Dark Matter Arcade Fighting Stick User manual

Arcade Fighting Stick
P/N 43710
User's Manual

2
SAFETY WARNINGS AND GUIDELINES
Please read this entire manual before using this device, paying extra attention to these safety warnings
and guidelines. Please keep this manual in a safe place for future reference.
•This device is intended for indoor use only. Do not expose this device to water or moisture
of any kind. Do not place drinks or other containers with moisture on or near the device.
•Do not expose this device to excessive vibration or extreme force, shock, or fluctuations in
temperature or humidity.
•Do not expose this device to excessively high temperatures. Do not place or install this
device in an area where it can be exposed to excessive amounts of dust, humidity, oil,
smoke, or combustible vapors.
•Clean using a soft, dry cloth only. Do not use chemical cleaners, solvents, or detergents. For
stubborn deposits, moisten the cloth with warm water.
CUSTOMER SERVICE
The Monoprice™ Customer Service department is dedicated to ensuring that your ordering, purchasing,
and delivery experience is second to none. If you have any problem with your order, please give us an
opportunity to make it right. You can contact a Monoprice Customer Service representative through
the website for support times and links.

3
PACKAGE CONTENTS
Please take an inventory of the package contents to ensure you have all the items listed below. If
anything is missing or damaged, please contact Monoprice™ Customer Service for a replacement.
1x Arcade Fighting Stick
1x Hex Screwdriver
1x USB Cable
1x User's Manual
SYSTEM REQUIREMENTS
You must be using one of the following systems to connect and use this Arcade Fighting Stick.
•Windows® 7 or later
•Xbox One™, Xbox Series S™, or Xbox Series X™
•PlayStation® 4, PS4™ Slim, PS4 Pro
•Nintendo Switch®
•Android™ 4.0 or later

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PRODUCT OVERVIEW
Top Panel
A. TURBO SWITCH: Simultaneously press one of the ACTION BUTTONS and slide the TURBO
SWITCH to the ON position to enable the turbo function for that button.
B. CONTROL STICK SWITCH: Use this switch to determine the control represented by the
CONTROL STICK. You can set it to D-Pad (DP), Left Analog Stick (LS), or Right Analog Stick
(RS).

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C. HOME BUTTON: Emulates the HOME button on a controller.
D. SHARE BUTTON: Emulates the SHARE button on a controller.
E. OPTIONS BUTTON: Emulates the OPTIONS button on a controller.
F. KEY LOCK BUTTON: Press the button to toggle KEY LOCK on or off. When KEY LOCK is on,
the HOME, SHARE, OPTIONS, L3, and R3 buttons are disabled.
G. KEY LOCK LEDS: The two LEDs indicate the KEY LOCK status. They are also used to indicate
several other states, as specified in the individual connection procedures. Refer to the
CONNECTING THE FIGHTING STICK
section for details.
H. L3/R3 BUTTONS: These two buttons emulate the L3 and R3 buttons on a controller.
I. SWITCH/TOUCHPAD BUTTON: Momentarily press the button to emulate the touchpad
button on a controller. When connecting to a PS4™ or Xbox® console, press and hold the
button for 2 seconds to switch to console mode. When connecting to a PC or Android™
device, press and hold the button for 2 seconds to switch between DirectInput and XInput
modes.
J. ACTION BUTTONS: Eight buttons in two rows to emulate the functionality of various buttons
and triggers on a controller.
K. CONTROL STICK: 8-direction control stick. The CONTROL STICK SWITCH allows you to set the
stick to emulate the D-Pad, Left Analog Stick, or Right Analog stick of a controller.

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Rear Panel (Closed)
L. USB PORT: USB port for connecting an Xbox® or PS4™controller. The original controller must
be connected to the Arcade Fighting Stick for it to function properly with the Xbox or PS4
consoles. Nintendo Switch®, PC, and Android™ devices do not need a controller connected
to function.
M. CABLE OUTLET: Small hole in the side of the STORAGE SPACE cover to allow the cover to be
closed when the internal cable is connected to the system.
N. STORAGE SPACE: A covered STORAGE SPACE that holds the included Hex Screwdriver and
the cable used to connect to the system.

