SYNQ AUDIO RESEARCH DMC.2000 User manual



ENGLISH OPERATION MANUAL
SYNQ®1/107 DMC2000
OPERATION MANUAL
Congratulations and thank you for buying this SYNQ®product. Please read these operating instructions
carefully so you will know how to operate this product properly. After you have finished reading the
instructions, put them in a safe place for future reference.
FEATURES
This unit is radio-interference suppressed. This appliance meets the requirements of the current European
and national guidelines. Conformity has been established and the relevant statements and documents have
been deposited by the manufacturer.
This professional digital media controller offers an extremely compact all-in-one solution that will even satisfy
the most demanding DJs! All you need is a pair of powered speakers to get the party rolling!
The unit is packed with tons of features like:
Music from different sources can be played and mixed seamlessly:
Two internal USB-players share the same USB-hard disk/USB-stick to play any WAV or MP3 file.
Different analog inputs like turntables, extra CD-players, etc.
Controls all popular MIDI DJ-software you can imagine, free VirtualDJ-LE software included!
Two microphones with talkover can be used simultaneously.
Q-DBase system: smart, fully featured database lookup system to find your tracks very easily, even on big
hard disks, up to 500GB!
Free Windows Q-DBase-builder software included.
The digital effects (echo, flange, filter, brake) can be used manually or fully beat synchronized with presets.
Seamless loops with real-time loop edit function
PCMS (Permanent Cue Memory System): for each track up to 4 cue points and seamless loops can be
stored/recalled at any moment
High precision scratch function and pitch bend, thanks to the touch sensitive jog wheels
Several jog wheel modes: vinyl, CDJ and A.CUE scratch!
DJ-software can use coded vinyl disks to control playback and scratch your MP3/WAV files.
2x 10character alphanumeric VFD-displays show all information, including ID3-tags.
SMART RANDOM: random play can be limited to 1 genre or artist (ex. play only slows!)
Original, upgradeable, Synq firmware: guarantees user-friendly, sophisticated functionality not found
elsewhere.
Fully customizable setup menu for MIDI and other functions.
Pitch control (+/-6%, 10%, 16%, +16%/-100%)
Pitch lock (Master Tempo)
Full featured 2channel digital mixer with customizable crossfader, balanced output and booth master.
PFL headphone monitor with CH1/CH2 mixing and adjustable volume.
Many more …
BEFORE USE
Before you start using this unit, please check if there’s no transportation damage. Should there be any, do
not use the device and consult your dealer first.
Important: This device left our factory in perfect condition and well packaged. It is absolutely necessary
for the user to strictly follow the safety instructions and warnings in this user manual. Any damage caused
by mishandling is not subject to warranty. The dealer will not accept responsibility for any resulting defects
or problems caused by disregarding this user manual.
To protect the environment, please try to recycle the packing material as much as possible.
Keep this booklet in a safe place for future consultation. If you sell the unit, be sure to add this user
manual.

ENGLISH OPERATION MANUAL
SYNQ®2/107 DMC2000
Check the contents:
Check that the carton contains the following items:
DMC2000 unit
Operating instructions
1 USB cable
1 AC power cord
SAFETY INSTRUCTIONS:
To prevent fire or shock hazard, do not expose this appliance to rain or moisture.
To avoid condensation to be formed inside, allow the unit to adapt to the surrounding temperatures when
bringing it into a warm room after transport. Condense sometimes prevents the unit from working at full
performance or may even cause damages.
This unit is for indoor use only.
Don’t place metal objects or spill liquid inside the unit. No objects filled with liquids, such as vases, shall be
placed on this appliance. Electric shock or malfunction may result. If a foreign object enters the unit,
immediately disconnect the mains power.
No naked flame sources, such as lighted candles, should be placed on the appliance.
Don’t cover any ventilation openings as this may result in overheating.
Prevent use in dusty environments and clean the unit regularly.
Keep the unit away from children.
Inexperienced persons should not operate this device.
Maximum save ambient temperature is 40°C. Don’t use this unit at higher ambient temperatures.
Minimum distances around the apparatus for sufficient ventilation is 5cm.
Always unplug the unit when it is not used for a longer time or before you start servicing.
The electrical installation should be carried out by qualified personal only, according to the regulations for
electrical and mechanical safety in your country.
Check that the available voltage is not higher than the one stated on the rear panel of the unit.
The socket inlet shall remain operable for disconnection from the mains.
The power cord should always be in perfect condition. Switch the unit immediately off when the power cord
is squashed or damaged. It must be replaced by the manufacturer, its service agent or similarly qualified
persons in order to avoid a hazard.
Never let the power-cord come into contact with other cables!
When the power switch is in OFF position, this unit is not completely disconnected from the mains!
In order to prevent electric shock, do not open the cover. Apart from the mains fuse there are no user
serviceable parts inside.
Never repair a fuse or bypass the fuse holder. Always replace a damaged fuse with a fuse of the same
type and electrical specifications!
In the event of serious operating problems, stop using the appliance and contact your dealer immediately.
Please use the original packing when the device is to be transported.
Due to safety reasons it is prohibited to make unauthorized modifications to the unit.
CAUTION
CAUTION: To reduce the risk of electric shock, do not
remove the top cover. No user-serviceable parts inside.
Refer servicing to qualified service personnel only.
The lightning flash with arrowhead symbol within the equilateral triangle is intended to alert the
use or the presence of un-insulated “dangerous voltage” within the product’s enclosure that may
be of sufficient magnitude to constitute a risk of electric shock.
The exclamation point within the equilateral triangle is intended to alert the user to the presence
of important operation and maintenance (servicing) instructions in the literature accompanying
this appliance.
This symbol means: indoor use only
This symbol means: Read instructions
This symbol means: Safety Class II appliance

