Numark MIXDECK User manual

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UNIVERSAL DJ SYSTEM
QUICKSTART GUIDE
ENGLISH ( 3 – 12 )
GUÍA DE INICIO RÁPIDO
ESPAÑOL ( 13 – 22 )
GUIDE D’UTILISATION RAPIDE
FRANÇAIS ( 23 – 32 )
GUIDA RAPIDA
ITALIANO ( 33 – 42 )
KURZANLEITUNG
DEUTSCH ( 43 – 52 )


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BOX CONTENTS
MIXDECK
Power adapter
USB cable
Software / driver CD
Quickstart Guide
Safety & Warranty Information Booklet
REGISTRATION
Please go to http://www.numark.com to register your MIXDECK. Registering your product ensures that we can keep you up-
to-date with any new product developments and provide you with world-class technical support, should you run into any
problems.
GROUND RULES
1. Make sure all items listed in the BOX CONTENTS section are included in the box.
2. READ SAFETY & WARRANTY INFORMATION BOOKLET BEFORE USING THE PRODUCT.
3. Study the connection diagram in this guide.
4. Place mixer in an appropriate position for operation.
5. Make sure all devices are turned off and all faders and gain knobs are set to "zero."
6. Connect all stereo input sources as indicated in the diagram.
7. Connect the stereo outputs to power amplifier(s), tape decks, and/or other audio sources.
8. Plug all devices into AC power.
9. Switch everything on in the following order:
•Audio input sources (i.e. turntables, CD players, etc.)
•Mixer
•Last, any amplifiers or output devices
10. When turning off, always reverse this operation by turning off:
•Amplifiers
•Mixer
•Last, any input devices
CONNECTION DIAGRAM
MICROPHONE
HOUSE AMP BOOTH AMP CD PLAYER TURNTABLE POWER
HEADPHONES
COMPUTER

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REAR PANEL FEATURES
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1. POWER BUTTON – Press this to turn the unit on and off.
2. POWER IN – Use the included power adapter to connect the mixer to a power outlet. While the power is switched off,
plug the power supply into the mixer first, then plug the power supply into a power outlet.
3. USB SLAVE – Connect the MIXDECK to a computer via this USB jack and your MIXDECK can be used as a software
controller device using USB MIDI protocol. You can also use MIXDECK as your computer's soundcard. (Remember to
select MIXDECK as the playback device in your computer's sound settings. You can use MIXDECK as a soundcard with
or without using it as a software controller.)
Note: The mixer and iPod controls do not have any MIDI function.
4. MASTER OUTPUT (BALANCED) – Connect this low-impedance XLR output to a PA system or powered monitors. The
level of this output is controlled with the MASTER VOLUME on the top panel.
5. MASTER OUTPUT (RCA) – Use standard RCA cables to connect this output to a speaker or amplifier system. The
level of this output is controlled by the MASTER VOLUME on the top panel.
6. BOOTH OUTPUT (RCA) – Use standard RCA cables to connect this output to a booth monitoring system. The level of
this output is controlled by the BOOTH VOLUME on the top panel.
7. RECORD OUTPUT (RCA) – Use standard RCA cables to connect this output to a recording device, such as a CD
recorder or tape deck. The level of this output is based upon pre-master levels.
8. AUX INPUTS (RCA) – Connect audio sources to these inputs. These inputs can accept both line and phono-level
signals.
9. LINE | PHONO SWITCH – Flip this switch to the appropriate position, depending on the device connected to the AUX
INPUTS. If you are using phono-level turntables, set this switch to "PHONO" to provide the additional amplification
needed for phono-level signals. If using a line-level device, such as a CD player or sampler, set this switch to "LINE."
10. GROUNDING TERMINAL – If using phono-level turntables with a grounding wire, connect the grounding wire to these
terminals. If you experience a low "hum" or "buzz", this could mean that your turntables are not grounded.
Note: Some turntables have a grounding wire built into the RCA connection and, therefore, nothing needs to be
connected to the grounding terminal.
11. CD OUTPUT (RCA) – To use MIXDECK with timecoded CDs, use standard RCA cables to connect this output to the
interface for your digital DJ software.
FRONT PANEL FEATURES
1. HEADPHONES – Connect your 1/4" or 1/8"
headphones to this output for cueing and mix
monitoring. Headphone output controls are located on
the top panel.
