, Pacific Standard Time
Monday thru Friday
INTRODUCTION OF THE OWNERS MANUAL

2
General Precautions
Follow Instructions: All operating and use instructions should be followed.
Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards.
Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall,
causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod, bracket, or
table recommended by the manufacturer, or sold with the product. Any mounting of the product should follow the
manufacturer’s instructions, and should use only mounting accessories recommended by the manufacturer.
Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces
may cause the product to overturn.
Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product
and to protect it from overheating; these openings must not be blocked or covered. The openings should never be blocked
by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is provided or the
manufacturer’s instructions have been adhered to.
Power Sources: This product should be operated only from the type of power source indicated on the marking label.
If you are not sure of the type of power supply to your location, consult your local power company. For products intended
to operate from battery power or other sources, refer to the operating instructions.
Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third
(grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable to
insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety purpose of the
grounding-type plug.
Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched
by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point
where they exit from the product.
Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in
a risk of fire or electric shock.
Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch
dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind on the
product.
Servicing: Do not attempt to service this product yourself as opening or removing covers may expose you to danger-
ous voltage or other hazards. Refer all servicing to qualified service personnel.
Damage Requiring Service: Unplug this product from the wall outlet and refer servicing to qualified service person-
nel under the following conditions:
a) If the power cord or plug is damaged;
b) If liquid has been spilled, or objects have fallen into the product;
c) If the product has been exposed to rain or water;
d) If the product does not operate normally when following the operating instructions.Adjust only those controls that
are explained in the operating instructions.An improper adjustment of other controls may result in damage and will
often require extensive work by a qualified technician to restore the product to its normal operation;
e) If the product has been dropped or damaged in any way;
f) When the product exhibits a distinct change in performance; this indicates a need for service.
Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts
specified by the manufacturer or that have the same characteristics as the original part. Unauthorized substitutions may
result in fire, electric shock, or other hazards.

3
Safety Check: Upon completion of any service or repairs to this product, ask the service technician to perform safety
checks to determine that the product is in proper operating condition.
Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or other prod-
ucts (including amplifiers) that produce heat.
Lithium Battery- Dispose of batteries only in accordance with the battery manufacturer’s recommendations.
Do not dispose in an open flame condition, since the battery may explode.
Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply chemicals such
as benzine, thinner, etc.
Location: This an indoor game machine, DO NOT install it outside.To ensure proper usage, avoid installing indoors
in the places mentioned below:
• Places subject to rain/water leakage, or condensation due to humidity;
• In close proximity to a potential wet area;
• Locations receiving direct sunlight;
• Places close to heating units or hot air;
•In the vicinity of highly inflammable/volatile chemicals or hazardous matter;
• On sloped surfaces;
• In the vicinity of emergency response facilities such as fire exits and fire extinguishers;
• Places subject to any type of violent impact;
• Dusty places.
INSTALLATION PRECAUTIONS
• Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not over-
load the circuit.
• Avoid using an extension cord. If one is required, use an extension cord of type SJT, 16/3 AWG
rated min. 120 VAC, 7A.
• Moving this unit requires a minimum clearance (of doors, etc.) of 32” (W) by 77” (H).
• For the operation of this machine, secure a minimum area of 32” (W) by 42”(D).
REGULATORY APPROVALS
This game has been tested and found to comply with the Federal Communications Commission Rules.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This
device may not cause harmful interference, and (2) this device must accept any interference received, including interference
that may cause undesired operation.
This game has been tested and listed by Underwriters Laboratories, Inc., to ANSI/UL22.
LISTED
UL
®
5K92
AMUSEMENT MACHINE

