Rock-Ola Eyes G-206 Troubleshooting guide

SERVICE MANUAL
AND .G
FORM NO. 827 PRINTED IN U.S.A. NO. G-6377-1

TABLE OF CONTENTS
INTRODUCTION, oo0900000*a00«000*0000****090««*0 ••00*0000 1-1
RECEIVING AND INSTALLING EYES OOOOOOOOOOOOOOOOOOOOOOO'OO'OOOOOOO. 2-1
GENERAL INFORMATION AND
FEI^IODIC ^lAIN^TENlALTCE .•.O.OOOO9OO«OO..OO.0*OO*OOOOO.O.OOOOOOOOOOOOOOO 3-1
PARTS LIST.c.c. 0 0 . 0 . oo«o**ooo*o ooo»o*«oooo 000000000000*0 4-1
MONITOR -19" COLOR
PARTS LIST &TROUBLESHOOTING0000 ....... 00000000000000000000000000.00 5-1
ASSEMBLY DRAWINGS,
SCHEMATIC S&WIRING DIAGRAMS. „...oo..»oo c o.o.ooo o o.APPENDIX A
INTRODUCTION
HOW TO OPERATE EYES
Eyes is an exciting game which consists of 8fields. The player must
control his eye by skillful use of a4way joysticko The player must
avoid shots from enemy eyes and shoot all bonus objects in the mazeo
The best strategy is to follow azig zag path through the maze to
avoid being shot and shoot bonus objects as quickly as possible.
Each time aplayer is successful in shooting all bonus objects, anew
set of bonus objects appear
»
The field number is displayed in red in the center of the screen
o
MAZE #ENEMY EYE BONUS OB
1100 500
2200 1000
3300 1500
4400 2000
5500 2500
6600 3000
7700 3500
8800 4000
The player must score aminimum of 50 points per second to stay alive,
Abonus eye is awarded at operator selected score levels of 50,000,
75,000, 100,000, or 125,000 points.
The player may earn up to 4bonus eyes per game.
1-1

RECEIVING AND INSTALLATION
(VIDEO GAMES)
RECEIVING INSPECTION
Your game was shipped in ready—to—play condition,, However, after removal of the
shipping carton, abrief visual examination is suggestedo
Naturally, you'll want to make note of any physical damage to the game cabinet
and its external components for freight claim purposes *Considering the quality
of the shipping carton, any damage to the exterior would indicate possible
interior damage as wello
The interior of the game should also undergo abrief examination for: loose
mounting hardware (check to be sure that the major components are still securely
mounted); disconnected or loose wires, cables or harnesses; electronic devices
loose in their sockets; etc„
At this time the game serial number should be loggedo Please remember that the
game serial number will be required if you need service from your distributor
»
ELECTRICAL REQUIREMENTS
Agood earth ground is essential for the proper operation of this game or for
that matter any electronic device. Problems with instability and erratic
operation of computer—type devices can usually be traced to an ineffective
ground system. Therefore, plug the game into aproperly wired 3prong outlet.
If a3prong to 2prong AC adaptor must be used, an alternate method of
grounding the third prong must be used,
INITIAL ADJUSTMENTS
When the game is connected to AC power, one of the game sounds may be heard.
This is normal.
The audio level (volume) can be easily adjusted. This is achieved by rotation
of the volume control located on the coin door. The audio level should compete
with other machines "on the floor” to maximize play time.
OPERATOR OPTIONS
The option switches allow you to select how many credits per coin, how many
chances to play per game &bonus scoring. If your machine DOES NOT have
multiple pricing capability, refer to page 2-2, If it DOES have multiple
pricing capability, skip 2—2 and refer to page 2—3,
CREDIT BUTTON, When you push this button you can increase credits without
affecting the counter. It's the red button on the coin door.
WARNING
This equipment generates, uses, and can radiate radio frequency energy and if
not installed and used in accordance with the instructions manual, may cause
interference to radio communications. As temporarily permitted by regulation
it has not been tested for coit^liance pursuant to Siibpart Jof Part 15 of
FCC Rules, which are designed to provide reasonable protection against such
interference. Operation of this equipment in aresidential area is likely to
cause interference in which case the user at his own expense will be required
to take whatever measures may be required to correct the interference.
2-1