2. MIC INPUT – Connect a 1/4" microphone to this input.
3. MIC GAIN – Adjusts the audio level of the microphone signal.
4. MIC BASS – Adjusts the low (bass) frequencies of the microphone channel.
5. MIC TREBLE – Adjusts the high (treble) frequencies of the microphone channel.
Tip: If you experience feedback when using a microphone at loud levels, try turning down the high frequencies.
6. CROSSFADER (CF) SLOPE – Adjusts the slope of the crossfader curve. Flip switch to the left for a smooth fade
(mixing) or to the right for a sharp cut (scratching).
7. CROSSFADER (CF) MODE – Reverses the assignment of Channels 1 and 2 on the CROSSFADER.
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MIXER FEATURES
1. MASTER VOLUME – Adjusts the output volume of the
Program mix.
2. BOOTH VOLUME – Adjusts the Booth output level.
3. CHANNEL GAIN – Adjusts the channel’s pre-fader and pre-
EQ gain level.
4. CHANNEL TREBLE – Adjusts the high (treble) frequencies
of the corresponding channel.
5. CHANNEL MID – Adjusts the mid-range frequencies of the
corresponding channel.
6. CHANNEL BASS – Adjusts the low (bass) frequencies of
the corresponding channel.
7. INPUT SELECTOR – Selects the input source to be routed
to the corresponding channel. Input jacks are located on the
rear panel (plus the USB port on the top panel).
8. CHANNEL FADER – Adjusts the audio level on the
corresponding channel.
9. CROSSFADER – Blends audio playing between Channels 1
and 2. Sliding this to the left plays Channel 1 and sliding to
the right plays Channel 2.
10. DOCK – Connect your iPod here. Gently rock the iPod back
and forth over the connector when attaching or removing it.
11. DOCK ADJUSTER – Turn this knob accordingly so your
docked iPod rests against the support.
12. iPod CONTROLS – Functions as the controls for your iPod’s
menus and Touchwheel while it is plugged into the mixer.
13. iPod VOLUME – Adjusts the audio level on the iPod
channel.
14. CUE SOURCE – Selects the audio that is sent to the
headphones. Switch it to "iPod" to hear the iPod. Switch it
to "MASTER" to hear the Program mix. Switch it to "CH1
CH2" to hear Channels 1 and 2 in the Cue channel.
15. CUE SLIDER – Previews the audio playing on Channels 1
and 2. Sliding this to the left plays Channel 1. Sliding to the
right plays Channel 2.
16. CUE GAIN – Adjusts the level of the headphone audio.
17. LED METERS – Monitors the audio level of the Program mix.
DECK FEATURES
1. EJECT – Press this button to eject the CD. If a CD is
currently playing, this button will have no effect.
2. USB – Connect your favorite USB storage device to this
connector to allow the MIXDECK to read and play back
your music files. The MIXDECK only supports the MP3
format so please make sure that your audio files are
encoded as MP3s if you would like to use them with the
MIXDECK.
Note: MIXDECK supports the HFS+, FAT and NTFS files
systems. HFS+ GUID Partition Table is not supported at
this time.
3. SOURCE – Press the SOURCE button and turn the
PARAMETER knob to choose which audio source you
want to play; CD, USB, or you can use the MIXDECK as
a USB MIDI controller. This button will not function if the
MIXDECK is currently playing.
4. TRACK KNOB – Used to skip from track to track, for
folder navigation and as an "enter" button.
5. BACK – When navigating a CD or device with folders,
this button will take you back to the previous level
(folder).
6. PLAY – Starts the music. The music will begin playing
from either the cue point or the last point of pause.
Pressing this button while the unit is playing will restart
the song from the last set cue point, which can be used
to create a "stutter" effect.
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7. PAUSE – Stops the music while in play. Pressing play following this sets a new cue point. Holding down the button
while scratching or stuttering the music will stop the music at the current position, allowing you to capture a loop in or
cue point.
8. CUE – Returns and pauses the music at the last set cue point. The cue point is the last place in which the unit was
paused and then play was pressed. Pressing a second time allows for temporary play of this point. You can easily edit
the cue point by turning the wheel. As you rotate the wheel the music will sound. By stopping the wheel and pressing
play a new point is set.
