RHINO U240A User manual

USER MANUAL
This product manual contains important information about the safe installation and
use of this projector. Please read and follow these instructions carefully and keep this
manual in a safe place for future reference.
Weight.................................................................................................... 重 量 Kg
Operating Range........................................................DC 9V-12V1000mA min
Maximum ambient temperature..............................................................45°C
Data input ....................................................... locking 3-pin XLR male socket
Data output .................................................. locking 3-pin XLR female socket
Data pin configuration ......................................pin 1 shield, pin 2 (-), pin 3 (+)
Protocols................................................................................DMX-512 USITT
4.4 Technical Specifications
USER MANUAL 23/ 23
DMX 512 CONTROLLER SERIES
Version:1.0 2017.02.17
RHINO U240A Controller
DMX 512 CONTROLLER SERIES
RHINO U240B Controller
527mm
192mm
87mm
Notes:
RHINO U240A With Pan/Tilt Wheels
RHINO U240B With Joystich
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31 63
62
61
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95
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93
92
91
90
89
88 120 152 184 216 248 280 312 344 376 408 440 472 504
121 153 185 217 249 281 313 345 377 409 441 473 505
122 154 186 218 250 282 314 346 378 410 442 474 506
123 155 187 219 251 283 315 347 379 411 443 475 507
124 156 188 220 252 284 316 348 380 412 444 476 508
125 157 189 221 253 285 317 349 381 413 445 477 509
126 158 190 222 254 286 318 350 382 414 446 478 510
127 159 191 223 255 287 319 351 383 415 447 479 511
0
1
0
1
0
1
0
1
0
0
1
1
0
0
1
1
0
0
0
0
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Dip Switch Position DMX Address
18 50 82 114 146 178 210 242 274 306 338 370 402 434 466 498
0 1 0 0 1
19
20
21
22
23 55
54
53
52
51
87
86
85
84
83 115 147 179 211 243 275 307 339 371 403 435 467 499
116 148 180 212 244 276 308 340 372 404 436 468 500
117 149 181 213 245 277 309 341 373 405 437 469 501
118 150 182 214 246 278 310 342 374 406 438 470 502
119 151 183 215 247 279 311 343 375 407 439 471 503
1
0
1
0
1
1
0
0
1
1
0
1
1
1
1
0
0
0
0
0
1
1
1
1
1
14
15
16
17 49
46
47
48
81
80
79
78 110 142 174 206 238 270 302 334 366 398 430 462 494
111 143 175 207 239 271 303 335 367 399 431 463 495
112 144 176 208 240 272 304 336 368 400 432 464 496
113 145 177 209 241 273 305 337 369 401 433 465 497
0
1
0
1
1
1
0
0
1
1
0
0
1
1
0
0
0
0
1
1

5Pins canon(plug)
Pin 1: GND(SCREEN)
Pin 2: Signal(-)
Pin 3: Signal(+)
Pin 4: N/C
Pin 5: N/C
3Pins canon(socket)
Pin 1: GND(SCREEN)
Pin 2: Signal(-)
Pin 3: Signal(+)
5Pins canon(socket)
Pin 1: GND(SCREEN)
Pin 2: Signal(-)
Pin 3: Signal(+)
Pin 4: N/C
Pin 5: N/C
3Pins canon(plug)
Pin 1: GND(SCREEN)
Pin 2: Signal(-)
Pin 3: Signal(+)
The transform of the controller line of 3 pins and 5 pins (plug and socket)
DMX Address Quick Reference Chart
#1 #2 #3 #4 #5
#6
#7
#8
#9 0
0
0
0
1
2
3
4
5
6
7
8 40
39
38
37
36
35
34
33
32
72
71
70
69
68 100 132 164 196 228 260 292 324 356 388 420 452 484
131 163 195 227 259 291 323 355 387 419 451 483
130 162 194 226 258 290 322 354 386 418 450 482
129 161 193 225 257 289 321 353 385 417 449 481
128 160 192 224 256 288 320 352 384 416 448 480
101 133 165 197 229 261 293 325 357 389 421 453 485
102 134 166 198 230 262 294 326 358 390 422 454 486
103 135 167 199 231 263 295 327 359 391 423 455 487
104 136 168 200 232 264 296 328 360 392 424 456 488
67 99
66 98
65 97
64 96
0
0
0
1
0
0
1
0
0
0
1
1
0
0
0
1 1 1
1
0
1
1
1
0
0
0
0
0
1
001
0
0
1
0
1
1
1
0
1
1
1
0
0
1
00111
1
0
1
1
1
1 1 1 1
DMX DIP SWITCH SET
0=OFF
1=ON
X=OFF or ON
0
1
0
1
0
1
0
1
0
0
0
1
1
0
0
1
1
0
0
0
0
0
1
1
1
1
0
0
0
0
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
Dip Switch Position
4.3 DMX Dipswitch Quick Reference Chart(4.3开关 快 速 参考图
9
10
11
12
13
42
43
44
45
41
77
76
75
74
73 105 137 169 201 233 265 297 329 361 393 425 457 489
106 138 170 202 234 266 298 330 362 394 426 458 490
107 139 171 203 235 267 299 331 363 395 427 459 491
108 140 172 204 236 268 300 332 364 396 428 460 492
109 141 173 205 237 269 301 333 365 397 429 461 493
1
0
1
0
1
0
1
1
0
0
0
0
0
1
1
1
1
1
1
1
0
0
0
0
0
USER MANUAL 22/ 23
DMX 512 CONTROLLER SERIES
Content
1.