EYES OPTION SWITCHES
(LOCATED ON GAME BOARD)
NORMAL SETTING: 3EYES PER PLAYER
1ST BONUS EYE AT 75,000 POINTS
1COIN /1PLAY
TURN OFF POWER TO GAME BEFORE CHANGING SWITCH POSITIONS
NEW SWITCH POSITIONS BECOME EFFECTIVE ON POWER UP
2-2

GENERAL INFORMATION
AND PERIODIC MAINTENANCE
Your video game contains the same basic building blocks as any
other video gameo
THE POWER SUPPLY provides all the necessary voltages for the Logic,
audio section, monitor and fluorescent light. Always unplug the
game before replacing afuse,,
THE LOGIC P.C. BOARD OR BOARDS is the "brain” of the game. It
senses when acoin is dropped in the coin meter, aid gives credit.
It then reads what is happening at the operator controls, inter-
prets and computes to make the game play according to the Joystick
Rotary Control or the buttons aplayer pushes. It tells the
monitor what to draw on the screen. It tells the audio section
when to make appropriate sound effects
.
THE AUDIO OR SOUND P.C, BOARD generates all the sound effects for
the game and powers the loudspeaker.
THE MONITOR is the picture tube. It draws pictures on the tube
screen according to the instructions it receives from the Logic
P.C.B. The Picture Tube (CRT) may be a"Vector" type in black &
white. It may also be a"Raster" type in color.
THE MAIN WIRING HARNESS carries power from the power supply to the
Logic, audio section and monitor. It connects to each section
through the Molex plugs. NEVER CONNECT OR DISCONNECT THE MOLEX
POWER PLUGS UNLESS THE GAME IS UNPLUGGED.
THE RIBBON CONNECTORS carry data to and from the Logic P.C.B.
Care must be taken to plug in correctly. Red Stripe on ribbon
cable indicates Pin 1and must be connected to Pin 1on each end.
Plugs may also be color coded with red dots.
PERIODIC MAINTENANCE -The only Periodic Maintenance required is
an occasional cleaning. The very high voltage used on the picture
tube attracts dust that gradually degrades picture quality. To
clean; unplug game and let sit for at least 5minutes to let
voltages "bleed-off "
.
To clean the face of the picture tube and associated plastic parts,
remove the control panel by loosening clamps on each side of panel
on inside of cabinet. These clamps are accessible thru coin door.
Remove the plexiglas window being careful not to scratch clear or
painted areas. Window, Gray Filter (Color Monitor), Colored Overlay
(Black &White Monitor) and Picture Tube may now be cleaned with a
mild solution of dish detergent. Dry all parts with asoft cloth
and reassemble,
NOTE; Monitor may be pivoted down for cleaning by removing two
wing nuts and carriage bolts from rear holes of Mounting Brackets.
3-1

CREDIT COUNTER P.C. BOARD ASSEMBLY
G-6105-A
ITEM
NO. PART
NO. DESCRIPTION REF,
DES. MFGR.
PART NO.
1G-0812 Rectifier Dl, D2, D3, D4,
D5, D6 IN4003
251289 Resistor 1/4W 5% R2, R9, R12,
R14 100 OHM
351564 Resistor 1/4W 5% R3, R4, R5, R8,
RIO, Rll, R13,
R15
IK OHM
449269 Resistor 1/4W 5% Rl, R6 27K OHM
549268 Resistor 1/4W 5% R7, R16 33K OHM
649146 Capacitor, Tantalum
25V C4, C5, C6, C7,
CIO 2,2 MFD
753339 Capacitor, Tantalum
15V C3, C9 4,7 MFD
852561 Capacitor, Tantalum
15V C8 10 MFD
951988 Capacitor, Electrolytic
25V Cl 47 MFD
10 33762 Capacitor, Disc lOOOV C2 470 MMFD
11
12 53299
52720 Capacitor, Moriolythic 50V
14 Contact Solder Dip
Socket
Cll, C12, C13
U2 ,1 MFD
13 52724 16 Contact Solder Dip
Socket Ul, U3
14
15
16
G-5136
G-5137
G-5459
2Circuit Pin Header
5Circuit Pin Header
6Circuit Pin Header
J3, J4, J5
J2
J1
17 G-6116 Quad 2-Input Nand Gate Ul 74LS03
18
19
20
G-6058
52725-2
G-6106
Dual Monostable
Multivibrator
Key Switch -Single Contact
-Red
Credit Counter P.C. Board
Ul, U3
SWl
74221
21 G-0940 Capacitor, Ceramic Disc 50V C14 ,001 MFD
22 G-0940 Capacitor, Ceramic Disc 50V C15 ,001 MFD
4-1