ENGLISH OPERATION MANUAL
SYNQ®3/107 DMC2000
INSTALLATION GUIDELINES:
Placing and using the unit for long periods near heat-generating sources such as amplifiers, spotlights,
etc. will affect its performance and may even damage the unit.
Take care to minimize shocks and vibrations during transport.
When installed in a booth or flight case, please make sure to have good ventilation to improve heat
evacuation of the unit.
To avoid condensation to be formed inside, allow the unit to adapt to the surrounding temperatures when
bringing it into a warm room after transport. Condense sometimes prevents the unit from working at full
performance.
Choose the place where you put your installation very carefully. Avoid presence of heat sources. Avoid
places with vibrations or places that are dusty and humid.
To prevent fire or shock hazard, do not expose this appliance to rain or moisture.
In order to prevent electric shock, do not open the top cover. If a problem occurs, contact your dealer.
Do not place metal objects or spill liquid inside the player. Electric shock or malfunction may result.
The player should not be adjusted or repaired by anyone except properly qualified service personnel.
This unit may cause interference to radio and television reception.
CLEANING THE PLAYER:
Clean by wiping with a polished cloth slightly dipped with water. Avoid getting water inside the unit. Do not
use volatile liquids such as benzene or thinner which will damage the unit.
CONTROLS AND FUNCTIONS
1. MAINS input: connect the unit to the 100-240V AC mains, using the supplied power-cord.
2. POWER ON/OFF switch: switches the unit on and off.
3. USB2 connection: this is the second (type-A) USB-connection, used to connect any USB mass storage
device that was formatted in FAT or FAT32. By default this input is used to connect a hard disk. (see
chapter “connections”)
4. MIDI / LINK USB connection: this (type-B) USB-connection is used to connect the player to a computer
with MIDI DJ-software. Please check the chapter “connections” for more information.
5. MASTER BALANCED OUTPUT: The XLR-connectors can be used to connect this mixer to any
balanced amplifier input or powered speakers, using special balanced signal cables.
6. MASTER UNBALANCED OUTPUT: The “master” output has the same output signal as the balanced
master output(5) but unbalanced.
7. BOOTH MASTER OUTPUT: The “booth master” output carries the same signal as the master but can
be controlled independently by the booth master (49). Use the outputs to connect unbalanced amplifiers
or connect a sound recorder.
8. PH/LINE SWITCH: This switch makes it possible to switch between the Phono and the Line input level
for this channel.
9. ANALOG INPUT: to both mixer channels you can connect turntables or extra CD-players that can be
mixed simultaneously with tracks from the DMC2000 players and DJ-software from your PC/MAC.
10. GROUND (GND) CONNECTION: Many Turntables have a GND-connection. It is preferable to connect
this signal ground to the GND-connector. If your turntable does not have a ground wire, you don’t have
to use this connector.
11. DJ MIC INPUT JACK: Combo jack. Accepts either a balanced microphone with an XLR connector or an
unbalanced microphone with 1/4” mono jack. This input is mainly used as DJ-microphone. The talkover
does not affect the signal level of this input.

ENGLISH OPERATION MANUAL
SYNQ®4/107 DMC2000
12. KENSINGTON SECURITY SLOT: can be used to protect the DMC2000 from opportunist theft. Keep in
mind that this is absolutely not a 100% anti-theft protection! You can buy a compatible “Kensington”
security cable from almost every computer store.
13. USB1 connection: this is the first (type-A) USB-connection, used to connect any USB mass storage
device that was formatted in FAT or FAT32. By default this input is used to connect an occasional USB-
drive like USB-sticks etc.
14. SOURCE SELECT switch: use this button to select the desired audio source: USB1 or USB2.
15. DATABASE / NEXT TRACK button: a very important button if you want to find your next track easily
and fast, even while the previous track is still playing! This button works in two different ways:
NEXT TRACK function: will be used while searching on mass storage devices that don’t have the
“Q-DBase system” files installed. You can only search on track and folder numbers.
DATABASE function: will be used while searching mass storage devices that have the “Q-DBase
system” files installed. You can alphabetically search on artist, track title, genre or album. Very fast
and no need for you to know where your files are located!
Once you have found the desired song, just press the LOAD TRACK-button (19) to load the track.
For both functions, please refer to chapter “HOW TO USE” for more information.
16. FOLDER knob: this knob has different functions:
No Q-Dbase: turn this knob to browse the folders of USB-drive while you don’t use the Q-Dbase
system.
During Q-Dbase search: press while you turn the knob to select the first character of the search key
you’re looking for. Turn the knob to go to the next search key that starts with the same character.
Press the knob to show the search key on the 2nd text line of the display.
Setup menu: turn the knob to browse the different menu options.
Please refer to chapters “HOW TO USE” & “SETUP MENU” for more information.
17. TRACK knob: this knob has different functions:
No Q-Dbase: turn this knob to browse the tracks inside a folder of a storage device while you don’t
use the Q-Dbase system.
Q-Dbase search: two options:

ENGLISH OPERATION MANUAL
SYNQ®5/107 DMC2000
Turn the knob to browse all files with the same first character that was first selected with the
FOLDER button.
Press the knob while you turn it to change the search key in the database, you can search
the keys:
Art: search for “artist names” in alphabetical order (default search key)
Alb: search for “album names” in alphabetical order
Gen: search for “Genres” in alphabetical order
Std: don’t use the Q-Dbase system, just folders and tracks manually.
During playback: press the knob to see the different ID3-tags on the display:
Press 1x: Album name of the current track is shown
Press 2x: Genre of the current track is shown
Press 3x: Bitrate information of the current track is shown
Setup menu: turn the button to change the settings of the selected menu option.
Please refer to chapter “HOW TO USE” for more information.
18. SEARCH buttons: used to search quickly inside a track.
19. LOAD TRACK button: this button has different functions:
Load a track: that was found using the database/next track function.
Open setup menu: press the LOAD TRACK button for about 3seconds.
Close setup menu: press the LOAD TRACK button shortly to leave setup.
Please refer to chapters “HOW TO USE” & “SETUP MENU” for more information.
20. PLAY/PAUSE button: every time you press the PLAY/PAUSE button the player changes from play to
pause or from pause to play. The button blinks as long as the player is set to pause.
21. CUE button: Pressing the CUE button during playback provides an immediate return to the position at
which play was started. Playback starts immediately from the programmed cue point for as long as the
CUE button is pressed. The player jumps back to the cue point as soon as the CUE button is released.
Also with the unit in pause mode (Play/Pause button blinks) the jog wheel is used to set a different start
point. By pressing "PLAY/PAUSE" or “LOOP IN” button followed by "CUE", you can confirm this new
cue point.
22. TACTILE JOG-WHEEL: The jog-wheel on this player has 2 parts:
Tactile center part: to match the vinyl feel as close as possible and largely improve scratch
performance, the central part of the jog-wheel uses a patented touch-sensitive technology. With the
WHEEL MODE buttons (23) you can change the behavior of this central part. Check the description
of the WHEEL MODE buttons (23) for more information.
Outer ring: silver colored part of the jog wheel which is not touch sensitive. Regardless of the
selected wheel mode the outer ring can be always be used for pitch bending, except while using one
of the digital effects.
23. WHEEL MODE button: toggles between 3 different modes for the tactile jog-wheel. The tactile center
part and outer ring behave differently:
VINYL-mode: used for extremely realistic scratching of any MP3 file played on the internal players
or DJ-software from your computer.
Tactile center part: During playback, the music stops immediately when you touch the jog-
wheel: playback speed and direction are now fully controlled by the movements of your hand.
In pause mode you can easily set a new cue point.
Outer ring: During playback you can use the outer ring for pitch bending to synchronize the
beats of 2 tracks. In pause mode you will hear the typical very small loops that give you the
possibility to set a cue point with 1frame (1/75seconds) accuracy.
CDJ-mode: this is the standard mode, used by most DJ players. Both the tactile center part and the
outer ring behave identically. While the track is playing, the jog wheel temporarily bends the pitch of
the music up to +/-100% by rotating the wheel clockwise to speed it up or counterclockwise to slow it
down. The amount of pitch change is determined by the speed of rotation. In pause mode you will
hear the typical very small loops that give you the possibility to set a cue point with 1frame
(1/75seconds) accuracy.
A.CUE SCRATCH-mode: very similar to VINYL mode but scratching always starts from the actual
cue point, the behavior of the outer ring is identical to that of vinyl mode:
Tactile center part: During playback, the music stops immediately and returns to the actual
cue point each time you touch the jog-wheel: playback speed and direction are now fully
controlled by the movements of your hand. In pause mode you can easily set a new cue point
but the player first returns to the actual cue point.

