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  9. Yamaha DX9 User manual

Yamaha DX9 User manual

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CONGRATULATIONS
Thank
you
for choosing
th
e Yamaha DX9 Digital Programmable Algorithm Synthesizer.
The
DX9
employs unique and sophisticated FM digital tone generation t
ec
hnology
combined with microcomputer control to permit creation
of
vo
ices
that
are
more "live"
than
vo
ices
available with any other system available.
We
urge
yo
u to read this owner's manual thoroughly to ensure proper operation and
maximum performance
of
the instrument.
Features
------------------------
---------.
• The
DX9
has
a 20-voice internal memory, while
external cassette tape
can
be
used
to
store and
load other voices. The
DX9
is
provided
with
a
voice tape containing 120 pre-programmed voices.
• Extensive
microcomputer
programming
control
makes
it
possible
to
edit
existing voices
to
change
their
character, or produce
entirely
new voices.
New voices
can
also
be
created
"from
scratch."
• Edited or new voices can
be
stored either in the
instrument's internal memory, or on
an
external
cassette tape,
so
sounds you create
can
be
saved
for
future
use
.
PRECAUTIONS
LOCATION
Avo
id pl
ac
ing your synthesizer in direct sunlight or cl
ose
to
a source
of
heat.
It
is
also
important
to
avoid locations in
which the instrument
is
likely
to
be
subjected
to
vibration,
excessive dust, cold or moisture.
HANDLING
Avoid applying excessive force
to
the instruments's knobs
and switches.
POWER
CORD
Always grip the power plug
directly
when unplugging.
Removing the power plug
from
the wall socket by pulling
on
the
power cord
can
result in damage
to
or
shorting
of
the power cord.
Be sure
to
unplug
your
synthesizer
if
you
wi
ll
not
be
using
it
for
an
extended period
of
time
.
RELOCATION
When moving the synthesizer once
it
has
been
set
up,
be
sure
to
disconnect
al
l cords
that
connect
to
other
equipment.
This
wi
ll help prevent accidental damage
to
or
shorting
of
interconnection
cab
l
es.
<I >
CONTENTS
PRECAUTIONS.
DX9
OUTLINE
.......
.
..
.....
.........
.
..
2
CONNECTIONS
...........................
4
PLAY
MODE
.. ..
.....
.
..
...
..
.
...
.
..
.. ..
. 5
FUNCTION
MODE
..
.. ..
. .
..
.
..............
6
FM
TONE
GENERATION
...
.................
9
EDIT
MODE .
...............
.
..
. . . . .
....
12
KEY
TRANSPOSE . . . . . . . . . . . . . . . . . . . . . . . . 16
S
TORE
/SAV
E / LO
AD
.
.. ..
..
. .
..
....
...
..
17
MIDI
. . . .
............
.
..............
..
21
LET'S
AC
TUALLY
CREATE
A VOICE
..........
23
LFO
BLOCKDIAGRAM
..
.
.. ..
....
..
. .
..
.
..
26
SPECIFICATIONS
. . . . . . . . . . . . . . . . . . 27
VOICE
DATA
LI
ST
. . . . . . . . . . . . . . . . .
28
CONNECTION
Careful
ly
follow
the
"CONNECTION"
instructions given
in this manual when setting
up
your
synthesizer.
Connection errors
can
lead
to
serious damage
to
the instru-
ment,
amplifier,
and speakers.
CLEANING
Do
not
use
solvents such
as
benzine or thinner
to
clean
your
synthesizer
as
these may
cause
discoloration
or
staining
of
the instrument's exterior.
Use
a soft,
dry
c
loth.
SAVE THIS
MANUAL
After
studyi
ng
this manual
thoroughly,
it
should
be
stored
in a safe place
for
future
reference.
LIGHTNING
In the event
of
an
electrical storm, the instrument's power
cord should
be
unplugged
to
eliminate the possibility
of
serious damage.
OTHER APPLIANCES
Use
your
synthesizer where its digital
circuitry
cannot
be
influenced by electromagnetic radiation
from
appliances
such
as
televisions, radios, etc.
DX9 OUTLINE
As stated in the feature summary
on
page
1, the
DX9
can
be
used
to
play pre-programmed voices, pre-programmed
voices
can
be
edited
to
alter
their
character,
or
completely new voices
can
be
created
from
scratch.
Newly
created
voices
can
be
memorized
for
future
use.
