Rane Scratch Live TTM 57SL User manual

TTM 57SL - OPERATOR’S MANUAL 1.8.1 1
TTM 57SL - OPERATOR’S MANUAL 1.8.2

TTM 57SL - OPERATOR’S MANUAL 1.8.2
2

TTM 57SL - OPERATOR’S MANUAL 1.8.2 3
IMPORTANT SAFETY INSTRUCTIONS
1. Read these instructions.
2. Keep these instructions.
3. Heed all warnings.
4. Follow all instructions.
5. Do not use this apparatus near water.
6. Clean only with a dry cloth.
7. Do not block any ventilation openings. Install in accordance
with manufacturer’s instructions.
8. Do not install near any heat sources such as radiators,
registers, stoves, or other apparatus (including amplifiers) that
produce heat.
9. Do not defeat the safety purpose of the polarized or grounding
type plug. A polarized plug has two blades with one wider than
the other. A grounding-type plug has two blades and a third
grounding prong. The wide blade or third prong is provided for
your safety. If the provided plug does not fit into your outlet,
consult an electrician for replacement of the obsolete outlet.
10. Protect the power cord and plug from being walked on or
pinched particularly at plugs, convenience receptacles, and the
point where it exits from the apparatus.
11. Only use attachments & accessories specified by Rane.
12. Use only with the cart, stand, tripod, bracket, or table
specified by the manufacturer, or sold with the apparatus. When
a cart is used, use caution when moving the cart/apparatus
combination to avoid injury from tip-over.
13. Unplug this apparatus during lightning storms or when
unused for long periods of time.
14. Refer all servicing to qualified service personnel. Servicing
is required when the apparatus has been damaged in any way,
such as power supply cord or plug is damaged, liquid has been
spilled or objects have fallen into the apparatus, the apparatus
has been exposed to rain or moisture, does not operate normally,
or has been dropped.
15. The plug on the power cord is the AC mains disconnect
device and must remain readily operable.
16. This apparatus shall be connected to a mains socket outlet
with a protective earthing connection.
17. When permanently connected, an all-pole mains switch with
a contact separation of at least 3 mm in
each pole shall be incorporated in the electrical installation of
the building.
18. If rack-mounting, provide adequate ventilation. Equipment
may be located above or below this apparatus, but some
equipment (like large power amplifiers) may cause an
unacceptable amount of hum or may generate too much heat
and degrade the performance of this apparatus.
19. This apparatus may be installed in an industry standard
equipment rack. Use screws through all mounting holes to
provide the best support.
WARNING: To reduce the risk of fire or electric shock, do not
expose this apparatus to rain or moisture. Apparatus shall not
be exposed to dripping or splashing and no objects filled with
liquids, such as vases, shall be placed on the apparatus.
INTRODUCTION
Please read through these operating instructions so you
will know how to get the most from your TTM 57SL and the
included Scratch LIVE software. Keep this manual in a safe
place. If you ever lose it, a new copy may be downloaded at
www.rane.com/ttm57sl.html.
To keep up with the latest tips, and to check for software updates
for your TTM 57SL, visit the Official Scratch LIVE Forum at
scratchlive.net.
COPYRIGHT NOTICES
© 2008 Rane Corporation. All rights reserved. Scratch LIVE and
the Scratch LIVE logo are trademarks of Serato Audio Research.
Trademarked in the U.S. and other countries. Licensed
exclusively to Rane Corporation. This software is based in part
on the work of the Independent JPEG Group, and uses libpng
code, copyright © 2000-2002 Glenn Randers-Pehrson. The
Scratch LIVE Control Tone, the audio pressed on Scratch LIVE
Control vinyl and Control CDs, is copyright ©2004-2008 Serato
Audio Research. The Control Vinyl and Control CDs are licensed
for personal use only. The creation of personal backups of the
Control CD is allowed, however duplicating Control CDs for
commercial benefit is strictly prohibited. For avoidance of doubt
the duplication or creation of Control vinyl for any use is strictly
prohibited. Please respect our copyright. ©2004-2008 Serato
Audio Research. Windows XP and Vista is either a registered
trademark or a trademark of Microsoft Corporation in the United
States and/or other countries. Apple, Mac, Macintosh and iTunes
are trademarks of Apple Computer, Inc., registered in the US
and/or other countries.
WARNING
To reduce the risk of electrical shock, do not open the unit. No
user serviceable parts inside. Refer servicing to qualified service
personnel.
The symbols shown below are internationally accepted symbols
that warn of potential hazards with electrical products.
This symbol indicates that a dangerous
voltage constituting a risk of electric
shock is present within this unit.
This symbol indicates that there are
important operating and maintenance
instructions in the literature
accompanying this unit.
MINIMUM SYSTEM REQUIREMENTS
PC
Vista with Service Pack 1
MAC
Scratch LIVE is compatible with Intel-based
Mac computers.
CHECK LIST
These items are included with the TTM 57SL in
the box:
• Scratch LIVE software install disc.
• 2 (two) control CDs.
• 2 (two) control records.
• 1 USB cable.
• IEC C5 line cord.
• Package of 4 rubber feet.
• Quick Start Guide.
• This manual
RISK OF ELECTRIC SHOCK
DO NOT OPEN
CAUTION

TTM 57SL - OPERATOR’S MANUAL 1.8.2
4
CONTENTS
Important Safety Instructions 3
Introduction 3
Copyright Notices 3
Warning 3
Minimum System Requirements 3
PC 3
Mac 3
Check List 3
6
Future Proof 6
Scratch LIVE Control Surface 6
Effects 6
Advanced Recording Capabilities 6
External Sound Card Interface 6
Magnetic Faders 6
Hardware Features 6
CONNECTING 7
PGM Inputs 1-4 7
Mic Input 7
Analog Outputs 7
Power Supply 7
Input 8
Gain 8
Pan 8
High / Mid / Low EQ 8
Faders 8
Contour 8
Reverse 8
Channel Swap 8
Meter 8
8
Aux In 9
Mic Level and EQ 9
Output Levels 9
Headphone Cueing 9
Phones 9
Cue 9
Master Cue 9
FlexFX Loop 9
USB Streaming Audio 9
SCRATCH LIVE: GETTING STARTED
10
Installing Scratch LIVE 10
TTM 57SL as a Sound Card 11
Starting the Software 11
Using the Tool Tips 11
Connecting Your Hardware 11
Connecting a TTM 57SL 11
Turntable Setup 12
CD Player Setup 12
2
The Noise Threshold 12
How to Calibrate Scratch LIVE 12
The Scopes 12
Calibration Troubleshooting 13
PLAYING YOUR FIRST TRACK 13
Importing Your Music 13
Supported File Types 13
Playing Music 13
PREPARING YOUR FILES 14
BuIlding Overviews 14
How to Build Overviews 14
About Corrupt Files 14
Set Auto-BPM 14
The Ofine Player 14
Track Display 14
5
The Control Record 15
The Control CD 15
Vinyl Scroll 15
Virtual Deck 15
Visual Aids 15
MAIN SCREEN OVERVIEW 15
Tempo Matching Display 16
Track Overview Display 16
Main Waveform Display 16
Beat Matching Display 16
Master Gain 16
33 / 45 Speeds 16
Tracking Indicator 17
Tap Tempo 17
Key Lock 17
Repeat 17
Censor 17
Eject 17
Autoplay 17
Track Gain 17
SCRATCH LIVE MODES 18
Absolute Mode 18
Relative Mode 18
Internal Mode 18
Pitch Sliders 19
Temporary Cue 19
CUE POINTS 20
LOOPING 21
Auto Looping 21
The A - Slot 21
MIDI CONTROL 22
Overview 22
MIDI Controller Setup 22
Assigning Controls 22
A note about MIDI Platters 22
Assigning MIDI to other Controls 22
Assigning Ctrl-Click Functionality 22
Presets 22
Native Controller support 22

