J.R. Clancy SceneControl 500 User manual

Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
SceneControl 500
Motorized Rigging Control System
Operating Manual

PAGE 2
SCENECONTROL 500 OPERATING INSTRUCTIONS
Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
Table of Contents
INTRODUCTION ........................................................................................................3
BASIC OPERATION...................................................................................................4
SYSTEM STARTUP ........................................................................................................... 4
PASSWORD LEVELS ........................................................................................................ 4
SYSTEM STARTUP -STAGE VIEW................................................................................... 5
SHORTCUT OPERATIONS ............................................................................................... 5
DEADMAN OPERATION -SHORTCUT .......................................................................................... 5
SINGLE TARGET OPERATION -SHORTCUT................................................................................ 6
MULTIPLE TARGET OPERATION -SHORTCUT ........................................................................... 7
RELATIVE TARGET OPERATION -SHORTCUT............................................................................ 7
CURRENT POSITION AS TARGET -SHORTCUT.......................................................................... 8
DISPLAY VIEW................................................................................................................... 8
QUICK VIEWPOINT CHANGE......................................................................................................... 8
CUSTOMIZED VIEWPOINT........................................................................................................... 10
DETAILED OPERATION.................................................................................................. 11
DEADMAN OPERATION -DETAILS ............................................................................................. 11
SINGLE TARGET OPERATION -DETAILS................................................................................... 12
MULTIPLE AXIS SETS .................................................................................................................. 15
MULTIPLE TARGET OPERATION -DETAILS .............................................................................. 15
USING PRESET AND CUES....................................................................................17
ACCESS LEVEL PRIVILEGES......................................................................................... 17
PRESETS AND CUES...................................................................................................... 17
LOADING PRESETS........................................................................................................ 17
PRESET AND CUE LIST .................................................................................................. 18
CUE SEQUENCING......................................................................................................... 19
SYSTEM CONFIGURATION....................................................................................19
ACCESS LEVEL PRIVILEGES......................................................................................... 19
CHANGE DISPLAY UNITS ............................................................................................................ 19
TURN OFF SCREEN ..................................................................................................................... 20
LOG IN /LOG OUT......................................................................................................................... 20
EDIT LEVEL FUNCTIONS........................................................................................21
EDIT LEVEL PASSWORD PRIVILEGES.......................................................................... 21
RECORDING APRESET ................................................................................................. 21
RECORDING ACUE........................................................................................................ 22
CHANGING THE ORDER OF CUES ................................................................................ 23
PRESET/CUE SEQUENCING.......................................................................................... 23
RENAMING CUES............................................................................................................ 24
EDITING CUES ................................................................................................................ 24
CHECKING THE SHOW................................................................................................... 24
CHANGE SHOW .............................................................................................................. 25
CREATE AND SAVE SHOW............................................................................................. 26
SYSTEM LEVEL FUNCTIONS.................................................................................26
SYSTEM LEVEL PASSWORD PRIVILEGES ................................................................... 26
EDIT SETS....................................................................................................................... 26
DELETE SETS.................................................................................................................. 28
CREATE SETS................................................................................................................. 28
EDIT MOTORS................................................................................................................. 28
LOAD SENSING.......................................................................................................30
BACKGROUND..................................................................................................................... 30
LOAD LEARNING.................................................................................................................. 30
LOAD DISABLE .................................................................................................................... 31
GLOSSARY..............................................................................................................31
APPENDIX I: PORTABLE PENDANT......................................................................32
FEATURES ...................................................................................................................... 32
PRESET PAGE................................................................................................................. 33
MANUAL PAGE................................................................................................................ 33
MAINTENANCE PAGE..................................................................................................... 34

PAGE 3
SCENECONTROL 500 OPERATING INSTRUCTIONS
Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
Introduction
The Clancy SceneControl 500 is a sophisticated, microprocessor-based system, used for controlling
motorized stage rigging. It uses a touchscreen operator interface, and offers simple modes of operation for
rapid, easy use. A number of powerful features provide greater flexibility of operation for more sophisticated
operators.
The control system is designed to enable the safe operation of the motorized rigging. It is crucial that, before
operating any stage equipment, all operators should be given the necessary training and should then work
only under the direction of qualified supervisors. Stage equipment can be hazardous when improperly
operated and maintained. Never use the system to lift people!
While there are a number of principles that guide the safe operation of rigging equipment, there is one that will
be reiterated throughout this manual:
WATCH THE PIECE!
Whenever a set, batten, hook, or other piece is being moved by the motorized rigging system, make sure that
the operator can see the entire piece throughout its path of travel. If the operator cannot see the entire piece,
or the entire path, then spotters must be positioned to supplement the operator's view. All spotters must be in
clear and reliable communication with the operator throughout the move. This is the level of vigilance that is
necessary to safely operate rigging equipment. Whenever you see the words WATCH THE PIECE! (or the
initials WTP!) take a second to make sure you are paying attention to the important stuff - the moving iron,
not the flashing pixels!
While the information in this manual will not cover all possible situations, nor due to the nature of theatre
could such instructions be possibly written, it is intended to provide a guide to the safe and efficient operation
of the furnished stage equipment and its routine maintenance. No manual can replace constant vigilance and
common sense.
A routine maintenance schedule should be established and followed and appropriate records should be
maintained.
•Learn the feel, sound, and even the smell of your equipment so that you will immediately sense when
something is not correct.
•Study the capacities and capabilities of each system and its components.
•Thoroughly learn and practice the proper operating procedures.
•Before operating any equipment, ask yourself questions about the current condition of equipment and
about any existing conditions which may affect proper operation or which could be affected by its
operation. For example, is anything fouling the equipment or in the path of its intended travel?
Further, any problem noticed during setup or operation of the stage equipment should be corrected
IMMEDIATELY. Someone’s life could be at stake.
We suggest that emergency procedures be established in case of fire or injury and that periodic drills be held.
In addition to routine maintenance, we strongly recommend that a qualified rigging firm be engaged to
perform periodic inspections and to correct any deficiencies discovered. These firms have personnel who are
trained to spot present hazards and many “potential” hazards. Routine maintenance also prolongs the useful
life of equipment and keeps it operating at peak efficiency for the quietest possible operation and so that less
effort is required on the part of the operator.