ENGLISH OPERATION MANUAL
SYNQ®6/107 DMC2000
Outer ring: During playback you can use the outer ring for pitch bending to synchronize the
beats of 2 tracks. In pause mode you will hear the typical very small loops that give you the
possibility to set a cue point with 1frame (1/75seconds) accuracy.
24. HOT CUE buttons: 4 programmable buttons where you can store ordinary cue points and/or loops.
When a normal cue point is stored, the corresponding button is green, when a loop is stored the
corresponding button turns red. All stored cue points and loops can be backed up to permanent memory
for future use. This feature is called “PCMS Permanent Cue Memory System”. Check the chapter “HOW
TO USE” for more information on how to program cue points etc.
25. RECORD CUE button: press this button prior to one of the 4 HOT CUE buttons (24) to save a new cue
point or loop. See the chapter “HOW TO USE” to learn how you save cue points and loops.
Saving cues to permanent memory: the hot cue system uses 2 kinds of memory: temporary “track
memory” and “permanent” memory. New hot cues are only saved to the temporary “track memory”. If
you want to keep the hot cues for future use you must save the information to permanent memory.
To save the cues to permanent memory, just press the RECORD CUE-button until the display shows
“Saving”.
Saving personal settings: Press the RECORD CUE-button and X/SYNC-button (39) together to
save different personal parameters that are currently in use (pitch range, single/cont, standard time
display, jog wheel setting, auto cue, auto BPM-mode, pitch on/off, database search key and
starttime/brake time)
26. DELETE CUE: this button has several functions:
DELETE 1 HOT CUE: press the DELETE CUE button, followed by the HOT CUE button that you
want to delete from track memory. The deleted button will turn black.
DELETE 4 HOT CUES: press the DELETE CUE button for about 2seconds to erase all 4 hot cues
from track memory.
DELETE TRACK: press the DELETE CUE button and Y/RATIO-button (40) together to delete the
hot cues for the entire track from permanent memory. Because there will be no way back, the display
first asks you if you're sure: using the PITCH BEND buttons (29) you can choose YES or NO.
Please refer to the chapter “HOW TO USE” for more information.
27. TEMPO RANGE button: press this button to select the different available speed ranges: +/-6%, +/-10%,
+/-16%, +16/-100%. The lower ranges make the SPEED-fader (28) more precise, the higher ranges are
suitable for special effects. To turn the speed function off simply press the button for 1second, until the
speed indicators turn off. Press the button again to re-activate speed control.
28. SPEED-fader: used to adjust the playback speed of the playing track. You can turn the speed function
on/off or change the range with the TEMPO RANGE-button (27)
29. PITCH BEND buttons: The speed rises while the “+ button” is pressed and returns to the original pitch
when the button is released. The speed drops when the “– button” is pressed and returns to the original
pitch when the button is released. These buttons can be used to synchronize the beats of 2 tracks. They
are also used to confirm (or not) the questions that are sometimes shown on the display.
30. KEY LOCK Button: (Master tempo) activates the Pitch Lock function. This function allows you to make
adjustments to a tracks speed using the SPEED-fader without altering the tonal pitch.
31. LOOP IN button: Allows you to set a new cue point without stopping playback (CUE ON THE FLY). This
button also sets the beginning of a seamless loop: marks the beginning of the loop, you have to press
the LOOP OUT button to mark the end of the loop and start playback in loop mode.
Please refer to the chapter “HOW TO USE” for more information.
32. OUT/EXIT button: Used to set the endpoint when looping music. The player starts seamless loop
playback until you press this button again to exit. When a loop is programmed but not active you can
also restart the loop. The point where you press the button will be memorized as the new end point of
the loop. In loop edit mode pressing the OUT/EXIT button stops the loop editing and saves the new loop
endpoint.
33. RELOOP/STUTTER button: This button has 3 functions:
RELOOP: When a loop was programmed and you have hit the OUT/EXIT button, press the reloop
button to enter the loop again. To exit the loop press the OUT/EXIT button. (intro and end points of
the loop are unchanged)
STUTTER: When a loop is playing you can press this button to restart the loop at once. You can also
press this button when a track is not playing in loop. Every time the RELOOP/STUTTER button is
pressed, it will restart the music from the actual cue point. The stutter effect adds extra creativity to
your performance.
ENTER EDIT LOOP MODE: When a loop is programmed (LOOP IN and OUT/EXIT buttons are on)
you can enter loop edit mode by pressing the RELOOP/STUTTER button until the display shows
“OUT EDIT”. While in loop edit mode you toggle between “OUT EDIT” and “IN EDIT”.