POWER
SUPPLY
ASSEMBLY
C
I
LD
iH
yJS
I
O
!cvj«o OO
bOr'
I
oo-I
OO;
0,0 T
CvJ CO
CNJ
CXJ
oo 05 ^
—CVl
VO IT)
Em b
-u dj CD
Hmm
(D EJ 3(U
IS [x< Em ra
u3
CO OO O Em
•H TJ iH rH
(0 HPH (H O
CQ OiIrH
(d ^O O PH
i(U rH rH I
Uto CO CO O
P5 H
>(Em >>CO
HO O
D< (U min >
a4H rH nj o
^rtl m
CO CO ft ftCN
Cn Cn O' ci
C G fl -H
•H -rH -H ra '
WWW0i
33GO
oooa'
aaac<u
-p HJ Sh
+) JJ 4J CD >1 GO
CD CD GJ CD rH a
CQ MAJ ^CJ IP
GCDP'OUOOOE,i4 O
EMCQCD(DOOOCO(DOra-P
3,i^Kcococo cnocQfd
Oftfd rHOJl-HldrH
(d Id (d (0
IrH mm03 to c« p
oa1)1:pPpCD
rH I+3 CD CD CD >
COO-HO'>>>-HP oiHEhU
rH:3S-P rl-HG0D'Sld (dX
>C00HGGfla4HH G-PSCU
opftaaa coavo-ns a
in>-Htd 4JG rHg ftCH
rHOOO+)4->4JPrdX\PC\ -
m-p-p-ppPCDincDHr-i+i
ftCH ft'O E30GCJE<a,^EH
6ECDOCJOP XCDXa
rt2fti<PPPP-HP(N +JH
gCD-H-P-PU0(nvOPJOCMrH
Id PCD .
GC3 O'
CD CD CD
O' >> >
Na(0 -H a
SId
®rH
(D
ftp aa
Id
p^<ft
CD cj e
>om a <
oa! 0 •
a a oorH
CO pId Id
CD 4J HP
Sto D'ft
O 3 G
Q<a-
4H O'O'aao CD d
CDPGGrHOPCD
•rHrHrHrH CDISiOCO
iH aa a aato
ICD Pf<
ata v3 v8 -0 0'
>i-|J GP
Gnsuno Gid-P CD
-HPPPidHftg
idOOOdpftP
poaopo'ido
+3 CD CD Eh Mh
appPc5 aCO
000^G
.rH 4J +3 +3 IId
Id CJ CJ OGrH P
to 333+3 -H Eh
P-O 73 T3CD .G X
CD GGGto OP
>000 '04JCNCD
in ftO OO
•Id moo a3OCM CH
ro ft aro mHoOO
cp-H a
05I
rHmrHHa'd’O'rHarHaHaavoafnaaOaOTa
Ca cnroooCa a<<rH
Ioaar-rH amar-oiaa ramvo Iir-i
r- t^aavoaa^mmmmaao rHrHr^r^i^avoavocj'
rHooaaavOrHraoooOrHr-or-r^mr-omr>r-r'VDa m
'd'mH'd''si‘^0'^cr»rHHHrH'd'arHoa'd'arHaaaaorao
aai II i lai iIiioi loai iimmmmvoia
IO'EhEhEhEhEhIEhEhEhEhEhIEhEhcJ'C^EhEhEhI I
c2)':3'aaaaac5aaaaacDaa'si'>vfaaac5CJ I•L I
CD CD CD aCD
rHaa^mvor-acj'OHaa'd’mar-rocj'OrHa
rH rH rH rH rH rH rH rH rH rH aaaa'd* m
aaa
4-2
(Ejqjort
only)