1.1 ....................................................
1.2 .............................................................................
1.3 ...................................................................................
Before you begin
What is included..................................
Unpacking instructions
Safety instructions
2.
2.1 ................................................................................................
2.2 .....................................................................................
2.3 ...........................................................................
2.4 ...................................................................
2.5 ........................................................................................
Installation
Features
General overview
Product overview (front)
Product overview (rear panel)
Common terms
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3.
USB disk
3.9 Reset to factory default setting
Operating instructions
3.1 SETUP
3.1.1 Setting up the System... ...... ...... ...... . ...... ...... ...... ...... . ...... ...... ...... ...
3.1.2 Fixture Addressing.........................................................................
3.1.3 Wheel Assignment.........................................................................
3.1.4 Review wheel assignment or reverse...............................................
3.1.5 Copy Scanner . . ...... ...... ...... ...... . ...... ...... ...... ...... . ...... ...... ...... ...... ..
3.1.6 Reverse Channel Output..................................................................................
3.1.7 Fade Time Assign...........................................................................
3.2 OPERATION
3.2.1 Manual Mode......................................................................................................
3.2.2 Review Scene or Chase..................................................................
3.3 PROGRAMMING
3.3.1 Entering program mode............ . . . .......... . . . . .......... . . . .......... . . . .......... . . . . .......... . . .
3.3.2 Create a scene................................................................................
3.3.3 Running a Bank.............................................................................
3.3.4 Check a Bank..................................................................................
3.3.5 Editing a Program............ . . .......... . . . .......... . . . . .......... . . . .......... . . . .......... . . . . ..........
3.3.6 Copy a Bank................................ . . . .......... . . . . .......... . . . .......... . . . . .......... . . . ........
3.4 CHASE PROGRAMMING
3.4.1 Create a chase...............................................................................
3.4.2 Running a Chase.............................................................................
3.4.3 Checking a Chase...........................................................................
3.4.4 Edit Chase (Copy Bank Into Chase)..................................................
3.4.5 Edit Chase (Copy Scene Into Chase).................................................
3.4.6 Edit Chase (Insert Scene Into a Chase).............................................
3.4.7 Delete a scene in a Chase................................................................
3.4.8 Delete a Chase...............................................................................
3.4.9 Delete all Chase Programs..............................................................
3.5 SCENE PROGRAMMING (STEPS)
3.5.1 Insert a scene.................................................................................
3.5.2 Copy a scene..................................................................................
3.5.3 Delete a scene................................................................................
3.5.4 Delete all scenes.............................................................................
3.6 PLAYBACK
3.6.1 Running in Sound-Mode...................................................................
3.6.2 Running in Auto-Mode......................................................................
3.6.3 Run multiple chases cycle.................................................................
3.6.4 Blackout...............................................................................................................
3.7 MIDI OPERATION.....................................................................................
3.8 .................................................................................................
.............................................................
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12
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13
4. APPENDIX
DMX Primer
Fixture Linking..........................................................................................
4.3 DMX dipswitch quick reference chart..........................................................
4.4 Technical specifications ............................................................................
4.1 ..............................................................................................
4.2
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USER MANUAL 1/ 23
DMX 512 CONTROLLER SERIES
signals.The DMX terminator is simply an XLR connector with a 120Ω (ohm) resistor connected
across pins 2 and 3, which is then plugged into the output socket on the last projector in the
chain. The connections are illustrated below.
120 ohm
PIN3
PIN2
If you wish to connect DMX-controllers with other XLR-outputs, you need to use
adapter-cables.
20

1.1 What is included
1.2 Unpacking Instructions
1.3 Safety Instructions
!
* Please keep this User Guide for future consultation. If you sell the unit to another user, be
sure that they also receive this instruction booklet.
* Always make sure that you are connecting to the proper voltage and that the voltage
you are connecting to is not higher than that stated on the fixture.
* This product is intended for indoor use only!
* To prevent risk of fire or shock, do not expose fixture to rain or moisture. Make sure there
are no flammable materials close to the unit while operating.
* The unit must be installed in a location with adequate ventilation.
* Always disconnect from power source before servicing or replacing fuse .
Immediately upon receiving a fixture, carefully unpack the carton, check the
contents to ensure that all parts are present, and have been received in good
condition. Notify the shipper immediately and retain packing material for inspection
if any parts appear damaged from shipping or the carton itself shows signs of
mishandling. Save the carton and all packing materials. In the event that a fixture
must be returned to the factory, it is important that the fixture be returned in the
original factory box and packing.