PAGE 4
SCENECONTROL 500 OPERATING INSTRUCTIONS
Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
Basic Operation
SYSTEM STARTUP
The SceneControl 500 system uses a system of distributed microprocessors that communicate with each
other over a network system. On startup, the main processor queries the microprocessor at each starter;
therefore, all of the starters must be able to communicate at startup. The steps required to start the system
are:
•Release the Emergency Stop button at the console, and assure that all other system Emergency Stop
buttons are released.
•Turn on the power keyswitch at the console
The system will go through a boot up routine. During this routine, the program will be loaded and all of the
winches will be interrogated by the controller. While this boot up is going on, the following message will
appear on the screen: WARNING
To be operated by trained and authorized personnel only.
Always maintain direct visual contact with moving sets. Do not watch the screen.
Safety devices do not completely eliminate the risk of injuries. Always pay attention.
Read and follow safety instructions in Operation and Maintenance Manual.
Once the boot up routine is complete, the legend “Accept” will appear at the bottom of the screen, along with
a “Yes” button. Touching this button will take the startup to the next step.
If the system has been configured without a password, then the system will boot up into Access Level. If the
system has been configured with a password for Access Level, then upon boot-up a keyboard will pop up on
the screen as a prompt to enter a password. The password entered will determine the user's operator
privileges by password levels.
PASSWORD LEVELS
There are four password levels, which are used to regulate access to the control system. They are as
follows:
ACCESS LEVEL - User can perform the following:
•move a set Up or Down in deadman operation
•create and move a Temporary Preset
•load and move a recorded Preset or Cue
Note: the borders are blue while in Access Level.
EDIT LEVEL - in addition to Access Level features, user can perform the following:
•Select and load a show previously saved
•create a new show
•delete an existing show
•edit show specific soft upper and soft lower limits
•record, edit, and/or delete presets and cues
Note: the borders are gold while in Edit Level or above

PAGE 5
SCENECONTROL 500 OPERATING INSTRUCTIONS
Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
SYSTEM LEVEL - in addition to Access and Edit Level features, user can perform the following:
•create, delete, edit sets
•edit motors
CLANCY LEVEL - in addition to Access, Edit and System Level features, user can access certain system
base parameters. This level must only be used by factory-trained maintenance personnel.
SYSTEM STARTUP - STAGE VIEW
When the system boots up, the display screen will show the stage as viewed from the operator's position.
The name of each set will be indicated on a graphic representation of the set.
SHORTCUT OPERATIONS
DEADMAN OPERATION - SHORTCUT
To select a set (or sets) for operation, the operator touches the graphic corresponding to the set on the
touchscreen. The set label will change from white to green to indicate that it has been selected. A Vertical
Position window will also appear in the upper right portion of the screen. If the set is variable speed, a
Velocity window will appear in the lower right of the screen. If the set is multi-axis, pitch and roll windows will
appear in the lower right of the screen.
The operator may now push and hold the GO UP or GO DOWN pushbutton on the console to run the set.
The set will stop when the operator releases the pushbutton, or when the set arrives at its limit. The 3-D
display will update to reflect the reported position of the set - however, the display can't hurt anyone. While
the set is moving, remember - WATCH THE PIECE!
If the set is variable-speed, the operator can increase the speed of the set during the move by pushing the left
joystick (toward the GO UP button), and can decrease the speed by pulling the left joystick (toward the GO
DOWN button). When the left joystick is centered the set will run at the default speed.

PAGE 6
SCENECONTROL 500 OPERATING INSTRUCTIONS
Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
SINGLE TARGET OPERATION - SHORTCUT
Using the 3-D display, select a set (or sets) for operation by touching the
graphic corresponding to the set on the touchscreen. The set label will
change from white to green to indicate that it has been selected. A
Vertical Position window will also appear in the upper right portion of the
screen.
The operator can adjust the target for the set by touching and dragging
the green slider up or down the vertical position bar. Fine incremental
adjustment of the target position may be done by touching the + or –
buttons. The blue arrow on the left side of the vertical position bar
indicates the current position of the set. On the 3-D display, the set
name will be shown in bold green characters, to indicate that the target
is now different from the current position. The current position of the set
will appear as a solid blue figure, while the target position will be
indicated by a green wire-frame.
If the set is variable speed, a Velocity Window will appear in the lower
right of the screen. The desired velocity of the move can be adjusted by
touching the – or + velocity buttons. Similarly, the acceleration and
deceleration times can be adjusted.
If a set has been selected and a target designated,
you can undo the target designation by touching the "Clear Target" icon at the top of
the screen. Clearing the target will clear the target wire-frame and the blue solid icon,
and will return the set designation to a standard weight typeface
Once a target has been designated for a set, the set is said to be enabled. A set must be enabled to run to a
target. Once a set has been enabled, the operator pushes and holds the violet GO TARGET button to run the
set to the target. If the set is variable-speed, the operator can increase the speed of the set during the move
by pushing the joystick (toward the GO UP button) - the speed increases proportionately, with full speed at
this end of the joystick travel. The operator can decrease the speed by pulling the joystick (toward the GO
DOWN button) - the speed decreases proportionately, with the axis barely moving when the joystick is at this
end of its travel.

