Dolby Laboratories DP590 User manual

Dolby DP590 object
authoring tool quick-
start guide
24 June 2016

Contents
1 Introduction to the Dolby DP590 object authoring tool 3
1.1 Using this information 3
1.2 Speaker name abbreviations 3
1.3 Questions and feedback 4
2 Product overview 5
2.1 Bill of materials 5
2.2 DP590 front panel 5
2.3 DP590 rear panel components 6
2.3.1 DP590 rear-panel component descriptions 6
2.4 Specifications and requirements 7
2.4.1 Environmental specifications 7
2.4.2 Power requirements 7
2.4.3 Dimensions 7
3 Installation 8
3.1 Installing the hardware 8
3.2 Configuring the network settings 8
3.2.1 Configuring the command port 8
3.2.2 Checking IP address 9
3.3 Downloading and installing the DP590 client 9
4 DP590 operation 10
4.1 Creating new or opening existing sessions 10
4.2 Saving sessions 10
4.3 Adding beds and dynamic objects 11
4.4 Assigning beds and dynamic objects to input channels 11
4.5 Enabling dynamic objects for presentations 12
4.5.1 Setting dynamic object parameters 12
4.5.2 Creating target device configurations 14
4.5.3 Setting speaker configuration 14
4.6 Setting production renderers 15
4.7 GPIO configuration 15
4.7.1 Configuring GPIO 15
4.8 Monitoring local output 16
4.9 Monitoring loudness value 16
4.10 Monitoring audio meters 16
4.11 Connecting to a DP591 17
4.12 Sending metadata to the DP591 17
Glossary 19
Dolby DP590 object authoring tool quick-start guide
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1 Introduction to the Dolby DP590
object authoring tool
The Dolby DP590 object authoring tool enables immersive audio broadcasts for TV and set-
top box users at home.
•Using this information
•Speaker name abbreviations
•Questions and feedback
The DP590 is a metadata authoring and emulation tool to create immersive broadcasts. It
enables a broadcast audio mixer to create a immersive environment and experience for fans
of live TV, especially for sports. The use of dynamic objects in broadcast and streaming
transmissions heightens the viewer’s sense of involvement and intensifies connection to the
game.
The unit receives PCM audio, creates presentations of dynamic objects, enables local
monitoring of the created experience, and then transmits metadata information about those
dynamic objects and presentations to the next link in the broadcast chain, the DP591 Dolby
Audio Encoder.
The DP590 includes these features:
•Support for stereo, 5.1, 5.1.2, and 5.1.4 speaker configurations
•Ability to render a selected presentation and monitor mode to a Multichannel Audio
Digital Interface (MADI) output
•Ability to ingest 32 out of the 64 PCM channels over a MADI input, and to render the
created presentations (of up to 16 channels per presentation) to the MADI output
•Ability to send metadata to other units in the system
•A mix graph for placement of up to 16 dynamic objects, and 16 presentations of
designated object environments for repeated use
•Ability to provide metering information on inputs and outputs
1.1 Using this information
This section references specific chapter topics.
Use these topics to locate specific information about the functionality of the Dolby DP590
object authoring tool:
•
Product overview
summarizes the supported containers, content, and available tools for
the DP590.
•
Installation
covers the installation process for the DP590.
•
Using the DP590
covers most of the important functions of the DP590, and provides
instructions for completing associated tasks.
1.2 Speaker name abbreviations
Speaker names used for DP590 output include height speakers.
1.1 Using this information
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This table lists the names of speakers that receive output, as well as their abbreviations.
Table 1: Speaker abbreviations
Speaker name Abbreviation
Left L
Right R
Center C
Low-Frequency Effects LFE
Left Surround LS
Right Surround RS
Left Front Height LFH
Right Front Height RFH
Left Rear Height LRH
Right Rear Height RRH
1.3 Questions and feedback
Support services are available to address any questions about this hardware product or its
documentation.
