Bandai Demon Slayer DX User manual

1
DXNichirinSwordUserManual
8+
MainPiece(Hilt)...1
MadeinChina
Sword(HinokamiKagura)...1
Sword(WaterBreathing)...1
Content
Description
Precaution:
Parentsandguardians:Pleasereadthisentireinstructionssheetbeforeallowingchildrentoplay.
Donot1)hitanyonewithtoy,2)pokeanyonewithtoy,3)swingtoyatanyone,or4)stepontoyasitmayresultinseriousinjury.
Becarefulnottopinchfingerswithhingedpartsoftoy.Onlyusebatteriesofthesameorequivalenttypeasindicated.
Batteriesmustbeinsertedwiththecorrectpolarity(seediagram).Donotshort-circuitthesupplyterminals.
Donotmixdifferentbatterytypesornewandusedbatteries.Supervisechildreniftheyarereplacingbatteriesthemselvestoensure
thesemixarefollowed.
Caution:Keepbatteriesawayfromchildren.Batteriesmaybeharmfulifswallowed.
Distrubuted for Bandai America Incorporated, 2120 Park Place, Suite 120, El Segundo, CA 90245
Actual size, color, style and decoration may vary. Used under license by Bandai. Bandai Logo: ® and © 2020 Bandai.
All Rights Reserved. Package © 2020 Bandai.
©©

2
DEMONSLAYER:KIMETSUNOYAIBA-DXNICHIRINSWORDPARTS
HinokamiKagura
!
2
①-1①-1
①-2①-2
③
③
②
②
ON
OFF
AAAbatteryx2
Requires2xAAA
batteries(sold
separately)
●Useonlyalkaline
batteries
Mainpiece(hilt)
Powerswitch
HowToTurnOnThePower
Slot
©
*Allpartsneeedtobe
assembledbeforeuse.
※Pleasesetthepowerswitchtothe“X”(OFF)positionbeforeinstallingthe
batteries.
※Pleasereplaceallbatterieswithnewbatteriesifthesoundisdifficulttohear,
orifthesoundexhibitsanyunusualbehavior,suchasrepeats.
HOWTOINSTALLTHEBATTERIES
INTOTHEDEMONSLAYER:KIMETSUNOYAIBA-DXNICHIRINSWORD
①Removethebattercover.
Usingsmallscrewdriver,turnthescrewcounterclockwise,asshowninthe
diagram,toremovethebatterycoverfromthemainpiece(hilt)asshownin①−
1.Removethebattercoverasshownin①−2.Adultassemblyrequired.
②Insertthebatteries.
Insertthenewbatteries(2xAAAbatteries;soldseparately)makingsurethatthe
+and-ofthebatteriesareproperlyset.Adultassemblyrequired.
③Setthebatterycoverbackintoposition.
Placethebatterycoverbackintoitsproperpositiononthemainpiece(hilt),then
turnthescrewclockwise(oppositeofdirectionshownin①−1)tosecurethe
batterycover.Adultassemblyrequired.
MainPiece(Hilt)
[BottomView]
WaterBreathing
Unlockbuttons
Connector
Joint
BatteryCover
Button
PowerSwitch
PowerSwitch
Sword
[BottomView]
Sword
[BottomView]
[BottomView]
Batterycover
Protrusion 【Backview】
Movethepowerswitchlocatedonthebottom
ofthemainpiece(hilt)tothe“O”(ON)position.
➡Asoundeffectwillplaywhensuccessful.
OFF
Powerswitch
Protrusion
ON
【Bottomview】
※Alwayssetthepowerswitchtothe
“X”(OFF)positionwhenyouaredoneplaying.
Pleasefollowthewarningsnoted
whensettingthebatteries.
※Pleaseusebrandnewbatteries.Donotusedifferentbatterytypes,batterybrands,orbatterylabelstogether.
※Pleasesetthebatteriesintheproper+and-position.
※Pleaseturnthepoweroffwhenyouaredoneplaying.Pleaseremovethebatteriesiftheproductwill
notbeusedforanextensiveperiod.