PAGE 7
SCENECONTROL 500 OPERATING INSTRUCTIONS
Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
During the move, the blue arrow indicator on the left of the Vertical Position window will move to indicate the
set motion toward target; the blue solid icon on the 3-D display will move to indicate the set motion toward
target. At the bottom of the Velocity window, the travel time indicators will update to reflect the move time
remaining. All of which is very interesting, but your job as operator is… WATCH THE PIECE!
MULTIPLE TARGET OPERATION - SHORTCUT
It is possible to run multiple winches to multiple targets on a temporary preset move using the following
procedures. Using the 3-D display, select a set by touching the graphic corresponding to the set on the
touchscreen. The set label will change from white to green to indicate that it has been selected. A Vertical
Position window will also appear in the upper left portion of the screen.
The operator can adjust the target for the set by touching and dragging the green slider up or down the
vertical position bar. Fine incremental adjustment of the target position may be done by touching + or –
adjustment buttons. The blue arrow indicator on the left side of the vertical position bar indicates the current
position of the set. On the 3-D display, the set name will be indicated in bold letters, to indicate that the set is
enabled (target is now different from the current position). The target position for the set will be shown as a
green wire-frame, while the current position will appear as a solid blue icon
If the set is variable speed, a velocity display will appear in the lower left of the screen. The desired velocity
of the move can be adjusted by touching the – or + velocity adjustment buttons. Similarly, the acceleration
and deceleration can be adjusted using the adjustment buttons in those areas.
Once the settings have been completed for the first set, the operator touches the first set on the screen to
unselect it (set label will turn from green to white, to indicated that it is no longer selected, but set label will
remain bold, and wire frame will remain on screen at the designated target position, indicating that the set is
still enabled). Alternatively, the operator may also touch the "Unselect" button at the bottom left of the screen
to make the first set inactive. If you designate a target and want to undo it, select the set then touch the
"Clear Target" icon at the top of the screen.
To designate a target for another set, the operator touches the graphic of the other set (or sets) to select
them, and then designates the target using the procedures outlined above.
Once all targets have been designated, all sets that are enabled (target position different from current
position) may be run. The operator pushes and holds the active GO TARGET button to run the enabled set(s)
to the target(s). If there are variable-speed motors involved in the preset, their speed may be varied using the
joystick, as described in previous section.
During the move, the blue arrow indicators on the left of the Vertical Position display will move to indicate the
motion of the sets toward their targets; the green wire-frames on the 3-D display will move to indicate the
motion of the selected sets toward their targets. If a variable-speed winch is involved in the move, the travel
time indicators in the Velocity window will update to reflect the move time remaining. All of which is very
interesting, but your job as operator is…WATCH THE PIECE!
RELATIVE TARGET OPERATION - SHORTCUT
The following procedure is used to run sets to a relative target. Using the 3-D display, select a set (or sets) by
touching the graphic corresponding to the set on the touchscreen. The set label will change from white to
green to indicate that it has been selected. A position display will also appear in the upper left portion of the
screen.
The operator can set a relative target for the selected sets by touching the Relative Move
button in the Vertical Position window. This will open a keypad with distance units. The
operator keys in the distance that the selected sets must move - a positive number will set the
target above the current position, and a negative number set the target below the current

PAGE 8
SCENECONTROL 500 OPERATING INSTRUCTIONS
Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
position. When the operator touches the "Done" key, the targets will be
updated accordingly. On the 3-D display, the set name will appear in
bold letters on the green wire-frame icon indicating the specified target
position, while the current position of the set will be indicated by a solid
blue icon.
If the set is variable speed, the operator may use the procedures outlined
previously to change the velocity for the move. Once these settings have
been selected, the operator pushes and holds the active GO TARGET
button to run the set to the target, as described in other sections of this
manual. Oh, yes - WTP!
CURRENT POSITION AS TARGET - SHORTCUT
The following procedure is used to run sets in deadman mode, and then return them to their starting positions.
This feature can be very useful for bringing in an electric set to adjust a lamp, then returning it to its original
trim.
Using the 3-D display, select a set (or sets) for operation by touching the graphic corresponding to the set on
the touchscreen. The set label will change from white to green to indicate that it has been selected. A
position display will also appear in the upper left portion of the screen.
The operator can set the current position of the selected set(s) as target by touching the Match
Current button in the Vertical Position window. This will assure that the current position of the
selected set is the target for a move. The operator now uses the deadman Up or Down console
pushbuttons to drive the set(s) to the desired position. When the required adjustments are
finished, the operator uses the active GO TARGET button (violet or yellow) to move the set(s) back to trim.
By the way, did I say Watch the Piece?
DISPLAY VIEW
QUICK VIEWPOINT CHANGE
As noted above, the default view of the stage is from the operator's position. There are a couple
of ways to change the view displayed in the 3-D window of the main screen. The first is to use
the "Eyeball" icon at the lower right of the screen.
Touching this icon will open a viewpoint window in the status pane
at the right of the screen. The Views tab on this menu shows the
names of preset views of the stage. .

