
Water Sense Circuitry
SteriPEN™ Adventurer/Traveler water sense circuitry is an
important safety feature. It is intended to prevent UV exposure
by permitting operation only when lamp is completely immersed
in water. Never attempt to bypass this feature. If Adventurer/Traveler
isnot immersed in water within 15 seconds of being activated, it
will deactivate.
Agitation of Water
Agitation of the water by stirring with Adventurer/Traveler or
rocking the container is essential for proper operation as this
insures uniform exposure of all water to germicidal UV light.
Cold Weather Considerations
Bring Adventurer/Traveler up to a temperature above 32°F/0°C
before using. Battery performance may be adversely affected by
cold weather.
Lamp Life
After Lamp Life = 8,000 Treatments. Lamps must be replaced by
manufacturer or licensed technician.
Battery Selection & Installation
SteriPEN™ Adventurer and SteriPEN™ Traveler use two CR123
batteries. CR123 batteries are nominally 3 volts and are available in
both rechargeable and non-rechargeable (disposable) varieties.
Our testing has shown that a single set of non-rechargeable
(disposable) CR123’s will treat approximately 50 liters of water.
Testing on rechargeable CR123’s (750mAh) indicates that
approximately 35 liters may be treated between battery charges.
Cold ambient temperatures may reduce the number of doses
available from batteries. Tomaximize available battery power
keep your batteries in a warm place (i.e. your pocket) when in
cold weather conditions.
To replace batteries, loosen screw in battery end cap with a
coin and then remove end cap (see diagram 2).Install new or
recharged batteries with battery polarity as shown—positive
ends of batteries facing out, toward battery compartment end
cap (see diagram 1).Replace the battery end cap and tighten
screw until snug. Do not over tighten screw as this may damage
the device. Note that if you will be storing your SteriPEN™
Adventurer or SteriPEN™ Traveler for a long period of time, it is
best to remove the batteries from the device.
IMPORTANT NOTE: Many brands of CR123 batteries have built-in
protection circuitry that instantly disables battery function when
batteries reach a specific low charge threshold. If this “disable”
function is triggered during operation the Adventurer/Traveler will
be unable to give the “Low Battery” signal (blinking red LED).
Until batteries are replaced or recharged the Adventurer/Traveler
will not be operational.
Treating Turbid, Murky or Cloudy Water
SteriPEN™ Adventurer/Traveler is intended for use, and is most
effective, in clear water. However, SteriPEN has been shown to
reduce microbial contamination in turbid water. If clear water is not
available, first try to filter the water to clarify it. If it is necessary
totreat turbid, murky or cloudy water in an emergency situation,
use SteriPEN™ as follows:
•To treat 1 liter of turbid water, use two one-liter treatments. To
accomplish this, push the operating button one time and com-
plete the first treatment. Then push the button one time again
and complete the second treatment.
•To treat 0.5 liters of turbid water, use a single 1 liter dose. To
accomplish this, push the operating button once and complete
the treatment.
Turbidity is a measure of water clarity as effected by the pres-
ence of suspended solids. As turbidity increases, the suspended
solids and murkiness of the water also increase. It is difficult to
communicate a particular level of turbidity with just a written
description. Accordingly, please take into account the following
when considering the use of SteriPEN™ in water that is not
clear: Laboratory testing has shown that SteriPEN™ is effective
in water with a turbidity of not less than 30 ntu (Nephelometric
Turbidity Units) as described in the U.S. EPA Guide Standard and
Protocol for Testing Microbiological Water Purifiers, section
3.3.4. SteriPEN™ has been successfully tested in water with a
turbidity measurement of 33 ntu. If viewing 33ntu water in a
clear 1 liter bottle, one might characterize the water as follows:
Much closer to clear than opaque, Obviously not clear,
Obviously cloudy, Objects viewed through the water are visible
but blurry, As cloudy as weak lemonade.
Care and Cleaning
When not in use, Adventurer/Traveler should be kept in a clean,
dry, non-abrasive area or container. Adventurer/Traveler should
not be exposed to ambient temperatures above 140°F/60°C or
below -4°F/-20°C. When storing Adventurer/Traveler for long
periods, remove batteries.
To clean Adventurer/Traveler, wash with a soft cloth and a mild
soap solution. Rinse soap from device and dry with a clean,
soft cloth. Note that while the battery compartment of
Adventurer/Traveler is designed to be water resistant, it is not
guaranteed to be impermeable and should therefore never be
submerged.
Troubleshooting
If flashing green LED (Light Emitting Diode) shows that
Adventurer/Traveler is armed, but the lamp does not light when
immersed in water, check to be sure lamp is completely
immersed and that water is contacting both sensors.
If fast flashing green LED will not activate after On button is
pushed check to see that the Adventurer/Traveler water sensors
are not immersed in water or wet. Remove Adventurer/Traveler
from water or dry sensors off and press On button again.
If fresh batteries have been installed, but Adventurer/Traveler
will not complete a dose, low temperature may be the cause.
Remove batteries from device and warm them (i.e. in your pocket).
If after initiating a dose UV lamp shuts off and LED does not
come on at all, the batteries may be drained and in need of
replacement or recharging. See "IMPORTANT NOTE" above.
Operating Signals
Green, fast flashing (after button push)
Green, slow flashing: 1 second on,
1second off (after dose completion)
Green, steady (after dose completion)
Green blinks for 15 seconds followed
byaquick Red flash
Green flash followed by Red flash
Red, steady
Battery Warnings
Red, fast flashing
Green slow blinking with Red flashes
Green, steady with Red flashes
LED will not come on
Lamp Warnings
Red 2 flashes, Green 2 flashes
(repeating)
Red 3 flashes, Green 1 flash (repeating)
UV lamp emits no visible blue light
Unit is armed and ready to treat water
1liter (32 fl. oz.) dose completed
0.5 liters (16 fl. oz.) dose completed
Time expired, try again. The user has 15
seconds to put the SteriPEN™ in water
after activation.
(1) Dry water sensing pins before use.
(2) Press On/Off Button for 1 second to
activate for 32 oz. timer; again for 16 oz.
(3) Clean water sensing pins.
Dose incomplete. Repeat treatment.
Replace or recharge batteries
1liter (32 Fl. Oz.) dose completed;
battery getting low
0.5 liter (16 Fl. Oz.) dose completed; bat-
tery getting low
(1) Charge or replace batteries
(2) Clean battery contacts
(3) Return SteriPEN™ for repair
Over 7,900 treatments completed; lamp
replacement needed in under 100 doses
Lamp failure; replace lamp
Lamp failure. Follow warranty procedure.
SteriPEN™ Adventurer/Traveler LED (Light Emitting Diode) Signals
LED Color and Pattern Display Indication