Bumper Boy Ultra II Installation guide

.
Operation and Maintenance
of the
Ultra II Model
Bumper Boy Retriever Trainer
Bumper Boy Inc.
Revision 3 Feb. 2007
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Table of Contents
Title Page
Introduction ..............................................................................1
Introduce Your Dog to Bumper Boy .........................................1
Components of the Bumper Boy Ultra II Model .......................2
Standard Ultra II Package....................................................2
Optional Equipment .............................................................3
Bumper Boy Description ..........................................................5
Pro Transmitter....................................................................5
Ultra II Launcher ..................................................................9
Theory of Operation................................................................14
Quick Start Your Bumper Boy Ultra II Series System.............15
Unpack the Bumper Boy....................................................15
Assemble the Components................................................16
Charge the Receiver and Transmitter Batteries .................18
Program the Transmitter ....................................................19
Prepare for Field Operation ...................................................23
In House Test ....................................................................23
Load Test...........................................................................24
Safety ....................................................................................25
Operation in the Field .............................................................26
Plan the Scenario ..................................................................26
Configure the Launcher (Bi-Directional Mode) .......................27
Selecting Firing Order............................................................28
Field Setup ............................................................................29
Run the Scenario...............................................................32
Wet Weather Training........................................................34
Bumper Boy Maintenance ......................................................35
Bumper Care .....................................................................35
Launcher Care...................................................................35
Transmitter and Receiver Care..........................................35
Trouble Shooting Guide..........................................................36
Misfire....................................................................................36
Troubleshooting the launcher: ...............................................37
Sound does not work .............................................................37
Servo operates, but does not fire consistently .......................38
Firing pin will not cock............................................................39
Replacing a Servo .................................................................39

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List of Figures
Figure Title Page
Figure 1 Standard Bumper Boy Ultra II
Components................................................
2
Figure 2a
Advanced Sound System............................
3
Figure 2b
Superbirds...................................................
3
Figure 2c
Camo Case. ...............................................
3
Figure 3
Image/Motion Attachment...........................
4
Figure 4
Pro Transmitter...........................................
5
Figure 5
Ultra II Receiver..........................................
9
Figure 6
Toggle Switch..............................................
9
Figure 7
Bumper Boy Ultra II Frame and
End Plates...................................................
11
Figure 8 Bumper Boy Launcher Assembly...............
11
Figure 9
Launcher Assembly Cutaway Drawing …...
13
Figure 10
Advanced Speaker Installation....................
17
Figure 11
Bumper Assembly.......................................
18
Figure 12
Battery Charger...........................................
18
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Introduction
Whether you're a hunter, field trailer, running hunt tests,
using spaniels, pointers or retrievers, the Bumper Boy
Ultra II series will provide you with reward-based training
methods never before possible. This reward-based system
will have the largest impact on your dog's ability to
remember, retrieve, hunt, build desire and learn. This
unique training system will provide your dog with a more
enjoyable training experience, and help him learn faster.
Whether you are teaching “sit to flush” or complicated
multiple marks, you and your dog can look forward to
increased enjoyment and more effective use of time.
This sporting dog system is designed to simulate visual,
and aural dynamics of a human training assistant, and the
rapidly changing environment of a hunting experience.
This method produces better marking dogs than any
conventional training methods through use of reward-
based techniques stressed by many world-renowned
animal trainers such as Karen Pyior, PHD, an animal
behavior expert with the University of San Diego.
This manual applies to operation of all Bumper Boy Ultra II
series models.
Introduce Your Dog to Bumper Boy
Like any new training tool the dog should be introduced to
it properly. Introduce the new type of bumper; it may smell
and fly differently than the bumpers you use. In some
cases the dog thinks the flapping bumper is a live flyer and
will hunt to find a bird. This is temporary and is quickly
learned. Then introduce images, different sounds, motion
and sound of shot. This can be accomplished in normal
yard training. Now you will see your dog's eyes light up
every time you put Bumper Boy into your car.