4
In order to avoid accidents, check the following before starting the operation:
Check if all of the adjusters are in contact with the surface. If they are not,
the cabinet can move and cause an accident.
To avoid electric shock, check to see if door & cover parts are closed.
1 . PRECAUTIONS TO BE HEEDED FOR OPERATION
PRECAUTIONS TO BE HEEDED FOR OPERATION BEFORE STARTING THE OPERATION
In order to prevent accidents, be sure to comply with the following points before and during operation.
To avoid injury, be sure to provide sufficient space by considering the
potentially crowded situation at the installation location. Insufficient instal-
lation space can cause the player to come into contact with or hit others
and result in injury or trouble.
PRECAUTIONS TO BE HEEDED DURING OPERATION
To avoid injury and accidents, those who fall under the following catagories are
not allowed to play the game:
* Intoxicated persons
* Those who have high blood pressure or heart problems.
* Those who have experienced muscle convulsion or loss of consciousness when
playing video games, etc.
* Persons susceptible to motion sickness.
* Persons whose acts runs counter to the products warning displays.
To avoid electric shock and short circuit, do not allow customers to put hands
and fingers or extraneous matter in openings of the product or small openings in
or around doors.
To avoid electric shock and short circuit, do not allow the customers to unplug
the power plug without a justifiable reason.
Although this product has the accident preventive covering attached to poten-
tially hazardous places where hand and fingers could be caught, small children are
unable to perceive hazards. Use care so that small children do not come close to
the product when in play.
Immediately stop such violent acts as hitting and kicking the product. Such
violent acts can cause parts damage and/or falling down, resulting in injury due
to fragments and falling down.

5
2 . NAME OF PARTS
GAME SPECIFICATIONS
WHEN ASSEMBLED
WIDTH in. LENGTH in. HEIGHT in. WEIGHT lbs.
Weight-DURING SHIPPING
250 LBS.
~ 300 LBS.
All measurements are and rounded UP
28” X 36” X 71”
MARQUEE
CABINET CONTROL PANEL
COIN TOWER
MONITOR

6
3 . ACCESSORIES
“CHECK SIDE” Display
FILTER BOARD
CARTON BOX
601-8928 (1)
Used for transporting the GAME BOARD.
{SUPPLIED WITH YOUR GAME}
DO NOT SHIP GAME BOARD WITHOUT
THIS BOX AS IT MAY DAMAGE THE GAME
BOARD AND VOID YOUR WARRANTY.
!!NEVER SHIP MODEL 3 / NAOMI GAME BOARDS OUT-
!!NEVER SHIP MODEL 3 / NAOMI GAME BOARDS OUT-
SIDE OF CAGE!!
SIDE OF CAGE!!
THE SHIPMENT METHOD DESCRIBED BELOW ONLYAPPLIES
TO ‘MODEL3’BOARDS CONTAINED IN THE FOLLOWING
GAMES:
NO OTHER GAMES BOARDS ARE TO BE SHIPPED IN THE CAGE AS
THEY MAY BE DAMAGED BEYOND REPAIR. PLEASE SHIP THEM
WITHOUT CAGE PROPERLY PROTECTED DURING SHIPPING.
LOST WORLD, VIRTUA FIGHTER 3, SUPER GT, SEGA BASS FISHING, STRIKER 2HARLEY DAVIDSON,
RALLY 2, DAYTONA 2, DIRT DEVILS, HOUSE OF THE DEAD 2, CRAZY TAXI, ZOMBIE REVENGE

7
4 . ASSEMBLING AND INSTALLATION
Note that the tools such as a phillips screwdriver and wrench for M16 hexagon bolt w/24 mm width
across flats are required for the assembly work.
When carrying out the assembly work, follow the procedure in the following 5-item sequence:
ASSY OF CABINET
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
POWER SUPPLY
Assembling should be performed as per this manual. Since this is a
complex machine, erroneous assembling may cause damage to the
machine, or malfunctioning to occur.
When assembling, be sure to perform work by plural persons.
Depending on the assembly work, there are some cases in which
performing the work by a single person can cause personal injury or
parts damage.
1
2
3
4
1ASSY OF CABINET
ASSY CHECK
As this game is shipped fully built up, no assy of the cabinet portion is required.

