Kyocera DA-01 User manual

Operation
Manual
g
KHDCERa
-
DA-01
Compact
Disc
Digital
Audio
Player
jte
—
>
JHML
—
—
~
r
UTE
~
n
COMPACT
(o]DgE
DIGITAL
AUDIO

ntroduction
SERV CE
2
Unpacking
Accessories
contained
in
original
carton
are:
CAUT ON
Caution
-
use
of
controls
or
adjustments
or
performance
of
procedures
other
than
those
specified
herein
may
result
in
hazardous
radiation
exposure.
n
compliance
with
DHHS
regulations,
the
manufacturer
of
this
equipment
is
required
to
provide
the
reproductions
of
all
hazard
warnings
to
be
borne
on
the
equipment
and
to
provide
you
with
a
description
of
the
location
of
such
warnings
on
the
equipment.
To
insure
the
best
possible
performance
from
your
new
Kyocera
equipment,
read
this
manual
carefully
and
become
familiar
with
the
unit
and
all
of
the
functions
before
turning
on
the
unit
and
operating
it.
Retain
this
manual
for
handy
reference
along
with
your
sales
receipt.
R SK
OF
ELECTR C
SHOCK
DO
NOT
OPEN
This
symbol
is
intended
to
alert
you
of
the
presence
of
uninsulat
ed
dangerous
voltage
within
the
unit
s
enclosure
that
may
be
of
sufficient
magnitude
to
constitute
a
risk
of
electric
shock
.
When
you
have
entered
the
required
information
in
the
spaces
provided
below,
you
should
retain
the
manual
so
that
you
have
a
permanent
record
of
these
numbers.
Unit
Description
Compact
disc
digital
audio
player
Model
number
(located
on
rear
of
unit)
DA-01
Serial
number
(located
on
rear
of
unit)
Operation
manual
Audio
cable
set
Warranty
card
Safety
instructions
Your
investment
in
a
component
high
fidelity
system
indicates
that
you
have
more
than
an
average
interest
in
music.
The
fact
that
your
investment
includes
a
Kyocera
DA-01
Compact
Disc
Digital
Audio
Player
indicates
to
us
your
appreciation
of
your
uncompromised
reproduction
of
the
audio
entertainment
you
enjoy.
Throughout
the
design
and
manufacture
of
this
unit,
we
made
every
effort
to
assure
it
will
meet
your
expectations.
n
compliance
with
certain
state
laws,
Kyocera
Corporation,
the
manufacturer
of
the
equipment
you
have
purchased,
is
required
to
provide
suitable
space
in
your
operation
manual
to
record
the
model
and
serial
numbers
of
the
equipment
and
to
provide
you
with
a
description
of
the
location
of
such
numbers
of
the
equipment.
Unpack
your
unit
carefully.
Be
sure
to
remove
the
necessary
cables
as
they
will
be
needed
to
connect
the
player
to
your
system.
After
unpacking,
inspect
your
player
carefully
for
signs
of
damage.
f
damage
is
found,
contact
your
authorized
Kyocera
dealer
at
once.
Do
not
throw
away
the
carton
or
associated
packing
material.
They
are
ideal
if
you
need
to
pack
the
unit
for
moving
and
in
the
unlikely
event
that
servicing
is
needed,
they
will
be
required
for
proper
packaging.
1
1
1
1
DANGER
—
NV S BLE
LASER
RAD AT ON
WHEN
OPENED
AND
NTERLOCK
FA LED
OR
DEFEATED.
AVO D
D RECT
EXPOSURE
TO
BEAM.
(borne
on
the
laser
mechanism)
KYOCERA
CORP.
CERT F ES
THAT
TH S
EQU PMENT
CONFORMS
TO
DHHS
REGULAT ONS
NO.
21
CFR,
CHAPTER
1,
SUBCHAPTER
J.
(borne
on
rear
of
unit)
This
symbol
is
intended
to
alert
you
of
the
presence
of
important
operating
and
maintenance
instructions
in
the
literature
accompanying
the
unit.
CAUTION
TO
REDUCE
THE
R SK
OF
ELECTR C
SHOCK.
DO
NOT
REMOVE
COVER
(OR
BACK).
NO
USER-SERV CEABLE
PARTS
NS DE.
REFER
SERV C NG
TO
QUAL F ED
PERSONNEL.
