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  9. Sharp EL-W516T User manual

Sharp EL-W516T User manual

23CSC (TINSEA150EH01)
INTRODUCTION
About the calculation examples (including some formulas and
tables), refer to the calculation examples sheet.
After reading this manual, store it in a convenient location for future
reference.
Note: Some of the models described in this manual may not be
available in some countries.
Operational Notes
• Do not carry the calculator around in your back pocket, as it may
break when you sit down. The display is made of glass and is
particularly fragile.
• Keep the calculator away from extreme heat such as on a car
dashboard or near a heater, and avoid exposing it to excessively
humid or dusty environments.
• Since this product is not waterproof, do not use it or store it where
fluids, for example water, can splash onto it. Raindrops, water spray,
juice, coffee, steam, perspiration, etc. will also cause malfunction.
• Clean with a soft, dry cloth. Do not use solvents or a wet cloth. Avoid
using a rough cloth or anything else that may cause scratches.
• Do not drop it or apply excessive force.
• Never dispose of batteries in a fire.
• Keep batteries out of the reach of children.
• For the sake of your health, try not to use this product for long
periods of time. If you need to use the product for an extended
period, be sure to allow your eyes, hands, arms, and body adequate
rest periods (about 10–15 minutes every hour).
If you experience any pain or fatigue while using this product,
discontinue use immediately. If the discomfort continues, please
consult a doctor.
• This product, including accessories, may change due to upgrading
without prior notice.
NOTICE
• SHARP strongly recommends that separate permanent written
records be kept of all important data. Data may be lost or
altered in virtually any electronic memory product under certain
circumstances. Therefore, SHARP assumes no responsibility for
data lost or otherwise rendered unusable whether as a result of
improper use, repairs, defects, battery replacement, use after the
specified battery life has expired, or any other cause.
• SHARP will not be liable nor responsible for any incidental or
consequential economic or property damage caused by misuse
and/or malfunctions of this product and its peripherals, unless
such liability is acknowledged by law.
♦Press the RESET switch (on the back), with the tip of a ball-point
pen or similar object, only in the following cases. Do not use an
object with a breakable or sharp tip. Note that pressing the RESET
switch erases all data stored in memory.
• When using for the first time
• After replacing the battery
• To clear all memory contents
• When an abnormal condition occurs and all keys are inoperative
♦
If service should be required on this calculator, have the calculator
serviced in the region (country) where you purchased it.
Hard Case
DISPLAY
Dot
matrix
display
Mantissa Exponent
• During actual use, not all symbols are displayed at the same time.
• Only the symbols required for the usage currently being explained
are shown in the display and calculation examples.
/
/
: Indicates that some contents are hidden in the directions
shown.
2ndF: Appears when @is pressed, indicating that the functions
shown in the same color as @are enabled.
HYP: Indicates that Hhas been pressed and the hyperbolic
functions are enabled. If @>is pressed, the symbols
2ndF HYP appear, indicating that inverse hyperbolic
functions are enabled.
ALPHA: Appears when ;is pressed, indicating that the functions
shown in the same color as ;are enabled.
Appears when xor tis pressed, and entry (recall)
of memory contents can be performed.
FIX/SCI/ENG/N1/N2: Indicates the notation used to display a value
and changes by SET UP menu. N1 is displayed on-screen
as “NORM1”, and N2 as “NORM2”.
DEG/RAD/GRAD: Indicates angular units.
BUSY: Appears during the execution of a calculation.
W-VIEW: Indicates that the WriteView editor is selected.
M: Indicates that a numerical value is stored in the independent
memory (M).
/: Indicates the mode of expression for results in COMPLEX
mode.
BEFORE USING THE CALCULATOR
Press jto turn the calculator on. The data that was on-screen when
the power was turned off will appear on the display.
Press @oto turn the calculator off.
Key Notations Used in this Manual
To specify ex: @"
To specify ln: i
To specify E: ;E
• Functions that are printed in gray adjacent to the keys are effective in
specific modes.
• The multiplication operator “ ” is differentiated from the letter “X” in this
manual as follows:
To specify the multiplication operator: k
To specify the letter “X”: ;X
• In certain calculation examples, where you see the osymbol, the
key operations and calculation results are shown as they would appear
in the Line editor.
• In each example, press jto clear the display first. Unless otherwise
specified, calculation examples are performed in the WriteView editor
(@J200) with the default display settings (@
P0).
Clearing the Entry and Memories
Operation Entry
(Display)
A–F,
M, X, Y D1–D3 ANS
STAT*1
matA–D
vectA–D
j
ОХ Х Х Х Х
@Z
ОХ Х О О О
Mode selection (b)
ОХ Х Х
Х
*
2
О
@P0
ОХ Х Х Х Х
@P10
О О О О О О
@P20
*3
О О О О О О
RESET switch
*3
О О О О О О
О
: Clear
Х
: Retain
*1 Statistical data (entered data)
*2 Cleared when changing between sub-modes in STAT mode.
*3 The RESET operation will erase all data stored in memory and restore
the calculator’s default settings. The username you stored using the
name display function will be cleared as well.
Memory clear key
Press @Pto display the menu.
• To initialize the display settings, press 0. The parameters are set as
follows:
• Angular unit: DEG
• Display notation: NORM1
• N-base: DEC
• Recurring decimal: OFF
Mode Selection
NORMAL mode: b0
Used to perform arithmetic operations and function calculations.
STAT mode: b1
Used to perform statistical operations.
TABLE mode: b2
Used to illustrate the changes in values of one or two functions in table format.
COMPLEX mode: b3
Used to perform complex number calculations.
EQUATION mode: b4
Used to solve equations.
MATRIX mode: b5
Used to perform matrix calculations.
VECTOR mode: b6
Used to perform vector calculations.
DISTRIBUTION mode: b7
Used to perform distribution calculations.
DRILL mode: b8
Used to practice math and multiplication table drills.
HOME Key
Press 7to return to NORMAL mode from other modes.
Note: Equations and values currently being entered will disappear, in the
same way as when the mode is changed.
SET UP Menu
Press @Jto display the SET UP menu.
Press jto exit the SET UP menu.
Note: You can press Nto return to the previously displayed parent
menu.
Determination of the angular unit (degrees, radians, and grades)
DEG (°): @J00(default)
RAD (rad): @J01
GRAD (g): @J02
Selecting the display notation and decimal places 1
Two settings of Floating point (NORM1 and NORM2), Fixed decimal point
(FIX), Scientific notation (SCI), and Engineering notation (ENG).
• When @J10(FIX) or @J12(ENG) is
pressed, the number of decimal places (TAB) can be set to any value
between 0 and 9.
• When @J11(SCI) is pressed, the number of
significant digits can be set to any value between 0 and 9. Entering 0
will set a 10-digit display.
Setting the floating point number system in scientific notation
NORM1 (the default) and NORM2. A number is automatically displayed in
scientific notation outside a preset range:
NORM1 (@J13): 0.000000001 ≤| x | ≤9,999,999,999
NORM2 (@J14): 0.01 ≤| x | ≤9,999,999,999
Selecting the editor and setting the answer display 2
This calculator has the following two editors in NORMAL mode:
WriteView and Line.