1) DMX controller
2) DC 9-12V 500mA, 90V~240V Power Adapter
3) Manual
Please read these instructions carefully, which includes important
information about the installation, usage and maintenance.
1. Before you begin
* In the event of serious operating problem, stop using the unit immediately. Never
try to repair the unit by yourself. Repairs carried out by unskilled people can lead
to damage or malfunction. Please contact the nearest authorized technical
assistance center. Always use the same type spare parts.
4.2 FIXTURE LINKING
DMX-OUTPUT DMX-OUTPUT
Occupation of the XLR-connection:
XLR mounting-socket:
1- Ground
2 - Signal (-)
3 - Signal (+)
XLR mounting-plug:
1- Ground
2 - Signal (-)
3 - Signal (+)
Caution: At the last fixture, the DMX-cable has to be terminated with a terminator. Solder a
120Ω resistor between Signal (-) and Signal (+) into a 3-pin XLR-plug and plug it in the
DMX-output of the last fixture.
In the Controller mode, at the last fixture in the chain, the DMX output has to be connected with
a DMX terminator. This prevents electrical noise from disturbing and corrupting the DMX control
USER MANUAL 21/ 23 USER MANUAL 2/ 23
DMX 512 CONTROLLER SERIES
DMX 512 CONTROLLER SERIES
DMX fixtures are designed to receive data through a serial Daisy Chain. A Daisy
Chain connection is where the DATA OUT of one fixture connects to the DATA IN of
the next fixture. The order in which the fixtures are connected is not important and
has no effect on how a controller communicates to each fixture. Use an order that
provides for the easiest and most direct cabling.Connect fixtures using shielded two
conductor twisted pair cable with three pin XLR male to female connectors.The
shield connection is pin 1,while pin 2 is Data Negative(S-)and pin 3 is Data positive
(S+).
DMX controllable fixtures and they all may vary in the total number of channels
required. Choosing a start address should be planned in advance. Channels should
never overlap. If they do, this will result in erratic operation of the fixtures whose
starting address is set incorrectly. You can however, control multiple fixtures of the
same type using the same starting address as long as the intended result is that of
unison movement or operation. In other words, the fixtures will be slaved together
and all respond exactly the same.
4 APPENDIX
4.1 DMX Primer
There are 512 channels in a DMX-512 connection. Channels may be assigned in
any manner.A fixture capable of receiving DMX 512 will require one or a number of
sequential channels. The user must assign a starting address on the fixture that
indicates the first channel reserved in the controller.There are many different types of
2) Keep press MUSIC/BANK COPY and AUTO/DEL to POWER ON
Console to reset it to factory default setting (all LEDs will flash on display)
NOTES: All programs and setting will be erased after this operation.

* Universal DMX-512 Controller
* Controls 12 intelligent lights of up to 16 channels
* 30 banks of 8 scenes, 240 scenes total
* 6 sets of chases containing 240 scenes
* Re-assignable X/Y channels
* wheel assignable Pan/Tilt and 16bit control
* Beat-activation, tap sync, auto run
* Polarity selector
* Midi compatible for Bank,chase and blackout
2.2 General Overview
* The Controller is a universal intelligent lighting controller. It allows the control of
12 fixtures composed of 16 channels each and up to 240 programmable scenes.
Six chase banks can contain up to 240 steps composed of the saved scenes and
in any order. Programs can be triggered by music, midi,automatically or manually.
* On the surface you will find various programming tools such as 8 universal
channel sliders, a wheel and LCD display indicators for easier navigation of
controls and menu functions. You can control the pan and tilt of different intelligent
lighting fixtures using the same wheel at the same time by means of a
programmable wheel. This wheel allows the user to assign individual pan and tilt
channels for every fixture.
2.1 Features
2. INTRODUCTION
* Don’t connect the device to a dimmer pack.
* Make sure power cord is never crimped or damaged.
* Never disconnect power cord by pulling or tugging on the cord.
* Do not operate this device under 113°F ambient temperature conditions.
24 to 31 Scenes 1~8 in BANK 4 112 to 119 Scenes 1~8 in BANK 15
16 to 23 Scenes 1~8 in BANK 3 104 to 111 Scenes 1~8 in BANK 14
32 to 39
40 to 47
Scenes 1~8 in BANK 5
Scenes 1~8 in BANK 6
120
121 Chase 2
Chase 1
64 to 71
72 to 79
Scenes 1~8 in BANK 9
Scenes 1~8 in BANK 10
124
125
Chase 5
Chase 6
80 to 87 Scenes 1~8 in BANK 11 126 BLACKOUT
48 to 55
56 to 63
Scenes 1~8 in BANK 7
Scenes 1~8 in BANK 8
122
123 Chase 4
Chase 3
2.3 Product Overview (front)
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DMX 512 CONTROLLER SERIES
DMX 512 CONTROLLER SERIES
3.8 USB disk
The USB memory card could be saved with 8 txt files.