POWER
SUPPLY
ASSEMBLY
LOCO.
<
i
O
LO
o
KO
a•O TO GGG G
01—1 1—
1
GGGG
HiGGUGOGGGGG
EH ^a0GGGGGPm Pm
O4u1KGGG G
GGG1Pn GPm Pci 0 0
pc •r-l •o >1 |X| 1—1 1—1
umGiH iH 04 '0 0 003 03
CQ mG0A-rH in iH <iH rH 11
pq GG%H*03 CN 03 03 0 0
Q66 G
GG
G1
O' 0•
CO I
0i
01—1
CQ 1—1
CQ
CVJ CO CVJCD
C
o
>1 >1
HI—
1
0)(1)
CO (0
CQ W
<<
iH ^
C
O
nJ
TJ (0
(d 'O
(d
•O
rd
G
5
O'
O' CP O' c
G G G-M
•rl -rl -H
CO CO CQ
GGG
0 0 0
!C ffl ffi
>1
iH
G
0
CO
g
!l!
O
G
G
G
U
<u
+»
•H
<0
•H
H
G
(U
G
+» -PM
...G>1 >1 GO
GGGAJ r^ r-1 a
CQ GG O
ai m
r-l CO G
I—IiH 1—1 G^ ^
GG G GM
-P -P -P
CJ CJ O
000
CQ CQ CQ
>1 >1
iH >1
04 O4H
Ot O4G
GGO
CQ CQ G
MM-Cd
G G G
55 c
OOG
04 04 U
G
Pci
G
>W
GfQ
CQ H
O
,M ^
UG
OG
-G G
GrH rH
HCQ Of CQ CQ
Pi
G>O>>
Gt-1
<G
G
M-P -
GCQ OO
in G
GCO CNl O
rl GM
IMQi-P
O4GSG
GOi^ G
GGG
O
TJ
G
-P
G
U
U
G
CQ
OO
in in
(N 01
&Qi
o o
in m
(N -P -P
•rl -1-1 -r-l
Qi Qi GGG
S S UOO
MM M
•rl -H -H
cn in oou
u
i
M
&mM-i
G
G
p
•H
G
O
M
•rl
o
m
G-P
GG
GiM
-h^
N03 G
HG
•H
CQ
0<—
I
Oig G
cH
G1x4 CO
G
G
U
O
CQ
IH
G
G
•O
G
G
G
O
«G
O-H G
•H H>0 O
•P GCC
GMGG
G-P iH M
gra oip^
0G C
pca.
£<
1I I GcJ'
HiH
O' O' CP
GG
MMGin
MMm
GGnCO
5>!cn
0001
GGG<H ^
HI—1I—Ii-H Gn
Gi-H O4O4O403
O' 0) M
GK<• O
eG>i.p
M•iH G*0 'O *0
G^>14 -H M M M
C3 GOO0
>4 MUOO
G-P
aCQ M
O
•P
CJ
G
G-P
rj G
£a4<M
>< \MG\ -ri
•P
I
GH
GX
4JI—
1
GOCN CN
C3i04 CO CO
GIi
rH
g.
'd'
2‘\
CiH
.tH
MtJ *0 -CS G^X
GGGGmO
>O O O"O -P CN
HOUOM-H CO
G0^1
CQEi4CQEHCOpL|inr-HOOCO'd'0'H0404rHCOHCOCOvD&COCOCOOCQOO
<<
I I
CO r-l
CD t"
oo
CO CO
6
<CO (P 00 OOrt| OCN CN < <
ICOO i-icNcoooooor*oiicNcD comco 1!r~
CO 'd'O' cococNt^inmmmo'O'CNO i-ii-ir^r^f^cDcocNco
ooincx)oocococooooooininr'Or'r'inr^oinr^r^t>'CDCN
ln^COCPCOCOCPNl•0*I-tHlHl-lr-IOOOOr^OCN^(»I-lCOCOCOCOOCO
cNincPi i(Pi IiIIIIicocoi 10001 Iimminmcoi
II(P l'd*t^E^Nl•E^E^E^E^&^E^E^E^ 1ItHEHO'r'tiEHtH 1,1 .1 A,1^
Oci ^0'd'CQCQ'd'CQCQCQCQCQCQCQCQ0OWCQ^^CQCQCQC5C5C5C!JOCQ
a•
cq O
a
HcNco^mcDcor^cocpoi-icNco'G'in cor'COcPOlHCNco
H1-1 tH iH HCN CN CN CN ^m
CN CN
4-3