ENGLISH OPERATION MANUAL
SYNQ®7/107 DMC2000
34. ECHO EFFECT button: press this button to activate the echo effect. Depending on the sync-mode
(manual or beat synchronized), different settings are possible:
Manual mode: the FX-SYNC button (38) is dark. You can set all parameters manually, use the
following controls:
Jog-wheel (22): used to set the echo time from 1ms to 2000ms.
Y/RATIO button (40): as long as the Y/RATIO-button is blinking you can use the jog-wheel
(22) to change the impact (dry/wet) of the effect.
Beat synchronized mode: the FX-SYNC button (38) is lit. You can use the following controls:
EFFECT SYNC-buttons (39+40): choose one of the beat synchronized echo presets.
Y/RATIO button (40): as long as the Y/RATIO-button is blinking you can use the jog-wheel
(22) to change the impact (dry/wet) of the effect.
35. FLANGER EFFECT button: press this button to activate the flanger effect. Depending on the sync-
mode (manual or beat synchronized), different settings are possible:
Manual mode: the FX-SYNC button (38) is dark. You can set all parameters manually, use the
following controls:
Jog-wheel (22): used to manually change the effect.
Y/RATIO button (40): as long as the Y/RATIO-button is blinking you can use the jog-wheel
(22) to change the impact (dry/wet) of the effect.
Beat synchronized mode: the FX-SYNC button (38) is lit. You can use the following controls:
EFFECT SYNC-buttons (39+40): choose one of the beat synchronized sweep presets.
Y/RATIO button (40): as long as the Y/RATIO-button is blinking you can use the jog-wheel
(22) to change the impact (dry/wet) of the effect.
36. FILTER EFFECT button: press this button to activate the filter effect. Depending on the sync-mode
(manual or beat synchronized), different settings are possible:
Manual mode: the FX-SYNC button (38) is dark. You can set all parameters manually, use the
following controls:
Jog-wheel (22): used to manually change the cutoff frequency of the filter.
Y/RATIO button (40): as long as the Y/RATIO-button is lit you can use the jog-wheel (22) to
change the impact (Q-factor) of the filter.
Beat synchronized mode: the FX-SYNC button (38) is lit. You can use the following controls:
EFFECT SYNC-buttons (39+40): choose one of the beat synchronized sweep presets.
Y/RATIO button (40): as long as the Y/RATIO-button is lit you can use the jog-wheel (22) to
change the impact (Q-factor) of the filter.
37. BRAKE button: press this button to activate the brake effect. Now you can determine the
acceleration/deceleration speed of the music while using the PLAY/PAUSE button (20). You can set the
parameters with buttons (39+40), see below.
38. FX SYNC button: press this button to toggle between manual and beat synchronized effect mode!
Please refer to points (34+35+36) for more information.
39. EFFECT SYNC/START-button: this button has several functions, depending on the effect mode:
BPM-Synced effects: when an effect is used in beat synchronized mode, this button is lit. You can
now choose how you want the effect to be synchronized to the beat. Use this button to cut the
current BPM-parameter in half.
BRAKE effect: press this button to change the acceleration time (time from zero to full speed).
While the button is lit, you can use the jog-wheel (22) to change the time from 0,0s (instant start) to
almost 10s. (very slow start)
40. EFFECT SYNC/STOP/Y/RATIO-button: this button has several functions, depending on the effect
mode:
BPM-Synced effects: when an effect is used in beat synchronized mode, this button is lit. You can
now choose how you want the effect to be synchronized to the beat. Use this button to double the
current BPM-parameter.
BRAKE effect: press this button to change the deceleration time (time from full speed to zero).
While the button is lit, you can use the jog-wheel (22) to change the time from 0,0s (instant stop) to
almost 10s. (very slow stop)
IMPACT parameter: while one of the 3 DSP-effects is activated, press the button until it starts
blinking. Now you can adapt the impact of the selected effect, also see EFFECT buttons (34+35+36).
41. TIME Button: The TIME button switches between elapsed playing time, remaining time of the selected
track.

ENGLISH OPERATION MANUAL
SYNQ®8/107 DMC2000
42. SGL/CTN: You can choose between “single track mode” and “continuous play”.
Continuous play: all tracks will be played without interruption. (mostly used in pubs)
Single track: player stops at the end of each track and waits at the beginning of the next track.
(mostly used by deejays)
Push the SGL/CNT button for more than 1second to switch between normal and “auto cue” mode. In
“auto cue” mode the player waits at the first music note of each track. This means that badly indexed
tracks will not interfere with the instant start capabilities of the player. This is a very useful feature for
deejays!
43. TAP/SHIFT button: this button has two functions:
TAP-function: This player has a full automatic BPM-counter. In some rare cases the automatic beat
counter doesn’t count as it should do (beats are out of the normal range or there’s simply no beat to
detect). In these cases you can help the beat counter by manually tapping this button to the rhythm
of the beat. You can switch back to the automatic beat counter by pressing the TAP button until the
“AUTOBPM” in the right upper corner of the display turns on.
SHIFT-function: only used while the player is used as a MIDI controller. The shift function doubles
the functions of each control: press the shift button while using another control to obtain an extra,
secondary, function. See the chapter “MIDI MAP” for more information.
44. VFD DISPLAY: Shows all important information needed during playback.
45. RANDOM button: you can select 2 different random play functions.
TOTAL random: press the RANDOM button shortly until the LED is lit. Player 1 now plays tracks,
randomly selected from the complete USB-mass storage. While player 1 is playing in random mode,
player 2 can still be used to play any track you like.
SMART random: you can choose to play only tracks from a certain directory, only tracks from a
certain genre, or even only tracks from a certain album or artist:
Play tracks only from 1 directory: first choose “search-key = Std” (folders/tracks). Now you
have to select a directory, then press the RANDOM button for +/-2seconds until the LED starts
blinking. Player 1 now plays only tracks from the selected directory.
Play tracks only from a certain genre/artist/album: choose the right search-key and select a
track that corresponds to the desired genre, artist or album. After pressing the RANDOM button
for +/-2seconds, the player will only play tracks with the same genre, artist or album as the track
you’re currently playing. (Avoids mix-up of 2 completely different music styles: perfect for bars,
clubs, restaurants, …) See chapter “HOW TO USE” for examples.
46. INPUT SOURCE SELECTOR: Used to select the correct input on both channels: internal player, MIDI-
control for DJ-software on computer or external analog phono/line inputs (there are also additional input
selectors (8) on the back).
47. GAIN LEVEL: Adjusts the input level on both channels. Use this control to adjust the level on the VU-
meter at about 0dB.
48. 3-BAND TONE CONTROLS: The frequency of each channel can be controlled separately over a range
from -35dB to +10dB. You can kill (completely remove) the high, mid and/or low frequencies by pressing
the corresponding knob(s). In the center position the tone control is flat. (switched off)
49. BOOTH MASTER LEVEL: Used to adjust the level of the unbalanced booth master output.
50. MASTER LEVEL: Used to adjust the level of the balanced Master output.
51. VU METER: Each channel has its own LED VU-meter so you can adjust the gain level (47) very quickly.
Make sure the levels do not exceed 0dB (or 100%). The audio risks to be distorted when the signal level
comes in the red zone of the VU-meter. While the MASTER METER-button (52) is lit the VU-meters
indicate the ouput level on the master.
52. MASTER METER button: when this button is dark, the VU-meters indicate the levels of individual
channels. Press the button to light it up: the VU-meters now indicate the output level of the master.
53. CHANNEL FADER: Used to set the level of each channel separately.
54. FADER START switch: when switched to ON the internal players can be started/stopped by moving the
crossfader.
55. CROSS FADER CURVE: Adjusts the curve of the cross fader from sharp (left position) to smooth (right
position).
56. CROSSFADER: With this fader you can mix over between both channels. The crossfader only works
when you move the selected channel faders (53) to the desired level!