7
Rear Panel (Open)
O. HEX SCREWDRIVER: Storage location for the included Hex Screwdriver.

8
CONNECTING THE FIGHTING STICK
PS4 Consoles
Perform the following steps to connect the Arcade Fighting Stick to a PS4™, PS4 Slim, or PS4 Pro.
1. Ensure that the DualShock® controller is powered off.
2. Open the STORAGE SPACE cover and pull out the built-in cable.
3. Position the built-in cable in the CABLE OUTLET on the STORAGE SPACE cover, then close
the cover.
4. Plug the built-in cable into one of the USB ports on the PS4 console.
5. Press and hold the SWITCH/TOUCHPAD BUTTON for 2 seconds to switch to console mode.
The two KEY LOCK LEDS will flash alternately, indicating that the Arcade Fighting Stick is in
console mode and ready to be connected to the DualShock® controller.
6. Plug one end of the included USB Cable into the USB port on the DualShock controller, then
plug the other end into the USB PORT on the Arcade Fighting Stick. The two KEY LOCK LEDS
will both illuminate for 3 seconds, indicating that DualShock controller has been successfully
connected. The KEY LOCK LEDS will then return to indicating the KEY LOCK status.

9
Note that if the DualShock controller was not successfully connected, the two KEY LOCK
LEDS will flash three times, then return to indicating the KEY LOCK status. Unplug all cables
and repeat the above steps.
7. Press the HOME button to start the game.
Xbox Consoles
Perform the following steps to connect the Arcade Fighting Stick to an Xbox One™, Xbox Series S™, or
Xbox Series X™.
1. Open the STORAGE SPACE cover and pull out the built-in cable.
2. Position the built-in cable in the CABLE OUTLET on the STORAGE SPACE cover, then close
the cover.
3. Plug the built-in cable into one of the USB ports on the Xbox® console.
4. Press and hold the SWITCH/TOUCHPAD BUTTON for 2 seconds to switch to console mode.
The two KEY LOCK LEDS will flash alternately, indicating that the Arcade Fighting Stick is in
console mode and ready to be connected to the Xbox controller.
5. Plug one end of the included USB Cable into the USB port on the Xbox controller, then plug
the other end into the USB PORT on the Arcade Fighting Stick. The two KEY LOCK LEDS will

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both illuminate for 3 seconds, indicating that Xbox® controller has been successfully
connected. The KEY LOCK LEDS will then return to indicating the KEY LOCK status.
Note that if the Xbox controller was not successfully connected, the two KEY LOCK LEDS
will flash three times, then return to indicating the KEY LOCK status. Unplug all cables and
repeat the above steps.
6. Press the HOME button to start the game.
Nintendo Switch Console
Perform the following steps to connect the Arcade Fighting Stick to a Nintendo Switch®.
1. Open the STORAGE SPACE cover and pull out the built-in cable.
2. Position the built-in cable in the CABLE OUTLET on the STORAGE SPACE cover, then close
the cover.
3. While pressing and holding the Aand Xbuttons on the Arcade Flight Stick, plug the built-in
cable into the USB port on the Switch dock.

11
Windows PC/Android
Perform the following steps to connect the Arcade Fighting Stick to a PC running Windows® 7 or later
or a mobile device running Android™ 4.0 or later.
1. Open the STORAGE SPACE cover and pull out the built-in cable.
2. Position the built-in cable in the CABLE OUTLET on the STORAGE SPACE cover, then close
the cover.
3. Plug the built-in cable into a USB port on your Windows PC or Android device. After 30
seconds, the KEY LOCK LEDS will flash three times, then return to indicating the KEY LOCK
status.
4. By default, the Arcade Flight Stick starts in XInput mode. If you want to switch to
DirectInput mode, press and hold the SWITCH/TOUCHPAD BUTTON for 2 seconds. The two
KEY LOCK LEDS will flash alternately, indicating that the Arcade Fighting Stick has switched
modes. To switch back to XInput mode, press and hold the SWITCH/TOUCHPAD BUTTON for
2 seconds.

12
BUTTON REPLACEMENT
Perform the following steps to replace one of the buttons.
1. Open the STORAGE SPACE cover, remove the Hex Screwdriver, then close the cover.
2. Use the included Hex Screwdriver to remove the seven screws securing the base plate to
the Arcade Fighting Stick frame.
3. Remove the base plate.
4. Disconnect the wire from the button you want to replace.
5. Press the plastic tabs on each side of the button to remove it from the top panel.

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6. Insert the replacement button into the top panel, then rotate it until you hear a click,
indicating that the button is locked into place.
7. Reconnect the wire to the button. The following chart shows which color wires connect to
each button.
8. Position the base plate on the frame, then use the Hex Screwdriver to secure it in place
using the seven screws removed in step 2.
9. Open the STORAGE SPACE cover, then insert the Hex Screwdriver into its storage spot. Close
the cover.