Set the display format for numerical calculation results in WriteView editor.
The WriteView editor
EXACT(a/b,r,
p
) @
J200(default)
APPROX. @
J201
The Line editor @
J21
Notes:
• When “EXACT(a/b,r,
p
)” is set, results will appear in fraction format or
irrational number format (including
p
and r) when display is possible.
• When “APPROX.” is set, results will be decimal display or fraction
display, and will be not shown in irrational number format (including p
and r).
• Press Uto change the calculation results to another format that can
be displayed.
Adjusting the display contrast
Press @J3, then +or &to adjust the contrast. Press
jto exit.
Insert and overwrite entry methods
When using the Line editor, you can change the entry method from
“INSERT” (the default) to “OVERWRITE”.
After you switch to the overwrite method (by pressing @
J
41),
the triangular cursor will change to a rectangular one, and the number or
function underneath it will be overwritten as you make entries.
Setting the recurring decimal 3
In NORMAL mode, calculation results can be shown in a recurring
decimal format.
Recurring decimal is OFF : @J50(default)
Recurring decimal is ON : @J51
• In the WriteView editor, the recurring part is indicated by “−”. In the
Line editor, the recurring part is indicated in parentheses.
• If over 10 digits, including the recurring part, the result cannot be
displayed in recurring decimal format.
Setting of the decimal point
You can show the decimal point in the calculation result as either a dot
or a comma.
DOT: @J60(default)
COMMA: @J61
• During entry, the decimal point is only shown as a dot.
Name display function
You can save a username in this calculator. When you turn the power off,
the saved username is displayed momentarily.
Up to 32 characters may be saved, split over two lines.
Entering and editing the username:
1. Press @J7. The editing screen appears with a flashing
cursor.
2. Use uand dto scroll through the available characters.
3. Pressing lor rmoves the cursor to the left or right.
To modify a character, use lor rto move the cursor to the
character, then select another character using uor d.
4. Repeat steps 2 and 3 above to continue entering characters.
5. Press =to save and quit.
Note: Press @Zin the editing screen to clear all the
characters.
ENTERING, DISPLAYING, AND EDITING THE EQUATION
4
The WriteView Editor
Entry and display
In the WriteView editor, you can enter and display fractions or certain
functions as you would write them.
• The WriteView editor can be used in NORMAL mode.
Displaying calculation results (when EXACT is selected)
When possible, calculation results will be displayed using fractions, r,
and p. When you press U, the display will cycle through the following
display styles:
• Mixed fractions (with or without p) improper fractions (with or
without p) decimal numbers
• Proper fractions (with or without p) decimal numbers
• Irrational numbers (square roots, fractions made using square roots)
decimal numbers
Notes:
•
In the following cases, calculation results may be displayed using r:
• Arithmetic operations and memory calculations
• Trigonometric calculations
• In trigonometric calculations, when
entering values such as those in the
table to the right, results may be shown
using r.
• Improper/proper fractions will be
converted to and displayed as decimal
numbers if the number of digits used in
their expression is greater than nine. In the case of mixed fractions, the
maximum number of displayable digits (including integers) is eight.
• If the number of digits in the denominator of a fractional result that uses
pis greater than three, the result is converted to and displayed as a
decimal number.
Performing integral calculations
1. Press ;F.
2.
Specify the following parameters: range of integral (initial value (a), end
value (b)), function with variable x, and number of subintervals (n).
You do not need to specify the number of subintervals. If the
number of subintervals is not specified, the default value of
n= 100 will be used.
3. Press =.
Notes:
• Parameters are entered in the following way:
WriteView editor: Line editor:
a
bfunction[, subintervals]dx (function, a, b[, subintervals])
• Integral calculations,
depending on the
integrands and
subintervals included,
require longer
calculation time.
During calculation,
the BUSY symbol
will be displayed. To
cancel calculation,
press j.
Note that there will
be greater integral errors when there are large fluctuations in the
integral values during minute shifting of the integral range and for
periodic functions, etc., where positive and negative integral values
exist depending on the interval.
For the former case, divide integral intervals as small as possible.
For the latter case, separate the positive and negative values.
Following these tips will allow you to obtain results from calculations
with greater accuracy and will also shorten the calculation time.
Performing differential calculations
1. Press ;G.
2. Specify the following parameters: function with variable x, value of
x, and minute interval (dx).
You do not need to specify the minute interval. If the minute interval
is not specified, it will automatically be set to 10−5(while x=0), or
|
x| × 10−5(while x≠0).
3. Press =.
Note: Parameters are entered in the following way:
WriteView editor:
d(function)
–
dx
|
x=value of x[, minute interval]
Line editor:
d/dx (function, value of x[, minute interval])
∑Function 11
The ∑function returns the cumulative sum of a given expression from
an initial value to an end value in NORMAL mode.
Performing ∑calculations
1. Press ;I.
2. Specify the following parameters: initial value, end value, function
with variable x, and increment (n).
You do not need to specify the increment. If the increment is not
specified, the default value of n= 1 will be used.
3. Press =.
Note: Parameters are entered in the following way:
WriteView editor:
end value
Σ(function[, increment])
x
=
initial value
Line editor:
Σ(function, initial value, end value[, increment])
ΠFunction 12
The Πfunction returns the product of a given expression from an
initial value to an end value in NORMAL mode.
Performing Πcalculations
1. Press ;;.
2. Specify the following parameters: initial value, end value, function
with variable x, and increment (n).
You do not need to specify the increment. If the increment is not
specified, the default value of n= 1 will be used.
3. Press =.
Note: Parameters are entered in the following way:
WriteView editor:
end value
Π(function[, increment])
x
=
initial value
Line editor:
Π(function, initial value, end value[, increment])
Random Function
The random function has four settings. (This function cannot be
selected while using the N-base function.) To generate further random
numbers in succession, press e. Press jto exit.
Random numbers
A pseudo-random number, with three significant digits from 0 up to
0.999, can be generated by pressing @w0e.
Note: In the WriteView editor, if the result is not 0 it can be shown as
a fraction or decimal using U.
Random dice
To simulate a die-rolling, a random integer between 1 and 6 can be
generated by pressing @w1e.
Random coin
To simulate a coin flip, 0 (heads) or 1 (tails) can be randomly
generated by pressing @w2e.
Random integer
You can specify a range for the random integer with “R.Int(” only.
R.Int(minimum value, maximum value)
For example, if you enter @w31
H
99 )e, a
random integer from 1 to 99 will be generated.
Angular Unit Conversions 13
Each time @]is pressed, the angular unit changes in sequence.
Memory Calculations 14
Temporary memories (A–F, X and Y)
Press xand a variable key to store a value in memory.
Press tand a variable key to recall the value from that memory. To
place a variable in an equation, press ;and a variable key.
Independent memory (M)
In addition to all the features of temporary memories, a value can be
added to or subtracted from an existing memory value.
Press jxMto clear the independent memory (M).
Last answer memory (ANS)
The calculation result obtained by pressing =or any other calculation
ending instruction is automatically stored in the last answer memory.
When the calculation result is in matrix or vector form, the full matrix
or vector is not stored into ANS memory. Only the value of the element
covered by the cursor is stored.