To
accomplish all this, the DX9
has
four
main operating modes:
• PLAY-MEMORY SELECT
Mode
This
is
the normal performance mode, and the mode in which pre-programmed voices
can
be
selected.
• FUNCTION
Mode
Th
is
mode permits setting parameters pertaining
to
the effect
of
th
e
controlle
rs (thumbwheel, breath controller)
and
is
also
used
for
loading and saving data.
•
EDIT
Mode
Thi
s mode permits setting parameters
that
determine
the
character
of
the voices, and
is
used
for
editing existing
voices
or
creating entirely new voices.
• STORE
Mode
Edited
or
newly
created voices
can
be
programmed
into
the memory in this mode.
All
functions
of
the DX9 are performed in one
of
the above modes. Proper understanding
of
the functions
of
each
mode
is
the key
to
successful operation
of
and performance
with
the
DX9.
1.Volume
2.
DATA
ENTRY
section
Connector jacks
3.
Mode Select key section
J_
---
-'
4.
Display panel
rr.,
cr6
p;;,~~~~~':~.;""'
I
5.
Voice/Parameter
Select key section Power switch
Headphone, breath
controller
connector jacks
8.
Keyboard
1 VOLUME
This
contro
ls the
output
level
of
the
DX9
and at the
same
time controls the volume
of
the headphones.
2
DATA
ENTRY
This
combination
of
keys and Iinear
control
is
used
to
enter
and
modify
data.
<2>
DATA ENTRY
MAX.
l
::=:
!iii~
:.:;:
r
::::
::;:
:;:;
::;;
;::;
These keys are
for
increasing
or
decreasing
the
values
by
1,
for
turning
a
function
on
or
off
.
MIN.
This
control
is
used
for
coarse value
adjustment
.
This
slide
controller
covers
the
entire
range
for
each
parameter
from
min
imum
to
maximum.
3 MODE SELECT
KEY
Selects
four
operating modes
of
the
DX9
(PLAY,
EDIT,
FUNCTION
, STO RE).
STORE FUNCTION
.-----+-r----'--1
~..
-----,
11
-·
--r------,
I
L,___..
_I
~I
~·;===
I
This
key sets
the
PLAY I
This
key sets
the
EDIT
mode
. PLAY
mode.
4 DISPLAY PANEL
This Liquid Crystal Display panel displays the parameters
in
eac
h mode.
r1E~10RY
SELECT
t·1RSTEP
f'-'~
·l
E
RD.J
[[HJ
r___i__
Preset voice
number
display I
Display
the
current
state
of
the
system.
5 VOICE/PARAMETER SELECT
KEY
Th
ese
keys
se
lect
th
e voices in the instrument's internal
memory. The
same
keys
are
also
used
to
select parameters
in
the
FUNCTION
or
EDIT
modes. One key
can
have a
maximum
of
four
different
functions.
The
function
of
th
ese
keys
is
determined
by
the Mode
Se
lect key.
MASTER
TUNE ADJ
Voice
Number
MODE TIME
PORTAMENTO
~
.
Functoon
Parameter
<3>
6 PITCH BEND WHEEL
The pitch bend range
is
set
in the
FUNCTION
mode. The
pitch bend wh
eel
th
en
permits upward and downward
pitch bend
throughout
the
set
range.
7
MODULATION
WHEEL
T
he
modulation
depth
range
is
set
in
the
FUNCTION
mode.
Th
e modul
atio
n wheel then permits
va
riation
of
mod
u-
lation depth
throughout
the
set
range.
8 KEYBOARD
The
DX9
has
a 61-key keyboard
with
16-voice
polyphonic
capability
(a
monophonic
mode
is
also selectable).
•
CASSETTEINTERFACE
An inexpensive cassette recorder
can
be
connected
to
the
cassette interface terminal
s,
permitting
saving and loading
voices
to
and
from
standard compact cassette tapes. The
DX9
is
supplied
with
a voice cassette containing 120
voices in 6 groups
of
20 voices each.
CONNECTIONS
• Setting Up and Applying Power
Th
e
DX9
does
not
have
an
internal power
amplif
ier, therefore either headphones or
an
external ampI
ifier
/speaker system
are
required. A high-
quality
keyboard ampI
ifier
system
is
recommended.
Hook up
yo
ur
DX9
as
shown in the diagram below.
Connections
ile concerning the
MIDI
connectors refer
to
page
21
.