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Components of the Bumper Boy Ultra II
Standard Ultra II Package (Figure 1)
Bi-Directional Launcher with receiver
100 blank .22 caliber shells
Pro transmitter
Owner’s manual
Battery charger
Standard speaker: Attention getting chirping sound
Two Smart Bumpers with streamers and throw
handles.
Figure 1. Standard Bumper Boy Ultra II Components
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Optional Equipment
Advanced sound system– (Figure 2a)
Duck, pheasant, goose, and human sound
Very loud horn speaker
Super Birds– (Figure 2b)
Provides a complete substitute for dead birds
High-flying and very motivational
Camo Case– (Figure 2c)
Carrying bag provides for easy field movement
Case holds two launchers, with bumpers, and
electronics
Figure 2a: Figure 2b: Figure 2c.
Advanced Sound Superbirds Camo Case
System

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Double-sided gunner image with launcher mount and
motion motor attachment (Figure 3) (Unit must have the
advanced sound system) –
•Simulates the movement of a person in the field
•Provides queuing, help, and simulates retired guns
•Ultra-light and compact – 3lbs
Figure 3. Image/Motion Attachment
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Bumper Boy Description
Pro Transmitter (Figure 4)
Controls sound and launching during operation.
Pro Transmitter Overview. The transmitter Controls
sound, motion and launching during operation. During
programming, it selects features for programming and
controls programming process. Figure 4 shows the layout
of the transmitter control panel.
Note: color scheme to be same
As previously produced overlays
Figure 4. Pro Transmitter

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3
Duck
12
3 4
3
Human
1
Duck 2
Pheasant
4
Goose
The transmitter communicates with the launchers
programmed for operation under its control by a radio
frequency link. It uses one of over 17,000 frequency and
digital code combinations to virtually eliminate interference
from other transmitters. The frequency and code
combination is synchronized with the receiver on the
launcher during the programming steps. The keys are
arranged in three columns for convenience during
operation. The left column controls the sound programmed
for the launcher designated by the number on the key. The
middle column controls motion for the designated
launcher, if the motion module is installed. The right
column controls launch for designated launcher number.
The printed words on the launcher keys designate to the
functions controlled during programming.
The transmitter programs and
controls up to four launchers. They
are designated I through 4 on the
keys in the LAUNCH column. These
keys are used to launch
SmartBumpers or Super-birds from
the launcher designated on the key.
They are used to select the
launcher number during programming.
During operation, the SOUND
column turns on the sound
programmed into the launcher
corresponding to the launcher
number on the SOUND key.
During programming, the
SOUND column selects the
sound to be programmed into
the selected launcher. That
sound is noted on each key. For units with standard sound
(chirping) no other sounds can be programmed.
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Red light “OFF”safety
“ON”Armed (caution)
1
Model
2
Gunner
Pos.
3
Daisy
Ch.
4
Sound
Arm
On
During operation the keys in the
MOTION column control optional
motion unit movement for the
launcher number noted on the key.
During programming the MOTION
column is used to select the feature
to be programmed.
ARM / ON key - This key provides a
safety switch that prevents the unit from
transmitting a launch command when in
the off position. The safety or on condition is
indicated by the display of the red
safety light. The red light indicates
that the unit is armed and ready to
launch.
PROGRAM Key – is used to synchronize
and program the transmitter to the launcher.
SEND/CLEAR Key – is used to send the
program to the transmitter with the receiver,
or, to reset the order bumpers are launched.
PROG
Send
Clear
Note
The transmitter will automatically disarm after
45 seconds. After this period the ON/OFF key
must be pressed again in order arm the system.

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Other transmitter features are:
Charger Receptacle – Accepts connector from the
four-lead wall charger to recharge the included Ni-Metal
Hydride battery.
Antenna Connection – Accepts the antenna for
communication with the receiver unit.
Antenna – Required for communication between the
transmitter and receiver.
Lanyard Ring – For attaching the transmitter to a
lanyard.
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Ultra II Launcher
The Bumper Boy launcher projects Bumper Boy Smart
Bumpers or Super Birds. (The term “bumpers” used in this
manual generally refers to both Smart Bumpers and Super
Birds). The receiver unit accepts the coded launch signal
from the transmitter and activates the servos that control
launch.
Receiver (Figure 5)
The receiver is mounted loosely
on the end of the launcher frame
and connected to the sound
speaker and the mechanical
servos that initiate launching a
bumper.
The main features of the receiver are:
Toggle Switch (Figure 6)
Program Position - When the
toggle switch is in the left
position the receiver will accept
a new program and can be
synchronized with the
transmitter
On Position - When the toggle
switch is to the right the unit will
be ON.
Off Position - When the toggle
is in the center, or off position, the Figure 6. Toggle Switch
unit will turn off. The toggle switch
must be in the off position
in order to charge the battery.
Figure 5. Ultra II Receiver