EYES" PART LIST (G-206)
OVERALL ASSEMBLY
ITEM
NO. PART
NO. DESCRIPTION
1G-6375-A Cabinet Assembly
2G-6380-A Control Panel Assembly
3G-6100-1A Monitor Assembly -Complete
4G-6390-A Game P.C.B. (Complete) (Eyes)
5G-6060-A Power Supply (Complete) Domestic
6G-6415-A Power Supply -Complete -Domestic (Alternate)
7G-6377-1 Service Manual &Parts Cataloge
8G-6378 Schematic -Eyes
CABINET ASSEMBLY -EYES
G-6375-A
1G-24530-A 1Cabinet -Wood
2G-6115-A Coin Door -Complete -Canada Se Domestic
G-6115-AA Coin Door -Complete =Australia
G-6115-BA Coin Door -Complete -Belgium
G-6115-PA Coin Door -Complete -Prance
G-6115-GA Coin Door -Complete -Germany
G-6115-JA Coin Door -Complete -Japan
3G-6108-A Counter #1 -Complete (Single Price)
4G-5419-A Counter Assembly Only
5G-6072-A Coin Switch Cable
6G-5092-A Braided Shield -Short
7G-5693 Bracket -Volume Control-i-Standard
8
9G-5694
G-5664 Potentiometer (Small)
Pointer Knob
10 G-5454 Bracket -Volume Control-i-Alternate
11
12 G-5422
33463 Potentiometer (Larqe)
Pointer Knob
13 G-6105-A Credit Counter P.C.B. Only (w/o Brkt)
14 ST-10539 Circuit Board Support (5/8")
15 ST-3340-D 10-24 X11/4 Carriage Bolt -Blk Ox
16 ST-4813 .203 I.D. X1/2 O.D. X.032 PI, Washer -Z.P,
17 ST-8724-D 10-24 Hex Pig Whiz Lock Nut -Blk Ox
18 G-5282 Speaker Grille -Blk
19 G-5022 Speaker -6X9
20 G-5199 Mounting Rail -19" (Color -Vertical)
21 ST-1443-D 1/4-20 X11/4 Carriage Bolt -Blk Ox
22 ST-301 1/4 Int. Lock Washer
23 ST-1376 1/4—20 Wingnut
24 G-6060-A Power Supply -120V
25 G-6415-A Power Supply -120V (Alternate)
Note Suffixes -CA Canada, -EA England,
-AA Australia, -GA Germany, Belgium, Pranpe
26 G-5671 Mounting Bracket -Cash Box
27 ST-3363-D 10-24 X11/8 Carriage Bolt -Blk Ox,
28 G-5683-A Cash Box &Cover -Complete
29 G-5678-A Cash Box (w/o Cover)
30 G-5682-A Cover &Hinge Assembly Only
31 G-5439 Retainer -P.C.B. (Runner -R.H. Top)
32 ST-9741 8X1/2 Hex Pig (Type A) Z.P,
33 G-6100-1A Monitor -19" Raster -Complete (w/Guard Se Cable)
34 G-6101-1A Monitor -19" (Monitor only) Vert, WG #495 IF
35 G-5428-A Monitor Power Cable Assy
36 G-5638 Guard -CRT
4-4

