Proto Rail User manual

Proto Paintball
USA 10637 Scripps Summit Ct. San Diego, CA 92131
P 858-536-5183 F 858-536-5191
EUROPE UNITED KINGDOM Dye ouse, 7-8 Commerce Way
Croydon, Surrey, United Kingdom, CR0 4XA
P +44 (0) 20-8649-6330 F +44 (0) 20-8649-6339
GERMANY Albert Einstein Str. 2 B
77656 Offenburg, Germany
P +49 000 000000 F +49 000 000000
ASIA No. 253, Guojhong Rd., Dali City
Taichung County 412, Taiwan (R.O.C.)
P +886 (0) 4-2407-9135 F +886 (0) 4-2407-2090
www.protopaintball.com www.dyematrix.com
Copyright ©2011 DYE Precision, In c. The stylized “proto” logo, the “P” logo, and RAIL are
either registered trademarks, trademarks, or design trademarks of DYE Precision, Inc.
DYE Precision, Inc. U.S. Patent # 5,613,483, 7,594,503; 7,765,998. OT ER U.S. AND INT’L PATENTS PENDING.
Covered by one or more of the following U.S. Patents, 5,613,483; 5,881,707; 5,967,133; 6,035,843 and 6,474,326.
W W W . P R T P A I N T B A L L . C M

W W W . P R T P A I N T B A L L . C M

W W W . P R O T O P A I N T B A L L . C O M
R A I L ™ W N E R ’ S M A N U A L
INCLUDED WITH Y UR PR T MATRIX RAIL™
RAIL™ Marker
1 pc Proto Barrel
Allen tool set including 0.05”, 1/16”, 5/64”,
3/32”, 1/8”, 5/32”, 3/16” and 1/4”.
1/4 oz. DYE Slick Lube™
Parts Kit
Barrel Plug
Owner’s Manual
Warranty Card
9V Battery
The RAIL™ comes with the tools required to perform
general maintenance and setting up.
For a complete service the following tools are required
C-clip pliers
#0 Phillips head screw driver
A sharp pick to remove O-rings

TABLE F C N T E N TS
- IMP RTANT SAFETY INSTRUCTI NS AND GUIDELINES . . . . . . . . . . . . . . . . . . . . . . . . PAGE 02
- QUICK START UP GUIDE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 04
- RAIL™ B ARD SETTINGS AND FUNCTI NS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 06
- TRIGGER ADJUSTMENTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 13
- RAIL™ B LT ASSEMBLY AND MAINTENANCE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 14
- RAIL™ B LT -RING LIST . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 17
- FEED NECK ADJUSTMENT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 18
- HYPER3™ REGULAT R ADJUSTMENT AND MAINTENANCE . . . . . . . . . . . . . . . . . . . . . . PAGE 20
- VEL CITY ADJUSTMENT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 20
- ANTI CH P EYES AND BALL DETENTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 22
- AIRP RT ADJUSTMENTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 24
- TR UBLE SH TING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 25
- EXPL DED VIEW . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 28
- WARRANTY AND LEGAL INF RMATI N . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 29
W W W . P R O T O P A I N T B A L L . C O M 1

W W W . P R O T O P A I N T B A L L . C O M
• The RAIL™ marker is not a toy. Misuse may cause serious injury or death.
• Please read, understand and follow the directions in the RAIL™
owner’s manual.
• Eye protection that is designed specifically for paintball and meets
ASTM/CE standards must be worn by user and persons within range.
• Recommend 18 years or older to purchase. Person under 18 must
have adult supervision.
• Always treat the RAIL™ marker as if it were loaded and able to fire.
• Do not exceed 850 psi input pressure.
• Only use .68 caliber paintballs that meet ASTM/CE standards.
• Ensure all air lines and fittings are tightened and secured before
gassing up the RAIL™.
• Always chronograph the RAIL™ marker before playing paintball.
• Never shoot the RAIL™ marker at velocities in excess of 300 feet
per second, or at velocities greater than local or national laws allow.
• Never look into the barrel or breech area of the RAIL™ when the
marker is switched on and able to fire.
2
W A R N I N G
IMP RTANT SAFETY INSTRUCTI NS AND GUIDELINES