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Flashing Red
( ON Mode )
Indicator Lights
Program Mode (Green)– A green
light indicates that the receiver is ready
to receive a program. This green light
will go out when a program or synchronization has been
completed.
On Light (Red) – Indicates that the
launcher circuits are ready to launch a
bumper. The red on light will also flash
when receiving commands from the transmitter.
Low Battery Light (Red)– Blinking
red light indicates that the batteries
need to be recharged. Normally the unit
will continue to function for the day it first starts blinking;
though, when the system detects a low battery condition, it
shuts off the sound to conserve power. During charging
the low battery light will flash indicating charging is
occurring.
Antenna Connection - Accepts the antenna for
communication with the transmitter.
Charger Connection - Accepts connector from the
four-lead wall charger to recharge the included Nickel -
Metal Hydride battery.
Advanced Sound (2 Pin) Connector - Connects
receiver to the optional advanced sound (duck) system.
Standard Sound (4 pin) Connector - Connects the
standard (chirping) speaker or the optional motion
accessory to the receiver unit.
Flashing Green
(Program Mode)
LOW
BATTERY
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Servo (12 pin) Connector - Connects receiver to the
launcher.
Frame and End Plates – (Figure 7 – two shooter shown)
Support the launcher assemblies, receiver, speaker, and
angle adjustment rods.
Collapsible Stakes – Help
Support the unit during
launches.
Angle Adjustment Rods –
Threaded rods support the
firing plate and provide the
means of adjusting the angle
of the launcher tube.
Removable End Plate –
The end plate opposite
the receiver can be easily
removed using wing nuts
to change the direction of
one launcher assembly.
Launcher Assemblies – (Figure 8) Each launcher
Assembly contains all the components for launching a
bumper.
Figure 8. Bumper Boy Launcher Assembly
Figure 7. Bumper Boy
Ultra II Frame and End
Plates

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Figure 9 (opposite page) is a detailed drawing of the
launcher assembly and its component parts. Principal
components and their functions are:
Firing Assembly:
Launcher Assembly Latch – Secures the Firing
Assembly
to the Launcher Assembly Barrel and Firing Plate.
Firing Pin Assembly – Contains the mechanical
components that set and ultimately release the firing pin.
Includes:
Cocking Handle - Pulls the firing assembly to the
cocked position.
Servo - Moves the servo arm to pull the lever arm
from the firing assembly.
Servo Arm - Activates the Lever Arm.
Lever Arm - Sets and releases the Firing Pin.
Firing Pin - Activates the .22 caliber blank cartridge.
Barrel and Firing Plate:
Barrel – Accepts the Smart Bumper or Super Bird for
launching.
Breech – Accepts a .22 cal blank cartridge to provide
the
energy to launch Smart Bumpers or Super Birds.
Ejector – Pulls the spent cartridge from the breech to
assist with removal of the shell.
Firing Plate – Provides a platform to secure the
launcher assembly to the frame of the launcher. The
Angle Adjustment Rod fits into the thread rod insert at
the edge of the Firing Plate.
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Figure 9. Launcher Assembly Cutaway Drawing.
Figure 9 shows the mechanical firing mechanism in the
Firing Assembly. When the cocking handle is pulled down,
the firing pin is pulled back from the firing chamber and the
firing pin spring, part of the firing assembly, is
compressed. The spring-loaded lever arm falls into a
keyway in the firing pin and firing assembly. You will hear
a distinct click when the lever arm falls into the keyway,
releasing the firing pin. The firing pin initiates the .22
caliber blank cartridge, launching the bumper.