AC
wall
outlet
,--------
(FC-4orFC
-5) :
-~~
I
I
Foot
switch
Foot
switch
Foot
controller
Mixer
(volume)
(portamento)
(sustain)
Headphones
(8 -
150
ohms)
•
Turn
POWER ON
Breath
controller
(BC1)
The
DX9
power switch
is
located
to
the right
of
the rear
panel (viewed
from
keyboard side) Turn the POWER
switch
ON
only
after all connections
to
other
equipment
(and
to
the AC suppl
y)
have
been
properly
made. The
display panel
will
appear
as
in the illustration below im-
med
ia
tely
after power
is
switched on.
After
a few seconds, the
same
mode
that
was
engaged
before power
was
turned
off
is
re-engaged. For exampl
e,
if
the PL
AY
mode
was
previously engaged, the PL
AY
mode
will
be
re-engaged and the previously
se
lected voice
will
be
ready
for
pe
rforman
ce
.
Th
e
same
applies
to
the ED
IT
and
FUNCTION
modes.
<4>
Attach
the
music stand
as
shown in
the
figure
ON
OFF
P
OWER
e::
e::.l
*
*
Speaker system
with
built-in
amplifier
VRMRHR
D::-
::
9 *
SYHTHESIZER
:+:
PLAY MODE
• Playing the Internal Voices
The DX9
has
20 internal voices, any one
of
whic
h
ca
n
be
se
le
cted simply
by
pressing the I
MEMORY
SELECT Ikey,
and then
by
pressing the appropriate Voice Select key.
Each
Voice Select key
has
a large numeral
that
corresponds
to
the voice number at its left
edge.
Select and play
each
voice
to
get a feel
for
the kind
of
sounds
that
are
available.
EDIT/ MEMORY
COMPARE
SE
LE
CT
L_
__
__JI
~~J
Press
the
Memory Select key,
c:::£\J
set
to
the
Play
mode
.
Select
t~~
J
~
~
preset
voice\)
vo1ce
number
Display
at
the
Play
mode
Display shows
the
last
parameter
at
the
Function
mode.
Fine adjustment
of
volume while playing
can
be
achieved using
an
optional FC-
3A
foot
contro
ller
plugg
ed
into
the
VOLUME
ja
ck on the
DX9
rear
panel. Remember
that
the
DX9
and
amplifier
volume
controls should
be
set
high enough
that
adequate
volume co
ntrol
range
is
available using the
foot
controller
.
Foot
controller
(FC-3A)
<S>
•
Set
the
desired VOLUME level
With power
to
the
DX9
and
your
amplifier
system ON,
gradually raise the volu
me
control
while playing a note on
the keyboard
until
the desired volume level
is
reached. Set
the volume
contro
l on
your
amplifier
so
the
optimum
volume
is
attained
with
the
DX9
volume
control
set
at
about
"8"
• Playing
the
External Voices
The voice data contained on the voice data cassette must
be
loaded i
nto
the
instrument before
it
can
be
played. Refer
to
the "
LOAD"
section
on
page
19
for
loading instructions.
When data
entry
is
initiated while in the
PLAY
mode,
the parameter selected at the end
of
the
FUNCTION
mode
can
be
controlled
.
FUNCTION MODE
• FUNCTION Mode .... Applying Effects
The
FUNCTION
mode permits tuning, pitch bend, modu-
lation, and application
of
other effects
while
playing,
as
well
as
voice data load/save operations.
Press
the I
FUNCTION!
key
to
enter
the
FUNCTION
mode.
Setting cont
roller
range
parameters, etc.,
is
carried
out
using
the
DATA
ENTRY
controls.
• Function parameters
are
memorized and maintained
even
when power
to
the
DX9
is
cut
off.
Unlike
voice
data, however,
function
parameters cannot
be
saved
in
internal or external memory.
OPERATOR
ON.QFF/EG
COPY
ALGOR
I"
2 3 4 /FEEDB1
11
11
2
11
3
11
4
IE
MASTER
POLY/MONO
PITCH BEND MODE TIME
TUNE ADJ RANGE PORTAMENTO
OSCILLATOR
EG
OPERATOR FREQUENCY DETUNE/
SELECT COARSE SYNC RATE
111
1112
114
IE
RANGE PITCH
EG
BIAS
RANGE
MODULATION WHEEL BREATH
Function
Parameter
• MASTER TUNE
11
MASTER
TUNE ADJ
MASTER
TUNE
adjusts the overall tuning
of
the
DX9
to
match its
pitch
with
other
instruments. Pitch
is
variable
over a 150 cent range.