Warning
To
prevent
fire
or
shock
hazard,
do
not
expose
this
appliance
to
rain
or
moisture.
To
avoid
electrical
shock,
do
not
open
the
unit.
Refer
servicing
to
qualified
personnel
only.

I
DA-01
KKHOCERa
Safety
precautions
J.
Handling
a
disc
3
7
0
•
To
obtain
maximum
performance
and
life
expectancy
from
this
appliance,
read
the
'Safety
nstructions'
packed
with
the
unit.
•
Operate
the
unit
only
on
1
20
volt
60
Hz
AC
power
source.
•
Route
the
power
supply
cord
so
that
it
is
not
likely
to
be
damaged
or
walked
on.
•
We
recommend
that
during
extended
periods
of
non
use
that
the
appliance
power
cord
be
unplugged
from
the
outlet.
•
Care
should
be
taken
so
that
objects
do
not
fall
and
liquids
are
not
spilled
into
the
enclosure
through
openings.
•
nstall
the
unit
so
that
its
location
or
position
does
not
interfere
with
its
proper
ventilation;
for
example,
the
unit
should
not
be
used
on
a
rug
or
similar
surface
that
may
block
the
ventilation
openings,
or
placed
in
a
built-in
installation
that
may
impede
the
flow
of
air
through
the
ventilation
openings
•
Locate
this
unit
on
a
firm
shelf
or
table
or
other
device
which
will
provide
a
firm
stable
and
horizontal
position
To
handle
a
disc
use
only
one
of
the
two
manners
exhibited.
Although
built
to
withstand
a
certain
amount
of
the
effects
from
dusts,
soils
and
scratches,
discs
should
be
treated
with
the
care
normally
accorded
to
conventional
analog
records.
Always
protect
a
disc
against
scratches,
soils
and
dusts,
etc.
We
recommend
that
during
non-use
•
The
digital
signals
on
the
disc
are
read
by
a
laser
through
an
optical
lens
on
which
moisture
may
condense
if
the
player
is
moved
from
a
cold
place
to
a
warm
one
or
if
the
heater
has
just
been
turned
on.
f
moisture
does
condense
on
the
lens,
it
is
likely
that
the
player
will
not
function
properly.
n
this
case,
we
suggest
that
you
turn
the
power
switch
on
and
leave
the
player
for
about
an
hour
or
so
with
the
disc
removed
to
evaporate
any
moisture.
f
problems
still
exists,
then
see
your
nearest
service
dealer.
•
Before
using
the
player,
be
sure
that
the
shipping
screws
and
all
other
transportation
hardware
are
removed
from
the
bottom
panel.
Retain
them
for
future
use
in
case
shipping
becomes
necessary.
period
of
discs
that
they
should
be
retained
in
the
original
case.
f
a
disc
is
treated
with
reasonable
care,
the
only
maintenance
likely
to
be
needed
to
maintain
the
excellent
sound
reproduction
is
the
cleaning
as
indicated
below.
To
wipe
the
disc
surface,
use
only
soft
cloth.
Do
not
use
benzine
or
thinner
which
will
damage
the
surface.
Note.
Do
not
touch
on
the
side
having
the
program,
which
is
the
side
opposite
the
label
side.
C7
,
0*

Connecting
the
player
fill'
DA-01
Rear
Panel
.Qj
H
L
V
V
Speakers
4
Control
functions
o
O
0
O
liT:
I
r':".
0
O(D
$
0
I
08
.
5
<OUTPUT>
R
L
Note.
Do
not
connect
the
player
output
to
any
inputs
designed
for
phono
cartridges.
To
120
volt
60
Hz
wall
outlet
Associated
Amplifier
Output
level
decreases
To
120
volt
60
Hz
wall
or
convenience
outlet
Connect
the
R GHT
and
LEFT
OUTPUT
jacks
to
DAD,
AUX
or
TAPE
PLAY
input
jacks
on
your
amplifier
J
<©
-©
;
®
:L®
0
I
66
EH
/
/
Audio
cables
supplied
with
the
unit
—
o
-J
£
©
LEVEL
control
<
^*7
Adjusts
the
left
and
right
channel
output
LEVEL
simultaneous|
y
1
I
I
A
Output
level
increases

DA-01
5
^KyocERa
©
Indicators
•
STANDBY
Lights
during
the
stop
mode
and
when
a
track
is
being
searched.