TTM 57SL - OPERATOR’S MANUAL 1.8.2 5
ORGANIZING YOUR MUSIC 23
Grouping Tracks into Crates 23
Subcrates 23
Sorting Your Files 23
Using the song browser 23
Searching 23
Prepare Window 23
Review Window 24
Editing ID3 tags 24
Library Zoom 24
Display Album Art 24
Status Icons 24
More Info on Corrupt Files 24
Auto-Backup 24
Deleting Crates and Tracks 24
RECORDING 25
6
ADDITIONAL SETUP 27
Hardware 27
USB buffer Size (Latency) 27
Save to Mixer 27
Phono Sensitivity 27
Transform Direction 27
Latch Killswitches 27
Meters 27
Phones 27
Expand Library on Track ScrolL 27
Flashing Deck Indicator 27
Footswitch 27
Reset Controls to Defaults 27
Control Source 27
Updating Firmware 27
Playback 28
Track End Warning 28
Playback Keys Use Shift 28
Lock Playing Deck 28
Sort Cues Chronologically 28
Auto Gain 28
Modifying the Auto Gain Level. 28
Hi-Fi Resampler 28
Play From Start 28
Instant Doubles 28
Play From First Cue Point 28
Braking (INT MODE) 28
Audio Output 29
Vinyl Control 29
Reverse Vinyl Scroll 29
Adjust Loops with Vinyl 29
Next Song on Flip 29
Vinyl Scroll Speed 29
Drop to Absolute Position 29
Drop to Cue Points 29
Track Start Offset 29
Library 29
Read iTunes™ Library 29
Protect library 29
Center on Selected Song 29
Show All File Types 29
Include Subcrate Tracks 29
Auto Fill Overviews 29
Import AAC Files 29
Rescan ID3 Tags 30
Relocate Lost Files 30
Display 30
Maximum Screen Updates 30
Audio Cache 30
Horizontal Waveforms 30
0
THE HARDWARE CONTROL PANEL 31
Controlling Scratch LIVE from the Mixer 31
Groups 31
Customizing the Control Assignments 31
(Group ) General Controls 32
(Group ) Library 32
(Group ) Playback 32
(Group ) Cueing & Looping 33
(Group ) Recording 33
(Group ) Effects 33
EFFECTS 34
Hardware and Software 34
Control Panels 34
Internal Digital Effects 34
Group 6 34
Inserting an Effect 34
Basic Effects Controls 35
Footswitch 35
Effects Cueing 35
New Effects in 1.8 35
Phaser 35
Flanger 35
Desecrator 35
HP Echo and HP Hold Echo 35
Control Assignments for Sweep Filter Effects 36
Control Assignments for Phaser & Flanger 37
Control Assignments for Echo Effects 38
Control Assignments for Hold Echo Effects 38
Control Assignments for Desecrator 39
0
Menu Settings 40
ASKED QUESTIONS 41
Scope Reading and Fixes 42
CORRUPT FILE DESCRIPTIONS AND
DIAGNOSES 44
MAGNETIC FADER Q AND A 45
MAGNETIC FADER MAINTENANCE 45
MAGNETIC FADER RAIL CLEANING 46
7
Analog Diagram 48
Footswitch Diagram 48
TTM 57SL SPECIFICATIONS 49

TTM 57SL - OPERATOR’S MANUAL 1.8.2
6
The TTM 57SL Performance Mixer combines the
best technologies that Rane and Serato have to
offer in a single high-performance mixer. The TTM
57SL fully integrates Rane’s proven hardware
and Serato Scratch LIVE, creating a whole new
range of possibilities for your performance. The
TTM 57SL was specifically designed to work
with Scratch LIVE and the available features are
best served when used with Scratch LIVE. The
TTM 57SL is also a very competent standalone
performance mixer.
FUTURE PROOF
The features and functionality of your mixer will
improve with new releases of the Scratch LIVE
software – and all Scratch LIVE updates are
free.
SCRATCH LIVE CONTROL SURFACE
Control Scratch LIVE without taking your hands
off the mixer. Navigate though your library, load
tracks, hit cues, loop and control effects via the
integrated control surface. Control includes an
input for connecting a Foot-switch for hands free
looping, sampling and effects.
EFFECTS
24-bit effects using Rane and Serato’s award
winning studio and live sound software
technologies give you professional studio quality
sound. The mixer comes with Echo and Filter
effects.
Record your mix directly to hard drive.
Use the TTM 57SL as a high quality USB audio
interface for your favorite Mac or PC software
— USB 1.1 with 8 channels of streaming 16
bit / 44.1 kHz audio with onboard DSP effects
processing.
MAGNETIC FADERS
Rane’s legendary patented magnetic faders are
the fastest, most accurate, and longest lasting
on the planet. The TTM 57SL uses the same
faders and performance oriented layout that
made the TTM 56 famous.
TTM 57SL
HARDWARE FEATURES
almost any country.
total.
in addition to built-in effects.
independent volume control.
TURNTABLE OUTTURNTABLE OUT
DUAL CD PLAYER OUTS
GROUND
GROUND
USB
A
D
A
D
MICLOW
MICHIGH
MICLEVEL
OUTPUT
LEVELS
MAIN
INPUT
BOOTH
PAN
HIGH
AUXOUT
MID
GAIN GAIN
PHONES
LOW
HIGH
MID
LOW
PGM2PGM1
TTM57SL
A B
CUE
FlexFX
PAN
FlexFX
GROUPDECK
AUXIN
P1
2
1
INPUT
P2
2
1
J1
B1 B2
12
B3 B4 B5 B6
J2
CONTROL RECORD
10:00
CV02
A
CONTROL RECORD
15:00
CV02
B