8
SECURING IN PLACE (ADJUSTER ADJUSTMENT)
Move the machine to the installation position.
Cause all of the leg levelers to make contact
with the floor. By using a wrench, make
adjustments in the height of the leg adjusters to
ensure that the machine's position is level.
After making adjustments, fasten the leg
adjuster nut upward and secure the height of the
leg adjuster.
The height of the table can then be determined
by adjusting the leg height of the table. The
Table has a range of 30” to 40” in height
depending upon the preferences of the operator.
This machine has 2 each of casters and 4 each of adjusters (shown below). When the installation position is deter-
mined, cause the adjusters to come into contact with the floor directly, make adjustments in a manner so that the
casters will be raised approximately 5mm. from the floor and make sure that the machine position is level.
Be sure to have all the Adjusters make contact with the surface. Un-
less the Adjusters come into contact with the surface, the Cabinet
can move of itself, causing an accident.
2
3
2
1
4

9
POWER SUPPLY
3
Connect the game to the power supply and turn on power to the game. Before connecting power supply be sure that
power switch is off
Ensure that the power cord is not exposed on the surface (passage,
etc.). If exposed, they can be caught and are susceptible to damage.
If damaged, the cord can cause an electric shock or short circuit.
Ensure that the wiring position is not in the customer's passage way
or the wiring has protective covering.

10
4ASSYCHECK
GAME TEST MODE
Bring the arrow to the item of GAME TEST MODE in
the SYSTEM TEST MENU, and press the Test button to
display the TEST MENU peculiar to ZOMBIE RE-
VENGE.
Press the SERVICE button to move the arrow. Bring the
arrow the desired item and press the TEST button.
Upon finishing the test, bring the arrow to EXIT and
press the TEST button to return to the SYSTEM MENU
MODE.
(ZOMBIE REVENGE) TEST MENU
INPUT TEST
SOUND TEST
GAME ASSIGNMENTS
STICK SETTING
BOOKKEEPING
BACKUP DATA CLEAR
->EXIT
SELECT WITH SERVICE BUTTON
AND
PRESS TEST BUTTON
This test displays the state of each switch.
If this switch goes ON when activated, it is satisfactory.
Display varies depending on the JOYSTICK TYPE setting in (3) GAMEASSIGNMENTS.
INPUT TEST
START1 :OFF START2 :OFF
SW_SHOT 10 :OFF SW_SHOT 20 :OFF
SW_SHOT 11 :OFF SW_SHOT 21 :OFF
SW_SHOT 12 :OFF SW_SHOT 22 :OFF
TEST-SW :OFF SERVICE-SW :OFF
1P UP - DOWN (VOLUME_0) :80
1P LEFT - RIGHT (VOLUME_1) :80
2P UP - DOWN (VOLUME_4) :80
2P LEFT - RIGHT (VOLUME_5) :80
PRESS TEST BUTTON TO EXIT
INPUT TEST
START1 :OFF START2 :OFF
SW_SHOT 10 :OFF SW_SHOT 20 :OFF
SW_SHOT 11 :OFF SW_SHOT 21 :OFF
SW_SHOT 12 :OFF SW_SHOT 22 :OFF
SW_UP1 :OFF SW_UP2 :OFF
SW_DOWN1 :OFF SW_DOWN2 :OFF
SW_LEFT1 :OFF SW_LEFT2 :OFF
SW_RIGHT1 :OFF SW_RIGHT2 :OFF
TEST-SW :OFF SERVICE-SW :OFF
PRESS TEST BUTTON TO EXIT
INPUT TEST