CABINET ASSEMBLY -"EYES
G-6375-A
ITEM
NO. PART
NO. DESCRIPTION
37 G-24073 Monitor Platform Rail (Wood)
38 G-5441 End Mounting Bracket
39 ST-10904 10-32 X1Hex Fig Swageform -Z„Po
40 ST-3340-D 10-24 X11/4 Carriage Bolt -Blk Ox
41 ST-3139 o203 I.D. X5/8 0„D. Xo031 FI. Wshr -Z.P„
42 ST-8724-D 10-24 Hex Fig Whiz Lock Nut -Blk Ox
43 G-0831 Bezel -CRT (Blk)
44 G-5436 CRT Filter -Gray
45 G-5413-A Light Assembly -120V
G-5414-A Light Assembly -220/240V
46 ST-3341-D 8-32 X1Carriage Bolt -Blk Ox
47 ST-8721 8-32 Hex Fig Whiz Lock Nut -Z^P^
48 49557 Ballast Plate
49 49554-2 Ballast Insulator
50 11556 14-15-20 Watt Starter (FS-2)
49301 Insulated Starter 20 Watt 220/240V
51 G-5043 Fluorescent Lamp (F15T12) CW 15 Watt
52 G-6372 Top Window -Eyes
53 G-5254 Retainer -Inner Top (Blk)
54 G-6304 Retainer -Top (Blk)
55 ST-10753-D 8X5/8 Pan Hd. Box Dr„ (Type A) Blk Ox
56 G-5342 Clamp Fastener (Cabinet)
57 G-6380-A Control Panel -Eyes -Complete
58 G-6371 Control Panel -Screened -Eyes
59 G-0623 Switch &Mtgo Assembly
60 G-0624 Button Assembly -Long
61 G-5341 Control Panel Clip
62 G-5431-1A Joystick Assembly -4Way
G-5492 Ball & Shaft
G-5493 Cam (4 Way) -Small
G-5496 Molded Bladeswitch (Joystick)
63 G-5433 Cover Plate -Joystick -Blue
64 G-5429-A Control Panel Cable Assy
65 G-5469 Retainer -Front (Blk)
66 G-5252 Retainer -Center (Blk)
67 G-5249 Retainer -Rear
68 G-5247 CRT Window -Vertical (Blue)
69 G-5031-2 Price Card -25<?
G-5032-1 Price Card -Germany
G-5033-1 Price Card -Belgium
G-5034-1 Price Card -France
G-5037-1 Price Card -England
70 G-6155-A On/Off Interlock Sw. Cable Assembly
(Includes Two Switches)
-A (Canada and Domestic -120V) White Plug
-EA (England -240V) Green Plug
-GA (Germ -Belg -France -220V) Blue Plug
71 V-22637 Switch -Cheat Interlock
72 49240 DPST Rocker Switch (On/Off)
73 G-5409-A Braided Shield Assembly
74 G-6376-A Main Cable Assembly (Cab)
75 G-5257-A Back Door Assembly -Complete
76 G-24085-A Back Door Assembly -(Wood Only)
77 G-5126 Lock Bracket
78 ST-10760 Lock, Cam Bolts &Keys
79 G-6395-A Game PoC.B. (Complete) Eyes
4-5

W/0 COIN SLOT
WITH COIN SLOT
^7^2
FRONT VIEW
FRONT VIEW
COIN DOOR -COMPLETE
#G-6115-A
i/\^
PART
NO.
G-6102
G-6088
G-6089
G-61Q3
G-6104
G-6111
G-6088
G-6089
G-6112
G-6113
DESCRIPTION
Coin Return Button (with Coin Slot)
Coin Return Button (Red)
25<: Price Decal
Token Decal
Coin Return Button Cover (Red)
Coin Button Housing
Coin Return Button (w/o Coin Slot)
Coin Return Button (Ornage)
25<: Price Decal
Token Decal
Coin Return Button Cover (Orange)
Coin Button Housing
COMMON PARTS
G-6241 Coin Door (includes Hinge)
G-6242 Door Frame (Die Cast)
G-6243 Switch
G-6246 25<: Acceptor (5301-10)
G-6247 Pivot Arm
G-6248 Locking Arm (2)
-2Coin

