Halex Championship 4000 User manual

Halex Championship 4000 Electronic Dartboard 1
Championship 4000Championship 4000
Electronic DartboardElectronic Dartboard
Owner’s Manual
And Game Instructions
Includes
Computer Opponent

Halex Championship 4000 Electronic Dartboard 2
LIMITED 1 YEAR WARRANTY
This Halex product is warranted to be free from defects in workmanship or
materials at the time of purchase for a period of 1 (one) year.
Should any evidence of defects in materials or workmanship appear
within the limited warranty period after the date of purchase, Regent
Sports will either repair or replace the dartboard at its option. This
warranty covers normal consumer use and does not cover failures which
result from alterations, accidents, misuse, abuse, or neglect.
DO NOT RETURN the dartboard to the store where purchased, as they
are not equipped to handle repairs. All warranty or repair requests require
a Return Authorization Number from Regent Sports.
A purchase receipt or other proof of date of purchase will be required
before warranty service is performed. Requests for warranty service can
be provided by calling the Halex Customer Service Department at
877-516-9707 (Toll Free), between 10:30 AM and 7:00 PM, EST. Or
send request in writing to:
Regent Sports Corporation
45 Ranick Road
Hauppauge, NY 11788
Attn: Halex Customer Service
This warranty gives you specific legal rights and you may have other
rights which vary from state to state.
Unpacking the Game
Unpack your new dartboard carefully, making sure all parts are included. The
following components are included in this set:
•1 Electronic Dartboard •Soft tip replacement pack
•A/C Adapter •Owner’s Manual
•12 Darts (unassembled)
If you are missing a part or have any questions, please call our Customer Service
Department between 10:30 am and 7:00 pm Eastern Standard Time at
877-516-9707. (Toll Free)

Halex Championship 4000 Electronic Dartboard 3
Setup / Mounting Instructions
Choose a location to hang the dartboard where there is about 10 feet of open
space in front of the board. The “toe-line” should be 7’ 9 1/4” from the face of the
dartboard. Since this dartboard can be powered with the included AC adapter,
you may want to mount it close to a electric outlet for convenience.
Locate a wall stud and place a mark 60 1/4” from the floor. Place another mark
16 3/8” directly above the first mark (76 5/8” from floor). Bullseye height should
be 5’ 8” from the floor.
Screw 2 mounting screws in the center of the stud using the marks you made as
guides. Be sure the top screw is directly above bottom screw to ensure dartboard
will be level.
Mount the dartboard on the wall by lining up the holes on the back with the
screws. It may be necessary to adjust the screws until the board fits snugly
against the wall. If you want to mount the dartboard even more securely to the
wall, you can fasten four screws through the holes located in the catch ring area
(the area outside the scoring segments).
Plug the A/C adapter into the wall outlet and into the jack at the bottom right of the
dartboard and you’re ready to play.
X
X
Bullseye Height
5’ 8” from floor
Dartboard
Toe Line
7’ 9 ¼” from
face of board
Top
Screw
_____”
from floor
Bottom
Screw
_____”
from floor
Wall Stud