11
SOUND TEST
This allows sound and background used in the game to be checked/ tested.
Pressing the service button increase the number by one
and changes the sound.
Press the TEST button to have the MENU return to the
screen.
SOUND TEST
BGM : 00
SELECT WITH SERVICE BUTTON
PRESS TEST BUTTON TO EXIT
1234567890123456789012345678
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1234567890123456789012345678
12345678901234567890123456789012123456
1
234567890123456789012345678901212345
6
1
234567890123456789012345678901212345
6
1
234567890123456789012345678901212345
6
1
234567890123456789012345678901212345
6
1
234567890123456789012345678901212345
6
1
234567890123456789012345678901212345
6
1
234567890123456789012345678901212345
6
1
234567890123456789012345678901212345
6
1
234567890123456789012345678901212345
6
12345678901234567890123456789012123456
12345678901234567890123456789012123456789012
1
234567890123456789012345678901212345678901
2
1
234567890123456789012345678901212345678901
2
1
234567890123456789012345678901212345678901
2
1
234567890123456789012345678901212345678901
2
1
234567890123456789012345678901212345678901
2
1
234567890123456789012345678901212345678901
2
1
234567890123456789012345678901212345678901
2
1
234567890123456789012345678901212345678901
2
1
234567890123456789012345678901212345678901
2
12345678901234567890123456789012123456789012
1234567890123456789012345678
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1
23456789012345678901234567
8
1234567890123456789012345678
C.R.T. TEST 1/2
RED
GREEN
BLUE
WHITE
PRESS TEST BUTTON TO CONTINUE
In the TEST mode menu, selecting C.R.T. TEST allows the
screen (on which the projector is tested) to be displayed.
Although the projector adjustments have been made at the
same time of shipment from the factory, color deviation,
etc., may occur due to the effect caused by geomagnitism,
the location building’s steel frames and other game ma-
chines in the periphery. By watching the test mode screen,
make judgement as to whether an adjustment is needed. If it
is neccessary, adjust the projector by refering to Section 9.
Perform the above inspections also at the time of monthly inspection.
C.R.T. TEST 2/2
PRESS TEST BUTTON TO CONTINUE
CRT TEST

12
When moving the machine, be sure to pull out the plug from
the power supply. Moving the machine with the plug as is
inserted can damage the power cord and cause a fire or elec-
tric shock.
As this game has no casters, the Cabinet must be lifted off of
the ground in order to be moved. Plural persons are required
to lift cabinet safely. Moving the cabinet with the leg still in
contact with the floor, or moving the cabinet by ‘rocking’ the
cabinet can severly damage the cabinet and the legs.
When lifting the cabinet, be sure to hold the catch portions or
bottom part. Lifting the cabinet by holding other portions can
damage parts and installation portions, due to the empty
weight of the cabinet, and cause personal injury.
Use care when handling glass made parts. When the glass is dam-
aged, fragments of glass can cause injury
5 . PRECATIONS TO BE HEEDED WHEN MOVING THE MACHINE

13
INSTALLATION
OF MACHINE 2. In the INPUT TEST mode, check each SW and VR.
3. In the OUTPUT TEST mode, check each of lamps.
4. In the MEMORY TEST mode, check ICs on the IC Board.
Choose MEMORY TEST in the MENU mode to allow the
MEMORY test to be performed. In this test, PROGRAM
RAMs, ROMs, and ICs on the IC Board are checked.
Periodically perform the following:
1. MEMORY TEST
2. Ascertain each setting.
3. In the INPUT TEST mode, test the CONTROL device
4. In the OUTPUT TEST mode, check each of lamps.
1. In the INPUT TEST mode, check each SW and VR.
2. Adjust or replace each SW and VR.
3. If the problem can not be solved yet, check the CONTROL’s moves.
In the MONITOR ADJUSTMENT mode, check to see if the
MONITOR adjustment is appropriately made.
1. MEMORY TEST
2. In the SOUND TEST mode, check the sound related ROMs.
Check such data as game play time and histogram to adjust the
difficulty level, etc
1. Check to see that each setting is as per standard setting made
at the time of shipment.
MEMORY
MONITOR
DATA CHECK
CONTROL
SYSTEM
When the machine is installed, perform the following:
IC BOARD
When performing installation, servicing product or changing game boards refer to individual kit instructions
for each of the listed items below:
6 . EXPLANATION OF TESTAND DATA DISPLAY
ITEMS DESCRIPTION
In the case where plural machines are linked for communication play, if even one seat enters
the test mode, all of the linked seats will enter the test mode. Therefore, if any one of the
linked machines is in play, use care so as not to use the test mode.
The contents of the setting changes made will not be effective unless the test mode is
finished in the test mode. When the setting is changed, be sure to “EXIT” in the menu mode.
Do not press the TEST BUTTON during network check at the time of turning the power on or
exiting from the test mode. If anyone of the linked machines uses the test mode during
network check, all other Seats will continue network checking. Cause all of the Seats to
reenter the test mode and then have all of the Seats exit from the test mode simultaneously.
CAUTIONS TO BE HEEDED WHEN USING THE TEST MODE:
By operating the switch unit, periodically perform the tests and data check. When installing the machine initially or
collecting cash, or when the machine does not function correctly, perform checking in accordance with the explanations
given in this section. The following shows tests and modes that should be utilized as applicable.
PERIODIC
SERVICING

