DFI AGP-9800 A+ User manual

AGP-9800
Rev.A+
Graphics Card
User’s Manual
34771205

Copyright
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usedtomakeanytransformation/adaptationwithoutthepriorwritten
permissionfromthecopyrightholders.
Thispublication isprovided forinformational purposesonly. The
manufacturermakesnorepresentationsorwarrantieswithrespectto
thecontentsoruseofthismanualandspecificallydisclaimsanyexpress
orimpliedwarrantiesofmerchantabilityor fitnessforanyparticular
purpose.Theuserwillassumetheentireriskoftheuseortheresults
oftheuseofthisdocument.Further,themanufacturerreservesthe
righttorevisethispublicationandmakechangestoitscontentsatany
time,withoutobligationtonotifyanypersonorentityofsuchrevisions
orchanges.
AllRightsReserved.
Trademarks
Microsoft®MS-DOS®,WindowsTM andWindows®95areregistered
trademarksofMicrosoftCorporation.Othertrademarksandregistered
trademarksofproductsappearinginthismanualaretheproperties
oftheirrespectiveholders.

TableofContents
Chapter 1 - Introduction
Introduction............................................................................................................
Features and Specifications............................................................................
Package Checklist................................................................................................
Chapter 2 - Hardware Installation
Hardware Installation........................................................................................
Board Layout.................................................................................................
Memory.............................................................................................................
PAL/NTSC TV System.............................................................................
Connecting a TV to the Graphics Card .....................................
Installing a VMI Card onto the Graphics Card.........................
Installing the Graphics Card.................................................................
Chapter 3 - Supported Softwares
Operating System Requirements..............................................................
VGA Drivers..........................................................................................................
Appendix A - Connector Pin Assignments
Appendix B - Glossary of 3D Features
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AGP-9800GraphicsCardUser’sManual
Introduction
CHAPTER

1
5
Introduction
Introduction
Thehighperformance3Dgraphicscardusesthe AcceleratedGraphics
Port(AGP)interface.AGP utilizesadedicatedpipelineto access
systemmemoryfortexturing,z-bufferingandalphablending.
Usethe graphics cardwith softwares thatsupport 3Dandenjoy
moretextureandhigherscreenresolutionathigherframerates. The
graphicscardwilldeliverfasterandbettergraphicstoyourPC.
Features and Specifications
CHIPSET
•Trident9850
MEMORY
•2MBor4MBonboard
•Supports64-bitmemoryinterface
•Uses256Kx32100MHzSGRAM
GRAPHICSRESOLUTIONS
2DGRAPHICSFEATURES
•Supportssinglecycled2DBitBLTgraphicsenginewith:
-256rasteroperation
-Stretch,transparentBLT
-Clipping
-Trapezoidalfill,solidorpattern
-Line-drawing/stripdrawing
-Polygonfill,solidorpattern
-16-bitoverlaywithscaling
•Hardwarecursor
32K/64Kcolors
1152x864
1024x768
1600x1200
2MB
4MB
256colors
1600x1200
1600x1200
16Mcolors
800x600
1280x1024

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AGP-9800GraphicsCardUser’sManual
3DGRAPHICSFEATURES
•Fullhardwaresetup
-Backfacecullingandslopecalculation
-Sub-pixelpositioning
•Alphablendingfortransparenteffects
•Gouraudshadingforsmoothshading
•Fog
•Texturemapping
-Bi-linearfiltering,MIPmappingandVideotexturemapping
•Z-bufferingat 16/32bpp
•Pageflippingfordoubleandtriplebufferingofsmoothanimation
effects
VIDEOPLAYBACKFEATURES
•TrueVideo™horizontal and vertical interpolated scaling and
proprietaryimagerecovery
•Onlyrequires1MBmemoryfor1024x768truecolor playback
•Colorspaceconversionandcolorformatconversion
•Smoothscaledvideoat30fps
•Pageflipping,anti-tearsupportforDirect-Draw
•Gammaandcolorkeysupport
VIDEOOUT (forTV)
•Supports525scanlineNTSCor625scanlinePALTVsystem
•Supportshorizontalandverticalpositioncontrol
•Optimumanti-flickerandresolution
•Supportshighqualitytruecolorvideo
•SoftwareswitchbetweenTVandCRTdisplay
•Supportsoverscan/underscan
COMPATIBILITY
•VESADisplayPowerManagementSignaling(DPMS)
•VESADDC2BforPlugandPlaymonitors
•VESAVBE2.0BIOS
•AGPversion1.0133MHzExecutemode