Halex Championship 4000 Electronic Dartboard 4
Dartboard Functions (see Glossary for diagram)
POWER switch - Located on side of the dartboard, near the AC adapter jack,
press this red switch to turn game on or off.
GAME button - Press to page through the on-screen game menu.
SELECT button - Press to select various difficulty settings for games. Many
games contain several difficulty options that can be accessed by pressing this
button.
MISS/DOUBLE button - This button is used to activate the Double In/Double Out
option for the “01” games. This function is only active when selecting 301, 401,
etc. games. This button is also used to register a “missed” dart. Player can press
when dart lands outside target area so computer registers a thrown dart.
START/HOLD button - This multi-function button is used to:
•START the game when all options have been selected.
•HOLD to put dartboard in HOLD status between rounds to allow player to
remove darts from the target area.
PLAYER/PAGE button - This button is used at the start of each game to select
the number of players you want to play the game. In addition, this button allows
players to see other player scores of not on active display. This dartboard keeps
track of up to 4 player scoring
DELETE button - Press this to delete a score made by error. For example, if you
forget to activate the HOLD status before removing darts and a score registers,
simply press DELETE to remove score.
BOUNCE OUT button - Decide before play if you want to count darts that do not
remain in board (“bounce-outs”) or not. If not, simply press the BOUNCE OUT
button immediately after a bounce out occurs to deduct the score that registers.
ESTIMATE/SCORE button - The estimate feature is active only during the “01”
games (301, 401, etc.). When a player’s score falls below 160, he/she can press
the ESTIMATE button and get a suggestion from the dartboard as to the 3 darts
needed to finish the game. Note doubles and triples are indicated with 2 and 3
dashes to the left of the number respectively.
The SCORE feature allows player to access score not current on display.
SOUND switch - Set to volume level of choice; MAX. (loudest), LOW, or OFF.
CyberMatch button- Press to select skill level of CyberMatch opponent.

Halex Championship 4000 Electronic Dartboard 5
Electronic Dartboard Operation
1. Press the POWER switch to activate dartboard. A short musical introduction
is played as the display goes through power-up test.
2. Press GAME button until desired game is displayed (see game chart on
page 16).
3. Press DOUBLE button (optional) to select starting and/or ending on doubles
(used only in 301 - 901 games). This is explained in the game rules section.
4. Press PLAYER button to select the number of players (1, 2,..8). The
default setting is 2 players.
5. Press START button (red) to activate game and begin play.
6. Throw darts
•The dart indicator display is located above the numbers in the LED displays.
The lights indicate the number of darts thrown in the round.
•When all 3 darts have been thrown, a voice command will indicate “next
player” and the score will flash. The darts can now be removed without
affecting the electronic scoring. When all darts are removed from the
playing surface press the START button to go to next player. Voice
command will indicate which player is up. Also, the player indicator lights
will illuminate to show which player’s turn it is.
Built-In Dart Holders
This electronic dartboard is equipped with built-in dart holders on the left and right
hand sides of the board surface. There are enough holders to hold six darts. If
you would like additional storage space, please see the Storage Compartment
Offer located on page 18 of this manual.

Halex Championship 4000 Electronic Dartboard 6
Display Protective Film
This electronic dartboard may have a clear film over the entire display area and
over the button area to prevent scratching during shipping. It is recommended
that you remove this film so display is easier to read. To remove, simply lift edge,
peel off, and discard.
CyberMatch 2000 Feature
This exciting feature allows solo player to play against the computer at one of five
different levels of skill – only 1 player can compete against the CyberMatch
competitor. This adds a level of competition to normally routine practice sessions.
To activate the CyberMatch opponent:
1. Select the Game you wish to play
2. Press CYBERMATCH button
Select CyberMatch opponent skill level by pressing the CYBERMATCH button
continually CyberMatch Levels
Level 1 Professional
Level 2 Expert
Level 3 Advanced
Level 4 Intermediate
Level 5 Beginner
3. Press START to begin play
When play begins:
The ‘human’ player throws first. After 3 darts are thrown, go to the board
to take darts out and press START to change to the next player
(CyberMatch). Watch as the CyberMatch opponent’s dart scores are
registered on the display. After the CyberMatch opponent completes his
round, the board will automatically reset for the “human” player. Play
continues until one player wins. Good luck!