PAGE 9
SCENECONTROL 500 OPERATING INSTRUCTIONS
Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
Touching the “Top View” selection on the list shown will shift the view
to a plan view of the stage, as if the operator were on the grid looking
down at the stage.
The “From House” selection in this list will shift to the viewpoint of a
person seated in the orchestra level seats.
The “Default” selection will return the viewpoint to the starting
perspective.
Custom viewpoints may be created by an operator with Edit Level
privileges – this will be covered in a later section of this manual.
When the “eyeball” icon is used to open the viewpoint window, the
Visibility tab can be used to select which sets are displayed. In the
list shown, touching the “Electrics” entry would display only the
Electric sets, shutting off the set identifications for all other sets.
Again, this list can be customized by an operator with Edit Level
privileges.
The Options tab in the viewpoint window provides some choices for
the way the 3D image is displayed on the screen. The 3D Depth
Scale can be used to exaggerate the depth of the stage house – this
can be useful to distinguish between sets when they are closely
placed. The Viewing Angle setting changes the “lens” through which
the stage is seen – a setting of 50 is roughly equivalent to the view
through a 50mm lens (normal perspective). A setting of 30 gives a
broader field of view (like a wide-angle lens), while a setting of 80
gives a narrower view with flatter perspective (like a telephoto lens).
The “Automatically look at selection” checkbox shifts the display to
center on any set which is selected as it is selected. This viewpoint
shift can be disconcerting to an operator, so this setting should be
used judiciously.

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SCENECONTROL 500 OPERATING INSTRUCTIONS
Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
CUSTOMIZED VIEWPOINT
The stage view can also be altered using the operators at the upper left corner of the 3-D display.
These are the "Orbit", "Walk", “Grab” and "Zoom" buttons. The "Arrow" button at the top of this
toolbar is used to return to cursor mode after using the other tools to manipulate the view.
The "Orbit" button looks like a planet with an orbital ring around it. The center of this "planet" is
the center of the stage house, and the viewpoint moves around this center, but is always looking
toward the center. To activate this tool, touch the button – the button’s background will turn green
to indicate the tool is active. Touching the screen and dragging down will move the viewpoint
down while still looking at the center of the stage house, as if the viewer were climbing to a fly
gallery. Touching the screen and dragging left will move the viewpoint as if the viewer were
moving to the right while still looking at the center of the stage house. These motions can also be
accomplished with the touchpad, clicking and holding the left mouse button while dragging.
The "Walk" icon is a globe with an arrow within it. This tool simulates the operator
moving his head to change the view. Touch the Walk button to make this tool active
(button background will turn green), then touch the screen and drag up will to shift the focus of the
view toward the stage floor. Dragging down will cause the view to look up toward the grid.
Touching and dragging to the right will cause the focus of the view to shift to the left (as if the operator were
turning left), while touching and dragging left will cause the focus of the view to shift to the right (as if the
operator were turning right). These motions can also be accomplished with the touchpad, clicking and
holding the left mouse button while dragging.
The “Grab” button shifts the image on the screen while maintaining the current operator’s viewpoint.
Touch the Grab button to make this tool active (button background will turn green). The operator
can now touch the screen and drag the entire image left, right, up or down, as desired. These
motions can also be accomplished with the touchpad, clicking and holding the left mouse button while
dragging across the touchpad.
The "Zoom" icon is a magnifying glass. This tool changes the point of view by moving the viewer
closer to or further from the focus of the view. Touch this icon to activate the tool, then touch the
screen and drag up to shift the viewpoint closer (zoom in), or drag down to shift the viewpoint further
away (zoom out). These motions can also be accomplished with the touchpad, clicking and holding the left
mouse button while dragging.
When done changing the 3-D screen view, touch the cursor icon to de-activate the viewpoint tools
and return to normal operation.

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SCENECONTROL 500 OPERATING INSTRUCTIONS
Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
DETAILED OPERATION
DEADMAN OPERATION - DETAILS
When the system boots up, the display screen will show the stage as viewed from the operator's position. If
desired, the operator may change the display viewpoint using the tools described above.
To select a set (or sets) for deadman
operation, the operator touches the
set label on the touchscreen. As an
alternative, the operator can use the
touchpad on the console to move the
cursor and select sets for operation.
Each set label will change from white
to green to indicate that it has been
selected.
The position display will also appear in the upper right portion of the screen.
This display will show the position(s) of the selected set(s). If a single set is
selected, the position will be shown numerically and graphically, as shown.
If multiple sets are selected, the set positions
will only be displayed graphically. The
graphic position display represents the
position of each winch axis relative to its soft
upper and soft lower limits. Each blue arrow
on the left of the slider represents the current
position of a set, while each green indicator
on the right represents the target position for
a set. On the 3-D display, the selected set
labels will change from white to green.
If a selected set is variable speed, a velocity display will appear in the lower right of the screen. When it first
opens, this window shows the default velocity of the selected set, and the default acceleration and
deceleration values. The velocity of the selected set can be adjusted using the – and + buttons in the velocity
display window.