1
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Introduction
BENCHMARKS
(IntelPentium®IIprocessor266MHz,1024x768,hi-color,75Hz,4MB)
•3DWinbench97:140megapixels/sec.
SOFTWAREDRIVERS
•Windows®95/Direct3D/DirectDraw/DirectVideo
•Windows3.1/DCI
-Virtualscreen
-Resolutionchange
-Colorcursor
•WindowsNT®4.0
•OS/2Warp(optional)
I/OSLOT
•AGPslot
CONNECTORS
•115-pinanalogVGAconnector
•126-pinfeatureconnectoror VMI(VideoModuleInterface)connector
A
•140-pinVMIconnectorB
•1RCAvideo outputconnector
•17-pinDIN S-videoconnector
Package Checklist
•The graphics card
•The user's manual
•One set of diskette or CD
If any of these items are missing or damaged, please contact your
dealer or sales representative for assistance

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AGP-9800GraphicsCardUser’sManual
Hardware Installation
CHAPTER

2
9
HardwareInstallation
Hardware Installation
Carefully read this chapter before installing the graphics card into
your system. Installing the card incorrectly may damage your com-
puter system, monitor, and the card.
Board Layout
Trident
3DImage
9850
BIOS
J3
J4
J5
square denotes pin 1
S-Video
connector
RCA
connector
VGA
connector
U3
U2
U7
U6
SGRAM
Y1
Crystal
SGRAM
SGRAMSGRAM
Feature connector
J2
J1Video
Module
Interface
(VMI)

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AGP-9800GraphicsCardUser’sManual
Memory
The graphics card may come with 2MB or 4MB of SGRAM (Syn-
chronous Graphics RAM). A 2MB graphics card is installed with two
256Kx32 SGRAMs at locations U2 and U6, while a 4MB graphics
card is installed with four 256Kx32 SGRAMs at locations U2, U3,
U6 and U7.
PAL/NTSC TV System
The graphics card supports NTSC or PAL TV system. Please refer
to the label on the card to determine whether your graphics card
supports NTSC or PAL TV system. AGP-9800/N supports NTSC
TV system. AGP-9800/P supports PAL TV system.
Connecting a TV to the Graphics Card
The graphics card supports CVBS (Composite Video Broadcasting
System) and S-Video (Separate Video), also called Y/C (Luminance/
Chrominance). CVBS is a video stream that combines all of the pieces
required for displaying an image into one signal. S-Video (Y/C) is used
in a decoder to pull the luminance and chrominance apart in an NTSC
or PAL system.
Generally your TV is equipped with a Video In connector that
receives CVBS signal. Connect one end of the RCA-type video
cable to the RCA-type (Video Out) connector (J4) of the graphics
card and the other end to the Video In connector of your TV.
If your TV is equipped with an S-Video In connector (Y/C signal),
we recommend that you use this connector because Y/C signal
provides better resolution than CVBS. To transmit Y/C signal, connect
one end of a video cable to the S-video (7-pin DIN S-video Out)
connector (J3) of the graphics card and the other end to the S-
Video In connector of your TV.
Note:
The graphics card allows you to connect a monitor or TV. If a
monitor and TV are connected at the same time, only the monitor
will work.