Halex Championship 4000 Electronic Dartboard 7
Caring for your Electronic Dartboard
1. Never use metal tipped darts on this dartboard. Metal tipped darts will
seriously damage the circuitry and electronic operation of this dartboard.
2. Do not use excessive force when throwing darts. Throwing darts too hard
will cause frequent tip breakage and cause excess wear on the board.
3. Turn darts clockwise as you pull them from the board. This makes it
easier to remove darts and extends the life of the tips.
4. Use only the A/C adapter that comes with the dartboard. Using the wrong
adapter may cause electrical shock and damage to the electronic circuits.
6. Do not spill liquids on the dartboard. Do not use spray cleaners, or
cleaners that contain ammonia or other harsh chemicals as they may cause
damage.
Storage Compartment Attachment (Offer on page 19)
The optional storage compartment attaches easily to the base of the dartboard.
Simply line up the two tabs on the compartment with the holes in the base of the
dartboard. Slide the compartment to the left to lock it in place. To remove, simply
push compartment to the right and guide out of holes.
Demo Mode
To hear your dartboard play through all the voice commands and sound effects
follow this procedure: 1) Turn power ON; 2) wait for opening song to complete;
3) press BOUNCE OUT button 4 times quickly (press as fast as possible). To end
Demo mode, press any button.

Halex Championship 4000 Electronic Dartboard 8
Game Rules
The Halex Championship 4000 electronic dartboard is loaded with games and
options. The rules for each game are detailed below in the order they appear on
the LED display when paging through the games. The game number is indicated
next to each game for your reference.
301 (G01)
This popular tournament and pub game is played by subtracting each dart from
the starting total until the player reaches exactly 0 (zero). If a player goes past
zero it is considered a “Bust” and the score returns to where it was at the start of
that round. For example, if a player needs a 32 to finish the game and he/she hits
a 20, 8, and 10 (totals 38), the score goes back to 32 for the next round.
In playing the game, the double in / double out option can be chosen (double out
is the most widely used option).
•Double In - A double must be hit before points are subtracted from the total.
In other words, a player’s scoring does not begin until a double is hit.
•Double Out - A double must be hit to end the game. This means that an
even number is necessary to finish the game.
•Double In and Double Out - A double is required to start and end scoring
of the game by each player.
Estimate Feature (“01” games only)
The Championship 4000 electronic dartboard has a special “ESTIMATE” feature.
When a player requires less than 160 to reach zero, the estimate feature
becomes active. The player can press the ESTIMATE button to view the darts
necessary to throw to finish the game (reach zero exactly). Doubles and triples
are indicated with 2 or 3 lines to the left of each number respectively.
Adjustable Difficulty Settings for 301 include 401, 501, 601, 701, 801, and 901.
To change to these more difficult settings, simply press the SELECT button.
Each option is played exactly as outlined for 301 with the exception of the starting
total; 401 has starting total of 401 points; 501 has starting total of 501 points and
so on up to 901.

Halex Championship 4000 Electronic Dartboard 9
CRICKET (G02)
Cricket is a strategic game for accomplished players and beginners alike.
Players throw for numbers best suited for them and can force opponents to throw
for numbers not as suitable for them. The object of Cricket is to “close” all of the
appropriate numbers before one’s opponent while racking up the highest number
of points.
Only the numbers 15 through 20 and the inner/outer bullseye are used.
Each player must hit a number 3 times to “open” that segment for scoring. A
player is then awarded the number of points of the “open” segment each time
he/she throws a dart that lands in that segment, provided their opponent has not
closed that segment. Hitting the double ring counts as two hits, and the triple ring
counts as 3 hits.
Numbers can be opened or closed in any order. A number is “closed” when the
other player(s) hit the open segment 3 times. Once a number has been “closed”,
it can no longer be scored on by any player for the remainder of the game.
Winning - The side closing all the numbers first and accumulating the highest
point total is the winner. If a player “closes” all numbers first but is behind in
points, he/she must continue to score on the “open” numbers. If the player does
not make up the point deficit before the opposing player(s) “closes” all the
numbers, the opposing side wins. Play continues until all segments are closed -
the winner is the player with the highest score.
The Cricket segment scoring is easy to understand. Each segment has 3 lights to
indicate the number of hits necessary to open/close it. As a segment is hit
(“mark”) a light will turn off, thus updating the number of hits remaining to
open/close. The LED display is utilized for this scoring as illustrated below.
Please feel free to call our Customer Service department if you need further
explanation.
Diagram

