Tornado Genesis User manual

Genesis
Car
1N00-501 user manual
Manufactured in the United Kingdom
RoHS
1N00-501 Genesis Car User Manual v3 05/19
©Tornado International Ltd. 2019 -1- Condential

Your serial number is:
Please quote this number when ordering
parts or seeking telephone assistance.
Company information
Telephone
+44(0)121-773-1827
for:
Technical help - Service department
Parts and accessories - Parts department
Unit sales - Katie Roberts
Comments - Stuart Bland
Website
www.tornado-uk.com
Email
sales@tornado-uk.com
Address
Tornado International Ltd
Unit 20
Stirchley Trading Estate
Hazelwell Road
Stirchley
Birmingham
B30 2PF
England, United Kingdom
This product is manufactured in the European Economic Area and is manufactured to comply with
all relevant legislation.
Do not dispose of this product in landll. Contact Tornado International Ltd for information
regarding disposal in compliance with 2012/19/EU.
RoHS This product and all constituent components to the best of our knowledge complies with
2011/65/EU.
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Please take note of the information in shaded areas. If you have any questions with regard to the correct
installation or operation of the product please contact Tornado International Ltd.
Important – please read this!
This manual is provided in good faith and is believed to be accurate. Because Tornado International have no
control over the manner in which the product is used, users should satisfy themselves that any information
or instruction contained in this manual is appropriate for the conditions under which the product is being
installed and operated.
In the interest of product development, Tornado International reserves the right to alter or modify the
product as necessary.
Conventions used in this manual
For clarity the following conventions are used in this manual:
Paragraph Heading Meaning
Tip!
Note!
Caution!
Warning!
Information which will assist in the operation of the
product
Information which is important for the correct
operation of the product.
Information which is VITAL to avoid injury to
persons or damage to the product.
Information which is VITAL to avoid serious injury
to personnel or the public.
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Introduction
Thank you for purchasing this quality product from Tornado International Ltd. It will give you many years of
trouble free service and if used in a suitable site will provide consistent prots.
Please read and understand this manual before using the equipment.
This manual contains the following sections;
1.00 Installation guide Page 5
This section will guide you through the installation process.
2.00 Operating procedures Page 16
Directions for daily operation of the equipment.
3.00 Detailed overview of the system Page 17
Here you will nd detailed information about each part of the system with hints and cautions about the
correct operation of the equipment.
4.00 Periodic service Page 47
Little is required in the way of periodic service. However time spent in following these procedures will pay
dividends in improved reliability and service life.
5.00 Fault nding Page 49
Should any faults arise during operation, consult this section to help diagnose problems.
This manual is for a car set operating on a loop aerial system at a frequency of 120KHz. Your set may use a
dierent system or frequency. Please contact Tornado quoting your serial number if you are unsure about
aspects of the installation or operation of your system.
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1.00 Installation guide
1.01 On delivery
Before opening crates
1. Check the number of crates delivered agrees with the number on the shipping documents.
2. Inspect the crates for damage. If any damage is visible note the crate number, and the position and
extent of the damage. If the crates are not to be opened immediately, the shipping company should be
notied as soon as possible. If the crates are to be opened at this time, wait until the product is inspected
for damage.
3. The crates should be moved to a position close to the operating area before opening.
4. The crates should be opened carefully, the contents removed and the quantities checked against the
shipping notes. A product identication chart can be found at Appendix A (page 51). If any damage was
noted on the outside of the crates, the product next to the damage should be inspected carefully. Any
damage should be notied to the shipping company as soon as the product is unpacked. Any shortage
should be notied to Tornado International Ltd. in writing (letter, fax or e-mail) as soon as possible and in
any event not later than 5 days after receipt.
Before installation
All equipment designed to operate o mains voltage supply (100V to 240V) is supplied with a connecting
plug where available. Ensure that the required number of plugs and sockets are available before starting
the installation.
Caution!
Check that the supply voltage matches the voltage setting on the front of the PSU and Charger cases. (see
1.04 Dia. 1 and 1.05 Dia. 1)
Tools & items required;
Small at screwdriver
Medium at screwdriver
Medium cross point screwdriver
Power drill
8mm drill bit
51mm hole cutter
10mm socket and ratchet
Socket set or adjustable spanner
Staple gun or 3mm cable clips
7mm cable clips
10 of each coin/token/currency note used
(These are not supplied with the unit)
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1.02 Setting out the equipment:
1. Before starting the installation place the consoles on the oor in the position they are to be mounted. The
consoles may be mounted either indoors or outside. Console number “1”should be on the left with the
consoles running in numerical order to the right.