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SCENECONTROL 500 OPERATING INSTRUCTIONS
Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
The velocity can also be directly set by touching one of the velocity numeric
fields, at the top of the window. Touching the percentage window will cause
a numeric keypad to pop up. The operator keys in the desired velocity in
percent of maximum speed, and then presses the DONE key to enter the
value into the system and close the keypad window. Touching the distance
per second window will open a keypad with distance units, permitting the
operator to enter the desired speed in feet and inches per second, or meters
per second. The selected value will automatically be converted to the
prevailing measurement system when the DONE key is pressed to enter the
value.
There are two components to the acceleration and deceleration parameters.
First is the rate of acceleration or deceleration. This is expressed in
distance per second per
second, and can be displayed
by “floating" the cursor arrow
over the acceleration or
deceleration numeric field
without clicking it). The accel and decel rates are the "slope of
the curve" on these parameters. For a given velocity, a higher
accel rate will equate to a shorter accel time, and a lower accel
rate will equate to a longer accel time.
The acceleration time is the amount of time needed for the set to get to the selected velocity at the current
acceleration rate. Touching the + acceleration adjustment button will increase the acceleration time, meaning
that the set will start more gradually. Touching the - acceleration button will reduce the acceleration time,
meaning that the set will come up to speed more abruptly. Similar to the velocity, the desired acceleration
time or deceleration time can also be directly entered by touching the numeric field associated with these
values. Once the desired sets have been selected, the operator can push and hold the GO UP or GO DOWN
pushbutton on the console to run the set.
If the set is variable-speed, and no changes have been made to the velocity setting, the set will run at the
default speed. The operator can increase the speed of the set during the move by pushing the joystick
(toward the GO UP button) - the speed increases proportionately, with full speed at this end of the joystick
travel. The operator can decrease the speed by pulling the joystick (toward the GO DOWN button) - the
speed decreases proportionately, with the axis standing still when the joystick is at this end of its travel.
The set will stop when the operator releases the pushbutton, or when the set arrives at its limit. The 3-D
display and the vertical position display will update to reflect the reported position of the set - however, the
display can't hurt anyone. While the set is moving, remember - WATCH THE PIECE!
SINGLE TARGET OPERATION - DETAILS
A Target move can be assigned to
either the violet or yellow GO TARGET
buttons. By default, the violet button is
the first to be activated, unless the
operator designates otherwise, by
touching the yellow button to make that
target button active. All of the
adjustments described below will be assigned to the active button, until the other target button is activated.
The adjustments we will describe will be assigned to the default temporary preset, named (Temporary).

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Rev 1: February 15, 2007
Using the 3-D display, select a set (or sets) by touching the graphic corresponding to the set on the
touchscreen. The set label will change from white to green to indicate that it has been selected. A Vertical
Position window will also appear in the upper right portion of the screen.
As noted in the Shortcut section, the target can be adjusted by touching and dragging the green target slider
at the right of the window, or by touching the + or – buttons to the right of the target slider. The operator may
also key in a numeric position directly, by touching the Target position numeric field, at the bottom right of this
window.
Touching the Target position field will cause a keypad to pop up. The operator keys in a target position on
this keypad, using the appropriate keys to indicate whether the position being entered is in feet and inches, or
in meters (the control system will convert all values to the current display units). When the value is keyed in,
the operator touches the DONE key to enter the value into the system and close the keypad window.
There are five buttons at the left of the vertical position window that may be used in setting targets, as well.
The Match Current will set the current position of the selected set as its target. The SUL button will set the
selected set's Soft Upper Limit as its target; the SLL button will set the selected set's Soft Lower Limit as its
target. The Match Previous button is only used when running pre-recorded cues, so we won't go into it now.
The Relative Move button is used to change the selected set's target
by a specified amount. Touching this button will pop up a numeric
keypad. When the operator keys in a distance and presses the "Done"
key, the selected winch's target will change by the distance entered. If,
for example, the current winch target is 3'6", and the operator uses the
Adjust Targets keypad to enter 7'0", then the winch target will be
updated to 10'6". The - (neg) key on the keypad can be used to adjust
the target down to a lower position.
On the 3-D display, once a target has been designated for a set, the
set name will be displayed in bold characters on a green wire-frame
figure that represents the target position. The bold characters, and the green wire-frame target representation
indicate that the set is enabled. The current position of the set will appear as a solid blue figure
If the selected set is variable-speed, the velocity window will pop up. As
noted in the Shortcut section, the velocity of the winch can be adjusted by
touching the + or – velocity buttons in this window.
The velocity can also be directly set by touching one of the velocity
numeric fields, at the top of the window. Touching the percentage window
will cause a numeric keypad to pop up. The operator keys in the desired
velocity in percent of maximum speed, and then presses the DONE key to
enter the value into the system and close the keypad window. Touching
the distance per second window will open a keypad with distance units,
permitting the operator to enter the desired speed in feet and inches per
second, or meters per second. The selected value will automatically be
converted to the prevailing measurement system when the DONE key is
pressed to enter the value.
There are two components to the acceleration and deceleration
parameters. First is the rate of acceleration or deceleration. This is
expressed in distance per second per second, and can be displayed by
touching the acceleration or deceleration adjustment wheel without
dragging to change the control (or "floating" the cursor arrow over the
control without clicking it). The accel and decel rates are the "slope of the