TTM 57SL - OPERATOR’S MANUAL 1.8.2 7
Leave the power unplugged until everything else
is connected!
PGM INPUTS 1-4
The TTM 57SL has two stereo analog inputs for
PGM 1 and two stereo analog inputs for PGM 2.
Any of these analog inputs may be set for Line
Input or Phono Input using the LINE / PHONO
switches located on the rear panel. Up is LINE
and Down is PHONO. Unused inputs are best
set to LINE. Attach your turntable’s ground wires
to the Phono Ground connectors.
Two stereo digital inputs from the USB
connection, Digital 1 and Digital 2, are also
available for PGM 1 and PGM 2. It is possible
to select any combination of digital and analog
signals.
Any of the four analog inputs may be used for
Scratch LIVE vinyl emulation control. Input 1 or
Input 2 may be selected for Scratch LIVE Virtual
Deck 1 control. Input 3 or 4 may be selected for
Scratch LIVE Virtual Deck 2 control. Control input
sources are selected using the Scratch LIVE
software. As will be discussed later in Program
Controls, if a source has been selected for vinyl
emulation control by the Scratch LIVE software,
the number is back-lit as a reminder that the
source is selected for control.
MIC INPUT
The Mic Input will accept either a
balanced ¼” TRS (tip-ring sleeve)
plug or an unbalanced TS (tip-sleeve)
plug. Any type of microphone may
be used, except those that require
phantom power to operate.
ANALOG OUTPUTS
All analog outputs come from the same “Main
Mix” signal. Main, Booth and Aux outputs each
have their own Level control. The Main output is
on balanced XLR jacks with pin 2 “hot” per AES
standards. The Booth output is on balanced ¼”
TRS (tip-ring-sleeve) jacks, though unbalanced
TS (tip-sleeve) plugs may be used. The Aux
output is on regular unbalanced RCA jacks.
Because all signals are identical, users may
use any of these outputs as the “main” output
if a different cable type is required for system
connection.
Rane recommends balanced wiring for the
strongest signal and rejection of hum and noise.
If your cable to the amp rack is less than 10 feet
(3 meters), you can usually get away with an
unbalanced cable. See the RaneNote “Sound
System Interconnection” available at www.rane.
com for details and cable wiring.
PGM 1PGM 2
4321
IN
R
L
R
L
R
L
R
L
PHONO
LINE
4321
ON
SET THE UNUSED INPUTS TO LINE.
MIC
BALANCED
INPUT
MAIN
LEFTLEFTRIGHT
BALANCED
OUT
RIGHT
CONNECTING
POWER SUPPLY
The TTM 57SL features an
internal universal switching
power supply that operates
on any AC mains 100 to
240 VAC, 50 or 60 Hz (most
places in the world). All that
is required when traveling
is the appropriate IEC line cord which is usually
readily available. The universal supply is a major
plus for the traveling DJ.
POWE R
10 0-24 0V
50 /60 Hz
20 WATTS

TTM 57SL - OPERATOR’S MANUAL 1.8.2
8
GAIN
These “trim” controls adjust the
selected input to match other inputs.
These controls have a built-in Limiter
that prevents the signal from clipping
regardless of the Gain setting. If increasing the
Gain does not increase the signal level, then the
signal is already at maximum and the Limiter is
controlling the signal to prevent clipping. The
Gain range is +15 dB to off.
PAN
These controls pan the signal between
the Left and Right outputs.
HIGH / MID / LOW EQ
The control range is OFF to +6 dB.
These use 2nd-order, Linkwitz-
Riley, Accelerated Slope™ filters.
The Low-Mid cross-point is 300
Hz. The Mid-High cross-point is
4 kHz.
Kill switches provide instant-
off for each control. The skull
lights red and the band is off
when its Kill switch is pressed.
When the switch is released, the EQ goes back
to the setting of its EQ control. These switches
may be set to momentary or toggle operation
within the Scratch LIVE software.
FADERS
Magnetic faders are used for both
Channel Faders and Crossfader
(the same faders used in the
TTM 56). Each fader has an
independent Contour control and
a Reverse switch.
CONTOUR
These controls provide a full
range of fader adjustment
from constant power (Slow)
to extremely fast cut (Fast).
REVERSE
These switches are provided for
each fader just to the right of each
Contour control. Reverse toggles on
(lit green) and off with each push of the switch.
These switches are slightly recessed to prevent
accidental engagement.
CHANNEL SWAP
This button reverses the
channel assignment for all
three faders. Pressing the
switch toggles Channel Swap on and off. When
the yellow indicator is lit, Channel Swap is
engaged. When channels are swapped, the PGM
1 Fader controls PGM 2 and the PGM 2 Fader
controls PGM 1. PGM 1 is also moved from the
A side of the Crossfader to the B side of the
Crossfader. Fader Contour and Reverse controls
stay with the original Fader. Fader 1 Contour and
Reverse is always with the left Fader and Fader
2 Contour and Reverse is always with the right
Fader. This switch is slightly recessed to prevent
accidental engagement.
METER
The Meter has two modes of operation. The
METER switch toggles between dual mono CUE
and STEREO HOUSE. When the green indicator
is lit, the Meter displays Stereo Mix, which is
being sent to all three outputs. When the green
indicator is off, the Meter displays Dual Mono
Cue, to show the levels of PGM 1 and PGM 2.
The red OL indicator lights at 0 dBFS (clipping).
The Meter displays loudness with a solid string
of lights, and how close you are to clipping with
a moving dot. If the red OL indicator lights, turn
the level down using the Gain control.
0
20
40
60
80
100
CHANNEL AND CROSSFADER CONTOUR
TRAVEL
DB ATTENUATION
SLOW
FAST
INPUT
Choose one of four INPUT sources for each
Program.
PGM 1 selects:
PGM 2 selects:
The Analog Inputs come from your turntables
or CD players. The Digital Inputs come from the
Virtual Decks in the Scratch LIVE software. If
the number for A1 or A2 is illuminated, the Input
has been selected by the Scratch LIVE software
as the control source input for Deck One. If the
number for A3 or A4 is illuminated, the Input has
been selected by Scratch LIVE as the control
source input for Deck Two. The backlit number
is a reminder that this source may be a control
signal and not audio. You may select a control
input and use it as a normal analog input at any
time without de-selecting it for control in Scratch
LIVE, but remember that if you are playing a
control record or CD, you will hear the control
signal.
SEE: CONTROL SOURCE AND PHONO SENSITIVITY