For any questions regarding the described technology, contact
If you have comments or feedback about this information set, send us an email at
1.3 Questions and feedback
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2 Product overview
The Dolby DP590 object authoring tool adds new audio dimensions to live broadcast.
•Bill of materials
•DP590 front panel
•DP590 rear panel components
•Specifications and requirements
The Dolby DP590 object authoring tool is a part of a multiple-unit system that includes the
DP591 Dolby Audio Encoder and DP580 Dolby Reference Decoder . The products work
together to enhance the audio experience of the viewer during live TV broadcasts. The DP590
creates user-defined presentations from a combination of beds and dynamic objects along
with positional and gain metadata. The DP591 receives dynamic metadata from the DP590,
and encodes the metadata with source PCM signals as usable audio signals for other
components in the broadcast stream. The DP580 also decodes and renders the signal using
Dolby technologies as appropriate for reception by a TV or set-top box.
2.1 Bill of materials
These items are included in the box for the DP590.
•Dolby DP590 object authoring tool
•Two power cables
2.2 DP590 front panel
Front-panel components of the DP590 provide control and informational functions.
•Input LED
•Audio LED
•Video LED
•Error LED
•User-control screen
•Navigation keys
•Volume control knob
•Headphone jack
•Dim button
•Power failure indicator
•Over-temperature indicator
•Reset button
•Power button
•Two USB 2.0 ports
2.1 Bill of materials
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Figure 1: DP590 front panel
2.3 DP590 rear panel components
The rear panel of the DP590 includes inputs and outputs.
The DP590 rear panel includes these components:
•AC power connector
•MADI or AES IN port
•Gigabit Ethernet port (not in use)
•MADI OUT port
•Four AES OUT ports
•Video IN port
•Two SDI IN ports
•Two SDI OUT ports
•Four USB 2.0 ports
•Gigabit Ethernet port (COMMAND)
•Gigabit Ethernet port (MEDIA)
•VGA video port
•Serial video port
This figure shows the rear panel.
Figure 2: DP590 rear panel
2.3.1 DP590 rear-panel component descriptions
This section provides details on the rear-panel components supported by DP590 .
MADI in
Receives PCM signals. This input is an unbalanced 75Ωfemale BNC connector per
AES-10id-2005 (SMPTE 276M).
MADI out
Outputs PCM signals.
Command port (Gigabit Ethernet)
Connects a network to administer the unit through a PC web-based user interface.
2.3 DP590 rear panel components
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2.4 Specifications and requirements
Details about environmental specifications, power requirements, and dimensions of the
DP590.
2.4.1 Environmental specifications
These are the temperature and humidity operating ranges for the DP590 .
The Dolby DP590 object authoring tool:
•Operates at temperatures between 0º and 40º C
•Supports storage at temperatures between -20º and 70º C
•Supports operation with relative noncondensing humidity levels between 20% and 80%
2.4.2 Power requirements
These are the power minimums and maximums.
The DP590 operates with a power input of between 100 and 240 V AC, 50–60 Hz, and 350 W.
2.4.3 Dimensions
These are the physical dimensions of the DP590.
•Height: 44 mm (1.75 in)
•Width: 483 mm (19 in)
•Depth: 394 mm (15.5 in)
•Weight: 6.84 kg (15.05 lb)
2.4 Specifications and requirements
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3 Installation
This section provides procedures for installing the DP590 desktop client.
•Installing the hardware
•Configuring the network settings
•Downloading and installing the DP590 client
Installing the DP590 requires:
3.1 Installing the hardware
Install the DP590 using the components included with the unit, plus any other equipment
you require for your intended use. After the unit is installed, proceed to configuration and
full operation.
Procedure
1. Rack mount the DP590 in a 1-U rackspace. The DP590 measures 44 × 483 × 394 mm (1.75
× 19 × 15.5 inches), so the rack must be at least 16 inches (400 mm) deep.