Press
IMASTER
TUNE
Iand then
use
the
linear
DATA
ENTRY
control
for
tuning.
DATA ENTRY
• POLY/MONO
POLY/MONO
Only
the
linear
control
in
the
DATA
ENTRY
sec-
tion
functions
for
MASTER
TUNE.
Fine
adjustments using
the
+1,
-1
keys
is
not
possible.
L.__l-
1 ----'11'----+
1
-----'
Determines whether the
DX9
will
function
in the
poly-
phonic or monophonic mode.
Press
the
DATA
ENTRY
~
key
for
polyphonic
operation. and
the[±]]
key
for
monophonic operation.
• The range
of
the
portamento
effect
is
different
in the
polyphonic
and monophonic modes. Refer
to
the
PORTAMENTO
section below.
<6>
• PITCH BEND RANGE
PITCH BEND
RANGE
The range
of
pitch
bend
can
be
set
from
0 to 12. 0 range
is
equivalent
to
no
pitch
bend. A setting
of
12 permits
pitch
bend over a
±1200
cent (2 octave) range.
If
the
range
is
set
at 7, then pitch bend
will
be
possible over a
±700
cent range (i.e. plus
or
minus one
fifth).
Pitch bend wheel
• PORTAMENTO
MODE TIME
PORTAMENTO
The
portamento
effect varies according
to
whether
the
DX9
is
in the
polyphonic
or
monophonic
mode.
MONOPHONIC
MODE:
In this mode
press
the
DATA
ENTRY
GIJ
key
to
activate
"FINGERED
PORTA".
In this mode the legato
effect
is
applied
only
when a second note
is
played
while
a previ·
ously played note
is
still held.
Press
the
DATA
ENTRY
EiJ
key
to
activate
"FULL
TIME
PORTA".
In this mode portamento
is
always applied.
POLYPHONIC
MODE:
In the
polyphonic
mode
"FULL
TIME
PORTA"
is
always
activated.
TIME:
Adjusts
the
speed
of
the
portamento effect
from
0
to
99.
A 0 setting results in no effect,
while
a setting
of
99
pro-
duces the longest (slowest) portamento.
• The portamento effect
can
also
be
turned ON
or
OFF
using
an
optional FC-4 or FC-5
foot
pedal once the
portamento
function
has
been
turned on in the " F
ULL
TIME
PORTA"
mode.
Pressing
the
foot
pedal turns the
effect ON. The effect
is
OFF
when the
foot
pedal
is
released.
The
portamento
effect cannot
be
turned ON
or
OFF
in the
"FINGERED
PORTA"
mode.
•
An
FC-4 or FC-5
foot
pedal
can
also
be
connected
for
sustain pedal
control.
In the
monophonic
mode, a key
pressed
while
another key
is
held
will
take
priority,
and
the sustain effect
will
apply
to
the new key.
Releasing the pedal turns the sustain effect OFF.
• CASSETTE
L__
l7
___J
I
L__l
a
_____J
I
L__l
9
_____JI
L__
l10
___J
SAVE
/VE
RI
FY LOAD LOAD SINGLE REMOTE
CA
SSETTE
These keys
permit
saving all 20 internal
memory
voices
to
an
external cassette tape, or loading 20 voices or a specified
single voice
from
an
external cassette tape.
SAVE/VERIFY
, L
OAD,
LOAD
SING LE, and REMOTE
keys
are
provided. Refer
to
the STO R
E/SAVE/
L
OAD
instructions on
page
17.
SA
VE/VERIFY:
The
SAVE
function
saves
all 20 voices in the internal
memory
to
an
external cassette tape,
while
the VERI
FY
function
checks
to
make sure
that
all the voices were prop-
erly
saved.
Pressing
the I
SAVE/VERIFY
Ikey repeatedly alternates
between the
"SAVE
TO
TAPE?"
and
"VERIFY
TA
PE
?"
displays.
LOAD
:
This key permits loading 20 voices at a
time
from
an
external cassette tape
into
the internal memory.
LOAD
SI
NG LE:
This key permits loading a specifi
ed
single voice
from
a
group
of
voices previously
saved
on
a cassette tape. The
number
of
the voice in the group
from
which the desired
voice
will
be
loaded must
be
specified
(1
-20).