TTM 57SL - OPERATOR’S MANUAL 1.8.2 9
PHONES
The headphone output can
deliver very high volume to
some headphones. To avoid
pain, never put headphones
on your head before plugging
them in. Always start with the
PHONES Level turned down,
and then turn it up to the desired level.
CUE
This slider allows you to pan
between PGM 1 and PGM 2
in the headphones when the
Master Cue light is off. When Master Cue is on,
this control has no effect. The cue signals are
post-EQ and pre-fader.
MASTER CUE
Press this switch (green light
on) to hear the Main Mix in the
headphones. When this light is off, the Cue slider
takes over.
This stereo loop connects an external
effects processor. The signals
coming from the PGM 1 fader, the
PGM 2 fader, or both may be routed to the
FlexFX loop. This allows a single external effects
unit to process PGM 1 and/or PGM 2.
SEE: I
HEADPHONES
RETURN SEND
RIGHT LEFT
UNBALANCED
LEFTRIGHT
FlexFX switches are provided for PGM 1 and PGM
2. Pressing the FlexFX switch lights the green
indicator and sends the signal to the external
FlexFX Loop. Press the switch again to stop
sending signal to the loop (the green indicator
goes dark). FlexFX jacks are unbalanced mono
¼” TS (Tip/Sleeve). SEND jacks provide output
to the effects processor. RETURN jacks provide
input from the effects processor. Effects insert
devices with a single in/out TRS jack place Send
on the TIP and Return on the RING. For this
application, you will need a “Y” cable, as shown
below.
Send signals may be used as another auxiliary
output, allowing PGM 1, PGM 2 or both to be
routed to an external source (another amp or
recorder). If you wish to disconnect your external
effects processor, it is not necessary to connect
cables from FlexFX Send to FlexFX Return, as
the TTM 57SL detects the presence of cables,
and automatically connects the Send and Return
when a cable is not connected.
Any signal assigned to the FlexFX Loop will be
processed by any internal digital effect assigned
to the AUX BUS. This has the advantage of
allowing one of the two internal effects to be
assigned to the AUX BUS and then assigning
PGM 1 and/or PGM 2 to the FlexFX Loop.
There are eight channels
of streaming audio over
the USB port. Two stereo
channels from the computer
and two stereo channels to
the computer. While internal processing is all 24-
bit 44.1 kHz, streaming audio is 16-bit 44.1 kHz.
If the blue indicator is on, the device is connected
and communicating with the computer.
This level adjusts the level of the
Auxiliary Input signal. This is a full-
range control providing Off to +6 dB
gain adjustment.
MIC LEVEL AND EQ
The MIC ON switch engages the
Mic. The green indicator is lit
when the MIC is engaged. MIC
LEVEL adjusts the Mic gain over
a range of Off to +50 dB. Set the
gain where you want it and use
the MIC ON switch to turn the
MIC on and off. The OL indicator
lights when the signal reaches
clipping. If this lights red, turn the
MIC LEVEL down. MIC HIGH and
MIC LOW tone controls allow you to adjust the
bass and treble of the MIC Input signal.
OUTPUT LEVELS
Output Level controls are
provided for MAIN, BOOTH and
AUX Outputs. All three outputs
have the same Main Mix source.
As shown previously in Analog
Outputs (on page Manual-3),
the Main output is a balanced
output on XLR connectors, the
Booth output is a balanced
signal on TRS connectors and
the AUX output is an unbalanced
signal on RCA connectors. This
combination of jacks allows you to hook into
other equipment regardless of the connector
type.
HEADPHONE CUEING
The Cueing system allows users to Pan the Cue
from PGM 1 to PGM 2 or select the Master Mix.
Cueing is also provided for the internal digital
effects, COVERED ON PAGE-10. Both 3.5 mm
and ¼” jacks are provided. These can be used
simultaneously, but using only one at a time
yields more power to the headphones.
(XLR)
(TRS)
(RCA)
SEND/RETURN CABLE WIRING
1-CONDUCTOR SHIELDED CABLE
1-CONDUCTOR SHIELDED CABLE
T = SEND
R = RETURN
S = SHIELD
++SEND
RETURN
++
SHIELD SHIELD
SHIELD

TTM 57SL - OPERATOR’S MANUAL 1.8.2
10
Two stereo signals from the computer appear as
Digital 1 and Digital 2 inputs. These stereo digital
signals may be selected for PGM 1 and/or PGM
2 (see source selection in Program Controls
section). As well as the 2 stereo channels sent
to the computer for vinyl emulation control, one
stereo pair can also be sent to your computer
for recording. SEE RECORDING ON PAGE-28.
When not using the Scratch LIVE software, the
mixer appears as two four-channel sound cards
with stereo in and stereo out. The source for the
stereo output channels must be selected in your
software. The following signals may be selected
as the source for either digital output to the
computer:
INSTALLING SCRATCH LIVE
MAC
1. Insert the Software Installation CD-ROM and
double-click the installer icon.
You will see the following screen:
Follow the on-screen instructions.
Once the installation is complete, Scratch Live
will appear in your applications list. You may like
to drag the Scratch LIVE icon to your dock for
quick launching.
WINDOWS
It is important that Windows users install the
TTM 57SL drivers as well as the Scratch LIVE
software. The easiest way to do this is to allow
the Scratch LIVE installer to do all the work.
1. Connect your TTM 57SL before you insert
your installation CD. When you first connect it,
Windows will attempt to install the drivers via the
hardware wizard. Cancel and close the hardware
wizard.
2. Insert the Software Installation CD-ROM.
(Making sure your TTM 57SL is connected first)
If setup doesn’t start automatically, browse to
the CD drive and run setup.exe.
You will see the following screen:
3. Follow the on-screen instructions. Once
the installation is complete, Scratch Live
appears in the Start Menu under All Programs >
Serato > Scratch Live.
Because the TTM 57SL was connected prior to
installing Scratch LIVE, there is no extra hardware
installation is required.
NOTE: Select the custom install option if you
wish to change the installation location of
Scratch LIVE.
ADDITIONAL DRIVER INSTALLATION (WIN-
Windows treats each USB port individually. You
might like to install the Drivers for the TTM 57SL
on all of your USB ports.
Connect your Scratch LIVE hardware to a
USB port. Windows will again attempt to install
the drivers via the hardware wizard. Cancel and
close the hardware wizard.
With your hardware still connected, run the
Scratch LIVE driver updater.
Windows may warn you that the software driver
has not been signed. Click “Continue Anyway”
Click Finish.
SCRATCH LIVE:
GETTING STARTED