Notes:
• Calculation results from the functions indicated below are automatically
stored in the X or Y memories replacing any existing values.
• rq, xy: X memory (ror x), Y memory (qor y)
• Two
x´ values from a quadratic regression calculation in STAT mode:
X memory (1:), Y memory (2:)
• Use of tor ;will recall the value stored in memory using up to
14 digits.
• A - F, X, Y memory cannot be used in COMPLEX mode.
Definable memories (D1–D3)
You can store functions or operations in definable memories (D1–D3).
• To store a function or operation, press x, followed by a definable
memory key (I, J, or K), followed by the operation you
want to store. Menu-related operations, such as @J, cannot be
stored. Press jto return to the previous display.
• To call a stored function or operation, press the corresponding memory
key. Calling a stored function will not work if the function that is called
would be unusable in the current context.
• Any functions or operations that are stored in a definable memory will
be replaced when you save a new one into that memory.
• Functions cannot be saved in a definable memory from the simulation
calculations and solver functions of NORMAL mode, or from the item
and value input screens of other modes.
Memory List
Press
;
9to display a list of the values saved in memory.
The values are shown in a 9-character range.
Applicable memories: A, B, C, D, E, F, X, Y, M
• In COMPLEX mode, only M memory is displayed.
Chain Calculations 15
The previous calculation result can be used in the subsequent
calculation. However, it cannot be recalled after entering multiple
instructions or when the calculation result is in matrix/vector format.
Fraction Calculations 16
Arithmetic operations and memory calculations can be performed using
fractions. In NORMAL mode, conversion between a decimal number and
a fraction can be performed by pressing U.
Notes:
• Improper/proper fractions will be converted to and displayed as decimal
numbers if the number of digits used in their expression is greater
than nine. In the case of mixed fractions, the maximum number of
displayable digits (including integers) is eight.
• To convert a sexagesimal value to a fraction, first convert it by pressing
@:.
Binary, Pental, Octal, Decimal, and Hexadecimal
Operations (N-base) 17
Conversions can be performed between N-base numbers in NORMAL
mode. The four basic arithmetic operations, calculations with
parentheses, and memory calculations can also be performed, along with
the logical operations AND, OR, NOT, NEG, XOR, and XNOR on binary,
pental, octal, and hexadecimal numbers.
Note: The hexadecimal numbers A–F are entered by pressing m
A
,
*
B
, A
C
, l
D
, i
E
, and H
F
.
In the binary, pental, octal, and hexadecimal systems, fractional parts
cannot be entered. When a decimal number having a fractional part
is converted into a binary, pental, octal, or hexadecimal number, the
fractional part will be truncated. Likewise, when the result of a binary,
pental, octal, or hexadecimal calculation includes a fractional part,
the fractional part will be truncated. In the binary, pental, octal, and
hexadecimal systems, negative numbers are displayed as a complement.
Time, Decimal, and Sexagesimal Calculations 18
You can convert between decimal and sexagesimal numbers, and from
sexagesimal numbers to seconds or minutes. In addition, the four basic
arithmetic operations and memory calculations can be performed using
the sexagesimal system. Notation for sexagesimal is as follows:
Degree Minute Second
Coordinate Conversions 19
• Before performing a calculation, select the angular unit.
• The results of coordinate conversions will be displayed as decimal
numbers even in the WriteView editor.
Rectangular coord. Polar coord.
Physical Constants and Metric Conversions 20
Calculations using physical constants
To recall a constant, press ;:, then select a physical constant
from the list. (Each item is labeled with a 2-digit number.)
• To scroll up or down the list of constants, press u(l) or d(r).
Use @u(l) or @d(r) to jump to the first or
last page.
• Enter the first digit of the 2-digit item number to jump to the page
containing the number that begins with that digit.
• When you enter the second digit, the constant is displayed
automatically according to the display and decimal placement settings.
• Physical constants can be recalled in NORMAL (excluding N-base),
STAT, COMPLEX, MATRIX, VECTOR and EQUATION modes.
Note: Physical constants and metric conversions are based on the
2014 CODATA recommended values, or on the 2008 Edition
of the “Guide for the Use of the International System of Units
(SI)” released by NIST (National Institute of Standards and
Technology).
No. Constant No. Constant
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
Speed of light in vacuum
Newtonian constant of gravitation
Standard acceleration of gravity
Electron mass
Proton mass
Neutron mass
Muon mass
Atomic mass unit-kilogram
relationship
Elementary charge
Planck constant
Boltzmann constant
Magnetic constant
Electric constant
Classical electron radius
Fine-structure constant
Bohr radius
Rydberg constant
Magnetic flux quantum
Bohr magneton
Electron magnetic moment
Nuclear magneton
Proton magnetic moment
Neutron magnetic moment
Muon magnetic moment
Compton wavelength
Proton Compton wavelength
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
Stefan-Boltzmann constant
Avogadro constant
Molar volume of ideal gas
(273.15 K, 101.325 kPa)
Molar gas constant
Faraday constant
Von Klitzing constant
Electron charge to mass quotient
Quantum of circulation
Proton gyromagnetic ratio
Josephson constant
Electron volt
Celsius Temperature
Astronomical unit
Parsec
Molar mass of carbon-12
Planck constant over 2 pi
Hartree energy
Conductance quantum
Inverse fine-structure constant
Proton-electron mass ratio
Molar mass constant
Neutron Compton wavelength
First radiation constant
Second radiation constant
Characteristic impedance of vacuum
Standard atmosphere
Metric conversions
Enter a value to be converted, then press ;L, and select a metric
conversion by entering its 2-digit number.
• The metric conversion list is used in the same manner as the list of
physical constants.
• Unit conversions can be performed in NORMAL (excluding N-base),
STAT, MATRIX, VECTOR, and EQUATION modes.
No. Remarks No. Remarks
01 in : inch 23
fl oz(US) : fluid ounce
(US)
02 cm : centimeter 24 mL : milliliter
03 ft : foot 25 fl oz(UK) : fluid ounce (UK)
04 m : meter 26 mL : milliliter
05 yd : yard 27 calth : calorieth
06 m : meter 28 J : joule
07 mi : mile 29 cal15 : calorie (15°C)
08 km : kilometer 30 J : joule
09 n mi : nautical mile 31 calIT : calorieIT
10 m : meter 32 J : joule
11 acre : acre*133 hp
: horsepower (UK)
12 m2: square meter 34 W : watt
13 oz
:
ounce (avoirdupois)
35 ps
: horsepower (metric)
14 g : gram 36 W : watt
15 lb
: pound (avoirdupois)
37 (kgf/cm2)
16 kg : kilogram 38 Pa : pascal
17 °F
: degree Fahrenheit
39 atm : atmosphere
18 °C : degree Celsius 40 Pa : pascal
19 gal (US) : gallon (US) 41 (1 mmHg = 1 Torr)
20 L : liter 42 Pa : pascal
21 gal (UK) : gallon (UK) 43 (kgf·m)
22 L : liter 44 N·m : newton meter
*1 based on US survey foot
Calculations Using Engineering Prefixes 21
Calculation can be executed in NORMAL mode (excluding N-base) using
the following 9 types of prefixes.