14
Open COIN CHUTE DOOR, and the switch unit shown appears. The function of
each switch is as follows:
6 - 1 SWITCH UNITAND COIN METER
Never touch places other than those specified. Touching places not
specified can cause electric shock and short circuit.
Adjust to the optimum sound volume by considering the environmental
requirements of the installation location.
If the COIN METER and the game board are electrically disconnected,
game play is not possible.
SOUND VOLUME
Controls the speaker volume
of the right/left speakers.
TEST BUTTON (TEST SW)
For the handling of the TEST BUTTON,
refer to the section on test mode.
SERVICE BUTTON (SERVICE SW)
Gives credits without registering on the coin
meter.
2
1
3
SWITCH UNIT

15
6 - 2 TEST MODE
System Menu. This test mode mainly allows the IC board to be checked for accurate functioning, monitor color to be
adjusted as well as COIN ASSIGNMENTS and GAME ASSIGNEMENTS to be adjusted.
The contents of settings changes in SYSTEM ASSIGNMENTS, COIN ASSIGNMENTS, and
GAME TEST MODE are stored when the test mode is EXITed. If the power is turned off
before EXITing, the contents of setting changes are ineffective. Be very careful of this
point.
3.) Bring the arrow to the item of Game TEST MODE and press the TEST button to display the GAME TEST MENU
peculiar to ZOMBIE REVENGE. See the next page onward.
4.) Upon finishing the test, bring the arrow to EXIT and press the TEST button to return to the Gam Mode.
6 - 3 GAME TEST MODE
Bring the arrow to the item of GAME TEST MODE in
the SYSTEM TEST MENU, and press the Test button to
display the TEST MENU peculiar to ZOMBIE RE-
VENGE.
Press the SERVICE button to move the arrow. Bring the
arrow the desired item and press the TEST button.
Upon finishing the test, bring the arrow to EXIT and
press the TEST button to return to the SYSTEM MENU
MODE.
SYSTEM MENU
USA VERSION
RAM TEST
JVS TEST
SOUND TEST
SYSTEM ASSIGNMENTS
COIN ASSIGNMENTS
BOOKKEEPING
BACKUP DATA CLEAR
CLOCK SETING
ROM BD TEST
GAME TEST MODE
(ZOMBIE REVENGE IN USA)
->EXIT
SELECT WITH SERVICE BUTTON
AND
PRESS TEST BUTTON
1.) After turning power on, press the TEST button to have the following test item menu displayed.
2.) Press the SERVICE button to move the arrow. Bring the arrow to the desired item and press the TEST button.
OPERATION REQUIREMENTS OF THIS GAME:
In the SYSTEM ASSIGNMENTS,
the CABINET TYPE is set to 2 PLAYER(s)
and MONITOR TYPE is set to HORIZONTAL.
COIN ASSIGNMENTS intial settings
<USA, EXPORT, AUSTRALIA Version>
COIN CHUTE TYPE COMMON
COIN/ CREDIT SETTING #12
SEQUENCE SETTING OF COIN ASSIGNMENTS
SEQUENCE 1: Number of credits required for Game Start. (intial value=1)
SEQUENCE 2: Number of credits required for CONTINUE (intial value=1)
SEQUENCE 3-8: NOT USED
MEANING OF DISPLAY IN BOOKEEPING (2/2)
P1(P2) SEQ 1: Play frequency of Player 1 (Player 2)
P1(P2) SEQ 2: Frequency of CONTINUE by Player 1 (Player 2)
P1(P2) SEQ 3-8: NOT USED
(ZOMBIE REVENGE) TEST MENU
INPUT TEST
SOUND TEST
GAME ASSIGNMENTS
STICK SETTING
BOOKKEEPING
BACKUP DATA CLEAR
->EXIT
SELECT WITH SERVICE BUTTON
AND
PRESS TEST BUTTON