Each txt file mean full status of console instead of programs.
The console will only remember the last be updated TXT file status.
All old upload TXT file status in the console will be covered by last one.
3.8.1.Save console data to USB memory card
1) POWER OFF Console
2) Keep press PAGE SELECT and SCANNER (1~8) and then
POWER ON console. If press SCANNER 1, the data will be saved to 1.txt.
Total 8 TXT files
3) LCD display will show........to indicate saving procedure status.
If green WORK led flash, it means all data be saved properly and console
will back to normal working status. In the case ERROR green led ON and
there is usberror word flash on LCD display,the saving procedure fail.
NOTES: Repeat above Step 1~3 to save more data under different
TXT name.
3.8.2. Upload USB data to console
1) POWER OFF console
2) Keep press USB DISK and SCANNER (1~8)and then
POWER ON console. If press SCANNER 1, the 1.TXT data will be uploaded.
3) If green WORK led flash, it means all data be uploaded to console
properly and console will back to normal working status. In the case
ERROR green led ON and there is usberror word flash on LCD display,
The upload procedure fail.
NOTES: Repeat above Step 1~3 to upload different TXT data to console.
The latest uploaded TXT data will be the final data of console.
3.9 Reset to factory default setting
1) POWER OFF console

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9
10 11 13
12 14 15
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23 22
26
3
29
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27
Action :
2) If a CHASE button is not pressed the
controller will automatically run a
BANK program.
1) Press the AUTO DEL button until
the AUTO LED turns on.
Notes :
4) Alternatively you can press a single
CHASE button (1~6) or several CHASE
buttons in sequence and all selected
chases will loop in the order selected.
3) Change BANK programs by using
BANK UP/DOWN buttons.
In the Auto mode, programs will be
triggered by controllers fade and
speed time as set on the faders.
Multiple chases selected will loop
and run in the order originally
selected.
5) You can adjust the time between
steps by moving the SPEED fader
and the duration of the step by moving
the FADE TIME fader.
3.6.3 RUN MULTIPLE CHASES CYCLE
Notes :Action :
1) Press and hold AUTO DEL button.
IMPORTANT! To avoid conflict
between scenes running
simultaneously that control the same
fixture attributes consider creating
individual color and gobo chases.
2) While holding down AUTO DEL, in
success press and release each
CHASE you would like to run cycle.
The Blackout button brings all lighting output to 0 or off.
3.6.4 BLACKOUT
Action :
2) Select the MIDI control channel (1~16)
via the BANK UP/DOWN buttons to set.
1) Press and hold the MIDI/REC button
for about 3 seconds.
Notes :
This is the Channel that the controller
will receive MIDI note commands.
3) Press and hold the MIDI/REC button
for 3 seconds to save settings.
3.7 Midi Operation
The controller will only respond to MIDI commands on the MIDI channel which it is
set to full stop.
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DMX 512 CONTROLLER SERIES
DMX 512 CONTROLLER SERIES
11 Mode Indicator LEDS Provides operating mode status,
(manual, music or auto)
1
2
6
4
3
5
Scanner select buttons
Scanner indicator LEDS
Page B Indicator LED
Channel faders
Scene select buttons
Page A Indicator LED
Fixture selection
Indicates the fixtures currently selected
Represents Ch 9~16 range selected
For adjusting DMX values, Ch 1~8 can be
adjusted immediately after pressing the
respective scanner select button, Ch 9~
16 after pressing the Page select button
Universal bump buttons representing
scene location for storage and selection
Represents Ch 1~8 range selected
Item Button or Fader Function
8
10
9
7
Program button
LCD display window
Music/Bank Copy button
Page select button
Used to enter programming mode
Status window displays present
operational data
Used to activate Music mode and as the
copy command during programming
In manual mode,press page button to
select page A or page B
08 to 15 Scenes 1~8 in BANK 2 96 to 103 Scenes 1~8 in BANK 13
MIDI NOTE
00 to 07
FUNCTION (TURN ON/OFF)
Scenes 1~8 in BANK 1
MIDI NOTE
88 to 95
FUNCTION (TURN ON/OFF)
Scenes 1~8 in BANK 12

3.5.3 DELETE A SCENE
Action : Notes :
1) Press and hold the PROGRAM button
to enter programming mode.
2) Select the BANK that contains the
scene to be deleted by using the
BANK UP/DOWN buttons.
When deleting a scene the physical
location is not removed, however, all
192 DMX channels available to the
scene will be set to value 0.
3) Press and hold the AUTO DEL button.
4) Press the SCENE button that
orresponds to the scene you want to
delete. All LEDs will blink.
3.5.4 DELETE ALL SCENES
6) Press the desired SCENE button to
complete copy. All LEDs will blink.
Action : Notes :
Action :
1) Turn OFF console.
2) Press and hold the PROGRAM
button and the BANK DOWN button
while turning ON power to the
controller.