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SYNQ®9/107 DMC2000
57. DJ MIC INPUT JACK: Accepts either an unbalanced microphone with 1/4” mono jack. This input is
mainly used as DJ-microphone. The talkover does not affect the signal level of this input.
58. MIC1 VOL: Used to adjust the input level of micro 1.
59. MIC2 VOL: Used to adjust the input level of micro 2.
60. MIC TONE: used to adapt the sound of both microphone inputs.
61. MIC ON/OFF/TALK OVER SWITCH: Used to switch the microphones:
OFF: Both mic1 & mic2 are switched off.
ON: Both mic1 & mic2 are switched on.
TALK OVER: mic1 & 2 are switched on; the sound level of all the other channels will decrease to
around -20dB.
62. CUE MIX: With this knob you can mix the the input channels through the headphone output (64):
Put the knob in the extreme left position to hear channel1.
Put the knob in the extreme right position to hear channel2.
Put the knob in any other position to hear a mix of the two signals.
This option makes it possible to check your mix before you put it on the master output.
63. HEADPHONE VOLUME: controls the sound level of the headphone output.
64. HEADPHONE output: if you like you can connect your headphone here.
VFD DISPLAY
A. PLAY: appears while the unit is playing a track.
B. PAUSE: appears while the player is in pause or cue mode.
C. CUE: appears when the player is waiting at the CUE-point.
D. TOUCH INDICATOR: appears when the touch sensitive part of the jog wheel is active.
E. ALPHANUMERIC DISPLAY: Shows all kinds of important information like effect parameters, loop
information, ID3-tags, …
F. BPM DISPLAY: the automatic beat counter shows the number of Beats Per Minute on the display. In
manual mode the display shows “BPM”. In automatic mode the display shows “AUTOBPM”. (press the
TAP button for 2seconds to switch to automatic mode)
G. MEMORY BUCKET: shows the status of the buffer memory needed for anti-shock and some special
functions. Each bar of the bucket represents 2seconds buffer memory.

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SYNQ®10/107 DMC2000
H. AUTO CUE: appears when the “auto cue” function is active. See SGL/CTN button (42).
I. RELOOP: shows when a loop is programmed. (repeating a particular area)
RELOOP Flashing: Loop is programmed and currently playing.
RELOOP on: Loop is programmed but not playing.
J. SINGLE: appears when the unit is set to play just one track at a time. When it is not shown, all tracks are
played without interruption. The function is controlled by the SGL/CTN button (42).
K. MP3 indicator: appears when an MP3-file is playing.
L. TRACK indicator: shows the number of tracks available in your current selection.
Standard lookup: (no Q-Dbase) the track numbers in the current folder (M) are shown.
Q-Dbase lookup: the track numbers that correspond to your Q-Dbase pre-selection.
M. FOLDER/SEARCH KEY indicator: the information depends on the lookup mode you selected.
Standard lookup: (no Q-Dbase) the current folder number is shown.
Q-Dbase lookup: the current search key (Art, Alb or Gen) is shown.
N. ELAPSED, TOTAL REMAIN: indicates that the time shown on the display is the track elapsed, remaining
or total remaining time.
O. MINUTE: Shows “minutes” time information of current track.
P. SECOND: Shows “seconds” time information of current track.
Q. FRAME: Shows “frame” time information of current track. (1 frame = 1/75th sec.)
R. TIME BAR: has 2 functions:
During normal playback: shows either time remaining or elapsed depending on the setting of the
TIME button. Starts flashing at the end of each track to alert the user to take action.
During loop playback: shows the time remaining until the end of the loop. This visual aid helps you
to see where and when the seamless loop starts again.
S. PITCH DISPLAY: Shows the actual percentage of speed change, selected with the SPEED slider (28).
The small red colored padlock is shown when the pitch lock function (Master Tempo) is active.
CONNECTIONS
Some important notes for the USB-storage devices that you will connect:
Note 1: the hard disk must be formatted in FAT32! A hard disk formatted in NTFS (mostly drives with big
capacity) will NOT be recognized: such hard disk should be re-formatted in FAT32! (this can be done under
Windows, support can be found on the DMC2000 product page)
Note 2: the USB-slots on this player can each deliver 1A power to the connected hard disk. However we
suggest using a hard disk with separate power supply for better reliability.
Note 3: only WAV and MP3 files are recognized and can be played.
Note 4: for your convenience we strongly advice using the Q-DBASE indexer software, it simply mazkes life
a lot easier!
SIMPLE SETUP –1 DECK
Connect the balanced(5) or unbalanced(6) master to a power amplifier or powered speaker cabinets.
Connect a USB-stick to USB1-input (13) or USB-harddisk to the USB2-input (3).
If needed, connect a microphone to the mic1 (57) or mic2 (11) input.
Connect the supplied power cord between the mains input (1) on the player and the mains socket.
You are ready to play and mix the MP3/WAV files on your USB-storage. Have fun!

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SYNQ®11/107 DMC2000
SETUP –WITH DMC1000 for harddisk share
Connect a USB hard disk to the USB2-connection of the DMC1000.
Make sure that the USB-link on the DMC1000 is set to “LINK”.
Use the USB-cable, supplied with DMC1000, to connect the USB-link connection of the player to the
USB2-connection (3) of the DMC2000.
Use the SOURCE SELECT button (14) to select USB2 on the DMC2000: both the DMC1000 and
DMC2000 players will connect to hard disk.
You can now play MP3 and WAV files from the connected hard disk.
IMPORTANT: for good, stable performance only use a good quality USB-cable with a maximum
length of 1meter!
SETUP –COMPLETE SETUP, INCLUDING MIDI CONTROLLER
The drawing shows a complete setup, including the MIDI-controller function.
You can connect up to 2 external audio sources (turntable or line) to turn your DMC2000 into a
multifunctional DJ-unit. All you have to do is switch the inputs on top of the 2 mixer channels!
If you only want to use the MIDI controller function, you just have to connect the computer with DJ-
software via the supplied USB-cable to the USB-MIDI output (4) on the DMC2000: the controller will be
recognized and the drivers will be automatically installed.
Put both mixer channel inputs (46) in MIDI-mode: most controls on the DMC2000 will send out MIDI.
For specific MIDI-settings please refer to the chapter “SETUP MENU”.
Depending on the DJ-sofware you’re using, you will have to load the desired MIDI-mappings. On some
DJ-software the DMC2000 mapping will be loaded automatically, on other DJ-software you will have to
download the MIDI mapping from our site or from the download section of the DJ-software. If the
DMC2000 is not supported by the DJ-software you can make your own MIDI-mapping but this entirely
depends on the software you’re using. Please note that the installation and the use of different DJ-software
is very specific and therefore not supported by Synq!
The DMC2000 as internal sound cards: the music of your mix will come throught the master outputs (5+6).
MIDI function mixer: The setup of the DMC2000 is such that you can easily mix music from all inputs with
eachother. You can even mix music from the DJ-software with music coming from the internal players or a
connected turntable. To be able to do this you must switch the MIDI-function of the internal mixer off. (see
setup menu)
VINYL scratching option on DJ-software: with the DMC2000 you can even use the very powerful “vinyl
scratch function” available on some highend DJ-software. This means that you can scratch and manipulate