W W W . P R O T O P A I N T B A L L . C O M
• Compressed gas is dangerous, do not allow compressed gas to
come in contact with your skin or try to stop a leak by covering it
with your hand.
• Always fit a barrel blocking device to your RAIL™ when not in use on
the field of play.
• The owner’s manual and any related warnings or instructions should
always accompany the product for reference or in the event of resale
and new ownership.
• Do not point the RAIL™ marker at anything that you do not intend to
shoot.
• Do not shoot at people, animals, houses, cars or anything not related
to the sport of paintball.
• Do not fire the RAIL™ without the bolt screwed in completely.
• If you read these instructions and do not fully understand them or are
unsure of your ability to make necessary adjustments properly,
call DYE Precision or your local pro shop for help.
3
W A R N I N G
IMP RTANT SAFETY INSTRUCTI NS AND GUIDELINES

QUICK START UP GUIDE
Before playing with your new RAIL™ paintball marker there are a few
important steps to take.
STEP 1. BATTERY INSTALLATI N
A. Remove three right hand side grip panel screws with a 3/32” allen key.
B. Open grip panel and install 9V battery into the connector inside the frame. Start
by inserting the top of the battery into the recess and aligning the battery terminals
with the contacts on the board, then pushing the bottom of the battery fully into
place. Ensure that the battery removal ribbon leaves a small tail accessible from
under battery when installed to aid for easy battery removal. Note the markings
above the battery housing which indicate which of the board contacts are positive
and negative and install the battery accordingly.
C. Close grip panel and tighten the three screws back. While closing the panel
observe that no wires get caught between the frame and the grip panel.
STEP 2. BARREL INSTALLATI N
A. Screw on the barrel to the front of the RAIL™. Make sure it threads all the
way in and is secure.
B. Attach the barrel plug so that it covers the tip of the barrel and secure
the gun.
STEP 3. L ADER INSTALLATI N
Tighten your loader into the adjustable feedneck using a 5/32” Allen key.
For best performance, use a force feeding motorized loader,
preferably the Rotor™ Loader.
QUICK REFERENCE
USING Y UR MARKER
W W W . P R O T O P A I N T B A L L . C O M
4

STEP 4. ATTACHING GAS S URCE
Screw on a preset air system into the airport located on the bottom of the grip
frame.
Be sure the air system is screwed in all the way into the Airport. If there is a leak
from the airport when screwing in the air system, replace the o-ring on the preset
regulator.
STEP 5. TURNING N THE RAIL™ AND CHECKING THE VEL CITY
A. Make sure you and everybody around you is wearing ASTM / CE approved
paintball masks.
B. Press and hold the top button located behind the grip frame until the RAIL™
turns on. WARNING, THE RAIL™ IS LIVE. MAKE SURE BARREL PLUG IS IN PLACE
AND D N T P INT THE RAIL™ AT ANYTHING Y U D N’T INTEND T SH T.
C. Fill up the loader with .68 caliber paintballs.
D. Shoot the RAIL™ over a chronograph to check the velocity. If adjustment is
needed, adjust the velocity by turning the yper3™ velocity adjustment screw with
a 3/16” allen key. In (clockwise) will reduce the velocity and out (counter clockwise)
will increase the velocity. After each adjustment it takes a few shots before the
change can be seen on the chronograph. Never adjust the RAIL™ to shoot faster
than 300fps or what the field rules / local laws permit.
QUICK REFERENCE
USING Y UR MARKER
W W W . P R O T O P A I N T B A L L . C O M 5

RAIL™B ARD
SETTINGS AND FUNCTI NS
TURNING THE RAIL™ N AND FF
To turn on the RAIL™, press and hold the power button until
the LED’s turn blue. The blue light indicates board boot up.
After the boot up sequence, the LED’s will turn either RED
(no ball) or GREEN (ball in breach, ready to fire). To turn the
RAIL™ off, press and hold the power button until the LED’s
turn off.
N TE: The RAIL™ automatically switches off after 10
minutes of non-use.
FIRING THE RAIL™
As soon as the marker is turned on and the LED’s turn from
blue to either red or green, the RAIL™ is ready to fire. If there
is no ball and the LED’s are RED, you need to hold the
trigger for 1 second to force the RAIL™ to fire once. If there is
a paintball inside the breech and the LED is green, just press
the trigger to fire the marker.
LED LIGHT INDICAT R
The RAIL™ uses a super bright LED mounted on the circuit
board inside the grip frame. This light is used to provide
information to the user about the RAIL™. It is mounted behind
the PROTO™ logo on the left side of the grip panel.
W W W . P R O T O P A I N T B A L L . C O M
6