Prefix Unit Prefix Unit
k
M
G
T
(kilo)
(Mega)
(Giga)
(Tera)
103
106
109
1012
m
µ
n
p
f
(milli)
(micro)
(nano)
(pico)
(femto)
10–3
10–6
10–9
10–12
10–15
Modify Function 22
Decimal calculation results are internally obtained in scientific notation,
with up to 14 digits in the mantissa. However, since calculation results are
displayed in the form designated by the display notation and the number
of decimal places indicated, the internal calculation result may differ from
that shown in the display. By using the modify function (@n),
the internal value is converted to match that of the display, so that the
displayed value can be used without change in subsequent operations.
• When using the WriteView editor, if the calculation result is displayed
using fractions or irrational numbers, press Uto convert it to
decimal form first.
• The modify function can be used in NORMAL, STAT, MATRIX, or
VECTOR modes.
The Line Editor
Entry and display
In the Line editor, you can enter and display equations line by line.
Notes:
• Up to three lines of text may be viewed on the screen at one time.
• In the Line editor, calculation results are displayed in decimal form
or line fraction notation if possible.
• Use Uto switch the display format to fractional form or decimal
form (if possible).
Editing the Equation
Just after obtaining an answer, pressing lbrings you to the end
of the equation and pressing rbrings you to the beginning. Press
l, r, u, or dto move the cursor. Press @l
or @rto jump the cursor to the beginning or the end of the
equation.
Back space and delete key
To delete a number or function, move the cursor to the right of it, then
press N. You can also delete a number or function that the cursor is
directly over by pressing @y.
Note: In a multi-level menu, you can press Nto back to the
previous menu level.
MATH Menu
Other functions may be available on this calculator besides those
printed on the key pad. These functions are accessed using the MATH
menu. The MATH menu has different contents for each mode.
Press Nto display the MATH menu.
Note: The Nkey cannot be used in the simulation calculations and
solver functions of NORMAL mode, or in the item and value
input screens of other modes.
Multi-line Playback Function 5
This calculator is equipped with a function to recall previous equations
and answers in NORMAL or COMPLEX modes. Pressing uwill
display the previous equation. The number of characters that can be
saved is limited. When the memory is full, stored equations will be
deleted to make room, starting with the oldest.
• To edit an equation after recalling it, press lor r.
• The multi-line memory will be cleared by the following operations:
@Z, mode change, RESET, N-base conversion, angular unit
conversion, editor change (@J200, @J
201or @J21), and memory clear
(@P10).
Priority Levels in Calculation
This calculator performs operations according to the following priority:
1Fractions (1m4, etc.) 2∠, Engineering prefixes 3Functions
preceded by their argument (x−1, x2, n!,(%), etc.) 4yx, xr5Implied
multiplication of a memory value (2Y, etc.)
6Functions followed by their argument (sin, cos, (−), etc.) 7Implied
multiplication of a function (2sin30, A 1

4, etc.) 8nCr, nPr, GCD, LCM,
cv 9×, ÷, int÷
10
+, −
11
AND
12
OR, XOR, XNOR
13
=, M+, M−,
M, ►DEG, ►RAD, ►GRAD, rq, xy, and other calculation
ending instructions
• If parentheses are used, parenthesized calculations have
precedence over any other calculations.
SCIENTIFIC CALCULATIONS
Arithmetic Operations 6
• The closing parenthesis )just before =or mmay be
omitted.
Constant Calculations 7
• In constant calculations, the addend becomes a constant.
Subtraction and division are performed in the same manner. For
multiplication, the multiplicand becomes a constant.
• In constant calculations, constants will be displayed as K.
•
Constant calculations can be performed in NORMAL or STAT modes.
Conversion to Engineering notation 8
You can use ;<or ;>to convert the calculation result
to engineering notation.
• Press ;<to decrease the exponent. Press ;>to
increase the exponent.
• The settings (FSE) in the SET UP menu do not change.
Functions 9
• Refer to the calculation examples for each function.
• In the Line editor, the following symbols are used:
• : to indicate an expression’s power. (m, @", @
Y)
• : to separate integers, numerators, and denominators. (W,
@k)
• When using @Oor @Win the Line editor, values are
entered in the following way:
• logn (base, value)
• abs value
Integral/Differential Functions 10
Integral and differential calculations can be performed in NORMAL
mode.
Note: Since integral and differential calculations are performed
based on the following equations, correct results may not
be obtained, in certain rare cases, when performing special
calculations that contain discontinuous points.
Integral calculation (Simpson’s rule):
( )
h
=
b−a

N
a
≤
x
≤
b
N
=
2n
S
=
1

3h{f(a)
+
4{f(a
+
h)
+
f(a
+
3h)
+
...
+
f(a
+
(N
−
1)h)}
+
2{f(a
+
2h)
+
f(a
+
4h)
+
...
+
f(a
+
(N
−
2)h)}
+
f(b)}
Differential calculation:
f´(x)
=
f(x
+
dx

2)
−
f(x
−
dx

2)
—
dx
Various functions 23
• Refer to the calculation examples for each function
GCD (the Greatest Common Divisor)
What is the GCD of
24 and 36? j24
@=36
=12.
LCM (the Least Common Multiple)
What is the LCM of
15 and 9? j15
@?9
=45.
int÷
• ”Q” indicates “Quotient”, and “R” indicates “Remainder”.
• Pressing @6cannot be followed by pressing a key for
another operation such as (+, –, ×, ÷), otherwise an error will result.
• The quotient and remainder are shown in “NORM1” format. If not
all digits can be displayed in “NORM1” format, normal division is
performed.
ipart
Returns only the integer part of a decimal number.
fpart
Returns only the fraction part of a decimal number.
int
Returns the highest integer value that does not exceed the value
specified.
(%)
When specified immediately after a value, the value is treated as a
percentage.
Note: For calculation using @
a
, refer to the calculation
examples (No. 9). You can use @
a
to perform premium,
discount, and other calculations.
Prime Factorization 24
In NORMAL mode, the calculation result can be shown as a product
of prime numbers.
• A positive integer greater than 2 and no more than 10 digits can be
factored into primes.
• A number that cannot be factored into a prime number with 3 digits
or shorter is shown in parentheses.
• The calculation result of prime factorization is displayed according to
the editor setting (W-VIEW or LINE).
• The calculation result of prime factorization may extend off the
edges of the screen. You can see those parts by pressing lor
r. To jump to the left end or right end, press @lor @
r.
Simulation Calculation (ALGB) 25
If you have to find values consecutively using the same expression,
such as plotting a curve line for 2x2+ 1, or finding the variable values
for 2x+ 2y=14, once you enter the expression, all you have to do is to
specify the value for the variable in the equation.
Usable variables: A–F, M, X and Y
• Simulation calculations can only be executed in NORMAL mode.
• Calculation ending instructions other than =cannot be used.
Performing calculations
1. Press b0.
2. Input an expression with at least one variable.
3. Press @2.
4. The variable entry screen will appear. Enter a value, then press
eto confirm.
• After completing the calculation, press @2to perform
calculations using the same equation.
Solver Function 26
The solver function finds the value for xthat reduces the entered
expression to zero.
• This function uses Newton’s method to obtain an approximation.
Depending on the function (e.g. periodic) or start value, an error
may occur (ERROR 02) due to there being no convergence to the
solution for the equation.