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Theory of Operation
Bumper Boy provides a means to present a variety of
training scenarios to your dogs. Radio links allow the
trainer to control the scenario from the line. Digital coding
virtually eliminates interference from other systems
working in the immediate training area. Use of Bumper
Boy accessories such as the motion simulator and sound
module provide additional resources to help develop your
dog’s skills.
The Smart Bumpers, streamers, reversible bumper covers,
and brass bumper weights allow you to further customize
your training options based on your dog’s experience. The
brass bumper weights are inserted into one of the two
holes in the end of the smart bumper thus influencing its
floatation displaying the color you choose.
The Bumper Boy Ultra II Transmitter has two functions,
1) programming and synchronizing the receiver with the
transmitter and 2) transmitting the signal to activate
launcher functions, such as launching a bumper.
The Bumper Boy Receiver accepts a valid code sequence
and the launch signal and activates the launch servos to
initiate launch. The launcher projects Smart Bumpers or
Super Birds with energy generated by firing a .22 blank
cartridge. If equipped, the trainer also activates the sound
and motion remotely with the Bumper Boy transmitter. On
receipt of the correct coded signal the receiver activates
the speaker, motion servo or the launcher servo. The
launcher assembly servo releases the launcher firing pin,
firing the .22 cal cartridge.
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Quick Start Your Bumper Boy Ultra II Series
System
Unpack the Bumper Boy
Make sure you have received all the equipment ordered.
Standard Equipment:
Smart Bumpers (equal to the launcher assemblies
on your system)
Streamers for the Bumpers
Power Handles, (black spheres with holes to
accommodate the bumper ropes), for hand
throwing bumpers
Standard Speaker or Advanced Speaker
Wire Ties
Ultra II Launcher with Receiver
Pro Transmitter
Antenna – 2
Brass Bumper Weight on a Black String, for roll
over feature during water test. (Insert into
appropriate hole at the top of the bumper.)
Silicone Grease, for occasional use on “O” rings

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Assemble the Components
Transmitter Assembly
Screw the antenna into the transmitter antenna
connection.
Receiver Installation
Mount receiver into the slotted area in the end plate.
Loosely fasten the receiver to the end plate, with the
antenna receptacle up, using the washers and nuts
furnished.
Install the male 12-position launcher connector to
female connector on the receiver. Press firmly to make
sure connector is engaged.
Secure the excess cable to the receiver with the wire
tie furnished.
Install the antenna into the antenna connection.
Standard Speaker Installation (See Figure 5)
Remove the Velcro Strip with the adhesive backing
from the Standard Speaker by separating it from the
Velcro patch attached to the speaker.
Remove the adhesive backing from the Velcro strip
and attach the strip to the top of the receiver. Install
the tape with the long axis along the long axis of the
top of the receiver.
Note
Do not tighten the receiver against the end plate.
It should be mounted so that it will slide up and
down easily in order to reduce the effect of recoil.
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Attach the small speaker to the Velcro. Orientation of
the speaker can be changed to point toward the
working dog in the field.
Route the speaker cable behind the end plate, through
the cable access slot, to the bottom of the receiver.
Plug speaker into the 4-position plug on the receiver
labeled motion.
Advanced Speaker Installation (Figure 10)
Install flat head of the bolt into
the receiver slot and tighten.
Route the connector and
wiring behind the end plate
and through the cable access
slot.
Plug the two-pole male
speaker connector into the
two-pole speaker connection
on the receiver. (Labeled
“sound”). Use the wiring strap
to secure excess wire. Leave
sufficient slack to permit
rotating the speaker 180
degrees.
The mounting swivel can be used to orient the speaker
towards the working dog.
Figure 10. Advanced
Speaker Installation

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Assemble the Bumpers (Figure 11)
Slide a streamer
over each
bumper rope.
Tie a figure eight
knot (a fat
overhand knot
with an extra loop
across the back)
in the bumper
rope to secure the
streamer near the
top of the bumper.
Figure 11. Bumper Assembly
Slide the end of each bumper rope through a Power
Handle. The rope should feed out of the Power Handle
through the depression
Tie a figure eight knot near the end of the bumper
rope and pull the knot into the depression.
Charge the Receiver and Transmitter Batteries
Use the charger furnished
with your Bumper Boy
(Figure 12). To avoid over
charging and possibly
damaging the batteries wait
until you get a low battery
light before charging a
transmitter or receiver.
Figure12.Battery Charger
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Arm
On
Charge the Receiver
Move the toggle switch to the “off” position.
Plug the charger into an 110V AC outlet.
Plug a charger connector into the charging receptacle
on the receiver. Charging is indicated by a flashing
red light.
Charge the Transmitter
Plug the charger into an 110V AC outlet.
Plug a charger connector into the charging receptacle
on the transmitter.
Press the “Arm/On” key. Transmitter
will indicate charging by displaying a
flashing red light.
Both transmitter and receiver will charge for approximately
8 to 12 hours, and then turn off automatically. (Flashing
red charging light will stop.) Disconnect the charger.
Program the Transmitter
Each transmitter has a unique digital code and must be
synchronized with the receiver in order to communicate
with each other. Programming is conducted to select
sound features and designate the gunner station assigned
to each launcher when receiving new equipment or
changing features. Though synchronization may already
be done at the factory, this process can be accomplished
through the following procedure.

