
Normal Operation
No power on product
CF9510 Working OK
CF9510 Faulty
Coin Accepted by CF9510
Coin Unrecognised by CF9510
Coin Inhibited by CF9510
Coin Inhibited by VMC
1 x Flash
2 x Flashes
3 x Flashes
4 x Flashes
Switch 1 - Setting the Output Mode (Parallel/BCO)
There are six coin output lines and six corresponding inhibit input
lines. The time between output pulses has been doubled to 200ms.
In BCO mode the unit will always have “Coin Output A” active to
inform the host machine that BCO coin output mapping is being
used. The BACTA standard BCO map also has output C enabled
for all coins. However unlike the A output, which is continuously
active, this output is reset after 100ms along with all other inputs.
Configuration Teach Switches
There are 8 teach switches located behind the cut out section of
the reject cover (see item 5 on front page). These switches enable
the key CF9510 settings to be altered by way of unique teach
modes.
To enter a “Teach Mode”, the power of the CF9510 must be turned
OFF. Using the relevant teach mode switches select the required
“Teach Mode” (see table below) and then turn the power to the
CF9510 ON again.
Note: - Only one teach mode can be set at any one time. However
switches 1 and 2 are used to set the Output Mode and are
therefore independent of the other 6 switches.
Note: -
When in teach mode a 30-second timeout will apply. If
there is no activity within this time or if an error has occurred, a red
light will flash rapidly. In this case, no changes will have been made
and you will need to start the teach process again.
Switch 2 – Extended Features (Extended BCO/
Extended BCO mode is currently specific to the Italian vending
market and is basically the same as BCO mode, except that
output A is no longer always active and hence is now
configurable as a valid output.
The multi-pulse functionality allows the customer to overcome
the problem whereby the machine connection only supports 6
outputs and the coin acceptor can support up to 24 coins and
tokens. This allows a lower value output to be pulsed to make
up the value of a larger coin, which cannot be supported. For
example, historically the 50p output is pulsed four times on
successful validation of a £2 coin. This functionality is only
available in parallel mode.
Configuration Teach Switches Continued
Switch 3 - Enable a Coin(s) - Switch 4 – Inhibit a Coin(s)
These switches change the state of the accepted coin(s) from
Inhibited to Enabled and vice versa.
Follow the instructions below to either Enable or Inhibit a coin(s):
Enable / Inhibit Coin LED Light Codes
Insert coin sample in CF9510
Program Error
Inserted coin recognised
Inserted coin unrecognised
Inserted coin stored in memory
Description Turn Power Off &On
1Outputs Mode Not Required / Yes
2Extended Features Not Required / Yes
3Enable Coin Yes
4Inhibit Coin Yes
5Teach Token 1 Yes
6Teach Token 2 Yes
7Parallel Outputs Teach Yes
8Multipulse Teach Teach Yes
Step Light Operation and Action Required
Power Machine OFF
To Enable a coin Set switch 3 to ON
To Inhibit a coin Set switch 4 to ON
Power Machine ON
Insert coin(s) to be Enabled or Inhibited.
Inserted Coin Recognised - OK
Coin NOT Recognised (re-insert coin)
Set switch 3 to OFF Ends Enable Teach
Set switch 4 to OFF Ends Inhibit Teach
Coin Accepted / Inhibited - OK
Error - Re-try Teach again.
Down = OFF
Up = ON
SW1 SW2 Output Mode Status
OFF OFF Parallel
ON ON BCO ‘A’ active
ON OFF Extended BCO
OFF ON Multi-pulse
Example:- How to set output ‘D’ for a 10p?
1) Power machine OFF
2) Set switch 7 to ON
3) Power machine ON
4) Press reject lever 3 times
(light will cycle the following sequence)
5) Insert required coin (10p)
6) Set switch 7 to OFF
Switch 5 - Token 1 Teach - Switch 6 - Token 2 Teach
These switches allow you to teach tokens into 2 Token Channels.
Follow the instructions below to teach a token.
Switch 7
Parallel output teach mode is entered by setting switch 7 to the ON
position and turning the unit on. The principle for this is the same
as the route teach operation on the CF952X series acceptor. The
LED will blink green a number of times followed by one red blink.
The number of green blinks equates to the output to be set and can
be changed by pressing the reject lever as defined in the following
table:
Once the desired output is selected then the coin whose output is to
be taught should be dropped into the acceptor. Multiple coins
outputs can be taught in one teach session.
Step Light Operation and Action Required
Power Machine OFF
To Teach Token 1 Set switch 5 to ON
To Teach Token 2 Set switch 6 to ON
Power Machine ON
Insert Sample Tokens slowly. (min. x 20)
If inserted Token was recognised the
green light will flash once
When approx. 20 Tokens have been
inserted, CF9510 will flash the green light
rapidly
Set switch 5 to OFF ends Token 1 Teach
Set switch 6 to OFF ends Token 2 Teach
Tokens taught - OK
Error – Re-try teach again
No. of Reject Lever Presses 0 1 2 3 4 5
No of Green Flash Codes 1 2 3 4 5 6
Output Selected A B C D E F