Notes :
CAUTION!
This process is irreversible.
All scen es with data will be set
to 0.
2) Select the program BANK to
run in soundactivemode using
the BANK UP/DOWN buttons.
4) You can adjust the duration time
using the FADE TIME fader.
3) Alternatively you can press a
single CHASE button (1~6) or
several CHASE buttons in
sequence and all selected chases
will loop in the order selected.
Multiple chases selected will loop
and run in the order originally
selected.
Action :
1) Press the MUSIC BANK COPY
button until the MUSIC LED turns on.
Notes :
3.6 Playback
3.6.1 RUNNING IN SOUND-MODE
In the Sound mode, programs will
be triggered by the sound using its
built-in microphone.
3.6.2 RUNNING IN AUTO-MODE
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DMX 512 CONTROLLER SERIES
DMX 512 CONTROLLER SERIES
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18
Midi/Rec button
Assign LED
Auto/Del button
Activates MIDI external control and also
used to confirm the record/save process
Indicated the controller is in Channel
assign mode during the initial setup of
the controller
Used to activate Auto mode and as the
delete function key during programming
19 Chase buttons
Chase memory 1 ~ 6
20
21
Speed fader
Fade-Time fader
This will adjust the running time of a
scene or a step within a chase
Also considered a cross-fade, sets
the interval time between two scenes
in a chase
15 Blackout button
Set all channel be“0”
12
13
Bank Up button
Bank Down button
Choose target bank number
Choose target bank number
14 Tap Display button
This is a Tap-Sync during playback and
programming changes the DMX value
displayed in the LCD panel to percentages
Item Button or Fader Function
25
23
22
24
Mode button
Reverse LED Indicate REVESE mode
Fine button
PAN/TILT Wheel
(Joystick)
Generally used to control the pan
and tilt movement of a fixture
Use to set assignment and REVERSE
setting,ref 3.1.3,3.1.4,3.1.6
Under AUTO mode to select manual
control channel
Activates 16 bit control of the wheel,
movement will be in extremely small
increments.Note: While FINE is active
Bank UP/DOWN buttons will increase
and decrease DMX values by one for
either the wheel or the slider in focus
or currently moved.
26 Override button

27
29
28
Fog machine button
Fog machine ready indicator
To activate the fog machine
Fog machine heating indicator
Item Button or Fader Function
2.4 Product Overview (rear panel)
3) Press the TAP DISPLAY to switch
the LCD display to steps view.
Action :
2) Press the desired CHASE button.
1) Press and hold the PROGRAM button
to enter programming mode.
Notes :
3.5 Scene Programming (Steps)
3.5.1 INSERT A SCENE
30
31
Audio input jack
MIDI input port
Direct audio input for use
in sound-active mode
For external triggering of
Banks and Chases using a
MIDI device
Item Button or Fader Function
32
DMX output connector
DMX control signal
33
DMX input connector
Used to transfer programmed
data between 2 controllers
34
DC Input jack
Main power input
36
USB Lamp socket
ON/OFF power switch
Turn ON/OFF console
35
USB lamp socket
2.5 Common Terms
The following are common terms used in intelligent light programming.
Blackout is a state by where all lighting fixtures light output are set to 0 or off,
usually on a temporary basis.
Action :
2) Press and hold the BANK DOWN
button and the AUTO DEL button
while turning ON the controller.
1) Turn OFF controller.
3) All LEDs will blink.
Notes :
I.e. To insert a scene between
Steps 05 and 06 navigate using
BANK buttons until the display
reads STEP05.
Action :
2) Select the BANK that contains the
scene to be copied using the BANK
UP/DOWN buttons.
1) Press and hold the PROGRAM button
to enter programming mode.
Notes :
3.5.2 COPY A SCENE
4) Use the BANK UP/DOWN buttons
to navigate steps and locate the
insert point of the new scene. The
display will read the step number.
5) Press MIDI/REC button to prepare
the insert and LCD display step 06.
6) Use the BANK UP/DOWN button to
locate the SCENE.
7) Press the SCENE button that
corresponds to the scene to be inserted.
8) Press MIDI/REC button to insert the
scene. All LEDs will blink.
3) Press the SCENE button that
corresponds to the scene to be copied.
4) Press MIDI/REC button to copy the
scene.
5) Select the destination BANK that
contains the scene memory to record
onto using the BANK UP/DOWN
buttons.
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DMX 512 CONTROLLER SERIES
DMX 512 CONTROLLER SERIES
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DMX-512 is an industry standard digital communication protocol used in
entertainment lighting equipment. For more information read Sections “DMX
Primer” and “DMX Control Mode” in the Appendix.
Fixture refers to your lighting instrument or other device such as a fogger or
dimmer of which you can control.
Programs are a bunch of scenes stacked one after another. It can be programmed
as either a single scene or multiple scenes in sequence.
Scenes are static lighting states.
Sliders also known as faders.
Chases can also be called programs. A chase consists of a bunch of scenes
stacked one after another.