Note
The
STAND
BY
indicator
will
also
light
when
the
disc
is
loaded
front
side
back
or
the
disc
has
significant
soils
and
scratches.
•
PAUSE
Lights
when
the
PAUSE
button
is
pressed.
•
PLAY
Lights
when
the
PLAY/START
button
is
pressed.
©
0
to
9
buttons
Used
to
program
a
track
number,
index
number,
and
track
starting
time
as
desired.
®
PHRASE
button
Press
when
you
desire
to
listen
repeatedly
to
a
particular
part
or
phrase
in
the
track.
To
cease
repeated
play,
press
the
C/AC
button
once.
O
POWER
switch
Depress
to
turn
power
on
and
the
STAND
BY
and
digital
indicators
should
light.
(D
INDEX
button
Press
this
button
(and
the
TRACK
NO
and
the
TRACK
T ME
indicators
start
flashing)
and
then
program
the
desired
index
number
in
the
track
which
the
player
will
start
playing
after
the
PLAY/START
button
is
pressed.
©
PAUSE
button
Press
this
button
to
place
the
player
in
a
'waiting'
mode.
Depress
again
to
resume
playing.
During
the
pause
mode,
the
PAUSE
indicator
should
light.
(D
MEMORY
button
Press
when
entering
tracks
for
memory
play
feature.
Up
to
24
tracks
at
random
can
be
memorized
by
the
0
to
9
buttons.
0
TRACK
NO
indicator
ndicates
the
number
of
the
track
being
played.
Also
it
indicates
the
number
of
the
track
to
be
played
while
the
player
is
searching
the
track
which
is
programmed
by
the
0
to
9
buttons.
©
STOP/EJECT
button
Press
to
stop
playing
and
cease
disc
rotation.
When
this
button
is
pressed
once
again,
the
disc
compartment
will
open
toward
you
and
the
disc
will
pop
out
for
removal.
Note.
The
disc
can
eject
by
pressing
this
button
only
when
the
POWER
switch
is
on
and
the
unit
is
powered.
O
PLAY/START
button
Press
to
commence
playing
the
disc.
When
this
button
is
pressed
after
having
programmed
a
particular
track
number,
elapsed
time,
index
number,
etc.
pressing
this
button
allows
playing
from
the
programmed
position.
0
Disc
compartment
Accommodates
a
disc
vertically
positioned.
©
HEAD
LOCATION
indicator
The
red
light
indicator
dot
moves
left
or
right
to
indicate
the
relative
location
of
the
laser
head
pick-up
to
the
disc
surface.
(D
◄
(Reverse)
SKIP
button
Press
this
button
during
playing
(or
pause)
and
the
player
returns
to
the
beginning
of
the
track
being
played
or
the
previous
track
and
resumes
playing.
( f
unit
is
in
pause
mode,
depress
the
PAUSE
button
to
commence
playing).
©
«
REV
(Reverse)
button
Press
this
button
to
manually
return
to
any
position
on
disc.
The
player
returns
to
the
desired
position
as
long
as
the
button
is
being
pressed,
however,
a
momentary
pressing
allows
a
slight
amount
of
returning.
(D
◄
(Forward)
SKIP
button
Press
this
button
during
playing
(or
pause)
and
the
player
advances
to
the
beginning
of
the
next
track
and
resumes
playing.
( f
unit
is
in
pause
mode,
depress
the
PAUSE
button
to
commence
playing).
®
C
(Clear)/AC
(All
Clear)
button
Normally
used
to
clear
an
error
in
the
operation
of
the
0
to
9
buttons.
When
this
button
is
sequentially
pressed
twice,
it
clears
(erases)
all
memory
entries.
®
FF
(Fast-forward)
button
Press
this
button
to
manually
advance
the
player
to
any
position
on
track.
The
player
advances
to
the
desired
position
as
long
as
the
button
is
being
pressed,
however,
a
momentary
pressing
allows
a
slight
amount
of
advancing.
©
TRACK
TIME
(TOTAL
TIME)
indicator
Used
for
dual
purpose:
ndicates
the
time
elapsed
since
the
player
started
to
play
the
track.
However,
providing
the
TOTAL
T ME
®
is
pressed,
indicates
the
time
totally
elapsed
since
the
player
started
to
play
the
first
track
of
the
disc.
This
indicator
also
serves
to
indicate
the
index
number
which
can
be
programmed
by
using
the
0
to
9
buttons
and
the
NDEX
button.

