Rompa snoezelen Colour Catch Combo 24511 User manual

Colour Catch Combo™ 24511, September 2018
Copyright ROMPA®Ltd
Colour Catch Combo™
Instruction Manual

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Contents
3
5
Panel Overview
Colour
5
5
6
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Description
Technical Specification
Dimensions
Contents
7
Compatible Rompa® Products
7
Operation
7
Modes
10
Touch Screen
12
Illuminated Push Buttons
14
External Switches
14
15
Microphone Input
Rompa® Wireless Operation
16
Installation
22
Safety
23
Care and Maintenance
24
Troubleshooting

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Panel Overview (front)

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Panel Overview (back)

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Colour
The Panel is available in 7 colours:
Black, White, Blue, Green, Red, Lilac, & Ice Blue.
Description
Includes 5 colour based games designed to improve memory, colour recognition,
motor skills, using microphone but most of all to be great fun!
The panel fills with colour and light during use and provides exciting visual and
auditory rewards for taking part. Matching is an important foundation skill for
language and mathematical concepts, whilst being an activity enjoyed by all ages.
Technical Specification
Weight: 13kg
Input: 100-240V 50/60Hz
Output: 5V DC 10A
Material: ABS (Phthalate-Free)

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Dimensions
(All dimensions in mm)
Contents
1x Colour Catch Combo™
2x Wall Mounting Bracket
4x M4 Screws (screwed on sides)
1x UK Mains Lead
1x US Mains Lead
1x EU Mains Lead
Compatible Rompa® Products

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20848 Sensory Magic®
21098 Sensory Magic Portable®
19847 Deluxe 8 Colour Wirefree Controller
21006 8 Colour Wirefree Switch
19939 WiFi Interactive Mat Switch Set
18870 Talking Cube
20402 Mini Talking Cube
21917 WiFi Microphone
24515 Colour Command Centre™
21918 WiFi Override Transmitter
21728 Rompa® WiFi App Control Box
22716 Rompa®Wifi Colour Control Bumpas – set of 8
22867 Wireless Colour Controller Cushion Wall Mat
Operation
Modes
The mode dictates how the panel behaves. The Colour Catch Combo™ has 4
modes which can be selected via the touch screen and an additional mode when
a microphone is plugged into the ¼”/6.35mm microphone input:
Mode 1: Colour Fill
The user can fill the panel with colours of their choice. Pressing any of the
coloured illuminated push buttons will illuminate a random sized square of the
panel’s screen in the colour selected. Once the panel is filled an auditory reward
is triggered.
Mode 2: Basic Colour Match
To start a game press any of the illuminated push buttons. A 3 second auditory
countdown will begin.
The panel will illuminate a random number of squares in a random selection of
colours (based on difficulty). The user must press the corresponding coloured
illuminated push buttons to extinguish the coloured squares on the screen to
score points.

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The user has to score a certain number of points to be awarded more time. The
game finishes when the time runs out and an auditory reward will be triggered.
The users score is displayed on the LCD screen when finishes. The panel records
the high score for the session (this is reset when the panel is turned off).
Mode 3: Memory Match
To start a game press any of the illuminated push buttons. A 3 second auditory
countdown will begin.
The panel will illuminate a random number of squares in a random selection of
colours (based on difficulty). The squares will then extinguish and the user will
have press the corresponding coloured Illuminated push buttons from memory
(this may require the user to press the same coloured push button more than
once).
The user has to score a certain number of points to be awarded more time. The
game finishes when the time runs out and an auditory reward will be triggered.
The users score is displayed on the LCD screen when finishes. The panel records
the high score for the session (this is reset when the panel is turned off).
Mode 4: Falling Colour Match
To start a game press any of the illuminated push buttons. A 3 second auditory
countdown will begin.
Random coloured squares starting at the top of the panel will travel towards the
bottom of the panel. To score the user has to press the corresponding coloured
illuminated push buttons before the square reaches the bottom of the panel. As
the game progresses more squares will begin to fall and the speed at which they
fall will increase.
The game finishes when a square reaches the bottom of the panel. An auditory
reward is triggered and the user’s score is displayed on the LCD screen when
game finishes. The panel records the high score for the session (this is reset when
the panel is turned off).
Microphone Mode: Snap
This mode cannot be accessed via the touch screen. To access this mode plug a
microphone into the ¼”/6.35mm microphone input. The panel will automatically
change to microphone mode once a microphone has been detected. The mode

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and brightness of the panel cannot be adjusted via the touchscreen whilst a
microphone is plugged in.
The panel will display two colours. The size, location and the speed at which the
colours change will depend on the difficulty selected. When the two colours on
the screen match the user has to make a sound or say ‘snap’. If the panel detects
a sound when the colours are matching it rewards a point.
The game finishes when the time runs out and an auditory reward will be
triggered. The users score is displayed on the LCD screen when finished. The
panel records the high score for the session (this is reset when the panel is turned
off).
Touch Screen
The touch screen is intended for the supervisor of the session, not the primary
user of the panel. The touch screen allows you to control in detail how the panel
behaves as well as view statistics of panel usage.
Upon booting the panel up it will revert to its default settings:
Mode 1: Colour Fill
Volume: 2
Screen Brightness: 100%
Panel Brightness: 100%

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Sound Effects: On
WiFi: On
Lock: Off
Mode
Press the light blue mode button to cycle
through the modes of the panel.
Press the red forward or back buttons to cycle
through the other menu options.
Media*
Press the ‘play/ pause’ button to play or pause
music. Press the ‘skip forward’ to play the next
track or ‘skip back’ to play the previous.
Press the red forward or back buttons to cycle
through the other menu options.
*This functionality may only be available when
an SD card has been inserted.
Volume
Pressing the ‘+’ will increase the volume and
pressing ‘-‘ will reduce the volume.
Press the red forward or back buttons to cycle
through the other menu options.