Caution: To ensure proper ventilation, do not block the front-panel ventilation area
on the top surface at the front of the machine.
2. Connect the provided power cable to the AC connector.
3. Connect your audio and video inputs and outputs.
4. Connect an Ethernet cable from your network to the Command port.
5. To turn on the device, press the power button.
3.2 Configuring the network settings
About this task
The DP590 uses a COMMAND port network connection. The port connects to your
management network through a web browser. By default, the COMMAND port is set to . To
configure the port, use the front-panel navigation keys shown in this figure.
Figure 3: Front-panel navigation keys
3.2.1 Configuring the command port
The DP590 uses a COMMAND port network connection.
3.1 Installing the hardware
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Procedure
1. In the front panel navigation key set, press the escape key.
The DP590 menu is displayed.
2. Go to DP590 Settings > System Settings > IP Settings > Command Interface.
3. Select Static IP Mode or DHCP Mode, depending on the network.
•For Static IP Mode, configure the IP address, mask (MSK) and gateway (GWY), then
select Apply.
•For DHCP Mode, select Apply.
3.2.2 Checking IP address
Check the IP address of your DP590 to be able to connect through your web browser or to
the DP590 software client.
About this task
You can check the IP address in the DP590 user-control screen.
Procedure
1. In the front panel navigation key set, press the escape key.
The DP590 menu is displayed.
2. Use the left or right arrow key to navigate to the CMD Interface screen.
The CMD Interface screen displays the IP, mask (displayed as MSK) and gateway (GWY)
information.
3.3 Downloading and installing the DP590 client
Install the DP590 client to control the unit functions.
About this task
To install the DP590 client software the operating system must be Microsoft Windows 7 or
later.
Procedure
1. Obtain the Dolby DP590 object authoring tool software package by typing
IP_address_of_your_DP590 into a web browser, and then clicking on the file display in the
web page to download the .zip file.
2. Save the displayed .zip file to a convenient location on your computer, and then unzip
the contents of the file to the same location.
3. Locate the DP590-client.exe file in the extraction folder, and then double-click the file.
The DP590 graphical user interface (GUI) launches with an option to connect to a DP590
server or work offline.
4. Ensure that the displayed IP address of your DP590 is correct. If not, correct the address,
and then click Connect.
The application connects to the DP590 server.
3.3 Downloading and installing the DP590 client
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4 DP590 operation
Create dynamic objects and beds, assign their settings, and save presentations for reuse.
•Creating new or opening existing sessions
•Saving sessions
•Adding beds and dynamic objects
•Assigning beds and dynamic objects to input channels
•Enabling dynamic objects for presentations
•Setting production renderers
•GPIO configuration
•Monitoring local output
•Monitoring loudness value
•Monitoring audio meters
•Connecting to a DP591
•Sending metadata to the DP591
Rendering of dynamic objects for broadcast is available in a range of output configurations
and combinations with the DP590. The unit has the capacity to create presentations of up to
16 active objects using a combination of beds and dynamic objects that enable a high level of
immersive audio for live broadcast. This chapter provides instructions for using the unique
functions of the unit.
4.1 Creating new or opening existing sessions
Begin DP590 authoring by creating or opening a session file.
About this task
A session file is a collection of presentations with defined beds and dynamic objects used
during a broadcast. You can open a new or an existing session.
A new session opens automatically after DP590 client launch.
Procedure
•To open another new session, in the File menu, click New Session (or press Ctrl+N).
•To open an existing session, in the File menu, click Open Session... (or press Ctrl+O)and
browse to the desired file.
4.2 Saving sessions
If you want the configuration you have created to be available for reuse, you can save it as a
session file with a unique name.
Procedure
1. In the File menu, select Save session.
The Save session window displays.
2. Navigate to a location where you want to save the file, enter a unique file name, and then
click Save.
The configuration is saved.
4.1 Creating new or opening existing sessions
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4.3 Adding beds and dynamic objects
Create beds and dynamic objects to define presentations and generate appropriate
metadata.