2. Place the power supply unit (PSU) in the position it will be used.
Caution!
The PSU must be mounted in such a position that the public do not have access to it.
3. Place the chargers in the position they will be used. Air vents at the top and bottom of the case provide
cooling. It is important that the chargers are positioned so that there is an uninterrupted ow of cool air
over the vents.
Caution!
The chargers must be mounted indoors and in such a position that the public do not have access to them.
They must be protected from water.
4. Check that the PSU and charger mains cables will reach the electric supply sockets.
5. Lay out the 24V PSU cable and check that it is long enough to reach from the master console to the PSU.
Note!
The PSU cable must not be lengthened without consulting Tornado International Ltd.
Tip!
The master console can be identied by an additional door to the right of the coin acceptor door. It is usual-
ly numbers 3/4 or 5/6. It is the console with the transmitter inside.
6. If you have more than one console open the console door (the key is in the spares pack) and locate the
console cable coiled up inside. Check that the cables from all additional consoles reach the console connec-
tion sockets inside the master console.
Note!
The console cables must not be lengthened without consulting Tornado International Ltd.
When you have satised yourself that all of the units are suitably positioned the installation can begin.
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1.03 Consoles
The consoles are usually mounted on a fence or low wall. The lip (See Dia. 3) at the top of the console
serves to locate the console on the top of the wall or fence and assists in the mounting process. The lip
may be removed if required by marking a line along the top of the console and cutting along the line with
a hacksaw. There are 4 mounting holes in the back of the console and large cable holes on the back and
underside of the console to route the console connection cables. (See Dia. 2)
Coin acceptor door
Access door
(Master console only - pictured)
Credit display Driving controls
Credit button
Dia. 1 - Console
Dia. 3 - Lip removal (if required)
Mark this line and
cut with a hacksaw
Dia. 2 - Console rear
Mounting holes
Cable routing holes
(unused holes should be
capped)
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Mounting the consoles
1. With the coin acceptor door open the console should be placed in the chosen position on the wall or
fence to which it is to be xed.
2. The position of the mounting holes (and cable holes if required) should be marked on the wall or fence
using a scribe or pencil from inside the console.
3. The console can then be removed and using an 8mm drill bit, the four mounting holes can be drilled in
the wall or fence. Any required cable holes can then be drilled in the wall or fence, using a 51mm hole saw.
4. Locate the console mounting bolts in the spares pack and position the bolts with one washer under the
head through the wall or fence from the model operating side.
5. Prepare four washers and wing nuts. With a helper holding the bolts in place, lift the console into position
and locate it onto the mounting bolts. Fit a washer and wing nut to each bolt and tighten securely.
6. Repeat for each console.
Caution!
Whenever possible use the predrilled mounting holes in the rear of the console (See Dia. 2). If this is not
possible, alternative holes may be drilled in the back of the console only after checking that there are no
items or electronics inside the console in the area to be drilled. Any damage caused by not following this
instruction is the responsibility of the installer.
Dia. 4 - Console mounting bolt
WashersWing nutBolt
1.04 Power supply unit (PSU)
The PSU can either be placed on a shelf or hung on a wall using the slots on the back plate (see Dia. 2). To
wall mount the PSU, use the lugs on the PSU backplate as a template and a draw the two drilling locations
on the wall. Drill the holes and insert the rawl plugs and screws provided in the spares pack (1F00-001 -
Charger & PSU xings) the create the mounts.
Locate it in close proximity to a wall outlet, but do not plug it in yet.
Caution!
The PSU must be mounted in such a position that the public do not have access to it.
Mains input
Output to transmitter motherboard
located in master console
Dia. 1 - The PSU Dia. 2 - PSU back plate Lug
Lug
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1.05 Chargers
Air vents
Charge indicators
The chargers must be mounted on a wall using the slots in the rear of the case (see Dia. 2). Draw a 325mm
horizontal line on the wall on which you want to mount the charger case and drill a hole at each end. Use
the rawl plugs and screws provided in the spares pack (1F00-001 - Charger & PSU xings) to create the
mounts.
Air vents at the top and bottom of the case provide cooling. It is important that the chargers are posi-
tioned so that there is an uninterrupted ow of cool air over the vents.
Caution!
The chargers must be mounted indoors and in such a position that the public do not have access to them.
They must be protected from water.
The chargers should now be connected to the electric supply. The batteries are fully charged when the
unit is dispatched from the factory, however if the unit has been in transit for some time it might be
prudent to charge the batteries whilst the rest of the installation is carried out. See the section “3.20
Battery charger” for how to charge the batteries.