Halex Championship 4000 Electronic Dartboard 10
NO-SCORE CRICKET (Press SELECT button when Cricket is displayed)
Same rules as standard Cricket except there is no point scoring. The object of
this version is to be the first to simply “close” all the appropriate numbers (15
through 20 and the bullseye).
CUT-THROAT CRICKET (G03)
Same basic rules as standard Cricket except once scoring begins, points are
added to your opponent(s) total. The object of this game is to end up with the
fewest points. This variation of Cricket offers a different psychology to the
players. Rather than adding to your own score and helping your own cause as in
standard Cricket, Cut-Throat offers the benefit of racking up points for your
opponent(s), digging him in a deeper hole. Competitive players will love this
variation!
SCRAM (G04) (For 2 players only)
This game is a variation of Cricket. The game consists of two rounds. The
players have a different objective in each round. In round 1, player 1 tries to
“close” (score 3 hits in each segment - 15 to 20 and bullseye). During this time,
player 2 attempts to rack up as many points in the segments the other player has
not yet closed. Once all segments have been closed by player 1, round 1 is
complete. In round 2, each player’s roles are reversed. Now, player 2 tries to
close all the segments while player 1 goes for points.
The game is over when round 2 is complete (player 2 closes all segments). The
player with the highest point total is the winner.
ENGLISH CRICKET (G05) (For 2 players only)
This game is another variation of Cricket that requires precision dart throwing.
The game consists of two rounds. The players have a different objective in each
round. During the first round, player 2 attempts to throw bullseyes-with the
objective of needing 9 to complete round 1. Double bull (red center) counts as
two scores. Any throw that does not hit bullseye is credited to player 1 points
total. For example, if player 2 throws a 20, a single bullseye, and a 7 during
his/her turn, player 2 will have one bullseye subtracted from the 9 needed, and 27
points will be credited to player 1’s point total.

Halex Championship 4000 Electronic Dartboard 11
Player 2 must exhibit accurate bullseye throwing! Meanwhile, player 1 attempts to
score as many points as possible during this first round. Doubles and triples
count 2x and 3x their respective values. However, to score points, player 1 must
score over 40 points in each turn (3 throws) to amass points against player 2.
Only those points over 40 are counted toward the cumulative score. Player 1
must also exhibit precision dart throwing and avoid hitting any bullseyes during
this first round, because any hits scored by player 1 in the bullseye area will
subtract from the total of 9 bulleyes needed by player 2. Once player 2 reaches
the objective of getting 9 bullseyes, the roles are reversed for round two.
COUNT-UP (G06)
The object of this game is to be the first player to reach the specified point total.
Point total is specified when the game is selected. Each player attempts to score
as many points as possible per round. Doubles and triples count 2 or 3 times the
numerical value of each segment. For example a dart that lands in the triple 20
segment is scored as 60 points. The cumulative scores for each player will be
displayed in the LED display as the game progresses.
Adjustable Difficulty Settings for Count-Up include 400, 500, 600, 700, 800,
900, and 999. To change to these more difficult settings, simply press the
SELECT button. Each option is played exactly as outlined above with the
exception of the total necessary to win the game. For example, in Count-Up 500,
the first player to reach 500 points is the winner.
HIGH SCORE (G07)
The rules for this competitive game are simple - Rack up the most points in three
rounds (nine darts) to win. Doubles and triples count as 2x and 3x that segment’s
score respectively.
Adjustable Difficulty Settings for High Score include 4 rounds, 5 rounds, ... 14
rounds. Each option is played exactly as outlined above with the exception of the
number of rounds in the game. For example, in High Score 7 rounds, the player
with the most points after 7 rounds is the winner.
ROUND-THE-CLOCK (G08)
Each player attempts to score in each number from 1 through 20 in order. Each
player throws 3 darts per turn. If a correct number is hit, he/she tries for the next
number in sequence. The first player to reach 20 is the winner.