• The value obtained by this function may include a margin of error.
• Change the “Start” value (e.g. to a negative value) or dx value (e.g.
to a smaller value) if:
• no solution can be found (ERROR 02).
•
more than two solutions appear to be possible (e.g. a cubic equation)
.
• to improve arithmetic precision.
• The calculation result is automatically stored in the X memory.
• Press jto exit the solver function.
Performing solver function
1. Press b0.
2. Input an expression with an xvariable.
3. Press @3.
4. Enter a “Start” value and press e. The default value is “0”.
5. Enter a dxvalue (minute interval).
6. Press e.
Entry value
DEG multiples of 15
RAD multiples of 1

12 p
GRAD multiples of 50

3
y
x
b
xx
xx
a
0
13
2
y
ab
xx
x
x
x
1
0
2
3
SCIENTIFIC CALCULATOR
OPERATION MANUAL
EL-W506T
EL-W516T
EL-W516XG
MODEL
ENGLISH
STATISTICAL CALCULATIONS 27 28
Statistical calculations can be performed in STAT mode.
There are eight sub-modes within STAT mode. Press b1, then
press the number key that corresponds to your choice:
0(SD): Single-variable statistics
1(a+bx): Linear regression
2(a+bx+cx2): Quadratic regression
3(a⋅e^bx): Euler exponential regression
4(a+b⋅lnx): Logarithmic regression
5(a⋅x^b): Power regression
6(a+b/x): Inverse regression
7(a⋅b^x): General exponential regression
The statistical data input screen appears.
After entering statistical data from the input screen,
press
_
or j
and close the input table
. You can then check statistical values from the
STAT menu
(
;8
)
and specify statistical variables.
D
ata Entry and Correction
Data entry
Entry field
Single-variable data table Two-variable data table
• After entering the data,
press
e
. The input is finalized and the
cursor moves to the next line. If data was not entered in an xor y, 0 is
entered, 1 is entered in FRQ (frequency), and the cursor moves to the
next line.
•
You can use
H
to enter X and FRQ (or X, Y, and FRQ) at once.
• In the input table, up to 6 digits are displayed for each value,
including the sign and decimal point. Any values that exceed 6 digits
in length are displayed in exponent notation.
•
Up to 100 data items can be entered. With single-variable data,
a data item with an assigned frequency of one is counted as one
data item, while an item with an assigned frequency of 2 or higher
is stored as a set of two data items. With two-variable data, a set of
data items with an assigned frequency of one is counted as two data
items, while a set of items with an assigned frequency of 2 or higher
is stored as a set of three data items.
• To execute statistical calculation, press
_
or jand close the
input table.
Data correction
Use l, r, u, or dto move the cursor and select the
desired data. Press @uor @dto jump the cursor to the
beginning or end of the data.
Data correction
Move the cursor to the data that you want to correct, enter the numeric
value, and press e.
Data insertion
To insert a line in front of the cursor position, press
;
T.
The initial values entered in the inserted data are 0 in x and y, and 1
in FRQ.
Data deletion
To delete the entire line where cursor is positioned, press @y.
Notes:
• In STAT mode, all statistical data will be erased if the submode is
changed or
@
Z
is pressed.
• In STAT mode, press
_
to display the input table.
Statistical Calculations and Variables
The following statistics can be obtained for each statistical calculation
(refer to the table below):
Single-variable statistical calculation
Statistics of 1, 3and the value of the normal probability function.
Linear regression calculation
Statistics of 1, 2and 4. In addition, the estimate of
y
for a given
x
(estimate
y
´) and the estimate of
x
for a given
y
(estimate
x
´).
Quadratic regression calculation
Statistics of 1, 2and 4. And coefficients
a
,
b
,
c
in the quadratic
regression formula (
y
=
a
+
bx
+
cx
2
). (For quadratic regression
calculations, no correlation coefficient (
r
) can be obtained.)
When there are two
x
´ values, each value will be displayed with “1:” or
“2:”, and stored separately in the X and Y memories.
You can also specify the 1st value (x1’) and the 2nd value (x2’) separately.
Euler exponential regression, logarithmic regression,
power regression, inverse regression,
and general exponential regression calculations
Statistics of 1, 2and 4. In addition, the estimate of
y
for a given
x
and the estimate of
x
for a given
y
. (Since the calculator converts
each formula into a linear regression formula before actual calculation
takes place, it obtains all statistics, except coefficients aand b, from
converted data rather than entered data.)
1
n
Number of samples
x
–Mean of samples (
x
data
)
sx Sample standard deviation (
x
data
)
s2xSample variance (
x
data)
sxPopulation standard deviation (
x
data
)
s2x
Population variance (xdata)
Σ
xSum of samples (
x
data
)
Σ
x2Sum of squares of samples (
x
data
)
xmin Minimum value of samples (
x
data
)
xmax Maximum value of samples (
x
data
)
2
y
–
Mean of samples (
y
data
)
sy
Sample standard deviation (
y
data
)
s2ySample variance
(
y
data)
sy
Population standard deviation (
y
data
)
s2y
Population variance
(
y
data)
Σ
ySum of samples
(
y
data
)
Σ
y2Sum of squares of samples
(
y
data
)
Σ
xySum of products of samples (
x,
y
)
Σ
x2ySum of products of samples
(
x
2
,
y
)
Σ
x3Sum of 3rd powers of samples
(
x
data
)
Σ
x4Sum of 4th powers of samples
(
x
data
)
ymin Minimum value of samples
(
y
data
)
ymax Maximum value of samples
(
y
data
)
3
Q
1
First quartile of sample
(
x
data
)
Med
Median of sample
(
x
data
)
Q
3
Third quartile of sample
(
x
data
)
4
r
Correlation coefficient (Except Quadratic regression)
aCoefficient of regression equation
bCoefficient of regression equation
cCoefficient of quadratic regression equation
R
2
Coefficient of determination (Quadratic regression)
r
2
Coefficient of determination (Except Quadratic regression)
STAT Menu
After closing the input table, you can view statistical values, view
regression coefficient values, and specify statistical variables from the
STAT menu (
;8
).
;
8
0: Display statistical values
;
8
1: Display regression coefficient values
;
8
2: Specify statistical value variables
;
8
3:
Specify statistical value (Σrelated) variables
;
8
4: Specify max/min value variables
;
8
5: Specify regression coefficient variables
Notes:
• List display of regression coefficient values and specification of
regression coefficient variables do not appear in single-variable
statistical calculation.
•
Estimated values
x
’ and
y
’ are specified with the keys (@
V
, @
U
). If there are two
x
’ values, you can specify
x
1’ and
x
2’ from the STAT
menu (
;
8
5) to obtain the values separately.
• In the statistical value and regression coefficient value lists, you cannot
return to the menu by pressing N.
Statistical Calculation Formulas 29
An error will occur when:
• The absolute value of the intermediate result or calculation result is
equal to or greater than 1 ×10100.
• The denominator is zero.
• An attempt is made to take the square root of a negative number.
• No solution exists in the quadratic regression calculation.
Normal Probability Calculations 30
In STAT mode, the three probability density functions can be accessed
under the MATH menu, with a random number used as a normal
distribution variable.