Playing
a
disc
PLAY
6
L.
Step
3
Depress
the
STOP/EJECT
button.
The
disc
compartment
will
open
towards
you.
Step
4
nsert
the
disc
with
the
labelled
side
towards
you
until
it
reaches
the
bottom
of
the
compartment
(a
click
indicating
locked
position
should
be
heard).
Step
5
Depress
the
compartment
until
it
is
completely
closed.
Step
6
Press
the
PLAY/START
button
to
commence
playing.
The
indicators
should
illuminate
as
shown
on
next
page
and
the
disc
revolves
for
approximately
5
seconds
until
the
music
is
actually
heard
(This
duration
is
referred
to
as
'searching').
Before
starting
to
operate
the
player,
be
sure
that
the
LEVEL
control
on
the
rear
panel
is
set
to
maximum
(full
clockwise
position).
Step
1
Turn
your
amplifier
on
and
set
the
amplifier's
input
selector
to
the
position
which
selects
the
output
from
the
player.
Step
2
Depress
the
POWER
button.
The
indicators
should
illuminate
as
follows
(This
condition
is
referred
to
as
stand
by).
llumination
of
indicators
after
initial
power
turning
on.
This
illustration
refers
to
a
'stand
by'
condition.
STAND
0Y
PAUSE
T
RACK
N
O
fo?
TRACK
T ME
r-cwi
M N
SEC
©
TIME
button
Press
this
button
(and
the
TRACK
NO
and
the
TRACK
T ME
indicators
start
flashing)
and
then
program
the
desired
track
starting
time
which
the
player
will
start
playing
after
the
PLAY/START
button
is
pressed.
®
REPEAT
button
Press
this
button
(the
red
LED
illuminates)
to
listen
to
a
track
repeatedly,
from
the
beginning
to
the
end.
Press
again
to
cease
this
feature.
®
MEMO
CALL
button
Press
to
check
the
memory
content
and
the
TRACK
NO
and
theTRACK
T ME
indicators
will
show
the
programmed
memory
content
in
the
same
sequence
the
memory
entry
has
been
made.
©
TOTAL
TIME
button
Press
this
button
(the
red
LED
illuminates
and
the
TOTAL
T ME
indicator
located
at
the
adjacent
proximity
of
the
TRACK
T ME
indicator
illuminates)
and
the
TRACK
T ME
indicator
will
indicate
the
total
playing
time
elapsed
from
its
start
at
the
beginning
of
the
disc.

■
^KBOCERa
DA-01
5^
STANDBY
PAUSE
.PLAY.
Using
SKIP
buttons
To
automatically
return
to
the
beginning
of
the
track
®
7
J
v
Track
4
Track
5
Track
4
SKIP
[
C3
To
automatically
advance
to
the
beginning
of
the
next
track
Press
the
►
SK P
button
during
playing.
The
player
advances
to
the
beginning
of
the
next
track
and
resumes
playing.
See
example
below.
I
J
llumination
of
indicator
during
'returning'
Illumination
of
indicators
during
a
'searching'
mode.
Indicates
the
number
of
the
track
being
searched.
Indicates
the
number
of
the
track
being
played.
llumination
of
indicators
during
'returning'
Player
returns
to
the
beginning
of
track
4.
If
the
◄
SKIP
buttons
is
pressed
within
4
seconds
after
the
track
has
started
Pre**
th*
*
SK P
button
4
second*
alter
the
track
ha*
t
tar
ted.
After
all
the
tracks
of
the
disc
have
been
played,
the
player
will
return
to
the
beginning
of
the
disc
and
will
resume
playing
again.
This
procedure
is
repeated
until
the
STOP/EJECT
button
is
pressed.
Step
7
To
stop
playing,
press
the
STOP/EJECT
button.
f
you
wish
to
temporarily
stop
playing,
simply
press
the
PAUSE
button.
This
will
keep
the
player
in
the
playing
mode,
ready
for
immediate
resumption
of
actual
playing
from
the
previous
position
on
the
disc
as
soon
as
the
PAUSE
button
is
again
pressed.
Note
The
skip
feature
is
inoperative
when
the
player
is
in
a
stand
by
mode.
Note.
The
pause
is
possible
only
during
playing
a
disc
or
when
in
the
standby
mode.
Press
the
►
SKIP
button.
llumination
of
indicators
during
advancing
Advance*
to
th*
beginning
of
th*
neat
track
and
rnumn
playing.