PAGE 14
SCENECONTROL 500 OPERATING INSTRUCTIONS
Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
curve" on these parameters. For a given velocity, a higher accel rate will equate to a shorter accel time, and
a lower accel rate will equate to a longer accel time.
The acceleration time is the amount of time needed for the set to get to the selected velocity at the current
acceleration rate. Touching the + acceleration adjustment button will increase the acceleration time, meaning
that the set will start more gradually. Touching the - acceleration button will reduce the acceleration time,
meaning that the set will come up to speed more abruptly. Similar to the velocity, the desired acceleration
time or deceleration time can also be directly entered by touching the numeric field associated with these
values. .
The desired travel time for a move can be entered by touching the Recorded Travel Time numeric field at the
bottom of the screen. A keypad will pop up that the operator may use to key in the desired number of
seconds for a move. When this is done, the system will calculate the required maximum velocity, and will
display the acceleration time and deceleration time at the current accel and decel rates. These values will
appear in the appropriate fields in this window.
If an operator enters a value that is inappropriate (i.e. time too short for the set maximum speed) the system
will calculate the actual time required for the move. The requested velocity will be adjusted to 100% and the
acceleration and deceleration times will be displayed for the current rates. The acceleration and deceleration
rates will not change until the operator changes them, using the adjustment wheels.
Velocity values are entered after entering target values. When the operator enters a velocity number, the
system checks to make sure it is possible to attain the requested velocity in the space between the current
position and the target. If the requested speed is too fast for the distance, a box will pop up showing the
maximum speed that will be attained in the space allotted, given the current acceleration and deceleration
rates. This box will also indicate the actual acceleration time and deceleration times at the current accel and
decel rates.
Caution!
Decreasing the acceleration and deceleration times will result in more abrupt starts and
stops for the set. Extreme settings of these values can result in greatly increased shock
load on the flown equipment, particularly when using high set velocities.
Once the settings for target, velocity and accel/decel (or run-time) have been entered, the operator may run
the active preset by pushing and holding the active GO TARGET button. Alternatively, a second preset may
be set up by touching the other button icon on the lower right corner of the screen, then assigning values to
this preset. When done assigning values, the operator pushes and holds the desired GO TARGET button to
run the set to the target. If there are variable-speed motors involved in the preset, their speed may be varied
using the joystick, as described in the Shortcut section, above.
The Deadman Button (DMB) can be used to continue execution of a target move. Once the GO TARGET
button has been pressed, the operator may press and hold the DMB button to continue execution of the
move. The next cue may now be loaded onto the GO TARGET button, and the GO TARGET button pressed,
to begin the next cue. Once the next cue has begun, the control of this cue can be passed to the DMB, as
long as the DMB remains pressed.
During the move, the blue position arrow(s) on the left of the Vertical Position display will move to indicate the
set motion toward target; the blue solid figure(s) on the 3-D display will move to indicate set motion toward
target. At the bottom of the Velocity window, the travel time indicators will update to reflect the move time
remaining. All of which is very interesting, but your job as operator is…WATCH THE PIECE!

PAGE 15
SCENECONTROL 500 OPERATING INSTRUCTIONS
Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
MULTIPLE AXIS SETS
Some sets (e.g. acoustic panels) have three axes of motion – vertical position
(raise and lower), pitch (tilt upstage-downstage), and roll (tilt stage left – stage
right). When an acoustic panel is selected, indicators for vertical position, pitch and
roll will appear at the right of the screen.
The vertical position indicator is identical to all other sets. The pitch and roll
indicators show the current position and target values in degrees. To set a target
value, click and drag the end of the green indicator bar and drag it to the desired
position, or touch the Target: numeric field to enter the target with a keypad. The
target is entered in degrees of tilt; 0 degrees represents the panel flat (parallel to
the stage).
It is also possible to set relative target for pitch and roll. Use the Relative Move
button to call up a numeric keypad, and use this to enter a positive or negative
numeric value. This value will be summed with the current target value for all
selected panels to result in new target values for these sets.
The Match Previous button is used to change the current target to match the
previously selected target. The Match Current button is used to change the current
target to match the current position.
When the new targets for vertical position, pitch and
roll have been entered, the display graphics for the
set on the 3-D display will show the current set position as a blue solid figure,
and the target position as green wire-frame. The operator may run the
enabled set(s) by pressing and holding the active GO TARGET button to run
the set(s).
During the move, the position indicators on the Vertical Position, Pitch, and Roll
displays will move to indicate the set’s motion toward target; the blue solid on
the 3-D display will move to indicate the set motion toward target. This will
impress the folks looking over your shoulder – but I am confident at this point
that you will be watching the piece!
MULTIPLE TARGET OPERATION - DETAILS
A Target move can be assigned to either the violet or yellow GO TARGET buttons. By default, the violet
button is the first to be activated when the screen first opens. The operator may touch the yellow button icon
at the top of the screen to make that preset active. All of the adjustments described below will be assigned to
this button, until the violet target button is re-activated by touching it again. This will be a temporary preset,
which will have the name (Temporary).
Using the 3-D display, select a set (or sets) for operation by touching the graphic corresponding to the set on
the touchscreen. The set label will change from white to green to indicate that it has been selected. A
position display will also appear in the upper left portion of the screen.
As noted in the Shortcut section, the target can be adjusted by touching and dragging the green target slider
at the right of the position bar, or by touching + or – target buttons. The operator may also key in a numeric
position directly, by touching the Target position numeric field, at the bottom right of this window.
Touching the Target numeric position field will cause a keypad to pop up. The operator keys in a target
position on this keypad, using the appropriate keys to indicate whether the position being entered is in feet
and inches, or in meters (the control system will convert all values to the current display units). When the
value is keyed in, the operator touches the DONE key to enter the value into the system and close the keypad
window.

