Proto REFLEX RAIL User manual

Proto Paintball
USA 10637 Scripps Summit Ct. San Diego, CA 92131
P 858-536-5183 F 858-536-5191
EUROPE UNITED KINGDOM Dye House, 7-8 Commerce Way
Croydon, Surrey, United Kingdom, CR0 4XA
P +44 (0) 20-8649-6330 F +44 (0) 20-8649-6339
GERMANY Albert Einstein Str. 2 B
77656 Offenburg, Germany
P +49 (0)781 639 349 91
ASIA No. 253, Guojhong Rd., Dali City
Taichung County 412, Taiwan (R.O.C.)
P +886 (0) 4-2407-9135 F +886 (0) 4-2407-2090
www.protopaintball.com www.dyematrix.com
Copyright ©2011 DYE Precision, Inc. The stylized “proto” logo, the “P” logo, and RAIL are
either registered trademarks, trademarks, or design trademarks of DYE Precision, Inc.
DYE Precision, Inc. U.S. Patent # 5,613,483, 7,594,503; 7,765,998. OTHER U.S. AND INT’L PATENTS PENDING.
Covered by one or more of the following U.S. Patents, 5,613,483; 5,881,707; 5,967,133; 6,035,843 and 6,474,326.
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REFLEX RAIL™ OWNER’S MANUAL
INCLUDED WITH YOUR
PROTO MATRIX REFLEX RAIL™
MATRIX Marker
2 pc Proto Barrel
Allen tool set including 0.05”, 1/16”, 5/64”,
3/32”, 1/8”, 5/32”, 3/16” and 1/4”
1/4 oz. DYE Slick Lube™
Parts Kit
Barrel Plug
Owner’s Manual
Warranty Card
9V Battery
The REFLEX RAIL™ comes with all the tools required to
perform general maintenance and set up.
For a complete service the following tools are required:
5/16” Allen key
#0 Phillips head screw driver
A sharp pick to remove O-rings
DYE Multi-Tool (sold separately)

TABLE OF CONTENTS
- IMPORTANT SAFETY INSTRUCTIONS AND GUIDELINES ................................................. PAGE 02
- QUICK START UP GUIDE ........................................................................................................ PAGE 04
- REFLEX RAIL™ BOARD SETTINGS AND FUNCTIONS ........................................................ PAGE 06
- TRIGGER ADJUSTMENTS ....................................................................................................... PAGE 12
- BATTERY................................................................................................................................... PAGE 13
- REFLEX RAIL™ BOLT ASSEMBLY AND MAINTENANCE .................................................... PAGE 14
- REFLEX RAIL™ BOLT O-RING LIST ....................................................................................... PAGE 17
- FEED NECK ADJUSTMENT ..................................................................................................... PAGE 18
- HYPER3™ REGULATOR ADJUSTMENT AND MAINTENANCE ........................................... PAGE 20
- VELOCITY ADJUSTMENT ....................................................................................................... PAGE 20
- ANTI CHOP EYES AND BALL DETENTS ............................................................................... PAGE 22
- AIRPORT ADJUSTMENTS ...................................................................................................... PAGE 24
- TROUBLE SHOOTING.............................................................................................................. PAGE 25
- EXPLODED VIEW..................................................................................................................... PAGE 28
- WARRANTY AND LEGAL INFORMATION............................................................................ PAGE 29
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• The REFLEX RAIL™ marker is not a toy. Misuse may cause serious injury
or death.
• Please read, understand and follow the directions in the REFLEX
RAIL™ owner’s manual.
• Eye protection that is designed specifi cally for paintball and meets
ASTM/CE standards must be worn by user and persons within range..
• Recommend 18 years or older to purchase. Person under 18 must
have adult supervision.
• Always treat the REFLEX RAIL™ marker as if it were loaded and able
to fi re.
• Only use compressed air or nitrogen gas in the RAIL™ marker.
DO NOT USE CO2
• Do not exceed 850 psi input pressure.
• Only use .68 caliber paintballs that meet ASTM/CE standards.
• Ensure all air lines and fi ttings are tightened and secured before
gassing up the REFLEX RAIL™.
• Always chronograph the REFLEX RAIL™ marker before playing paintball.
WARNING
IMPORTANT SAFETY INSTRUCTIONS AND GUIDELINES
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• Never shoot the REFLEX RAIL™ marker at velocities in excess of 300
feet per second, or at velocities greater than local or national laws allow.
• Never look into the barrel or breech area of the REFLEX RAIL™ when
the marker is switched on and able to fi re.
• Compressed gas is dangerous, do not allow compressed gas to come in
contact with your skin or try to stop a leak by covering it with your hand.
• Always fi t a barrel-blocking device to your REFLEX RAIL™ when not
in use on the fi eld of play.
• The owner’s manual and any related warnings or instructions should
always accompany the product for reference or in the event of resale
and new ownership.
• Do not point the REFLEX RAIL™ marker at anything that you do not
intend to shoot.
• Do not shoot at people, animals, houses, cars or anything not related
to the sport of paintball.
• Do not fi re the REFLEX RAIL™ without the bolt screwed in completely.
• If you read these instructions and do not fully understand them or are
unsure of your ability to make necessary adjustments properly,
call DYE Precision or your local pro shop for help.
WARNING
IMPORTANT SAFETY INSTRUCTIONS AND GUIDELINES
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unsure of your ability to make necessary adjustments properly
,
3