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1
Duck
4
Sound
Flashing Green
(
Pr
og
r
a
m M
ode)
For One Launcher:
Step 1
At the Receiver
Move the receiver toggle switch to the left
(program mode). ”Program” and “On” lights
are on, then the “On” light turns off.
At the Transmitter
Step 2
Ensure that the transmitter is off (Red “Safety” light
off).
Press the “PROG” key
Red “Armed” light turns on.
Step 3
Press the blue “4 Sound” key in the
middle column. One of the lights along the left side of
the keypad goes on as a result of previous settings. On
a new unit it will probably be the green “1 Duck” key in
the left column.
Standard Sound system, go to step 5.
Step 4. (Advanced Sound only)
Select the desired sound by pressing the key
describing that source in the sound column. The red
light along the left edge of the transmitter will indicate
your sound selection.
PROG
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2
Gunner
Pos.
1
Model
2
Pheasant
4
Goose
1
Duck
3
Daisy
Ch.
3
Human
Low Batt.
Step 5
Press the red “3 Daisy Ch.” key in the
middle column. Low battery light goes on. If not, press
the green “1 Duck” key in the left
column.
Step 6
Press the yellow “2 Gunner Pos.” key.
This allows you to select the key color that
will control that launcher. If your unit has not previously
been programmed the “Low Batt.”
light will normally go on.
Select the 1-4 for the button color you want to
control that launcher. For one launcher press
the green “1 Duck” key in the left column.
The “Low battery” light next to that key will light if it
was not already on. If you are programming
additional launchers select the desired number and
color in the left column.
Step 7
Press the green “1 Model” key at the top
of the middle column to set the transmitter for selecting
the Bumper Boy model. Select the model of launcher
you are programming as follows:
o For the 2 Shooter press the yellow ”2
Pheasant” key.
o For the 4 Shooter press the blue “4 Goose“ key..
o For the 8 or 12 shooter press the red “3 Human” key.
The light beside the selected key should be on.

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3
Human 4
Goose
Send
Clear
Step 8
Press the white “Send/Clear” key.
For Multiple Launchers:
For programming multiple launchers, first go through steps
1 through 8 for your Number 1 launcher. Then for your
Number 2 launcher:
Turn the receiver on the Number 1 launcher off.
Repeat steps 1 through 5 for your Launcher 2.
Press the yellow “2 Gunner Pos” in the middle
row. The “low battery” light beside the “#1 duck”
key should now be on.
Press the yellow “2 Pheasant” key and the light
beside this key should now come on.
Repeat steps 7 & 8 for your Number 2 launcher.
To program a third and fourth launcher, repeat the
instructions for multiple launchers, assigning the
“3 Human” key to Launcher 3
and the “4 Goose” key to
launcher 4. Turn each launcher
receiver off before programming
the next launcher.
If you have difficulty completing these programming steps
call Bumper Boy Technical Support at (800)729 3822.
Chaining Launchers
Chaining allows up to four launchers to be designated as a
single gunner station for release of up to 16 bumpers from
that location. For instructions for chaining launchers call
Bumper Boy Technical Support, 1-800-729-3822.
2
Gunner
Pos.
2
Pheasant
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Arm
On
1
Duck
1
Prepare for Field Operation
In House Test
This test confirms that the transmitter and receiver are
functioning properly and that the servos are activated in
sequence.
At the Launcher:
Open the launcher assemblies by pressing the latch,
(see figure 9), to unlatch the firing plate
Turn the receiver to “ON”, (toggle switch to right) The
“ON” light will go on, and then the light will turn off
indicating the unit is ready for operation.
At the Transmitter:
Press the “Arm/ON” key . Red light
indicates that the safety is disengaged and the unit is
armed and ready to fire.
Press the “SOUND” key. The speaker
responds with sound (duck or chirp).
Press and hold the “LAUNCH” key for
one or two seconds.
CAUTION
Do not cock the firing pins. Damage to the firing pin or
breech may result if this test is conducted with the
breech closed, and the unit cocked with no cartridge in
the receiver. DO NOT conduct the test with a live
cartridge in the receiver.