PAGE 16
SCENECONTROL 500 OPERATING INSTRUCTIONS
Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
NOTE: If multiple winches are to be run to the same target, they may be selected and set simultaneously.
These can then be de-selected, and another set (or group of sets) selected to designate another target.
If the selected set is variable-speed, the velocity window will pop up. As noted in the Shortcut section, the
velocity of the winch can be adjusted by touching the – or + velocity adjustment buttons in this window.
The velocity can also be directly set by touching one of the velocity numeric fields, at the top of the window.
Touching the percentage window will cause a numeric keypad to pop up. The operator keys in the desired
velocity in percent of maximum speed, and then presses the DONE key to enter the value into the system and
close the keypad window. Touching the distance per second window will open a keypad with distance units,
permitting the operator to enter the desired speed in feet and inches per second, or meters per second. The
selected value will automatically be converted to the prevailing measurement system when the DONE key is
pressed to enter the value.
There are two components to the acceleration and deceleration parameters. First is the rate of acceleration
or deceleration. This is expressed in distance per second per second, and can be displayed by "floating" the
cursor arrow over the numeric window without clicking it. The accel and decel rates are the "slope of the
curve" on these parameters. For a given velocity, a higher accel rate will equate to a shorter accel time, and
a lower accel rate will equate to a longer accel time.
The acceleration time is the amount of time needed for the set to get to the selected velocity at the current
acceleration rate. Touching the + acceleration adjustment button will increase the acceleration time, meaning
that the set will start more gradually. Touching the - acceleration button will reduce the acceleration time,
meaning that the set will come up to speed more abruptly. Similar to the velocity, the desired acceleration
time or deceleration time can also be directly entered by touching the numeric field associated with these
values.
The desired travel time for a move can be entered by touching the Recorded Travel Time numeric field at the
bottom of the screen. A keypad will pop up that the operator may use to key in the desired number of
seconds for a move. When this is done, the system will calculate the required maximum velocity, and will
display the acceleration time and deceleration time at the current accel and decel rates. These values will
appear in the appropriate fields in this window.
If an operator enters a value that is inappropriate (i.e. time too short for the set maximum speed) the system
will calculate the actual time required for the move. The speed will be adjusted to 100% and the acceleration
and deceleration times will be displayed for the current rates. The acceleration and deceleration rates will not
change until the operator changes them, using the adjustment wheels.
Velocity values are entered after entering target values. When the operator enters a velocity number, the
system checks to make sure it is possible to attain the requested velocity in the space between the current
position and the target. If the requested speed is too fast for the distance, a box will pop up showing the
maximum speed that will be attained in the space allotted, given the current acceleration and deceleration
rates. This box will also indicate the actual acceleration time and deceleration times at the current accel and
decel rates.
Caution!
Decreasing the acceleration and deceleration times will result in more abrupt starts and
stops for the set. Extreme settings of these values can result in greatly increased shock
load on the flown equipment, particularly when using high set velocities.
Once the settings have been completed for the first set, the operator touches the first set on the screen to
make it inactive (set label turns from green to white). Alternatively, the operator may also touch the
"Unselect" bottom at the bottom left of the screen to make the first set inactive. The operator may then select
the next set and adjust its target, velocity, accel and decel or run time. This set may then be de-selected, and
another set selected and adjusted.

PAGE 17
SCENECONTROL 500 OPERATING INSTRUCTIONS
Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
Once the settings for target, velocity and accel/decel (or run-time) for all sets have been accomplished, the
enabled sets may be run (whether they are currently selected or not). To do this, the operator pushes and
holds the active GO TARGET button to run the sets to their targets. If there are variable-speed motors
involved in the target, their speed may be varied for all moving pieces, using the joystick, as described in the
Shortcut section, above.
During the move, the blue arrow indicators on the left of the Vertical Position display will move to indicate set
motion toward targets; the selected blue solid figures on the 3-D display will move to indicate set motion
toward target. At the bottom of the Velocity window, the travel time indicators will update to reflect the move
time remaining. All of which is very interesting, but your job as operator is…WATCH THE PIECE!
Using Preset and Cues
ACCESS LEVEL PRIVILEGES
So far, we have looked at how to run scenery directly (deadman mode) and how to create temporary presets.
These tasks require Access level password privileges. An operator with Access level password privileges can
also recall and run pre-recorded Presets and Cues. An operator with Edit level password privileges can also
record presets and cues. The recording process will be covered in a later section of the manual.
PRESETS AND CUES
A recorded preset is similar to a temporary preset. A recorded preset contains selected sets and targets for
those sets. If a selected set is variable-speed, the preset will also contain velocity, acceleration and
deceleration times for that set. In this way, a recorded preset is no different from a temporary preset.
Cues are subordinate to presets. At first glance, a cue appears similar to a recorded preset. It contains
selected sets, targets for those sets, and speed information for variable-speed sets. The powerful difference
is that each cue also has a sequential relationship with the base preset, and with the preceding and following
cues.
Cues are designed to be run in sequence. Each cue contains information about the positions of all of the sets
that are part of its "master" preset. Each cue, therefore, knows where the selected sets must be when the
cue completes, and where all of the other sets in the preset should have been at the beginning of that cue.
To use an analogy from lighting consoles, cues “track”. If a cue is run out of sequence, then all of the sets in
the preset will move to the positions required for the complete scenic "look" that is defined at the end of that
cue, even thought some of these sets were not selected to move in this cue.
Cues are very useful tools in running shows, as they can be linked to follow one after the other. They may be
even more powerful in rehearsals, where an operator can jump quickly to a setup requested by the director.
LOADING PRESETS
A preset is loaded onto one of the Go Preset buttons (violet or yellow). The operator can select a preset by
touching the button with three dots next
to one of the Go Preset buttons, and the
list of Presets and Cues for the current
show will be displayed. When the
screen first opens, the (Temporary)
preset will be highlighted, as this is the
active preset.