Scanner refers to a lighting instrument with a pan and tilt mirror; however, in the
ILS-CON controller it can be used to control any DMX-512 compatible device as a
generic fixture.
MIDI is a standard for representing musical information in a digital format. A MIDI
input would provide external triggering of scenes using midi device such as a midi
keyboard.
4) Use the BANK UP/DOWN buttons to
navigate steps and locate the insert
point of the new scene. The display
will read the step number.
I.e. To insert a scene between Steps
05 and06 navigate using BANK
buttons until the display reads
STEP 05.
5) Press MIDI/REC button to prepare
the insert and LCD display STEP 06.
6) Use the BANK UP/DOWN button to
locate the SCENE.
7) Press the SCENE button that
corresponds to the scene to be
inserted.
8) Press MIDI/REC button to insert the
scene. All LEDs will blink.
Stand Alone refers to a fixture’s ability to function independently of an external
controller and usually in sync to music, due to a built in microphone.
Fade slider is used to adjust the time between scenes within a chase.
Speed slider affects the amount of time a scene will hold its state. It is also
considered a wait time.
Shutter is a mechanical device in the lighting fixture that allows you to block the
lights path. It is often used to lessen the intensity of the light output and to strobe.
3.OPERATING INSTRUCTIONS
3.1 Setup
3.1.1 SETTING UP THE SYSTEM
1) Connect this fixture to electric power via DC adaptor.
2) Plug in your DMX cable(s) to your intelligent lighting as described in the fixtures
respective manual. For a quick Primer on DMX see the DMX Primer” section in
the Appendix of this manual.
3) Press the TAP DISPLAY to switch
the LCD display to steps view.
Action : Notes :
Action :
2) Press the desired CHASE button that
contains the scene to be deleted.
1) Press and hold the PROGRAM
button to enter programming mode.
3) Press the TAP DISPLAY button to
switch the LCD display to steps.
Notes :
LCD will show selected chase
number.
3.4.7 DELETE A SCENE IN A CHASE
5) Press AUTO DEL button to delete the
step/scene. All LEDs will blink.
4) Select the scene/step to be deleted
using the BANK UP/DOWN buttons.
Action :
1) Press and hold the PROGRAM button
to enter programming mode.
Notes :
3.4.8 DELETE A CHASE
2) Press the CHASE button |(1-6)to
be deleted.
3) Press and hold AUTO DEL button
and the target CHASE button
to delete the chase.AII LEDs will
blink.
CAUTION! This procedure will result in irrevocable loss of chase step memory.
The individual scenes and program banks will be preserved.
3.4.9 DELETE ALL CHASE PROGRAMS
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3.4.3 CHECKING A CHASE
Action : Notes :
1) Press Auto/Del to manual mode.
The manual LED will on, then move
all sliders to button.
2) Select the desired CHASE button.
3) Press the TAP DISPLAY button to
switch the LCD display to steps.
4) Review each scene/step individually
by using the BANK UP/DOWN
buttons.
3.4.4 EDIT CHASE (COPY BANK INTO CHASE)
Action :
1) Press and hold the PROGRAM
button to enter programming mode.
Notes :
2) Press the desired CHASE button.
Action :
2) Press the desired CHASE button.
1) Press and hold the PROGRAM button
to enter programming mode.
3) Select the BANK that contains the
scene to be copied using the
BANK UP/DOWN buttons.
4) Press the SCENE button that
corresponds to the scene to be
copied.
5) Press MIDI/REC button to copy the
scene.All LEDs will blink.
Notes :
3.4.5 EDIT CHASE (COPY SCENE INTO CHASE)
3) Select the BANK to be copied using
the BANK UP/DOWN buttons.
4) Press MUSIC/BANK COPY button to
prepare copy.
5) Press MIDI/REC button to copy the
bank. All LEDs will blink.
Action : Notes :
3.4.6 EDIT CHASE (INSERT SCENE INTO A CHASE)
2) Press the desired CHASE button.
1) Press and hold the PROGRAM
button to enter programming mode.
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3.1.2 FIXTURE ADDRESSING
The Controller is programmed to control 16 channels of DMX per fixture, therefore the
fixtures you wish to control with the corresponding “SCANNER” buttons on the unit,
must be spaced 16 channels apart.
FIXTURE OR
SCANNER #
DEFAULT DMX
STARTING ADDRESS
BINARY DIPSWITCH
SETTINGS SWITCH TO THE
“ ON POSITION”
1
2
3
4
5
6
1
17
33
49
65
81
1
1 , 5
1 , 6
1 ,5 ,6
1 , 7
1 , 5 , 7
7
8
9
97
113
129
1 , 6 , 7
1 , 5 , 6 ,7
1 , 8
10
11
12
145
161
177
1 , 5 , 8
1 , 6 , 8
1 ,5 ,6 , 8
The table above refers to a standard 9 dipswitch binary configurable device.
Please refer to your individual fixture’s manual for DMX addressing instructions.