Indicates
the
time
elapsed
since
the
track
has
started
(i.e.
2
minutes
and
11
seconds)
STftNDpY
PAUSE
T
RACK
N
O
TRACK
T ME
:
I
TR
ACK
NO
ll
TRACK
T
ME
C
:
I
Y
_____
>
Track
5
After
the
music
starts,
the
indicators
should
illuminate
like
follows:
i
being
played
Press
the
◄
SK P
button
4
seconds
after
the
track
has
started
f
the
◄
SK P
button
is
pressed
within
4
seconds
after
the
track
has
started,
the
player
returns
to
the
beginning
of
the
track
preceeding
the
track
being
played
and
resumes
playing.
See
example
below.
/
Track
3
__
Player
returns
to
the
beginning
of
track
3.

->
<1-
]
[
Track
3
T
rack
3
8
Using
the
special
features
□
Flashing
□
Flashing
/
I
To
play
a
particular
track
Program
the
desired
track
number
which
will
then
be
displayed
on
the
TRACK
NO
indicator.
This
allows
you
to
immediately
listen
to
the
track
selected.
Using
REV
and
FF
buttons
(for
cueing/reviewing)
The
REV
and
FF
buttons
allow
you
to
select
any
location
on
the
disc
from
which
you
wish
to
play
program
material.
Step
1:
During
stand-by
condition
or
even
during
playing
a
track,
press
the
desired
number
of
the
track
you
wish
to
listen
to
on
the
0
to
9
buttons,
i.e.
For
track
No.
'12';
press
'1'
and
then
'2'
within
5
seconds.
The
indicator
readings
will
remain
constant
during
the
pressing
of
the
FF
button.
Note.
The
operation
of
the
FF
and
REV
buttons
during
pause
mode
will
automatically
release
the
pause
and
allow
the
player
to
run.
The
FF
and
REV
buttons
are
inoperative
when
the
playeris
in
stand-by
mode,although
the
HEAD
LOCAT ON
indicator
shows
that
the
laser
head
actually
moves
to
the
left
or
right.
Step
2:
Press
the
PLAY/START
button
within
5
seconds.
After
some
seconds
of
silence
(during
searching
for
the
track),
track
'12'
will
be
heard.
After
the
track
has
been
played,
the
next
track
(i.e.
track
'13')
will
then
be
heard.
Note.
f
you
have
erroneously
programmed
a
number
of
which
the
actual
track
does
not
exist
in
the
disc,
the
first
track
of
the
disc
will
be
played.
•
f
you
have
pressed
a
wrong
track
number
or
if
you
wish
to
cancel
the
number
you've
programmed,
wait
5
seconds
until
the
TRACK
NO
indicator
reverts
to
the
previous
indication
or
press
the
C/AC
button.
Press
and
hold
the
REV
button
to
return
to
a
particular
section
of
the
disc.
Press
the
FF
button
[
“
to
skip
over
undesired
I
sections.
I***
'
M
C3
E3
S33
Note.
Make
sure
you
press
'2'
within
5
seconds
after
*1'
is
pressed,
or
the
TRACK
NO
indicator
reverts
to
the
previous
track
number
that
had
been
indicated.
The
indicator
readings
will
remain
constant
during
the
pressing
of
the
REV
button.
=>-«=«
®
Press
and
hold
the
FF
button
to
skip
over
undesired
sections
of
a
disc
during
playing.
Relase
the
FF
button
and
the
player
automatically
returns
to
play.
Press
the
PLAY/START
button
to
start
playing.
The
indicator
ceases
flashing.
®
Press
and
hold
the
REV
button
to
return
to
a
particular
section
of
the
disc
being
played.
Release
the
REV
button
and
the
player
automatically
returns
to
play.

DA-01
TRACK
TIME
INDEX;
Flashing
TRACK
NO
Flashing
TRACK
TIME
3
INDEX
Flashing
9
Flashing
M N
To
program
*17
seconds'.
Flashing
M N
SEC
O
o
g-g
I
g-/7
SEC
TRACK
T ME
To
listen
to
a
track
from
the
programmed
track
starting
time
You
can
start
playing
a
disc
from
any
point
desired
in
the
track
by
programming
the
track
starting
time.
Step
1
Press
in
the
track
number
within
which
the
desired
program
content
is
contained,
e.g.
track
'5',
on
the
0
to
9
buttons.
f
the
track
is
actually
being
listened
to,
proceed
to
Step
2
immediately.