EYES GAME P.C. BOARD ASSEMBLY
G-6390-A
ITEM
NO. PART
NOo DESCRIPTION COORDINATE
REF. DES. MFGRo
PART NOo
1G-6014 Hex Buffer 4Bit &2Bit IB, 5M, 7K, 7L, 9E, 74LS367
9F, 9L, 9M
2G-0683 Quad 2-Input Or Gate 1C, 8A 74LS32
3G-6008 Synchronous 4Bit BoC, ID, 2D, 2N, 2P, 3N, 74LS161
3P, 9E
4G-6013 4Bit Adder IE, IH, 2E 74LS283
5G-6009 Hex D-Type Flip Flop W/R IF, IJ 74LS174
6G-0707-03 DROM IK 6301-lJ
7G-6020 Quad Analog Switch IL 4066
8G-0677 Nand Gate 2A 74LS00
9G-6010 Quad DType Flip Flop W/R 2B 74LS175
10 G-6368 IK X4CMOS Ram 2C 6148
11 G-0686 Quad 2-Input Exclusive Or 2F, 4E 74LS86
12 G-6381 16 X4Bit Read/Write Memory 2H, 2J, 3E, 3F 7489
13 G-6012 Octal D-Type Flip Flop W/R 2K, 4C 74LS273
14 G-0678 Quad 2-Input Nand Gate 2M, 5L, 8M 74LS02
15 G-6397 Quad 2-Input Multiplexer 3A, 3H 74LS158
16 G-0689 Quad Data Selector 3B, 3J, 4D, 5A 74LS157
17 G-6273 Dual 4Input Nand Gate 3D 74LS20
18 G-0707-04 DROM 3K 6301-lJ
19 53706 Dual DLatch 3L, 5K, 9D 74LS74
20 G-0681 Triple 3-Input Nand Gate 3M 74LS10
21 G-0707-05 DROM 4A 6301-lJ
22 G-0696 Octal DFlip Flop 4B 74LS377
23 G-6272 Octal Tranceiver 4F 74LS245
24 G-6019 Ram 4H, 4J, 4K, 4L, 4M, 2114
4N
25 G-6006 Dual 1of 4Decoder 4P, 6K, 8C, 8D, 8N 74LS139
26 G-0692 4Bit Shift Register 5B, 5BC 74LS194
27 G-0680 Quad 2-Input And Gate 5C, 7C, 8J 74LS08
28 G-6382-05 loC. Game PROM 5D 2532
29 G-6382-06 I„C. Game PROM 5E 2532
30 G-6386 Quad 2-Input Multiplo/InVo 5N, 6L, 6N 74LS258
31 G-0693 Tri-state Quad 5P, 6M, 6P 74LS257
32 G-6229 Hex Schmitt Trigger 6A 74LS14
33 G-6397 Dual J-K Flip Flop 6B, 6C 74LS109
34 G-6388 8Bit Latch D-Type 6D, 6DE, 6E 74LS373
35 54181 CPU 7A Z-80 CPU
36 G-6382-01 I. Co Game PROM 7D 2532
37 G-6382-02 loCo Game PROM 7E 2532
38 G-6382-03 loCo Game PROM 7F 2532
39 G-6382-04 I, Co Game PROM 7H 2532
40 G-6002 BCD-To Decimal Decoder
i
7M 74LS42
4-7

