Pfaff creative 1472 User manual

*
•
•
L
-
I;
:
I
cI
—.
F
PFAFF
creative
1472
PIAcF
G.
M.
PFAFF
AktiengesellSChaft
Werk
Karisruhe-DUrlaCh
Gritznerstral3e
11
7500 Karlsruhe
41
Printed
in
West
Germany
Heidetberger Reprographie
A
Grosch
GmbH
6904 Eppelheim.
Seestratte
72
Subject
to
alterations
in
design
N,
3027n
HR
erigt
9j93
Instruction
Book

Fold
out this
page
fl
Some
safety
rules
a)
Take
care
to
avoid
injury
to
your
fingers
by
the
needle
during
sewing
b)
Make
sure
you
unplug
the
power
cord
whenever
you
have to
leave
the
machine
or
want
to
clean
it,
oil
it
or
change
mechanical
and
accessory
parts.
c) Be
sure
to
use
only
a
15’watt
light
bulb
in
the
sewing
lamp.
cf)
The
drive
belt
must never
he
adjusted
by
anyone
hut
an
authori
zed
Ptaff
agent
foredKdomonIY
The
wires
in
the
mains
lead
are
colour
ed
according
to
the
following
code
Blue
Neutral
Brown:
Live
As
the
colours
of
the
wires
in
the
mains
lead
of
this
appliance
may
not
correspond
with
the
colour coding
of
the
terminals
in
your
plug,
proceed
as
follows
the
wire
which
is
coloured
blue
must
be
connected
to
the
termi
nal
which
is
marked
with
the
letter
N
or
coloured
black
The
wire
which
is
coloured
brown
must
he
connected
to
the
terminal
which
is
marked
with
the
letter
L
or
coloured
red.
Please
note:
When
a
13-ampere
plug
is
used,
a
3-ampere
fuse
has
to
be
fitted,
ER
FbI
:
WARNING
Return
the
appliance
to
the
nearest
authorized
dealer
or
service
center
for
exami
nation, repair, electrical
or
mechanical
adjustment.
4.
Never
operate
the
sewing machine
with
any
air
openings
blocked,
Keep
ventilation
openings
of
the sewing
machine
and
foot
controller
free
from
the
accumulation
of
lint,
dust, and
loose
cloth,
5.
Never
drop
or
insert
any
object
into
any
opening.
6.
Do
not
use
outdoors,
7.
Do
not
operate
where
aerosol
(sprayl
products
are being
used
or
where
oxygen
is
being
administered,
8.
To
disconnect,
turn
all
controls
to
off
(“0”)
position, then
remove
plug
from
outlet.
9.
Never
operate
on
a
soft
surface
such
as
a
bed
or
couch
where
the
air
openings
may
he
blocked.
10.
Do
not
unplug
by
pulling
on
cord,
To
unplug,
grasp
the
plug, not
the
cord.
11.
Keep
fingers
away
from
all
moving
parts.
Special
care
is
required
around
the
sewing
machine
needle.
12.
Always
use
the
proper
needle
plate.
The
wrong
plate
can
cause
the
needle
to
break.
13.
Do
not
use
bent
or
blunt
needles.
Use
needles
recommended
by
the
manufacturer
only.
14.
Do
not
pull
or
push
fabric while
stitching.
It
may
deflect
the
needle
causing
itto
break.
15.
Switch
the
sewing
machine
off (“0”)
when
making any
adjustments
in
the
needle
area,
such as
threading
needle,
changing
needle,
threading
bobbin,
or
changing
presser
foot,
etc.
16.
Always
unplug sewing
machine
from
the electrical
outlet
when removing
covers,
lubricating,
or
when
making
any
other user
servicing
adjustments
mentioned
in
the
instruction manual.
17.
Hold
plug
when rewinding
into
cord
reel.
Do
not
allow
plug
to
whip
when
re
winding.
SAVE
THESE
INSTRUCTIONS
IMPORTANT
SAFETY
INSTRUCTIONS
This
sewing machine
is
designed
and
manufactured
for
HOUSEHOLD
use
only.
When
using
an
electric
appliance,
basic
safety
precautions
should
always
be
followed,
including the
following:
Read
all
instructions
before
using
this
sewing
machine.
DANGER
To
reduce
the
risk
of
electric
schock:
1.
The
sewing
machine should
never
be
left
unattended
when
plugged
in.
Always
unplug
this
appliance
from
the electric
outlet
immediately
after
using
and before
cleaning.
2.
Always
unplug before relamping.
Replace bulb
with
same
type
rated
15
Watts.
3.
Do
not
reach
for
a
sewing
machine that
has
fallen
into
water,
Unplug
immediately.
4.
Do
not
place
or
store
sewing
machine
where
it
can
fall
or be
pulled
into
a
tub
or
sink,
Do
not
place
in
or
drop
into
water
or
other
liquid.
To
reduce
the
risk
of
burns,
fire,
electric
schock,
or
injury
to
persons:
1.
Do
not
allow
to
be
used
as
a
toy. Close
attention
is
necessary
when
this
sewing
machine
is
used
by
or
near
children.
2.
Use
this
sewing
machine
only
for
its
intended
use as
described
in
this
manual.
Use
only
attachments
recommended
by
the
manufacturer
as
contained
in
this
manual.
3.
Never
operate
this
sewing
machine
if
it
has
a
damaged
cord
or
plug,
if
it
is
not
working
properly,
if
it
has
been
dropped
or
damaged,
or
dropped
into
water.
1
-