ENGLISH OPERATION MANUAL
SYNQ®12/107 DMC2000
the audio tracks played on your DJ-software by using a special coded vinyl disc! Just connect a turntable
to one of the audio inputs: the signals from the special coded vinyl disc will be sent to the DJ-software.
Note1: first check if your DJ-software can use this feature. If yes, follow the instructions of the
software to setup this function.
Note2: a special vinyl scratch disc is optionally available from Synq, it uses a “time dephased 1kHz
stereo signal” which can be used on different DJ-software.
INSTALLING VIRTUALDJ
The DMC2000 comes with a free license for VirtualDJ-LE, the unlock
code also called serial) for this free license is fixed to the back of the
DMC2000 (see drawing).
To assure that you always have the latest version, the program is only
available through download. Please follow the actions below to download
and register your VirtualDJ-LE copy:
Installation on your computer:
Remark: The installation procedure below is explained for Windows. However, apart from some small
differences, the procedure under MAC OS is very similar.
Download the VirtualDJ-LE install file here:
WINDOWS: www.beglec.com/software/DMC2000-VDJ_install-PC.zip
MAC OS: www.beglec.com/software/DMC2000-VDJ_install-MAC.zip
Unzip the downloaded ZIP-file to a directory and double click the exe-file (pkg-file for MAC OS users).
Follow the instructions on the screen:
Click the “NEXT” button Read and accept the agreement” Choose “Typical” installation.
Press the “INSTALL” button Press the “FINISH” button.
Now connect the controller with the supplied USB-cable.
Activating the software:
The first time you start VirtualDJ, the software asks for a serial
number: key-in the license code that came with your product.
As soon as you have entered the license key, VirtualDJ will
start working in LE-mode.

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SYNQ®13/107 DMC2000
Software support and updates:
!!! IMPORTANT !!!
VirtualDJ frequently adds new features and improvements to their software so we recommend you to
visit their website (www.virtualdj.com) and register your software: on the VirtualDJ website choose
the DOWNLOAD-menu and go to “Software updates”. Create a new user account and register your
software (with the “license code” used to unlock the software).
You can now check on a regular basis if there are new versions and download these!
Also you can consult the tutorials and participate in the user forums!
IMPORTANT: Please note that SYNQ only covers the support for the hardware (the controller).
The support of VirtualDJ is exclusively covered by the developers at : www.virtualdj.com!
Upgrading to the PRO-version
After a while using VirtualDJ you will learn about the various
interesting features inside the PRO-version of the program. As
a user of the LE-version you can try the PRO-version for free
during 20days, if you like it (we are sure you will ) you can
buy the upgrade at a discount price. Check the config menu for
more information.
CONFIGURING VIRTUALDJ
Before you can use the DMC2000 with VirtualDJ, you have to configure both. We will configure the
DMC2000 to use it its most flexible way. You will be able to mix tracks from VirtualDJ with tracks from the
internal MP3 players and/or external sources (CD-player, turntable, …) very easily.
Put both channel input selectors (46) NOT in MIDI mode otherwise you cannot enter the setup menu.
Press the LOAD TRACK button (19) for about 3secs to open the setup menu. (also see next chapter for
help!)
Go to menu option 1. MIDI CH and check if it is set to 01-02-03
Go to menu option 2. MIDI Setup and check if it is set to TAP = HOLD
Go to menu option 3.MIXER-mode and check if it is set to NO MIDI
When these 3 options are correct: press the RECORD CUE-button (25) to close the setup menu and save
your settings.
Connect the DMC2000 to your PC, using the supplied USB-cable and wait until the drivers are
automatically installed (NO external driver are needed!)
Put both channel input selectors (46) in MIDI mode.
Start VirtualDJ and press the CONFIG-button on the screen: the setup window opens
Press the SOUND SETUP button on the upper part of the VirtualDJ screen, the window below opens:
Make sure that your setup window is identical to the window shown above.
Remark: no headphones are configured, this is normal since VirtualDJ is configured to be used with an
external mixer (the mixer of your DMC2000)
You are now ready to use the DMC2000 with VirtualDJ.

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SYNQ®14/107 DMC2000
ASIO-drivers:
If you absolutely want to have extremely low latency (delay), you can also experiment with ASIO-drivers if
you like: in that case you can select “ASIO-
driver” for the soundcard. Since this is out of
the scope of this manual, we will not explain
the configuration of the ASIO-drivers here.
USING OTHER DJ-SOFTWARE
Since this controller is designed as a MIDI-compatible device, you can use it to control any Midi DJ-software.
Of course this means that you will need special MIDI-mapping files for these products. Please check our
website: we will provide MIDI-mapping files for some other DJ-software free of charge.
VIRTUALDJ TUTORIALS
VirtualDJ is a very intuitive program so you will easily learn it while trying all possibilities. If you want to learn
more, please check the VirtualDJ website for video tutorials and extra user guides:
www.virtualdj.com/wiki/index.html .
SETUP MENU
For maximum flexibility this unit is highly customizable. Therefore a lot of parameters can be set via the
setup menu. To be able to enter the setup menu, the player should NOT be in MIDI mode.
To enter the SETUP menu, press the LOAD TRACK button (19) for about 3seconds.
Use the FOLDER knob (16) to browse the different menu options.
Use the TRACK knob (17) to browse the sub menus (if any)
Use the JOG WHEEL (22) to change the settings (parameters) of the selected menu option.
To save your settings: choose menu option E (EXIT & SAVE) and press the TRACK knob (17) or
press the RECORD CUE button (25).
1. MIDI CHANNEL: used to set the MIDI-channels of the 3 different parts of the DMC2000. The display
shows 3 groups of 2 digits: 01-02-03:
First 2 digits: MIDI-channel for the controls of player1 + channel1 of the mixer.
Second 2 digits: MIDI-channel for the controls of the mixer, except the controls of the 2 input
channels (gain+high/mid/low+fader)
Third 2 digits: MIDI-channel for the controls of player2 + channel2 of the mixer.
Turn the TRACK knob (17) to browse the three 2digit groups
Turn the JOG WHEEL (22) to change the MIDI-channel.
Note: the 3 parts should have different MIDI-channels.
2. MIDI SETUP:
There are 2 submenus: turn the TRACK knob (17) to select a submenu.
oSubmenu 1 –SHIFT button (43) functionality: you can choose how the SHIFT-button
works in MIDI-mode.
Turn the JOG WHEEL (22) to select the desired setting:
TAP = HOLD: similar to the SHIFT-key on your PC-keyboard the MIDI-
code of a button/knob changes only when you use it while the SHIFT-button
(43) is pressed.
TAP = TOGGLE : similar to the CAPS LOCK-key on your PC-keyboard
press the SHIFT-button (43) to turn the shift-function on: as long as the
display shows “SHIFT” the MIDI-code of most buttons/knobs changes so
they get a second (double) function.
oSubmenu 2 –MIDI message display: you can select if the MIDI I/O messages should
appear on the display or not. This can be helpful while making MIDI configuration files.
Turn the JOG WHEEL (22) to select the desired setting:
I/O = Hide : don’t show MIDI messages that are sent / received
I/O = DIS. : show MIDI messages that are sent / received
3. MIXER-mode: used to switch the mixer between MIDI and non-MIDI mode.
Turn the JOG WHEEL (22) to select the desired setting:

ENGLISH OPERATION MANUAL
SYNQ®15/107 DMC2000
MIDI : use this setting when the DMC2000 is exclusively used to control DJ
software. The mixer of the DJ software will be controlled.
NO MIDI : use this setting if you want to mix different audio sources (DJ
software, external inputs, internal players) with each other, the levels of all
audio sources can be easily matched using the gain knobs (47).
Note: with this setting the mixer is not sending any MIDI, instead it works as
a normal audio mixer.
4. LOAD HOTCUES: you can choose if the saved hot cues of a track should be recalled automatically.
Turn the JOG WHEEL (22) to select one of the 2 possibilities:
oFirst Ask: when a track contains hot cues, the display asks if you want to load the hot cues
or not. You can reply with the YES/NO buttons (29).
oAutoload: when a track contains hot cues, they will be loaded automatically.
5. CROSS FADER: switches the cross fader of the audio mixer on/off, this has no effect on the MIDI
function of the crossfader.
Turn the JOG WHEEL (22) to select one of the 2 possibilities:
oOn: crossfader (56) is activated, ready to be used.
oOff: if you don’t like using the crossfader, use this option.
6. REVERSE CROSS FADER: switches the cross fader of the audio mixer in reverse mode, this has no
effect on the MIDI function of the crossfader.
Turn the JOG WHEEL (22) to select one of the 2 possibilities:
oOn: crossfader (56) is working in reverse mode, channel1 is audible while the crossfader is
in the right position.
oOff: crossfader (56) is working in normal mode, channel2 is audible while the crossfader is
in the right position.
7. DISPLAY TIME: you can select how long a message is shown before the display returns to normal
operation.
Turn the JOG WHEEL (22) to select the desired value: 0,5sec 12,0sec.
8. SCROLL SPEED: you can select how fast the text scroll on the display.
Turn the JOG WHEEL (22) to select the desired value: 50 2000ms (50ms=fast/2000ms=slow).
9. Sensitivity: you can change the sensitivity of the tactile jog wheel to optimize the jog wheel performance.
Turn the JOG WHEEL (22) to select one of the 41 possibilities:
oADJ. = 0: neutral setting (default setting, OK in most cases)
oADJ. = -20: lowest sensitivity
oADJ. = +20: highest sensitivity
A. INTENSITY: used to adapt the brightness of the VFD-display.
Turn the JOG WHEEL (22) to select one of the 4 possibilities.
oADJ. = 1 4: 1 = low brightness, 4 = high brightness (default)
B. A.CUE Level: the auto cue function detects where the music really starts, this avoids blanks when a track
is not well indexed. You can select one of eight detection level presets:
Turn the JOG WHEEL (22) to select one of the 8 possibilities.
oADJ. = -78dB -36dB: the default setting = -48dB
C. Firmware version / upgrading: use this option to check and/or upgrade the firmware versions.
Turn the TRACK knob (17) to select the 4 firmware parts:
oCON: xx: shows the version of the control firmware
oDSP: xx: shows the version of the DSP firmware
oUpgrade: blinks when the unit is ready to check if there are new firmware versions
available. See “FIRMWARE UPGRADING” for more information.
D. Load defaults: as you already noted this unit is highly configurable but that means also that you can
mess up a lot of settings as well. If you really messed up things, you can still reload the default setting!
While “Enter Load” is blinking in the display: press the TRACK knob (17) to load the defaults.
E. Exit & Save: if you want your changes to the setup menu to be permanently saved (also after switching
the unit off) you MUST use this option!
Press the TRACK knob (17) : the display shows “Saving” and exits the setup menu.
Note: alternatively you can also press the RECORD CUE-button (25) to save settings permanently.

ENGLISH OPERATION MANUAL
SYNQ®16/107 DMC2000
FIRMWARE UPGRADING
We strongly suggest to register your player on our website (www.synq-audio.com/register/) so we can inform
you if new firmware updates are available. Upgrading firmware should always be done very carefully!
Download the file containing the upgrade file(s)
Read the instructions and follow them strictly, otherwise you could damage your equipment…
Put the files on an EMPTY (important!) USB-stick.
Press the LOAD TRACK button (19) for about 3seconds to enter the setup menu.
Use the FOLDER knob (16) to browse to menu option “C. Version”.
Turn the TRACK knob (17) until the display shows “Upgrade”.
Use the SOURCE SELECT button (14) to select USB1 input (13).
Insert the USB-stick with firmware files in USB1-input (13)
Upgrading will start automatically: WAIT (!) until the upgrading process is finished. NEVER turn the
player off while upgrading the software!!!
If the display asks you to turn off the unit: turn the unit off, wait 3seconds and turn it back on.
Check if the software version corresponds to the version marked in the readme file that came with the
update.
MIDI MAP (default settings)
FUNCTION
Type
FUNCTION
CODE
(DECK A)
NOTE
SHIFT
(Hold
TAP)
FUNCTION
CODE
(DECK B)
NOTE
SHIFT
(Hold
TAP)
FUNCTION
CODE
(CENTER
DECK)
NOTE
SHIFT
(Hold TAP)
ACTION
SW/ENC
05/17
44/56
05/27
44/66
7FH:ON
00H:OFF
SW/ENC
01/16
40/55
01/26
40/65
7FH:ON
00H:OFF
IN
SW/LED
02/02
D-1
41
02/02
D-1
41
7FH:ON
00H:OFF
OUT
SW/LED
03/03
D#-1
42
03/03
D#-1
42
7FH:ON
00H:OFF
SW/LED
04/04
E-1
43
04/04
E-1
43
7FH:ON
00H:OFF
SOURCE
SELECT
SW
06
45
06
45
7FH:ON
00H:OFF
RECORD CUE
SW/LED
07/07
G-1
46
07/07
G-1
46
7FH:ON
00H:OFF
1
SW/LED
(RED)
08/08
G#-1
47
08/08
G#-1
47
7FH:ON
00H:OFF
1
SW/LED
(GREEN)
08/05
F-1
47
08/05
F-1
47
7FH:ON
00H:OFF
2
SW/LED
(RED)
09/09
A-1
48
09/09
A-1
48
7FH:ON
00H:OFF
2
SW/LED
(GREEN)
09/06
F#-1
48
09/06
F#-1
48
7FH:ON
00H:OFF
3
SW/LED
(RED)
0A/0A
A#-1
49
0A/0A
A#-1
49
7FH:ON
00H:OFF
3
SW/LED
(GREEN)
0A/15
A0
49
0A/15
A0
49
7FH:ON
00H:OFF
4
SW/LED
(RED)
0B/0B
B-1
4A
0B/0B
B-1
4A
7FH:ON
00H:OFF
4
SW/LED
(GREEN)
0B/16
A#0
4A
0B/16
A#0
4A
7FH:ON
00H:OFF
DELETE CUE
SW/LED
0C/0C
C0
4B
0C/0C
C0
4B
7FH:ON
00H:OFF
LOAD TRACK
SW/LED
0D/0D
C#0
4C
0D/0D
C#0
4C
7FH:ON
00H:OFF
TIME X
SW/LED
0E/0E
D0
4D
0E/0E
D0
4D
7FH:ON
00H:OFF
ECHO
SW/LED
0F/0F
D#0
4E
0F/0F
D#0
4E
7FH:ON
00H:OFF