Mains input
Dia. 1 - The charger case
Mounting slots
Dia. 2 - Case mounting slots
Battery leads
Air vents
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1.06 Routing the console cables
Dia. 1 – The transmitter motherboard showing the master console connection sockets
(Inside the access door of the master console)
Each console has a grey cable coiled inside the console on the side nearest the master console. Each of
these has to be routed out of the console and into the master console. The cables should be supported
using 8mm cable clips every 30cm.
1. Open the coin acceptor door and locate the console cable.
2. Uncoil the cable and feed the plug out of the console using one of the large holes in the back or bottom
as required.
3. Route the cable to the master console and t the plug into the correct numbered socket on the trans-
mitter motherboard (See Dia. 1) (The socket numbers are on the transmitter motherboard cover). Do not
x the cables in position at this time.
4. Repeat the routing for all console cables. It should be noted that the cable for the master console is
tted at the factory. All of the console cables are the same length so some surplus will remain for consoles
close to the master console.
5. Leaving a small loop of cable in the master console, x the cables in position starting at the master
console and working toward the standard console(s).
6. Coil up any excess cable and place it inside the standard console to one side, ensuring that the coil of
cable does not interfere with the operation of any of the console controls.
7. Repeat the cable xing for any other consoles.
Note!
When you have nished connecting all of the supplied consoles check to ensure all of the master console
connection sockets have either a console connected or a dummy plug installed.
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1.07 Routing the PSU cable:
The PSU cable has to be routed from the PSU to the master console. This cable carries the 24V ac produced
by the PSU to the consoles.
Note!
The PSU cable must not be lengthened without consulting Tornado International Ltd.
1. Route the cable from the PSU to the master console.
2. Plug the PSU cable into the 24V socket in the master console. (See 1.06 Dia. 1)
3. Starting at the master console x the cable in place using 8mm cable clips.
4. Coil any excess cable next to the PSU.
Do not plug the PSU in to the mains outlet at this time.
1.08 The loop: (If you don’t have a loop system please ignore this section)
The loop is the aerial used by the transmitter (TX) to send the control signal to the models. We use a loop
type aerial because it concentrates the available transmitter power into the operating area for better
interference rejection. The loop wire will be found with the spares pack. If required, any wire of at least the
same cross sectional area can be used.
The loop wire forms a complete loop starting at the loop plug in the master console (See 1.06 Dia. 1),
running around the perimeter of the model operating enclosure and ending back at the loop plug in the
master console (See Dia. 1).
Model operating enclosure
Master console
Dia. 1 – The loop aerial
Loop aerial
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1. Locate the loop wire and leaving 3m excess, attach the wire to the enclosure wall at a convenient point
below the master console. The loop wire may be run on the outside of the enclosure wall or on the inside.
2. Fix the wire around the enclosure using staples or cable clips every 300mm. Choose a position and height
that does not cause the models to rub against the wire, and is not easily seen by the public.
3. The wire should be run around the area to nish at the point you started. Leave 3m and cut the wire. The
remaining wire should be retained for any future use.
4. Route the two lengths of wire to the loop socket in the master console and cut them to a convenient
length so that they reach within 200mm of the socket (See 1.06 Dia. 1).
5. Strip back around 5mm of insulation from both ends of the wire to expose the bare wire underneath.
6. Locate the loop plug in the spares pack (2 are supplied). Loosen the screws of the empty contacts, insert
the ends of the loop wire and tighten the screws to secure them and make the contact. It does not matter
which wire goes to which contact (See Dia. 3).
Note!
Double check that the screws are in contact with the bare sections of wire and not the insulation.
7. Fit the loop plug (see Dia. 2) into the loop socket on the loop output board. The loop output board is
attached to the transmitter motherboard, found in the master console (See 1.06 Dia. 1).
Dia. 2 – Loop plug Dia. 3 - Connector block
To transmitter motherboard
Insert loop wire ends here. It
does not matter which wire
goes to which contact
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1.09 The models:
The models should be handled with care. They are designed to be as robust as possible within the
constraints of their size.
1. Carefully unpack the models and place them near their driving positions.
2. Remove the body by holding the model in the position shown in Dia. 2. Using your fore nger rst, push
the clips toward the center of the car (1) and then up and o (2). The body catches will release and the body
can then be lifted o the model.
Tip!
To preserve the appearance of the body, never stack them on top of each other and always place them on
the ground or shelves the correct way up.
Do not connect the battery to the model at this time.