TTM 57SL - OPERATOR’S MANUAL 1.8.2 11
TTM 57SL AS A SOUND CARD
The TTM 57SL will be available as a standard
Windows sound card whenever Scratch LIVE is
not running. It will replace the previous sound
card and default to TTM57SL Line 2 (select D 2
on either of the PGM INPUTS).
If you wish to change to Line 1 or back to your
previous sound card when not using the TTM
57SL.
1. Start > Control Panel > Sounds & Audio
Devices.
2. Click the Audio tab.
3. Make changes using the drop menus for both
Sound Playback and Sound Recording.
4. Click OK.
your TTM 57SL when it is your sound card.
1. Start > Control Panel > Sounds & Audio
Devices.
2. Click the Sounds tab.
3. Under Sound scheme, change to No Sounds.
4. Click OK.
STARTING THE SOFTWARE
Close all other programs on your Mac or PC.
When you load Scratch LIVE for the first time,
you will see the screen shown below:
WHEN TTM 57SL IS CONNECTED
It takes five seconds for Scratch LIVE to detect
the TTM 57SL. The mixer can be unplugged at
any time; you do not need to exit Scratch LIVE
before disconnecting the hardware. Use the
supplied USB cable — longer lengths are not
recommended. On some Windows machines
each USB port is treated separately, so you will
need to install the driver separately for each USB
port.
USING THE TOOL TIPS
Click on the ? icon to enable tool tips. Tool tips
provide a handy way to learn the various features
of Scratch LIVE. Move the mouse over a section
of the screen to bring up a context-sensitive
tool tip. Holding the mouse over the ? button
with tool tips turned on will show you a list of
all keyboard shortcuts. Tool tips are available in
several languages. Scratch LIVE will display the
tool tips in the language that your computer is
set to. If your language is not available, the tool
tips will be displayed in English.
CONNECTING YOUR HARDWARE
SYSTEM OVERVIEW
The Scratch LIVE control records and CDs
are pressed with an audible tone specifically
developed for controlling Scratch LIVE.
The Scratch LIVE audio hardware converts
the control signal coming from each deck into
digital audio, to be sent via USB to the Scratch
LIVE software, which decodes that signal into a
stream of information on what the DJ is doing
with the control disc. A virtual ‘deck’ replicates
the movements of the control disc. Audio files
loaded onto the virtual decks are then played
back through the outputs of the hardware, with
any manipulation of the control discs reproduced
on the audio, effectively emulating vinyl control
of the files loaded in software.
CONNECTING A TTM 57SL
To setup a TTM 57SL mixing audio from Scratch
LIVE, using 2 turntables or CD players to control
the software playback, follow this quick setup
guide.
Connect your left decks output cable to the
input 1 sockets on the rear of the mixer, and
your right decks outputs into input 3.
Match the L channel from each of your decks
(usually white) with the white (uppermost) RCA
sockets on the mixer and R (usually red) with the
red sockets. This is important to give Scratch
LIVE the correct direction of playback. If your
songs play backwards, you probably have the
left and right channels swapped from your
deck.
Set the input level dip switches for channels
1 and 3 to LINE or PHONO to match the output
level of the respective decks. (In general, PHONO
for turntables, and LINE for CD players).
have one turntable
connected to input
1 and a CD player
connected to input
position.
Select Scratch LIVE as the audio source for the
mixer by turning the input selector knobs on the
top of the TTM 57SL to D1 and D2 on the PGM1
and PGM2 channels respectively.

TTM 57SL - OPERATOR’S MANUAL 1.8.2
12
SCRATCH LIVE
Since Scratch LIVE is controlled by an analog
signal, there is no guarantee of what state that
signal will be in by the time the software gets to
interpret it. Therefore, Scratch LIVE needs to be
able to handle a wide range of signals, and be
configurable to use them optimally. Calibrating is
just configuring the software to your situation.
Calibration is equally important for both vinyl
and CD users of Scratch LIVE.
There are two parts to the Scratch LIVE control
signal: The directional tone, and the noise map.
Listening to the control vinyl, the directional tone
is the 1 kHz tone. The noise map sounds like
random noise over the top of the tone.
The directional tone provides the current
speed and direction of the record, while the
noise map tells the software precisely where on
the record the needle is currently.
THE NOISE THRESHOLD
A threshold is a lower limit, below which a
process will not occur. In the case of Scratch
LIVE, the noise threshold is the limit below which
the input signal will not be interpreted as control
signal; in other words if it’s below the threshold,
it is considered noise and ignored.
This setting is necessary because a stylus is
very sensitive, and will inevitably pick up noise
from the environment as well as the signal on the
record, especially in the noisy environment of a
live show.
With music playing in the background, put your
needle on record with the turntable stopped. If
you are using CD players, the same rules apply.
Have the CD deck paused or stopped while
calibrating.
Click and hold the estimate button until the
slider stops moving. Moving the threshold slider
to the left will make Scratch LIVE more sensitive
to slow record movement, but also more sensitive
to background noise.
Repeat the process for each deck
Things to remember:
Your needle must be on the record.
Your turntable (or CD player) must be stationary.
The background music playing must be at a
similar level to which you will play your set at.
You should calibrate Scratch LIVE every time
you play.
then you have a problem with noise in your
connections and make sure your equipment
is well earthed. In some situations you will
you will have to play on regardless. In this
THE SCOPES
The scopes on the setup screen in Scratch LIVE
display the input signal as a phase diagram. The
key factors to look at on the scope display are
crisp clean lines, round shape, and the tracking
percentage in the lower right corner.
Start both turntables or CD players. You will
see green rings appear in the scope view, as
shown above.
For optimal performance the inner ring should
be as close to circular as possible. Use the
1. Set the tone arms to the specific
recommendations of the cartridge used, such
that the needle never leaves the record, but not
heavy enough that it heats up signicantly. Both
produce poor tracking.
2. Grounding is extremely important when
using Scratch LIVE. Make sure you have good
connections from the ground wires of your
turntables to the grounding post of your DJ
mixer. All DJ mixers with turntable inputs have
built in grounding points for this purpose. If
you do not ground your turntables properly, the
control signal will be noisy and the tracking of
the record position will be erratic.
TIP: We recommend Shure M44-7 needles
record wear.
CD PLAYER SETUP
Ensure the input level on the TTM 57SL is set
correctly to accept a LINE level signal.
Disable all built-in effects on the CD player,
including keylock/master tempo.