About this task
Perform this task to create beds and dynamic objects. You must create at least one bed and
one dynamic object.
Procedure
1. Click Add Bed in the creation window, and select the type of bed you want to create.
Option Description
Bed 2.0 Stereo
Bed 5.1 5.1 bed
Bed 5.1.2 5.1 bed that includes two height speakers
Bed 5.1.4 5.1 bed that includes four height speakers
Note: Only a 2.0 and 5.1 bed is supported across the entire broadcast chain. All other bed
configurations are supported only for DP590 rendered output monitoring.
2. To add dynamic objects to the bed, click the Dynamic button.
The red icon to the left of the bed or dynamic object indicates that it is not yet mapped to
a MADI channel.
3. Repeat steps 1–3 to add additional beds and dynamic objects as desired.
4.4 Assigning beds and dynamic objects to input
channels
Beds and dynamic objects must be mapped to be active.
Procedure
1. From the Settings menu, select Routing.
The input channel routing window displays with the bed, the dynamic objects, and the 64
available MADI channels. The icons to the left of the bed and dynamic object names are
red.
2. Using the cursor, drag and drop the bed type into the first line of the input table matched
to the MADI channels you want to use. The number of speaker channels displayed
matches the bed type selected.
For example, a stereo bed contains the L and R channels; a 5.1 bed contains L, R, C, LFE, Ls,
and Rs. Note that the input bed channels must be contiguous on any set of channels.
The icon to the left of the bed turns green, indicating it is now mapped to its channels.
4.3 Adding beds and dynamic objects
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Figure 4: Input Channel Routing window
3. Drag and drop the individual dynamic objects into other channels. Only one dynamic
object can occupy a channel at a time. If you move a bed or a dynamic object to an already
occupied channel, it replaces the bed or dynamic object previously in that channel.
When placed in an available channel, the icon for the dynamic object turns green, similar
to the bed icon.
4. When all of the dynamic objects are mapped, click Close to close the window.
4.5 Enabling dynamic objects for presentations
About this task
You must select a presentation, and enable a bed with dynamic objects for that
presentation, to make them available for reuse with presentations.
Prior to enabling objects, the first presentation button (1) is selected.
Procedure
1. To enable and add an audio object to a presentation, select the Enable check-box.
2. To change a presentation name, double-click on the Presentation name field.
The name field becomes available for entry.
3. Enter the name you want to use for the presentation (for example, Presentation 1) and
click Save.
4. Add any additional dynamic objects you want for that presentation.
5. Repeat this procedure for each presentation you want to create.
6. Click Save.
4.5.1 Setting dynamic object parameters
About this task
You can set a range of parameters for individual dynamic objects, including gain, category,
and field placement parameters.
4.5 Enabling dynamic objects for presentations
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Procedure
1. Select a presentation. Settings for dynamic objects will apply only to those in the chosen
presentation.
2. Ensure that the dynamic object is enabled and selected.
3. Set the gain on the channel to which a dynamic object is assigned using any of these
methods:
a) Double-click in the individual channel Gain box to highlight the numeral, and then
enter any value between –49 and +15 dB.
b) Click the up/down arrows within the Gain box to change the value in increments of 1
dB. You can hold an arrow to scroll through the values at a faster pace.
c) Click and hold the blue level indicator for a channel, and manually move the indicator
up or down to the desired value.
4. Set the sound category using these criteria:
a) If the channel is going to carry general audio, leave the sound category as None.
b) If the channel is going to carry voices, assign a sound category of Dialog.
5. Place the dynamic object in a specific output position of the X, Y, and Zvalues field (the
sound mapping display on the right side of the window) using any of these methods.
