BUILT-IN GAMES
Goal and End of the Game: The goal is to get 5 dots in a row
before your opponent does. As soon as one of the players
gets5ina row,his dotswillbrightenandtheCubewillvibrate.
GOMOKU
Start: 1 white and 3 purple dots will appear. The white dot is the runner
and the purple dots serve as a guiding line, which helps follow which
direction the runner is moving in.
Running the Game: As soon as the above mentioned dots appear, a single
tap anywhere on the Cube will put the runner in motion. You must turn the
Cube in the corresponding direction and with the proper speed to keep the
runner continuously on the uppermost surface. The longer you play, the
faster the runner moves. The purple trailing line will change color, as the
speed increases. First it will change to red and then to green. If you fail to
keep the dot at the top, a warning signal will sound, the Cube will vibrate,
the trailing line will change color indicating a lower level and the runner will
slow. Level1- Level2- ; Level3-
Purple; Red Green
Start: A red dot will appear, which you can move by turning the Cube. Red
dots are yours and blue dots are your opponent's/Cube's (in 2-player
version, colors are randomly assigned). As you lead the dot to the desired
position,youhave thefollowingoptions:
Tap 1x: The dot will blink, now it's possible to turn the Cube (for instance
upside down), the dot will move again; you can change its position if you
changeyourmind.
Tap 2x: The dot will take its place (in 2-player version, only now will the dot
appearonyouropponent'sCube).
Running the Game: Take turns placing the dots across the whole surface
of the Cube-but be careful, diagonals continue on the opposite side! If
a dot on the Cube is glowing pink, keep in mind that the space is occupied
with your or your opponent's dot. The last dot which you or your opponent
placeswillblinkforamoment,sothatitiseasiertodistinguishwhere itwas
played.
MULTI GOMOKU
The rules are the same, you just have to connect the Cubes at
the beginning. Do this by finding the symbol for GOMOKU in
GREEN MENU on each Cube, and tap on it like as if you were
going to start the game; The Cubes will blink and connect.
A blue dot will appear on one of the Cubes-it means that this Cube will
start. The second Cube will go dark, but just for a moment until the first
playerplaceshisfirstdot.
TIP: Always tap in the middle of the wall, otherwise the Cube may get
confused!
Goal and End of the Game: The task is to keep the runner on
the uppermost surface of the Cube for as long as you can,
therefore, running as long as possible. Once whole cube lights
white,itmeansthegameisover.Score thenwill appear.
ROAD RUNNER
bonuspoints.Thepointis togetthehighestscore.
Start: When you start the game, Tetris-like cubes appear. One shines
more intensely than the others; that's the one you need to place. Under
GoalandEndoftheGame: The gameistofillanentirewallwith
cubes or to create a ring around the Cube. The filled parts will
disappear and in this way you receive points. If you
successfully fill the sides with same-colored cubes, you get
CUBRIS
thatoneyouwillfindanother,whichglowslessintenselyandatthispoint is
only a key to what will come. It shows the shape and color of the next cube
toappear,whichcanaidyourstrategy.
Running the Game: The cubes will move as you rotate the Cube in your
hands. If there's enough room, you can rotate the cubes, by tapping on the
side walls. You can choose where you want to place the cubes-just tap 1x
ontheuppermostsideofthe Cube.Ifthe cubeblinkswhite,it meansyou're
out of time trying to place the cube. If time runs out, the cube places it
wherever it is (usually this is somewhere blocking traffic for all the rest).
You cannot place a cube on the same wall, where it appeared (it's the side
with the silhouette following the cube). Three kinds of cubes will appear:
yellow,pink andblue.
The game is over when you can no longer successfully place a cube due to
itbeingblocked.
MULTI CUBRIS
The rules are the same, but the course of the game is a bit
different. Both players have equal number of colors and
shaped cubes. The game is to place the cubes faster and to
obtain more points, than your opponent. The faster player
Start and Running of the Game: A blue dot will appear-thisss iss the
ssnake, and itwill alwayssmoveupwardsss.When yourotatetheCube, the
snake changes direction. Occasionally, a red, green and yellow dot will
appear on the Cube, which the snake can eat. You have 3 lives and 10 levels
togo.
Redapples(1 )-Your scoreincreasesby 1point*levelmorebody
Green apples (3 )-Your score increases by 3 points * level.more bodies
However, forashortwhileaftereating,youcannotchangedirection.Those
applesaremildlypoisonous.
Yellow (1 )-Bonus,yourscoreincreasesby6points*levelmorebody
Goal and End of the Game: The task is to collect the most red
green and yellow dots. The game ends when the snake ends
up eating its own tail. Give it a try, but be careful not to eat
yourself!
will be rewarded with points. However, this does not necessarily mean
that the slower player cannot win! If the slower player, for instance,
places his cubes more cleverly, he can still win. If one player ends up
blocked during the game, the game ends and his opponent
automatically wins.
You get points for a filled
side. Afterwards, the filled
side will disappear.
Single-colored
sides receive more points.
You receive points for
completing rings around
the Cube. Afterwards,
the rings will disappear.
Single-colored rings
receive more points.
SNAKE
Change the direction of the snake
by rotating the Cube.
The snake will turn so that it is
heading toward the top.
Examples of winning
positions-diagonals.
Canbe foundin the redmenu. This is foranyonewho isn't sure
about how to control the Cube. A short tutorial will teach you
the basics, such as turning the Cube on and off, tapping and
tilting.A number of simpletasks await you,whichwill facilitate
your first encounters with your new Cube! Tap 1x on the icon and itTutorial
begins-thevoice-over tutorialwillaccompany you.
TUTORIAL
On the side where the dots appear,
there is a more weakly illuminated
dot, which shows where the
next dot will be.