EYES GAME P.C. BOARD ASSEMBLY
G-6390-A
ITEM
NO. PART
NO. DESCRIPTION COORDINATE
REF. DES, MPGR,
PART NO.
41 G-0679 Hex Inverter 8B 74LS04
42 G-6005 1of 8Decoder/De-Plexer 8K 74LS138
43 G-0708-03 DROM 8H 6331
44 G-6015 Hex Buffer 4Bit &2Bit 9B 74LS368
45 G-0687 Dual J-K Flip Flop 9C 74LS107
46 G-0694 8Bit Latch 9N 74LS259
47 G-6021 Audio Amplifier lOB MB3712
48 51304 Dip Switch Assembly (8 Cont.) SWl
49 G-6393 Transistor TRl C1815
50 G-6359 Transistor TR2 C932
51 G-6277 Diode Dl, D2, D3 1588
52
53 G-6036
G-6167 Crystal 18,432 MHz
Trim Control IK OHM XI
54 51289 Resistor 1/4W 5%R20 100 OHM
55 53888 Resistor 1/4W 5%R25 180 OHM
56 53982 Resistor 1/4W 5%R23, R26, R28, R32,
R35, R49 220 OHM
57 52344 Resistor 1/4W 5%R34, R52, R53 330 OHM
58 49264 Resistor 1/4W 5% R22, R27 470 OHM
59 51564 Resistor 1/4W 5%Rl, R7, RIO, R12,
R13, R14, R15 (5KL)
R17, R18, R19, R21,
R24, R29, R33, R50,
R51, R55
IK OHM
60 52358 Resistor 1/4W 5%R9 2o2K OHM
61 51292 Resistor 1/4W 5%R8, Rll 4o7K OHM
62 51293 Resistor 1/4W 5%R4, R30, R31,
R15 (5-6A) ,R16 lOK OHM
63 51291 Resistor 1/4W 5%R2, R3, R54 22K OHM
64 51294 Resistor 1/4W 5%R5 47K OHM
65 50966 Resistor 1/4W 5% R6 lOOK OHM
66 G-6364 Resistor Pack 5Pins RA2, RA3, RA5 IK OHM X4
67 53978 Resistor Pack 9Pins RAl, RA4, RA6,
RA7, RA8, RA9 IK OHM X8
68 53327 Capacitor, Disc C3, C29 100 PF
69 G-6176 Capacitor, Disc C2 470 PF
70 53994 Capacitor, Disc Cl OoOl MFD
71 G-6137 Capacitor, Disc C9, Cll, C13, C14,
C16 Thru C28, C31,
C32, C33 &All CP
ol MFD
72 G-6138 Capacitor, Tantalum C12 1MFD, 25V
73 G-6358 Capacitor, Electrolytic C4, C15 10 MFD, 16V
74 G-6137 Capacitor, Electrolytic C8, CIO 47 MFD, 36V
75 G-6157 Capacitor, Electrolytic C6, C7 470 MFD, 16V
76 G-6097 Capacitor, Electrolytic C5 1000 MFD, lOV
77 52724 16 Contact Solder Dip Socket IK, 3K, 8H
78 52722 24 Contact Solder Dip Socket 5D, 5E, 7D, 7E,
7P, 7H
4-8

o
V£>
03 O
oi
1
Pq i
A-1
CABINET
PARTS

JQYSTICSK SWITCH ADJUSTMENTS
(4 WAY)
lo Adjust each individual switch as follows:
1.1 Loosen front screw on switch bracket
»
1.2 Move cam as far as possible toward switch &
hold in this position.
1.3 Rotate switch toward cam until switch contacts
close.
1.4 Continue to rotate switch until top blade
deflects approXo 1/16" as shown below,
lo5 Lock front screw on bracketo
2. After adjusting all four switches ,move lever against
side of square and check switch action -
2,1 Switch #1 must break before switch #2 makes.
No two switches can make contact at the same
time or game action will be erratic.
MOVE SWITCH UNTIL
CONTACTS MAKE -
CONTINUE TO DEFLECT
TOP BLADE 1/16"
1/16"
CAM LOOSEN SCREW
CEIECK FOUR SWITCEIES
FOR CONTACT ADJUSTMENT
1
SWITCHES MUST
BOTH BE OPEN
WHEN GAM IS
ON CENTER OF
SIDE WALL OF
SQUARE AS SHOWN
3. IMPORTANT: TIGHTEN ALL SCREWS on switch brackets to
prevent any movement after adjusting.
A-2


A-4

A-5
TO
COIN
SWITCHES

Table of contents
Popular Arcade Game Machine manuals by other brands

Sega
Sega AFTER BURNER CLIMAX owner's manual

HomingGame
HomingGame Key Master Plus manual

Midway
Midway Gauntlet Dark Legacy Operation manual

Merit
Merit FORCE Classic Removal/Installation Instructions

Creative Arcades
Creative Arcades 3500 user manual

Merit
Merit FORCE Upright Removal/Installation Instructions