Dia. 1 - The model Dia. 2 - The body catch
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1.10 Power up & testing
All of the stages described in sections 1.01 to 1.09 should be completed before these instructions are
followed. The power to the unit will be turned on and the primary functions of the unit will be tested manu-
ally. This will allow the unit to be entered into service. The test procedures will duplicate some of the tests
carried out at the factory prior to shipment. All aspects of every unit’s operation are tested as the last stage
of production.
If you encounter any problems please check to ensure you have carried out the installation correctly. If you
still have a problem please make a note of the exact nature of the fault, all of the symptoms and the serial
number of the unit, then telephone the Tornado International Ltd technical helpline.
©Tornado International Ltd. 2019 -14- Condential
Dia. 1 - Driving controls
Credit display
Credit button Green play light Red nish light
Forward/reverse Stick
Steering wheel
1. Turn on the PSU by plugging it in to a wall outlet.
2. Check the lights on the loop output board. There should be a solid green light to indicate that the loop is
tuned. (See 1.06 Dia. 1). Customers with previous experience of Tornado equipment will be familiar with
“tuning the loop”. This is now not required as a manual operation and is carried out automatically. If a solid
green light is not shown please contact Tornado service department for assistance.
3. Check that the red nish lights on all of the consoles are turned on. (see Dia. 1)
4. Calibrate the forward/reverse sticks on each playing position by pushing them fully forward and fully
backward.
5. Turn the playtime control on the master timer to maximum (fully clockwise). (See 1.06 Dia. 1)
6. Observing the credit displays introduce enough coins/tokens to purchase one play. The counters should
show 1 credit and the green credit button should ash. (see Dia. 1) Repeat for each playing position.
7. Press the green credit button. The credit button should stop ashing and remain on constantly, the red
nish light should turn o and the green play light should come on. (see Dia. 1) Repeat for each playing
position.
8. At the end of the set time a sounder will be heard, the green play light will turn o and the red nish light
should turn on.
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9. In the cars, twist the battery strap clip to release the battery strap, then unhook it. Insert a battery into
beach car then ret the battery strap and push down on the clip to secure it. Attach the power lead from
the receiver to the battery connection (See Dia. 2) .
Caution!
As the battery is connected, lift the rear of the model far enough to remove the front and rear wheels from
the ground. This will allow the steering to move and the drive wheels to briey rotate.
Caution!
The batteries and receivers supplied with this set are designed to use the battery connector labeled A (see
Dia. 3). Do not remove the cover from connector B.
10. Again introduce enough coins/tokens to purchase one play into playing position 1. The counter should
show 1 credit and the green credit button should ash. Press the green credit button to trigger the game.
Check that the red nish light has turned o and the green play light is on.
11. Place model number 1 in the play area. Move the forward/reverse stick fully forward and backward and
back to neutral. Now move the forward/reverse stick to forward again. The model should move forward.
Caution!
Moving the stick fully foward and backward and back to neutral is a necessary calibration step that needs to
be repeated after every system power o / on.
Turn left and right to check that the model responds correctly. Repeat for reverse. At the end of the
play period the green play light will turn o, the red nish light will turn on and control will be removed
from the playing position.
12. Repeat the test for each model.
The unit is now ready for use.
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Dia. 2 - Car interior Dia. 3 - Car battery
Battery
Battery connection
Receiver
Battery strap clip
Battery strap
Power lead
Connector A
Connector B
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2.00 Operating procedures
To ensure this product remains in good working order these instructions should be followed daily.
2.01 Opening instructions
1. Remove the console covers; visually check the consoles for any damage.
2. Turn the power supply on and check that the red lights are illuminated on each playing position.
3. Calibrate the forward/reverse sticks on each playing position by pushing them fully forward and fully
backward.
Note!
The power supply must always be turned on before the batteries are connected to the models.
3. Check the charge indicator LEDs on the battery chargers. All four should be illuminated green when the
battery is fully charged.
4. Remove the batteries from the chargers and insert the spare batteries if they are not fully charged.
5. With the car near to the operating area, insert the battery into the car and ret the battery retaining strap.
Keeping the wheels clear of the ground, connect the battery to the receiver. The drive wheel and steering
servo will operate briey.
6. Attach the car body and lock it into position. Ensure it is the correct number for the receiver.
7. Carefully place the car inside the operating area.
8. Repeat operations 5 to 7 for each model.
9. Coin and test each playing position in turn to ensure the console and car operate correctly.
The unit is now ready for use.
2.02 Closing instructions
1. Whilst the car is still inside the playing area, remove the body and disconnect the battery.
Caution!