Step
2:
Press
the
T ME
button
within
5
seconds.
Step
3
Press
in
the
track
time
you
desire
to
start
playing
from,
on
the
0
to
9
buttons,
as
shown
to
the
right.
Step
4
Press
the
PLAY/START
button
within
5
seconds.
Note.
f
you
have
programmed
a
track
time
longer
than
the
actual
duration
of
track
time
(e.g.
You
assign
'6:30'
although
the
track
has
the
playing
time
of
only
'5:00'),
the
player
will
then
automatically
return
to
the
beginning
of
track
'1'
and
commence
playing.
To
play
a
track
from
an
index
flag
A
certain
number
of
tracks
may
have
the
latent
index
flag
from
which
you
can
directly
start
listening
to
the
musical
content
(e.g.
drum
solo,
vocal,
etc.).
These
index
flags
may
be
advised
by
referring
to
the
leaflet
accompanying
the
disc
(e.g.
' ndex
®
drum
solo').
Then
program
the
desired
index
number.
Example
To
program
'6
minutes
30
seconds'
in
track
'5'.
First,
program
the
number
of
the
track
in
which
the
desired
index
flag
is
contained.
Note.
If
the
track
is
to
end
within
approximately
15
seconds
after
the
programmed
track
time
(e.g.
You
assign
'6:30'
for
the
track
that
ends
after
6
minutes
and
40
seconds),
the
player
may
automatically
return
to
the
beginning
of
the
track
'V
and
will
commence
playing.
n
fi
u
I
J
8
TRACK
NO
Flashing
TRACK
NO
Flashing
TRACK
T ME
^KUOCERa
g.-g^
5
Ml
rs
8
Step
1
:
Press
in
the
track
number
within
which
the
desired
index
number
is
contained,
on
the
0
to
9
buttons,
e.g.
track
'8'.
f
the
track
is
actually
being
listened
to,
you
need
not
program
the
track
number.
Proceed
to
Step
2
immediately.
Step
2
Press
the
NDEX
button
within
5
seconds
after
Step
1.
The
NDEX
indicator
dot
will
illuminate.
Step
3
Press
in
the
index
number
within
5
seconds
after
Step
2,
on
the
0
to
9
buttons.
Step
4
Press
the
PLAY/START
button
within
5
seconds
after
Step
3.
n
the
example
above,
track
'8'
will
be
searched
and
the
music
starts
from
index
number
'3'
in
track
'8'.
At
the
same
time,
the
TRACK
T ME
indicator
will
display
the
track
time
indication.
Note.
f
you
have
erroneously
programmed
a
number
of
which
the
actual
index
flag
does
not
exist
in
the
track,
the
player
will
return
to
the
first
track
of
the
disc
and
will
resume
playing.

10
9
Press
2
Press
MEMORY
TRACK
T
ME
NDEX
NDEX
1
Flashing
3
NDEX
MEMORY
MEMORY
3
5
3
Flashing
MEMORY
8:30
]
J
t
h
L3
31
8:30
nde
x
3
Track
5
2:3
0
Track
4
°
0D_
For
example
to
program
tracks
'2',
T
and
'3'
for
memory
playing.
Step
1:
First,
select
the
track
you
wish
to
listen
by
the
manner
as
stated
in
'To
listen
to
a
particular
track',
'To
listen
to
a
track
from
an
index
flag'
or
'To
listen
to
a
track
from
the
programmed
track
starting
time'.
The
TRACK
NO
indicator
should
now
be
flashing.
Step
2:
nstead
of
pressing
the
PLAY/START
button
after
the
selection,
press
the
MEMORY
button.
Step
3:
Select
the
next
track
selection,
index,
or
track
starting
time
as
desired.
Step
4:
Now
again
press
the
MEMORY
button.
By
repeatedly
following
the
above
procedures,
up
to
24
full
tracks
can
be
memorized
(however
if
index
and
track
starting
time
are
also
entered
into
memory
then
the
capacity
for
memory
will
be
less
than
24).
f
you
wish
to
change
or
correct
the
track
number
etc.
during
programming,
simply
press
the
C/AC
button
once
(Note:
Do
not
press
the
C/AC
button
more
than
once
since
this
may
instantly
clear
all
programmed
informations!).
f
you
attempt
to
program
beyond
the
inherent
capacity
of
the
micro-computer
of
the
player,
the
TRACK
NO
indicator
(or
the
TRACK
T ME
indicator,
if
you
are
programming
a
track
by
the
track
starting
time
manner)
will
not
cease
flashing
although
the
MEMORY
button
is
pressed.
