
SPACE JAM: A NEW LEGACY and all related characters and elements © & ™ Warner Bros. Entertainment Inc. (s21). CONNECT 4
and HASBRO and all related trademarks and logos are trademarks of Hasbro, Inc. © 2021 Hasbro. TM & ® denote U.S. Trademarks.
Hasbro, Pawtucket, RI 02861-1059 USA. Retain this information for future reference.
Consumer contact:
US/Canada: Hasbro Games, Consumer Affairs Dept., P.O. Box 200,
Pawtucket, RI 02861-1059 USA. TEL. 1-800-255-5516.
Australia consumer service: https://consumercare.hasbro.com/en-au
New Zealand consumer service: https://consumercare.hasbro.com/en-nz
MULTIPLIER BALLS
Each team has a metallic multiplier ball
in their Squad’s color. Once you have
two balls sitting in the grid, you can
grab your multiplier ball and shoot it.
The multiplier ball counts as two balls,
so if it ever connects to two other balls
(vertically, horizontally, or diagonally)
to form three-in-a-row, then it counts as
four-in-a-row and you win!
LET’S PLAY
1
Find a table to play on. If more than two
people are playing, divide into teams.
2
Take your blue (Tune!) or purple (Goon!)
balls, but put the silver ball aside for now
(it’s the tiebreaker ball).
3Set the metallic blue and purple multiplier
balls within easy reach. See the orange
box for more information about how to
use them.
4Count down to start: 3-2-1 SHOOT!
5
Both players shoot at the same time. Hold
and aim your launcher with one hand
keeping the base steady. Load a ball in
the slot and, with your other hand, place
one nger in the center of the launcher
and pull it back. Release to shoot the ball!
6 You can pick up balls from the oor or
table and shoot them again. Once a ball
is in the grid or on the ramp, no one may
touch that ball. This includes balls that
stack within the ramps once the grid is full.
7
Play continues simultaneously until one of
you has gotten your balls into a row of
four, or you both run out of balls.
OTHER WAYS TO
PLAY
STORAGE
For a slower, more skill-based game try
taking turns shooting your balls instead.
Add trick shots and play with distance
and angles, your choice!
To store launchers, snap one on
either side under the base as shown.
HOW TO WIN
Be rst to connect four balls in a row in the grid or use your multiplier ball to connect three!
IF THERE’S A TIE
1
Whoever shot all of their balls into the grid rst gets the rst shot.
2
Take turns trying to shoot the ball into any open spot, whether it makes
four-in-a-row or not. It does not count if you land in the ramp above the grid.
3
If you land the nal shot, you break the tie and win the game!
If you have both gotten all of your balls into the grid but neither got a
four-in-a-row, grab the tiebreaker silver ball!
PARENTS:
INSTRUCTIONS 8.5” W X 11” 4C2S (BACK)
F26870001_SJ_C4SHOTS_I.indd 2F26870001_SJ_C4SHOTS_I.indd 2 9/29/20 5:43 PM9/29/20 5:43 PM