Notes:
• P(t), Q(t), and R(t) will always take positive values, even when t < 0,
because these functions follow the same principle used when solving
for an area.
• Values for P(t), Q(t), and R(t) are given to six decimal places.
• The standardization conversion formula is as follows:
t= x−x
—
sx
TABLE MODE 31
You can see the changes in values of one or two functions using TABLE
mode.
Setting a table
1. Press b
2
to enter TABLE mode.
2. Enter a function (Function1), and press
e
.
3. If needed, enter the 2nd function (Function2) and press
e
.
4. Enter a starting value (X_Start:), and press
e
.
The default starting value is 0.
5. Enter a step value (X_Step:). The default step value is 1.
• You can use uand dto move the cursor between the starting
value and step value.
6. Press ewhen you finish entering a step value. A table with a
variable X and the corresponding values (ANS column) appears,
displaying 3 lines below the starting value.
If you entered two functions, the ANS1 and ANS2 columns appear.
You can use uand dto change the X value and see its
corresponding values in table format.
• The table is for display only and you cannot edit the table.
• The values are displayed up to 7 digits, including signs and a decimal
point.
•
Press l
or rto move the cursor to ANS column (ANS1 and ANS2
columns if you entered two functions) or X column.
•
Full digits of the value on the cursor are displayed on the bottom right.
Notes:
• In a function, only “X” can be used as a variable, and other variables
are all regarded as numbers (stored into the variables).
• Irrational numbers such as rand pcan also be entered into a starting
value or a step value.You cannot enter 0 or a negative number as a
step value.
• You can use WriteView editor when inputting a function.
• The following features are not used in TABLE mode: coordinate
conversions, conversion between decimal and sexagesimal numbers,
and angular unit conversions.
•
It may take time to make a table, or “-------” may be displayed, depending on
the function entered or conditions specified for the variable X.
• Please note that when making a table, the values for variable X are
rewritten.
•
Press @Zor mode selection to return to the initial screen of the
mode, and return to the default values for the starting value and step value
.
COMPLEX NUMBER CALCULATIONS 32
To carry out addition, subtraction, multiplication, and division using
complex numbers, press b3to select COMPLEX mode.
Results of complex number calculations are expressed using two
systems:
1@E: Rectangular coordinate system
(The
symbol appears.)
2@u: Polar coordinate system
(The
symbol appears.)
Complex Number Entry
1Rectangular coordinates
x-coordinate +y-coordinate O
or x-coordinate +Oy-coordinate
2Polar coordinates
r@Qq
r: absolute value q: argument
• On selecting another mode, the imaginary part of any complex number
stored in the independent memory (M) and the last answer memory
(ANS) will be cleared.
• A complex number expressed in rectangular coordinates with the
y-value equal to zero, or expressed in polar coordinates with the angle
equal to zero, is treated as a real number.
•
From the MATH menu, you can obtain the complex conjugate (conj( ), the
argument of a complex number (arg( ), the real part of a complex number (real(
), and the imaginary part of a complex number (img( ).
EQUATION SOLVERS 33
The results obtained by these functions may include a margin of error.
Simultaneous Linear Equations
Simultaneous linear equations with two unknowns (2-VLE) or with three
unknowns (3-VLE) may be solved using the following functions.
12-VLE: b40
a1x+ b1y= c1
a2x+ b2y= c2
a1b1
a2b2
D =
23-VLE: b41
a1x+ b1y+ c1z= d1
a2x+ b2y+ c2z= d2
a3x+ b3y+ c3z= d3
a1b1c1
a2b2c2
a3b3c3
D =
• If the determinant D = 0, an error occurs.
• If the absolute value of an intermediate result or calculation result is 1
×10100 or more, an error occurs.
Solving simultaneous linear equations
1. Press b40or b41.
2. Enter the value for each coefficient (a1, etc.).
• Coefficients can be entered using ordinary arithmetic operations.
• To clear the entered coefficient, press j.
• Press uor dto move the cursor up or down through the
coefficients. Press @uor @dto jump to the first or
last coefficient.
3. When all coefficients have been entered, press eto solve the
equation.
•
While the solution is displayed, press eor jto return to the
coefficient entry display. To clear all the coefficients, press @Z.
Quadratic and Cubic Equations
Quadratic (ax2+bx+c=0) or cubic (ax3+bx2+cx +d=0 )
equations may be solved using the following functions.
1Quadratic equation solver: b42
2Cubic equation solver: b43
•
If there are two or more solutions, those solutions are also shown.
• If calculable, you can also obtain the minimum value (when a > 0) and
the maximum value (when a < 0) of a quadratic function (y= ax2+bx
+c) .
Solving quadratic and cubic equations
• Press b42or b43.
• Coefficients for these equations can be entered in the same manner as
those for simultaneous linear equations.
• When using the QUADRATIC equation solver, continue by pressing
e(or d) to display the minimum value or maximum value. To
return to the solution, press uwith the minimum value or maximum
value displayed.
• To return to the coefficient entry screen when the solution (or
minimum/maximum value) is displayed, press eor j.
• To clear all the coefficients, press @Z.
MATRIX CALCULATIONS 34
You can store and calculate up to four matrices.
Entering and Storing Matrices
1. Press b5to enter MATRIX mode.
2. Press N1to bring up the matrix entry screen.
• Any matrix data remaining in the buffer, along with any previously
entered, loaded, or calculated matrix data, will be displayed.
3. Define the matrix dimensions (up to four rows by four columns) by
entering the required dimensions using the number keys and pressing
e.
Matrix dimensions (row ×column)
Element fields
Entry field
Matrix entry screen (example)
4. Enter each element in the matrix by entering a value in the entry field
and pressing e.
• Each matrix element can display up to seven digits (the decimal
point counts as one digit). If an element exceeds seven digits in
length, it may be displayed in exponent notation within the matrix.
• A maximum of three rows by three columns can be displayed at
one time. Use u, d, l, and rto move the cursor
through the matrix.
5. When you have entered a value for each element, press jto exit
the matrix entry screen.
6. Press N3and select a memory (matA–matD) to store the
newly-created matrix in.
DISTRIBUTION FUNCTIONS
The calculator has distribution features to find statistical calculations.
Press b7, and select the type (NORMAL, BINOMINAL,
POISSON), and then select the desired distribution function.
Note: Calculation results are stored in ANS memory.
Normal Distribution
Normal pdf
Calculates the probability density of the specified value x for the nor-
mal distribution with the specified mean (µ) and standard deviation (
σ
).
Normal cdf
Calculates the probability of a specified intervals x1-x2 for the normal
distribution with the specified mean (µ) and standard deviation (
σ
).
Inverse Normal
Calculates the inverse cumulative normal distribution function for a
given area (a) under the normal distribution curve specified by mean (µ)
and standard deviation (
σ
).
Binomial Distribution
Binomial pdf
Calculates a probability density at x for the discrete binomial
distribution with the specified trial number (n) and probability of
success (p) on each trial.
Binomial cdf
Calculates a cumulative probability at x for the discrete binomial
distribution with the specified trial number (n) and probability of
success (p) on each trial.
Poisson Distribution
Poisson pdf
Calculates a probability at x for the Poisson distribution with the speci-
fied mean (µ) .