Halex Championship 4000 Electronic Dartboard 12
The display will indicate which segment you are shooting for. A player must
continue shooting for a segment until it is hit. The display will then indicate the
next segment you should shoot for.
There are many difficulty settings available for this game. Each game has the
same rules, the differences are detailed as follows:
ROUND-THE-CLOCK 5 - Game starts at segment number 5
ROUND-THE-CLOCK 10 - Game starts at segment number 10
ROUND-THE-CLOCK 15 - Game starts at segment number 15
Since this game does not utilize point scoring, the double and triple rings count
as single numbers.
We have added some new levels of difficulty to this game for
those looking for a real challenge!:
ROUND-THE-CLOCK Double - Player must score a Double in each segment
from 1 through 20 in order.
ROUND-THE-CLOCK Double 5 - Game starts at double segment 5
ROUND-THE-CLOCK Double 10 - Game starts at double segment 10
ROUND-THE-CLOCK Double 15 - Game starts at double segment 15
ROUND-THE-CLOCK Triple - Player must score a Triple in each segment from 1
through 20 in order.
ROUND-THE-CLOCK Triple 5 - Game starts at triple segment 5
ROUND-THE-CLOCK Triple 10 - Game starts at triple segment 10
ROUND-THE-CLOCK Triple 15 - Game starts at triple segment 15
KILLER (G09)
This game will really show who your friends are. The game can be played with as
few as two players, but the excitement and challenge builds with even more
players. To start, each player must select his number by throwing a dart at the
target area. The LED display will indicate “SEL” at this point. The number each
player gets is his assigned number throughout the game. No two players can
have the same number. Once each player has a number, the action starts.
Your first objective is to establish yourself as a “Killer” by hitting the double
segment of your number. Once your double is hit, you are a “Killer” for the rest of

Halex Championship 4000 Electronic Dartboard 13
the game. Now, your objective is to “kill” your opponents by hitting their segment
number until all their “lives” are lost. The last player to remain with lives is
declared the winner. It is not uncommon for players to “team up” and go after the
better player to knock him out of the game.
Adjustable Difficulty Settings for Killer include 7 lives, 8 lives, ... 14 lives. Each
option is played exactly as outlined above with the exception of the number of
lives each player has in the game. In addition, for those who really want a
challenge, there are three additional difficulty settings: Doubles 3 lives, Doubles 5
lives, and Doubles 7 lives. In these games, you can only “Kill” opponents by
scoring doubles in their number segment.
DOUBLE DOWN (G10)
Each player starts the game with 40 points. The object is to score as many hits in
the active segment of the current round. The first round, the player must throw for
the 15 segment. If no 15’s are hit, his score is cut in half. If some 15’s are hit,
each 15 (doubles and triples count) is added to the starting total. The next round
players throw for the 16 segment and hits are added to the new cumulative point
total. Again, if no hits are registered, the point total is cut in half.
Each player throws for the numbers as indicated in the chart below in order (the
LCD screen will indicate the active segment in which to throw). The player who
completes the game with the most points is the winner.
15 16 D 17 18 T 19 20 B TOTAL
Player 1
Player 2
DOUBLE DOWN 41 (G11)
This game follows similar rules as standard Double Down as described above with
two exceptions. First, instead of going from 15 through 20 and bullseye, the
sequence is reversed which will be indicated on the LED display. Second, an
additional round is included toward the end in which players must attempt to score
three hits that add up to 41 points (20, 20, 1; 19, 19, 3; D10, D10, 1: etc.). This
“41” round adds an extra level of difficulty to the game. Remember, a player’s
score is cut in half if not successful, so the “41” round presents quite a challenge!
Any Double Any Triple