9. JOG WHEEL –The jog wheel serves many functions depending on its current mode.
a) If a track is not playing, the JOG WHEEL will search slowly through a track's frames. To set a new cue point,
rotate the JOG WHEEL then begin playback when you have determined the proper position. Press CUE to return
to that cue point.
b) If a track is playing, the JOG WHEEL will temporarily bend the pitch of the track. Rotating the JOG WHEEL
clockwise temporarily speeds it up while rotating it counterclockwise slows it down. This is a useful tool for beat-
matching.
c) When the SEARCH button has been activated, rotating the JOG WHEEL will scan rapidly through the track.
d) When the SCRATCH button has been activated, rotating the JOG WHEEL will "scratch" over the audio of the
track, like a needle on a record.
10. SCRATCH – Turns scratch mode on or off. If scratch mode is on, the button will light up and the center part of the jog
wheel will scratch like a turntable when you spin it. If scratch mode is off, the center part of the jog wheel will pitch bend
when you spin it.
To change the scratch mode or style, hold down SCRATCH and turn the PARAMETER knob.
11. SEARCH – When engaged, search mode will allow you to use the center of the jog wheel to quickly scan through the
current track. If you do not touch the wheel for 10 seconds you will automatically exit search mode. Search speed can
be adjusted by holding the SEARCH button and turning the PARAMETER knob.
To adjust how quickly SEARCH scans through your tracks, hold down SEARCH and turn the PARAMETER knob.
12. STOP / START TIME – Use these knobs to adjust the speed that the music starts when you press play (START TIME)
or the speed that the music stops when you press pause (STOP TIME).
13. TAP – Pressing this button in time with the beat will help the built-in BPM counter detect the proper tempo. Holding the
button for 2 seconds will cause the BPM counter to reset and recalculate.
14. PITCH / KEYLOCK – The pitch button controls the range of the pitch fader as well as enabling and disabling key lock
mode.
Press and release the pitch button to cycle through pitch fader settings of +/- 6%, 12%, 25% and 100%. You can also
disable the pitch fader by pressing the pitch button again after selecting 100%.
The other function of this button is key lock. To engage key lock mode, hold the pitch button for two seconds. This
feature allows you to change the speed of the song without changing the key. The key of the song will lock to whatever
position the pitch fader is at when key lock is engaged.
To change the key of a song manually, hold PITCH / KEYLOCK and turn the PARAMETER knob.
15. PITCH FADER – This controls the speed of the music. Moving towards the "+" will speed the music up, while moving
towards the "-" will slow it down. The percentage of pitch adjustment is shown on the display.
16. PITCH BEND – Allows you to briefly adjust the speed of the music faster or slower for as long as the button is held.
Useful for quick speed adjustments to help match the beats of two songs that might be at the same tempo but have
beats that hit at slightly different times.
17. BLEEP / REVERSE SWITCH – Use this if you want to play a CD backwards. "Bleep" mode will play the music in
reverse out of the buffer while the CD timer continues to advance. When you release the switch, the CD will continue to
play where it would have been if you had not engaged the switch. "Reverse" mode will play music in reverse and the CD
time will also count backwards.
18. LOOP IN / OUT / RELOOP – These buttons are used to define your beginning and ending loop points (LOOP IN and
LOOP OUT) or to replay or restart your loop (RELOOP). For more information about this feature please see the looping
section of this manual.
19. TRIGGER BUTTONS – These buttons can be used for 3 possible functions, chosen by holding the REC button and
turning the PARAMETER knob. For more information see the "Multi Mode Trigger Buttons" section later in this manual.
20. SHIFT – Used with the looping feature, the shift switch allows you to cut your loop in half or double it. If Smart Loop is
on you will be limited to a minimum length of 1 beat.
21. REC – This button is used in conjunction with the 3 assignable TRIGGER BUTTONS to record samples and set hot start
points. When used in conjunction with the parameter knob, this allows you to set the mode for the three multi-mode
trigger buttons.
To choose a mode, hold the REC button, then while continuing to hold REC, hold the desired TRIGGER BUTTON and
turn the PARAMETER knob to select the option you want to change. For more information see the "Multi Mode Trigger
Buttons" section later in this manual.