TTM 57SL - OPERATOR’S MANUAL 1.8.2 13
scope zoom slider (1x to 16x) to zoom in or out
as necessary. Use the scope L/R balance and
P/A balance controls to adjust the shape of the
inner ring.
The number in the top left corner of the scope
view gives the current absolute position within
the control record or CD. The number in the
top right corner is the current speed in RPM. In
the bottom left is the current threshold setting,
and the number in the bottom right shows the
percentage of readable signal – this number
should be close to 85% when your system is
calibrated properly.
After calibration, the number in the upper right
corner of the scope view should say 0.0 while
the needle is on the record and the turntable is
stopped.
If that number is fluctuating then manually
move the estimate slider to the right until that
number is stable at 0.0. If you’ve moved the
slider all the way to -24 and its still fluctuating
then you have a grounding or interference
problem somewhere in the chain.
If so, the first thing to check is that the
grounding wire coming from your turntable is
connected to your mixer’s grounding posts.
Next, make sure that your mixer isn’t sitting
next to a power source such as a power strip or
power box and that your rca cables connected
aren’t lying across other power conducting
cables.
If you are still experiencing issues, you might
have to adjust the placement of your setup. For
example, make sure bass bins aren’t directly
under the turntables.
If you have trouble getting the rings circular,
you probably need to clean or change your
needles.
If the image appears as a line, then you
have a missing channel. Check your RCA
connections and needles.
MORE MORE INFORMATION
PLAYING YOUR FIRST
TRACK
IMPORTING YOUR MUSIC
The easiest way to load music into your library is
by using the import button:
1. Click on the import button to open the import
panel. The left side of this window displays
various locations on your computer hard drive
(and external drives if you have one). Click on
these locations to navigate your computer and
find your music.
By default, your music will usually be found in
either “Music” (Mac) or “My Music” (Windows).
2. Once you have located your music, drag
the folder or files you want to import onto the
purple “All...” icon. This is located to the left of
your screen at the top of the crates and playlist
window.
If you wish to import all of your music, just
drag your whole music folder onto this icon.
TIP: You can also import by dragging files
Scratch LIVE library.
SUPPORTED FILE TYPES
Scratch LIVE supports fixed and variable bit rate
.MP3, Ogg Vorbis, AAC, .AIFF, and .WAV file
types. M3U playlists are also supported.
NOTE: iTunes Music Store DRM files cannot
be played back by Scratch LIVE.
PLAYING MUSIC
Click on the All… icon to show all the tracks
in your library. Use the keyboard shortcut Shift
- Left Arrow to load the highlighted track on to
the left deck, and Shift - Right Arrow to load the
highlighted track on to the right deck.
TIP: You can also load tracks to decks using
the mouse. Click and drag a track from the
track list area on to either deck.

TTM 57SL - OPERATOR’S MANUAL 1.8.2
14
PREPARING YOUR
FILES
Before you play your music in Scratch LIVE, It is
important to first prepare your files by building
overviews.
The overview builder analyses the songs in
your library to detect file corruption, saves the
waveform overview to an ID3 tag*, and calculates
auto-gain and bpm values.
To build overviews start Scratch LIVE with the
hardware disconnected. On the left side of the
main screen, you will notice a button labeled
“build overviews”. Click this to automatically
build the overviews for all the tracks in your
library.
crates or files onto this button to force the
building of overviews at any time.
If Scratch LIVE detects a corrupt file it
will tag it with a corrupt file icon:
It is very important that you delete ANY corrupt
files from your library as they can cause Scratch
LIVE to crash regardless if you play the file or
not.
If this option is checked while building overviews,
Scratch LIVE will calculate the estimated tempos
of your files. If Scratch LIVE is confident that the
auto-BPM estimate for a le is accurate, it will be
written to an ID3 tag* in the file.
The auto-BPM function will not be applied if
the track already contains BPM information. To
rebuild overviews and use auto-BPM or auto
gain on those files, drag them onto the build
overviews button. If you know your les BPM
will fall within a certain range, use the range drop
down to avoid double or half value BPMs being
calculated.
*ID3 tags contain data about your tracks
and are saved inside the files themselves.
common tag information.
THE OFFLINE PLAYER
The offline player is available when the Scratch
LIVE hardware is not connected, and outputs
through the current default audio device. Load
a track to the offline player by dragging and
dropping onto the deck, or pressing shift+left
arrow. If the end of the loaded track is reached,
the next track in the current playlist is played
automatically.
The offline player is a useful tool for preparing
crates, auditioning tracks, and setting cue and
loop points.
To start playing a track, simply put the needle on
the record and start the turntable. The track will
start playing as soon as it detects the signal from
the control vinyl (or CD).
In ABS mode, the track will play from the
position dictated by the placement of the
needle on the record. If you place the needle at
the beginning of the record, the track will start
playing from the beginning. You can skip through
the track by picking up the needle and placing
it further into the record, just as with regular
records (This is known as needle dropping).
TRACK DISPLAY
When a track is loaded, the track name, artist
and length are displayed in the track title bar,
and the Virtual Deck shows a solid black line.
If the track has BPM information written in the
tag this will also be displayed.

TTM 57SL - OPERATOR’S MANUAL 1.8.2 15
THE CONTROL RECORD
The control record has two sides. The first side
is 10 minutes long and contains the Vinyl Scroll
section. The second side is 15 minutes long.
Scratch LIVE can be configured to work with
records playing at either 33 RPM or 45 RPM,
depending on your preference. The record has
thin marks every minute, and a thicker mark
every 5 minutes (when playing at 33 RPM).
These marks are to assist you when using needle
dropping to move through the track. These marks
do not affect the playback of the track.
THE CONTROL CD
The control CD has two tracks. The first track
is 15 minutes long and controls playback The
second track is 40 seconds long and controls
vinyl scroll.
VINYL SCROLL
Vinyl Scroll allows you to select and load tracks
using only your turntables (or CD player) – no
contact with the computer necessary! To use
Vinyl Scroll with turntables, lift the needle off
the record and drop it into special “bonus track”
section at the end of the record’s A side. The
movement of the control disk now controls the
selected track within your library. Lift the needle
out of the Vinyl Scroll section of the record and
into the lead out (between the Vinyl Scroll area
and the end of the record) to change crates or
iTunes playlists. Go back to the Vinyl Scroll area
of the record to choose a track within the crate or
playlist. Once you have found the track you wish
to play, put the needle back at the beginning of
the record and it will load automatically. This
feature is available to CD users. Go to track 2
on the control CD to access Vinyl Scroll. Find
the track you want to load, and go back to track
1. The track you selected will be loaded and
ready to play. You can reverse the direction of
Vinyl Scroll and set the sensitivity in the setup
screen.
TIP: You can also use Vinyl Scroll in the
prepare window.
VIRTUAL DECK
Virtual Deck shows
everything about the
speed and position of
a track. As the vinyl
rotates, so does the
line on the label. The
circular progress bar around the edge is a visual
representation of the position within the song, and
can be set to flash to warn you that the track is
nearing its end. The time and remaining time are
displayed in minutes and seconds. The turntable
speed as a percentage pitch shift is shown on
the left of the Virtual Deck, and the pitched BPM
(BPM with pitch adjustment multiplier added) is
shown on the right of the virtual Deck. If the track
has no BPM information, pitched BPM will not
be shown.
If you are playing regular vinyl, notice that the
Virtual Deck behaves strangely as Scratch LIVE
attempts to decode the incoming signal. This
will not cause any problems, but you may find it
distracting. You can unload the currently loaded
track using the eject button next to each Virtual
Deck.
TIP: Use the keyboard shortcut shift-alt-arrow
to unload a track from the Virtual Deck.
VISUAL AIDS
When the track is playing several waveforms are
displayed. Each shows a different aspect of the
track being played.
MAIN SCREEN
OVERVIEW