Halex Championship 4000 Electronic Dartboard 14
20 19 D 18 17 T 16 15 41 B TOTAL
Player 1
Player 2
ALL FIVES (G12)
The entire board is in-play for this game (all segments are active). With each
round (of 3 darts) each player has to score a total which is divisible by 5. Every
“five” counts as one point. For example 10, 10, 5 = 25. Since 25 is divisible by 5
fives, this player scores 5 points (5 x 5 = 25).
If a player throws 3 darts that are not divisible by 5, no points are given. Also, the
last dart of each round must land in a segment. If a player throws the third dart
and it lands in the catch ring area (or misses the board completely), he earns no
points even if the first two darts are divisible by 5. This prevents a player from
“tanking” the third throw if his first two are good.
The first player to total fifty one (51) “fives” is the winner. The LED screen will
keep track of the point totals.
Adjustable Difficulty Settings for All Fives include 51, 61, 71, 81, and 91. Each
option is played exactly as outlined above with the exception of the number of
points (or fives) it takes to win the game.
SHANGHAI (G13)
Each player must progress around the board from 1 through 20 and bullseye in
order. Players start at number 1 and throw 3 darts. The object is to score the
most points possible in each round of 3 darts. Doubles and triples count toward
your score. The player with the highest score after completing all twenty
segments is the winner.
Adjustable Difficulty Settings for Shanghai include the following options:
SHANGHAI 5 - Game starts at segment 5
SHANGHAI 10 - Game starts at segment 10
SHANGHAI 15 - Game starts at segment 15
“41” RoundAny TripleAny Double

Halex Championship 4000 Electronic Dartboard 15
In addition, we added Super Shanghai as a difficulty option. This game is
played exactly as described above except various doubles and triples must be hit
as specified by the LED display.
Adjustable Difficulty Settings for Super Shanghai include the following options:
SUPER SHANGHAI 5 - Game starts at segment 5
SUPER SHANGHAI 10 - Game starts at segment 10
SUPER SHANGHAI 15 - Game starts at segment 15
GOLF (G14)
This is a dartboard simulation of the game golf (but you don’t need clubs to play).
The object is to complete a round of 9 through 18 “holes” with the lowest score
possible. The Championship “course” consists of all par 3 holes making par 27
for a nine hole round or 54 for a round of 18.
The segments 1 through 18 are used with each number representing a “hole.”
You must score 3 hits in each hole to move to the next hole. Obviously, double
and triples affect your score as they allow you to finish a hole with fewer strokes.
For example, throwing a triple on the first shot of a hole it is counted as an “eagle”
and that player gets a completes that hole with 1 “stroke.”
Note: The active player continues to throw darts until he “holes out” (scores
3 hits on the current hole). The voice announcer will indicate the player that is
up - listen carefully to avoid shooting out of sequence. By the way, there are no
“gimmes” in this game!
FOOTBALL (G15)
Strap your helmet on for this game! The first thing necessary is to select each
player’s “playing field.” This can be done by throwing a dart or by manually
pressing a segment on the board by each player. This is entirely up to you, but
whichever segment is selected becomes your starting point which carries through
the bullseye and directly across to the other side of the bullseye (see diagram).
For example, if you select the 20 segment, you start on the double 20 (outer ring)
and continue all the way through to the double 3. The “field” is made up of 11
individual segments and must be hit in order. So, keeping with the example
above, you must throw darts in the following segments in this order:
Double 20 ... Outer Single 20 ... Triple 20 ... Inner Single 20 ... Outer Bullseye ...
Inner Bullseye ... Outer Bullseye ... Inner Single 3 ... Triple 3 ... Outer Single 3 ...
and finally a Double 3.