22. (BUTTON) MODE – This button is used to change the function of the 3 assignable buttons. Pressing this button will
cycle between LOOP-2, HOT CUE and SAMPLES. For more information see the "Multi Mode Trigger Buttons" section
later in this manual.
23. FX – Pressing this button will turn effect mode on or off. If the button is illuminated, effects mode is on.
24. FX SELECT – Use this toggle switch to choose which effect you want to use. There are six different effects available.
See the effects section in this manual for more information.
25. WET / DRY FADER – Use this to adjust how much of the effect will be mixed into the main mix. The 0% or "dry" side of
the fader will give you less of the effected music and more of the original music while the 100% or "wet" side adds more
of the effected music and less of the original music.

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26. PARAMETER – This knob has multiple uses depending on what you are doing when you turn it.
By default, spinning this knob will adjust a parameter of the effect you have currently chosen with the FX SELECT
switch. For more information see the effect section later in this manual.
Other settings can be adjusted by holding down an appropriate button while turning the PARAMETER knob.
27. PROG (Program) – This button helps you create a program – a sequence of tracks to play continuously. To create a
program, press PROGRAM when the CD player is paused. To enter a track into the program, use the TRACK KNOB to
select the desired track then press PROGRAM to enter it. Repeat this process for each track you want to enter (in the
order you want them to play). When you have finished, press PLAY / PAUSE to start playing the program. The tracks
will play in the order you entered them. To cancel your program as it is playing, press and hold PROGRAM for three
seconds.
Holding down the PROG button and turning the PARAMETER knob will bring you to a list of menu options. Please see
"Parameter Knob Features" section of this manual for more information.
28. TIME – Toggles the display to show elapsed time, time remaining on the current song, or time remaining of an entire
audio CD.
29. RECALL / STORE – Pressing and holding the RECALL button for 2 seconds will allow cue points to be stored. More
than one cue set can be stored per CD. Cue sets will be numbered sequentially per CD.
When a CD with stored cue points is inserted, the display will indicate that there are "Cue Points Available". To recall
your stored cue points press and release the RECALL button. If more than one set of cue points has been saved on a
CD, the PARAMETER knob will allow you to cycle through your stored cue sets.
30. (PLAY) MODE – There are four playback modes:
Single: Plays the selected song, then pauses and cues the next track.
SingleReplay: Repeats the current song until manually stopped.
Random: Plays all songs on the CD in a random order.
Continuous: Plays all songs on the CD in order then repeats at the beginning.
To view file names or ID3 tag information when playing MP3s, hold RECALL / STORE and press (PLAY) MODE.
To turn Relay Mode on or off, hold (PLAY) MODE and turn the PARAMETER knob.
31. LCD DISPLAY – All information and functions are displayed here. CD text (if available), ID3 tag information and effects
settings are all shown here.
LCD FEATURES
1. PLAY / PAUSE – This shows when the unit is playing
or paused.
2. CUE – Flashing when the unit is setting a cue point. Lit
continuously when the unit is paused at a cue point.
3. TRACK NUMBER – Shows the current track number.
4. TOTAL TRACKS – Shows the total number of tracks
on the CD.
5. MP3 – Indicates when there are MP3s present on the
disc or connected USB device.
6. MINUTES – Shows the minutes elapsed or remaining
depending on mode setting.
7. SECONDS – Shows the seconds elapsed or remaining depending on mode setting.
8. FRAMES – The CD player breaks down a second into 75 frames for accurate cueing. This shows the frames elapsed or
remaining depending on mode Indicates whether the time shown on the LCD is the elapsed time for the track, remaining
time for the track, or total remaining time for the entire CD.
9. TIME MODE – Indicates whether the time shown on the LCD is the elapsed time for the track, remaining time for the
track, or total remaining time for the entire CD.
10. BPM – The tempo, which is indicated in BPM (beats per minute).
11. PITCH – Shows the percentage change in pitch.
12. KEY LOCK – Indicates when Key Lock Mode is engaged. The number next to the lock icon indicates how far away the
track's current key is from its original key (in semitones).
13. LOOP – Indicates when a loop is programmed. When the indicator is flashing, a loop is currently playing.
14. TEXT DISPLAY – Displays folder names, CD information, and MP3 tag information.
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PARAMETER KNOB FEATURES
SCRATCH
Holding the SCRATCH button and turning the PARAMETER knob will allow you to choose the desired scratch mode:
Vinyl: This mode allows you to use the JOG WHEEL to scratch just like you would with a vinyl record. When you press
on the JOG WHEEL, the music will stop where it is until the wheel is released.