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HardwareInstallation
or
Using the RCA-type connector
Using the S-Video connector
Rear panel of the TV
J3
J4
J5
S-Video
connector
RCA-type
connector
VGA
connector
Rear panel of the TV
J3
J4
J5
S-Video
connector
RCA-type
connector
VGA
connector

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AGP-9800GraphicsCardUser’sManual
Installing a VMI Card onto the Graphics Card
The graphics card supports a VMI (Video Module Interface) inter-
face. This interface is used for connecting a video module, such as
a MPEG module, to a “Video Ready” GUI device.
1.Position the VMI card by aligning the connectors on the card
to J1 and J2 of the graphics card.
2.Make sure pin 1 of the connectors on the VMI card is aligned
with pin 1 of J1 and J2 on the graphics card.
3.Press both sides of the VMI card firmly onto the graphics card.
Make sure the VMI card is seated properly.
Installing the Graphics Card
For most computer systems, you will only need a medium size
Phillips screwdriver to remove the cover and a small flat-blade
screwdriver to secure the monitor cable.
Warning:
Electrostatic discharge (ESD) can damage your graphics card,
system board, processor, disk drives, add-in boards, and other
components. Perform the upgrade instruction procedures
described at an ESD workstation only. If such a station is not
available, you can provide some ESD protection by wearing an
antistatic wrist strap and attaching it to a metal part of the
system chassis. If a wrist strap is unavailable, establish and
maintain contact with the system chassis throughout any
procedures requiring ESD protection.
Handling the Graphics Card
It is quite easy to inadvertently damage your graphics card even
before installing it in your system unit. Electrostatic discharge can
damage computer components without causing any signs of physical
damage. You must take extra care in handling the graphics card to
ensure that no static build-up is present.

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HardwareInstallation
Tips in Handling the Graphics Card
1.To prevent electrostatic build-up, leave the graphics card in its
anti-static bag until you are ready to install it.
2.Do all preparation work on a static-free surface with graphics
card components facing up.
3.Hold the graphics card by its edges only. Be careful not to touch
any of the components, contacts or connections, especially gold
contacts, on the board.
Step 1: Switch Off Your Computer’s Power
Make sure that your computer is switched off and unplugged before
removing the cover. Also turn off any devices (printer, display, mo-
dem, etc.) you may have attached to your computer.
Warning:
Hazardous voltages are present and exposed when operating
the computer with the cover removed. To prevent equipment
damage and personal injury, never apply power to the com-
puter when the cover is off.
Step 2: Remove Your Computer’s Cover
Refer to your computer system manual for specific instructions on
removing your computer’s system unit cover. In general, you will need
to remove several screws on the back or side of the system unit and
then slide the cover off.
Step 3: Remove the Slot Cover
Remove the screw and slot cover at the back of the AGP slot. Save
the slot cover for future use. You will be using the screw in a future
step.
Step 4: Unpack the Graphics Card
Remove the graphics card from the shipping carton and its protective
packing. Please do not throw away the packing material or the shipping
box. You may use these again to prevent damage should you need to
ship the graphics card for repairs.

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AGP-9800GraphicsCardUser’sManual
Step 5: Insert the Graphics Card
Carefully slide the graphics card into the AGP slot. When the card’s
edge-connector is aligned with the slot on the system board, press
firmly on the top of the card to seat it. Make sure the graphics card
is straight and level compared to the computer’s system board by
viewing it from the side.
Once you are satisified with its alignment, insert the slot-cover screw
on top of the bracket at the back of the graphics card.
Step 6: Replace the Computer’s Cover
When you have finished installing the graphics card, put the cover back
on your computer's system unit. Refer to your computer's system
manual for instructions if necessary.
Step 7: Connect the Monitor or TV
The graphics card can only be used with an analog video display using
a 15-pin D-shell cable connector (standard VGA monitor connection).
If your monitor supports analog video but does not have a 15-pin
D-shell connector, see your monitor dealer for the adapter or optional
cable. After you plug the monitor cable into the VGA connector of the
graphics card, gently tighten the cable screws to hold the connector in
place.
Note:
Some monitors have a switch that chooses between analog and
TTL (or digital) operation. If your monitor has such a switch, set
it for analog.
To plug a TV to the graphics card, please refer to the “Connecting
a TV to the Graphics Card” section in this chapter of the manual.
Note:
If a monitor and TV are connected at the same time, only the
monitor will work.