REMOTE:
This key permits remote
control
of
cassette recorders
that
have
a REMOTE terminal. Normally when the cassette
recorder's remote terminal
is
connected
to
the
DX9,
the
tape
will
not
run
until!
either the
LOAD
or
SAVE
fu
nction
is
initiated
even
if
the Play
or
Record controls
are
engage
d.
The REMOTE
function
makes
it
possible
to
sta
rt or stop
the
tape
to
facilitate locating the beginning
of
voi
ce
groupes,
etc.
<7>
•
MODULATION
WHEEL I BREATH CONTROLLER
111
1112
1113
1114
RANGE PITCH AMPLITUDE
EG
BIAS
MODULATION WHEEL
115
1
116
11
17
1118
RANGE PITCH AMPLITU
DE
EG
BIAS
BREATH CONTROL
The
modulation
wheel or breath
controller
can
be
used
to
control
LFO
modulation
depth applied
to
pitch,
amplitude
or envelope producing controllable
tremolo
or
vibrato
effects
while
playing. Setting the RANGE, P
IT
CH, AM-
PLITUDE
and ENVEL
OPE
GENERATOR
BIAS para-
meters
for
each
controller
is
basically the
same
process,
so
we'll
concentrate mainly on the
MODULAT
ION wheel.
Since LFO
modulation
is
the
effect in question, the voice
used
must have non-zero
set
for
PITCH
and/or
AMPLI-
TUDE
MODULATION
SENSITI
VITY
parameters in the
EDIT
mode.
Refer
to
the
MODULAT
ION
SENSITIVITY
section on
page
13
for
details.
1.
MODULATION
WHEEL
To
add
modulation effects
RANGE:
Range
can
be
set
from
0
to
99. No effect
is
produced
with
a 0 setting, and a setting
of
99 produces
maximum
effect.
PITCH:
Determines whether LFO
modulation
is
applied
to
pitch.
Pitch
is
modulated
if
ON, and
not
modulated
if
OFF.
AMPLITUDE:
Determines whether LFO modulation
is
appl
ied
to
ampl
i-
tude.
Amplitude
is
modulated
if
ON, and
not
modulated
if
OFF.
EG
(ENVELOPE
GENERATOR)
BIAS:
When
EG
BIAS
is
ON, volume
or
brilliance (wow) variation
effects
can
be
added
with
the controllers by varying the
level
of
each
operator's envelope generator. MOD. SENS
I-
TIVITY
(AMP
LITU
DE)
is
used
to
set
the sensitivity
(refer
to
page
13.)
Applying
EG
BIAS
to
a
modulator
results in brilliance
effects, while applied
to
a carrier
it
results in volume
variation effects. In some
cases,
if
the carrier sensitivity
is
maximum
and the
controller
is
set
to
its
minimum,
no
sound
will
be
produced.
As
for
"modulator"
and
"carrier",
refer
to
the FM
TONE
GENERAT
ION section on
page
9.
2.
BREATH
CONTROL
The LFO
modulation
effect programmed
can
be
contro
ll
ed
using
an
optional
BC1
breath controller. The effect
is
controlled by blowing
into
the
BC
l mouthpiece. The
effect
will
not
be
audible unless breath
is
applied
to
the
controller.
Controls
the
effects
according
force
of
breath applied
to
mouthpiece
-----
Breath
controller
(BCl)
•
EDIT
RECALL I VOICE
INIT
Pressing this key alternately switches
to
EDIT
RECALL
and VOICE IN IT.
119
EDIT
RE
CALL
I VOICE
IN
IT
EDIT
RECALL:
This
function
makes
it
possible
to
recal l a voice
that
was
previously being edited or created.
If,
for
example, the
PLAY
mode
is
accidentally or pur-
posely entered while editing, the voice
that
was
being
edited
can
be
recalled
with
this func
tion.
If
the I
EDIT
RECALL
I key
is
pressed, the display shows
"EDIT
RECALL?"
.
Pressing
the
DATA
ENTRY
IYES j
key then
causes
the
"ARE
YOU
SURE?"
display.
Verify
by pressing the IYES I key again, and the voice previously
being edited
will
be
restored.
<B>
VOICE IN
IT
(Voice Initialize):
This
function
sets
up
the
basic voice data
for
creating new
voices.
Press
theiVOICE
INITikey
and the display panel
will
read
"VO
I
CE
I
NIP"
Press
the IYES I key and the
DX9
will
respond
with
"ARE
YOU
SURE7"
Verify
by
pressing the IYES I key second time. This
sets
up the basic
voice data and activates the
DX9
ED
IT
mode.