Because not all intelligent lighting fixtures are alike or share the same control attributes,
the Controller allows the user to assign the wheel the correct pan and tilt channel for
every individual fixture including 16 bit channel assignments. It also allows the user to
re-assign physical faders to fixture DMX channels so that the user can combine or unify
control of similar or the same attributes across different types of fixtures.
3.1.3 WHEEL ASSIGNMENT
Action :
1) press and hold the PROGRAM button
until the led blinks
2) Press and hold FINE & MODE
buttons together (2) times to access
the channel assignment mode. the
assign led will light.the wheel can be
reassigned to output on a different
dmx channel.
Notes :
All wheels can be reassigned to output
on a different DMX channel.
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DMX 512 CONTROLLER SERIES
You can re-assign X/Y channel
to all controller fader channels.
Notes :
Delete a Scanner of DMX Channels

3.4Chase Programming
A chase is created by using previously created scenes. Scenes become steps in a
chase and can be arranged in any order you choose. It is highly recommended that
prior to programming chases for the first time; you delete all chases from memory.
See “Delete All Chases” for instructions.
Action : Notes :
4) Use BANK UP/DOWN buttons to
select the destination PROGRAM
bank.
5) Press the MUSIC BANK COPY
button to execute the copy. All LEDs
on the controller will blink.
3.4.1CREATE A CHASE
A chase can contain 240 scens as steps.The term steps and scenes are used
interchangeably.
Action : Notes :
2) Press the CHASE (1~6) button you
wish to program.
1) Press the PROGRAM button until
the LED blinks.
3) Change BANK if necessary to
locate a scene.
4) Select the SCENE to insert.
5) Tap the MIDI/REC button to store.
6) Repeat steps 3 ~ 5 to add additional
steps in the chase. Up to 240 steps
can be recorded.
7) Press and hold the PROGRAM
button to save the chase.
3.4.2 RUNNING A CHASE
Action : Notes :
2) Adjust the Chase speed by tapping
the TAP DISPLAY button twice at a
rate of your choosing.
1) Press a CHASE button then press
the AUTO DEL button.
The time between 2 taps will set the
chase speed (up to 10 minutes)
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6) press and hold MODE button,then
press the SCENES buttons to
select the DMXchannel.All LEDs
will blink and LCD display will show
Pan/Tilt setted channel
5) Press the TAP/DISPLAY button to
switch pages to choose channels
3) press a SCANNER button that
represents the fixture you would like to
set the pan&tilt
4) Use the BANKUP/DOWN buttons to
select you want to set
7) Press and hold FINE & MODE
buttons together to exit
2) press a SCANNER button to select a
scanner
3) Press and hold FINE & MODE
buttons together (2) times to exit
3.1.4 REVIEW WHEEL ASSIGNMENT OR REVERSE
Action : (Reverse Review) Notes :
1) Press and hold FINE & MODE
buttons together one time to access
the wheel assignment mode
2) press a SCANNER button to select a
scanner
3) Press and hold FINE & MODE
buttons one time to exit
1) Press and hold FINE & mode
buttons together (2) times to access
the channel reverse mode
Action : (wheel assignment Review)
3.1.5 COPY SCANNER
Example: Copying Scanner 1 into Scanner 2
Action :
2) While holding button # 1 press
SCANNER button # 2.
1) Press and hold SCANNER button #1.
3) Release SCANNER button # 1 first
before releasing SCANNER button # 2
and LED indicat light of SCANNER# 2
will ON .
Notes :
To save time, you can copy the
settings of one Scanner button to
another.
Action :
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4) Press AUTO/DEL & MODE buttons
together to delete the channel
assignment mode.
2) Press and hold FINE & MODE
buttons together (2) times to access
the channel assignment mode, the
3) press a SCANNER button that
represents the fixture you would like
to set the pan&tilt
assign led will light.the wheel can be
reassigned to output on a different
dmx channel.
1) press and hold the PROGRAM
button until the led blinks.

4) Alternatively you can tap the TAP
DISPLAY button twice. The time
between two taps sets the time
between SCENES(up to 10 minutes).
3.1.6 REVERSE CHANNEL OUTPUT
Action :
1) press and hold the PROGRAM
button until the led blinks
Notes :
You can permanently reverse the
output of any given channel on the
controller.Press AUTO/DEL&
MODE buttons together to delete
the reverse channel.
2) Press and hold FINE & MODE buttons
together to access REVERSE mode and
REVERSE LED ON,then press the
SCANNER button
3.3.4 CHECK A BANK
Action :
Action :
1) Press Auto / Del enter manual mode.
Notes :
Notes :
4) The target SCANNER LED indicators
will flash to confirm successful copy.
Action : Notes :
3) Use the Bank up/Down buttons to
select pan/tilt
4) Press the TAP/DISPLAY button to
switch between pages
5) press and hold MODE button,then
press the SCENES buttons to select
the DMXchannel.All LEDs will blink.