16
6 - 4 INPUT TEST
This test displays the state of each switch.
If this switch goes ON when activated, it is satisfactory.
Display varies depending on the JOYSTICK TYPE setting in (3) GAMEASSIGNMENTS.
1P (2P) UP-DOWN shows the minimum value when the Stick is inclined downward, and the maximum value when the
Stick is inclined upward.
1P (2P) LEFT-RIGHT sows the minimum value when the Stick is inclined to the right, and the maximum when the
Stick is inclined to the left. When the Stick is untouched, the CENTER value is displayed. If each of the center,
minimum, and maximum value is within range of 70-8F,00-0F, and F0-FF respectively, it is satisfactory.
If the value is not satisfactory, return to the MENU mode, make adjustment in (4) STICK SETTING, and reconfirm the
value in this test.
Press the test menu to have the MENU return onto the screen.
6 - 5 SOUND TEST
This allows sound and background used in the game to be checked/ tested.
Pressing the service button increase the number by one
and changes the sound.
Press the TEST button to have the MENU return to the
screen.
INPUT TEST
START1 :OFF START2 :OFF
SW_SHOT 10 :OFF SW_SHOT 20 :OFF
SW_SHOT 11 :OFF SW_SHOT 21 :OFF
SW_SHOT 12 :OFF SW_SHOT 22 :OFF
TEST-SW :OFF SERVICE-SW :OFF
1P UP - DOWN (VOLUME_0) :80
1P LEFT - RIGHT (VOLUME_1) :80
2P UP - DOWN (VOLUME_4) :80
2P LEFT - RIGHT (VOLUME_5) :80
PRESS TEST BUTTON TO EXIT
INPUT TEST
START1 :OFF START2 :OFF
SW_SHOT 10 :OFF SW_SHOT 20 :OFF
SW_SHOT 11 :OFF SW_SHOT 21 :OFF
SW_SHOT 12 :OFF SW_SHOT 22 :OFF
SW_UP1 :OFF SW_UP2 :OFF
SW_DOWN1 :OFF SW_DOWN2 :OFF
SW_LEFT1 :OFF SW_LEFT2 :OFF
SW_RIGHT1 :OFF SW_RIGHT2 :OFF
TEST-SW :OFF SERVICE-SW :OFF
PRESS TEST BUTTON TO EXIT
SOUND TEST
BGM : 00
SELECT WITH SERVICE BUTTON
PRESS TEST BUTTON TO EXIT

17
6 - 6 GAME ASSIGNMENTS
Allows game difficulty adjustments to be
performed/ changed.
SELECTION OF DESIRED ITEM
1.) Press the SERVICE button to move the ->
and bring it to the desired item.
2.) Press the TEST btuuon to change the
seting.
3.) Afte the device seting is finished, bring the
-> to EXIT and press the TEST button.
(A) JOYSTICK TYPE (ANALOG, DIGITAL (NORMAL))
This allows the Control Panel’s JOYSTICK TYPE to be selected.
(B) GAME DIFFICULTY
(VERY EASY, EASY, MEDIUM EASY, NORMAL, BITS HARD, MEDIUM HARD, HARD, VERY
HARD)
(C) MAX LIFE (128, 256, 384, 512)
Sets the characteer’s “LIFE” value.
(D) VIOLENCE MODE (OFF, ON)
Sets the blood color to ON (red) or OFF(green). This item is displayed for the USA version only and
not for EXPORT, KOREA, AUSTRALIA versions.
GAME ASSIGNMENTS
JOYSTICK TYPE ANALOG
GAME DIFFICULTY NORMAL
MAX LIFE 256
VIOLENCE MODE OFF
->EXIT
SELECT WITH SERVICE BUTTON
AND
PRESS TEST BUTTON TO EXIT
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