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1
At the Launcher:
You will see the servo activate. By pressing the
“LAUNCH” key again the other servo will
activate. Press again and the first
servo will activate. The system will
continue to loop through this sequence
with a longer delay after the second activation.
Load Test
This test confirms that the servos activate the trigger and
release the firing pin. No cartridges should be loaded for
the test.
At the Launcher:
Open the breech for each Launcher Tube
Cock each Firing Assembly. Pull the Cocking Handle
down until you hear the firing pin fall into the keyway
(distinct click).
Repeat the In House Test.
Observe that the firing pin moves from within the firing
assembly to the position that will initiate the .22 blank
cartridge.
Note
Opening the breech prevents the firing pin from
striking the edge of the breech. As long as the breech
is open you can run this test without damaging the
firing mechanism.
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Safety
The launcher can project bumpers at life threatening
velocities. When loaded, it can be as dangerous as a gun.
It should be treated like a weapon.
Children should not have access to the equipment or
ammunition.
At no time should you lean over the launcher during
the loading process.
Turn the power on before loading the launcher to
stabilize the electronics.
When cocking the launcher, make sure each trigger is
positively engaged (listen for the click).
Never point the launcher at anything except sky.
Never move the launcher when loaded.
Clear the breech when you have finished your training.
Unlatch firing mechanisms and remove shell.
DO NOT turn off electronics before unlatching and
removing shell.
CAUTION
DO NOT setup in tinder dry grass. It is possible that the .22 cal.
hot gases could start a grass fire. In any dry area caution should
be used by placing a fire protection blanket or rubber mat under
the launcher.

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Operation in the Field
Your Bumper Boy is a flexible tool that will provide realistic
training situations to prepare your dog for hunting and
competition. The following step-by- step procedures will
assist you to safely and effectively use the Bumper Boy in
your training program.
Plan the Scenario
Examine the terrain and choose the lines you wish to use
to challenge your dog. Select the location for setting up the
launcher, the area of fall for the bumper or Super Bird, and
the location of the line from which you and your dog will
run the scenario. Consider the effect wind may have on
the path of the bumper and the dog’s performance.
CAUTION
Inspect the line your dog may run to the area of the fall
for holes, hidden ditches or other obstacles that may
injure your dog. Be sure there is no vegetation or other
obstructions overhanging the location you have
selected for the launcher or in the line of flight of the
bumper.
Tip
Run the In House Test, and check the sound function,
the night before you plan to use your Bumper Boys. If
you observe a low battery light on either the transmitter
or the receivers, or the sound does not activate at the
launcher, charge the batteries in those components.
CAUTION
Ensure the launcher is not set up on dry grass to avoid
an accidental fire.
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Configure the Launcher (Bi-Directional Mode)
The Ultra II Bumper Boy 2 and 4 shot models can be
configured to launch the bumpers in one direction, or in
opposite directions. The unit is shipped with all launcher
tubes oriented in the same direction. To configure the unit
to launch bumpers in opposite directions proceed as
follows:
Remove the three wing nuts and their associated
washers and lock washers.
Remove the end plate.
Rotate the threaded angle adjustment rod(s) for the
removable launcher assemblies past the top of the
frame or end plate, so they lie on the opposite side of
the launcher frame when the end plate is replaced.
Pull the near Launcher Assembly(s) and the spacer
from the launcher frame.
Rotate the Launcher Assembly(s) 180 degrees in a
horizontal plane.
Replace the Launcher Assembly and the spacer on
the launcher frame
Replace the end plate and the washers and wing nuts.
Use the same method to return the launcher assemblies to
the same direction.
CAUTION
Be sure the wires leading to the launcher tube servo
are free to remain slack when the launch tube is rotated
on the launcher frame and the launcher tube breech is
opened.