7
Parts
of
the
sewing
machine
I
Carrying
handle
2
Folding
cover
3
Hand
wheel
4
Release
disc
5
Keys
for
balance
and
pattern
length
6
Key
for
program
sequence
and
recommended
sewing
modes
7
Key for
stitch length and
pattern
length
8
Stitch
width
keys
9
Main
switch
11
Work
support
with
accessory
box
and
accessory compartment
12
Sewing toot
holder
with
sewing
toot
13
Needle holder
with
retaining
screw
14
Bobbin
thread
monitor
15
Needle
down
key
16
“Sew-stow”
key
17
Presser
bar
lifter
f8
Reverse
key
19
“Tie-ofl”lbuttonhole
key
20
Presser
bar
21
Display
22
Four
program
selection
keys
23
Program
chart
24
Storing
compartment
25
Bobbin
winder
26
Pattern
start
key
27
Single
pattern
key
28
Pattern
mirror
key
29
Twin
neddle
key
30
Memory
recall
key
31
Connection
socket
for
tool
control
32
Baseplate
33
Cover,
sewing
hook
area
34
Free arm
35
Threader
36
Sewing
lamp
37
Thread
trimmer
38
Threading
stots
39
Needle
thread
tension
40 Bobbin
winder
thread
guide
41
Take-up
fever
42
Needle
plate
43
Dual
feed
44
Bobbin
winder
thread
guide
(swing-out)
45
Spool
holder
with
unwinding
disc
46
Second
spoof
holder
(swing up)
47
Correction
key
48
Program entry
key
rz:AFFCreatJ:
72
The
right
machine
for
creative
sewing.
embroidery
as
if
by
hand,
and textile
design
This
means
you
have
bought
a
quality
product,
one
of
the
best
sewing
machines
in
the
world.
Compared
with
other
makes
it
has
a
multitude
of
superb
sewing
features
From
this
vast
range
of
features
we
have
compiled
a
number
of
tips
and
ideas
for
you
and
divided
them
into
three
groups:
1.
Straight
stitch,
zigzag and
utility
stitch
programs
and
buttonhole
pro
gram
2
Embroidery
stitch
program.
3
Programming
of
embroidery
and
hand-sewn
stitches,
and
alphabet
programs.
As
a
creative
fashion
designer
you
will
no
doubt
have
further
questions
regarding
sewing
problems
now
and
then,
If
so,
simply
contact
your
PFAFF
dealer
They
will
be
pleased
to
help
you
whenever
you
wish.
To
make
full
use
of
the
numerous
tea
tures
of
the machine,
please
read
this
instruction
book
carefully.
When using
this book,
fold
out the
front
and
back cover
pages.
We wish
you
great
pleasure
and
suc
cess
with
your
creative
sewing.
7
1’)
14
I?
—2
—
3
4
-
——5
-6
—---7
8
—
—9
‘II
4’.)
39
)
-l
—-
--23
—24
25
28
29
-30
26
27
3
c
‘‘5