Forward: When you use the JOG WHEEL to scratch, only the forward motions are heard. This simulates using a
crossfader to cut out the backspins.
Bleep: Allows you to "insert" a scratch while the music continues to advance. One you are done scratching, the music
will continue to play where it would have been if you hadn't scratched.
Bleep Forward: Essentially a combination of Bleep and Forward Scratch Modes. Allows you to "insert" a scratch but
only plays the forward motion of the platter.
PITCH
Holding the PITCH button and turning the PARAMETER knob allows you to change change the key of the current song from
"L" (lower key) to "H" (higher key) in 40 semitone increments (with 0 being no key change).
MODE
To turn Relay Mode on and off, hold the rectangular MODE button and turn the PARAMETER knob to select the appropriate
relay setting. Relay Mode will allow you to alternate play between 2 compatible units connected via a 1/8" mono relay/remote
cable.
SEARCH
Search speed can be adjusted by holding SEARCH and rotating the PARAMETER knob. Options based upon 1 wheel rotation
are 15 seconds, 30 seconds, and 1 minute.
PROGRAM / PARAMETER OPTIONS
Holding the PROGRAM button and turning the PARAMETER knob will bring you to the following menu options. Pressing down
on the PARAMETER knob will allow you to modify the parameters for the menu option that you have selected:
Scratch Delay (On, Off): Activates a slight delay when releasing the platter in Scratch Mode.
Remote (Off, On-Cue, On-Pause): Changes the remote start option to allow the unit to be started by another device
using a remote start cable.
Power On Play (On, Off): When on, this option will cause the CD player to begin playing as soon as the power is turned
on.
Memo All Clear (No, Yes): Clears all stored cue points and loop point information.
Sleep Mode (On, Off): When sleep mode is engaged the unit will go into a "sleep" state after a few minutes of inactivity.
Preset Clear (Yes, No): Reset all global parameters to their default settings.
Version Number: When the PARAMETER knob is pressed, the operating system version numbers will be displayed for
as long as the PROG button is held.
Power On Demo (On, Off): When this option is on, the unit will go into a "demo mode" where the platter LEDs will
illuminate in a pattern as soon as the unit is powered on.

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MULTI-MODE TRIGGER BUTTONS
By pressing the circular MODE button, you can choose the desired mode for the three trigger buttons shown above. There are
three modes available:
LOOP-2: In this mode the three TRIGGER BUTTONS act as another set of loop buttons that
behave in the same way as the buttons above them. This gives you the ability to set two
completely separate sets of loop points. For more information on looping, see the
following chapter.
HOT CUE: This mode will allow you to set up to three "hot cue points". These are similar to regular
cue points, except that when the TRIGGER BUTTONS are pressed, the unit will instantly
jump to the defined point and begin playing.
To define a hot cue point, make sure you are in hot cue mode by pressing the circular
MODE button until "Mode:Hot CUE" is displayed on the lower portion of the screen.
Press REC to arm recording, then press the desired TRIGGER BUTTON. Whatever
point you are at on the CD at the moment you press the TRIGGER BUTTON is the point
that will be recorded to the TRIGGER BUTTON. To instantly start playing from your hot
cue point just press the same TRIGGER BUTTON again.
SAMPLE: The third mode is sample mode. Sample mode allows you to record an audio sample up
to 5 seconds long, on each of the 3 TRIGGER BUTTON.
To record a sample, first make sure you are in sample mode by pressing the round
MODE button until the display shows "Mode:SAMPLES". Next, press and release REC
to arm recording. Then, when you press one of the three TRIGGER BUTTONS, the unit
will begin recording until you either press that TRIGGER BUTTON again to stop
recording or you run out of sample space.
To play back your sample, just press the appropriate TRIGGER BUTTON. Buttons with
samples assigned to them will be lit while unused buttons will be dark.