QUICK START UP GUIDE
Before playing with your new REFLEX RAIL™ paintball marker there are a
few important steps to take.
STEP 1. BATTERY INSTALLATION
A. Remove three right hand side grip panel screws with a 3/32” Allen key.
B. Open grip panel and install 9V battery into the connector inside the frame.
Note the markings on the board above the battery terminals that indicate
which of the board contacts are positive and negative and install the battery
accordingly.
C. Close grip panel and tighten the three screws back. While closing the panel
observe that no wires get caught between the frame and the grip panel.
STEP 2. BARREL INSTALLATION
A. Screw on the barrel to the front of the REFLEX RAIL™. Make sure it threads
all the way in and is secure.
B. Attach the barrel sock so that it covers the tip of the barrel and secure the
strap around the back of the REFLEX RAIL™.
STEP 3. LOADER INSTALLATION
A. Use the lever arm to tighten your loader into the adjustable feedneck
on the REFLEX RAIL™. For best performance you need a force-feeding
motorized loader, preferably the Rotor™ Loader. Loader should now be
held in with a snug fi t.
QUICK REFERENCE
USING YOUR MARKER
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4

STEP 4. ATTACHING GAS SOURCE
A. Make sure that then knob on the front of the ON/OFF airport is in the OFF
position, do this by turning the knob clockwise or down. Now screw in your air
system to the ON/OFF airport and turn the knob of the airport counter clockwise
all the way to the locked position, to turn the gas supply on.
STEP 5. TURNING ON THE RAIL™ AND CHECKING THE VELOCITY
Turning on the REFLEX RAIL™ and checking the velocity
A. Make sure you and everybody around you is wearing ASTM / CE approved
paintball masks.
B. Press and hold the top button located behind the grip frame until the REFLEX
RAIL™ turns on. WARNING, THE REFLEX RAIL™ WILL NOW BE LIVE. MAKE
SURE BARREL SOCK IS IN PLACE AND DO NOT POINT THE REFLEX RAIL™ AT
ANYTHING YOU DON’T INTEND TO SHOOT.
C. Fill up the loader with .68 caliber paintballs.
D. Shoot the REFLEX RAIL™ over a chronograph to check the velocity. If
adjustment is needed, adjust the velocity by turning the Hyper3™ velocity
adjustment screw with a 3/16” Allen key. In (clockwise) will reduce the velocity and
out (counter clockwise) will increase the velocity. After each adjustment it takes
a few shots before the change can be seen on the chronograph. Never adjust the
REFLEX RAIL™ to shoot above 300fps or what the fi eld rules / local laws permit.
QUICK REFERENCE
USING YOUR MARKER
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REFLEX RAIL™BOARD
SETTINGS AND FUNCTIONS
TURNING THE REFLEX RAIL™ ON AND OFF
To turn on the REFLEX RAIL™, press and hold the power
button until the LED’s turn blue. The blue light indicates
board boot up. After the boot up sequence, the LED’s will
turn either RED (no ball) or GREEN (ball in breach, ready
to fi re). To turn the REFLEX RAIL™ off, press and hold the
power button until the LED’s turn off.
NOTE: The REFLEX RAIL™ automatically switches off after
10 minutes of non-use.
FIRING THE REFLEX RAIL™
As soon as the marker is turned on and the LED’s turn from
blue to either red or green, the REFLEX RAIL™ is ready to
fi re. If there is no ball and the LED’s are RED, you need to
hold the trigger for 1 second to force the REFLEX RAIL™
to fi re once. If there is a paintball inside the breech and the
LED is green, just press the trigger to fi re the marker.
LED LIGHT INDICATOR
The REFLEX RAIL™ uses two super bright LED’s mounted on
the circuit board inside the grip frame. These two lights are
used to provide information to the user about the REFLEX
RAIL™. They will always show the same information and it
does not matter which LED you look at. One is mounted
behind the PROTO™ logo on the left side of the grip panel.
The other one can be seen by looking at the top left side of
the grip frame while holding the REFLEX RAIL™ in the position
you would while playing a game.
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When servicing your marker:
• Make sure a barrel sock is fi tted to the REFLEX RAIL™.
• Make sure your hopper is removed from the REFLEX RAIL™.
• Make sure there are no paintballs in the breech of the REFLEX RAIL™.
• Always remove the fi rst stage regulator and relieve all residual gas
pressure from the REFLEX RAIL™ before disassembly.
• The REFLEX RAIL™ can hold a small residual charge of gas, typically 2
shots, with the fi rst stage regulator removed. Always discharge the marker
in a safe direction to relieve this residual gas pressure.
RAIL™BOARD
SETTINGS AND FUNCTIONS
When you turn on the marker in normal operation mode with the power button, the light colors
mean the following:
Blue - Boot sequence
Red - Breech is clear, no ball detected inside the REFLEX RAIL™ (eye is on)
Green - Ball in breech, ready to fi re (eye on)
Blinking Red - Eye is turned off
Blinking Green - Eye failure, eye is blocked or dirty (see REFLEX RAIL™ Eye, page 26)
Blinking Blue - Indicates a low battery; battery should be changed as soon as possible
To turn off the eye feature press and hold the bottom button until the LED light starts blinking
Red indicating the eye feature is turned off.
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NOTE: The eye is always activated when you turn the marker on.