Utility
stitch
programs
(“No
Description
Application
Straight stitch
For
all
sewing
work,
plus
a
‘-“‘
middle
needle
position
6
mm
fancy
stitch.
n-i
Straight
stitch
For
all
sewing
work
requiring
with
19
needle
positions
special
needle
positions.
I
‘-
Straight
stitch,
reverse
For
sewing
continuously
in
reverse.
‘-‘
middle
needle
position
if
you
do
not
wish
to
turn
the
work.
Straight stitch,
reverse
Same as program
02,
but
with
‘-“-‘
wlth
19
needle
positions
special
needle
position.
Stretch
triple
straight
04
stitch
For
very
strong
seams
Under
any
strain
they
stitch
length
1
5
to
4.5 mm
stretch
without tearing.
Stretch
triple
straight
They
are
used,
for
example,
for
inside
leg
seams
on
05
stitch
sports-
and
workwear.
but
also as
a
fancy
seam
stitch
lenght
3
to
6
mm
Stem
stitch,
narrow
For
embroidering
with
the
embroidery
programs.
Stem
stitch,
wide
For
embroidering
with
the
embroidery programs.
08
Grass
stitch
For
embroidering.
Q9
Basting
stitch
For
basting
cuttings.
-‘
Zigzag
I
For
serging, appliquéing, inserting
lace
and
basting
with
fringe
foot.
i
Zigzag
stitch
from
Same
as
program
10
(for
zigzag
from
left
needle
I
right
needle
position position
push
pattern
reverse
key)
12
Purl
stitch
For
sewing
purl
seams
13
a
Stretch
stitch
For
sewing
on
elastic
tape,
darning
tears
A
a
=
2
penetrations;
and patching.
Suitable
for
almost
every
I)U
b
=
1
penet
rat
ion
fabric.
—
14
Shell-edging stitch
Forshell-edging
and
ordinary
edging
15 16 17
18
19
20
21
22
23
24
25 26 27 28
29
H1i
:
4ii
00
01
02 03 04 05 06
07
08
09
10
11
12 13
14
11
111
z
>
<
inmm
6
6j
3
3
3
I
1-
I
•
II
a—
—a
-d
No.
15
16
17
18
19
20
21
22
23
24
25
26
27
28
Description
Fancy
elastic
stitch
Blind
stitch
Stretch
blind
stitch
Light
buttonhole
Button sewing
Edge
binding
stitch
Closed
overlock
stitch
Tricot
patching stitch
Pullover
stitch
Honeycomb
stitch
Closed
overlock
stitch
Closed
overlock stitch
Cross stitch
Overlock
stitch
Fagotting stitch
Application
For
over-stitching
elastic
and
woolen
threads,
gathering and
smocking.
For
invisible
hemming
and
shell-edging.
For
invisible
hemming
in
elastic materials
(securing
edges).
For
buttonhole
sewing.
For
sewing
on
buttons.
For
serging
or
enhancing
edges
For
joining
and
serging
seams
with
edge
thread.
For
sewing
and
patching
light
knitteds
(underwear).
For
elastic
joining
and
serging
seams
in
heavy-knits
and
jersey.
For
sewing
on
elastic
threads,
covering
terry-cloth
seams
and
fancy
hem
seams
(shirring
effect)
Joining
and serging
seams,
ideal
for
jeans.
For
joining
and serging
seams
in
heavy-knits
and
jersey.
A
high-stretch
seam
for
sportswear
For
sewing
and serging
in
one
operation.
For
joining
foundation
wear.
Produces
a
fancy
hem-stitching
effect.
Max
wtcJth
in
mm
6
6
6
6
7,5
7,5
6
7
7
6
6
7
6
7
6
6
7
---c-
-
-
S
-
-
-
-
-
S-
-
-
w”
‘
5

Embroidery
stitch
programs
1890
I/1/
91
921941951
II
/
IIIIIIIIlIiii
I
I
ilIIIIIiIIii,
I
‘c
‘‘
J
ilIIIiIIIIIii
I
s,..
I
IIIIIIilIIiii
I
c
-‘
I
IlillilfilgI
%.-:
—
c!:.
R
R
3839
/3
30
31
32
33
34
35 36 37
41
42
43
44
I
-
-----_
No.
Description
Application
i
p
Light
buttonhole
For
sewing
buttonholes
in
blouses,
shirts
c-
5
‘
7.0
to
16
mm
and
linen.
J•.
Light
buttonhole
For
sewing
buttonholes
in
bed
linen.
7.Oto44mm
91
Stretch
buttonhole
For
buttonholes
in
stretch
fabrics
(jersey, etc.)
5,5
92
Eyelet
buttonhole
For
buttonholes
in
jeans,
trousers
a
with
wedge
tack
and
sportswear.
92
Eyelet
buttonhole
For
buttonholes
in
outerwear,
costumes,
b
with
lengthwise
tack
coats.
etc.
92
Eyelet
buttonhole
For
buttonholes
in
heavy-duty
c
with
crosswise
tack
outerwear.
94
Darning
program
For
darning
thin
damaged
areas.
9
9Jztrchtresmch
Fos
6
R
40
4546474849
50
51
52
53
54
55 56
57
58 59
60616263646566676869
//1///