There are also three playback options you can choose for each of the three sample
TRIGGER BUTTONS. To choose a mode, hold the REC button, then while continuing to
hold REC, hold the desired TRIGGER BUTTON and turn the PARAMETER knob to
select the option you want to change. To modify the selected option, press down and
release the PARAMETER knob then turn the knob to the desired setting. Press down on
the PARAMETER knob to lock in that option choice.
The three playback options are:
Sample Insert (On, Off): Determines whether the sample will override the currently
playing audio source or if it will be mixed together with the currently playing
audio source. With ‘On’ selected, the sample will override the playing audio,
while with ‘Off’ selected, the sample will be mixed in with the playing audio.
Sample Reverse (On, Off): When on, this option will play the sample in reverse.
Sample Volume (0-100): This setting controls the volume of the sample when
played back.

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LOOPING
The MIXDECK has a seamless looping feature, which means that if you define a loop, there is no delay when the music loops
back to the beginning. This looping feature allows you to be very creative with your mixes, allowing you to extend desired
sections of a song for as long as you want, or create remixes on the fly!
There are three buttons used for looping:
LOOP IN: This is the point where you would like a loop to start. By default, a "loop in" point is automatically set at the
beginning of the song. To define a new "loop in" point, press the LOOP IN button when the song reaches the desired point
where you would like a loop to begin. The LOOP IN button will light, indicating a new "loop in" point has been set. The
RELOOP/STUTTER button will also illuminate indicating that you can now press it to immediately go back to the "loop in" point
and begin playing. If you wish to change the "loop in" point, just press the LOOP IN button again.
LOOP OUT: Sets the end point of the loop. The first time you press LOOP OUT while a song is playing, the LOOP OUT button
will blink, and the song will begin playing in a seamless loop, starting from the "loop in" point and ending at the "loop out" point.
To release, or end the loop, press LOOP OUT a second time and play will continue forward when the song passes the
previously set loop out point. The LOOP OUT button will then be continuously lit, indicating that the loop is now in memory for
re-looping purposes.
RELOOP / STUTTER: Repeats play or "stutters" (if repeatedly tapped) from the loop in point. If a loop has previously been
set, it plays and repeats that loop, until the loop is released by pressing the LOOP OUT button.
SHIFT: Adjusts the loop length by half length or double length increments. Move the shift switch to the right to increase loop
length or to the left to shorten the loop.
Hint: The assignable 1-2-3 TRIGGER BUTTONS can be used as a second set of loop buttons. Read the preceding
chapter for more information on these multi-mode trigger buttons.
Press LOOP IN to set the beginning of the loop,
then press LOOP OUT to set the end point of the
loop. Once you press LOOP out, the MIXDECK will
loop between these two points. If you press LOOP
OUT again, the MIXDECK will exit the loop and
continue playing normally.
If you press LOOP IN but
then decide you want to
set a different "loop in"
point, just press LOOP IN
again. Then press LOOP
OUT to start looping
between the IN and OUT
points.
The "loop in" point can also be used
as a way to "stutter" play beginning
from a certain point in a song. Just
press LOOP IN to set the "stutter
point", then press RELOOP to begin
play from the stutter point. Each time
you press RELOOP the MIXDECK will
jump back to the stutter point and play
from that point.

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EFFECTS
Use the FX SELECT switch to choose the desired effect. Press the EFFECTS button to toggle the effect on and off. You can
use the WET/DRY fader to adjust the effect presence in the mix. Most effects can by synched to a ratio of the BPM counter by
holding down the PARAMETER knob while turning it, or controlled manually by turning the PARAMETER knob without holding
it down.
There are six effects available:
FILTER: An isolation (band pass) filter that lets you play only a specific frequency of the music. Rotation of the
PARAMETER knob moves the filter frequency. If you press down on the PARAMETER knob while
turning it performs a coarse adjustment to the frequency. If you just turn the PARAMETER knob
without holding it down it will perform a fine adjustment of the filter frequency.
ECHO: Creates a reverb effect. The rate can be adjusted with the PARAMETER knob. Holding down the
PARAMETER knob while turning will allow you to synch the effect to a ratio of the BPM counter.
CHOP: Simulates turning a mute button on and off in time with the music. The speed of the effect is controlled
by turning the PARAMETER knob and can also be synched to a ratio of the BPM counter by pressing
down on the PARAMETER knob while turning it.