BOARD SETTINGS AND CONFIGURATION MODE
There are fi ve settings you can alter on the RAIL™ board
with the DIP switches inside the grip frame (see fi gure 1):
ABS Anti Bolt Stick.
Trigger Sensitivity This setting adjusts the delay
between two trigger pulls.
Dwell This is the time the solenoid is
activated for.
Rate Of Fire This setting is for adjusting the
maximum rate of fi re.
Firing Mode This is the fi ring mode the REFLEX
RAIL™ uses.
There are two DIP switches mounted on the board of the
REFLEX RAIL™ (See fi gure 1). The fi rst one is used for
the ABS setting and the second one is used to access a
confi guration mode, which changes the other four settings.
Anti Bolt Stick - When ABS is activated, the dwell is increased after
15 seconds of non-use for the next shot fi red. This helps to prevent
bolt-stick, but may result in higher velocity for the fi rst shot.
REFLEX RAIL™ BOARD
SETTINGS AND FUNCTIONS
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ABS ON
(DEFAULT)
ABS OFF
FIGURE 1

REFLEX RAIL™ BOARD
SETTINGS AND FUNCTIONS
CONFIGURATION MODE - The following settings can only be
modifi ed in confi guration mode. To activate the confi guration
mode, turn your marker off and set DIP switch 2 to the ON
position. Next, turn your marker on. The LED’s cycle through
all colors for one second to indicate that you have entered
the confi guration mode.
To cycle through different settings, pull and release the trigger.
Confi guration mode has 4 settings that can be changed.
TO CHANGE A VALUE OF A SETTING
1. While in the confi guration mode, choose the color you wish to change by pulling the trigger to
cycle through different options.
2. When the LED indicates the color you wish to change, pull and hold the trigger until the LED
starts to flash.
3. The LED will flash as many times as the previous setting was and it will then turn off. Now pull
the trigger as many times as you wish the new setting to be – if you do not wish to alter the value
of the setting, you must re-enter the previous setting.
4. When done, the LED will cycle through all the colors again to indicate setting was saved and
turn back to green. You can now change another setting or quit the confi guration mode.
5. To exit confi guration mode, set DIP 2 to the off position.
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NORMAL
MODE
CONFIGURATION
MODE

REFLEX RAIL™ BOARD
SETTINGS AND FUNCTIONS
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10
GREEN - Trigger Sensitivity Values 1 - 20 (factory default 3)
Trigger sensitivity is the amount of time that the trigger has to be
released before the next trigger pull is allowed. In some situations
with too low of a value, the REFLEX RAIL™ can register more trigger
than what was actually pulled. This can cause the REFLEX RAIL™ to
auto, even in semi-automatic mode. To fi x this, adjust the trigger
sensitivity setting higher.
RED - Dwell Values 1 - 30 (factory default 18)
Dwell is the amount of time that the solenoid will be activated.
Follow these steps for the best way to set your dwell:
• Remove loader and any paintballs from the RAIL™ marker.
• With the dwell set at 10, start increasing the value until the marker
begins to fi re.
• When you reach the setting where the marker begins to fi re, get
some paint and a loader and go to a chronograph.
• Increase the dwell until you see no increase in the velocity.
This is the optimal dwell setting to be used.
NOTE: You cannot turn your marker off with the power button
when the marker is in configuration mode. You must first set DIP
switch 2 to the OFF position.