70
71
72 73
74
75
76
77 78
79
/
//;
1
a/c/:/i/
80
81
82 83
84
85 86
87
88
89
9396979899
bA
—
No.
Description
Application
30-69
73-80
Embroidery
stitch
For
fancy
seams, ornaments,
borders
and
84-89
programs
embroideries.
9
93
Scalloping
For
table
linen,
napkins,
bed
linen,
etc.
60,61
,63
edge
decoration
7072
Cross stitch
For
cross-stitch
embroidery
in
childrens
wear,
81
-83
programs
blouses,
covers,
etc.
96-99
Hem-stitching
For
hem-stitching
in
table
linen,
bed
linen.
programs
blouses,
cloths, etc.
Alphabets
with
special
For
monograms
and texts.
letters
for
languages
mA
—
Block
letters
Capital
fetters,
numbers
and
‘
punctuation
marks.
A
—
Outline
letters
Capital
letters,
numbers
and
punctuation
marks.
dA
Script
Capital
fetters
and
punctuation
marks.
A
z
bO
cA
c0
dA
9X
C

Jt7j
-
t
/-
Pull
the
power
lead out
of
the
foot
control
Plug
the
foot
control
lead
into
connec
hon
socket
31
and
place
the
foot
con
trol
on
the
ground.
Press
main
switch
9,
the sewing
lamp
then
goes
on
\;
Electrical
connection
Lift
off
the cover and
fold
down
the
carrying handle.
Compartment
A
is
for
storing
the
foot
control, mains lead
and
instruction
book
Important!
[V
[oro
puliwo
rioi
liur
0
Opi
ritorri
plesn
000rt
ho
two
bitoros
1
V
is
(iiSrrl)Pri
ri
rot
jr
tin
hr
r’
iu°
4
however, without
turning
on
the
machine.
Af!nrwarrts
°
0
kpr
47
‘rn
en,
V/I
50(
jr0
it
irri
ru
on
thu
roar-
no
V
/
pro--n
tho
rn
ion
so.
it
h
0
J
Open cover
2.
11
Connect
the
mains
lead.
11

B
25
7-
Bobbin
winding:
Take hold
of
the
work
support
and
swing
it
to
the
left.
\
Place
the
bobbin
on
winder
25
and
turn
it
so
that
pin
A
engages
in
slot
B.
Open
free
arm
cover
33
33
4
a
/
M
(i(W7
fr
Disengaging the
sewing
action:
Hold
the balance
wheel
and
turn
release
disc
4
as
shown
by
the
arrow
4
Switch
off
main
switch
9.
Lift
latch
A
and
pull
out
the
bobbin
case.
7-
/
4
4
Swing
the
second
spool
holder
up
and
away
from
you.
Release
latch
A
and
take
out
the
bobbin
I
/
4
_—/_<
-j_---
-
—
—---
N
7
-z
Place
a
spool
of
thread
and
unwinder
C
on
the spool
holder.
a
4
4

7
Winding
from
a
second
spool:
Swing
bobbin
winder
thread
guide
44
to
the
front
Pull
the
thread
into
guide
40,
into
bobbin
winder
tension
A
and
around
finger
B
Now
pass
the
thread
to
bobbin
winder
25
and
wind
it
a
few
times clockwise
around
the bobbin
Press
the
bobbin
to
the
right
Then
turn
on
the
main switch,
press
the
foot
control and
wind
the
bobbin.
Press
the
full
bobbin
to
the
left
and cut
the
thread
using
thread
cutter
37.
Bobbins
are
wound
in
the same
way
from
reel
holder
45
Important:
If
an
empty
M-memory
is
selected,
it
is
not
possible
to
wind
the
bobbin
A
program
between
00
and
99
must
be
selected.
If
the spool
has
a
thread
slot,
the
slot
must
face
to
the
right
when
the
spool
is
placed
on
Winding
through
the
needle
Only
with
metal
sewing
foot! Swing
bobbin
winder
thread
guide
44
to
the
front
Raise
sewing
foot.
Switch
on
the
dual
feed.
Set
needle
at
foB
position.
Place
bobbin
on
bobbin
winder
25.
Disen
gage
sewing
action.
Pull
the
needle
thread
under
the
sewing foot
to
the
right
and through
guide
44
(into
open
ng
A
and
around
finger
B,
see
illustra
tion).
Wind
the
thread
a
few
times
clockwise
around the
bobbin and
press
it
to
the
right
Then
turn
on
the
main
switch,
press
the
foot
control
and
wind
the
bobbin. Push
the
full
bobbin
to
the
left,
remove
it
and
cut the
thread
using
thread
cutter
37
Important:
If
an
empty
M-memory
is
selected,
it
is
not
possible
to
wind
the
bobbin.
A
program
between
00
and
99
must
he
selected.
Engaging
the
sewing
action:
hold
the
hand wheel
firmly
and
lurn
disc
4
to
the
rear
Then
turn
the
hand
wheel
to
tefrontuntildengages
-
15
€1
14
(gaging
the
sewing
action:
hold
the
hand
wheel
firmly
and
turn
disc
4
to
the rear
Then
turn
the
hand
wheel
to
the
front
until
it
engages.
-