PAGE 18
SCENECONTROL 500 OPERATING INSTRUCTIONS
Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
This list is organized in outline form.
The top level of the outline is the show.
The next level of the outline contains
presets. The third level of the outline
contains cues. In the illustration shown
here, the show is named “First Show”.
It contains two presets, named “APW
28’ Flat” and “Manual P1”. Each preset
contains five cues. The “(Temporary)”
preset is a system preset, so it will
appear on every show list..
The operator can select a preset or cue
by touching a name in the list. The
preset or cue name will be highlighted,
and the view will then switch back from
the list to the stage view. The preset
name will appear under the active
Target button icon at the top of the
screen. To run the preset, the operator
simply has to press and hold the active
Go Target button. When running a
preset from the main screen, the 3-D
display will update to reflect the
positions of the axes. If none of the sets
are selected for editing (i.e., there is not
an open Vertical Position or Velocity window), then an alphanumeric display will appear in the right pane of
the screen showing winch status, motor current draw (as a percentage of full load), and position for each of
the winches in motion. As each winch reaches its target, its information will disappear from the display. Of
course, you won’t see this, because you’ll be watching the piece during the move – right?
PRESET AND CUE LIST
You can examine the contents of cues and presets by switching to the List page. This is
done by touching the list button, above the “eyeball” at the bottom right of the stage view
pane. This opens the Preset and Cue
list page.
The main pane of this page shows the
list of the loaded show, the Presets that are part of that
show, and the cues that are part of each preset. The
pane below this contains a list of all of the sets that are
part of the show. If either the preset/cue list or the sets
list is long enough, a scroll bar will appear at the right of
that pane to let you scroll down to see the rest of the list.
Touching (or clicking on) a preset or show title will load
the cue onto the active target button. The set list in the
middle pane will change to show which sets are part of
that cue or preset.
In the set list, a checkbox at the left of each line may be
checked to indicate that a set is part of the selected cue
or preset. The target values and speed values are

PAGE 19
SCENECONTROL 500 OPERATING INSTRUCTIONS
Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
displayed for each set in the preset. The scroll bar at the right of the set list is used to scroll down to display
the remainder of the set list.
CUE SEQUENCING
As mentioned before, a cue is designed to run in sequence. The area at the lower left of the preset/cue
screen displays the sequence selections that are part of the preset or cue. The settings there affect the
relationship between the selected cue or preset, and the next cue on the list.
The top left button in the sequence box is Auto Load. This function
is selected by default. If it is selected, and the current cue is run to
completion, when the Go Target button is released at the end of
the cue, the next cue will automatically load on the active Go
Target button.
The bottom left button in the sequence box is Auto Follow. If this is selected, the next cue will execute
automatically, as long as the Go Target button is held. The timing for the start of the next cue is set by the
other buttons in the sequence box. The next cue can be set to start a given number of seconds after the start
of the current cue (or preset), or after the completion of the current cue (or preset). The next cue will be
executed if the operator continues to hold the active Go Target button through the waiting period, then holds
the Go Target or Deadman button through the duration of the next cue.
System Configuration
ACCESS LEVEL PRIVILEGES
There is a button at the top of the screen labeled “System Config”. This button is used
to open a system configuration tool screen. This tool can be used to log in to a different
password level, to change the display units, or to blank the screen when the system is
not to be used for a period of time. The System Config tool screen is displayed below,
and the following sections explain its use.
CHANGE DISPLAY UNITS
The Display Units area of the System Config tool
provides the following choices for display units:
Metric (Meters) – Displays all distances in
meters and thousandths. Displays velocities in
meters and thousandths per second.
Metric (Millimeters) – Displays all distances in
millimeters and thousandths. Displays velocities
in millimeters and thousandths per second.
Decimal Feet – Displays all distances in feet and
thousandths. Displays velocities in feet and
thousandths per second.

PAGE 20
SCENECONTROL 500 OPERATING INSTRUCTIONS
Design, Manufacture and Installation of Theatrical Equipment Worldwide
(315) 451-3440 Fax (315) 451-1766 www.jrclancy.com
Rev 1: February 15, 2007
Inches – Displays all distances in inches and thousandths. Display velocities in inches and thousandths per
second.
Feet and Inches – Displays all distances in Feet and fractional inches (resolution to 1/8”). Displays all
velocities in feet and fractional inches per second.
When entering a target with the numeric keypad, targets can be specified using either metric or imperial units.
They will be converted and displayed in the units selected on the System Config window.
TURN OFF SCREEN
"Turn Off Screen" is a button that appears here and on the password entry window. This button can be used
to blank the display screen, putting the system into standby mode when it is not in use for a while. Touch the
screen to “wake the system up”.
LOG IN / LOG OUT
"Log In" is used to open the password entry window to permit the operator to change privilege levels. This is
used when the operator needs to record cues or load a new show, or when accessing other maintenance
functions.
If no password is required for Access Level privileges, then the operator simply touches "Done" to return to
the main screen
"Log Out" is useful if there is an Access Level password and the operator wishes to disable the console
without shutting off the system. "Log Out" will suspend the current operator session, and will require that a
valid password be keyed in before resuming operation.
There are several other buttons on the System Config window that are grayed out, indicating that they are not
accessible under Access Level password privileges. The "Close" button on the System Config window closes
this display and returns to the main screen.
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