TTM 57SL - OPERATOR’S MANUAL 1.8.2
16
TEMPO MATCHING DISPLAY
The Tempo Matching display area provides a
helpful tool for beat matching. Scratch LIVE
detects the beats within the track, and places
a row of orange peaks (for the track on the left
side) above a row of blue peaks (for the track
on the right side) in the Tempo Matching display
area. When the two tracks are matched to the
same tempo, the peaks will line up. Note that the
tempo display is aligned with the beginning of
the bar, so the peaks keep their relative position
as the track plays. This display does not show
the relative timing of the beats, only the tempos
of the tracks. The peaks will still line up when the
tracks are playing at the same tempo, but are
out of sync.
TRACK OVERVIEW DISPLAY
This view provides a complete overview
of the waveform of the track, and includes
a marker to show the current position
within the track. This view is useful for
finding transitions within the track. The
waveform is colored according to the
spectrum of the sound – red representing
low frequency bass sounds, green
representing mid frequency sounds and
blue representing high frequency treble
sounds.
You can jump to different positions
within the track by clicking on the Track
Overview display (disabled in abs mode).
Grey lines behind the overview show the length
of the track – a thin grey line every minute, and a
thick grey line every 5 minutes. The overview will
be filled when you load the track onto a Virtual
Deck. On slower computers, you should disable
auto fill overviews in the setup screen – with this
setting disabled, the overview will be filled as
you play the track.
MAIN WAVEFORM DISPLAY
This view provides a close-
up view of the track,
including color coding to
show the frequency of the
sound; red representing low
frequency bass sounds, green
representing mid-frequency
sounds and blue representing
high-frequency treble sounds.
You can also switch to a three-
band spectrum view by holding
the ctrl key and clicking on
the waveform. Click on the
waveform to ‘scrub’ or make
fine adjustments to your position within the
track. This applies to int mode only, and may
be useful if you wish to set cue points in your
tracks without your turntables or CD players
connected. The Main Waveform is zoomed
around the current position in the track.
TIP: Waveform can be either vertical or
In the example below, the red part of the wave
represents a kick drum, while the purple part
represents a snare drum.
Kick Drum
Snare Drum
This view shows the position of beats
within the track. When beat matching,
this view helps align the downbeats
of the two tracks. The markers are
matched up when the two tracks are
beat matched.
The following is a
demonstration of using the visual aids
to help beat match. In this example,
the track that is playing is on the left
deck, and the track to be mixed in is
on the right deck.
1. Start the track playing on the right
deck. After a few seconds, blue peaks appear in
the Tempo Matching display.
2. Adjust the pitch of the right turntable until the
blue peaks sit under the orange peaks in the
Tempo Matching display. Once they are aligned,
the two tracks have the same tempo.
3. Next align the markers in the Beat Matching
display. Watch the color of the items passing by
in the Main Waveform display. Remember that a
kick or bass drum will be red in color, and a snare
drum will be green or blue. This technique will by
no means guarantee perfect mixes, but may help
to speed up the process of beat matching.
MASTER GAIN
The master output of Scratch
LIVE can be controlled using
the master gain control. This adjusts the output
volume of all tracks played.
volume of individual tracks using the track
33 / 45 SPEEDS
Set this to match the speed of your
turntable for normal playback.

TTM 57SL - OPERATOR’S MANUAL 1.8.2 17
TRACKING INDICATOR
The tracking indicators on the main screen show
the quality of the signal coming from the control
record or CD. The length of the bar indicates the
speed of the record or CD. The color indicates
the amount of position information Scratch LIVE
is receiving. When you are playing the record at
normal speed, the tracking indicator should be
grey. If it is mostly red there is a problem reading
the control signal. Make sure your needles are
clean, and check the calibration in the setup
screen.
NOTE: it is normal for the tracking indicator
to be red when cueing or scratching.
TAP TEMPO
For tracks with no BPM information,
there is a tap tempo button
displayed where the BPM usually
is, in the song info area. Pressing alt-space bar
activates the tempo tapper (press alt-space bar
a second time to activate the tempo tapper on
the right Virtual Deck). Tap the space bar along
with the beat. After you’ve tapped the first beat,
you can switch to double time tapping, half
time, start of each bar etc. The range is set by
the first two taps, after that you can switch to
any steady rhythm you feel comfortable with –
quarter notes, half note, whole notes. Esc resets
the BPM, Enter saves the BPM to the track. You
can use the mouse if you prefer. Your CD player
or turntable’s pitch slider doesn’t need to be at
zero, we do the math for you. You can also use
the tempo tapper when no song is loaded, for
nding the BPM of regular records, for example.
KEY LOCK
When Key Lock is on, the key or pitch of
the song stays locked at what it would
be if the track was playing at normal speed,
regardless of the platter speed of the turntable
or CD player. Key Lock has scratch detection,
so that it automatically turns off when scratching
for a natural scratching sound. Turn Key Lock on
or off by pressing the button to the top right of
the Virtual Deck.
TIP: F5 and F10 will turn Key Lock on and off
for the left and right decks respectively.
REPEAT
Use the repeat function to repeat the
song across the entire length of the
control record.
a continuous track using the repeat function.
and cut at the start and end of a bar.
CENSOR
Use the censor button to ‘mask’ parts
of a song, or use as a special effect.
When you press the censor button, the track
starts playing backwards from that point. When
you release the censor button, the track plays
forward from the point you would have been,
had you not pressed the censor button. Censor
is available only in rel and int modes.
EJECT
This ejects the track playing or loaded
track from the Virtual Deck.
AUTOPLAY
Click the auto button to
enable autoplay. With
this setting turned on, when one track finishes
playing, the next track starts automatically. Load
from a crate to play through the songs in that
crate, or from your library to play through your
library. Use the next EE| and previous |FF buttons
to jump to the next track or go to the previous
track in the list. Autoplay works in both rel and
int modes. Play from start must be checked in
the setup screen for autoplay to work correctly.
TRACK GAIN
Use the track gain adjustment to
balance the volume of the tracks in
your library. Any adjustment made to
the gain of a track is saved with the file,
and will be reapplied to the entire track
when it is loaded again. The level meter
shows the level sent to the hardware
interface after both individual track
gain and master gain adjustment.