7
4
Inserting
the
bobbin:
insert
bobbin
so
that
the
thread
unwinds
as
shown
(A),
pull
thread
through
slot
(B)
and
out
of
opening
(C>
HR
—--
Inserting
the
bobbin
case:
switch
off
main
Switch
9,
lift
latch
A
and
push
the
bobbin
case
fully
onto
pin
B
Cutout
C
must
face
upwards.
\
Checking
the
bobbin
thread
tension:
with
a
brief,
sharp
upward
movement
of
your
hand
the
bobbin must
Slip
downwards
(turn
screw
D
to
the
left
for
weaker
tension
and
to
the
right
tom
Stronger
tension)
Thread
reel
sizes:
for
small
spools
use
the
Small
or
medium
unwinding
disc
D,
for
large
spools
uSe
large
unwinding
disc
F
17

Place
the
needle thread
behind
hook
13
and
hold
it.
Pull
threader
35
fully
downwards.
Swing
threader
to
front
against
needle
and
hold
it
there
-
Swing
threader
to
rear,
releasing
thread
at
same
time,
and
when
the
threader
has
moved
upwards,
pull
the
thread
tully
through the
needle
eye.
Threading:
Switch
off
main
switch
9
Set
needle
at
top
position Raise sewing
foot.
Pull
the
thread
as
shown
by
the
arrow
into
groove
A,
to
the
left
past
guide
C,
from
below
into
slot
B,
into
takeup
lever
41,
back
to
slot
B
and
into
the
right
hand
guide
on
the
needle
holder.
/L
/
0
ci
Place
thread
in
hook
E
from
below.
R
ER
ER
ER
N
77
1’
0
N
/
N
-
N
N
II
/
1K
19

rz
C
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Exclusive
built-in
dual
feed
lets
you
do
things
even
experts
find
difficult.
F
I
I
F’
I
__
-
*
I
i.
Swing work
support
11
against
the
machine
arm.
/3
PL
/
Even
experts
find
it
difficult
to
match
patterns
and
plaids when sewing
slip
pery
silks
and
synthetics
But
easy
matching
is
automatic
with
Pfaffs
exclusive
built-in
dual
feed.
When
two
or
more
fabric
layers are
fed
simultaneously through
conven
tional
sewing
machines,
there
is
always
the
possibility
of
slippage
The
exclusive
Pfaff
snlutiun
ist
built
in
dual
feed,
a
walking
foot
that
simul
taneously
feeds
the
fabric
from
above
as
the
feed
dog
moves
it
trom
below.
You
can sew
up
to
12
fabric
layers
without
fear
of
slippage
-
-V.
Switch ott
main
switch
9.
Now
plac
the
material
under
the
sewing
foot
I
To
place
extra
thick
materials
below
the
prescer
foot.
raisn
pressr
har
lifter
17
higher
and
hold
until
fabric
is
in
correct
sewing
position
/
22 23

:
-
..
...
-
N
Switch
on
main
switch
9,
have material
cover
needle
hole
(see
illustration
B)
and
lower
the
sewing foot
onto
it
by
pressing
presser
bar
lifter
17
down
wards. Position
A
of
lever
17
is
for
darning.
J
4
Needle
thread
tension
39
A
=
setting
mark
Important!
In
order
to
obtain
good
sewing
results
it
is
important
to
check
the
following:
1.
that the
needle
is
in
good
order,
2.
and
the
needle-
or
bobbin
thread
tension
is
correct.
The
bobbin
thread
tension
is
adjusted
correctly
at
the
works.
If
on
checking
the
bobbin
thread
ten
sion
(see
page
16)
you
find
it
is
neces
sary
to
correct
it,
turn
the
adjusting
screw
by
small
amounts
only.
Checking
the
needle
thread
tension:
The
normal
setting
is
from
3
to
5.
The
higher
the number, the tighter the
thread
tension.
This
is
checked
with
a
wide
zigzag
stitch
(program
10).
Sew
a
short
seam.
The
thread
interlace
should
lie
exactly
between
the
two
material
plies.
Range
3
is
for
buttonhole
sewing
Press
the
pedal.
The
harder
you
press,
the
faster
the
Creative
sews.
24
\
J
25