3
HOWTOUSETHEDEMONSLAYER:KIMETSUNOYAIBA-DXNICHIRINSWORD:1WATERBREATHINGMODE
1 2
A(EnglishTranslation) B(EnglishTranslation)
1
2
3
4
5
6
7
8
9
10
① 、② 、③① 、② 、③
Dialogue
(WaterBreathing)
MizunoKokyu
(WaterBreathing)
MizunoKokyu
(WaterBreathing)
MizunoKokyu
(WaterBreathing)
MizunoKokyu
(WaterBreathing)
MizunoKokyu
(WaterBreathing)
MizunoKokyu
(WaterBreathing)
MizunoKokyu
(WaterBreathing)
MizunoKokyu
(WaterBreathing)
MizunoKokyu
(WaterBreathing)
MizunoKokyu MinamoGiri!+SFX
(WaterSurfaceSlash!+SFX)
MizuGuruma!+SFX
(WaterWheel!+SFX)
RyuryuMai!+SFX
(FlowingDance+SFX)
Uchishio!+SFX
(StrikingTide+SFX)
KantennoJiu!+SFX
(BlessedRainAftertheDrought+SFX)
NejireUzu!+SFX
(Whirlpool+SFX)
ShizukiHamonZuki!+SFX
(PiercingRainDrop!+SFX)
Takitsubo!+SFX
(WaterfallBasin+SFX)
SuiryuShibuki!+SFX
(SplashingWaterFlow+SFX)
Zenshuchu!
Zenshuchu!
Zenshuchu!
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
(Totalconcentration!)
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
©
SeiseiRuten!
(ConstantFlux-SFX1)
(Constantflux)
Ichinokata!
(FirstForm!)
Ninokata!
(SecondForm!)
Sannokata!!
(ThirdForm!)
Shinokata!
(FourthForm!)
Gonokata!
(FifthForm!)
Rokunokata!
(SixthForm!)
Shichinokata!
(SeventhForm!)
Hachinokata!
(EighthForm!)
Kunokata!
(NinthForm!)
Juunokata!
Insertthesword(WaterBreathing)
connectortothemainpiece(hilt)
connectorjointuntilyouhearaclick.
➡Asoundeffectwillplaywhensuccessful,
andenable“WaterBreathingMode.
Sword(WaterBreathing)
①Pressthebuttonon
themainpiece(hilt).
➡Witheachbuttonpress,
theDialoguenotedinthe
chartandcorresponding
soundeffectwillplay.
Youcanskipthenext
Dialoguetoplaynoted
under(A)inthechartby
pressingthebuttonwithin
5secondsafterthecurrent
Dialoguesplayback.
②Holdthebuttononthemainpiece
(hilt)formorethan1secondduring
aDialogueplayback.
➡Asoundeffectwillplay,andonlythe
currentDialoguewillplaywitheach
buttonpress(loopstate).
③While(A)isplaying,pressthebutton
againformorethan1second.
➡Asoundeffectwillplay,andyou
willexitfromtheloopstate.
※Theword“Dialogue”referstotheentirestring
ofsoundsthatplayinthechartsrow.
Connectorjoint
Button
Connector
【Bottomview】
Sword
(WaterBreathing)
Mainpiece(hilt)
Unlock
buttons
Toremovethesword(WaterBreathing),pullin
thedirectionshowninthediagramwhilethe
unlockbuttonsarehelddown.
➡Asoundeffectwillplaywhensuccessful,
andenable“ActionMode” .
HOWTOREMOVETHESWORD(WATERBREATHING)
※AfterDialogue10plays,theDialoguewillloopbacktoDialogue1.