BLUE - Rate Of Fire (ROF) Values 1 - 45
The ROF setting is used to set the maximum rate of fi re of the RAIL™.
The values do not correspond directly to a certain Balls Per Second
(BPS) value. You will need to use the table below to locate your
desired maximum ROF setting.
The factory setting is 20 (12.5 bps).
Increasing ROF too high will increase probability of ball breakage.
If this occurs decrease ROF setting.
YELLOW - Firing Mode Values 1 - 4 (default 1)
This setting changes the fi ring mode of the REFLEX RAIL™. Default is
semiautomatic. In the semiautomatic mode, one trigger pull shoots
out one paintball. The PSP mode and the Millennium modes follow
the rules of the paintball tournament series.
Value 1 - Semi-automatic Mode
Value 2 - Millennium Mode
Value 3 - PSP Mode
Value 4 - Full auto with fi rst shot safety feature
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19.80 BPS
29.90 BPS
310.0 BPS
4 10.10 BPS
5 10.20 BPS
610.30 BPS
710.41 BPS
810.52 BPS
910.63 BPS
10 10.75 BPS
11 10.86 BPS
12 10.98 BPS
13 11.11 BPS
14 11.62 BPS
15 11.76 BPS
16 11.90 BPS
17 12.04 BPS
18 12.19 BPS
19 12.34 BPS
20 12.50 BPS
21 12.65 BPS
22 12.82 BPS
23 12.98 BPS
24 13.15 BPS
25 13.33 BPS
26 13.51 BPS
27 13.69 BPS
28 13.88 BPS
29 14.08 BPS
30 14.28 BPS
31 14.49 BPS
32 14.70 BPS
33 14.92 BPS
34 15.15 BPS
35 15.38 BPS
36 15.62 BPS
37 15.87 BPS
38 16.12 BPS
39 16.39 BPS
4016.66 BPS
41 20.00BPS
42 20.22 BPS
43 25.0 BPS
44 28.57 BPS
45 33.33 BPS
REFLEX RAIL™ BOARD
SETTINGS AND FUNCTIONS

• Be sure the trigger is not adjusted to the point where it is too
sensitive and may cause accidental discharge of the marker.
• Removing the trigger spring will cause premature wear on the
microswitch, resulting in failure.
ADJUSTING YOUR TRIGGER
The trigger’s forward and over travel, spring tension, and reach are
fully adjustable so that you can fi ne-tune the trigger to your exact
liking. You do not need to remove the frame or grip from the gun in
order to adjust the trigger pull.
There are two adjustment screws located on the right side of the
Ultralite™ frame and one adjustment screw behind the trigger.
TO ADJUST TRIGGER TRAVEL (SEE FIGURE 1)
Use a 5⁄64” Allen wrench to make the desired adjustments.
• The screw toward the front of the trigger (1) controls the forward
travel. Screwing it in will shorten the trigger’s length of pull.
NOTE: If this screw is adjusted too far, the switch will be held down at all times and the marker
will not fire.
• The screw toward the rear of the trigger (2) controls the over travel. By turning this screw you can
adjust how far the trigger will travel after it reaches the fi ring point.
NOTE: If this screw is adjusted too far, the trigger will not be allowed to travel far enough to
depress the switch and fire the marker.
TO ADJUST SPRING TENSION (SEE FIGURE 1)
• Use a 5⁄64” Allen wrench to make the desired adjustment. The adjustment is made by pushing
the Allen wrench through a hole in the trigger (3).
TRIGGER
ADJUSTMENT
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12
FIGURE 1
4
3
2
1

