
4
2HINOKAMIKAGURAMODE
Connector
1 2
A(EnglishTranslation) B(EnglishTranslation)
1
2
3
4
5
6
7
8
9
10
11
②②
① 、③ 、④
① 、③ 、④
Button
Dialog1 Hinokami
Hinokami
Hinokami
Kagura!Enbu!
Kagura!Enbu!
Kagura!Enbu!
SFX1
SFX2
SFX3
Dialog2
Dialog3
YoucanskipthenextDialoguetoplaynotedunder(A)in
thechartbypressingthebuttonwithin5secondsafterthe
currentDialogueʼ splayback.Notethatwhenthisisdone
duringDialogue11,Dialogue1willplayfrom“Mizuno
Kokyu”(WaterBreathing).
Button
Mainpiece(hilt)
Dialogue
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Constantflux) (Constantflux)
MizunoKokyu
(WaterBreathing)
(WaterBreathing)
(WaterBreathing)
(WaterBreathing)
(WaterBreathing)
(WaterBreathing)
(WaterBreathing)
(WaterBreathing)
(WaterBreathing)
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX1,SFX2,SFX3
SFX2
SFX2
SFX2
(WaterWheel!)
(WaterfallBasin)
MinamoGiri!
(WaterSurfaceSlash!Swing)
MizuGuruma!
RyuryuMai!
(FlowingDance-SFX1)
Uchishio!
(StrikingTide)
KantennoJiu!
(BlessedRainAftertheDrought)
NejireUzu!!
(Whirlpool)
ShizukiHamonZuki!
(PiercingRainDrop!Swing)
Takitsubo!
SuiryuShibuki!
(SplashingWaterFlowing-SFX1)
SeiseiRuten!
(ConstantFlux-SFX1)
(Constantflux)
Ichinokata!
(FirstForm!)
Ninokata!
(SecondForm!)
Sannokata!!
(ThirdForm!)
Shinokata!
(FourthForm!)
Gonokata!
(FifthForm!)
Rokunokata!
(SixthForm!)
Shichinokata!
(SeventhForm!)
Hachinokata!
(EighthForm!)
Kunokata!
(NinthForm!)
Juunokata!
Hinokami
Kagura! Enbu!
MizunoKokyu
MizunoKokyu
MizunoKokyu
MizunoKokyu
MizunoKokyu
MizunoKokyu
MizunoKokyu
MizunoKokyu
MizunoKokyu
©
Swing
Swing
Swing
Swing
Swing
Swing
Swing
Swing
Swing
Swing
Swing
HOWTOUSETHEDEMONSLAYER:KIMETSUNOYAIBA-DXNICHIRIN
SWORD:
Insertthesword(Hinokami
Kagura)connectortothemain
piece(hilt)connectorjoint
untilyouhearaclick.
➡Asoundeffectwillplay
whensuccessful,andenable
“HinokamiKaguraMode” .
Sword(HinokamiKagura)
Mainpiece(hilt)
Connectorjoint
Pressthebuttonon
themainpiece(hilt).
➡Witheachbutton
press,theDialogue
notedinthechart
andcorresponding
soundeffectwill
play..
【Bottomview】
※AfterDialogue3plays,theDialoguewillloopbacktoDialogue1.
HOWTOREMOVETHESWORD(HINOKAMIKAGURA)
HOWTOUSETHEDEMONSLAYER:KIMETSUNO
YAIBA-DXNICHIRINSWORD:ACTIONMODE 3ACTIONMODE(EnglishTranslation)
Toremovethesword(HinokamiKagura),
pullinthedirectionshowninthe
diagramwhiletheunlockbuttons
arehelddown.
➡Asoundeffectwillplaywhensuccessful,
andenable“ActionMode” .
Unlockbuttons
①Pressthebuttononthemainpiece(hilt).
②Swingthemainpiece(hilt)within5secondsfromwhen
theblackcoloredsectionintheDialoguechart
finishesplaying.
➡Thecorrespondingsoundeffectwillplay.
③Holdthebuttononthemainpiece(hilt)
formorethan1secondduringaDialogue
playback.
➡Asoundeffectwillplay,andonlythe
currentDialoguewillplaywitheach
buttonpress(loopstate)..
④While(A)isplaying,pressthebuttonagain
formorethan1second..
➡Asoundeffectwillplay,andyouwillexitfrom
theloopstate.
※Theword“Dialogue”referstotheentirestringofsounds
thatplayinthechartʼ srow.
※Positionyourselfwhiletheblackcolored
sectionintheDialoguechartisplaying.
➡Witheachbuttonpress,theDialoguenotedinthechart
andcorrespondingsoundeffectwillplay.
※ForDialogue3,9,and10,youcanplaySFX2foreachswingdonewithin5secondsafterthe
initialSFX2plays.
※ForDialogue11,eachswingwillplaytheSFXsequentiallyinorderofSFX1,SFX2,thenSFX3.
※AfterDialogue11,thenextDialogue1willplayfrom“MizunoKokyu”(WaterBreathing)..