14
PANEL WALLPAPER REPLACEMENT
You can customize your Arcade Fighting Stick by replacing the decorative wallpaper under the acrylic
top panel with a design of your choosing. Perform the following steps to replace the panel wallpaper.
1. Open the STORAGE SPACE cover, remove the Hex Screwdriver, then close the cover.
2. Use the included Hex Screwdriver to remove the seven screws securing the base plate to
the Arcade Fighting Stick frame.
3. Remove the base plate.
4. Remove all wires from the buttons.

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5. For each button, press the plastic tabs on each side of the button to remove it from the top
panel.
6. Use a flat blade screwdriver (not included) to secure the center shaft at the bottom of the
joystick to prevent it from turning, then unscrew the small ball at the top of the joystick.
7. Use the included Hex Screwdriver to remove the six screws that secure the top panel to the
frame, then remove the top panel.
8. Remove the panel wallpaper and replace it with your preferred design.

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9. Position the top panel on the frame, then use the included Hex Screwdriver to secure it in
place using the six screws removed in step 7.
10. Use a flat blade screwdriver (not included) to secure the center shaft at the bottom of the
joystick to prevent it from turning, then screw the small ball back onto the top of the
joystick.
11. For each button, insert it into the top panel, then rotate it until you hear a click, indicating
that the button is locked into place.
12. Reconnect all wires to the buttons. The following chart shows which color wires connect to
each button.
13. Position the base plate on the frame, then use the Hex Screwdriver to secure it in place
using the seven screws removed in step 2.
14. Open the STORAGE SPACE cover, then insert the Hex Screwdriver into its storage spot. Close
the cover.

17
TECHNICAL SUPPORT
Monoprice™ is pleased to provide free, live, online technical support to assist you with any questions
you may have about installation, setup, troubleshooting, or product recommendations. If you ever
need assistance with your new product, please come online to talk to one of our friendly and
knowledgeable Tech Support Associates. Technical support is available through the online chat button
on our website www.monoprice.com or through email by sending a message to tech@monoprice.com.
Check the website for support times and links.
To download the latest drivers, firmware, manuals, etc., go to www.monoprice.com and type the P/N
into the search bar. If available, support files are linked at the bottom of the product page.
SPECIFICATIONS
P/N
43710
Compatible Systems
PlayStation® 4, Xbox One™, Windows® 7 or later,
Android™ 4.0 or later
Input Power
5 VDC, 500mA
Frame Material
Aluminum alloy
Panel Material
Acrylic
Joystick/Button Manufacturer
Sanwa® Denshi
Dimensions
15.7" x 9.8" x 5.2" (400 x 250 x 132 mm)
Weight
7.7 lbs. (3500 g)

18
REGULATORY COMPLIANCE
Notice for FCC
This device complies with Part 15 of the FCC rules. Operation is subject to the following two conditions:
(1) this device may not cause harmful interference, and (2) this device must accept any interference
received, including interference that may cause undesired operation.
Modifying the equipment without Monoprice's authorization may result in the equipment no longer
complying with FCC requirements for Class B digital devices. In that event, your right to use the
equipment may be limited by FCC regulations, and you may be required to correct any interference to
radio or television communications at your own expense.
This equipment has been tested and found to comply with the limits for a Class B digital device,
pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against
harmful interference in a residential installation. This equipment generates, uses and can radiate radio
frequency energy and, if not installed and used in accordance with the instructions, may cause harmful
interference to radio communications. However, there is no guarantee that interference will not occur
in a particular installation. If this equipment does cause harmful interference to radio or television
reception, which can be determined by turning the equipment off and on, the user is encouraged to try
to correct the interference by one or more of the following measures:
•Reorient or relocate the receiving antenna.
•Increase the separation between the equipment and receiver.
•Connect the equipment into an outlet on a circuit different from that to which the receiver
is connected.

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•Consult the dealer or an experienced radio/TV technician for help.
Notice for Industry Canada
This Class B digital apparatus complies with Canadian ICES-003.
Cet appareil numérique de la classe B est conforme à la norme NMB-003 du Canada.
Monoprice™, Dark Matter™, the Dark Matter logo, and all Monoprice logos are trademarks of
Monoprice Inc.
Microsoft®, Windows®, DirectX®, Xbox®, Xbox One™, Xbox Series S™, and Xbox Series X™ are either
registered trademarks or trademarks of Microsoft Corporation in the United States and/or other
countries.
Sony® is a registered trademark of Sony Corporation. PlayStation® and DualShock® are registered
trademarks of Sony Interactive Entertainment Inc. PS4™ is a trademark of Sony Interactive
Entertainment Inc.
Nintendo® is and Nintendo Switch® are registered trademarks of Nintendo of America, Inc.
Google™ and Android™ are trademarks of Google LLC.
SANWA® is a registered trademark of SANWA DENSHI Co., Ltd.
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