Halex Championship 4000 Electronic Dartboard 16
The First player to “score” is the winner. The LED display will keep track of your
progress and indicate the segment you need to throw for next.
BASEBALL (G16)
This dartboard version of baseball takes
a great deal of skill. Players can choose to play
between 6 - 9 innings. Each player throws 3 darts
per “inning.” Diagram
The field is laid out as shown in the diagram.
Segment Result____________
Singles segments “Single” - one base
Doubles segment “Double” - two bases
Triples segment “Triple” - Three bases
Bullseye “Home Run” (can only
be attempted on third
dart of each round)
Players must throw darts at the segments that correspond to
that inning to register “hits”. For example, both players will shoot for segment 1 in
inning 1 and so on throughout the game.
The object of the game is to score as many runs as possible each inning. The
player with the most runs at the end of the game is the winner.
STEEPLECHASE (G 17)
The object of this game is to be the first player to finish the “race” by being the
first to complete the “track.” The track starts at the 20 segment and runs
clockwise around the board to the 5 segment and ends with a bullseye. Sounds
easy right? What has not yet been specified is that you must hit the inner single
segment of each number to get through the course. This is the area between the
bullseye and the triples ring. And, as with a real steeplechase, there are
obstacles throughout the course to hurdle. The four hurdles are found at the
following places:
•1st fence Triple 13 •2nd fence Triple 17
•3rd fence Triple 8 •4th fence Triple 5
The first player to complete the course and hit the bullseye
wins the race.

Halex Championship 4000 Electronic Dartboard 17

Halex Championship 4000 Electronic Dartboard 18
Important Notes
Stuck Segment
Occasionally, a dart will cause a segment to become wedged within the segment
separator web. If this happens, all play will be suspended and the LED display
will indicate the segment number that is stuck.
To free the segment, simply remove the dart or broken tip from the segment. If
the problem is still not solved, try wiggling the segment until it is loose. The game
will then resume where it left off.
Broken Tips
From time to time a tip will break off and become stuck in the segment. Try to
remove it with a pair of pliers or tweezers by grasping the exposed end and pulling
it out of the segment. If this is not possible, you can attempt to push the tip
through to the back of the segment. Use a nail that is smaller than the hole and
gently push the tip until it falls through the other side. Be careful not to push too
far and damage the circuitry behind the segment.
Don’t be alarmed if tips break. This is a normal occurrence when playing soft tip
darts. We include a pack of 40 replacement tips which should keep you supplied
for quite some time. When replacing tips, make sure you use the same type of
tips that come with this dartboard.
Darts
It is recommended that you do not use darts that exceed 18 grams on this
dartboard. The darts included with this dartboard are 10 grams and use standard
soft tips. Replacement tips are available at most retailers carrying dart products.
Look for Halex soft tip dart accessories for all your electronic dart needs.
Cleaning The Dartboard
Your Halex electronic dartboard will provide many hours of competition if cared for
properly. Regular dusting of the cabinet is recommended using a damp cloth. A
mild detergent can be used if necessary. The use of abrasive cleaners or
cleaners that contain ammonia may cause damage and should not be used.
Avoid spilling liquid onto the target area since it can result in permanent damage
and is not covered by the warranty.

Halex Championship 4000 Electronic Dartboard 19
Callouts

Halex Championship 4000 Electronic Dartboard 20
ACCESSORIES / SPARE PARTS
100-64678 Electronic Dartboard Storage Compartment $ 9.95
100-64675 12 darts with replacement Tips $ 6.95
100-64670 AC Adapter $11.95
68950 Aluminum Shafts (3 pack) $ 2.95
68750 48-pack replacement tips $ 5.95
68670 Metallic Flights (3 pack). Assorted Styles $ 3.25
67200 English-Style brass Soft Tip darts (3 pack) 16 grams $ 7.95
68730 Soft Tip Accessory Pack (toe line, measuring tape, $ 8.95
and 48 soft tips)
Prices include shipping and handling.
To place order:
MasterCard/Visa
Call Customer Service at 877-516-9707 (Toll-Free) and specify item number.
Have your credit card number ready when you place call.
Mail
Make check payable to: Regent Sports Corporation and send to the following address:
P.O. Box 11357
Hauppauge, NY 11788
Attn: Customer Service
Please do not send cash. Please indicate item # on check.
Also, be sure to check out our web site at:
www.regent-halex.comwww.regent-halex.com
•• Parts Ordering •• Owners Manuals •• Product Information
1999
Regent Sports Corporation
Hauppauge, New York 11788
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