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1
Selecting Firing Order
If your launcher is set up in bi-directional mode you need
to know which launcher tube will fire first. This can be
accomplished in two ways.
Method 1
Conduct the In House Test (page 23).
Press the “LAUNCH” key and observe
which servo is activated. The other launch assembly
will fire next.
Orient the launcher to fire that tube first, or, repeat to
cycle to the other launch assembly.
Method 2
Reset the transmitter.
Press the “Send/Clear” key,
Then press the “Sound” key.
The launcher assembly closest to the receiver will fire
first.
Send
Clear
1
Duck
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Field Setup
Your Bumper Boy is a flexible tool that will provide realistic
training situations to prepare your dog for hunting and
competition. The following step-by- step procedures will
assist you to safely and effectively use the Bumper Boy in
your training program.
Move Launcher to Gunner Station
Select a flat surface with sparse cover. Be sure there
are no overhead tree branches that may interfere.
Deploy the launcher legs.
Align the firing tubes to orient them to the area of the
fall.
Firmly push the launcher legs into the ground to
provide a stable launching platform.
Check the firing order if you have set the launcher to in
the bi-directional mode. See page 28, “Selecting
Firing Order”.
CAUTION
Inspect the line your dog may run to the area of the fall
for holes, hidden ditches or other obstacles that may
injure your dog. Be sure there is no vegetation or other
obstructions overhanging the location you have
selected for the launcher or in the line of flight of the
bumper.

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Height & Angle Adjustment
You can vary the range from the launcher to the bumper
impact by varying the angle of the firing tubes using the
angle adjustment rods, varying the position of the bumpers
on the barrels, by the power of the load (Green, Yellow,
Red), or by reducing air friction (by making the streamers
smaller).
The optimum angle of the barrels is between 55 and
75 degrees from the horizontal. Increasing that angle will
cause the bumper to travel higher and shorten the range
to bumper impact. Reducing the angle will result in a lower
trajectory
The range to the point of impact may also be varied by
adjusting the position of the bumper on the firing tube.
Maximum range (45 to 50 yards) will be reached by sliding
the bumper all the way down the tube. Range will be
reduced if the bumper is slid only part way down the tube.
Using Red Power loads and reducing the size of the
streamers will also increase range.
Load the Launcher
Note
Do not depress the launcher assemblies beyond
the red mark on the angle adjustment rods
WARNING
Never place your body or body parts in the path of the
bumpers or in front of the launching tubes. Serious
injury can result if the unit accidentally fires.
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Turn the receiver toggle switch to the “on” position.
Slide the bumpers onto the launcher tubes.
Disengage the angle adjustment rod from a launcher
firing plate.
Rotate the firing plate and barrel 180 degrees so the
breech and servo assembly are up and the bumpers
are down.
Unlatch the firing plate and open the breech.
Insert a .22 caliber blank cartridge.
Close the breech.
Rotate the launcher to the launch position (bumper
up).
Secure the launcher firing plate on the angle
adjustment rod.
Adjust the angle of the bumpers, using the angle
adjustment rods, to meet your scenario, if necessary.
Repeat the loading process with the second launch tube
assembly.
Cock the firing assemblies. Pull down on both
cocking handles until you hear a distinct click.
CAUTION
Do not release the cocking handle until you hear the firing pin keyway
engaged by the trigger. It will make a distinct click.
CAUTION
Cocking the firing assemblies is ALWAYS the final step. Extreme
caution should be taken, as the unit is loaded and can fire. Never lean
over the launcher or be in the line of fire. Never move the unit unless
you unload the launcher first. (See page 33 – Unloading a Loaded
Launcher)

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Arm
On
1
Duck
1
1
Duck 1
Note
If more than 45 seconds elapse between activating
any key, the transmitter will revert to a not-armed
condition. If the "Armed" light is not on, press
“ARM/ON”
Ar
m
On
before attempting to launch the second bumper.
Run the Scenario
Launch the Bumpers
At the transmitter:
Press the “ARM / ON” key. The red light
under the "ARM / ON" key turns on.
Press “SOUND” to direct your dog’s
attention toward the launcher.
Press "LAUNCH”. Hold for one second.
The bumper nearest the receiver launches.
Press “SOUND” and "LAUNCH”
again, as required to complete your setup. The second
bumper launches.
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Open the launcher breech.
Disengage the angle adjustment rods and rotate the
launcher tubes 180 degrees.
Remove the expended cartridges.
Reload the launchers.
Unloading a Loaded Launcher
Open the breech by pressing the firing plate latch (See
Figure 9) from the rear of the firing assembly with your
index finger.
Hold the firing mechanism away from the breech from
the rear, with your index finger the on brass lever pin.
Squeeze the brass lever pin to release the firing pin.
Note
Do not leave expended cartridges in the launcher.
Corrosion could damage the launch tube or freeze
the cartridge in the breech.
WARNING
Never place your body or body parts in the path of the
bumpers or in front of the launching tubes. Serious
injury can result if the unit accidentally fires.