Note that the Zcoordinate refers to height, with 0 equal to the floor of the space, and
1.00 equal to the ceiling:
a) Double-click in the individual value box for the specific axis, and then enter any value
between 0 and 1.00.
b) Click the up/down arrows within the value box to change the value in increments of
0.01. You can hold an arrow to scroll through the values at a faster pace.
c) Click and hold the blue level indicator for an axis, and manually move the indicator
horizontally in either direction to the desired value.
d) In the sound-mapping display, click and drag the large blue icon to the position of your
choice in the grid.
Figure 5: Dynamic object mapping
6. Click Save to save the dynamic object settings in the currently selected presentation.
4.5 Enabling dynamic objects for presentations
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4.5.2 Creating target device configurations
Using different device targets for a presentation requires configurations for each type of
device.
About this task
A broadcast presentation may have to address different types of target devices for
reception. Those devices can include TVs or set-top boxes with stereo, 5.1, or Dolby Atmos
capability. For each presentation, you can create target device configurations with dynamic
objects and settings that are intended for any of those devices, to accommodate different
speaker layouts.
Procedure
1. Select a presentation.
2. From the target device drop-down list (below the presentation tabs), select the type of
output you want to configure.
For example, if you want to deliver a stereo experience with a different setting than a 5.1
experience that you have already designated, select the Stereo option.
Figure 6: Target device list
3. Make any changes to the dynamic object settings that you want to be part of the device
configuration.
For example, move the dynamic object from one speaker position to another that you
want to emphasize for this presentation.
4. Click Save.
4.5.3 Setting speaker configuration
Speaker configuration allows you to choose the number of Dolby Atmos speakers used for
monitoring the unit output.
Procedure
1. To choose the number of speakers, go to Settings>Speaker Configuration.
2. From the Dolby Atmos Speaker Configuration drop-down list, select the desired number
of speakers.
3. Click OK.
4.5 Enabling dynamic objects for presentations
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4.6 Setting production renderers
Set the production renderers to create a legacy transmission format alternative to the main
Dolby Atmos mix.
About this task
Production renderers allow you to create an audio mix with 2.0 and 5.1 formats, that is
alternative to the main immersive audio mix. This alternative 2.0 and 5.1 content is sent
through a console to a legacy encoder or embeder (through the MADI output on channel 11-16
for 5.1 and 17-18 for 2.0).
Procedure
1. To select a presentation with the desired 2.0 and 5.1 setup, from the Settings menu,
select Production Renderers.
The Production Renderers window appears.
2. From the Production presentation drop-down list, select the desired presentation.
Results
The 2.0 and 5.1 setup from the selected presentation will be used as a legacy setup.
4.7 GPIO configuration
The general purpose input and output (GPIO) option allows you to control some DP590
functions on a connected console.
General purpose input and output connects with a console through a JNIOR Ethernet
controller (the JNIOR Ethernet controller is a third party product and is not included with
DP590). On the console, it allows you to select a particular presentation, or to select a
configuration to monitor. There are eight input connections on the DP590 available to assign
a particular function.
After each operation, the DP590 sends a confirmation to the console.
4.7.1 Configuring GPIO
You can configure the general purpose input and output (GPIO) connection to a console to
control some of the DP590 functions.
Procedure
1. From the Settings menu, select GPIO Config.
The GPIO Configuration window opens.
2. To connect with a GPIO device, enter the IP address and port number in the appropriate
fields.
3. To assing a function to pins 1 through 8, select it from the drop-down lists.
4. Click Connect.
Connection Status changes to Connected.
5. Click OK.
4.6 Setting production renderers
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4.8 Monitoring local output
Listen to the outputs of different configurations.
About this task
You can listen to the output of any configuration using the target device drop-down list. This
control enables you to determine what a particular dynamic object rendering configuration
would sound like before generating metadata.
Procedure
1. Select a presentation tab.
2. On the presentation tab, from the target device list, select a configuration that you want
to monitor.
Figure 7: Target device list
a) If you select Dolby Atmos, to specify the number of overhead speakers, open the
Settings menu.
b) Select Speaker Configuration.
c) From the Dolby Atmos Speaker Configuration drop-down list, select a desired
configuration.