4
2HINOKAMIKAGURAMODE
Connector
1 2
A(EnglishTranslation) B(EnglishTranslation)
1
2
3
4
5
6
7
8
9
10
11
②②
① 、③ 、④
① 、③ 、④
Button
Dialog1 Hinokami
Hinokami
Hinokami
Kagura!Enbu!
Kagura!Enbu!
Kagura!Enbu!
SFX1
SFX2
SFX3
Dialog2
Dialog3
YoucanskipthenextDialoguetoplaynotedunder(A)in
thechartbypressingthebuttonwithin5secondsafterthe
currentDialogueʼ splayback.Notethatwhenthisisdone
duringDialogue11,Dialogue1willplayfrom“Mizuno
Kokyu”(WaterBreathing).
Button
Mainpiece(hilt)
Dialogue
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Totalconcentration!)
Zenshuchu!
(Constantflux) (Constantflux)
MizunoKokyu
(WaterBreathing)
(WaterBreathing)
(WaterBreathing)
(WaterBreathing)
(WaterBreathing)
(WaterBreathing)
(WaterBreathing)
(WaterBreathing)
(WaterBreathing)
SFX
SFX
SFX
SFX
SFX
SFX
SFX
SFX1,SFX2,SFX3
SFX2
SFX2
SFX2
(WaterWheel!)
(WaterfallBasin)
MinamoGiri!
(WaterSurfaceSlash!Swing)
MizuGuruma!
RyuryuMai!
(FlowingDance-SFX1)
Uchishio!
(StrikingTide)
KantennoJiu!
(BlessedRainAftertheDrought)
NejireUzu!!
(Whirlpool)
ShizukiHamonZuki!
(PiercingRainDrop!Swing)
Takitsubo!
SuiryuShibuki!
(SplashingWaterFlowing-SFX1)
SeiseiRuten!
(ConstantFlux-SFX1)
(Constantflux)
Ichinokata!
(FirstForm!)
Ninokata!
(SecondForm!)
Sannokata!!
(ThirdForm!)
Shinokata!
(FourthForm!)
Gonokata!
(FifthForm!)
Rokunokata!
(SixthForm!)
Shichinokata!
(SeventhForm!)
Hachinokata!
(EighthForm!)
Kunokata!
(NinthForm!)
Juunokata!
Hinokami
Kagura! Enbu!
MizunoKokyu
MizunoKokyu
MizunoKokyu
MizunoKokyu
MizunoKokyu
MizunoKokyu
MizunoKokyu
MizunoKokyu
MizunoKokyu
©
Swing
Swing
Swing
Swing
Swing
Swing
Swing
Swing
Swing
Swing
Swing
HOWTOUSETHEDEMONSLAYER:KIMETSUNOYAIBA-DXNICHIRIN
SWORD:
Insertthesword(Hinokami
Kagura)connectortothemain
piece(hilt)connectorjoint
untilyouhearaclick.
➡Asoundeffectwillplay
whensuccessful,andenable
“HinokamiKaguraMode” .
Sword(HinokamiKagura)
Mainpiece(hilt)
Connectorjoint
Pressthebuttonon
themainpiece(hilt).
➡Witheachbutton
press,theDialogue
notedinthechart
andcorresponding
soundeffectwill
play..
【Bottomview】
※AfterDialogue3plays,theDialoguewillloopbacktoDialogue1.
HOWTOREMOVETHESWORD(HINOKAMIKAGURA)
HOWTOUSETHEDEMONSLAYER:KIMETSUNO
YAIBA-DXNICHIRINSWORD:ACTIONMODE 3ACTIONMODE(EnglishTranslation)
Toremovethesword(HinokamiKagura),
pullinthedirectionshowninthe
diagramwhiletheunlockbuttons
arehelddown.
➡Asoundeffectwillplaywhensuccessful,
andenable“ActionMode” .
Unlockbuttons
①Pressthebuttononthemainpiece(hilt).
②Swingthemainpiece(hilt)within5secondsfromwhen
theblackcoloredsectionintheDialoguechart
finishesplaying.
➡Thecorrespondingsoundeffectwillplay.
③Holdthebuttononthemainpiece(hilt)
formorethan1secondduringaDialogue
playback.
➡Asoundeffectwillplay,andonlythe
currentDialoguewillplaywitheach
buttonpress(loopstate)..
④While(A)isplaying,pressthebuttonagain
formorethan1second..
➡Asoundeffectwillplay,andyouwillexitfrom
theloopstate.
※Theword“Dialogue”referstotheentirestringofsounds
thatplayinthechartʼ srow.
※Positionyourselfwhiletheblackcolored
sectionintheDialoguechartisplaying.
➡Witheachbuttonpress,theDialoguenotedinthechart
andcorrespondingsoundeffectwillplay.
※ForDialogue3,9,and10,youcanplaySFX2foreachswingdonewithin5secondsafterthe
initialSFX2plays.
※ForDialogue11,eachswingwillplaytheSFXsequentiallyinorderofSFX1,SFX2,thenSFX3.
※AfterDialogue11,thenextDialogue1willplayfrom“MizunoKokyu”(WaterBreathing)..

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