It is vital that the battery is disconnected whilst the car is in the playing area. If the car is placed on a table or
work surface with the battery connected it is possible that the car could drive o the surface and fall to the
oor. Damage caused in such a way is not covered by the guarantee.
2. Take the car to the charging/storage area and remove the battery from the car.
3. Invert the chassis and gently shake it to remove any accumulated dust and grit.
4. Using polish and a cloth thoroughly clean the body.
5. Place the chassis and body in their storage position.
Note!
The bodies should be stored either on the chassis or singularly. To avoid damage to the tops they should not
be stored stacked on top of each other or on their roofs.
6. Repeat operations 1 to 5 for each model.
7. Turn o the power supply and check that all of the lights on the consoles are o.
8. Open the cash doors (remove the pad locks if tted) and remove the cash.
9. Lock the cash doors and thoroughly clean and polish the consoles and playing positions. Place the
covers over the consoles.
10. Place the used batteries in the charger.
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3.00 Detailed overview of the system
3.01 Consoles
The consoles are made from glass bre with a blockboard reinforcing for the back wall. Regular
application of a quality polish will reduce the harmful eects of sunlight. The console should
be thoroughly cleaned at the end of the operating period and before any soiling is allowed to dry. Never
use any abrasive cleaner on the console. Housed in every console are the following components;
Driving controls
Coin acceptors
Credit display
Console motherboard
Cash box
Slave timer
The master console can be identied by the provision of an additional door to the right of the coin acceptor
door. It is usually console number 5/6. This door allows access to the transmitter motherboard.
Coin acceptor door
Access door
(Master console only - pictured)
Credit display Driving controls
Credit button
Dia. 1 - Console
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Attached to the transmitter motherboard are the following components;
The transmitter
The loop output board (if a loop system is specied)
The master timer
Console motherboard connection
Dummy plugs (on any setup with fewer than 12 positions)
To access the components on the transmitter motherboard, remove the magnetically attached lid by pulling
it away from the main assembly and removing through the cash door.
The consoles are provided with covers, which should be used over night and if it rains heavily during the
day. A canopy over the consoles is advised to allow your customers to use the attraction during inclement
weather or provide shade if the equipment is sited in sunny climates.
The coin acceptor doors and the transmitter access door are all tted with radial pin tumbler locks. They all
open with the same key. Provision is made for the use of your own padlock to secure the cash box if
required.
Dia. 2 - Transmitter motherboard
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3.02 Coin acceptors
Multi mech connection PCB
Coin acceptors
Microcoin electronic coin acceptors are tted to the unit. These can be reprogrammed and can accept
multiple coins and or tokens. Please contact the service department for details. There are no user service-
able parts in the coin acceptors. They should be returned to Tornado for service.
When the play button is pressed one credit will be removed from the total, the play button will be illuminat-
ed and a signal will be sent to the slave timer to start the game. Whilst the game is in play, pressing the
green play button has no eect. At the end of the game the green play button will ash if more credits are
available.
Any over payment which does not reach the next vend price is stored and added to the next payment. For
example, if the vend price is 75p and a customer inserts 100p one credit will be displayed and 25p stored.
The excess payment is kept in store until either some more money is inserted or the unit is turned o. No
change is given.
Note!
Removing power from the system when credits are available will result in the credits being lost.
3.03 Credit display
The credit display is mounted
between the driving controls and
serves both play positions.
As soon as one or more credits are
available the green play button will
ash. Credits are given when
enough coins, tokens or notes are
inserted, or upon the use of a swipe
card.
Credit display
Credit button
Dia. 1 - Coin acceptors
Dia. 1 - Credit display & credit button
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Credit dispay main screen
Coins accepted
Vend value
Credits available evenCredits available odd
Coin total evenCoin total odd
Coins accepted:
The coins accepted by the electronic multimech can be displayed on the credit display main screen for
customer information. These coins displayed can be programmed into the credit display by the operator
but does not change any settings in the electronic multimech. If coins need to be omitted or added to
the electronic multimech it will have to be reprogrammed.
Vend value:
The vend value is the cost of 1 credit and is displayed on the credit display main screen for customer
information. This can be programmed by the operator for coin, token, notes and swipe card operation
and will change the vend value without the need to reprogram the electronic multimech.
Credits available odd / even:
The credits available is the number of plays a customer has accumulated. When a game is not in play and
there are credits available the display will ash. When a game is in play the credits available will not ash.
Coin total odd / even:
The coin total is the value of the coins passed through the electronic multimech by the customer. When
the coin total reaches the vend value a credit is incremented and the coin total is deducted by the vend
value.
Dia. 1 - Main screen
1N00-501 Genesis Car User Manual v3 05/19
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