You can monitor the presentation in the intended target device configuration (stereo, 5.1,
and so on) through the MADI output using the monitoring mode selection.
4.9 Monitoring loudness value
You can monitor loudness value according to one of three loudness standards as described
in these recommendations: ITU-R BS.1770-3, ITU-R BS.1770-3 with DI, and EBU R128.
Procedure
1. From the View menu, select Loudness Measurement.
The Loudness Measurement window appears and displays loudness value.
2. Optional: From the drop-down list, you can select a different loudness recommendation
measurement method.
4.10 Monitoring audio meters
View the audio meters to verify the input and output signals.
4.8 Monitoring local output
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About this task
Using the audio meters on the DP590, you can monitor either the input channels or the
rendered presentation output channels of the unit. To view the live channels, the client
software must be connected to the physical unit through the assigned IP address.
Procedure
1. In the View menu, select Meters.
The Audio Meters window displays with the assigned PCM inputs and the rendered
presentation outputs on each of the corresponding 64 MADI channels in use.
2. To see the input and output signals at the same time, click both the Inputs and Ouputs
buttons so they are blue. To see only one set of channels at a time, click the button you
want to turn off so that it becomes gray.
3. Use the slider bar at the bottom of the window to view the entire range of channels.
4.11 Connecting to a DP591
Complete the installation process by connecting to a DP591. You must connect to a DP591 if
you want to send metadata as part of the broadcast.
Procedure
1. In the Settings menu, click Metadata Servers Config.
The Metadata Servers window displays.
2. Enter the IP address of your DP591 unit, and then click OK.
4.12 Sending metadata to the DP591
Send metadata from a DP590 to the DP591 to place the presentations in the broadcast
stream.
About this task
After establishing the presentations you want in the DP590, transmit the metadata to the
DP591 for encoding in the broadcast stream.
Note: The first saved presentation is the only one included by default in the metadata
transmission. You must select all other presentations you want to transmit.
Procedure
1. Have a presentation you want to use in the broadcast stream open in the DP590 GUI.
Note: In case the only change you made in a presentation was the presentation’s
name, the metadata does not change. To reflect a presentation name change in
metadata you must generate new program ID.
a) To generate new program ID, from the Settings menu, select Set Program ID.
b) Click Generate.
The displayed program UUID and short program ID change.
c) Click OK to confirm the operation.
The window closes and the presentation name change is reflected in the metadata.
2. From the Settings menu, select Bitstream config.
The Bitstream Configuration window displays with your saved presentations, as shown in
this figure.
4.11 Connecting to a DP591
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Figure 8: Bitstream configuration window
3. You can select a complete mix with all configuration options by clicking the ON button (if
it is not already selected). Alternatively, you can clear the buttons for any complete or
partial mix that you do not want to send to the DP591.
4. Click Apply, and then OK to close the window.
5. Click the Send Metadata button in the lower-right corner of the GUI.
The DP590 transmits the metadata for the selected rendering mixes to the DP591.
4.12 Sending metadata to the DP591
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Glossary
dynamic object
Dynamic object. An object with positional metadata that may vary over time and is
described by three coordinates (x, y, z).
GUI
graphical user interface.
MADI
Multichannel Audio Digital Interface. A communications protocol for an interface that
carries multiple channels of digital audio, defined by the Audio Engineering Society. Also
known as AES10.
object audio metadata
Information used for rendering an audio object. Comprises metadata such as positional
metadata, content metadata, or metadata for personalization. Each object must at least
have associated positional metadata containing specific information for the renderer.
The specification of positional metadata is different for each object type.
object audio renderer
Renders object-based audio to a specific speaker layout. The input is composed of
objects, and the outputs are speaker feeds.
PCM
pulse code modulation. A standard method used to digitally represent sampled analog
signals. PCM is the standard form of digital audio in computers, compact discs, digital
telephones, and other digital audio applications.
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