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Sound Effects
Pressing the light green sound effect button
will cycle the sound effects on or off. Sound
effect refers to the sounds made when the
user activates the illuminated push buttons.
Press the red forward or back buttons to cycle
through the other menu options.
Touch Screen Brightness
Pressing the yellow screen brightness button
will cycle the panel through 6 levels of
brightness to 100%.
Press the red forward or back buttons to cycle
through the other menu options.
Panel Brightness
Pressing the turquoise screen brightness
button will cycle the touch screen through 3
levels of brightness to 100%.
Press the red forward or back buttons to cycle
through the other menu options.
Lock
Pressing the red lock button will lock and
unlock the illuminated push buttons. When
locked the push buttons will dim and be
unresponsive.
Press the red forward or back buttons to cycle
through the other menu options.

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Wireless
Pressing the purple wireless button will turn
the panel wireless on or off.
With wireless turned on the panel will respond
to other Rompa® compatible wireless
products.
With wireless turned off it will ignore Rompa®
compatible wireless products.
Press the red forward or back buttons to cycle
through the other menu options.
Stats
Pressing the blue stats button will open the
stats screen.
From the stats screen you can see in real time
the amount of button presses that have been
made on the panel and the duration the panel
has been used for.
To return to the main menu, press the red
back button.
Press the red forward or back buttons to cycle
through the other menu options.
Illuminated Push Buttons
The Colour Catch Combo™ has 5 illuminated push buttons so the user can control
the visual and audio effects the panel produces. When pressed each button will
flash and a unique sound effect will be triggered. Sound effects can be turned off
via the touch screen. Illuminated buttons can also be locked via the touch screen
if required. The brightness of the illuminated buttons is reduced and the buttons
are unresponsive when locked.

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Red
Select Red via the ‘Red’ illuminated
push button or an external switch
plugged into the ‘Red’ input jack.
Green
Select Green via the ‘Green’
illuminated push button or an
external switch plugged into the
‘Green’ input jack.
White
Select White via the ‘White’
illuminated push button or an
external switch plugged into the
‘White’ input jack.
Blue
Select Blue via the ‘Blue’
illuminated push button or an
external switch plugged into the
‘Blue’ input jack.
Yellow
Select Yellow via the ‘Yellow’
illuminated push button or an
external switch plugged into the
‘Yellow’ input jack.
External Switches
The panel has 5 external switch inputs each located underneath their associated
illuminated push button. To connect the external switch simply plug into the
¼”/6.35mm jack and remove when finished (external switches without a
¼”/6.35mm jack may need an adapter fitting).

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Microphone Input
The panel has 1 microphone input. To use a microphone with the panel simply
plug a microphone into the ¼”/6.35mm jack located in the bottom right of the
panel. When the microphone is inserted the panel will automatically detect its
presence and turn to ‘Microphone Mode’. The panel also acts as a karaoke and
sounds spoken through the microphone can be heard through the integrated
speaker. Simply remove the microphone from the panel when finished and the
panel will automatically revert back to its previous mode.
Rompa® Wireless Operation
The Colour Catch Combo™ is compatible with a range of Rompa® wireless
products (see Compatible Rompa® Products on page 7):
8 Colour Wirefree Controller: Simple and Deluxe

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Pressing the colour buttons turns the all the panel screen to the corresponding
colour selected. The panel will remain this colour unless a new colour is selected
via a wireless controller or a button on the panel is pressed to return the panel to
its previous mode.
Pressing the central ‘function button’ turns the panel screen multi-coloured. The
panel will remain this colour unless a new colour is selected via the panel or a
button on the panel is pressed to return the panel to its previous mode.
Other Wireless Products
Selecting a colour turns the all the panel the corresponding colour selected. The
panel will remain this colour unless a new colour is selected via a wireless
controller or a button on the panel is pressed to return the panel to its previous
mode.
Installation
Installing Wall Mount Brackets & Panel
Ensure that, after installation, the mains plug and/or power switch for
the Panel is easily accessible to facilitate removal of power.
Due to the size of the product it is recommended that it is installed by two
people.
Recommended Tools

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•Drill
•Spirit Level
•Pencil
•Tape Measure
•Appropriate Fixings (e.g. Wall Plugs, etc)

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(All dimensions in mm)

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1. Unscrew the 4x M4 screws which secure the 2x brackets to the panels. The
brackets are secured to avoid any damage during transit.
Be sure to place the 4x M4 screws in a safe place as they will be required
later.
2. Remove the brackets from the panel by sliding the bracket down and then lift
them out of panel.
Place the brackets safely to one side as they will be required later.

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3. Hold the panel where you would like it to be mounted ensuring it is level.
Whilst in position mark where the centre of the bracket mounting holes are
on the wall. Do this for all 4x bracket mounting holes.
Place the panel safely to the side.

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4. Secure both brackets to the wall* ensuring the centre of the bracket mounting
holes line up with the marks just made to ensure the bracket it level when
mounting it to the wall. The top bracket mounting holes should line up with
the top 2x marks and the bottom bracket mounting holes should line up with
the bottom 2x marks.
*Fasteners are not supplied and must be purchased separately. Please ensure
the correct fasteners are used dependant on the construction of wall in
question.
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