Memory
playing
This
feature
allows
you
to
listen
to
desired
track
selections
that
are
entered
into
memory
in
any
desirable
sequence.
Tracks
are
memorized
as
a
full
track,
when
programmed
from
an
index
flag,
or
from
the
programmed
track
starting
time
point.
Press
the
PLAY/START
button
to
commence
memory
playing.
Note
1.
Unless
you
wish
to
clear
the
memorized
information,
do
not
attempt
to
eject
the
disc
(by
pressing
the
STOP/EJECT
button
twice).
Note
2.
Do
not
operate
the
REV
and
FF
buttons
during
the
memory
play
mode
as
it
erases
all
information
in
memory.
The
player
will
then
operate
in
the
normal
manner
format.
For
example
to
program
track
'9',
index
3
of
track
'5'
and
the
track
time
'12 30'
of
track
'4'
for
memory
playing.
Step
5:
To
start
the
memory
play,
press
the
PLAY/START
button.
When
the
last
programmed
track
is
completed,
the
player
will
automatically
return
to
the
first
programmed
track
and
resume
playing.
During
memory
playing,
the
MEMORY
indicator
located
adjacent
to
the
TRACK
T ME
indicator
should
light.
Step
6:
To
stop
memory
play,
press
the
STOP/EJECT
button.
f
you
wish
to'
temporarily
stop
the
memory
play,
press
the
PAUSE
button.
This
will
keep
the
player
in
the
playing
mode
and
in
the
memory
play
format.
mmediate
resumption
of
actual
playing
of
the
memorized
programs
requires
the
PAUSE
button
to
be
pressed
again.
•
During
the
memory
playing,
only
the
►
SK P
button
is
operative
and
you
can
advance
to
the
next
programmed
track.
•
To
clear
(erase)
the
memorized
programs,
simply
press
the
C/AC
button
twice.
Press
the
PLAY/START
button
to
commence
memory
playing.
TRACKJ4O
Flashing
MEMO
RY
I
5
1
------
__
Track
2
T
RACK
NO
-/
j
//
Flashing
^8
3
o
T
”
1
■
^2
—
----------------
|
”
L37
----------
r
Track
9
P
[
NDEX|
q
-
J
—
*
|
Track
7
|
—
Track
3
[
-----
1

DA-01
^KHDCERa
Trouble
shooting
guide
Track
Skipping
impossible.
Repeat
inoperative.
12
11
A
Track
7T
V
To
cease
the
phrase
operation,
press
the
C/AC
button
once.
z
-----
<
—
REPEAT
Phrase
repeat
operation
With
the
phrase
repeat
function,
you
can
repeat
selected
portions
of
a
track.
There
are
two
ways
in
which
you
operate
the
phrase
repeat
function:
Track
repeat
operation
Press
the
REPEAT
button
after
the
track
(program)
has
started.
After
the
track
has
been
played,
the
player
will
return
to
the
beginning
of
the
same
track
and
resume
playing
again.
To
cease
track
repeat,
simply
press
the
REPEAT
button
again
and
check
that
the
indicator
adjacent
to
the
button
turns
off.
Note.
Do
not
operate
the
REV
or
FF
button
during
the
repeat
operation
as
it
will
deactivate
the
repeat
function.
•
The
repeat
function
is
inoperative
during
the
memory
playing
mode
or
the
index
play
mode.
The
player
automatically
returns
to
the
point
where
the
PHRASE
button
is
initially
pressed.
During
the
phrase
repeal
operation,
you
cannot
search
for
other
tracks,
index
flags,
and
the
track
starting
time
points.
Pause
not
possible
though
pressing
PAUSE
button.
Pressing
◄
SK P
button
does
not
return
to
the
beginning
of
the
same
track.
After
pressing
(and
holding)
FF
or
REV
button,
PLAY/
START
not
operative.
◄
SK P
button
erroneously
pressed
within
4
seconds
after
the
track
started.
Press
◄
SK P
button
after
4
seconds.
SK P
buttons
inoperative
during
stand
by.
Laser
head
may
be
too
far
to
end
of
the
disc.