6) Press and hold FINE & MODE buttons
(2)times to exit
3.1.7 FADE TIME ASSIGN
You can choose whether the board’s fade time during scene execution is
implemented broadly to all output channels or only to the Pan & Tilt movement
channels. This is relevant because often you will want gobos and colors to change
quickly while not affecting the movement of the light.
Action :
2) Hold the MODE and TAP DISPLAY
buttons simultaneously.
1) Turn OFF the controller.
3) Turn on the controller.
Notes :
4) Press the TAP DISPLAY button to
toggle between the two modes. Either
ALL CH (all channels) or ONLY X/Y
(Pan & Tilt only)
5) Press MODE and TAP DISPLAY to
save settings.All LEDS will blink to
confirm setting.
ALL CH: All channels
ONLY X/Y: Only Pan & Tilt
Action :
2)Use BANK UP/DOWN buttons to
change Program banks if
necessary.
1) Press and hold the PROGRAM
button until the LED blinks.
3) Select the desired fixture via the
SCANNERS button.
Notes :
Deselect Blackout if LED is lit.
4) Adjust and change fixture attributes
using the channel faders and wheel.
6)Select the desired SCENES button
to save.
2) Use the BANK UP/DOWN buttons
to select the PROGRAM bank to
review.
3) Press the SCENES buttons to
review each scene individually.
3.3.5 EDITING A PROGRAM
Scenes will need to be modified manually.
5) Press the MIDI/REC button to
prepare the save.
Action :
2) Use BANK UP/DOWN buttons to
select the PROGRAM bank you
will copy.
1) Press and hold the PROGRAM
button until the LED blinks.
3) Press the MIDI/REC button to
prepare the copy.
Notes :
All 8 scenes in a Program bank will
be copied.
3.3.6 COPY A BANK
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Also called a Tap-Sync.

3.3 Programming
A program (bank) is a sequence of different scenes (or steps) that will be called up
one after another.In the DMX console 30 programs can be created of 8 scenes in each.
3.3.2CREATE A SCENE :
1) Press the Program button around 2 seconds until the LED blinks.
Action : (CHASE Review)
2) Press the TAP DISPLAY button to
view the step number on the display.
1) In manual mode press any one of the 6
CHASE buttons.
3) Press the BANK UP/DOWN buttons
review all scenes in the chase.
3.3.1ENTERING PROGRAM MODE
3.2 Operation
3.2.1 MANUAL MODE
The manual mode allows direct control of all scanners. You are able to move
them and change attributes by using the channel faders and wheel.
Action : Notes :
2) Select a SCANNER button.
1) Press the AUTO DEL button
repeatedly until the MANUAL LED
is lit.
All changes made while in Manual
Mode are temporary and will not be
recorded.
3) Move wheel and faders to change
fixture attributes.
PAGE/SELECT A/B button:
Use to switch between fader control
of (A: Ch1~8), (B: Ch 9~16)
TAP DISPLAY button:
Press to toggle the output indicator on
the LCD display between DMX values
(0-255) or percentage (0-100)
3.2.2 REVIEW SCENE OR CHASE
This instruction assumes that you have already recorded scenes and chases on the
controller. Other wise skip section and go to programming.
Action : (SCENE Review) Notes :
1) In manual mode select any one of the
30 banks by pressing the BANK UP/
DOWN buttons.
2)Select a SCENE button (1~8) to
review.
3) Move wheel and faders to change
fixture attributes.
Press Auto / DEL to MANUAL
Mode.
A scene is a static lighting state. Scenes are stored in banks. There are 30 bank
memories on the controller and each bank can hold 8 scene memories. The DMX
console can save 240 scenes total.
Action :
2) Position SPEED and FADE TIME
sliders all the way down.
1) Press the PROGRAM button until
the LED blinks.
3) Select the SCANNERS you wish to
include in your scene.
Notes :
Deselect Blackout if LED is lit.
4) Compose a look by moving the
sliders and wheel.
5) Tap MIDI/REC button to prepare save.
6) Choose a BANK (01~30) to change
if necessary.
7) Select a SCENES button to store.
8) Repeat steps 3 through 7 as
necessary. 8 scenes can be recorded
in a Program.
9) To exit program mode, hold the
PROGRAM button.
You can select more than one fixture.
You can access channels 9~16 by
pressing the Page Select button. This
is necessary for fixtures that use more
than 8 channels of control.
There are 8 scenes available in
every bank.
All LEDs will flash to confirm. The
LCD display will now indicate the
Scene number and Bank number
used.
Shortcut: Press [PROGRAM] [SCANNERS] Adjust [Faders & Wheel] [BANK]
[SCENE] Press [PROGRAM] to store.
Action :
2) Press the AUTO DEL button
repeatedly until the AUTO LED
turns on.
1) Use BANK UP/DOWN buttons to
change Program banks if necessary.
3) Adjust the PROGRAM speed via the
SPEED fader and the loop rate via
the FADE TIME fader.
Notes :
Deselect Blackout if LED is lit.
3.3.3 RUNNING A BANK
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