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Disengage the angle adjustment rod from the firing
tube base.
Rotate the launcher tubes and bumpers to the breech
up position.
Remove the cartridges.
Wet Weather Training
The transmitter and receiver are water resistant and can
be used in all weather conditions. If immersed, dry
thoroughly before attempting to use the system. During
continued water-work, the inside of the Bumper tube
should be dry. If the tube is wet, a loss of power may
occur. Drying can be accomplished by spinning the
Bumper by the power handle and throw rope, by using a
drying rack to let the water drain out, or by using a shotgun
brush with a cloth or shammy material wrapped around it.
Ensuring the “O” rings on the launcher assemblies are
properly greased will also help.
Fire Warning
In dry conditions, hot gases from the .22 cal shell could
cause a grass fire. ALWAYS use a rubber mat or fire
blanket under the launcher.
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Bumper Boy Maintenance
Bumper Care
Keep the bumpers clean. Clear accumulated grit and
carbon from the bumper barrel with a 12-gauge shotgun
soft cleaning tip. DO NOT oil the barrels.
Launcher Care
Keep launcher components clean. Check to insure the
nuts securing the launcher frame components are secure.
Periodically (every three to six months) clean accumulated
carbon and grit from the launcher tube barrel with a .22
caliber cleaning rod and cleaning patch soaked in light oil.
Clean the exterior of the launcher tube. Apply silicone
grease to the “O” rings on the launcher tubes monthly.
Worn “O” rings can be purchased at most automotive
stores. Part # N70113 Size - 9/16th.
Use “Dry Graphite” lubricant to lubricate the firing
assemblies every three months. Introduce the graphite
lubricant through into the firing pin hole, with the firing pin
in the cocked position and on both sides of the lever arm
where it is held by the bracket integral to the launcher
assembly.
Transmitter and Receiver Care
Store in a dry environment. Recharge the batteries after
several days of use.

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Armed (caution)
Low Batt.
Armed (caution)
Trouble Shooting Guide
Misfire
One or both launch assembles misfired. That is, you
attempted to launch but failed to launch one or both
bumpers.
Did you turn on the transmitter?
Press the “ARM/ON” key.
o IF the red light under the “ARM / ON” key turns on
press and hold the “LAUNCH”
key for two seconds.
If the launch event occurs you probably forgot
to arm the transmitter, or more than 45 seconds
elapsed after you armed the transmitter. Continue
training.
If you observe a “Low Batt.”
Warning light you will normally
be able to continue training; however, system
performance may become unreliable.
If the launch event fails to occur, proceed with
Troubleshooting the launcher (on the next page).
o IF the light below the “ARM / ON“ key fails to turn
on charge the transmitter battery.
Following the recharge, conduct the “In House
test”.
If the test is not successful call Bumper Boy
Customer Service at 1-800-729-3822.
Arm
On
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Troubleshooting the launcher
Did you turn the receiver on (Receiver toggle to the
right)?
If not, turn it on. You may continue with your training
at this point.
If yes, continue.
Are the firing pins cocked?
If not, you may cock the firing assemblies and
proceed with your training.
If yes, continue.
If the firing pins are cocked and the receiver was on:
Unload the launcher (see page 33, “Unloading a
Loaded Launcher”).
Conduct the In House Test and Load Test to
determine if the system is functioning properly.
If the tests are successful, repeat the loading and
firing sequence and proceed with your training.
If the tests are not successful, check all electrical
connections and repeat the tests.
If the tests are still unsuccessful proceed as
follows:
Sound does not work
Complete these steps only after following procedures for
“Unloading a Loaded Launcher” (page 33).
Check the speaker connection at the receiver. If it is
loose, secure the connector and activate the sound
again.
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