RAIL™B ARD
SETTINGS AND FUNCTI NS
When you turn on the marker in normal operation mode with the power button, the light colors
mean the following:
Blue - Boot sequence
Red - Breech is clear, no ball detected inside the RAIL™ (eye is on)
Green - Ball in breech, ready to fire (eye on)
Blinking Red - Eye is turned off
Blinking Green - Eye failure, eye is blocked or dirty (see RAIL™ Eye, page 26)
To turn off the eye feature press and hold the bottom button until the LED light starts blinking
Red indicating the eye feature is turned off.
N TE: The eye is always activated when you turn the marker on.
W W W . P R O T O P A I N T B A L L . C O M 7
When servicing your marker:
• Make sure a barrel plug is fitted to the RAIL™.
• Make sure your hopper is removed from the RAIL™.
• Make sure there are no paintballs in the breech of the RAIL™.
• Always remove the first stage regulator and relieve all residual gas
pressure from the RAIL™ before disassembly.
• The RAIL™ can hold a small residual charge of gas, typically 2 shots, with
the first stage regulator removed. Always discharge the marker in a safe
direction to relieve this residual gas pressure.

B ARD SETTINGS AND C NFIGURATI N M DE
There are five settings you can alter on the RAIL™ board with
the DIP switches inside the grip frame (see figure 1):
ABS Anti Bolt Stick.
Trigger Sensitivity This setting adjusts the delay
between two trigger pulls.
Dwell This is the time the solenoid is
activated for.
Rate f Fire This setting is for adjusting the
maximum rate of fire
Firing Mode This is the firing mode the RAIL™ uses.
There are two DIP switches mounted on the board of the RAIL™ (See figure 1). The first one is
used for the ABS setting and the second one is used to access a configuration mode which
changes the other four settings.
Anti Bolt Stick - When ABS is activated, the dwell is increased after
15 seconds of non-use for the next shot fired. This helps to prevent
bolt-stick, but may result in higher velocity for the first shot.
FIGURE 1
ABS ON
(DEFAULT)
ABS OFF
RAIL™B ARD
SETTINGS AND FUNCTI NS
W W W . P R O T O P A I N T B A L L . C O M
8

RAIL™B ARD
SETTINGS AND FUNCTI NS
C NFIGURATI N M DE - The following settings can only be
modified in configuration mode. To activate the configuration
mode, turn your marker off and set DIP switch 2 to the ON
position. Next, turn your marker on. The LED's cycle through
all colors for one second to indicate that you have entered
the configuration mode.
To cycle through different settings, pull and release the trigger.
Configuration mode has 4 settings that can be changed.
T CHANGE A VALUE F A SETTING
1. While in the configuration mode, choose the setting you wish to change by pulling the trigger
to cycle through different options.
2. When the LED indicates the color of the setting you wish to change, pull and hold the trigger
until the LED starts to flash.
3. The LED will flash as many times as the previous setting was and it will then turn off. Now pull
the trigger as many times as you wish the new setting to be. Note: You must enter a value at this
point, if you do not wish to alter the setting then re-enter the previous value.
4. When done, the LED will cycle through all the colors again to indicate setting was saved and
turn back to green. You can now change another setting or quit the configuration mode.
5. To exit configuration mode, set DIP 2 to the off position.
NORMAL
MODE
CONFIGURATION
MODE
• The RAIL™ is not water resistant. Excess moisture can cause damage
to electronic parts.
• Keep the board and all electrical components clean of dirt, paint and moisture.
• To clean the board, use canned air. If a more aggressive cleaning method
is needed, lightly scrub the components with a soft, dry brush.
eavy scrubbing will damage the board.
W W W . P R O T O P A I N T B A L L . C O M 9