•
BATTERY
CHECK
A backup battery power supply
is
built
into
the
DX9
so
that
voice data will
be
maintained
even
when power
to
the instrument
is
off
. The state
of
the backup system
can
be
checked
by
pressing the I
EDIT
RECALL/VOICE
INITI
key. The operational battery voltage range
is
from
2.2 volts
to
3.3 volts.
If
the backup battery voltage drops
be
l
ow
2.2
volts, replacement
of
the backup system
is
necessary. The
backup system consists
of
specia
l batteries which
can
be
replaced
only
by
a Yamaha dealer. Contact
your
nearest
Yamaha
dea
l
er
when replacement becomes necessary.
•
MEMORY
PROTECT
120
MEMORY
PROTECT
The
DX9's
internal
MEMORY
PROTECTION
function
will
prevent any accidental erasure
of
the internal voice data.
You
will
fir
st
have
to tu
rn the
MEMORY
PROTECT
OFF
in order
to
STORE
or
LOAD
the voice data. Also, do
not
forget
to
turn
the
MEMORY
PROTECT
function
back ON
after
storing or loading operation.
(Please
refer
to
page
17)
FM
TONE GENERATION
FM
Tone Generation .
...
Understanding the
Basics
The
DX9
is
an
entirely
new
type
of
synthesizer employing
an
entirely new FM digital tone generation system. This
unique Yamaha system permits finer
control
over subtle
musical nuances and vastly expanded voice creation poten-
tial compared
to
conventional synthesizers.
1. The
Meaning
of FM
FM stands
for
Frequency Modulation. FM radio broadcasts
use
the
same
principle. One
signal-the
modulator-modu-
lates a second
signal-the
carrier.
In FM radio the carrier
is
an
extremely high
"ratio"
fre-
quency and the
modulator
is
the music signal
to
be
braod-
cast. In effect, the carrier "carries" the
modulator
signal
through the atmosphere
to
your
receiving antenna.
FM broadcasting
Carrier wave
~
(signal
to
be
modulated),
Sound signal
1\J'V
FM
signal
(modulated
signal)
IMMNNMN
'-1~
Loose wave Dense wave
(modulator
signal)
Extremely
high carrier/
modulator
frequency
ratio.
The
"density"
of
the
transmitted
carrier
waveform varies accord-
ing
to
the
modulating
signal.
The FM tone generator system
is
similar in principle,
but
in
this
case
both the carrier and
modulator
are
audible signals,
and
their
frequencies
can
be
almost equal.
FM
tone
generation
Carrier
1\J'V
(sound
to
be modulated)
Modulator
1\J'V
(modulator
signal)
FM
sound (modulated sound)
Close
carrier/modulator
frequency
ratio
results
in
FM
sound.
<9>
2. FM
Tone
Generation In the
DX9
In the
DX9,
the carrier signal determines the
pitch
of
the
note produced and
modulator
determines the shape
of
the
waveform produced and therefore its timbre. This explana-
tion
may make
it
look like the carrier and
modulator
are
two
entirely separate things. In fact, they are one and the
same.
A special oscillator
unit
called
an
"operator"
can
be
used
as
either a carrier
or
modulator
in the
DX9.
Operator
Pitch
Modulation
data
The
frequency data and
modulation
data are
combined here
1) Pitch Frequency Data
Output
Envelope data
Pitch frequency data
from
the DX9's
microcomputer
sys-
tem determines the operator's oscillation frequency. When
the operator
is
used
as
a carrier, this frequency
is
equivalent
to
the pitch
of
the note produced. When the operator
is
being
used
as
a modulator, the ratio
of
its frequency
to
that
of
the carrier determines the
timbre
of
the note produced.
2)
Modulation Data
This
is
the modulation data received
from
the previous
operator's (modulator)
output.
3) Envelope Data
When the operator
is
used
as
a carrier the envelope data
de-
termines the volume envelope
of
the note produced. When
the operator
is
used
as
a
modulator
the envelope data
de-
termines the
timbre
envelope
of
the note produced.
For example, the
pitch
frequency data applied
to
an
oper-
ator
used
as
a carrier determines the frequency
of
the sine
wave
output
from
the operator.
Inputting
envelope data
results in
an
output
waveform similar
to
that
shown in the
figure.
Numerical
value
Operator
1\f\!V\JV
Sine wave
!'----\
Envelope data