ENGLISH OPERATION MANUAL
SYNQ®17/107 DMC2000
FLANGER
SW/LED
10/10
E0
4F
10/10
E0
4F
7FH:ON
00H:OFF
HOLD
SW/LED
11/11
F0
50
11/11
F0
50
7FH:ON
00H:OFF
FILTER
SW/LED
12/12
F#0
51
12/12
F#0
51
7FH:ON
00H:OFF
BRAKE
SW/LED
13/13
G0
52
13/13
G0
52
7FH:ON
00H:OFF
RATIO Y
SW/LED
14/14
G#0
53
14/14
G#0
53
7FH:ON
00H:OFF
%
SW
15
54
15
54
7FH:ON
00H:OFF
SW
16
55
16
55
7FH:ON
00H:OFF
SW
17
56
17
56
7FH:ON
00H:OFF
A.Cue
scratch
SW/LED
18/18
C1
57
18/18
C1
57
7FH:ON
00H:OFF
VINYL
SW/LED
19/19
C#1
58
19/19
C#1
58
7FH:ON
00H:OFF
CDJ
SW/LED
1A/1A
D1
59
1A/1A
D1
59
7FH:ON
00H:OFF
Time
SW
1B
5A
1B
5A
7FH:ON
00H:OFF
SGL/CTN
SW
1C
5B
1C
5B
7FH:ON
00H:OFF
SW/LED
1D/1D
F1
5C
1D/1D
F1
5C
7FH:ON
00H:OFF
JOG
SW/ENC
27/18
66/57
27/28
66/67
7FH:ON
00H:OFF
TAP/SHIFT
SW
1E
5D
1E
5D
7FH:ON
00H:OFF
CUE
SW/LED
1F/1F
G1
5E
1F/1F
G1
5E
7FH:ON
00H:OFF
SW/LED
20/20
G#1
5F
20/20
G#1
5F
7FH:ON
00H:OFF
DATABASE
SW/LED
21/21
A1
60
21/21
A1
60
7FH:ON
00H:OFF
SW
22
61
22
61
7FH:ON
00H:OFF
SW
23
62
23
62
7FH:ON
00H:OFF
Pitch Silder
VR/CENTER
PITCH
BEND/28
67
PITCH
BEND/28
67
7FH:ON
00H:OFF
GAIN
VR
11
50
21
60
VR:00~7F
HIGH
VR/SW/CENTER/LED
12/24/29/24
C2
51/63/68
22/24/29/24
C2
61/63/68
VR:00~7F
MID
VR/SW/CENTER/LED
13/25/2A/25
C#2
52/64/69
23/25/2A/25
C#2
62/64/69
VR:00~7F
LOW
VR/SW/CENTER/LED
14/26/2B/26
D2
53/65/6A
24/26/2B/26
D2
63/65/6A
VR:00~7F
Channel Fader
VR
10
4F
20
5F
VR:00~7F
U1
LED
17
B0
17
B0
7FH:ON
00H:OFF
U2
LED
1B
D#1
1B
D#1
7FH:ON
00H:OFF
16
LED
1C
E1
1C
E1
7FH:ON
00H:OFF
10
LED
1E
F#1
1E
F#1
7FH:ON
00H:OFF
6
LED
22
A#1
22
A#1
7FH:ON
00H:OFF
LEVEL
METER LED
LEVEL LED
1
1
00H~7FH *
RANDOM
SW/LED
2C/2C
G#2
6B
7FH:ON

ENGLISH OPERATION MANUAL
SYNQ®18/107 DMC2000
00H:OFF
MASTER
METER
SW/LED
2D/2D
A2
6C
7FH:ON
00H:OFF
MASTER
VR
31
70
VR:00~7F
BOOTH
VR
32
71
VR:00~7F
Cross Fader
VR/SW/
SW/CENTER
30/08/
09/0A
6F/47/48/49
VR:00~7F
MIC1 LEVEL
VR
35
74
VR:00~7F
MIC2 LEVEL
VR
36
75
VR:00~7F
CUE PAN
SLIDER
VR
34
73
VR:00~7F
CUE PAN
LEVEL
VR
33
72
VR:00~7F
Fader Start
ON(L)
SW
1
40
7FH:ON
00H:OFF
Fader Start
OFF(L)
SW
2
41
7FH:ON
00H:OFF
Fader Start
ON(R)
SW
3
42
7FH:ON
00H:OFF
Fader Start
OFF(R)
SW
4
43
7FH:ON
00H:OFF
C.F CURVE
(L)
SW
7
46
7FH:ON
00H:OFF
C.F CURVE
(CENTER)
SW
6
45
7FH:ON
00H:OFF
C.F CURVE
(R)
SW
5
44
7FH:ON
00H:OFF
CC-ABSOLUTE (VR, LEVEL METER LED) TYPE
Control Change messages are sent with status 0xBn, where n is the channel, for the specified CC
controller. Thus the controller MIDI ID is indicated with the channel along with the CC number. The value
from 0x00 to 0x7F, directly related to the location of the controller.
*LEVEL METER LEDS
00~0B => ALL LEDS OFF
0C~17=>LED(-30) ON
18~23=>LED(-30, -20) ON
24~2F=>LED(-30, -20, -10) ON
30~3B=>LED(-30, -20, -10, -7) ON
3C~47=>LED(-30, -20, -10, -7, -4) ON
48~53=>LED(-30, -20, -10, -7, -4, -2) ON
54~5F=>LED(-30, -20, -10, -7, -4, -2, 0) ON
60~6B=>LED(-30, -20, -10, -7, -4, -2, 0, +2) ON
6C~77=>LED(-30, -20, -10, -7, -4, -2, 0, +2, +4) ON
78~7F=> ALL LEDS ON (-30, -20, -10, -7, -4, -2, 0, +2, +4, +7)
CC-RELATIVE (ENC) TYPE
Control Change messages are status 0xBn, where n is the channel, for the specified CC controller. Thus
the controller MIDI ID is indicated with the channel along with the CC number. The value 0x40 is the
reference value of the controller. This is an offset to 0x40 “one’s complement” notation.
A message with data 0x43 indicates a positive change of 3.
A messages with data 0x31 indicates a negative change of 15.
SWITCH ON/OFF (SW,CENTER)
These messages are used for switches.
Control Change messages are sent with status 0x9n, SWITCH On and Off value are 0x7F and 0x00,
where n is the channel.
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