Poisson cdf
Calculates a cumulative probability at x for the Poisson distribution
with the specified mean (µ).
Find the nominal distribution
probability density for x = 65
when the normal distribution
of the test score averages is
60 with a standard deviation
of 6.
b
70
065 e60
e6
Normal pdf
x
:65
.
μ
:60
.
s
: 6_
eANS =
0
.
046985312
Calculate the probability of
range x = 54 to 66 in the
above sample.
b
70
154 e66
e60 e6
Normal cdf
x
1
:54
.
x
2
:66
.
μ
:60
.
s
: 6_
eANS =
0
.
682689492
Find the value of x for the
probability of 0.8 in the
above sample.
b
70
20
.
8e60
e6
Inverse Normal
a
:0
.
8
μ
:60
.
s
: 6_
eANS =
65
.
0497274
Find the probability density
for 15 trials with x = 7, for
the binomial distribution with
success probability of 30%.
b
71
07e15
e0
.
3
Binomial pdf
x
:7
.
n
:15
.
p
: 0
.
3_
eANS =
0
.
081130033
Calculate the probability of
range up to x = 7 (success
number) in the above
sample.
b
71
17e15
e0
.
3
Binomial cdf
x
:7
.
n
:15
.
p
: 0
.
3_
eANS =
0
.
949987459
Find the probability density
of x = 4, for the mean of a
Poisson distribution of 3.6.
b
72
04e3
.
6
Poisson pdf
x
:4
.
μ
: 3
.
6_
eANS =
0
.
191222339
Find the probability within
the range up to x = 4.
b
72
14e3
.
6
Poisson cdf
x
:4
.
μ
: 3
.
6_
eANS =
0
.
706438449
DRILL MODE
Math Drill: b80
Math operation questions with positive integers and 0 are displayed
randomly. It is possible to select the number of questions and operator
type.
Multiplication Table (×Table): b81
Questions from each row of the multiplication table (1 to 12) are
displayed serially or randomly.
To exit DRILL mode, press band select another mode.
Using Math Drill and ×Table
1. Press b80for Math Drill or b81for ×Table.
2. Math Drill: Use uand dto select the number of questions (25,
50, or 100).
×Table: Use uand dto select a row in the multiplication
table (1 to 12).
3. Math Drill: Use land rto select the operator type for
questions (+, −, ×, ÷, or +−×÷).
×Table: Use land rto select the order type (“Serial” or
“Random”).
4. Press eto start.
When using Math Drill or ×Table (random order only), questions are
randomly selected and will not repeat except by chance.
5. Enter your answer. If you make a mistake, press jor Nto clear
any entered numbers, and enter your answer again.
6. Press e.
• If the answer is correct, “ ” appears and the next question is
displayed.
• If the answer is wrong, “ ” appears and the same question is
displayed. This will be counted as an incorrect answer.
• If you press ewithout entering an answer, the correct answer
is displayed and then the next question is displayed. This will be
counted as an incorrect answer.
7. Continue answering the series of questions by entering the answer
and pressing e.
8. After you finish, press eand the number and percentage of
correct answers are displayed.
9. Press eto return to the initial screen for your current drill.
Ranges of Math Drill Questions
The range of questions for each operator type is as follows.
+Addition operator: “0 +0” to “20 +20”
]Subtraction operator: “0 −0” to “20 −20”; answers are
positive integers and 0.
>Multiplication operator: “1 ×0” or “0 ×1” to “12 ×12”
)Division operator: “0 ÷1” to “144 ÷12”; answers are positive
integers from 1 to 12 and 0, dividends of up to 144, and
divisors of up to 12.
+]>) Mixed operators: Questions within all the above ranges are
displayed.
ERRORS AND CALCULATION RANGES
Errors
An error will occur if an operation exceeds the calculation ranges, or if
a mathematically illegal operation is attempted. When an error occurs,
pressing lor rautomatically moves the cursor back to the place
in the equation where the error occurred. Edit the equation or press j
or @Zto clear the equation.
Error codes and error types
ERROR 01: Syntax error
• An attempt was made to perform an invalid operation.
Ex. 2 +&5 =
ERROR 02: Calculation error
• The absolute value of an intermediate or final calculation result equals
or exceeds 10100.
• An attempt was made to divide by zero (or an intermediate calculation
resulted in zero).
• The calculation ranges were exceeded while performing calculations.
• 0 or a negative number was entered as a step value in TABLE mode.
The absolute value of a starting value or a step value equals or
exceeds 10100 in TABLE mode.
• When the number to be factored into primes is greater than 2 and
other than a 10-digit positive integer, or when the result of prime
factorization is a negative number, decimal, fraction, r,or π.
ERROR 03: Nesting error
• The available number of buffers was exceeded. (There are 10 buffers*
for numeric values and 64 buffers for calculation instructions).
*5 buffers in COMPLEX mode, and 1 buffer for matrix/vector data.
ERROR 04: Data over error
• Data items exceeded 100 in STAT mode.
ERROR 07: Definition error
• Matrix definition error or the attempted entering of an invalid value.
ERROR 08: DIM unmatched error
• Matrix/vector dimensions inconsistent while calculating.
ERROR 10: Undefined error
• Undefined matrix/vector used in calculation.
Alert Messages
Cannot delete!
• The selected item cannot be deleted by pressing Nor @y
in the WriteView editor.
Ex. *5 rAlN
In this example, delete the exponent before attempting to delete the
parentheses.
Cannot call!
• The function or operation stored in definable memory (D1 to D3)
cannot be called.
Ex. An attempt was made to recall a statistical variable from within
NORMAL mode.
Buffer full!
• The equation (including any calculation ending instructions) exceeded
its maximum input buffer (159 characters in the WriteView editor or
161 characters in the Line editor). An equation may not exceed its
maximum input buffer.
Calculation Ranges 36
• Within the ranges specified, this calculator is accurate to ±1
of the 10th digit of the mantissa. However, a calculation error
increases in continuous calculations due to accumulation of each
calculation error. (This is the same for yx, xr, n!, ex, ln, Matrix/
Vector calculations, Π, etc., where continuous calculations are
performed internally.)
Additionally, a calculation error will accumulate and become
larger in the vicinity of inflection points and singular points of
functions.
• Calculation ranges
±10−99 to ±9.999999999 ×1099 and 0.
If the absolute value of an entry or a final or intermediate result of
a calculation is less than 10−99, the value is considered to be 0 in
calculations and in the display.
Display of results using r(when EXACT is selected)
Calculation results may be displayed using rwhen all of the following
conditions are met:
• When intermediate and final calculation results are displayed in the
following form:
±aP
b

e± cP
d

f
• When each coefficient falls into the following ranges:
1 ≤a <100; 1 <b <1,000; 0 ≤c <100;
1 ≤d <1,000; 1 ≤e <100; 1 ≤f <100
• When the number of terms in the intermediate and final calculation
results is one or two.
Note: The result of two fractional terms that include rwill be reduced to
a common denominator.
BATTERY REPLACEMENT
Notes on Battery Replacement
Improper handling of batteries can cause electrolyte leakage or explosion.
Be sure to observe the following handling rules:
• Make sure the new battery is the correct type.