PAN: Alternates playing the right then left speaker channel based on either the tempo of the BPM counter or
the speed selected manually. To set the rate, turn the PARAMETER knob. You can synch the speed
to a ratio of the BPM counter by pressing down on the PARAMETER knob while turning it.
PHASER: Sweeping phase shifter effect. It is similar to the flange effect, except that the flange effect has a more
pronounced harmonic sound, reminiscent of a jet engine passing overhead. A phase shifter is
enharmonic, and has a more "swooshing" sound. The speed of the effect is controlled turning by the
PARAMETER knob and can also be synched to a ratio of the BPM counter by pressing down on the
knob while turning it.
FLANGER: Sweeping effect with a more pronounced harmonic sound than the phaser, reminiscent of a jet engine
passing overhead. The speed of the effect is controlled turning by the PARAMETER knob and can also
be synched to a ratio of the BPM counter by pressing down on the knob while turning it.
Wet/Dry Fader
In addition to the PARAMETER knob there is also a WET/DRY fader that allows you to adjust the balance between effected
and unaffected audio. As you move the fader from DRY to WET you will more and more of the effected sound.
USB MASTER MODE
By connecting a USB mass storage class device such as a USB hard drive,
thumb drive or portable media player to the MASTER USB connector on the top of
the MIXDECK, you can access, play, and scratch your music files in the same
way you might play a normal audio CD.
To access your USB device:
1. First make sure it is connected to the USB MASTER connector on the top panel of the MIXDECK.
2. Press and release the SOURCE button.
3. Turn the PARAMETER knob until the display indicates "USB-MASTER", then press down on the PARAMETER
knob.
4. After the MIXDECK has first analyzed the partition structure (max 9 partitions), then analyzed the folder structure
(max 999 folders) of the USB device, you can then navigate through your USB device by following the instructions
below.
USB Mass Storage Device
To access files on a USB mass storage class device, use the TRACK knob to choose which folder you want to open, then
press down on the knob to enter that folder. You can then use the TRACK knob to either navigate to another folder level or
choose an audio file in the current folder that you want to play.
Hint: To organize a large music collection you might consider creating a separate folder for each artist.
Please note:
•Because not all MP3 devices are USB mass storage class, not every player will be compatible with the MIXDECK.
•If there are no MP3 files inside a folder you are browsing on your external device, the MIXDECK will display "No MP3
files in this folder, PLS try another one."
•To change MP3 display mode, hold the RECALL / STORE button and press the (PLAY) MODE button to toggle between
file name, ID3 song title, ID3 album title and ID3 artist name.
Note
:
MIXDECK supports the
HFS+, FAT and NTFS files systems.
HFS+ GUID Partition Table is not
supported at this time.

12
Tips For Using USB Devices With Your MIXDECK
•When disconnecting a USB device from the MIXDECK, always make sure to use the SOURCE button to switch to
CD/MP3 Mode before disconnecting. Make sure that the letters "HD" are not blinking on the display when disconnecting
a USB device.
•Disconnecting a USB device while the MIXDECK is in USB MASTER Mode could possibly cause data on the USB
device to become corrupted and unreadable.
•Note: There is a limit of 999 songs per folder or playlist. Use multiple folders or playlists to separate large numbers of
songs.
•We do not recommend using MP3 files over 300MB as this may affect the performace of the MIXDECK.
•For large capacity HD, the MIXDECK can read a maximum of 9 disc partitions. Each partition is limited to 999 folders,
and each folder is limited to 999 songs.
USB MIDI MODE
You can also connect the MIXDECK to a computer via USB to use the
MIXDECK's CD decks as controllers for software programs that are
compliant with USB MIDI protocol. Check with your software
manufacturer to find out if your software supports a USB MIDI controller.
Note: The mixer and iPod controls do not have any MIDI function.
To activate USB MIDI mode, connect a USB cable from the MIXDECK USB SLAVE connector to a USB port on your computer.
Then press SOURCE and turn the parameter knob to select "USB-MIDI."
MIXDECK FIRMWARE / SOFTWARE
MIXDECK works best with the latest firmware and software installed. We strongly recommend that you check for updates right
away, and continue to check regularly so you don't miss out on any of the good stuff! Visit www.numark.com for the latest
updates.
Note
:
Before connecting MIXDECK to your
computer, insert the included CD into your
computer to install the necessary drivers.
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