TTM 57SL - OPERATOR’S MANUAL 1.8.2
18
SCRATCH LIVE
MODES
Scratch LIVE has three different modes of
operation. You can switch between these modes
by clicking the mode buttons near the Virtual
Deck.
abs mode is the default mode, and most closely
resembles the properties of normal vinyl. The
beginning of the track is mapped to the start of
the record, and by picking up the tone arm and
moving the needle to another part of the record
(needle dropping) you can move to a different
position within the track.
abs mode faithfully reproduces the movement
of vinyl control records, including stops, starts,
scratching, needle dropping, rubbing and other
turntablist techniques. When you reach the
end of the record Scratch LIVE automatically
switches to int mode. Use the keyboard shortcut
F1 (left deck) or F6 (right deck) to switch to abs
mode.
end of the record not to accidentally go past
this point and into int mode the track will no
longer respond to record movement!
RELATIVE MODE
rel mode observes the relative forward and
backward movement of the record, but does not
take into account the position within the record.
rel mode disables needle dropping, but allows
skip-free scratching.
rel mode adds additional speed controls:
Rewind – The rewind function speeds
up the longer you press the button.
– Create a temporary
decrease in the playback speed. Use
bend down if the two tracks are in time,
but this track is slightly ahead of the other track.
– Create a temporary increase
in the playback speed. Use bend up if
the two tracks are in time, but this track is slightly
behind the other track.
Fast forward – The fast forward
function speeds up the longer you hold
the button.
When you reach the end of the record using either
rel or abs modes, Scratch LIVE automatically
switches to int mode. This is known as
Emergency Internal mode, and prevents long
tracks from stopping when you run out of record.
You can switch from Emergency Internal mode
back to relative mode by lifting the needle and
placing it back at the beginning of the control
record.
rel mode.
INTERNAL MODE
int mode allows you to play tracks without
external vinyl (or CD player) control. int mode
has a start / stop function and virtual pitch slider.
Holding down the shift key moves the pitch
slider slowly. Holding the ctrl key and clicking on
the pitch slider resets it to 33 rpm or 45 rpm,
depending on which you are closest to at the
time.
Scratch LIVE automatically switches to int
mode when the end of the control record is
reached; you can switch back to abs mode by
placing the needle in the lead-in of the control
record. If you switch from abs or rel into int
mode, Scratch LIVE automatically adjusts
pitch to maintain playback speed as set by the
turntable.
int mode adds these additional controls.
Rewind - The rewind function speeds
up the longer you press the button.
- Create a temporary
decrease in the playback speed. Use
bend down if the two tracks are in time,
but this track is slightly ahead of the other track.
Play / pause reverse - Press to play,
press again to stop playback. You can
adjust the braking knob in the setup
screen to range from an immediate stop to a
slow turntable-style ‘power down’.
Play / pause forward – Press to play,
press again to stop playback. Uses the
same braking as described above.

TTM 57SL - OPERATOR’S MANUAL 1.8.2 19
– Create a temporary increase
in the playback speed. Use bend up if
the two tracks are in time, but this track
is slightly behind the other track.
Fast forward – The fast forward
function speeds up the longer you hold
the button.
PITCH SLIDERS
Scratch LIVE has two pitch sliders – a
large slider for coarse pitch adjustment,
and a small pitch slider for fine
adjustments. Click above or below the
handle on the large pitch slider to make
small pitch adjustments, or hold the shift
key and drag the pitch slider to move it
slowly. Drag the center of the small pitch
slider to make fine pitch adjustments, or
click on either side of the small slider to pitch
bend.
TEMPORARY CUE
There is a temporary cue point that can be used
like the Cue button on many DJ CD players.
Press ctrl-I to set this temporary cue point on
the left deck, and ctrl-K to set it on the right
deck. This temp cue point is shown in the main
waveform as a white marker. This cue point is
not saved with the track, and by default is set
to the beginning of the track. Press I to jump to
this temporary cue point on the left deck, and
K for the right deck. If you hold down the I or K
key while the track is stopped, it will play from
the temp cue point. As soon as you release the
key, it will jump back to the temp cue point. Note
that you can use this shortcut to jump to the
beginning of the track if the temporary cue point
has not been set.
The buttons above the small pitch slider allow
you to set the base playback speed – 1/2 (half
speed), 33/45 or the speed of a 45 rpm recording
playing at 33 rpm, 1x or normal speed, 45/33 or
the speed of a 33 rpm recording playing at 45
rpm, or 2x (double speed).
You can also control playback using the
computer keyboard shortcuts — turn Caps
Lock on to enable.
Left Deck Function Right Deck
Q play / pause reverse A
W play / pause forward S
E pitch down D
R pitch up F
T bend down G
Y bend up H
Alt-Q load previous track Alt-A
Alt-W load next track Alt-S
Alt-E rewind Alt-D
Alt-R fast forward Alt-F
Ctrl-I set temporary cue point Ctrl-K
Click on the waveform to ‘scrub’ or make fine
adjustments to your position within the track.
This may be useful if you wish to set cue points
in your tracks, and don’t have your turntables or
CD players connected.
NOTE : If you play a track in int
then switch to abs or rel
already perfectly matched.
int mode.
TIP: Panic! If you are in abs or rel mode and
you get a build up of dust on the needle that
press the int button. This will take you to
TIP: The rate of cue point stuttering is
controlled by your operating system
keyboard repeat rate settings. Windows
users: Keyboard properties are in the Control
Panel. Mac users: Keyboard and Mouse are in
System Preferences.
TIP: Use the keyboard shortcuts ctrl-comma
points.

TTM 57SL - OPERATOR’S MANUAL 1.8.2
20
Each cue point can have a different color. To
change the color of a cue point, click on the
colored square and choose a new color from the
drop down menu.
To remove a cue point, use the x button on the
right side of the cue point panel.
A cue point can occupy any of the 5 slots.
You can drag and drop cue points to change
their order in the list. If you wish to have the cue
points sorted chronologically, check the sort
cues chronologically option in the setup screen.
If you load the same track on to both decks, you
will be able to add or modify cue points from
either deck.
When you jump to a cue point in internal
mode while paused, the track will play from the
cue point for as long as the key or mouse button
is pressed, after which the playhead returns to
the cue point. If this is done using the keyboard
while the track is playing in either internal or
relative mode, the cue point will be repeatedly
triggered, producing a stuttering effect.
You can set up to five visual cue points within
each track. Use the + button to place cue point.
Click the arrow to the left of each cue point to
jump to it (rel and int mode only). You can also
jump to cue points using keyboard shortcuts – 1
through 5 for the cue points on the left deck, and
6 through 0 for the right deck cue points. Notice
that the stripe on the Virtual Deck jumps to the
12 o’clock position and changes color when you
set a cue point – you are at the cue point when
the stripe is one solid color and at the 12 o’clock
position.
As the record plays on beyond the position of
the cue point, the colored bar will shorten by a
fifth for each rotation. Likewise, as you approach
the cue point, the color will grow by a fifth each
rotation. For example, the picture below shows
the record just before the end of the 5th. rotation
before the cue point.
CUE POINTS
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