SupportedSoftwares
CHAPTER

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AGP-9800GraphicsCardUser’sManual
Operating System Requirements
To use all AGP features, your system must be installed with
Windows®95 OSR 2.1 or later versions, and DirectX 5. If your
system is installed with Windows®95 OSR 2.0, you may upgrade
it to OSR2.1 by following the steps in the next section.
Upgrading Windows®95 OSR2.0 to OSR2.1
You must have OSR2.0 already installed before you can upgrade it
to OSR2.1. To determine the current version of OSR2.0 installed
in your system, please follow the steps below.
1.On the Windows®95 desktop, select “Start”.
2.In “Start”, select “Programs”.
3.In “Programs”, select “MS-DOS Prompt”.
4.Change the directory to the drive where Windows®95 is
installed and type “VER”. (e.g. C:\>VER)
5.The following will appear: Windows 95 [Version 4.00.1111].
6.Exit MS-DOS Prompt.
To upgrade OSR2.0 to OSR2.1 with the USB upgrade, please follow
the steps below.
1.On the Windows®95 desktop, select “Start”.
2.In “Start”, select “Run”.
3.In “Run”, select “Browse”. The USB upgrade is in
OSR2\USBSUPP\USBSUPP.EXE.
4.Follow the prompts to complete installation.
5.Click OK to restart your computer.

3
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SupportedSoftwares
After booting-up Windows®95, follow the steps below to
determine the installed version of the operating system.
1.On the Windows®95 desktop, select “Start”.
2.In “Start”, select “Run”.
3.In “Run”, type REGEDIT and click OK.
4.The Registry Editor dialog box will appear. In “My Computer”,
select the following: HKEY_LOCAL_MACHINE\SOFTWARE\
MICROSOFT\WINDOWS\CurrentVersion.
5.On the right side of the dialog box, scroll down and look for
“Version Number”. It should be “4.03.1212” or later version.
VGA Drivers
The graphics card supports VGA drivers for different operating
systems. Please refer to the README file contained in the provided
diskette/CD for installation instructions.
All steps or procedures to install the VGA drivers are subject to
change without notice as the softwares are occassionally updated.
Please refer to the "Readme" files contained on the provided diskettes
for the latest information.

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AGP-9800GraphicsCardUser’sManual
ConnectorPinAssignments
APPENDIX

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ConnectorPinAssignments
Connector J1
VMI Connector B (40-pins)
TheVMIconnectorconsistsofJ1(40-pins)andJ2(26-pins),forinstalling
aVMIcard.J2aloneisafeatureconnector.Refertothenextpageforthe
pinassignmentofJ2.
Pin
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Description
HD[0]
Ground
HD[2]
HD[4]
HD[5]
HD[7]
HA[0]
HA[2]
+5V
RESET#
Ground
WR#
READY
INTREQ#
PCMDATA
+3.3V
User Defined
KEY
AUDIOL
AUDIOR
Pin
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
Description
+12V
HD[1]
Ground
HD[3]
+5V
HD[6]
OSC
HA[1]
HA[3]
Ground
CS#
RD#
+3.3V
SCLK
LRCK
+5V
User Defined
User Defined
INSERT#
AUDGND

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AGP-9800GraphicsCardUser’sManual
Connector J2
Feature Connector or VMI Connector A
Pin
1
2
3
4
5
6
7
8
9
10
11
12
13
Description
P0
P1
P2
P3
P4
P5
P6
P7
DCLK
BLANK#
HSYNC
VSYNC
Ground
Pin
14
15
16
17
18
19
20
21
22
23
24
25
26
Description
Ground
Ground
Ground
EVIDEO#
ESYNC#
EDCLK#
N/C
Ground
Ground
Ground
Ground
N/C
N/C
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