Important!
When
the
main
switch
is
pressed
to
switch
the
machine
on,
the
sewing
lamp
lights
up
When
the
machine
is
switched
off
by
pressing
the
main switch,
removing
the
mains
plug
or
by
power
failure,
the
program memory
in
the
computer
is
saved
by
a
battery
back-up.
When
the
machine
is
switched
on
again,
program
00
(straight stitch
with
needle
in
middle
position)
appears.
All
program
combinations
entered
into
any
memory
are
retained
automatically.
If
a
program
is
entered
during sewing.
it
will
not
become
effective
until
the
machine
is
stopped
and
the
foot
con
trol
is
pressed
again.
The
stitch
width
and stitch
length
can
be
changed
during
sewing
For
bobbin
winding
disengage
the
sewing
action.
After
bobbin
winding
engage
the
sewing
action
again.
Owing
to
the
use
of
electronic
compo
nents
this
machine
becomes
warm
during
operation.
This
is
quite
normal
and
of
no
consequence.
Batteries:
When
the
machine
is
switched
on
and
the
word
“batterY”
is
displayed
contin
uously
in
four
languages,
the
battery
tension
is
no
longer
sufficient.
The
batteries
must
then
be
replaced
by
new
ones
(see page
43).
When
a
pro
gram
is
selected
the
word ‘battery”
disappears
from
the
display.
4
Raising
the
presser
bar
lifter:
When
you
have finished
a
seam
the
needle
must
be
fully
raised.
Then
raise
presser
bar
lifter
17.
/
J
H
Removing
the
work
from
the
machine
and
cutting
the
threads:
Remove
the
material
to
the
rear
and
pull
the
threads
in
sewing
direction
into
thread cutter
37
in
order
to
cut
them
26
:‘
2

28
F
E
F
F
F
The
controls
of
the
Creative
comput
er:
5
Keys
for
balance
and
pattern
length
6
Key
for
program
sequence
and
recommended
sewing
modes
7
Stitch
length and
pattern
length
keys
8
Stitch
width
keys
21
Display
22
Four
program
keys
26
Pattern
start
key
27
Single
pattern
key
28
Pattern
mirror key
29
Twin
needle
key
30 Repetition
key
47
Memory
correction
key
48
Program
entry
key
for
memories
—
The
computer
of
the
Creative
contains
three
different
alphabets
and
two
sets
of
numerals,
punctuation
marks
and
99
programs.
The
programs are illus
trated
in
the table
with
their
seam
types
and
setting
numbers
or
symbols
in
the
folding
cover.
The
optimum
width
and
length
is
indi
cated
for
every
program
When
you
push
and
hold key
6
the
computer
also
makes
recommendations
as
to
the
use
of
dual feed,
needle
thread
tensions
and
sewing
feet
for
each
pro
gram.
These
settings
are
indicated
in
display
21
above
the
keys.
The
programs can
only
be
changed
with
keys
which
have
an
indicator above
them.
The
computer
also
contains
16
M
memories
for
program
combinations
29
N
Electronic bobbin
thread
monitoring:
Bobbin
thread
monitor
14
flashes
before
bobbin
thread
runs
out,
It
goes
out
again
when
the
full
bobbin
is
inserted
and
sewing
is
continued
Important:
cover
33
must
always be
closed
Top
and
bottom
needle
position:
When
the
machine
stops.
the
needle
goes
up.
Press
key
15
for
the
needle
down
position
Display
A
then
lights
up
and
the
needle
will
remain
down
when
sewing
is
stopped.
Press
key
15
again,
The
indicator
light
goes
out
and
the
needle
nses
and
stays
at
the
top
posi
tion
Electronic
actual
speed
selection:
Press
key
16
for
slow sewing.
Display
B
tights
up The
machine sews
at
half
speed
Press
key
16
again.
The
display
goes
out
and
the
machine
sews
again
at
full
speed.
Tie-off/buttonhole.
To
sew:
Press
key
19:
Indicator
C
lights
up.
the
pro
grammed seam
is
tied
off
at
the
begin
ning,
then
indicator
light
C
goes
out.
If
you
push
the
key
during sewing,
the
light
goes
on
and
a
seam
is
tied ott
immediately,
whereas
a
pattern
is
tied
off
at
the
end.
The
display
then
goes
out
Buttonhole:
In
buttonhole
pro
grams
90
and
91.
key
19 is
used
for
determining
and
memorizing
the
length.
For
more
details
please
see
pages
78—91.
Reverse
sewing:
Press
key
18
before
you
start
sewing
Indicator
light
D
lights
up
and
the
machine
sews
back
wards permanently.
If
you
press
the
key
during sewing,
the
light
will
not
go
on
and
the
machine
wilt
sew
back
wards as
long
as
the
key
is
pressed.
Darning:
The
lengths
of
darning
pro
gram
94
are
also
determined
and
memorized
with
key
18.