• When installing, orient the battery properly as indicated in the
calculator.
• The battery is factory-installed before shipment, and may be exhausted
before it reaches the service life stated in the specifications.
Notes on erasure of memory contents
When the battery is replaced, the memory contents are erased.
Erasure can also occur if the calculator is defective or when it is
repaired. Make a note of all important memory contents in case
accidental erasure occurs.
When to Replace the Battery
If the display has poor contrast or nothing appears on the display when
jis pressed in dim lighting, even after adjusting the display contrast,
it is time to replace the battery.
Cautions
• An exhausted battery left in the calculator may leak and damage the
calculator.
• Fluid from a leaking battery accidentally entering an eye could
result in serious injury. Should this occur, wash with clean water and
immediately consult a doctor.
• Should fluid from a leaking battery come in contact with your skin or
clothes, immediately wash with clean water.
• If the product is not to be used for some time, to avoid damage to the
unit from a leaking battery, remove it and store in a safe place.
• Do not leave an exhausted battery inside the product.
• Keep batteries out of the reach of children.
• Explosion risk may be caused by incorrect handling.
• Do not throw batteries into a fire as they may explode.
Replacement Procedure
1. Turn the power off by pressing @o.
2. Remove two screws. (Fig. 1)
3. Lift the battery cover to remove.
4. Remove the used battery by prying it out with
a ball-point pen or other similar pointed device.
(Fig. 2)
5. Install one new battery. Make sure the “+” side
is facing up.
6. Replace the cover and screws.
7. Press the RESET switch (on the back) with the
tip of a ball-point pen or similar object.
8. Adjust the display contrast. See “Adjusting the
display contrast”. And then press j.
• Make sure that the display appears as shown
below. If the display does not appear as shown,
remove the battery, reinstall it, and check the
display once again.
Modifying a stored matrix
1. To load a stored matrix into the matrix entry screen, press N
2, then select the memory (matA–matD) that you wish to
modify.
• Loading new data into the screen will automatically replace any
data that may already exist there.
2. Modify the values of elements in the matrix, and press eafter
each one.
• If you wish to modify the number of rows or columns, first press
jN1. You can then enter new values for the matrix
dimensions.
3. When you have finished making changes, press jto exit the
matrix entry screen.
4. Press N3and select a memory (matA–matD) to store the
newly-created matrix in.
Using Matrices in Calculations
Matrices stored in memories (matA–matD) can be used in arithmetic
calculations (with the exception of division between matrices) and
calculations that use x3, x2, and x−1. You can also use the following
matrix-specific functions that are available in the MATH menu.
det matrix name Returns the determinant of a
square matrix.
trans matrix name
Returns the matrix with the
columns transposed to rows and
the rows transposed to columns.
identity value
Returns the identity matrix with
specified value of rows and columns.
dim (matrix name, row, column) Returns a matrix with dimensions
changed as specified.
fill (value, row, column) Fills each element with a specified
value.
rand_mat (row, column)
Returns a random matrix with
specified values of rows and columns.
ref(matrix name) Transform to row echelon form.
rref(matrix name) Transform to reduced row echelon
form.
Notes:
• When the matrix entry screen is displayed, you cannot perform
matrix calculations because the MATH menu is not available.
• If the calculation result is a matrix, it will be displayed in the matrix
entry screen (note that this replaces any existing data in the buffer).
To store the calculation result, first press jto exit the matrix
entry screen. Press N3and select a memory (matA–matD)
to store the newly-created matrix in.
• When the calculation results are in matrix form, pressing neither
lnor rwill bring you back to the original expression.
VECTOR CALCULATIONS 35
You can store and calculate up to four vectors of two or three
dimension in VECTOR mode.
Entering and Storing Vectors
Before performing vector calculations, a vector must be created.
Follow the steps below to enter and store vectors.
1. Press b6to enter VECTOR mode.
2. Press N1to bring up the vector entry screen.
•
Any vector data remaining in the buffer, along with any previously
entered, loaded, or calculated vector data, will be displayed.
3. Define the vector dimensions (2 dimensions or 3 dimensions) by
using the number keys and pressing e.
4. Enter each element in the vector by entering a value in the entry
field and pressing e.
• Each vector element can display up to seven digits (the decimal
point counts as one digit).
If an element exceeds seven digits in length, it may be displayed
in exponent notation within the vector.
5. When you have finished entering a value for each element, press
jto exit the vector entry screen.
6. Press N3and select a memory (vectA–vectD) to store the
newly-created vector in.
Modifying a stored vector
1. To load a stored vector into the vector entry screen, press N
2, then select the memory (vectA–vectD) that you wish to
modify.
• Loading new data into the screen will automatically replace any
data that may already exist in the vector entry screen.
2. Modify the values of elements in the vector, and press eafter
each one.
• If you wish to modify the number of dimensions, first press
jN1. You can then enter new values for the vector
dimensions.
3. When you have finished making changes, press jto exit the
vector entry screen.
4. Press N3and select a memory (vectA–vectD) to store the
newly-created vector in.
Using Vectors in Calculations
vectors stored in memories (vectA–vectD) can be used in arithmetic
calculations (with the exception of division between vectors).You can
also use the following vector-specific functions that are available in the
MATH menu.
DotPro(vector name, vector name)
Returns the dot product.
CrossPro(vector name, vector name) Returns the cross product.
Angl(vector name, vector name)
Returns the angle.
Unit(vector name)
Returns the unit vector.
Notes:
• You can use “abs” function (abs vector name) for the absolute value.
• When multiplying vectors, the cross product is calculated.
• When the vector entry screen is displayed, press jand then you
perform vector calculations.
• If the calculation result is a vector, it will be displayed in the vector
entry screen.
To store the calculation result, first press jto exit the vector
entry screen. Press N3and select a memory (vectA–vectD)
to store the newly-created vector in.
• When the calculation results are in vector form, pressing neither
lnor rwill bring you back to the original expression.
Automatic Power Off Function
This calculator will turn itself off to save battery power if no key is
pressed for approximately 10 minutes.
SPECIFICATIONS
Display: 96 ×32 dot matrix liquid crystal display
Display of calculation results:
Mantissa: 10 digits
Exponent: 2 digits
Internal calculations: Mantissas of up to 14 digits
Pending operations: 64 calculations 10 numeric values
(5 numeric values in COMPLEX mode, and 1
numeric value for Matrix/Vector data.)
Power source: Built-in solar cells
1.5 V …— (DC): Backup battery
(Alkaline battery (LR44 or equivalent) ×1)
Operating time:
(varies according to use
and other factors)
Approx. 3,000 hours when continuously
displaying 55555 at 25°C (77°F), using the
alkaline battery only
Operating temperature: 0°C–40°C (32°F–104°F)
External dimensions: 80 mm (W) ×166 mm (D) ×15 mm (H)
3-5/32” (W) ×6-17/32” (D) ×19/32” (H)
Weight: Approx. 113 g (0.25 lb) (including battery)
Accessories: Battery ×1 (installed), operation manual,
calculation examples, and hard case
FOR MORE INFORMATION
ABOUT SCIENTIFIC CALCULATORS
Visit our Web site.
https://global.sharp/calculator/
Fig. 1
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