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BATTERY
The 9V battery will last for about 40,000 shots. Please be
aware that there are substantial differences in performance
between different brands of batteries. Use of high quality
alkaline or lithium ion batteries is recommended for maximum
battery life. If you plan not to use your marker for a long
period of time (a month), it is recommended that you remove
the battery from the marker. When the battery voltage starts
to go too low, the marker will not fi re with every trigger pull.
For tournament use, it is recommended to change the battery
for each tournament.
CHANGING THE BATTERY
The battery is housed on the right side of the grip frame. To
access the battery, remove the three screws holding the right side grip panel down. Use a 3⁄32”
Allen key. When inserting a new battery notice the + and - marks on the board. The positive lead
of the 9V battery goes to the left and the negative lead to the right.
NOTE: If the marker will not function with the eye on, there is a good chance the battery needs
to be changed.
• To make the trigger pull stiffer, turn the Allen wrench clockwise or in.
• To make the trigger pull lighter, turn the Allen wrench counterclockwise or out.
TO ADJUST TRIGGER REACH (SEE FIGURE 1)
To adjust, simply loosen the two 6-32 screws (4) using a 1/16” Allen wrench. You do not have to
remove the screws from the trigger. Now the front of the trigger (shown in green) should rotate
freely while the back of the trigger remains relatively stationary. When the desired reach angle
has been achieved, tighten the two 6-32 screws snugly.

The REFLEX RAIL™ BOLT is the main component of the REFLEX RAIL™ marker. In order to
achieve the best possible performance of the REFLEX RAIL™ it is essential that the REFLEX
RAIL™ BOLT is kept clean, well lubed and in good working order.
The REFLEX RAIL™ BOLT should be cleaned and re-lubed after each day of use.
There are 4 parts in the REFLEX RAIL™ BOLT kit that mount together as one unit. To remove the
REFLEX RAIL™ BOLT from your REFLEX RAIL™, use a 1/4” Allen key and turn the Back Cap out 2
full turns counter clockwise. Now pull out the complete REFLEX RAIL™ bolt kit from the REFLEX
RAIL™.
To disassemble the REFLEX RAIL™ bolt kit, you unthread the front most part called the Can and
the Manifold from each other. Then pull out the actual moving bolt from inside these pieces.
Notice that to separate the Can and the Bolt you need to remove the bolt tip O-ring before the
bolt is able to slide through the Can.
HOW DOES IT WORK
Air is supplied into two points on the REFLEX RAIL™
BOLT. In the back air is routed through the Back Cap and
Manifold and fi lls up the supply chamber around the
Manifold. In the front air is routed through the solenoid
into the Can. This air pushes against the Sail on the Bolt,
which keeps the bolt in the back position.
When the REFLEX RAIL™ is fi red the solenoid is actuated
and the air inside the Can is exhausted out. The force created by the air
FORWARD POSITION
REFLEX RAIL™ BOLT
ASSEMBLY AND MAINTENANCE
BACK POSITION
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When servicing your marker:
• Make sure your hopper is removed from the marker.
• Make sure there are no paintballs in the breech of the marker.
• Always remove the air supply and relieve all gas pressure in the marker
before disassembly.
• When using the marker in temperatures below 50° Fahrenheit it may be
necessary to lube the REFLEX RAIL™ bolt more frequently.
REFLEX RAIL™ BOLT
ASSEMBLY AND MAINTENANCE
inside the supply
chamber causes the
bolt to start moving
forward. Once the
bolt has moved about
half way forward, the
tail of the bolt closes
the input into the
supply chamber. Once
the Bolt reaches the
forward point, the
valve of the REFLEX
RAIL™ Bolt is opened
and air inside the
supply chamber goes
through the Bolt and
fi res the paintball.
After this the solenoid is deactivated and gas is supplied through the solenoid back into the Can.
This causes the Bolt to return to the back position and the supply chamber to be re-charged.
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16
REFLEX RAIL™ BOLT
ASSEMBLY AND MAINTENANCE
009
MAINTENANCE
The basic maintenance for
the REFLEX RAIL™ BOLT is
to clean all surfaces of dirt,
broken paint or other debris,
check for any wear and tear on
the O-rings and change them
if needed, and fi nally applying
a thin coat of DYE Slick Lube
on all surfaces. Before installing
the REFLEX RAIL™ BOLT back
to the REFLEX RAIL™ marker
check that the bolt moves
freely without a lot of friction
and make sure all pieces are
threaded together snugly.
If the REFLEX RAIL™ BOLT is not kept clean and well lubed, you will
either start seeing erratic velocity, leaks or over long period of time,
physical damage to the REFLEX RAIL™ BOLT components.
For troubleshooting leaks and other bolt problems, consult the
troubleshooting section at the end of this manual.

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REFLEX RAIL™ BOLT
ASSEMBLY AND MAINTENANCE
1020 N 70
2017 N 70
3015 N 70
4014 N 70
5013 N 70
6012 N 70
7009 N 70
8013x2mm N 90
9Bolt Front Bumper
REFLEX RAIL™ BOLT O-RING LIST
94
3
8
1 1 1 1 1
7
1
7
24 6
5
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