RAIL™B ARD
SETTINGS AND FUNCTI NS
W W W . P R O T O P A I N T B A L L . C O M
10
GREEN - Trigger Sensitivity Values 1 - 20 (factory default 5)
Trigger sensitivity is the amount of time that the trigger has to be
released before the next trigger pull is allowed. In some situations
with too low of a value, the RAIL™ can register more trigger pulls
than what was actually pulled. This can cause the RAIL™ to shoot full
aauto, even in semi-automatic mode. To fix this, adjust the trigger
sensitivity setting higher.
RED - Dwell Values 1 - 50 (factory default 40)
Dwell is the amount of time that the solenoid will be activated.
Follow these steps for the best way to set your dwell:
• Remove loader and any paintballs from the RAIL™ marker.
• With the dwell set at 30, start increasing the value until the marker
begins to fire.
• When you reach the setting where the marker begins to fire, get
some paint and a loader and go to a chronograph.
• Increase the dwell until you see no increase in the velocity.
This is the optimal dwell setting to be used.
N TE: You cannot turn your marker off with the power button
when the marker is in configuration mode. You must first set DIP
switch 2 to the FF position.

BLUE - Rate f Fire (R F) Values 1 - 34
The ROF setting is used to set the maximum rate of fire of the RAIL™.
The values do not correspond directly to a certain Balls Per Second
(BPS) value. You will need to use the table below to locate your
desired maximum ROF setting.
The factory setting is 3(10.0 bps).
Increasing ROF too high will increase probability of ball breakage.
If this occurs decrease ROF setting.
YELL W - Firing Mode Values 1 - 4 (default 1)
This setting changes the firing mode of the RAIL™. Default is
semiautomatic. In the semiautomatic mode, one trigger pull
shoots out one paintball. The PSP mode and the Millennium
mode follow the rules of the paintball tournament series.
Value 1 - Semi-automatic Mode
Value 2 - Millennium Mode
Value 3 - PSP Mode
Value 4 - Full auto with first shot safety feature
W W W . P R O T O P A I N T B A L L . C O M 11
19.80 BPS
29.90 BPS
310.0 BPS
410.10 BPS
510.20 BPS
610.30 BPS
710.41 BPS
810.52 BPS
910.63 BPS
10 10.75 BPS
11 10.86 BPS
12 10.98 BPS
13 11.11 BPS
14 11.62 BPS
15 11.76 BPS
16 11.90 BPS
17 12.04 BPS
18 12.19 BPS
19 12.34 BPS
20 12.50 BPS
21 12.65 BPS
22 12.82 BPS
23 12.98 BPS
24 13.15 BPS
25 13.33 BPS
26 13.51 BPS
27 13.69 BPS
28 13.88 BPS
29 14.08 BPS
30 14.28 BPS
31 14.49 BPS
32 14.70 BPS
33 14.92 BPS
34 15.15 BPS
RAIL™B ARD
SETTINGS AND FUNCTI NS

RAIL™B ARD
SETTINGS AND FUNCTI NS
BATTERY
The 9V battery will last for about 12,000 shots. Please be aware that there are substantial
differences in performance between different brands of batteries. Use of high quality alkaline or
lithium ion batteries is recommended for maximum battery life. If you plan not to use your marker
for a long period of time (a month), it is recommended that you remove the battery from the
marker. When the battery voltage starts to go too low, the marker will not fire with every trigger
pull. For tournament use, it is recommended to change the battery for each tournament.
CHANGING THE BATTERY
The battery is housed on the right side of the grip frame. To access the battery, remove the three
screws holding the right side grip panel down. Use a 3⁄32” allen key. When inserting a new battery
notice the + and - marks on the board. The positive lead of the 9V battery goes to the left and the
negative lead to the right.
N TE: If the marker will not function with the eye on, there is a good chance the battery needs
to be changed.
• A low battery will not be able to power both the ACE eye and the trigger
switch, causing ACE eye failure.
• If the battery is low, the marker will not fire with every trigger pull.
W W W . P R O T O P A I N T B A L L . C O M
12