Program
selection:
When
the Creative
is
switched
on.
pro
gram
-00-
appears
in
display
21.
Enter
the
required
number
in
program
dis
play
21
using
programming
keys
22
The
alphabet
and number
symbols are
selected
with
the
left
keys,
while
let
ters and
numbers
are
selected
with
the
right
keys
Stitch
width
setting:
The
stitch
width
ranges
from
0
to
9mm
Keys
8
have
three
functions.
1
Selection
of
width
for
the program.
2.
Selection
of
the
size
of
letters
and
num
be
rs
3
Selection
of
19
needle
positions
for
straight
stitch
programs
01
and
03.
and
15
needle
positions
fnr
pro
gram
04
and
05.
Stitch
length and
pattern
length
setting:
Keys
7
have
two
functions:
1.
Selection
of
stitch
length
for
pro
grams
in
which
display
A
does
not
light
up.
The
stitch length
ranges
from
0
to
6
mm,
For
some
of
the
programs
the
stitch
length
is
limi
ted.
2.
Selection
of
pattern
length
fnr
pro
grams
with
illuminated display
A
The
pattern
length
is
indicated
in
mm
and
is
limited
in
different
ways
4
-
ca
ii
ii
I
lIT
rTJL;l
I
m
pr
)
-1’
1<3
-
‘S
Q
0
0
LI
IITrIi
I
ITT[
rn
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-r
0
44A
6
00
,,
0)
--
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)
—
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prog
)
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I
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0--B
6
iflt
1
çO,fl0/0J
N
iLTTTThU
prog
00
Balancing
out and
pattern
length
setting:
Keys
5
have
three
functions:
1.
Adjusting
the reverse
stitch length
in
a
pattern
(for
balancing
out,
see
page
32)
for
programs
in
which
dis
play
B
does
not
light
up.
2
Selecting
the
pattern
length
in
mm
while
the
stitch
density remains
the
same
in
programs
in
which
display
8
lights
up.
The
set
stitch
length
determines
the
maximum
pattern
length
3
Checking and altering
the
stitch
counter
in
free programming.
iTh
0
i—’-0
31

Balance,
or
correction
of
reverse
stitches
The
balance
control
is
used
for
correc
ting
pattern
or
program
combinations
which
are sewn
with
a
slight
shift
owing
to
influences
by
the
type
of
material
or
working
method used
The
stitch length
ot
the
reverse
stit
ches
nt
a
pattern
is
corrected
trom
7
to
+
7,
the
normal
position
isO”.
The
minus
“
settings shorten
the
reverse
stitches
and
the
patterns
or
programs
become
longer,
and
the
plus
“+“
set
tings
lengthen
the
reverse stitches;
patterns
or
programs
become
shorter
Examples:
1
Correction
of
individual
patterns
OlI00110ISu
Rule
if
the
pattern
is
too
long,
cor
rection has
to
he
made
by
“+“
(from
+
ito
+
7)
2.
Correction
of
pattern-
and program
combinations
•‘??0.’
p-’
f;
Combination
-
-,
)
f
Corrected
by
+3
Rule
If
the
pattern
or
program
last
entered
is
corrected
with
“—“
or
“4”
and
entered,
this
applies
to
the
entire
program
combination.
Storing
program
combinations:
The
creative
computer
contains
16
M
memories,
MO
to
M
15
A
maximum
of
484
programs
can
be
stored
in
the
16
M
memories.
One
M
memory
holds
up
to
84
entries
of
programs
00
to
99
or
letters
and
numerals,
Programs
00
to
99
can
also be
com
bined
with
letters
and
numbers,
Storing’
first
select
a
free
M
memory
with
left
key
22
M
Oand
right key
22.
The
M
memory
is
empty
when
no
indi
cation
appears
in
display
21
If
no
M
memory
from
M
ito
M
15
is
selected,
all
programs
will
go into
memory
MO
Afterwards
press
key
48
for
program
entry.
The
memory
is
now
ready
for
input.
Select
programs, letters,
punctuation
marks
or
numbers
individually
with
program
keys
22
and
enter
them
in
the
memory
by
pressing
key
48.
The
program
numbers,
letters,
punctuation-
marks
or
numbers
appear
in
display
21.
The
programs can
be
changed
in
length and
width
before
input.
If
the
computer
will
not
take
further
inputs,
this
means
the
memory
capa
city
is
exhausted,
and
a
memory
you
no
longer
need
must
be emptied.
Checking
a
program combination
by
running
it
through
the
display:
When
more
than
4
programs
or
more
than
11
letters
or
numbers
are
stored,
the
program
can
be
run
through
dis
play
21
from right
to
left
by
pressing
key
6.
To
stop the
display
press
key
6
again.
Press
memory
key
30
to
sew
the
pro
grams
entered
from
the
beginning
By
pressing the
foot
control
the
machine sews
the
combination
from
the
beginning
as
well.
Cancelling
a
program combination:
By
pressing
key
47
“correct”, the last
program
of
the
stored
combination
is
cancelled
Continue
pressing
key
47
until
the
entire
combination
is
cancel
led.
If
the
combination
consists
of
several
M
memories,
each
individual
memory
has
to
be
selected
and
cancelled.
The
memories
are
then
free
for
new
combi
nations.
4
0
0
Plattern
too
long
Preg.
41
Prog.
94
41
Corrected
by:
—2
+3
E
F
F
F
3
3
3
3
3
3
3
3
3
:3
:3
:3
:3
:3
:3
:3
:3
progr:
55
36
0
,,
-
liii’
!
‘.,i
43
00
00
50
50
1-
Si
if
32
1’
050
¶/“
0’—0’
1
L,,,,
,
33
00.,.
it5
“