Press
STOP/EJECT
button
once
and
then
the
PLAY/START
button.
Although
it
is
unlikely
that
your
Kyocera
product
will
need
repair,
should
the
occasion
arise,
please
contact
your
authorized
Kyocera
dealer
or
the
following
directly:
Problem
Player
will
not
start
after
programming
the
track
number.
Memory
information
disappears.
Player
will
not
start
after
programming
the
index
number.
Pressing
each
button
should
be
made
within
5
seconds
after
the
former
operation
has
been
made.
FF
or
REV
button
erroneously
operated.
(Do
not
operate
during
memory
playing.)
Disc
ejected.
Not
possible
during
memory
playing.
FF
or
REV
button
erroneously
operated.
The
player
automatically
returns
to
the
point
where
the
PHRASE
button
is
initially
pressed.
KYOCERA
INTERNATIONAL
INC.
Service
Center
7
Powder
Horn
Drive,
Warren
NJ
07060
Telephone
201-560*0060
Problem
Music
never
starts
when
PLAY/START
pressed.
PHRASE
5
=
When
the
PLAY/START
button
is
pressed
during
the
phrase
repeat
operation,
the
player
immediately
reverts
to
the
position
where
the
PHRASE
was
initially
pressed.
EZ
Track
V
The
following
guide
is
intended
as
an
aid
in
correcting
problems
encountered
during
installation
or
use
of
your
player:
®
Press
the
PHRASE
button
during
playing.
The
player
repeats
from
the
point
the
button
is
pressed
and
up
to
the
end
of
the
track.
PHRASE
ioCCZZ
®
When
the
PHRASE
button
is
pressed
again,
the
player
repeats
between
the
two
points:
Suggested
remedy
1
Reversed
disc.
Load
disc
with
labelled
side
towards
you.
2
Significantly
soiled
disc,
etc.
being
used.
Clean
up.
PAUSE
is
possible
only
during
playing
and
stand
by.
Servicing
■PLAY/
START
To
check
the
memory
content
Press
the
MEMO
CALL
button
(any
time
except
during
searching
for
a
track)
and
the
TRACK
NO
indicator
and
TRACK
T ME
indicator
(if
programmed)
will
indicate
the
memorized
program
information,
index
numbers,
and/or
track
starting
time
one
by
one,
each
for
a
2
second
flashing
duration.
However,
you
can
read
the
memory
content
quickly
by
pressing
the
MEMO
CALL
button
after
each
display.
Suggested
remedy
1
You
may
have
pressed
PLAY/
START
button
more
than
5
seconds
after
0-9
buttons
are
pressed.
Be
sure
to
press
PLAY/
START
button
within
5
seconds
of
selection.
2
During
phrase
repeat
mode,
the
player
will
not
perform
track
number
search.

DA-01
Specifications
Audio
Audio
output
Disc
Signal
format
13
Electro/Mechanical
Weight
Because
Kyocera
continually
strives
to
improve
its
products,
specifications
and
features
are
subject
to
change
without
notice.
AC
power
requirement
Power
consumption
Dimensions
Error
correction
Sampling
frequency
Channel
modulation
code
Channel
bit
ratio
Playback
time
Scanning
velocity
Revolution
Track
pitch
Disc
diameter
Disc
thickness
Center
hole
diameter
Signalling
area
Number
of
channels
Quantumization
Frequency
response
S/N
ratio
Dynamic
range
Channel
separation
Harmonic
distortion
Wow
and
flutter
AC
120
V
60
Hz
30
W
18-1/4"
width
5-3/16"
height
12-5/ef
depth
18.5
lbs.
20
to
20,000
Hz
±0.5
dB
>
90
dB
>90
dB
>
90
dB
at
1
kHz
<0.005%
at
1
kHz
Relevant
to
crystal
quartz
tolerance
2.0
Vrms
2
16
bit
linear/channel
2's
complement
C RC
44.1
kHz
EFM
4.3218
Mb/s
[^KyOCERa
*
Single
side,
2
channels.
**
View
from
pick-up
side.
approx.
60
minutes*
1.2
to
1.4
m/s
Counterclockwise**
1.6
micrometer
120
mm
1.2
mm
15
mm
50
mm

KTDA01U*AX
Printed
in
Japan
KHOCERS
nternational
nc.
7
Powder
Horn
Drive,
Warren,
NJ
07060(201-560-0060)
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