TRIGGER
ADJUSTMENT
• Be sure the trigger is not adjusted to the point where it is too sensitive
and may cause accidental discharge of the marker.
• Removing the trigger spring will cause premature wear on the microswitch,
resulting in failure.
•Be sure you do not pinch the wires between the frame and body when
reattaching the frame to the body.
ADJUSTING Y UR TRIGGER
The Trigger’s forward travel and over travel are fully
adjustable so that the user can fine-tune the trigger to
his/her exact preference.
To adjust the trigger an .050” and 5/64’ Allen key is
needed. There are two adjustment screws located on the
trigger.
The upper screw on the front of the trigger controls the
forward travel (1) and requires a 5/64” allen wrench to
adjust. Screwing it in will incease the trigger’s length of
pull. Note: If this screw is screwed too far out, the switch
will be depressed all the time causing the RAIL™ to fire
once immediately after turning it on and not firing after that! (Fig. 1).
The lower screw on the front of the trigger controls the over travel (2) and requires the .050” allen
wrench to adjust. By turning this screw you can adjust how far back the trigger will travel. Note: If
this screw is adjusted too far, the trigger will not be allowed to travel far enough to depress the
switch and the marker will not fire.
The trigger spring used to return the trigger is located inside the frame. It is not suggested to
remove this spring as it will cause excess wear on the microswitch and cause trigger bounce.
1
2
FIGURE 1
W W W . P R O T O P A I N T B A L L . C O M 13

The RAIL™ BOLT is the main component of the RAIL™ marker. In order to achieve the best
possible performance of the RAIL™ it is essential that the RAIL™ BOLT is kept clean, well lubed
and in good working order.
The RAIL™ BOLT should be cleaned and re-lubed after each day of use.
There are 4 parts in the RAIL™ BOLT kit that mount together as one unit. To remove the RAIL™
BOLT from your RAIL™, use a 1/4" allen key and turn the Back Cap out 2 full turns counter
clockwise. Now pull out the complete RAIL™ bolt kit from the RAIL™.
To dis-assemble the RAIL™ BOLT kit you unthread the front most part called the Can and the
Manifold from each other. Then pull out the actual moving bolt from inside these pieces. Notice
that to separate the Can and the Bolt you need to remove
the bolt tip O-ring before the bolt is able to slide through
the Can.
H W D ES IT W RK
Air is supplied into two points on the RAIL™ BOLT. In the
back air is routed through the Back Cap and Manifold
and fills up the supply chamber around the Manifold. In
the front air is routed through the solenoid into the Can.
This air pushes against the Sail on the Bolt, which keeps
the bolt in the back position.
FORWARD POSITION
RAIL™B LT
ASSEMBLY AND MAINTENANCE
BACK POSITION
W W W . P R O T O P A I N T B A L L . C O M
14

RAIL™B LT
ASSEMBLY AND MAINTENANCE
When the RAIL™ is fired the solenoid is actuated
and the air inside the Can is exhausted out. The
force created by the air inside the supply chamber
causes the bolt to start moving forward. Once the
bolt has moved about half way forward, the tail of
the bolt closes the input into the supply chamber.
Once the Bolt reaches the forward point, the valve
of the RAIL™ Bolt is opened and air inside the
supply chamber goes through the Bolt and fires
the paintball. After this the solenoid is de-
activated and gas is supplied through the
solenoid back into the Can. This causes the Bolt
to return to the back position and the supply
chamber to be re-charged.
When servicing your marker:
• Make sure your hopper is removed from the marker.
• Make sure there are no paintballs in the breech of the marker.
• Always remove the air supply and relieve all gas pressure in the marker
before disassembly.
• When using the marker in temperatures below 50° Fahrenheit it may be
necessary to lube the RAIL™ bolt more frequently.
W W W . P R O T O P A I N T B A L L . C O M 15

W W W . P R O T O P A I N T B A L L . C O M
16
RAIL™B LT
ASSEMBLY AND MAINTENANCE
009
MAINTENANCE
The basic maintenance for the RAIL™ BOLT is to clean all surfaces of
dirt, broken paint or other debris, check for any wear and tear on
the O-rings and changing them if needed, and finally applying
a thin coat of DYE Slick Lube on all surfaces. Before installing
the RAIL™ BOLT back to the RAIL™ marker check that the
bolt moves freely without a lot of friction and
make sure all pieces are threaded
together snugly!.
If the RAIL™ BOLT is not kept clean
and well lubed, you will either start
seeing erratic velocity, leaks or over
long period of time, physical
damage to the RAIL™ BOLT
components.
For troubleshooting leaks and other bolt problems, consult the
troubleshooting section at the end of this manual.

W W W . P R O T O P A I N T B A L L . C O M 17
RAIL™B LT
ASSEMBLY AND MAINTENANCE
2
4
1020 N 70
2017 N 70
3015 N 70
4014 N 70
5013 N 70
6012 N 70
7015 N 90
8009 N 70
9014x2mm N 90
RAIL™ B LT -RING LIST
38
Bolt Front Bumper
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