[T1I
LI
II
I
j
prog
_L-o
0
/)
2&&
/
q
nw
Repeating
program
combinations:
Key
30
“memory/repeat”
has
three
functions:
1
Returning
a
program combination
to
the starting
position.
2
Repeating
selected
program
combi
nations after
other
programs
have
been
sewn
in
the meantime
3.
Initiating
sewing
after
tree
program
ming
——--::-—--Th\
Liiiii
i
iii
I17JjTT
rn
p,os
()
-T
.-0
&o
Pattern
mirroring:
Press
“pattern
mirror key
28.” Display
D
lights
up.
The
selected
program
is
sewn
in
reverse
Programs
can
also
be
entered
mirror
imaged
into
a
combina
tion,
as
well
as
whole
combinations
can
be
sewn
mirror
imaged
by
pres
sing key
30
first,
then
key
28,
display
and
function
are
now
switched
off
45
00
51
R
R
R
Progr.
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39
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37
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37
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4
pros
()
49
Twin-needle sewing:
Key
29
“twin
needle”
must be
pressed
Indicator
C
lights
up
and
the
stitch
width
is
reduced
by
2
mm.
Press
key
29
again
and
both
function
and
indicator
are switched
off
Key
29
has
a
second
function
for
straight
stitch
sewing
with a
round-
hole
needle
plate and
straight
stitch
foot
(special
accessories)
If
the
machine
is in
program
00
and
you
press
key
29,
indicator
C
lights
up
and
the
computer
programming
function
is
switched
off.
I:Iil
1,1
p’Og
--o
0
/
&&
‘
Single
pattern
setting:
Push
“single
pattern”
key
27.
Display
E
lights
up.
The
machine
sews
a
program
or
a
program
combination
and ties
off
beginning
and end
of
the
seam.
If
the
key
27
is
pressed
while
sewing
is
in
progress,
the
machine
completes
the program and
ties
off
the
seam.
55
34
88
35

Setting the
pattern start:
Key
26
“pattern
start”
has
three
func
tions:
1.
Push
“pattern
start
key
26.
A
pat
tern
in
progress
is
returned
to
the
starting
point.
2
The
last
program
in
a
combination
appears
in
the
display.
3.
Length
programming
in
buttonhole-
and darning
programs
is
cancelled.
/
“c—
Q
/
O4OO
4
Recommended
sewing
modes:
For
every
program
from
00
to
99,
and
for
letters
and
figures
the
machine
will
indicate
recommended
sewing
modes
with
regard
to
dual
feed,
needle thread
tension
and
sewing feet.
Press
key
6
and
hold
it.
The
recom
mendations
appear
in
the
display
beneath
the
three
symbols
on
the
computer:
A:
dual
feed
engaged
disengaged
ic
B:
needle
thread
tension
C:
number
of
sewing
foot
(standard
accessories)
Recommendations
made
in
this
book
may differ
from
those
in
the
machine
display.
In
that
case
both
recommen
dations can
be
used.
36
Table of contents
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